* Detected CPU: AuthenticAMD AMD Phenom II X6 1100T Processor, F31/M10/S0 Counts: 6
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2, SSE3
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77721 files cached, 24632Kb memory used.
Init FileSystem 1.270071 sec
[16.01.19 09:36:12.457] 'xrCore' build 7277, Jan 8 2019
[16.01.19 09:36:12.457] OP 2.1 Engine ver 1.0f patch ver 0.2
[16.01.19 09:36:12.457]
[16.01.19 09:36:12.742] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[16.01.19 09:36:12.743] Initializing Engine...
[16.01.19 09:36:12.744] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[16.01.19 09:36:12.744] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[16.01.19 09:36:12.744] transparent_treasure user_name ]
[16.01.19 09:36:12.744] Loading config for renderer
[16.01.19 09:36:12.744] Executing config-script "user.ltx"...
[16.01.19 09:36:12.761] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[16.01.19 09:36:12.761] Starting INPUT device...
[16.01.19 09:36:12.774] Loading DLL: xrRender_R2.dll
[16.01.19 09:36:12.807] Loading DLL: xrGame.dll
[16.01.19 09:36:12.877] * [win32]: free[3986220 K], reserved[59712 K], committed[148308 K]
[16.01.19 09:36:12.877] * [ D3D ]: textures[0 K]
[16.01.19 09:36:12.877] * [x-ray]: crt heap[41107 K], process heap[41107 K], game lua[0 K], engine lua[0 K], render[0 K]
[16.01.19 09:36:12.877] * [x-ray]: economy: strings[count: 36903, lengths: 1012 K, overhead: 1153 K, saved: 14589 K]
[16.01.19 09:36:12.877] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.01.19 09:36:12.877] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[16.01.19 09:36:12.878] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.01.19 09:36:12.878] Executing config-script "user.ltx"...
[16.01.19 09:36:12.878] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[16.01.19 09:36:12.878] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[16.01.19 09:36:12.878] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[16.01.19 09:36:12.879] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.01.19 09:36:12.879] - Maximum allowed affinity mask: 0x3F, current: 0x3E
[16.01.19 09:36:12.879] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[16.01.19 09:36:12.879] SOUND: OpenAL: enumerate devices...
[16.01.19 09:36:12.879] SOUND: OpenAL: EnumerationExtension Present
[16.01.19 09:36:12.879] devices OpenAL Soft
[16.01.19 09:36:12.879] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[16.01.19 09:36:12.927] SOUND: OpenAL: All available devices:
[16.01.19 09:36:12.927] 1. OpenAL Soft, Spec Version 1.1 (default)
[16.01.19 09:36:12.927] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[16.01.19 09:36:12.935] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[16.01.19 09:36:12.941] * sound: EAX 2.0 extension: absent
[16.01.19 09:36:12.941] * sound: EAX 2.0 deferred: absent
[16.01.19 09:36:12.941] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[16.01.19 09:36:12.950] Starting RENDER device...
[16.01.19 09:36:12.977] * GPU [vendor:10DE]-[device:1402]: NVIDIA GeForce GTX 950
[16.01.19 09:36:12.977] * GPU driver: 25.21.14.1771
[16.01.19 09:36:13.196] * CREATE: DeviceREF: 1
[16.01.19 09:36:13.196] * Texture memory: 4072 M
[16.01.19 09:36:13.196] * DDI-level: 9.0
[16.01.19 09:36:13.219] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.01.19 09:36:13.219] * GPU vertex cache: unrecognized, 16
[16.01.19 09:36:13.220] * DVB created: 4096K
[16.01.19 09:36:13.220] * DIB created: 512K
[16.01.19 09:36:13.225] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.225] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.226] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.226] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.226] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.226] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.226] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.226] Renderer doesn't support blender 'effects\shadow_world'
[16.01.19 09:36:13.226] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.01.19 09:36:13.308] load time LTX=82 ms
[16.01.19 09:36:13.318] count of .thm files=3222
[16.01.19 09:36:14.491] load time THM=1182 ms
[16.01.19 09:36:14.491] * NULLRT supported
[16.01.19 09:36:14.491] * ...and used
[16.01.19 09:36:14.491] * HWDST/PCF supported and used
[16.01.19 09:36:14.491] * NV-DBT supported and used
[16.01.19 09:36:14.993] - r__tf_aniso 4
[16.01.19 09:36:14.993] - r2_tf_mipbias 0.
