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Вылеты и баги ОП-2.1


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Вылеты и баги ОП-2.1

 

thumb_sw_1548877267___21.png

 

Какой бы колоссальный труд не был проделан разработчиками ОП-2.1, мод настолько глобален, что избежать багов или вылетов вряд ли удастся.

Но настоящего Сталкера это никогда не останавливало.  

 

В данной теме осуществляется официальная техническая поддержка мода "Объединенный пак 2.1" (ОП-2.1).

Официальная поддержка осуществляется только для авторской версии ОП-2.1 со всеми установленными официальными патчами и обновлениями.

Если вы установили на мод какие-то правки, взятые непонятно где, то рассчитывать на официальную техническую поддержку вы не вправе. 

 

 

Ссылки на патчи и исправления находятся здесь

 

 

Общие моменты

Если вы встретили баг или вылет, то прежде чем писать в данную тему, попробуйте переиграть проблемный участок в игре с более раннего сохранения. 

Возможно, вы встретили случайный баг или вылет по памяти и переигровка позволит вам спокойно играть дальше.

Если же баг или вылет повторяется в одном и том же месте, то тогда вам конечно сюда, при соблюдении указанных в данной теме условий технической поддержки.

 

Технический ликбез или почему вылетает по памяти даже на моем супер-ПК

 


На счет вылетов по памяти и связи с качеством графики. Я уже вроде писал один раз, но видно подзабылось. Она (связь) - прямопропорциональна, то есть, лучше графика - больше шанс вылететь по памяти. Упирается это дело в качество текстур. Одна и та же текстура имеет несколько уровней детализации и файл с ней может весить по несколько десятков мегабайт. Вот условные цифры (детализация-размер):
 
1. Низкая - 256х256 пикселей по 4 байта на пиксель = 250 кб
2. Средняя - 512х512х4= 1 мб
3. Высокая - 1024х1024х4 = 4 мб
И это не самые большие цифры ибо я видел там текстуры размером 4096х4096, а это уже 64 мб на штуку.
 
Теперь возьмем что на сектор загружается около 500 текстур.
1. 500 х 250 кб = 125 мб
2. 500 х 1 мб = 500 мб
3. 500 х 4 мб = 2 гб - это уже на грани вылета по памяти (в логах обычно около 1.7 гб перед вылетом)
 
Раньше, текстуры из предыдущей локи не выгружались, но добавлялись новые, поэтому после пробежки по 5-6 локациям обычно происходил вылет по памяти. Сейчас текстуры принудительно выгружаются при каждой смене локи. Поэтоик сейчас все зависит от самой локации. Есть такие на которых только 300 текстур, а есть такие где и 700, вроде Болот, поэтому там вылеты происходят чаще.
 
Мораль - крутость ПК не имеет большого значения. Пока сталкер будет 32-битным процессом, вылеты по памяти будут если играете на макс. настройках.
 
 

jarni sam 


Как оказывается техническая поддержка

 

Как оказывается техническая поддержка

 

1. Игрок, который встретил баг или вылет, выкладывает в данной теме описание ситуации, предшествовавшей вылету или багу, сейв перед багом или вылетом и файл с логом вылета. 

2. Если игрок поверх мода установил какие-либо аддоны, которые размещены на официальном форуме мода, то игрок также должен об этом написать. 

3. Разработчики мода в течение определенного времени постараются решить возникшую у игрока проблему и предложат его решение. 

 

Игрок не вправе требовать от разработчиков решить его вопрос здесь и сейчас. Разработчики мода - обычные люди со своими обычными жизненными вопросами и проблемами. Как только они найдут время, они обязательно вам помогут. 

 

 

Где найти сейв, лог вылета, сделанный скриншот?
Все логи вылетов, сейвы, скриншоты лежат в папке с игрой C:\Program Files (x86)\OP-2.1\userdata\

 

Вылет по нехватке памяти

По ходу игры вы можете встретить такой вылет 

 

FATAL ERROR
  
[error]Expression    : error handler is invoked!
[error]Function      : handler_base
[error]File          : xrDebugNew.cpp
[error]Line          : 870
[error]Description   : std: out of memory
 
Это не значит, что что-то сломалось, просто память игры переполнилась, что связано с 32х-битностью движка игры. 
Вылет может случится на перегруженной текстурами локации, такой как например Болота. 
Или может произойти, когда вы несете кучу хабара в гравикостюме, что также нагружает память игры. 
 
Решение здесь одно, снизить качество текстур, чтобы высвободить память игры.
 
thumb_sw_1548877267___21.png
 
Это не зависит от "крутости" вашего компьютера, о чем написано выше. Пройдя проблемный участок, вы можете вернуть настройки качества на приемлемый для вас уровень.

 

Если пропал HUD с экрана

Если пропал HUD с экрана, то нужно нажать плюсик на Numpad`e 

 

thumb_sw_1548877267___21.png

 

Временное решение пропадания HUD при загрузке сейва без NumPad

Могу предложить временное решение данного вопроса, когда уже все настройки сделаны и вы не собираетесь ничего менять в настройках игры:

 

Способ 1 (разовый):

 

1. Открываем консоль игры клавишей  ё (тильда)

2. Пишем там hud_indicators_visible off/on и жмем Enter

 

Способ 2 (постоянный, но с оговорками):

 

Берем файл C:\Program Files (x86)\OP-2.1\userdata\user.ltx

 

Ищем в нем секцию и делаем так

hud_indicators_visible on

Затем сохраняем настройки и выходим. 

Далее - заходим в свойства данного файла и ставим галочку "Только для чтения" и нажимаем "Применить" и "ОК".

 

После данных манипуляций, HUD должен вернуться. Но после этого вы не сможете изменять настройки игры, так как файл будет защищен от редактирования. 

 

Не запускается инсталлятор или игра - что делать?

Если не запускается инсталлятор с таким сообщением:

 

ЗАПУСК ПРОГРАММЫ НЕВОЗМОЖЕН , ТАК КАК НА КОМПЬЮТЕРЕ ОТСУТСТВУЕТ d3dx9_35.dll . ПОПРОБУЙТЕ ПЕРЕУСТАНОВИТЬ ПРОГРАММУ .

 

 

То нужно скачать с сайта Майкрософта пакет directx_Jun2010_redist  и установить на компьютер. 

