* Detected CPU: AuthenticAMD AMD Phenom II X6 1100T Processor, F31/M10/S0 Counts: 6
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2, SSE3
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77711 files cached, 24631Kb memory used.
Init FileSystem 2.112185 sec
[15.01.19 22:01:02.574] 'xrCore' build 7277, Jan 8 2019
[15.01.19 22:01:02.574] OP 2.1 Engine ver 1.0f patch ver 0.2
[15.01.19 22:01:02.574]
[15.01.19 22:01:03.135] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[15.01.19 22:01:03.149] Initializing Engine...
[15.01.19 22:01:03.151] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[15.01.19 22:01:03.151] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[15.01.19 22:01:03.151] transparent_treasure user_name ]
[15.01.19 22:01:03.151] Loading config for renderer
[15.01.19 22:01:03.151] Executing config-script "user.ltx"...
[15.01.19 22:01:03.165] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[15.01.19 22:01:03.165] Starting INPUT device...
[15.01.19 22:01:03.230] Loading DLL: xrRender_R2.dll
[15.01.19 22:01:03.309] Loading DLL: xrGame.dll
[15.01.19 22:01:03.412] * [win32]: free[3985972 K], reserved[59620 K], committed[148648 K]
[15.01.19 22:01:03.412] * [ D3D ]: textures[0 K]
[15.01.19 22:01:03.412] * [x-ray]: crt heap[41086 K], process heap[41086 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.01.19 22:01:03.412] * [x-ray]: economy: strings[count: 36903, lengths: 1012 K, overhead: 1153 K, saved: 14589 K]
[15.01.19 22:01:03.412] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.01.19 22:01:03.412] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[15.01.19 22:01:03.413] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[15.01.19 22:01:03.413] Executing config-script "user.ltx"...
[15.01.19 22:01:03.413] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[15.01.19 22:01:03.413] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[15.01.19 22:01:03.413] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[15.01.19 22:01:03.414] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[15.01.19 22:01:03.414] - Maximum allowed affinity mask: 0x3F, current: 0x3E
[15.01.19 22:01:03.414] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[15.01.19 22:01:03.414] SOUND: OpenAL: enumerate devices...
[15.01.19 22:01:03.414] SOUND: OpenAL: EnumerationExtension Present
[15.01.19 22:01:03.414] devices OpenAL Soft
[15.01.19 22:01:03.414] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[15.01.19 22:01:03.462] SOUND: OpenAL: All available devices:
[15.01.19 22:01:03.462] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.01.19 22:01:03.462] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.01.19 22:01:03.471] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.01.19 22:01:03.477] * sound: EAX 2.0 extension: absent
[15.01.19 22:01:03.477] * sound: EAX 2.0 deferred: absent
[15.01.19 22:01:03.497] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[15.01.19 22:01:03.505] Starting RENDER device...
[15.01.19 22:01:03.531] * GPU [vendor:10DE]-[device:1402]: NVIDIA GeForce GTX 950
[15.01.19 22:01:03.531] * GPU driver: 25.21.14.1735
[15.01.19 22:01:03.691] * CREATE: DeviceREF: 1
[15.01.19 22:01:03.691] * Texture memory: 4072 M
[15.01.19 22:01:03.691] * DDI-level: 9.0
[15.01.19 22:01:03.700] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.01.19 22:01:03.701] * GPU vertex cache: unrecognized, 16
[15.01.19 22:01:03.701] * DVB created: 4096K
[15.01.19 22:01:03.701] * DIB created: 512K
[15.01.19 22:01:03.729] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.729] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.729] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.729] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.729] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.729] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.729] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.729] Renderer doesn't support blender 'effects\shadow_world'
[15.01.19 22:01:03.729] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.01.19 22:01:03.851] load time LTX=121 ms
[15.01.19 22:01:03.860] count of .thm files=3222
[15.01.19 22:01:21.926] load time THM=18075 ms
[15.01.19 22:01:21.926] * NULLRT supported
[15.01.19 22:01:21.926] * ...and used
[15.01.19 22:01:21.926] * HWDST/PCF supported and used
[15.01.19 22:01:21.926] * NV-DBT supported and used
[15.01.19 22:01:22.610] - r__tf_aniso 4
[15.01.19 22:01:22.610] - r2_tf_mipbias 0.