[16.01.19 09:36:15.011] Script debugger succesfully restarted.
[16.01.19 09:36:16.704] - Gamedata version: [Сборка 2.1 final p.2]
[16.01.19 09:36:16.862] Starting engine...
[16.01.19 09:36:17.004] GMLib loaded at 141 msec
[16.01.19 09:36:17.627] Game_Globals loaded at 622 msec
[16.01.19 09:36:17.890] App_Start loaded at 262 msec
[16.01.19 09:36:17.900] ui_core loaded at 11 msec
[16.01.19 09:36:17.939] Loading DLL: xrGameSpy.dll
[16.01.19 09:36:22.128] Main_Menu loaded at 4226 msec
[16.01.19 09:36:28.373] * DVB created: 4096K
[16.01.19 09:36:28.373] * DIB created: 512K
[16.01.19 09:36:28.700] - r__tf_aniso 4
[16.01.19 09:36:28.700] - r2_tf_mipbias 0.
[16.01.19 09:36:28.700] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.01.19 09:36:28.700] * GPU vertex cache: recognized, 24
[16.01.19 09:36:28.700] *** RESET [367 ms]
[16.01.19 09:36:28.712] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[16.01.19 09:36:28.712] Begin load
[16.01.19 09:36:28.713] * phase time: 0 ms
[16.01.19 09:36:28.792] * phase cmem: 273965 K
[16.01.19 09:36:28.792] Prefetching objects...
[16.01.19 09:36:28.875] * Objects loaded in 0 ms
[16.01.19 09:36:31.014] * Models loaded in 2138 ms
[16.01.19 09:36:31.094] * Prefetch memory: 723580Kb
[16.01.19 09:36:31.105] * phase time: 2391 ms
[16.01.19 09:36:31.184] * phase cmem: 960144 K
[16.01.19 09:36:31.184] Starting server...
[16.01.19 09:36:31.219] - Gamedata version: [Сборка 2.1 final p.2]
[16.01.19 09:36:31.297] * phase time: 192 ms
[16.01.19 09:36:31.372] * phase cmem: 957099 K
[16.01.19 09:36:31.372] Loading alife simulator...
[16.01.19 09:36:31.373] * phase time: 75 ms
[16.01.19 09:36:31.446] * phase cmem: 957046 K
[16.01.19 09:36:31.446] Loading savegame...
[16.01.19 09:36:31.475] * Loading key-value pairs...
[16.01.19 09:36:31.530] * 16 key-value pairs were successfully loaded (0.055s)
[16.01.19 09:36:31.530] * Loading spawn registry...
[16.01.19 09:36:34.489] * 25168 spawn points were successfully loaded (2.960s)
[16.01.19 09:36:34.490] * Loading objects...
[16.01.19 09:36:35.369] * 34670 objects were successfully loaded (0.879s) 34670
[16.01.19 09:36:36.392] * Start objects on_register'ed...
[16.01.19 09:36:38.589] * 34670 objects on_register'ed (2.197s)
[16.01.19 09:36:38.590] * Game День 30. Автосохранение Агропром - Свалка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 30. Автосохранение Агропром - Свалка.sav' (7.218s)
[16.01.19 09:36:38.590] * phase time: 7217 ms
[16.01.19 09:36:38.722] * phase cmem: 1135048 K
[16.01.19 09:36:38.722] Connecting...
[16.01.19 09:36:38.748] MaxPlayers = 32
[16.01.19 09:36:38.758] * phase time: 167 ms
[16.01.19 09:36:38.891] * phase cmem: 1148102 K
[16.01.19 09:36:38.891] Connecting to...
[16.01.19 09:36:38.891] Player not found. New player created.
[16.01.19 09:36:38.891] * client : connection accepted - <>
[16.01.19 09:36:38.893] * phase time: 134 ms
[16.01.19 09:36:39.024] * phase cmem: 1148127 K
[16.01.19 09:36:39.024] Reading level info...
