лог
* Detected CPU: AuthenticAMD AMD A8-5500 APU with Radeon HD Graphics , F111/M16/S1 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77565 files cached, 19163Kb memory used.
Init FileSystem 1.363361 sec
[30.12.18 06:24:42.721] 'xrCore' build 7264, Dec 26 2018
[30.12.18 06:24:42.721] OP 2.1 Engine ver 1.0f
[30.12.18 06:24:42.721]
[30.12.18 06:24:43.204] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[30.12.18 06:24:43.204] Initializing Engine...
[30.12.18 06:24:43.206] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[30.12.18 06:24:43.206] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[30.12.18 06:24:43.206] transparent_treasure user_name ]
[30.12.18 06:24:43.206] Loading config for renderer
[30.12.18 06:24:43.206] Executing config-script "user.ltx"...
[30.12.18 06:24:43.206] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[30.12.18 06:24:43.206] Starting INPUT device...
[30.12.18 06:24:43.213] Loading DLL: xrRender_R2.dll
[30.12.18 06:24:43.235] Loading DLL: xrGame.dll
[30.12.18 06:24:43.315] * [win32]: free[4030392 K], reserved[42532 K], committed[121316 K]
[30.12.18 06:24:43.315] * [ D3D ]: textures[0 K]
[30.12.18 06:24:43.315] * [x-ray]: crt heap[31583 K], process heap[31583 K], game lua[0 K], engine lua[0 K], render[0 K]
[30.12.18 06:24:43.315] * [x-ray]: economy: strings[count: 36845, lengths: 1010 K, overhead: 1151 K, saved: 14588 K]
[30.12.18 06:24:43.315] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 06:24:43.315] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[30.12.18 06:24:43.316] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 06:24:43.316] Executing config-script "user.ltx"...
[30.12.18 06:24:43.316] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx"...
[30.12.18 06:24:43.316] [c:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded.
[30.12.18 06:24:43.316] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[30.12.18 06:24:43.317] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 06:24:43.317] - Maximum allowed affinity mask: 0xF, current: 0xE
[30.12.18 06:24:43.317] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[30.12.18 06:24:43.317] SOUND: OpenAL: enumerate devices...
[30.12.18 06:24:43.317] SOUND: OpenAL: EnumerationExtension Present
[30.12.18 06:24:43.317] devices OpenAL Soft
[30.12.18 06:24:43.317] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[30.12.18 06:24:43.353] SOUND: OpenAL: All available devices:
[30.12.18 06:24:43.353] 1. OpenAL Soft, Spec Version 1.1 (default)
[30.12.18 06:24:43.353] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[30.12.18 06:24:43.365] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[30.12.18 06:24:43.368] * sound: EAX 2.0 extension: absent
[30.12.18 06:24:43.368] * sound: EAX 2.0 deferred: absent
[30.12.18 06:24:43.368] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[30.12.18 06:24:43.375] Starting RENDER device...
[30.12.18 06:24:43.417] * GPU [vendor:1002]-[device:665F]: AMD Radeon R7 360 Series
[30.12.18 06:24:43.417] * GPU driver: 22.19.171.1024
[30.12.18 06:24:43.704] * CREATE: DeviceREF: 1
[30.12.18 06:24:43.704] * Texture memory: 4072 M
[30.12.18 06:24:43.704] * DDI-level: 9.0
[30.12.18 06:24:43.713] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 06:24:43.713] * GPU vertex cache: unrecognized, 16
[30.12.18 06:24:43.713] * DVB created: 4096K
[30.12.18 06:24:43.713] * DIB created: 512K
[30.12.18 06:24:43.723] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.723] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.723] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.723] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.723] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.723] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.723] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.723] Renderer doesn't support blender 'effects\shadow_world'
[30.12.18 06:24:43.723] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 06:24:43.840] load time LTX=115 ms
[30.12.18 06:24:43.853] count of .thm files=3222
[30.12.18 06:24:44.019] load time THM=179 ms
[30.12.18 06:24:44.019] * NULLRT supported
[30.12.18 06:24:44.019] * ...and used
[30.12.18 06:24:44.019] * HWDST/PCF supported and used
[30.12.18 06:24:44.758] - r__tf_aniso 16
[30.12.18 06:24:44.758] - r2_tf_mipbias 0.
[30.12.18 06:24:44.795] Script debugger succesfully restarted.
[30.12.18 06:24:47.056] - Gamedata version: [Сборка 2.1 final]
[30.12.18 06:24:47.237] Starting engine...