[15.01.19 22:01:22.656] Script debugger succesfully restarted.
[15.01.19 22:01:24.577] - Gamedata version: [Сборка 2.1 final p.2]
[15.01.19 22:01:25.061] Starting engine...
[15.01.19 22:01:25.407] GMLib loaded at 344 msec
[15.01.19 22:01:26.149] Game_Globals loaded at 741 msec
[15.01.19 22:01:27.334] App_Start loaded at 1186 msec
[15.01.19 22:01:27.397] ui_core loaded at 62 msec
[15.01.19 22:01:27.465] Loading DLL: xrGameSpy.dll
[15.01.19 22:01:27.686] Main_Menu loaded at 289 msec
[15.01.19 22:01:43.161] * DVB created: 4096K
[15.01.19 22:01:43.162] * DIB created: 512K
[15.01.19 22:01:43.482] - r__tf_aniso 4
[15.01.19 22:01:43.482] - r2_tf_mipbias 0.
[15.01.19 22:01:43.482] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.01.19 22:01:43.482] * GPU vertex cache: recognized, 24
[15.01.19 22:01:43.482] *** RESET [358 ms]
[15.01.19 22:01:43.493] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[15.01.19 22:01:43.493] Begin load
[15.01.19 22:01:43.511] * phase time: 0 ms
[15.01.19 22:01:43.589] * phase cmem: 273233 K
[15.01.19 22:01:43.589] Prefetching objects...
[15.01.19 22:01:43.756] * Objects loaded in 0 ms
[15.01.19 22:01:56.033] * Models loaded in 12276 ms
[15.01.19 22:01:56.112] * Prefetch memory: 723580Kb
[15.01.19 22:01:56.122] * phase time: 12610 ms
[15.01.19 22:01:56.197] * phase cmem: 959411 K
[15.01.19 22:01:56.197] Starting server...
[15.01.19 22:01:56.233] - Gamedata version: [Сборка 2.1 final p.2]
[15.01.19 22:01:56.366] * phase time: 244 ms
[15.01.19 22:01:56.439] * phase cmem: 957261 K
[15.01.19 22:01:56.439] Loading alife simulator...
[15.01.19 22:01:56.439] * phase time: 73 ms
[15.01.19 22:01:56.515] * phase cmem: 957248 K
[15.01.19 22:01:56.515] Loading savegame...
[15.01.19 22:01:56.577] * Loading key-value pairs...
[15.01.19 22:01:56.630] * 16 key-value pairs were successfully loaded (0.054s)
[15.01.19 22:01:56.630] * Loading spawn registry...
[15.01.19 22:01:59.633] * 25168 spawn points were successfully loaded (3.003s)
[15.01.19 22:01:59.634] * Loading objects...
[15.01.19 22:02:00.524] * 34908 objects were successfully loaded (0.889s) 34908
[15.01.19 22:02:01.814] * Start objects on_register'ed...
[15.01.19 22:02:04.000] * 34908 objects on_register'ed (2.186s)
[15.01.19 22:02:04.001] * Game 9767rdtm is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\9767rdtm.sav' (7.562s)
[15.01.19 22:02:04.001] * phase time: 7561 ms
[15.01.19 22:02:04.131] * phase cmem: 1135325 K
[15.01.19 22:02:04.131] Connecting...
[15.01.19 22:02:04.474] MaxPlayers = 32
[15.01.19 22:02:04.559] * phase time: 557 ms
[15.01.19 22:02:04.690] * phase cmem: 1154357 K
[15.01.19 22:02:04.690] Connecting to...
[15.01.19 22:02:04.690] Player not found. New player created.
[15.01.19 22:02:04.691] * client : connection accepted - <>
[15.01.19 22:02:04.701] * phase time: 142 ms
[15.01.19 22:02:04.830] * phase cmem: 1154382 K
[15.01.19 22:02:04.830] Reading level info...
