* Detected CPU: GenuineIntel Intel® Core i7-4510U CPU @ 2.00GHz, F6/M69/S1 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx d:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77519 files cached, 17607Kb memory used.
Init FileSystem 0.734599 sec
[30.12.18 11:54:57.629] 'xrCore' build 7264, Dec 26 2018
[30.12.18 11:54:57.629] OP 2.1 Engine ver 1.0f
[30.12.18 11:54:57.629]
[30.12.18 11:54:57.893] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[30.12.18 11:54:57.894] Initializing Engine...
[30.12.18 11:54:57.895] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[30.12.18 11:54:57.895] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[30.12.18 11:54:57.895] transparent_treasure user_name ]
[30.12.18 11:54:57.895] Loading config for renderer
[30.12.18 11:54:57.895] Executing config-script "user.ltx"...
[30.12.18 11:54:57.895] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[30.12.18 11:54:57.895] Starting INPUT device...
[30.12.18 11:54:57.905] Loading DLL: xrRender_R2.dll
[30.12.18 11:54:58.127] Loading DLL: xrGame.dll
[30.12.18 11:54:58.271] * [win32]: free[4019032 K], reserved[46356 K], committed[128852 K]
[30.12.18 11:54:58.271] * [ D3D ]: textures[0 K]
[30.12.18 11:54:58.271] * [x-ray]: crt heap[30708 K], process heap[30708 K], game lua[0 K], engine lua[0 K], render[0 K]
[30.12.18 11:54:58.271] * [x-ray]: economy: strings[count: 36845, lengths: 1009 K, overhead: 1151 K, saved: 14588 K]
[30.12.18 11:54:58.271] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 11:54:58.271] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[30.12.18 11:54:58.272] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 11:54:58.272] Executing config-script "user.ltx"...
[30.12.18 11:54:58.272] Executing config-script "d:\op-2.1\gamedata\config\rspec_default.ltx"...
[30.12.18 11:54:58.272] [d:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[30.12.18 11:54:58.272] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[30.12.18 11:54:58.273] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 11:54:58.273] - Maximum allowed affinity mask: 0xF, current: 0xE
[30.12.18 11:54:58.273] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[30.12.18 11:54:58.273] SOUND: OpenAL: enumerate devices...
[30.12.18 11:54:58.273] SOUND: OpenAL: EnumerationExtension Present
[30.12.18 11:54:58.273] devices OpenAL Soft
[30.12.18 11:54:58.273] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[30.12.18 11:54:58.307] SOUND: OpenAL: All available devices:
[30.12.18 11:54:58.307] 1. OpenAL Soft, Spec Version 1.1 (default)
[30.12.18 11:54:58.307] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[30.12.18 11:54:58.316] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[30.12.18 11:54:58.324] * sound: EAX 2.0 extension: absent
[30.12.18 11:54:58.324] * sound: EAX 2.0 deferred: absent
[30.12.18 11:54:58.324] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[30.12.18 11:54:58.335] Starting RENDER device...
[30.12.18 11:54:58.400] * GPU [vendor:10DE]-[device:1341]: NVIDIA GeForce 840M
[30.12.18 11:54:58.400] * GPU driver: 25.21.14.1735
[30.12.18 11:54:58.589] * CREATE: DeviceREF: 1
[30.12.18 11:54:58.589] * Texture memory: 4076 M
[30.12.18 11:54:58.589] * DDI-level: 9.0
[30.12.18 11:54:58.651] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 11:54:58.652] * GPU vertex cache: unrecognized, 16
[30.12.18 11:54:58.653] * DVB created: 4096K
[30.12.18 11:54:58.654] * DIB created: 512K
[30.12.18 11:54:58.701] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.701] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.701] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.701] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.701] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.701] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.701] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.701] Renderer doesn't support blender 'effects\shadow_world'
[30.12.18 11:54:58.701] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 11:54:58.774] load time LTX=72 ms
[30.12.18 11:54:58.782] count of .thm files=3222
[30.12.18 11:54:58.850] load time THM=76 ms
[30.12.18 11:54:58.850] * NULLRT supported
[30.12.18 11:54:58.850] * ...and used
[30.12.18 11:54:58.850] * HWDST/PCF supported and used
[30.12.18 11:54:58.850] * NV-DBT supported and used
[30.12.18 11:54:59.293] - r__tf_aniso 4
[30.12.18 11:54:59.293] - r2_tf_mipbias 0.