 

 

Как устанавливать directx_Jun2010_redist  :

 

1. Качаем с сайта Майкрософта

2. Создаем на Рабочем столе пустую папку

3. Запускаем directx_Jun2010_redist  

4. Указываем путь распаковки на пустую папку из п.2

5. После распаковки идем в ту папку и запускаем в ней установщик. 

6. После установки пакета папку на рабочем столе можно удалить. 

 

Микрофризы в начале игры при нормальном FPS

По фризам при нормальном количестве FPS:

микрофризы в начале игры - от заселения локаций. Пока вы бегаете по Кордону, где-то мутанты и НПС обживают свои места. В мод добавлено большое количество локаций.

Да, многие из них начинают заселятся дальше по сюжету, но есть локации, куда игрок попадет очень скоро и их нужно заселять с самого начала игры, так как процесс этот не мгновенный.

Поэтому небольшие фризы в начале игры возможны, но уже со Свалки все должно нормализоваться.

Под небольшими фризами понимается именно небольшие, едва заметные во время игры даже не остановки, а именно микрорывки, при хорошем количестве FPS.

 

От себя:

Я позавчера проходил прогон релизной сборки и таких фризов не замечал, хотя комп по нынешним временам у меня средний: i5 3570k, GTX 1060 6GB, 16GB DDR3.

На количество ОЗУ у меня не смотрите, для игры с определенного момента это все равно.

А вот фризы и подлагивания от раздачи мода у меня вчера были приличные. Видимо от раздачи кучи секций на скорости 100 Мегабит процессор постоянно отрывается от всего остального.

Доходило до того, что сейв игрока у меня работал с 8 FPS при включенной раздаче мода. Но стоило отключить utorrent и FPS вырос практически до 100 кадров и все фризы пропали.

 

Поэтому в начале игры на Кордоне небольшие микрофризы возможны из-за заселения локаций. Остальное возможно из-за отрыва проца раздачами на большой скорости.

 

Если не сохраняются настройки игры и пропадают сохранения
Запускать игру с правами Администратора: ПКМ на ярлыке/Свойства/Дополнительно/поставить галочку напротив "Запуск от имени Администратора".

 

Как и для чего чистить папку с сейвами в ОП-2.1

Если на диске с игрой места достаточно:

Можно просто переименовать папку savedgames в savedgames_1 и вместо нее создать пустую savedgames. Затем перенести во вновь созданную папку savedgames пару последних сейвов и играть дальше. 

Потом аналогично в savedgames_2 и т.д., когда накопится следующая "порция" сейвов.

 

thumb_sw_1548877267___21.png

 

Если места на диске с игрой маловато:

Все аналогично, только папки со старыми сейвами переносим на другой диск, чтобы была возможность потом по ним найти что потребуется. 

 

Для чего это делать:

Большое количество сейвов в папке начинает грузить меню игры и саму игру, занимая память игры, которая и так ограничена. Это выражается в подтормаживании меню игры, когда вы переходите из раздела в раздел. 

Это особенно заметно при открывании раздела меню с сохранениями и листании этих самых сейвов.

Также игра может просто не запуститься с большим количеством сейвов в папке savedgames или вылетать на рабочий стол при непродолжительной игре. 

Поэтому чистить папку с сейвами настоятельно рекомендуется, чтобы игра "дышала полной грудью".

 

Если при запуске черный экран (не подходит разрешение)

Скачать файл и закинуть по пути жесткий диск/OP-2.1/userdata

Потом в игре можете выставить нужные вам настройки.

 

https://drive.google.com/open?id=1kfFPz_srzPE6cDZkIbg9KGwDB8a1LqsX

 

Для любителей СТИМ установки мода

Данная установка не является официальной, но при должном внимании не создает проблем ни с игрой, ни с установкой патчей. 

 

Установка ОП2.1 на стим версию Сталкера.

 

Стим версию желательно ставить на диск с операционной системой.

 

Вот пример такого пути: 

C:\Program Files (x86)\Steam\steamapps\common\STALKER Shadow of Chernobyl

 

После установки, удаляем содержимое в папке. Оставляем пустую папку с названием  STALKER Shadow of Chernobyl

 

Запускаем установщик ОП2.1, удаляем название и нажимаем далее

Удалить название.
thumb_sw_1548877267___21.png

Запускаем лаунчер стим версии. Играем. 

 

Установщик патчей видит такую версию мода и патчи на нее устанавливаются без проблем. 

 

Установщик патча пишет, что требуется ОП-2.1

Раз установщик патча не видит установленный мод, значит его нет у вас в списке установленных программ Windows.

Почему его нет в реестре? Причин может быть несколько, от чистильщиков системы, до обновлений Windows.

Есть решение данного вопроса без переустановки мода.

 

Вот ссылка ключа реестра для стандартной папки Windows 7 (C:\Program Files (x86)\OP-2.1) - GoogleDrive

 

Установка:

1. Качаем

2. Запускаем скачанный файл двойным кликом и соглашаемся на внесение изменений в реестр.

 

Данный ключ реестра подходит только для тех, кто поставил мод в указанную папку.

Для другого места установки мода нужно в Блокноте отредактировать несколько строк, изменив стандартный адрес установки на свой.

При этом нельзя заменять двойной слеш \\ на одинарный. Меняем только названия папок.

 

Для Windows 10 тоже вроде должна подойти, но я не дам гарантий на этот счет.


Strelok (02 January 2019 - 14:08):
Руководство по добавлению изображений и файлов на форум
http://stalker-worlds.games/forum/topic/2874-rukovodstvo-po-dobavleniiu-izobrazhenij-i-fajlo/
Мерцающий (07 January 2019 - 08:33):
За выкладывание здесь сейвов с чит-метками будут применяться санкции согласно п.2.16 Правил форума.
Strelok (27 January 2019 - 07:27):
Не таскайте в инвентаре карты и прочий хлам. Так же не делайте нычки в стационарных тайниках - складывайте все в новые рюкзаки.
Не нагружайте движок.


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Текущая версия мода с патчем №8k+8.2 от 25.06.2019

 

thumb_sw_1583351697__uploadee_03.png

 

 

Патчи скачиваем здесь - официальная тема мода ОП-2.1

 

Все патчи ставим в той последовательности, в которой они выходили. 