[15.01.19 22:02:04.843] * phase time: 141 ms
[15.01.19 22:02:04.972] * phase cmem: 1154382 K
[15.01.19 22:02:04.972] Loading object space...
[15.01.19 22:02:05.389] WARNING: CLocatorAPI::check_for_file file not found file c:\program files (x86)\op-2.1\userdata\level_cache\l01_escape in files list (size = 77711)
[15.01.19 22:02:07.251] * object space load: 2278 ms
[15.01.19 22:02:07.251] * phase time: 2408 ms
[15.01.19 22:02:07.381] * phase cmem: 1227050 K
[15.01.19 22:02:07.381] Loading shaders (R2)...
[15.01.19 22:02:07.827] * phase time: 575 ms
[15.01.19 22:02:07.961] * phase cmem: 1229012 K
[15.01.19 22:02:07.961] Loading geometry (R2)...
[15.01.19 22:02:09.209] * phase time: 1381 ms
[15.01.19 22:02:09.340] * phase cmem: 1297884 K
[15.01.19 22:02:09.340] Loading visuals (R2)...
[15.01.19 22:02:09.458] * phase time: 249 ms
[15.01.19 22:02:09.598] * phase cmem: 1304560 K
[15.01.19 22:02:09.598] Loading details (R2)...
[15.01.19 22:02:09.797] * [DETAILS] VertexConsts(256), Batch(61)
[15.01.19 22:02:09.797] * [DETAILS] 40687 v(20), 26352 p
[15.01.19 22:02:09.797] * [DETAILS] Batch(61), VB(794K), IB(154K)
[15.01.19 22:02:09.799] * phase time: 340 ms
[15.01.19 22:02:09.930] * phase cmem: 1305606 K
[15.01.19 22:02:09.930] Loading sectors (R2)...
[15.01.19 22:02:09.931] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom
[15.01.19 22:02:09.934] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod
[15.01.19 22:02:09.934] * phase time: 135 ms
[15.01.19 22:02:10.067] * phase cmem: 1305788 K
[15.01.19 22:02:10.067] Loading AI objects...
[15.01.19 22:02:10.112] - Loading music tracks from 'l01_escape_musics'...
[15.01.19 22:02:10.210] * phase time: 275 ms
[15.01.19 22:02:10.342] * phase cmem: 1305737 K
[15.01.19 22:02:10.342] Loading PH world...
[15.01.19 22:02:10.367] - Game configuring : Started
[15.01.19 22:02:10.371] - Game configuring : Finished
[15.01.19 22:02:10.689] * phase time: 479 ms
[15.01.19 22:02:10.823] * phase cmem: 1318017 K
[15.01.19 22:02:10.823] Loading textures...
[15.01.19 22:02:24.321] * t-report - base: 1546, 1266199 K
[15.01.19 22:02:24.321] * t-report - lmap: 7, 7168 K
[15.01.19 22:02:24.322] * phase time: 13632 ms
[15.01.19 22:02:24.467] * phase cmem: 1902176 K
[15.01.19 22:02:24.467] Synchronizing...
[15.01.19 22:02:24.486] * phase time: 164 ms
[15.01.19 22:02:24.627] * phase cmem: 1902172 K
[15.01.19 22:02:25.030] * [win32]: free[1630068 K], reserved[193952 K], committed[2370220 K]
[15.01.19 22:02:25.030] * [ D3D ]: textures[1273368 K]
[15.01.19 22:02:25.030] * [x-ray]: crt heap[1900551 K], process heap[1900551 K], game lua[192017 K], engine lua[265 K], render[0 K]
[15.01.19 22:02:25.031] * [x-ray]: economy: strings[count: 181957, lengths: 9436 K, overhead: 5686 K, saved: 23370 K]
[15.01.19 22:02:25.031] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.01.19 22:02:25.031] * Starting measure
[15.01.19 22:03:10.580] * MEMORY USAGE: 2701076 K
[15.01.19 22:04:41.521] * Saving spawns...