[30.12.18 06:24:47.396] GMLib loaded at 158 msec
[30.12.18 06:24:48.218] Game_Globals loaded at 821 msec
[30.12.18 06:24:48.501] App_Start loaded at 282 msec
[30.12.18 06:24:48.525] ui_core loaded at 23 msec
[30.12.18 06:24:48.586] Loading DLL: xrGameSpy.dll
[30.12.18 06:24:48.748] Main_Menu loaded at 223 msec
[30.12.18 06:25:01.068] * DVB created: 4096K
[30.12.18 06:25:01.068] * DIB created: 512K
[30.12.18 06:25:01.560] - r__tf_aniso 16
[30.12.18 06:25:01.560] - r2_tf_mipbias 0.
[30.12.18 06:25:01.560] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 06:25:01.560] * GPU vertex cache: unrecognized, 16
[30.12.18 06:25:01.560] *** RESET [919 ms]
[30.12.18 06:25:01.580] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.12.18 06:25:01.580] Begin load
[30.12.18 06:25:01.582] * phase time: 0 ms
[30.12.18 06:25:01.641] * phase cmem: 205842 K
[30.12.18 06:25:01.641] Prefetching objects...
[30.12.18 06:25:01.717] * Objects loaded in 0 ms
[30.12.18 06:25:04.341] * Models loaded in 2623 ms
[30.12.18 06:25:04.398] * Prefetch memory: 708187Kb
[30.12.18 06:25:04.405] * phase time: 2822 ms
[30.12.18 06:25:04.478] * phase cmem: 877214 K
[30.12.18 06:25:04.478] Starting server...
[30.12.18 06:25:04.521] - Gamedata version: [Сборка 2.1 final]
[30.12.18 06:25:04.637] * phase time: 232 ms
[30.12.18 06:25:04.693] * phase cmem: 875209 K
[30.12.18 06:25:04.693] Loading alife simulator...
[30.12.18 06:25:04.694] * phase time: 56 ms
[30.12.18 06:25:04.751] * phase cmem: 875210 K
[30.12.18 06:25:04.751] Creating new game...
[30.12.18 06:25:04.752] * Creating new game...
[30.12.18 06:25:04.761] * Loading spawn registry...
[30.12.18 06:25:08.573] * 25156 spawn points were successfully loaded (3.813s)
[30.12.18 06:25:15.759] * Saving spawns...
[30.12.18 06:25:15.762] * Saving objects...
[30.12.18 06:25:15.969] * 37423 objects are successfully saved
[30.12.18 06:25:15.969] * Saving key-value pairs...
[30.12.18 06:25:16.010] * 3 key-value pairs were successfully saved
[30.12.18 06:25:16.057] * Game all.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\all.sav'
[30.12.18 06:25:16.057] * New game is successfully created!
[30.12.18 06:25:16.057] * phase time: 11362 ms
[30.12.18 06:25:16.156] * phase cmem: 1007031 K
[30.12.18 06:25:16.156] Connecting...
[30.12.18 06:25:16.343] MaxPlayers = 32
[30.12.18 06:25:16.357] * phase time: 299 ms
[30.12.18 06:25:16.481] * phase cmem: 1025878 K
[30.12.18 06:25:16.481] Connecting to...
[30.12.18 06:25:16.482] Player not found. New player created.
[30.12.18 06:25:16.482] * client : connection accepted - <>
[30.12.18 06:25:16.484] * phase time: 126 ms
[30.12.18 06:25:16.582] * phase cmem: 1025904 K
[30.12.18 06:25:16.582] Reading level info...
[30.12.18 06:25:16.582] * phase time: 98 ms
[30.12.18 06:25:16.681] * phase cmem: 1025905 K
[30.12.18 06:25:16.681] Loading object space...
[30.12.18 06:25:17.257] * object space load: 575 ms
[30.12.18 06:25:17.257] * phase time: 674 ms
[30.12.18 06:25:17.355] * phase cmem: 1098572 K
[30.12.18 06:25:17.355] Loading shaders (R2)...
[30.12.18 06:25:17.965] * phase time: 708 ms
[30.12.18 06:25:18.063] * phase cmem: 1100156 K
[30.12.18 06:25:18.063] Loading geometry (R2)...
[30.12.18 06:25:18.437] * phase time: 472 ms
[30.12.18 06:25:18.534] * phase cmem: 1168938 K
[30.12.18 06:25:18.534] Loading visuals (R2)...
[30.12.18 06:25:18.625] * phase time: 187 ms
[30.12.18 06:25:18.733] * phase cmem: 1174597 K
[30.12.18 06:25:18.733] Loading details (R2)...