[30.12.18 11:54:59.308] Script debugger succesfully restarted.
[30.12.18 11:55:00.878] - Gamedata version: [Сборка 2.1 final]
[30.12.18 11:55:00.984] Starting engine...
[30.12.18 11:55:01.072] GMLib loaded at 87 msec
[30.12.18 11:55:01.584] Game_Globals loaded at 511 msec
[30.12.18 11:55:01.728] App_Start loaded at 144 msec
[30.12.18 11:55:01.738] ui_core loaded at 9 msec
[30.12.18 11:55:01.769] Loading DLL: xrGameSpy.dll
[30.12.18 11:55:02.513] Main_Menu loaded at 774 msec
[30.12.18 11:55:16.845] * DVB created: 4096K
[30.12.18 11:55:16.845] * DIB created: 512K
[30.12.18 11:55:17.155] - r__tf_aniso 4
[30.12.18 11:55:17.155] - r2_tf_mipbias 0.
[30.12.18 11:55:17.155] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 11:55:17.155] * GPU vertex cache: unrecognized, 16
[30.12.18 11:55:17.155] *** RESET [473 ms]
[30.12.18 11:55:17.166] "d:\op-2.1\bin\xr_3da.exe" -nointro
[30.12.18 11:55:17.166] Begin load
[30.12.18 11:55:17.167] * phase time: 0 ms
[30.12.18 11:55:17.210] * phase cmem: 201174 K
[30.12.18 11:55:17.210] Prefetching objects...
[30.12.18 11:55:17.272] * Objects loaded in 0 ms
[30.12.18 11:55:19.562] * Models loaded in 2289 ms
[30.12.18 11:55:19.622] * Prefetch memory: 678934Kb
[30.12.18 11:55:19.630] * phase time: 2463 ms
[30.12.18 11:55:19.684] * phase cmem: 843186 K
[30.12.18 11:55:19.684] Starting server...
[30.12.18 11:55:19.720] - Gamedata version: [Сборка 2.1 final]
[30.12.18 11:55:19.810] * phase time: 179 ms
[30.12.18 11:55:19.853] * phase cmem: 840213 K
[30.12.18 11:55:19.853] Loading alife simulator...
[30.12.18 11:55:19.853] * phase time: 43 ms
[30.12.18 11:55:19.897] * phase cmem: 840213 K
[30.12.18 11:55:19.897] Creating new game...
[30.12.18 11:55:19.898] * Creating new game...
[30.12.18 11:55:19.904] * Loading spawn registry...
[30.12.18 11:55:22.378] * 25156 spawn points were successfully loaded (2.474s)
[30.12.18 11:55:27.138] * Saving spawns...
[30.12.18 11:55:27.140] * Saving objects...
[30.12.18 11:55:27.276] * 37299 objects are successfully saved
[30.12.18 11:55:27.276] * Saving key-value pairs...
[30.12.18 11:55:27.304] * 3 key-value pairs were successfully saved
[30.12.18 11:55:27.347] * Game all.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\all.sav'
[30.12.18 11:55:27.347] * New game is successfully created!
[30.12.18 11:55:27.347] * phase time: 7494 ms
[30.12.18 11:55:27.429] * phase cmem: 973001 K
[30.12.18 11:55:27.429] Connecting...
[30.12.18 11:55:27.609] MaxPlayers = 32
[30.12.18 11:55:27.622] * phase time: 273 ms
[30.12.18 11:55:27.700] * phase cmem: 991990 K
[30.12.18 11:55:27.700] Connecting to...
[30.12.18 11:55:27.703] Player not found. New player created.
[30.12.18 11:55:27.703] * client : connection accepted - <>
[30.12.18 11:55:27.706] * phase time: 84 ms
[30.12.18 11:55:27.785] * phase cmem: 992032 K
[30.12.18 11:55:27.785] Reading level info...
[30.12.18 11:55:27.786] * phase time: 80 ms
[30.12.18 11:55:27.863] * phase cmem: 992032 K
[30.12.18 11:55:27.863] Loading object space...