Установка всех патчей обязательна. 

Если какой-либо патч обновили и перезалили, то также обязательна его переустановка. 

 

.......................................................................................................

 

 

Как оказывается техническая поддержка (читать обязательно!)

 

Как оказывается техническая поддержка

 

1. Игрок, который встретил баг или вылет, выкладывает в данной теме описание ситуации, предшествовавшей вылету или багу, сейв перед багом или вылетом и файл с логом вылета. 

2. Если игрок поверх мода установил какие-либо аддоны, которые размещены на официальном форуме мода, то игрок также должен об этом написать. 

3. Разработчики мода в течение определенного времени постараются решить возникшую у игрока проблему и предложат его решение. 

 

Игрок не вправе требовать от разработчиков решить его вопрос здесь и сейчас. Разработчики мода - обычные люди со своими обычными жизненными вопросами и проблемами. Как только они найдут время, они обязательно вам помогут. 

 

 

 

Где лежит лог вылета - C:\Program Files (x86)\OP-2.1\userdata\logs

Если после вылета вы не запускали игру, то нужный лог самый первый, который без даты и времени создания, просто xray_имя.log

Если после вылета вы запускали игру, то нужный лог в конце, смотрим по дате и времени, когда был вылет. 

 

Где лежит сейв - C:\Program Files (x86)\OP-2.1\userdata\savedgames

 

 

ВАЖНО!

 

Если нашли опечатку или другую информацию, которую можно выложить в виде скриншота, то выкладываем в виде скриншота (под спойлер) с описанием. Сейвы и логи в данном случае не нужны. 

 

Все вылеты и баги, которые не подкреплены сейвами и полными логами, рассматриваться не будут. Такие сообщения будут удаляться без предупреждений и уведомлений. 

 

За сейвы с перегрузом и прочими правками, про которые мы знаем, игроки будут направлены в читальный зал на 3 дня для изучения правил оказания официальной технической поддержки. 

Даже если сейв не помечен чит-меткой, но мы видим вмешательство в файлы игры, игрок также будет отправлен в читальный зал. 

 

Куда и как заливать сейвы

Для заливки сейвов можно использовать Яндекс-Диск, GoogleDrive и другие файлообменники без времени ожидания скачивания

 

Также рекомендую файлообменник https://www.upload.ee/

 

Регистрация на нем не требуется.

 

1. Нажимаем кнопку "Выберите файл", выбираем нужный для загрузки сейв.

2. Нажимаем кнопку "Загрузить файл".

3. Копируем ссылку BB-code (с картинкой) и вставляем его на форум. Можно просто скопировать просто BB-code, тогда на форум вставится просто ссылка, без кнопочки. 

 

Скрины по пунктам
thumb_sw_1583351697__uploadee_03.png    thumb_sw_1583351697__uploadee_03.png   thumb_sw_1583351697__uploadee_03.png

 

кириллицу этот файлообменник не любит, видно на скринах, но заливать сейвы это не мешает, просто будут прочерки в названии сейва.
 



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  • Город:Харьков

После установки 3 патча пропали точки с колиматорных прицелов


Strelok (30 January 2019 - 09:41):
Описание патча наверно надо читать перед установкой. На статике убрали.


#2442
Мерцающий

Мерцающий

    Странник

  • Не в сети
  • Старожилы
  • Клуб "STALKER-WORLDS"
  • Помог купить свой сервер сайту! Клуб Спонсор сайта Завсегдатай - больше 1 год на сайте
<- Информация ->
  • Регистрация:
    14-December 13
  • 11446 Cообщений
  • Пропуск №: 9774


Репутация: 8032
  • Страна проживания:Россия
  • Реальное имя:Андрей
  • Пол:Мужчина
  • Город:Мой адрес не дом и не улица

_Gabrant_, на статическом освещении вопросы по некоторым огрехам графики не принимаются. 



#2443
Goriyniy4

Goriyniy4

    Педант

  • Не в сети
  • Старожилы
  • Помог купить свой сервер сайту! Клуб
    за участь - конкурс Найди путь из Зоны
<- Информация ->
  • Регистрация:
    11-August 14
  • 1307 Cообщений
  • Пропуск №: 13821


Репутация: 3992 Постов: 1307
  • Skype:goriyniy4
  • Страна проживания:Россия
  • Реальное имя:Игорь
  • Пол:Мужчина
  • Город:Волгоград

Еще соляночный баг. Когда снимаешь с трупа информацию о тайнике, счетчик трупов обнуляется (редкие тайники), и если тебя убивают не дав сохраниться, то наводку на следующий тайник получаешь только после обыска n-го количества трупов, обидно. Нельзя ли это как то поправить, ведь загружаешь то сейв с еще не снятой информацией о тайнике.


Strelok (30 January 2019 - 10:03):
Хоть перестанешь трупы считать :)


#2444
Мерцающий

Мерцающий

    Странник

  • Не в сети
  • Старожилы
  • Клуб "STALKER-WORLDS"
  • Помог купить свой сервер сайту! Клуб Спонсор сайта Завсегдатай - больше 1 год на сайте
<- Информация ->
  • Регистрация:
    14-December 13
  • 11446 Cообщений
  • Пропуск №: 9774


Репутация: 8032
  • Страна проживания:Россия
  • Реальное имя:Андрей
  • Пол:Мужчина
  • Город:Мой адрес не дом и не улица

Goriyniy4, это полная чушь. Нет никакого счетчика. Есть коэффициент выпадения тайника с каждого трупа НПС. Счастливчик может снять 5 тайников с 5 трупов подряд. Я снимал пару тайников с одного боя, а бывало и несколько больших замесов и ни одного тайника. 



#2445
Albanec52

Albanec52

    Бывалый

  • Не в сети
  • Проверенные

<- Информация ->
  • Регистрация:
    07-August 18
  • 66 Cообщений
  • Пропуск №: 32668


Репутация: 41 Постов: 66
  • Страна проживания:Россия
  • Реальное имя:Виктор
  • Пол:Мужчина
  • Город:Segezha

Оп-2.1 п3 пытался сфотогрофировать чумного зомби - не судьба...

Скат-15 быстро все бинты подъел, сохранки уже нет, удалил. 