[15.01.19 22:04:41.524] * Saving objects...
[15.01.19 22:04:41.726] * 34891 objects are successfully saved
[15.01.19 22:04:41.738] * Saving key-value pairs...
[15.01.19 22:04:41.778] * 16 key-value pairs were successfully saved
[15.01.19 22:04:41.856] * Game промесертик_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\промесертик_autosave.sav'
[15.01.19 22:04:41.858] - Disconnect
[15.01.19 22:04:44.481] - Destroying level
[15.01.19 22:04:45.010] * DVB created: 4096K
[15.01.19 22:04:45.010] * DIB created: 512K
[15.01.19 22:04:45.389] - r__tf_aniso 4
[15.01.19 22:04:45.389] - r2_tf_mipbias 0.
[15.01.19 22:04:45.389] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.01.19 22:04:45.389] * GPU vertex cache: recognized, 24
[15.01.19 22:04:45.389] *** RESET [532 ms]
[15.01.19 22:04:45.412] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[15.01.19 22:04:45.412] Begin load
[15.01.19 22:04:45.424] * phase time: 0 ms
[15.01.19 22:04:45.596] * phase cmem: 1265766 K
[15.01.19 22:04:45.596] Starting server...
[15.01.19 22:04:45.767] - Gamedata version: [Сборка 2.1 final p.2]
[15.01.19 22:04:45.848] * phase time: 424 ms
[15.01.19 22:04:46.016] * phase cmem: 1261744 K
[15.01.19 22:04:46.016] Loading alife simulator...
[15.01.19 22:04:46.016] * phase time: 167 ms
[15.01.19 22:04:46.183] * phase cmem: 1261744 K
[15.01.19 22:04:46.183] Loading savegame...
[15.01.19 22:04:46.208] * Loading key-value pairs...
[15.01.19 22:04:46.257] * 16 key-value pairs were successfully loaded (0.049s)
[15.01.19 22:04:46.257] * Loading spawn registry...
[15.01.19 22:04:49.093] * 25168 spawn points were successfully loaded (2.835s)
[15.01.19 22:04:49.094] * Loading objects...
[15.01.19 22:04:49.928] * 34891 objects were successfully loaded (0.834s) 34891
[15.01.19 22:04:51.275] * Start objects on_register'ed...
[15.01.19 22:04:53.319] * 34891 objects on_register'ed (2.044s)
[15.01.19 22:04:53.320] * Game промесертик_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\промесертик_autosave.sav' (7.304s)
[15.01.19 22:04:53.320] * phase time: 7304 ms
[15.01.19 22:04:53.490] * phase cmem: 1357380 K
[15.01.19 22:04:53.490] Connecting...
[15.01.19 22:04:53.490] MaxPlayers = 32
[15.01.19 22:04:53.530] * phase time: 209 ms
[15.01.19 22:04:53.701] * phase cmem: 1357412 K
[15.01.19 22:04:53.701] Connecting to...
[15.01.19 22:04:53.703] Player not found. New player created.
[15.01.19 22:04:53.703] * client : connection accepted - <>
[15.01.19 22:04:53.712] * phase time: 181 ms
[15.01.19 22:04:53.882] * phase cmem: 1357441 K
[15.01.19 22:04:53.882] Reading level info...
[15.01.19 22:04:53.893] * phase time: 180 ms
[15.01.19 22:04:54.063] * phase cmem: 1357441 K
[15.01.19 22:04:54.063] Loading object space...
[15.01.19 22:04:54.473] WARNING: CLocatorAPI::check_for_file file not found file c:\program files (x86)\op-2.1\userdata\level_cache\l02_garbage in files list (size = 77713)
[15.01.19 22:04:56.256] * object space load: 2192 ms
[15.01.19 22:04:56.256] * phase time: 2363 ms
[15.01.19 22:04:56.424] * phase cmem: 1429570 K
[15.01.19 22:04:56.424] Loading shaders (R2)...
