* Detected CPU: GenuineIntel Intel® Core i5-4670 CPU @ 3.40GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx e:\ustan\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78443 files cached, 18364Kb memory used.
Init FileSystem 0.555760 sec
[05.03.19 17:25:49.004] 'xrCore' build 7277, Jan 8 2019
[05.03.19 17:25:49.004] OP 2.1 Engine ver 1.0f patch ver 0.5
[05.03.19 17:25:49.004]
[05.03.19 17:25:49.208] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[05.03.19 17:25:49.208] Initializing Engine...
[05.03.19 17:25:49.208] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[05.03.19 17:25:49.208] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[05.03.19 17:25:49.208] transparent_treasure user_name ]
[05.03.19 17:25:49.208] Loading config for renderer
[05.03.19 17:25:49.208] Executing config-script "user.ltx"...
[05.03.19 17:25:49.208] [e:\ustan\op-2.1\userdata\user.ltx] successfully loaded.
[05.03.19 17:25:49.208] Starting INPUT device...
[05.03.19 17:25:49.208] Loading DLL: xrRender_R1.dll
[05.03.19 17:25:49.224] Loading DLL: xrGame.dll
[05.03.19 17:25:49.349] * [win32]: free[4035912 K], reserved[49048 K], committed[109280 K]
[05.03.19 17:25:49.349] * [ D3D ]: textures[0 K]
[05.03.19 17:25:49.349] * [x-ray]: crt heap[30038 K], process heap[30038 K], game lua[0 K], engine lua[0 K], render[0 K]
[05.03.19 17:25:49.349] * [x-ray]: economy: strings[count: 37294, lengths: 1018 K, overhead: 1165 K, saved: 15353 K]
[05.03.19 17:25:49.349] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[05.03.19 17:25:49.349] Executing config-script "e:\ustan\op-2.1\gamedata\config\default_controls.ltx"...
[05.03.19 17:25:49.349] [e:\ustan\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[05.03.19 17:25:49.349] Executing config-script "user.ltx"...
[05.03.19 17:25:49.349] Executing config-script "e:\ustan\op-2.1\gamedata\config\rspec_minimum.ltx"...
[05.03.19 17:25:49.349] [e:\ustan\op-2.1\gamedata\config\rspec_minimum.ltx] successfully loaded.
[05.03.19 17:25:49.349] Executing config-script "e:\ustan\op-2.1\gamedata\config\default_controls.ltx"...
[05.03.19 17:25:49.349] [e:\ustan\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[05.03.19 17:25:49.349] - Maximum allowed affinity mask: 0xF, current: 0xE
[05.03.19 17:25:49.349] [e:\ustan\op-2.1\userdata\user.ltx] successfully loaded.
[05.03.19 17:25:49.349] SOUND: OpenAL: enumerate devices...
[05.03.19 17:25:49.349] SOUND: OpenAL: EnumerationExtension Present
[05.03.19 17:25:49.349] devices OpenAL Soft
[05.03.19 17:25:49.349] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[05.03.19 17:25:49.380] SOUND: OpenAL: All available devices:
[05.03.19 17:25:49.380] 1. OpenAL Soft, Spec Version 1.1 (default)
[05.03.19 17:25:49.380] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[05.03.19 17:25:49.387] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[05.03.19 17:25:49.389] * sound: EAX 2.0 extension: absent
[05.03.19 17:25:49.389] * sound: EAX 2.0 deferred: absent
[05.03.19 17:25:49.389] * sound : cache: 49155 kb, 5707 lines, 8820 bpl
[05.03.19 17:25:49.393] Starting RENDER device...
[05.03.19 17:25:49.400] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[05.03.19 17:25:49.400] * GPU driver: 25.21.14.1917
[05.03.19 17:25:49.618] * CREATE: DeviceREF: 1
[05.03.19 17:25:49.618] * Texture memory: 3699 M
[05.03.19 17:25:49.618] * DDI-level: 9.0
[05.03.19 17:25:49.664] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[05.03.19 17:25:49.665] * GPU vertex cache: unrecognized, 16
[05.03.19 17:25:49.667] * DVB created: 4096K
[05.03.19 17:25:49.668] * DIB created: 512K
[05.03.19 17:25:49.786] load time LTX=78 ms
[05.03.19 17:25:49.794] count of .thm files=3222
[05.03.19 17:25:49.841] load time THM=54 ms
[05.03.19 17:25:49.841] * distortion: used, dev(30),need(14)
[05.03.19 17:25:49.845] * SSample: 1280x1024
[05.03.19 17:25:49.890] * SSample: enabled
[05.03.19 17:25:49.995] - r__tf_aniso 1
[05.03.19 17:25:49.995] - r1_tf_mipbias 0.