[30.12.18 06:25:18.802] * [DETAILS] VertexConsts(256), Batch(61)
[30.12.18 06:25:18.802] * [DETAILS] 40687 v(20), 26352 p
[30.12.18 06:25:18.802] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.12.18 06:25:18.805] * phase time: 180 ms
[30.12.18 06:25:18.930] * phase cmem: 1175611 K
[30.12.18 06:25:18.930] Loading sectors (R2)...
[30.12.18 06:25:18.932] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom
[30.12.18 06:25:18.936] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod
[30.12.18 06:25:18.936] * phase time: 131 ms
[30.12.18 06:25:19.036] * phase cmem: 1175835 K
[30.12.18 06:25:19.036] Loading AI objects...
[30.12.18 06:25:19.038] - Loading music tracks from 'l01_escape_musics'...
[30.12.18 06:25:19.043] * phase time: 106 ms
[30.12.18 06:25:19.144] * phase cmem: 1175815 K
[30.12.18 06:25:19.144] Loading PH world...
[30.12.18 06:25:19.164] - Game configuring : Started
[30.12.18 06:25:19.168] - Game configuring : Finished
[30.12.18 06:25:19.481] * phase time: 438 ms
[30.12.18 06:25:19.592] * phase cmem: 1183539 K
[30.12.18 06:25:19.592] Loading textures...
[30.12.18 06:25:25.140] * t-report - base: 1544, 1284415 K
[30.12.18 06:25:25.140] * t-report - lmap: 7, 7168 K
[30.12.18 06:25:25.141] * phase time: 5659 ms
[30.12.18 06:25:25.248] * phase cmem: 1764628 K
[30.12.18 06:25:25.248] Synchronizing...
[30.12.18 06:25:25.253] * phase time: 112 ms
[30.12.18 06:25:25.360] * phase cmem: 1764628 K
[30.12.18 06:25:25.805] * [win32]: free[1910888 K], reserved[106332 K], committed[2177020 K]
[30.12.18 06:25:25.805] * [ D3D ]: textures[1291584 K]
[30.12.18 06:25:25.805] * [x-ray]: crt heap[1744106 K], process heap[1744106 K], game lua[164623 K], engine lua[265 K], render[0 K]
[30.12.18 06:25:25.805] * [x-ray]: economy: strings[count: 174512, lengths: 8602 K, overhead: 5453 K, saved: 22236 K]
[30.12.18 06:25:25.805] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 06:25:25.805] * Starting measure
[30.12.18 06:25:51.241] * MEMORY USAGE: 2296179 K
[30.12.18 06:26:32.982] * Saving spawns...
[30.12.18 06:26:32.985] * Saving objects...
[30.12.18 06:26:33.222] * 33050 objects are successfully saved
[30.12.18 06:26:33.222] * Saving key-value pairs...
[30.12.18 06:26:33.279] * 11 key-value pairs were successfully saved
[30.12.18 06:26:33.322] * Game Убить Стрелка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Убить Стрелка.sav'
[30.12.18 06:28:28.686] * Saving spawns...
[30.12.18 06:28:28.689] * Saving objects...
[30.12.18 06:28:28.934] * 33454 objects are successfully saved
[30.12.18 06:28:28.934] * Saving key-value pairs...
[30.12.18 06:28:28.967] * 11 key-value pairs were successfully saved
[30.12.18 06:28:29.010] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:29:28.074] * Saving spawns...
[30.12.18 06:29:28.087] * Saving objects...
[30.12.18 06:29:28.342] * 33451 objects are successfully saved
[30.12.18 06:29:28.342] * Saving key-value pairs...
[30.12.18 06:29:28.376] * 11 key-value pairs were successfully saved
[30.12.18 06:29:28.421] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:30:18.968] [LUA] There is no animation norm_facer_5_0 (object esc_zvezdochet)!
[30.12.18 06:30:18.968] [LUA] 0 : [C ] add_animation
[30.12.18 06:30:18.968] [LUA] 1 : [Lua] ...les (x86)\op-2.1\gamedata\scripts\ai\rx_utils.script(272) : add_anim
[30.12.18 06:30:18.968] [LUA] 2 : [Lua] ...les (x86)\op-2.1\gamedata\scripts\ai\rx_facer.script(381) : add_anims
[30.12.18 06:30:18.968] [LUA] 3 : [Lua] ...les (x86)\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[30.12.18 06:30:18.968] [LUA] There is no animation norm_facer_5_1 (object esc_zvezdochet)!