[15.01.19 22:04:57.040] * phase time: 783 ms
[15.01.19 22:04:57.215] * phase cmem: 1430875 K
[15.01.19 22:04:57.215] Loading geometry (R2)...
[15.01.19 22:04:58.730] * phase time: 1690 ms
[15.01.19 22:04:58.900] * phase cmem: 1506125 K
[15.01.19 22:04:58.900] Loading visuals (R2)...
[15.01.19 22:04:59.014] * phase time: 283 ms
[15.01.19 22:04:59.184] * phase cmem: 1508398 K
[15.01.19 22:04:59.184] Loading details (R2)...
[15.01.19 22:04:59.234] * [DETAILS] VertexConsts(256), Batch(61)
[15.01.19 22:04:59.234] * [DETAILS] 40687 v(20), 26352 p
[15.01.19 22:04:59.234] * [DETAILS] Batch(61), VB(794K), IB(154K)
[15.01.19 22:04:59.237] * phase time: 222 ms
[15.01.19 22:04:59.403] * phase cmem: 1509397 K
[15.01.19 22:04:59.403] Loading sectors (R2)...
[15.01.19 22:04:59.404] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[15.01.19 22:04:59.405] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[15.01.19 22:04:59.406] * phase time: 168 ms
[15.01.19 22:04:59.577] * phase cmem: 1509483 K
[15.01.19 22:04:59.577] Loading AI objects...
[15.01.19 22:04:59.577] - Loading music tracks from 'l02_garbage_musics'...
[15.01.19 22:04:59.673] * phase time: 267 ms
[15.01.19 22:04:59.840] * phase cmem: 1509489 K
[15.01.19 22:04:59.840] Loading PH world...
[15.01.19 22:04:59.854] - Game configuring : Started
[15.01.19 22:04:59.856] - Game configuring : Finished
[15.01.19 22:04:59.862] * phase time: 188 ms
[15.01.19 22:05:00.030] * phase cmem: 1514147 K
[15.01.19 22:05:00.030] Loading textures...
[15.01.19 22:05:08.848] * t-report - base: 1748, 1344244 K
[15.01.19 22:05:08.848] * t-report - lmap: 14, 14337 K
[15.01.19 22:05:08.848] * phase time: 8986 ms
[15.01.19 22:05:09.027] * phase cmem: 2075356 K
[15.01.19 22:05:09.027] Synchronizing...
[15.01.19 22:05:09.029] * phase time: 181 ms
[15.01.19 22:05:09.204] * phase cmem: 2075355 K
[15.01.19 22:05:09.704] * [win32]: free[1187852 K], reserved[370756 K], committed[2635632 K]
[15.01.19 22:05:09.704] * [ D3D ]: textures[1358582 K]
[15.01.19 22:05:09.704] * [x-ray]: crt heap[2073707 K], process heap[2073707 K], game lua[191940 K], engine lua[162 K], render[2022 K]
[15.01.19 22:05:09.704] * [x-ray]: economy: strings[count: 192248, lengths: 10057 K, overhead: 6007 K, saved: 41742 K]
[15.01.19 22:05:09.704] * [x-ray]: economy: smem[count: 64494, lengths: 36956 K, overhead: 1007 K, saved: 13204 K]
[15.01.19 22:05:09.704] * Starting measure
[15.01.19 22:05:19.003] create 800656
[15.01.19 22:05:19.003] create 800657
[15.01.19 22:05:19.003] create 800658
[15.01.19 22:05:19.003] create 800659
[15.01.19 22:05:19.003] create 800660
[15.01.19 22:05:19.003] create 800661
[15.01.19 22:05:19.003] create 800662
[15.01.19 22:05:19.003] create 800663
[15.01.19 22:05:19.003] create 800664
[15.01.19 22:05:19.003] create 800665
[15.01.19 22:05:19.003] create 800666
[15.01.19 22:05:19.003] create 800667
[15.01.19 22:05:19.003] create 800668
[15.01.19 22:05:19.003] create 800671
[15.01.19 22:05:19.003] create 800672
[15.01.19 22:05:19.004] create 800673
[15.01.19 22:05:19.004]
[15.01.19 22:05:19.004] FATAL ERROR
[15.01.19 22:05:19.004]
[15.01.19 22:05:19.004] [error]Expression : no_assert
[15.01.19 22:05:19.004] [error]Function : CALifeStoryRegistry::add
[15.01.19 22:05:19.004] [error]File : alife_story_registry.cpp
[15.01.19 22:05:19.004] [error]Line : 30
[15.01.19 22:05:19.004] [error]Description : Story object ID=800001 is already in the Story registry!