[05.03.19 17:25:50.003] Script debugger succesfully restarted.
[05.03.19 17:25:51.216] - Gamedata version: [Сборка 2.1 final p.4.2]
[05.03.19 17:25:51.281] Starting engine...
[05.03.19 17:25:51.343] GMLib loaded at 61 msec
[05.03.19 17:25:51.728] Game_Globals loaded at 384 msec
[05.03.19 17:25:51.821] App_Start loaded at 93 msec
[05.03.19 17:25:51.829] ui_core loaded at 7 msec
[05.03.19 17:25:51.854] Loading DLL: xrGameSpy.dll
[05.03.19 17:25:52.126] Main_Menu loaded at 297 msec
[05.03.19 17:25:56.116] * DVB created: 4096K
[05.03.19 17:25:56.116] * DIB created: 512K
[05.03.19 17:25:56.116] - r__tf_aniso 1
[05.03.19 17:25:56.116] - r1_tf_mipbias 0.
[05.03.19 17:25:56.116] * SSample: 1280x1024
[05.03.19 17:25:56.122] * SSample: enabled
[05.03.19 17:25:56.122] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[05.03.19 17:25:56.122] * GPU vertex cache: unrecognized, 16
[05.03.19 17:25:56.122] *** RESET [116 ms]
[05.03.19 17:25:56.129] "e:\ustan\op-2.1\bin\xr_3da.exe" -nointro
[05.03.19 17:25:56.129] Begin load
[05.03.19 17:25:56.130] * phase time: 0 ms
[05.03.19 17:25:56.158] * phase cmem: 210142 K
[05.03.19 17:25:56.158] Prefetching objects...
[05.03.19 17:25:56.204] * Objects loaded in 0 ms
[05.03.19 17:25:58.767] * Models loaded in 2563 ms
[05.03.19 17:25:58.797] * Prefetch memory: 659724Kb
[05.03.19 17:25:58.800] * phase time: 2669 ms
[05.03.19 17:25:58.829] * phase cmem: 833070 K
[05.03.19 17:25:58.829] Starting server...
[05.03.19 17:25:58.858] - Gamedata version: [Сборка 2.1 final p.4.2]
[05.03.19 17:25:58.911] * phase time: 111 ms
[05.03.19 17:25:58.940] * phase cmem: 831033 K
[05.03.19 17:25:58.940] Loading alife simulator...
[05.03.19 17:25:58.940] * phase time: 29 ms
[05.03.19 17:25:58.969] * phase cmem: 831026 K
[05.03.19 17:25:58.969] Loading savegame...
[05.03.19 17:25:59.061] e:\ustan\op-2.1\userdata\savedgames\жила.sav save created on DEVELOPER mode!
[05.03.19 17:25:59.061] * Loading key-value pairs...
[05.03.19 17:25:59.107] * 16 key-value pairs were successfully loaded (0.046s)
[05.03.19 17:25:59.107] * Loading spawn registry...
[05.03.19 17:26:01.001] * 25167 spawn points were successfully loaded (1.894s)
[05.03.19 17:26:01.002] * Loading objects...
[05.03.19 17:26:01.650] * 37812 objects were successfully loaded (0.648s) 37812
[05.03.19 17:26:02.328] * Start objects on_register'ed...
[05.03.19 17:26:03.849] * 37812 objects on_register'ed (1.521s)
[05.03.19 17:26:03.851] * Game жила is successfully loaded from file 'e:\ustan\op-2.1\userdata\savedgames\жила.sav' (4.910s)
[05.03.19 17:26:03.851] * phase time: 4909 ms
[05.03.19 17:26:03.905] * phase cmem: 985192 K
[05.03.19 17:26:03.905] Connecting...