[30.12.18 06:30:18.968] [LUA] 0 : [C ] add_animation
[30.12.18 06:30:18.968] [LUA] 1 : [Lua] ...les (x86)\op-2.1\gamedata\scripts\ai\rx_utils.script(272) : add_anim
[30.12.18 06:30:18.968] [LUA] 2 : [Lua] ...les (x86)\op-2.1\gamedata\scripts\ai\rx_facer.script(382) : add_anims
[30.12.18 06:30:18.968] [LUA] 3 : [Lua] ...les (x86)\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[30.12.18 06:30:36.744] * Saving spawns...
[30.12.18 06:30:36.746] * Saving objects...
[30.12.18 06:30:37.034] * 33448 objects are successfully saved
[30.12.18 06:30:37.034] * Saving key-value pairs...
[30.12.18 06:30:37.070] * 11 key-value pairs were successfully saved
[30.12.18 06:30:37.115] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:31:31.546] * Saving spawns...
[30.12.18 06:31:31.549] * Saving objects...
[30.12.18 06:31:31.809] * 33450 objects are successfully saved
[30.12.18 06:31:31.809] * Saving key-value pairs...
[30.12.18 06:31:31.842] * 11 key-value pairs were successfully saved
[30.12.18 06:31:31.889] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:32:18.688] * Saving spawns...
[30.12.18 06:32:18.691] * Saving objects...
[30.12.18 06:32:18.944] * 33451 objects are successfully saved
[30.12.18 06:32:18.944] * Saving key-value pairs...
[30.12.18 06:32:18.979] * 11 key-value pairs were successfully saved
[30.12.18 06:32:19.025] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:32:52.433] * Saving spawns...
[30.12.18 06:32:52.436] * Saving objects...
[30.12.18 06:32:52.711] * 33451 objects are successfully saved
[30.12.18 06:32:52.712] * Saving key-value pairs...
[30.12.18 06:32:52.756] * 11 key-value pairs were successfully saved
[30.12.18 06:32:52.801] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:33:41.515] * Saving spawns...
[30.12.18 06:33:41.518] * Saving objects...
[30.12.18 06:33:41.802] * 33452 objects are successfully saved
[30.12.18 06:33:41.803] * Saving key-value pairs...
[30.12.18 06:33:41.835] * 12 key-value pairs were successfully saved
[30.12.18 06:33:41.879] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:34:35.760] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 06:34:53.441] Unable to find Hotkey entry in registry
[30.12.18 06:35:14.920] * DVB created: 4096K
[30.12.18 06:35:14.920] * DIB created: 512K
[30.12.18 06:35:15.346] - r__tf_aniso 16
[30.12.18 06:35:15.346] - r2_tf_mipbias 0.
[30.12.18 06:35:15.346] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 06:35:15.346] * GPU vertex cache: unrecognized, 16
[30.12.18 06:35:15.346] *** RESET [0 ms]
[30.12.18 06:35:17.709] * MEMORY USAGE: 2495488 K
[30.12.18 06:35:19.170] * DVB created: 4096K
[30.12.18 06:35:19.170] * DIB created: 512K
[30.12.18 06:35:19.545] - r__tf_aniso 16
[30.12.18 06:35:19.545] - r2_tf_mipbias 0.
[30.12.18 06:35:19.545] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 06:35:19.545] * GPU vertex cache: unrecognized, 16
[30.12.18 06:35:19.545] *** RESET [834 ms]
[30.12.18 06:35:20.915] * MEMORY USAGE: 2465150 K
[30.12.18 06:36:07.980] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 06:36:36.097] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 06:37:03.056] * Saving spawns...
[30.12.18 06:37:03.059] * Saving objects...
[30.12.18 06:37:03.347] * 33445 objects are successfully saved
[30.12.18 06:37:03.348] * Saving key-value pairs...
[30.12.18 06:37:03.382] * 12 key-value pairs were successfully saved
[30.12.18 06:37:03.426] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:37:53.123] * Saving spawns...
[30.12.18 06:37:53.126] * Saving objects...
[30.12.18 06:37:53.413] * 33447 objects are successfully saved
[30.12.18 06:37:53.413] * Saving key-value pairs...
[30.12.18 06:37:53.453] * 13 key-value pairs were successfully saved
[30.12.18 06:37:53.495] * Game Подарок на юбилей.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Подарок на юбилей.sav'
[30.12.18 06:38:06.848] * Saving spawns...
[30.12.18 06:38:06.851] * Saving objects...
[30.12.18 06:38:07.124] * 33446 objects are successfully saved
[30.12.18 06:38:07.125] * Saving key-value pairs...
[30.12.18 06:38:07.159] * 13 key-value pairs were successfully saved
[30.12.18 06:38:07.202] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:39:05.872] * Saving spawns...
[30.12.18 06:39:05.876] * Saving objects...