Пытался анигилировать воронку на Янтаре, зашёл в неё, выбросил все 3 арта, в итоге безлоговый вылет 

Вылет
* Detected CPU: GenuineIntel Intel® Celeron® CPU G3900 @ 2.80GHz, F6/M94/S3 Counts: 2
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2

Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77681 files cached, 19212Kb memory used.
Init FileSystem 1.072929 sec
[29.01.19 22:09:29.919] 'xrCore' build 7277, Jan 8 2019
[29.01.19 22:09:29.919] OP 2.1 Engine ver 1.0f patch ver 0.3
[29.01.19 22:09:29.919]
[29.01.19 22:09:30.231] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[29.01.19 22:09:30.242] Initializing Engine...
[29.01.19 22:09:30.243] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[29.01.19 22:09:30.243] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[29.01.19 22:09:30.243] transparent_treasure user_name ]
[29.01.19 22:09:30.243] Loading config for renderer
[29.01.19 22:09:30.243] Executing config-script "user.ltx"...
[29.01.19 22:09:30.245] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[29.01.19 22:09:30.245] Starting INPUT device...
[29.01.19 22:09:30.253] Loading DLL: xrRender_R1.dll
[29.01.19 22:09:30.293] Loading DLL: xrGame.dll
[29.01.19 22:09:30.375] * [win32]: free[4019492 K], reserved[43488 K], committed[131260 K]
[29.01.19 22:09:30.375] * [ D3D ]: textures[0 K]
[29.01.19 22:09:30.375] * [x-ray]: crt heap[31664 K], process heap[31664 K], game lua[0 K], engine lua[0 K], render[0 K]
[29.01.19 22:09:30.375] * [x-ray]: economy: strings[count: 36903, lengths: 1012 K, overhead: 1153 K, saved: 14589 K]
[29.01.19 22:09:30.375] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[29.01.19 22:09:30.375] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[29.01.19 22:09:30.375] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.19 22:09:30.375] Executing config-script "user.ltx"...
[29.01.19 22:09:30.376] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[29.01.19 22:09:30.376] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[29.01.19 22:09:30.376] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[29.01.19 22:09:30.376] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.19 22:09:30.376] - Maximum allowed affinity mask: 0x3, current: 0x2
[29.01.19 22:09:30.376] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[29.01.19 22:09:30.376] SOUND: OpenAL: enumerate devices...
[29.01.19 22:09:30.376] SOUND: OpenAL: EnumerationExtension Present
[29.01.19 22:09:30.376] devices OpenAL Soft
[29.01.19 22:09:30.376] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[29.01.19 22:09:30.412] SOUND: OpenAL: All available devices:
[29.01.19 22:09:30.412] 1. OpenAL Soft, Spec Version 1.1 (default)
[29.01.19 22:09:30.412] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[29.01.19 22:09:30.419] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[29.01.19 22:09:30.424] * sound: EAX 2.0 extension: absent
[29.01.19 22:09:30.424] * sound: EAX 2.0 deferred: absent
[29.01.19 22:09:30.425] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[29.01.19 22:09:30.444] Starting RENDER device...
[29.01.19 22:09:30.480] * GPU [vendor:10DE]-[device:128B]: NVIDIA GeForce GT 710
[29.01.19 22:09:30.480] * GPU driver: 23.21.13.9065
[29.01.19 22:09:30.538] * CREATE: DeviceREF: 1
[29.01.19 22:09:30.538] * Texture memory: 4072 M
[29.01.19 22:09:30.538] * DDI-level: 9.0
[29.01.19 22:09:30.543] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:09:30.544] * GPU vertex cache: unrecognized, 16
[29.01.19 22:09:30.544] * DVB created: 4096K
[29.01.19 22:09:30.544] * DIB created: 512K
[29.01.19 22:09:30.640] load time LTX=84 ms
[29.01.19 22:09:30.650] count of .thm files=3222
[29.01.19 22:09:32.606] load time THM=1966 ms
[29.01.19 22:09:32.606] * distortion: used, dev(30),need(14)
[29.01.19 22:09:32.607] * SSample: 1920x1080
[29.01.19 22:09:32.616] * SSample: enabled
[29.01.19 22:09:32.802] - r__tf_aniso 4
[29.01.19 22:09:32.802] - r1_tf_mipbias 0.
[29.01.19 22:09:32.814] Script debugger succesfully restarted.
[29.01.19 22:09:34.464] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:09:34.586] Starting engine...
[29.01.19 22:09:34.683] GMLib loaded at 96 msec
[29.01.19 22:09:35.214] Game_Globals loaded at 531 msec
[29.01.19 22:09:35.554] App_Start loaded at 339 msec
[29.01.19 22:09:35.564] ui_core loaded at 10 msec
[29.01.19 22:09:35.603] Loading DLL: xrGameSpy.dll
[29.01.19 22:09:35.812] Main_Menu loaded at 247 msec
[29.01.19 22:09:53.028] * DVB created: 4096K
[29.01.19 22:09:53.028] * DIB created: 512K
[29.01.19 22:09:53.028] - r__tf_aniso 4
[29.01.19 22:09:53.028] - r1_tf_mipbias 0.
[29.01.19 22:09:53.028] * SSample: 1920x1080
[29.01.19 22:09:53.035] * SSample: enabled
[29.01.19 22:09:53.035] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:09:53.035] * GPU vertex cache: recognized, 24
[29.01.19 22:09:53.035] *** RESET [51 ms]
[29.01.19 22:09:53.047] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:09:53.047] Begin load
[29.01.19 22:09:53.049] * phase time: 0 ms
[29.01.19 22:09:53.089] * phase cmem: 193508 K