[05.03.19 17:26:03.917] MaxPlayers = 32
[05.03.19 17:26:03.961] * phase time: 109 ms
[05.03.19 17:26:04.015] * phase cmem: 997163 K
[05.03.19 17:26:04.015] Connecting to...
[05.03.19 17:26:04.017] Player not found. New player created.
[05.03.19 17:26:04.017] * client : connection accepted - <>
[05.03.19 17:26:04.033] * phase time: 72 ms
[05.03.19 17:26:04.087] * phase cmem: 997189 K
[05.03.19 17:26:04.087] Reading level info...
[05.03.19 17:26:04.087] * phase time: 54 ms
[05.03.19 17:26:04.141] * phase cmem: 997189 K
[05.03.19 17:26:04.141] Loading object space...
[05.03.19 17:26:04.300] * object space load: 159 ms
[05.03.19 17:26:04.300] * phase time: 213 ms
[05.03.19 17:26:04.354] * phase cmem: 1052222 K
[05.03.19 17:26:04.354] Loading shaders (R1)...
[05.03.19 17:26:04.553] * phase time: 253 ms
[05.03.19 17:26:04.608] * phase cmem: 1054255 K
[05.03.19 17:26:04.608] Loading geometry (R1)...
[05.03.19 17:26:05.771] * phase time: 1217 ms
[05.03.19 17:26:05.860] * phase cmem: 1114874 K
[05.03.19 17:26:05.860] Loading visuals (R1)...
[05.03.19 17:26:05.883] * phase time: 111 ms
[05.03.19 17:26:05.938] * phase cmem: 1118973 K
[05.03.19 17:26:05.938] Loading details (R1)...
[05.03.19 17:26:05.972] * [DETAILS] VertexConsts(256), Batch(61)
[05.03.19 17:26:05.972] * [DETAILS] 40687 v(20), 26352 p
[05.03.19 17:26:05.972] * [DETAILS] Batch(61), VB(794K), IB(154K)
[05.03.19 17:26:05.974] * phase time: 90 ms
[05.03.19 17:26:06.029] * phase cmem: 1119965 K
[05.03.19 17:26:06.029] Loading sectors (R1)...
[05.03.19 17:26:06.030] * Loading HOM: e:\ustan\op-2.1\gamedata\levels\l04_darkvalley\level.hom
[05.03.19 17:26:06.032] * phase time: 58 ms
[05.03.19 17:26:06.087] * phase cmem: 1120144 K
[05.03.19 17:26:06.087] Loading AI objects...
[05.03.19 17:26:06.088] - Loading music tracks from 'l04_darkvalley_musics'...
[05.03.19 17:26:06.091] * phase time: 58 ms
[05.03.19 17:26:06.146] * phase cmem: 1120133 K
[05.03.19 17:26:06.146] Loading PH world...
[05.03.19 17:26:06.184] - Game configuring : Started
[05.03.19 17:26:06.191] - Game configuring : Finished
[05.03.19 17:26:06.359] * phase time: 268 ms
[05.03.19 17:26:06.415] * phase cmem: 1149277 K
[05.03.19 17:26:06.415] Loading textures...
[05.03.19 17:26:10.883] * t-report - base: 1276, 787353 K
[05.03.19 17:26:10.883] * t-report - lmap: 20, 20482 K
[05.03.19 17:26:10.883] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[05.03.19 17:26:10.883] Reduce pixel density (worse) or use more vertex lighting (better).
[05.03.19 17:26:10.884] * phase time: 4524 ms
[05.03.19 17:26:10.961] * phase cmem: 1300618 K
[05.03.19 17:26:10.961] Synchronizing...