[30.12.18 11:55:27.949] WARNING: CLocatorAPI::check_for_file file not found file d:\op-2.1\userdata\level_cache\l01_escape in files list (size = 77520)
[30.12.18 11:55:29.672] * object space load: 1809 ms
[30.12.18 11:55:29.672] * phase time: 1886 ms
[30.12.18 11:55:29.753] * phase cmem: 1064201 K
[30.12.18 11:55:29.753] Loading shaders (R2)...
[30.12.18 11:55:30.128] * phase time: 455 ms
[30.12.18 11:55:30.206] * phase cmem: 1065900 K
[30.12.18 11:55:30.206] Loading geometry (R2)...
[30.12.18 11:55:31.327] * phase time: 1198 ms
[30.12.18 11:55:31.420] * phase cmem: 1134761 K
[30.12.18 11:55:31.420] Loading visuals (R2)...
[30.12.18 11:55:31.467] * phase time: 139 ms
[30.12.18 11:55:31.547] * phase cmem: 1140359 K
[30.12.18 11:55:31.547] Loading details (R2)...
[30.12.18 11:55:31.576] * [DETAILS] VertexConsts(256), Batch(61)
[30.12.18 11:55:31.576] * [DETAILS] 40687 v(20), 26352 p
[30.12.18 11:55:31.576] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.12.18 11:55:31.577] * phase time: 110 ms
[30.12.18 11:55:31.656] * phase cmem: 1141425 K
[30.12.18 11:55:31.656] Loading sectors (R2)...
[30.12.18 11:55:31.657] * Loading HOM: d:\op-2.1\gamedata\levels\l01_escape\level.hom
[30.12.18 11:55:31.659] * Loading environment modificator: d:\op-2.1\gamedata\levels\l01_escape\level.env_mod
[30.12.18 11:55:31.659] * phase time: 81 ms
[30.12.18 11:55:31.739] * phase cmem: 1141633 K
[30.12.18 11:55:31.739] Loading AI objects...
[30.12.18 11:55:31.741] - Loading music tracks from 'l01_escape_musics'...
[30.12.18 11:55:31.744] * phase time: 85 ms
[30.12.18 11:55:31.825] * phase cmem: 1141597 K
[30.12.18 11:55:31.825] Loading PH world...
[30.12.18 11:55:31.838] - Game configuring : Started
[30.12.18 11:55:31.840] - Game configuring : Finished
[30.12.18 11:55:32.055] * phase time: 310 ms
[30.12.18 11:55:32.136] * phase cmem: 1149312 K
[30.12.18 11:55:32.136] Loading textures...
[30.12.18 11:55:34.478] * t-report - base: 1547, 912774 K
[30.12.18 11:55:34.478] * t-report - lmap: 7, 7168 K
[30.12.18 11:55:34.479] * phase time: 2423 ms
[30.12.18 11:55:34.562] * phase cmem: 1414562 K
[30.12.18 11:55:34.562] Synchronizing...
[30.12.18 11:55:34.625] * phase time: 146 ms
[30.12.18 11:55:34.731] * phase cmem: 1414562 K
[30.12.18 11:55:35.123] * [win32]: free[2111672 K], reserved[185168 K], committed[1897400 K]
[30.12.18 11:55:35.123] * [ D3D ]: textures[919943 K]
[30.12.18 11:55:35.123] * [x-ray]: crt heap[1413066 K], process heap[1413066 K], game lua[164844 K], engine lua[259 K], render[0 K]
[30.12.18 11:55:35.123] * [x-ray]: economy: strings[count: 174515, lengths: 8581 K, overhead: 5453 K, saved: 22227 K]
[30.12.18 11:55:35.123] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 11:55:35.123] * Starting measure
[30.12.18 11:55:48.092] * MEMORY USAGE: 1705310 K
[30.12.18 11:57:07.703] * Saving spawns...
[30.12.18 11:57:07.705] * Saving objects...
[30.12.18 11:57:07.870] * 32958 objects are successfully saved
[30.12.18 11:57:07.870] * Saving key-value pairs...