[29.01.19 22:09:53.089] Prefetching objects...
[29.01.19 22:09:53.136] * Objects loaded in 0 ms
[29.01.19 22:09:56.026] * Models loaded in 2890 ms
[29.01.19 22:09:56.069] * Prefetch memory: 716495Kb
[29.01.19 22:09:56.073] * phase time: 3024 ms
[29.01.19 22:09:56.115] * phase cmem: 873085 K
[29.01.19 22:09:56.115] Starting server...
[29.01.19 22:09:56.173] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:09:56.228] * phase time: 155 ms
[29.01.19 22:09:56.270] * phase cmem: 869951 K
[29.01.19 22:09:56.270] Loading alife simulator...
[29.01.19 22:09:56.270] * phase time: 41 ms
[29.01.19 22:09:56.311] * phase cmem: 869911 K
[29.01.19 22:09:56.311] Loading savegame...
[29.01.19 22:09:56.345] * Loading key-value pairs...
[29.01.19 22:09:56.402] * 17 key-value pairs were successfully loaded (0.057s)
[29.01.19 22:09:56.402] * Loading spawn registry...
[29.01.19 22:09:58.791] * 25167 spawn points were successfully loaded (2.388s)
[29.01.19 22:09:58.791] * Loading objects...
[29.01.19 22:09:59.697] * 36512 objects were successfully loaded (0.906s) 36512
[29.01.19 22:10:00.966] * Start objects on_register'ed...
[29.01.19 22:10:03.388] * 36512 objects on_register'ed (2.423s)
[29.01.19 22:10:03.390] * Game День 53. Автосохранение Пещера - Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Пещера - Лабиринт.sav' (7.120s)
[29.01.19 22:10:03.390] * phase time: 7119 ms
[29.01.19 22:10:03.470] * phase cmem: 964234 K
[29.01.19 22:10:03.470] Connecting...
[29.01.19 22:10:03.491] MaxPlayers = 32
[29.01.19 22:10:03.531] * phase time: 140 ms
[29.01.19 22:10:03.608] * phase cmem: 975654 K
[29.01.19 22:10:03.608] Connecting to...
[29.01.19 22:10:03.618] Player not found. New player created.
[29.01.19 22:10:03.618] * client : connection accepted - <>
[29.01.19 22:10:03.634] * phase time: 103 ms
[29.01.19 22:10:03.710] * phase cmem: 975678 K
[29.01.19 22:10:03.710] Reading level info...
[29.01.19 22:10:03.711] * phase time: 76 ms
[29.01.19 22:10:03.788] * phase cmem: 975678 K
[29.01.19 22:10:03.788] Loading object space...
[29.01.19 22:10:03.802] * object space load: 13 ms
[29.01.19 22:10:03.802] * phase time: 91 ms
[29.01.19 22:10:03.878] * phase cmem: 979355 K
[29.01.19 22:10:03.878] Loading shaders (R1)...
[29.01.19 22:10:03.890] * phase time: 88 ms
[29.01.19 22:10:03.966] * phase cmem: 980102 K
[29.01.19 22:10:03.966] Loading geometry (R1)...
[29.01.19 22:10:03.971] * phase time: 80 ms
[29.01.19 22:10:04.046] * phase cmem: 983247 K
[29.01.19 22:10:04.046] Loading visuals (R1)...
[29.01.19 22:10:04.048] * phase time: 77 ms
[29.01.19 22:10:04.125] * phase cmem: 983286 K
[29.01.19 22:10:04.125] Loading details (R1)...
[29.01.19 22:10:04.125] * phase time: 76 ms
[29.01.19 22:10:04.202] * phase cmem: 983286 K
[29.01.19 22:10:04.202] Loading sectors (R1)...
[29.01.19 22:10:04.202] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\av_peshera\level.hom' not found.
[29.01.19 22:10:04.202] * phase time: 76 ms
[29.01.19 22:10:04.279] * phase cmem: 983286 K
[29.01.19 22:10:04.279] Loading AI objects...
[29.01.19 22:10:04.281] - Loading music tracks from 'av_peshera_musics'...
[29.01.19 22:10:04.287] * phase time: 84 ms
[29.01.19 22:10:04.364] * phase cmem: 983366 K
[29.01.19 22:10:04.364] Loading PH world...
[29.01.19 22:10:04.376] - Game configuring : Started
[29.01.19 22:10:04.377] - Game configuring : Finished
[29.01.19 22:10:04.484] * phase time: 197 ms
[29.01.19 22:10:04.562] * phase cmem: 989705 K
[29.01.19 22:10:04.562] Loading textures...
[29.01.19 22:10:05.051] * t-report - base: 861, 845133 K
[29.01.19 22:10:05.051] * t-report - lmap: 0, 0 K
[29.01.19 22:10:05.051] * phase time: 566 ms
[29.01.19 22:10:05.129] * phase cmem: 1124883 K
[29.01.19 22:10:05.129] Synchronizing...
[29.01.19 22:10:05.129] Save created on []
[29.01.19 22:10:05.156] * phase time: 104 ms
[29.01.19 22:10:05.234] * phase cmem: 1124883 K
[29.01.19 22:10:05.471] * [win32]: free[2366264 K], reserved[237476 K], committed[1590500 K]
[29.01.19 22:10:05.471] * [ D3D ]: textures[845133 K]
[29.01.19 22:10:05.471] * [x-ray]: crt heap[1123312 K], process heap[1123312 K], game lua[208487 K], engine lua[312 K], render[0 K]
[29.01.19 22:10:05.471] * [x-ray]: economy: strings[count: 185146, lengths: 9999 K, overhead: 5785 K, saved: 23994 K]
[29.01.19 22:10:05.471] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[29.01.19 22:10:05.471] * Starting measure
[29.01.19 22:10:09.180] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[29.01.19 22:10:12.585] * MEMORY USAGE: 1463114 K
[29.01.19 22:11:49.030] ~ WARNING: invalid server entitys combination e_parent ([14930][monolith_x8_regular:monolith_x8_regular14930]) & e_entity ([6011][NOTFOUND])
[29.01.19 22:25:58.937] * Saving spawns...
[29.01.19 22:25:58.939] * Saving objects...
[29.01.19 22:25:59.168] * 36533 objects are successfully saved
[29.01.19 22:25:59.174] * Saving key-value pairs...
[29.01.19 22:25:59.224] * 17 key-value pairs were successfully saved