[15.01.19 22:05:19.004]
[15.01.19 22:05:19.004]
[15.01.19 22:05:19.004] stack trace:
[15.01.19 22:05:19.004]
[15.01.19 22:05:26.875] *** break by StackWalk ***
[15.01.19 22:05:26.875] stack trace:
[15.01.19 22:05:26.875]
[15.01.19 22:05:26.875] 0023:722AECDB (0x6FFFC188 0x539B7E0C 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[15.01.19 22:05:26.875] 0023:722AF3B2 (0x6FFFC188 0x539B7E0C 0x6FFFC134 0x0000001E) xrCore.dll, xrDebug::fail(), s:\xrcore\xrdebugnew.cpp, 397
[15.01.19 22:05:26.875] 0023:6FBFDF16 (0x000C3501 0x18D82060 0x00000000 0x00035568) xrGame.dll, CALifeStoryRegistry::add(), s:\xr_3da\xrgame\alife_story_registry.cpp, 30
[15.01.19 22:05:26.875] 0023:6FBFA961 (0x18D82060 0x00000001 0x696C0000 0x73746867) xrGame.dll, CALifeSimulatorBase::register_object(), s:\xr_3da\xrgame\alife_simulator_base2.cpp, 39
[15.01.19 22:05:26.875] 0023:6FBF99AF (0x0058AC88 0x55388E20 0x0058ACB8 0x18D82060) xrGame.dll, CALifeSimulatorBase::create(), s:\xr_3da\xrgame\alife_simulator_base.cpp, 253
[15.01.19 22:05:26.875] 0023:6FBEF5D1 (0xCD9A8C80 0x6F850000 0x74B90000 0x0058ACD8) xrGame.dll, CALifeSimulator__create(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 197
[15.01.19 22:05:26.875] 0023:6F856672 (0x6FBEF4A0 0x00000000 0x74B90018 0x00000000) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240
[15.01.19 22:05:26.875] 0023:6F85544B (0x6FBEF4A0 0x00000000 0x74B90018 0x00000000) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390
[15.01.19 22:05:26.875] 0023:6F854CAA (0x188F0760 0x74B90018 0x06031F70 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[15.01.19 22:05:26.875] 0023:729E3CE4 (0x74B90018 0x205C7E08 0x74B90018 0x205C7DE8) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[15.01.19 22:05:26.875] 0023:72A1596D (0x74B90018 0x1F3AC02D 0x165705DC 0x74B90018) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[15.01.19 22:05:26.875] 0023:165706AD (0x74B90018 0x205C7D08 0xFFFFFFFF 0x205C7D28) XR_3DA.exe
[15.01.19 22:05:26.875] 0023:729FD497 (0xFFFFFFFF 0x74B90018 0x0058ADF8 0x00000180) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[15.01.19 22:05:26.875] 0023:729F4C45 (0x74B90018 0x205C7D08 0xFFFFFFFF 0x1F3A7DB5) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[15.01.19 22:05:26.875] 0023:16570651 (0x74B90018 0x205C7CD8 0xFFFFFFFF 0x205C7D08) XR_3DA.exe
[15.01.19 22:05:26.875] 0023:729FD497 (0xFFFFFFFF 0x74B90018 0x0058AE50 0x00000150) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[15.01.19 22:05:26.875] 0023:729F4C45 (0x74B90018 0x205C7CD8 0xFFFFFFFF 0x1F3A51C5) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[15.01.19 22:05:26.875] 0023:16570651 (0x74B90018 0x205C7CA8 0xFFFFFFFF 0x205C7CD8) XR_3DA.exe
[15.01.19 22:05:26.875] 0023:729FD497 (0xFFFFFFFF 0x74B90018 0x0058AEA8 0x00000120) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[15.01.19 22:05:26.875] 0023:729F4C45 (0x74B90018 0x205C7CA8 0xFFFFFFFF 0x1F3A4EA5) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[15.01.19 22:05:26.875] 0023:16570651 (0x74B90018 0x205C7C28 0x00000000 0x205C7C28) XR_3DA.exe