[30.12.18 11:57:07.899] * 11 key-value pairs were successfully saved
[30.12.18 11:57:07.943] * Game Убить Стрелка.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\Убить Стрелка.sav'
[30.12.18 11:57:56.428] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 11:57:56.429] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 12:01:13.407] *** break by StackWalk ***
[30.12.18 12:01:13.407] stack trace:
[30.12.18 12:01:13.407]
[30.12.18 12:01:13.407] 0023:5F476606 (0x0115D6C8 0x00000000 0x92DF77A0 0x92DF7790) xrGame.dll, std::_Tree,xalloc >,0> >::_Insert_nohint &,std::_Tree_node,void *> *>(), c:\program files (x86)\microsoft visual studio 14.0\vc\include\xtree, 1777
[30.12.18 12:01:13.407] 0023:5F81BEC4 (0x92F04310 0x0DFDCA90 0x1B588620 0x0E698FA0) xrGame.dll, CSpaceRestrictionHolder::unregister_restrictor(), s:\xr_3da\xrgame\space_restriction_holder.cpp, 247
[30.12.18 12:01:13.407] 0023:5FA32FD0 (0x92F3EA70 0x0000039B 0x62EDDE48 0x012AEF10) xrGame.dll, CSpaceRestrictor::net_Destroy(), s:\xr_3da\xrgame\space_restrictor.cpp, 93
[30.12.18 12:01:13.407] 0023:5FA28AF9 (0x00000000 0x183CBB60 0x0115D7E0 0x00000000) xrGame.dll, CCustomZone::net_Destroy(), s:\xr_3da\xrgame\customzone.cpp, 405
[30.12.18 12:01:13.407] 0023:00A28415 (0x00000001 0x0115D7A8 0x00B0A56F 0x610A9024) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 213
[30.12.18 12:01:13.407] 0023:5F94024D (0x60F99886 0x00000006 0x00000000 0x00000003) xrGame.dll, CLevel::remove_objects(), s:\xr_3da\xrgame\level_network.cpp, 46
[30.12.18 12:01:13.407] 0023:5F937FAA (0x183CBB60 0x50D5B0F0 0x00000000 0x00000000) xrGame.dll, CGamePersistent::OnEvent(), s:\xr_3da\xrgame\gamepersistent.cpp, 508
[30.12.18 12:01:13.407] 0023:00A821AB (0x0DE28F30 0x0115D9B8 0x00A0F1CC 0x00ACD7F8) XR_3DA.exe, CEventAPI::OnFrame(), s:\xr_3da\eventapi.cpp, 174
[30.12.18 12:01:13.407] 0023:00A20DA1 (0x00ACD7F8 0x056988C0 0x00A55954 0x00989680) XR_3DA.exe, CApplication::OnFrame(), s:\xr_3da\x_ray.cpp, 1054
[30.12.18 12:01:13.407] 0023:00A0F1CC (0x00989680 0x749B14A0 0x00ACD4A0 0x3EF816C4) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[30.12.18 12:01:13.407] 0023:00A55954 (0x00000000 0x00AD09A0 0x00F66000 0x00ACD4A0) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 399
[30.12.18 12:01:13.407] 0023:00A55E23 (0x00AD09A0 0xFFFFFFFF 0x0115FCB0 0x00A201E0) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 249
[30.12.18 12:01:13.407] 0023:00A205CA (0x00000000 0x00AD09A0 0x77340DFC 0x0115DAC0) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[30.12.18 12:01:13.407] 0023:00A201E0 (0x009C0000 0x00000000 0x012826AB 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[30.12.18 12:01:13.407] 0023:00A1FDF0 (0x009C0000 0x00000000 0x012826AB 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[30.12.18 12:01:13.407] 0023:00A1AE1B (0x00F66000 0x749AFDF0 0x0115FDAC 0x7736662D) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[30.12.18 12:01:13.407] 0023:749AFE09 (0x00F66000 0x3900DB32 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[30.12.18 12:01:13.407] 0023:7736662D (0xFFFFFFFF 0x773851AF 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[30.12.18 12:01:13.407] 0023:773665FD (0x00A1AE8D 0x00F66000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[30.12.18 12:01:13.407]
[30.12.18 12:01:13.407] [error][ 8] : `1X’[error][ 8] : ›РхЖ”МхЖ”юx_РхЖ”МхЖ”МхЖ”°»ј°Г_яяяя(је