[29.01.19 22:25:59.298] * Game День 53. 10.40. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.40. Лабиринт.sav'
[29.01.19 22:29:08.615] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[29.01.19 22:32:00.980] * DVB created: 4096K
[29.01.19 22:32:00.980] * DIB created: 512K
[29.01.19 22:32:00.981] - r__tf_aniso 4
[29.01.19 22:32:00.981] - r1_tf_mipbias 0.
[29.01.19 22:32:00.981] * SSample: 1920x1080
[29.01.19 22:32:00.994] * SSample: enabled
[29.01.19 22:32:00.994] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:32:00.994] * GPU vertex cache: recognized, 24
[29.01.19 22:32:00.994] *** RESET [0 ms]
[29.01.19 22:32:02.364] * MEMORY USAGE: 1618343 K
[29.01.19 22:32:07.373] * DVB created: 4096K
[29.01.19 22:32:07.373] * DIB created: 512K
[29.01.19 22:32:07.374] - r__tf_aniso 4
[29.01.19 22:32:07.374] - r1_tf_mipbias 0.
[29.01.19 22:32:07.374] * SSample: 1920x1080
[29.01.19 22:32:07.393] * SSample: enabled
[29.01.19 22:32:07.393] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:32:07.393] * GPU vertex cache: recognized, 24
[29.01.19 22:32:07.393] *** RESET [90 ms]
[29.01.19 22:32:08.097] * MEMORY USAGE: 1578098 K
[29.01.19 22:35:33.922] - Disconnect
[29.01.19 22:35:35.980] - Destroying level
[29.01.19 22:35:36.130] * DVB created: 4096K
[29.01.19 22:35:36.130] * DIB created: 512K
[29.01.19 22:35:36.131] - r__tf_aniso 4
[29.01.19 22:35:36.131] - r1_tf_mipbias 0.
[29.01.19 22:35:36.131] * SSample: 1920x1080
[29.01.19 22:35:36.142] * SSample: enabled
[29.01.19 22:35:36.142] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:35:36.143] * GPU vertex cache: recognized, 24
[29.01.19 22:35:36.143] *** RESET [101 ms]
[29.01.19 22:35:36.158] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:35:36.158] Begin load
[29.01.19 22:35:36.171] * phase time: 4 ms
[29.01.19 22:35:36.286] * phase cmem: 1188341 K
[29.01.19 22:35:36.286] Starting server...
[29.01.19 22:35:36.439] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:35:36.495] * phase time: 324 ms
[29.01.19 22:35:36.607] * phase cmem: 1181198 K
[29.01.19 22:35:36.607] Loading alife simulator...
[29.01.19 22:35:36.608] * phase time: 112 ms
[29.01.19 22:35:36.718] * phase cmem: 1181189 K
[29.01.19 22:35:36.718] Loading savegame...
[29.01.19 22:35:36.751] * Loading key-value pairs...
[29.01.19 22:35:36.805] * 17 key-value pairs were successfully loaded (0.054s)
[29.01.19 22:35:36.805] * Loading spawn registry...
[29.01.19 22:35:39.045] * 25167 spawn points were successfully loaded (2.239s)
[29.01.19 22:35:39.046] * Loading objects...
[29.01.19 22:35:39.911] * 36562 objects were successfully loaded (0.865s) 36562
[29.01.19 22:35:41.120] * Start objects on_register'ed...
[29.01.19 22:35:43.516] * 36562 objects on_register'ed (2.396s)
[29.01.19 22:35:43.517] * Game Кодовый замок is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Кодовый замок.sav' (6.910s)
[29.01.19 22:35:43.518] * phase time: 6909 ms
[29.01.19 22:35:43.632] * phase cmem: 1210518 K
[29.01.19 22:35:43.632] Connecting...
[29.01.19 22:35:43.633] MaxPlayers = 32
[29.01.19 22:35:43.671] * phase time: 152 ms
[29.01.19 22:35:43.784] * phase cmem: 1210552 K
[29.01.19 22:35:43.784] Connecting to...
[29.01.19 22:35:43.794] Player not found. New player created.
[29.01.19 22:35:43.794] * client : connection accepted - <>
[29.01.19 22:35:43.812] * phase time: 141 ms
[29.01.19 22:35:43.924] * phase cmem: 1210580 K
[29.01.19 22:35:43.924] Reading level info...
[29.01.19 22:35:43.926] * phase time: 113 ms
[29.01.19 22:35:44.039] * phase cmem: 1210580 K
[29.01.19 22:35:44.039] Loading object space...
[29.01.19 22:35:44.046] * object space load: 6 ms
[29.01.19 22:35:44.046] * phase time: 119 ms
[29.01.19 22:35:44.159] * phase cmem: 1211109 K
[29.01.19 22:35:44.159] Loading shaders (R1)...
[29.01.19 22:35:44.191] * phase time: 146 ms
[29.01.19 22:35:44.304] * phase cmem: 1211902 K
[29.01.19 22:35:44.304] Loading geometry (R1)...
[29.01.19 22:35:44.311] * phase time: 119 ms
[29.01.19 22:35:44.424] * phase cmem: 1212546 K
[29.01.19 22:35:44.424] Loading visuals (R1)...
[29.01.19 22:35:44.425] * phase time: 114 ms
[29.01.19 22:35:44.538] * phase cmem: 1212567 K
[29.01.19 22:35:44.538] Loading details (R1)...
[29.01.19 22:35:44.538] * phase time: 112 ms
[29.01.19 22:35:44.651] * phase cmem: 1212567 K
[29.01.19 22:35:44.651] Loading sectors (R1)...
[29.01.19 22:35:44.651] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\peshera\level.hom' not found.
[29.01.19 22:35:44.651] * phase time: 112 ms
[29.01.19 22:35:44.764] * phase cmem: 1212567 K
[29.01.19 22:35:44.764] Loading AI objects...
[29.01.19 22:35:44.765] - Loading music tracks from 'peshera_musics'...
[29.01.19 22:35:44.769] * phase time: 118 ms
[29.01.19 22:35:44.883] * phase cmem: 1212573 K
[29.01.19 22:35:44.883] Loading PH world...
[29.01.19 22:35:44.893] - Game configuring : Started
[29.01.19 22:35:44.894] - Game configuring : Finished
[29.01.19 22:35:44.900] * phase time: 130 ms
[29.01.19 22:35:45.013] * phase cmem: 1217302 K
[29.01.19 22:35:45.013] Loading textures...
[29.01.19 22:35:45.093] * t-report - base: 864, 853425 K