[05.03.19 17:26:10.989] * phase time: 105 ms
[05.03.19 17:26:11.046] * phase cmem: 1300619 K
[05.03.19 17:26:11.301] * [win32]: free[2364940 K], reserved[94304 K], committed[1734996 K]
[05.03.19 17:26:11.301] * [ D3D ]: textures[807835 K]
[05.03.19 17:26:11.301] * [x-ray]: crt heap[426657 K], process heap[426657 K], game lua[195980 K], engine lua[327 K], render[0 K]
[05.03.19 17:26:11.301] * [x-ray]: economy: strings[count: 181265, lengths: 9441 K, overhead: 5664 K, saved: 23722 K]
[05.03.19 17:26:11.301] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[05.03.19 17:26:11.301] * Starting measure
[05.03.19 17:26:44.595] * MEMORY USAGE: 1724169 K
[05.03.19 17:27:13.956]
[05.03.19 17:27:13.956] FATAL ERROR
[05.03.19 17:27:13.956]
[05.03.19 17:27:13.956] [error]Expression : !m_DefaultCharacters.empty()
[05.03.19 17:27:13.956] [error]Function : CSE_ALifeTraderAbstract::specific_character
[05.03.19 17:27:13.956] [error]File : xrServer_Objects_ALife_Monsters.cpp
[05.03.19 17:27:13.956] [error]Line : 360
[05.03.19 17:27:13.956] [error]Description : no default specific character set for class
[05.03.19 17:27:13.956] [error]Arguments : specnaz_bandit_veteran
[05.03.19 17:27:13.956]
[05.03.19 17:27:13.956]
[05.03.19 17:27:13.956] stack trace:
[05.03.19 17:27:13.956]
[05.03.19 17:27:14.099] *** break by StackWalk ***
[05.03.19 17:27:14.099] stack trace:
[05.03.19 17:27:14.099]
[05.03.19 17:27:14.099] 0023:57D9ED3B (0x1747BF10 0x003EBB94 0x00000000 0x85C8707C) xrCore.dll, xrDebug::backend()
[05.03.19 17:27:14.099] 0023:56C7AC1C (0x003EBD3C 0x04533CB0 0x0ADD02F0 0x04533CB0) xrGame.dll
[05.03.19 17:27:14.099] 0023:572B959B (0x5FC42D90 0x00000201 0x00000001 0x85C87060) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:572B4B2A (0x5FC42D90 0x00000201 0x85C87060 0x85C87060) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:572B489A (0x5FC42D90 0x09860201 0x003EBE60 0x56F073D1) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:56EFB253 (0x85C87060 0x5FC42D90 0x09860201 0x52D15B38) xrGame.dll
[05.03.19 17:27:14.099] 0023:56F073D1 (0x56EFB242 0x00000000 0x09890018 0x00000000) xrGame.dll
[05.03.19 17:27:14.099] 0023:56F064E5 (0x56EFB242 0x00000000 0x09890018 0x00000000) xrGame.dll
[05.03.19 17:27:14.099] 0023:56F05965 (0x0B3F58B0 0x09890018 0x003EBECC 0x57BD294F) xrGame.dll
[05.03.19 17:27:14.099] 0023:57BA3CE4 (0x09890018 0x52D15B08 0x09890018 0x52D15AD8) xrLua.dll, boost::function1<int,lua_State *,std::allocator<boost::function_base> >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[05.03.19 17:27:14.099] 0023:57BD596D (0x09890018 0x52D15918 0x00000000 0x09890018) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[05.03.19 17:27:14.099] 0023:57BB4C37 (0x09890018 0x52D15918 0x00000000 0x09890018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 280
[05.03.19 17:27:14.099] 0023:57BB4F50 (0x00000000 0x57BB4BBC 0x09890018 0x003EC000) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[05.03.19 17:27:14.099] 0023:57BAA502 (0x09890018 0x003EC000 0x00000000 0x003EBF7C) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[05.03.19 17:27:14.099] 0023:57BB4BBC (0x003EC000 0x09890018 0x00000000 0x003EC008) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[05.03.19 17:27:14.099] 0023:57BB4FC5 (0x003EC000 0x00000110 0x00000000 0x003EC0D0) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[05.03.19 17:27:14.099] 0023:57BDAF7A (0x09890018 0x00000001 0x00000000 0x003EC04C) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[05.03.19 17:27:14.099] 0023:56C004D5 (0x003EC0D0 0x003EC1C2 0x00000000 0x09890018) xrGame.dll
[05.03.19 17:27:14.099] 0023:56EFAC60 (0x57E4080C 0x12018470 0x12018480 0x12018460) xrGame.dll