[16.01.19 09:36:39.024] * phase time: 130 ms
[16.01.19 09:36:39.158] * phase cmem: 1148127 K
[16.01.19 09:36:39.158] Loading object space...
[16.01.19 09:36:39.465] * object space load: 307 ms
[16.01.19 09:36:39.465] * phase time: 441 ms
[16.01.19 09:36:39.596] * phase cmem: 1220269 K
[16.01.19 09:36:39.596] Loading shaders (R2)...
[16.01.19 09:36:40.174] * phase time: 708 ms
[16.01.19 09:36:40.309] * phase cmem: 1223742 K
[16.01.19 09:36:40.309] Loading geometry (R2)...
[16.01.19 09:36:40.382] * phase time: 207 ms
[16.01.19 09:36:40.513] * phase cmem: 1299349 K
[16.01.19 09:36:40.513] Loading visuals (R2)...
[16.01.19 09:36:40.564] * phase time: 182 ms
[16.01.19 09:36:40.697] * phase cmem: 1305286 K
[16.01.19 09:36:40.697] Loading details (R2)...
[16.01.19 09:36:40.732] * [DETAILS] VertexConsts(256), Batch(61)
[16.01.19 09:36:40.732] * [DETAILS] 40687 v(20), 26352 p
[16.01.19 09:36:40.732] * [DETAILS] Batch(61), VB(794K), IB(154K)
[16.01.19 09:36:40.734] * phase time: 170 ms
[16.01.19 09:36:40.870] * phase cmem: 1306332 K
[16.01.19 09:36:40.870] Loading sectors (R2)...
[16.01.19 09:36:40.870] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[16.01.19 09:36:40.872] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[16.01.19 09:36:40.872] * phase time: 138 ms
[16.01.19 09:36:41.005] * phase cmem: 1306437 K
[16.01.19 09:36:41.005] Loading AI objects...
[16.01.19 09:36:41.005] - Loading music tracks from 'l02_garbage_musics'...
[16.01.19 09:36:41.011] * phase time: 138 ms
[16.01.19 09:36:41.144] * phase cmem: 1306496 K
[16.01.19 09:36:41.144] Loading PH world...
[16.01.19 09:36:41.159] - Game configuring : Started
[16.01.19 09:36:41.162] - Game configuring : Finished
[16.01.19 09:36:41.488] * phase time: 476 ms
[16.01.19 09:36:41.621] * phase cmem: 1313158 K
[16.01.19 09:36:41.621] Loading textures...
[16.01.19 09:36:43.130] * t-report - base: 1737, 1339421 K
[16.01.19 09:36:43.130] * t-report - lmap: 14, 14337 K
[16.01.19 09:36:43.130] * phase time: 1641 ms
[16.01.19 09:36:43.279] * phase cmem: 1991481 K
[16.01.19 09:36:43.279] Synchronizing...
[16.01.19 09:36:43.285] * phase time: 154 ms
[16.01.19 09:36:43.428] * phase cmem: 1991458 K
[16.01.19 09:36:43.854] * [win32]: free[1514720 K], reserved[219456 K], committed[2460064 K]
[16.01.19 09:36:43.854] * [ D3D ]: textures[1353759 K]
[16.01.19 09:36:43.854] * [x-ray]: crt heap[1989850 K], process heap[1989850 K], game lua[192403 K], engine lua[172 K], render[0 K]
[16.01.19 09:36:43.854] * [x-ray]: economy: strings[count: 182054, lengths: 9439 K, overhead: 5689 K, saved: 23381 K]
[16.01.19 09:36:43.854] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.01.19 09:36:43.854] * Starting measure
[16.01.19 09:36:53.300] create 800656
[16.01.19 09:36:53.300] create 800657
[16.01.19 09:36:53.300] create 800658
[16.01.19 09:36:53.300] create 800659
[16.01.19 09:36:53.300] create 800660
[16.01.19 09:36:53.300] create 800661
[16.01.19 09:36:53.300] create 800662
[16.01.19 09:36:53.300] create 800663
[16.01.19 09:36:53.300] create 800664
[16.01.19 09:36:53.300] create 800665
[16.01.19 09:36:53.300] create 800666
[16.01.19 09:36:53.300] create 800667
[16.01.19 09:36:53.300] create 800668
[16.01.19 09:36:53.300] create 800671
[16.01.19 09:36:53.300] create 800672
[16.01.19 09:36:53.300] create 800673
[16.01.19 09:36:53.300]
[16.01.19 09:36:53.300] FATAL ERROR
[16.01.19 09:36:53.300]
[16.01.19 09:36:53.300] [error]Expression : no_assert
[16.01.19 09:36:53.300] [error]Function : CALifeStoryRegistry::add
[16.01.19 09:36:53.300] [error]File : alife_story_registry.cpp
[16.01.19 09:36:53.300] [error]Line : 30
[16.01.19 09:36:53.300] [error]Description : Story object ID=800001 is already in the Story registry!