[29.01.19 22:35:45.093] * t-report - lmap: 10, 10241 K
[29.01.19 22:35:45.093] * phase time: 192 ms
[29.01.19 22:35:45.206] * phase cmem: 1238077 K
[29.01.19 22:35:45.206] Synchronizing...
[29.01.19 22:35:45.206] Save created on []
[29.01.19 22:35:45.222] * phase time: 128 ms
[29.01.19 22:35:45.335] * phase cmem: 1238080 K
[29.01.19 22:35:45.653] * [win32]: free[1981276 K], reserved[291560 K], committed[1921404 K]
[29.01.19 22:35:45.653] * [ D3D ]: textures[863666 K]
[29.01.19 22:35:45.653] * [x-ray]: crt heap[1236473 K], process heap[1236473 K], game lua[208988 K], engine lua[222 K], render[1424 K]
[29.01.19 22:35:45.653] * [x-ray]: economy: strings[count: 192671, lengths: 10403 K, overhead: 6020 K, saved: 344302 K]
[29.01.19 22:35:45.653] * [x-ray]: economy: smem[count: 64975, lengths: 36861 K, overhead: 1015 K, saved: 14276 K]
[29.01.19 22:35:45.653] * Starting measure
[29.01.19 22:35:49.423] * MEMORY USAGE: 1437934 K
[29.01.19 22:37:33.134] * Saving spawns...
[29.01.19 22:37:33.138] * Saving objects...
[29.01.19 22:37:33.357] * 36575 objects are successfully saved
[29.01.19 22:37:33.368] * Saving key-value pairs...
[29.01.19 22:37:33.416] * 17 key-value pairs were successfully saved
[29.01.19 22:37:33.490] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 22:37:33.499] - Disconnect
[29.01.19 22:37:36.007] - Destroying level
[29.01.19 22:37:36.126] * DVB created: 4096K
[29.01.19 22:37:36.126] * DIB created: 512K
[29.01.19 22:37:36.126] - r__tf_aniso 4
[29.01.19 22:37:36.126] - r1_tf_mipbias 0.
[29.01.19 22:37:36.126] * SSample: 1920x1080
[29.01.19 22:37:36.139] * SSample: enabled
[29.01.19 22:37:36.139] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:37:36.139] * GPU vertex cache: recognized, 24
[29.01.19 22:37:36.139] *** RESET [101 ms]
[29.01.19 22:37:36.154] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:37:36.154] Begin load
[29.01.19 22:37:36.162] * phase time: 0 ms
[29.01.19 22:37:36.277] * phase cmem: 1198020 K
[29.01.19 22:37:36.277] Starting server...
[29.01.19 22:37:36.420] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:37:36.476] * phase time: 314 ms
[29.01.19 22:37:36.593] * phase cmem: 1194587 K
[29.01.19 22:37:36.593] Loading alife simulator...
[29.01.19 22:37:36.593] * phase time: 116 ms
[29.01.19 22:37:36.707] * phase cmem: 1194587 K
[29.01.19 22:37:36.707] Loading savegame...
[29.01.19 22:37:36.741] * Loading key-value pairs...
[29.01.19 22:37:36.795] * 17 key-value pairs were successfully loaded (0.054s)
[29.01.19 22:37:36.795] * Loading spawn registry...
[29.01.19 22:37:39.061] * 25167 spawn points were successfully loaded (2.266s)
[29.01.19 22:37:39.062] * Loading objects...
[29.01.19 22:37:39.945] * 36575 objects were successfully loaded (0.883s) 36575
[29.01.19 22:37:41.299] * Start objects on_register'ed...
[29.01.19 22:37:43.667] * 36575 objects on_register'ed (2.368s)
[29.01.19 22:37:43.668] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.076s)
[29.01.19 22:37:43.668] * phase time: 7075 ms
[29.01.19 22:37:43.785] * phase cmem: 1233544 K
[29.01.19 22:37:43.785] Connecting...
[29.01.19 22:37:43.786] MaxPlayers = 32
[29.01.19 22:37:43.831] * phase time: 162 ms
[29.01.19 22:37:43.945] * phase cmem: 1233579 K
[29.01.19 22:37:43.945] Connecting to...
[29.01.19 22:37:43.955] Player not found. New player created.
[29.01.19 22:37:43.955] * client : connection accepted - <>
[29.01.19 22:37:43.973] * phase time: 142 ms
[29.01.19 22:37:44.087] * phase cmem: 1233606 K
[29.01.19 22:37:44.087] Reading level info...
[29.01.19 22:37:44.088] * phase time: 115 ms
[29.01.19 22:37:44.202] * phase cmem: 1233606 K
[29.01.19 22:37:44.202] Loading object space...
[29.01.19 22:37:44.502] * object space load: 299 ms
[29.01.19 22:37:44.502] * phase time: 414 ms
[29.01.19 22:37:44.616] * phase cmem: 1286277 K
[29.01.19 22:37:44.616] Loading shaders (R1)...
[29.01.19 22:37:44.852] * phase time: 350 ms
[29.01.19 22:37:44.967] * phase cmem: 1287408 K
[29.01.19 22:37:44.967] Loading geometry (R1)...
[29.01.19 22:37:45.122] * phase time: 269 ms
[29.01.19 22:37:45.236] * phase cmem: 1329708 K
[29.01.19 22:37:45.236] Loading visuals (R1)...
[29.01.19 22:37:45.274] * phase time: 152 ms
[29.01.19 22:37:45.388] * phase cmem: 1331760 K
[29.01.19 22:37:45.388] Loading details (R1)...
[29.01.19 22:37:45.424] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.19 22:37:45.424] * [DETAILS] 40687 v(20), 26352 p
[29.01.19 22:37:45.424] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.19 22:37:45.426] * phase time: 151 ms
[29.01.19 22:37:45.540] * phase cmem: 1332748 K
[29.01.19 22:37:45.540] Loading sectors (R1)...
[29.01.19 22:37:45.541] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.hom
[29.01.19 22:37:45.543] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[29.01.19 22:37:45.543] * phase time: 117 ms
[29.01.19 22:37:45.657] * phase cmem: 1332843 K
[29.01.19 22:37:45.657] Loading AI objects...
[29.01.19 22:37:45.661] - Loading music tracks from 'l03_agroprom_musics'...