[30.12.18 06:39:06.146] * 33444 objects are successfully saved
[30.12.18 06:39:06.146] * Saving key-value pairs...
[30.12.18 06:39:06.180] * 13 key-value pairs were successfully saved
[30.12.18 06:39:06.223] * Game ПДА военного.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\ПДА военного.sav'
[30.12.18 06:39:25.064] * Saving spawns...
[30.12.18 06:39:25.070] * Saving objects...
[30.12.18 06:39:25.356] * 33444 objects are successfully saved
[30.12.18 06:39:25.356] * Saving key-value pairs...
[30.12.18 06:39:25.390] * 13 key-value pairs were successfully saved
[30.12.18 06:39:25.433] * Game eva_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\eva_quicksave.sav'
[30.12.18 06:40:53.213] *** break by StackWalk ***
[30.12.18 06:40:53.213] stack trace:
[30.12.18 06:40:53.213]
[30.12.18 06:40:53.213] 0023:6CB56606 (0x0062D2B8 0x00000000 0xAE9903D0 0xAE9903C0) xrGame.dll, std::_Tree,xalloc >,0> >::_Insert_nohint &,std::_Tree_node,void *> *>(), c:\program files (x86)\microsoft visual studio 14.0\vc\include\xtree, 1777
[30.12.18 06:40:53.213] 0023:6CEFBEC4 (0xAE9EAFF0 0x05563820 0x1364EAB0 0x05A7E6A0) xrGame.dll, CSpaceRestrictionHolder::unregister_restrictor(), s:\xr_3da\xrgame\space_restriction_holder.cpp, 247
[30.12.18 06:40:53.213] 0023:6D112FD0 (0x6FCFD490 0x000003E1 0x6FF2DE48 0x0081AB20) xrGame.dll, CSpaceRestrictor::net_Destroy(), s:\xr_3da\xrgame\space_restrictor.cpp, 93
[30.12.18 06:40:53.213] 0023:6D108AF9 (0x00000000 0x1053ECF0 0x0062D3D0 0x00000000) xrGame.dll, CCustomZone::net_Destroy(), s:\xr_3da\xrgame\customzone.cpp, 405
[30.12.18 06:40:53.213] 0023:00248415 (0x00000001 0x0062D3A0 0x6EA0DCFE 0x0590B040) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 213
[30.12.18 06:40:53.213] 0023:6D02024D (0x0590B040 0xAEED8740 0x000029E0 0x00000000) xrGame.dll, CLevel::remove_objects(), s:\xr_3da\xrgame\level_network.cpp, 46
[30.12.18 06:40:53.213] 0023:6D017FAA (0x1053ECF0 0x4D2EC840 0x00000000 0x00000000) xrGame.dll, CGamePersistent::OnEvent(), s:\xr_3da\xrgame\gamepersistent.cpp, 508
[30.12.18 06:40:53.213] 0023:002A21AB (0x05293230 0x0062D5A8 0x0022F1CC 0x002ED7F8) XR_3DA.exe, CEventAPI::OnFrame(), s:\xr_3da\eventapi.cpp, 174
[30.12.18 06:40:53.213] 0023:00240DA1 (0x002ED7F8 0x04F27E00 0x00275954 0x002F908B) XR_3DA.exe, CApplication::OnFrame(), s:\xr_3da\x_ray.cpp, 1054
[30.12.18 06:40:53.213] 0023:0022F1CC (0x002F908B 0x774F82D0 0x002ED4A0 0x3EA7927B) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[30.12.18 06:40:53.213] 0023:00275954 (0x00000000 0x002F09A0 0xFE978000 0x002ED4A0) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 399
[30.12.18 06:40:53.213] 0023:00275E23 (0x002F09A0 0xFFFFFFFF 0x002F09A0 0x0062F8A4) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 249
[30.12.18 06:40:53.213] 0023:002405CA (0x00000000 0x002F09A0 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[30.12.18 06:40:53.213] 0023:002401E0 (0x001E0000 0x00000000 0x00811B9F 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[30.12.18 06:40:53.213] 0023:0023FDF0 (0x001E0000 0x00000000 0x00811B9F 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[30.12.18 06:40:53.213] 0023:0023AE1B (0xFE978000 0x774F7BE0 0x73C83608 0x0062F990) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[30.12.18 06:40:53.213] 0023:774F7C04 (0xFE978000 0x730970B8 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[30.12.18 06:40:53.214] 0023:7794AD8F (0xFFFFFFFF 0x779300B8 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[30.12.18 06:40:53.214] 0023:7794AD5A (0x0023AE8D 0xFE978000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()