[16.01.19 09:36:53.300]
[16.01.19 09:36:53.300]
[16.01.19 09:36:53.300] stack trace:
[16.01.19 09:36:53.300]
[16.01.19 09:36:53.734] *** break by StackWalk ***
[16.01.19 09:36:53.734] stack trace:
[16.01.19 09:36:53.734]
[16.01.19 09:36:53.734] 0023:719BECDB (0x6EBCC188 0x578686AC 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[16.01.19 09:36:53.734] 0023:719BF3B2 (0x6EBCC188 0x578686AC 0x6EBCC134 0x0000001E) xrCore.dll, xrDebug::fail(), s:\xrcore\xrdebugnew.cpp, 397
[16.01.19 09:36:53.734] 0023:6E7CDF16 (0x000C3501 0x5690AEF0 0x00000000 0x0017B3D8) xrGame.dll, CALifeStoryRegistry::add(), s:\xr_3da\xrgame\alife_story_registry.cpp, 30
[16.01.19 09:36:53.734] 0023:6E7CA961 (0x5690AEF0 0x00000001 0x696C0000 0x73746867) xrGame.dll, CALifeSimulatorBase::register_object(), s:\xr_3da\xrgame\alife_simulator_base2.cpp, 39
[16.01.19 09:36:53.734] 0023:6E7C99AF (0x0113AA68 0x19E2A7F0 0x0113AA98 0x5690AEF0) xrGame.dll, CALifeSimulatorBase::create(), s:\xr_3da\xrgame\alife_simulator_base.cpp, 253
[16.01.19 09:36:53.734] 0023:6E7BF5D1 (0x1CCA8080 0x6E420000 0x25560000 0x0113AAB8) xrGame.dll, CALifeSimulator__create(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 197
[16.01.19 09:36:53.734] 0023:6E426672 (0x6E7BF4A0 0x00000000 0x25560018 0x00000000) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240
[16.01.19 09:36:53.734] 0023:6E42544B (0x6E7BF4A0 0x00000000 0x25560018 0x00000000) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390
[16.01.19 09:36:53.734] 0023:6E424CAA (0x1991D640 0x25560018 0x06871CB0 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[16.01.19 09:36:53.734] 0023:71C43CE4 (0x25560018 0x62524A50 0x25560018 0x62524A30) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[16.01.19 09:36:53.734] 0023:71C7596D (0x25560018 0xAEC9F77D 0x209705DC 0x25560018) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[16.01.19 09:36:53.734] 0023:209706AD (0x25560018 0x62524950 0xFFFFFFFF 0x62524970) XR_3DA.exe
[16.01.19 09:36:53.734] 0023:71C5D497 (0xFFFFFFFF 0x25560018 0x0113ABD8 0x00000180) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[16.01.19 09:36:53.734] 0023:71C54C45 (0x25560018 0x62524950 0xFFFFFFFF 0xAEC9B505) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[16.01.19 09:36:53.734] 0023:20970651 (0x25560018 0x62524920 0xFFFFFFFF 0x62524950) XR_3DA.exe
[16.01.19 09:36:53.734] 0023:71C5D497 (0xFFFFFFFF 0x25560018 0x0113AC30 0x00000150) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[16.01.19 09:36:53.734] 0023:71C54C45 (0x25560018 0x62524920 0xFFFFFFFF 0xAEC98915) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[16.01.19 09:36:53.734] 0023:20970651 (0x25560018 0x625248F0 0xFFFFFFFF 0x62524920) XR_3DA.exe
[16.01.19 09:36:53.734] 0023:71C5D497 (0xFFFFFFFF 0x25560018 0x0113AC88 0x00000120) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[16.01.19 09:36:53.734] 0023:71C54C45 (0x25560018 0x625248F0 0xFFFFFFFF 0xAEC985F5) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[16.01.19 09:36:53.734] 0023:20970651 (0x25560018 0x62524870 0x00000000 0x62524870) XR_3DA.exe