[15.01.19 22:05:26.875] 0023:729FD497 (0x00000000 0x74B90018 0x0058AEF0 0x00000000) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[15.01.19 22:05:26.875] 0023:729F4C45 (0x74B90018 0x205C7C28 0x00000000 0x74B90018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[15.01.19 22:05:26.875] 0023:729F4F50 (0x00000000 0x729F4BBC 0x74B90018 0x0058AFB0) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[15.01.19 22:05:26.875] 0023:729EA502 (0x74B90018 0x0058AFB0 0x00000000 0xFFFFFFFF) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[15.01.19 22:05:26.875] 0023:729F4BBC (0x0058AFB0 0x74B90018 0x00000000 0x0058AFBC) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[15.01.19 22:05:26.875] 0023:729F4FC5 (0x0058AFB0 0x000000A0 0x00000000 0x011DED18) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[15.01.19 22:05:26.875] 0023:72A1AF7A (0x74B90018 0x00000002 0x00000000 0x6FFF5540) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[15.01.19 22:05:26.875] 0023:6F9052B0 (0x74B90018 0x0058B014 0x3F970301 0x583E1038) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[15.01.19 22:05:26.875] 0023:6FCB5184 (0x00000000 0x011DED18 0x5A840F30 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87
[15.01.19 22:05:26.875] 0023:6FC0BB2A (0x00000000 0x00000000 0x194003C4 0x0058D07C) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184
[15.01.19 22:05:26.875] 0023:6FD4B46A (0x00000000 0x0058B2B0 0x00000000 0x00000000) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920
[15.01.19 22:05:26.875] 0023:6FD4208C (0x00000000 0x00000001 0x6D965BC0 0x0058D0B8) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329
[15.01.19 22:05:26.875] 0023:6FD434D5 (0x00000000 0x00000200 0x00000100 0x00000000) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205
[15.01.19 22:05:26.875] 0023:6FD1F00B (0x00000000 0x00000002 0x011DC5B4 0x0058D890) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1115
[15.01.19 22:05:26.875] 0023:01132514 (0x00000000 0x00000000 0x00000000 0x00000000) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 466
[15.01.19 22:05:26.875] 0023:6FCF8D19 (0x72933A00 0x065F4E10 0x011657C4 0x00989680) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[15.01.19 22:05:26.875] 0023:0111F15C (0x00989680 0x00000000 0x011DC440 0x411495C7) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[15.01.19 22:05:26.875] 0023:011657C4 (0x00000000 0x011DF8F0 0x003F4000 0x00000009) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[15.01.19 22:05:26.875] 0023:01165CA5 (0x011DF8F0 0xFFFFFFFF 0x0058FBE0 0x01130070) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[15.01.19 22:05:26.875] 0023:0113045A (0x00000000 0x011DF8F0 0x00000000 0x00591758) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[15.01.19 22:05:26.875] 0023:01130070 (0x010D0000 0x00000000 0x00773477 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[15.01.19 22:05:26.875] 0023:0112FC80 (0x010D0000 0x00000000 0x00773477 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[15.01.19 22:05:26.875] 0023:0112AC9B (0x003F4000 0x7568FDF0 0x0058FCDC 0x7756662D) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[15.01.19 22:05:26.875] 0023:7568FE09 (0x003F4000 0x54EEABCE 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[15.01.19 22:05:26.875] 0023:7756662D (0xFFFFFFFF 0x775851AD 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[15.01.19 22:05:26.875] 0023:775665FD (0x0112AD0D 0x003F4000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()