[05.03.19 17:27:14.099] 0023:5701AA8E (0x85C870B8 0x00000001 0x09890018 0x0B3D4118) xrGame.dll
[05.03.19 17:27:14.099] 0023:5701A210 (0x19E37F80 0x0B552670 0x000A9F1F 0x00001186) xrGame.dll
[05.03.19 17:27:14.099] 0023:5700F3BF (0x0F48BD10 0x19E37F80 0x0B552670 0x000A9F1F) xrGame.dll
[05.03.19 17:27:14.099] 0023:56C7640E (0x5700F300 0x00000000 0x09890018 0x00000000) xrGame.dll
[05.03.19 17:27:14.099] 0023:56C753F1 (0x5700F300 0x00000000 0x09890018 0x00000000) xrGame.dll
[05.03.19 17:27:14.099] 0023:56C74C22 (0x0B3F7180 0x09890018 0x04500730 0x00000003) xrGame.dll
[05.03.19 17:27:14.099] 0023:57BA3CE4 (0x09890018 0x52D15918 0x09890018 0x52D158C8) xrLua.dll, boost::function1<int,lua_State *,std::allocator<boost::function_base> >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[05.03.19 17:27:14.099] 0023:57BD596D (0x09890018 0x52D158A8 0x00000000 0x52D158A8) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[05.03.19 17:27:14.099] 0023:57BBD497 (0x00000000 0x09890018 0x003EC3D8 0x00000000) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[05.03.19 17:27:14.099] 0023:57BB4C45 (0x09890018 0x52D158A8 0x00000000 0x09890018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[05.03.19 17:27:14.099] 0023:57BB4F50 (0x00000000 0x57BB4BBC 0x09890018 0x003EC498) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[05.03.19 17:27:14.099] 0023:57BAA502 (0x09890018 0x003EC498 0x00000000 0x57BAA6C8) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[05.03.19 17:27:14.099] 0023:57BB4BBC (0x003EC498 0x09890018 0x00000000 0x003EC4A0) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[05.03.19 17:27:14.099] 0023:57BB4FC5 (0x003EC498 0x000000A0 0x00000000 0x003ED534) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[05.03.19 17:27:14.099] 0023:57BDAF7A (0x09890018 0x00000004 0x00000000 0x09890018) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[05.03.19 17:27:14.099] 0023:56DF88B5 (0x003ED534 0x04D40EB0 0x00000000 0x003EC4FC) xrGame.dll
[05.03.19 17:27:14.099] 0023:57186E48 (0x608D21B0 0x4BB48490 0x1213C4FC 0x006FFC4C) xrGame.dll, log_script_error()
[05.03.19 17:27:14.099] 0023:57185753 (0x00000000 0x4BB48944 0x608D247C 0x4BB48490) xrGame.dll, log_script_error()
[05.03.19 17:27:14.099] 0023:56BF8339 (0x6079E10C 0x003ECBF8 0x0000000F 0x0F1B6A70) xrGame.dll
[05.03.19 17:27:14.099] 0023:57186A53 (0x6079E10C 0x003ECBF8 0x3030305F 0x8FE52EA0) xrGame.dll, log_script_error()
[05.03.19 17:27:14.099] 0023:5736D0CE (0x003ECBF8 0x00363030 0x706D6163 0x7269665F) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:5736D2C7 (0x6079E080 0x003ECC34 0x5736C3AB 0x47735C60) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:5736D6A1 (0x47735C60 0x0000002E 0x00000000 0x6079E080) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:5736C3AB (0x47735C60 0x8FEB8C00 0x8FEB8C00 0x5584E300) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:57391D5B (0x8FEB8C00 0x00000020 0x8FEB8C00 0x47735C60) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:5736C2EF (0x8FEB8C00 0x00000020 0x8FEB8C00 0x47735C60) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:5736B6F6 (0x8FEB8C00 0x8F2F77A0 0x00000000 0x0EDC3C20) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:57391D5B (0x8F2F77A0 0x00000010 0x00000000 0x8FEB8C00) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:5736BD4F (0x8F2F77A0 0x00000010 0x00000000 0x8FEB8C00) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:573B3599 (0x8F2F77A0 0x003ECDD8 0x573B2F11 0x54442D18) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:573B25EF (0x54442D18 0x00000000 0x8F2F77A0 0x003ECDF0) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:573B2F11 (0x43390000 0x41100000 0x00000003 0x8F2F77A0) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:573B1E9D (0x43390000 0x41100000 0x00000003 0x00000000) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:573A82A5 (0x43390000 0x41100000 0x00000003 0x40A00000) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:573A82A5 (0x00000000 0x00000000 0x00000000 0x0000003C) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:57BCAA08 (0x09890018 0x003ECF54 0x09890018 0x52D158F8) xrLua.dll, luaS_newudata(), s:\xrlua\src\lstring.c, 100