[16.01.19 09:36:53.734] 0023:71C5D497 (0x00000000 0x25560018 0x0113ACD0 0x00000000) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[16.01.19 09:36:53.734] 0023:71C54C45 (0x25560018 0x62524870 0x00000000 0x25560018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[16.01.19 09:36:53.734] 0023:71C54F50 (0x00000000 0x71C54BBC 0x25560018 0x0113AD90) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[16.01.19 09:36:53.734] 0023:71C4A502 (0x25560018 0x0113AD90 0x00000000 0x0005D6C7) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[16.01.19 09:36:53.734] 0023:71C54BBC (0x0113AD90 0x25560018 0x00000000 0x0113AD9C) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[16.01.19 09:36:53.734] 0023:71C54FC5 (0x0113AD90 0x000000A0 0x00000000 0x00BEED18) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[16.01.19 09:36:53.734] 0023:71C7AF7A (0x25560018 0x00000002 0x00000000 0x6EBC5540) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[16.01.19 09:36:53.734] 0023:6E4D52B0 (0x25560018 0x0113ADF4 0xA92FB101 0x62729D28) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[16.01.19 09:36:53.734] 0023:6E885184 (0x00000000 0x00BEED18 0x56990D10 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87
[16.01.19 09:36:53.734] 0023:6E7DBB2A (0x00000000 0x00000000 0x8084BC04 0x0113CE5C) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184
[16.01.19 09:36:53.734] 0023:6E91B46A (0x00000000 0x0113B090 0x00000000 0x00000000) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920
[16.01.19 09:36:53.734] 0023:6E91208C (0x00000000 0x00000000 0x67EF13F0 0x0113CE98) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329
[16.01.19 09:36:53.734] 0023:6E9134D5 (0x00000000 0xB8ADDAE8 0xFFFFFFFE 0x01518204) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205
[16.01.19 09:36:53.734] 0023:6E8EF00B (0x00000000 0x00000002 0x00BEC5B4 0x0113D670) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1115
[16.01.19 09:36:53.734] 0023:00B42514 (0x00000000 0x00000000 0x00000000 0x00000000) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 466
[16.01.19 09:36:53.734] 0023:6E8C8D19 (0x73E03A00 0x07238250 0x00B757C4 0x00989680) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[16.01.19 09:36:53.734] 0023:00B2F15C (0x00989680 0x00000000 0x00BEC440 0x4116EE0E) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[16.01.19 09:36:53.734] 0023:00B757C4 (0x00000000 0x00BEF8F0 0x00E58000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[16.01.19 09:36:53.734] 0023:00B75CA5 (0x00BEF8F0 0xFFFFFFFF 0x00BEF8F0 0x0113F9C4) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[16.01.19 09:36:53.734] 0023:00B4045A (0x00000000 0x00BEF8F0 0x01141758 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[16.01.19 09:36:53.734] 0023:00B40070 (0x00AE0000 0x00000000 0x01473477 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[16.01.19 09:36:53.734] 0023:00B3FC80 (0x00AE0000 0x00000000 0x01473477 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[16.01.19 09:36:53.734] 0023:00B3AC9B (0x00E58000 0x74A7FDF0 0x0113FAC0 0x76F5662D) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[16.01.19 09:36:53.734] 0023:74A7FE09 (0x00E58000 0xC6EA739B 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[16.01.19 09:36:53.734] 0023:76F5662D (0xFFFFFFFF 0x76F75197 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[16.01.19 09:36:53.734] 0023:76F565FD (0x00B3AD0D 0x00E58000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()