[05.03.19 17:27:14.099] 0023:57BB47FC (0x433E0000 0x41100000 0x00000003 0x00000000) xrLua.dll, luaD_callhook(), s:\xrlua\src\ldo.c, 203
[05.03.19 17:27:14.099] 0023:573A82A5 (0x0000003C 0x0000003C 0x52D15938 0x09890018) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:57105643 (0x47736024 0x60844120 0x608441E0 0x60844120) xrGame.dll, log_script_error()
[05.03.19 17:27:14.099] 0023:57BAA6C8 (0x433E0000 0x41100000 0x00000003 0x41400000) xrLua.dll, lua_rawseti(), s:\xrlua\src\lapi.c, 711
[05.03.19 17:27:14.099] 0023:573A82A5 (0x435A0000 0x43DC0000 0x444C8000 0x44340000) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:57BD630D (0x434A0000 0x429E0000 0x00000003 0x435A0000) xrLua.dll, luabind::detail::class_rep::static_class_gettable(), s:\xrlua\luabind\class_rep.cpp, 1511
[05.03.19 17:27:14.099] 0023:573A82A5 (0x43D20000 0x4401C000 0x00000003 0x00000000) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:573A82A5 (0x003ED3B8 0x09890018 0x00000000 0x003ED3C4) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:57BB4FC5 (0x003ED3B8 0x000000A0 0x00000000 0x003ED534) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[05.03.19 17:27:14.099] 0023:57BDAF7A (0x43D20000 0x4401C000 0x00000003 0x43D20000) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[05.03.19 17:27:14.099] 0023:573A5E70 (0x00000151 0x6079E080 0x477C83D0 0x003ED4F8) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:57352BA4 (0x00000151 0x00736AD0 0x003ED4DC 0x04D40EB0) xrGame.dll, xrFactory_Create()
[05.03.19 17:27:14.099] 0023:5711E3E3 (0x00000151 0x14BC9700 0x00000001 0x01421603) xrGame.dll, log_script_error()
[05.03.19 17:27:14.099] 0023:5711D9EF (0x00000000 0x04D40EB0 0x003EDA90 0x014CC440) xrGame.dll, log_script_error()
[05.03.19 17:27:14.099] 0023:01421603 (0x00000003 0x014CC5B4 0x0140F15C 0x00E16F8A) XR_3DA.exe, CInput::MouseUpdate(), s:\xr_3da\xr_input.cpp, 257
[05.03.19 17:27:14.099] 0023:0142206A (0x00E16F8A 0x04C10370 0x014557C4 0x00328C10) XR_3DA.exe, CInput::OnFrame(), s:\xr_3da\xr_input.cpp, 397
[05.03.19 17:27:14.099] 0023:0140F15C (0x00328C10 0x0000003C 0x014CC440 0x3C831404) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[05.03.19 17:27:14.099] 0023:014557C4 (0x00000000 0x014CF8F0 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[05.03.19 17:27:14.099] 0023:01455CA5 (0x014CF8F0 0x00000063 0x014CF8F0 0x003EFD8C) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[05.03.19 17:27:14.099] 0023:0142045A (0x00000000 0x014CF8F0 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[05.03.19 17:27:14.099] 0023:01420070 (0x013C0000 0x00000000 0x006B2D21 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[05.03.19 17:27:14.099] 0023:0141FC80 (0x013C0000 0x00000000 0x006B2D21 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[05.03.19 17:27:14.099] 0023:0141AC9B (0xFFFDE000 0x003EFE68 0x770D9832 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[05.03.19 17:27:14.099] 0023:74BD343D (0xFFFDE000 0x77C4C362 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[05.03.19 17:27:14.099] 0023:770D9832 (0x0141AD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[05.03.19 17:27:14.099] 0023:770D9805 (0x0141AD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()