[29.01.19 22:37:45.671] * phase time: 127 ms
[29.01.19 22:37:45.785] * phase cmem: 1332888 K
[29.01.19 22:37:45.785] Loading PH world...
[29.01.19 22:37:45.796] - Game configuring : Started
[29.01.19 22:37:45.797] - Game configuring : Finished
[29.01.19 22:37:45.802] * phase time: 131 ms
[29.01.19 22:37:45.916] * phase cmem: 1336472 K
[29.01.19 22:37:45.916] Loading textures...
[29.01.19 22:37:46.966] * t-report - base: 1164, 1002292 K
[29.01.19 22:37:46.966] * t-report - lmap: 12, 12289 K
[29.01.19 22:37:46.966] * phase time: 1163 ms
[29.01.19 22:37:47.081] * phase cmem: 1511731 K
[29.01.19 22:37:47.081] Synchronizing...
[29.01.19 22:37:47.082] Save created on []
[29.01.19 22:37:47.107] * phase time: 140 ms
[29.01.19 22:37:47.222] * phase cmem: 1511731 K
[29.01.19 22:37:47.550] * [win32]: free[1744472 K], reserved[237024 K], committed[2212744 K]
[29.01.19 22:37:47.550] * [ D3D ]: textures[1014581 K]
[29.01.19 22:37:47.550] * [x-ray]: crt heap[1510102 K], process heap[1510102 K], game lua[209033 K], engine lua[323 K], render[2923 K]
[29.01.19 22:37:47.550] * [x-ray]: economy: strings[count: 193603, lengths: 10479 K, overhead: 6050 K, saved: 367116 K]
[29.01.19 22:37:47.550] * [x-ray]: economy: smem[count: 83601, lengths: 46915 K, overhead: 1306 K, saved: 23515 K]
[29.01.19 22:37:47.550] * Starting measure
[29.01.19 22:37:54.220] * MEMORY USAGE: 1743522 K
[29.01.19 22:53:03.434] * DVB created: 4096K
[29.01.19 22:53:03.435] * DIB created: 512K
[29.01.19 22:53:03.436] - r__tf_aniso 4
[29.01.19 22:53:03.436] - r1_tf_mipbias 0.
[29.01.19 22:53:03.436] * SSample: 1920x1080
[29.01.19 22:53:03.448] * SSample: enabled
[29.01.19 22:53:03.448] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:53:03.448] * GPU vertex cache: recognized, 24
[29.01.19 22:53:03.448] *** RESET [3096 ms]
[29.01.19 22:53:04.260] * MEMORY USAGE: 1921272 K
[29.01.19 22:57:27.464] * Saving spawns...
[29.01.19 22:57:27.467] * Saving objects...
[29.01.19 22:57:27.716] * 36437 objects are successfully saved
[29.01.19 22:57:27.728] * Saving key-value pairs...
[29.01.19 22:57:27.782] * 17 key-value pairs were successfully saved
[29.01.19 22:57:27.859] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 22:57:27.867] - Disconnect
[29.01.19 22:57:29.535] - Destroying level
[29.01.19 22:57:29.770] * DVB created: 4096K
[29.01.19 22:57:29.770] * DIB created: 512K
[29.01.19 22:57:29.770] - r__tf_aniso 4
[29.01.19 22:57:29.770] - r1_tf_mipbias 0.
[29.01.19 22:57:29.770] * SSample: 1920x1080
[29.01.19 22:57:29.782] * SSample: enabled
[29.01.19 22:57:29.782] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:57:29.782] * GPU vertex cache: recognized, 24
[29.01.19 22:57:29.782] *** RESET [125 ms]
[29.01.19 22:57:29.799] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:57:29.799] Begin load
[29.01.19 22:57:29.809] * phase time: 0 ms
[29.01.19 22:57:29.938] * phase cmem: 1237876 K
[29.01.19 22:57:29.938] Starting server...
[29.01.19 22:57:30.077] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:57:30.135] * phase time: 326 ms
[29.01.19 22:57:30.262] * phase cmem: 1233462 K
[29.01.19 22:57:30.262] Loading alife simulator...
[29.01.19 22:57:30.263] * phase time: 128 ms
[29.01.19 22:57:30.384] * phase cmem: 1233462 K
[29.01.19 22:57:30.384] Loading savegame...
[29.01.19 22:57:30.419] * Loading key-value pairs...
[29.01.19 22:57:30.476] * 17 key-value pairs were successfully loaded (0.057s)
[29.01.19 22:57:30.476] * Loading spawn registry...
[29.01.19 22:57:33.004] * 25167 spawn points were successfully loaded (2.528s)
[29.01.19 22:57:33.005] * Loading objects...
[29.01.19 22:57:33.971] * 36437 objects were successfully loaded (0.967s) 36437
[29.01.19 22:57:35.468] * Start objects on_register'ed...
[29.01.19 22:57:37.984] * 36437 objects on_register'ed (2.516s)
[29.01.19 22:57:37.986] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.723s)
[29.01.19 22:57:37.986] * phase time: 7722 ms
[29.01.19 22:57:38.112] * phase cmem: 1275445 K
[29.01.19 22:57:38.112] Connecting...
[29.01.19 22:57:38.112] MaxPlayers = 32
[29.01.19 22:57:38.169] * phase time: 182 ms
[29.01.19 22:57:38.298] * phase cmem: 1275480 K
[29.01.19 22:57:38.298] Connecting to...
[29.01.19 22:57:38.308] Player not found. New player created.
[29.01.19 22:57:38.308] * client : connection accepted - <>
[29.01.19 22:57:38.326] * phase time: 157 ms
[29.01.19 22:57:38.453] * phase cmem: 1275508 K
[29.01.19 22:57:38.453] Reading level info...
[29.01.19 22:57:38.455] * phase time: 128 ms
[29.01.19 22:57:38.579] * phase cmem: 1275508 K
[29.01.19 22:57:38.579] Loading object space...
[29.01.19 22:57:39.012] * object space load: 431 ms
[29.01.19 22:57:39.012] * phase time: 556 ms
[29.01.19 22:57:39.139] * phase cmem: 1348163 K
[29.01.19 22:57:39.139] Loading shaders (R1)...
[29.01.19 22:57:39.349] * phase time: 338 ms
[29.01.19 22:57:39.479] * phase cmem: 1349229 K
[29.01.19 22:57:39.479] Loading geometry (R1)...
[29.01.19 22:57:39.655] * phase time: 305 ms
[29.01.19 22:57:39.782] * phase cmem: 1404949 K
[29.01.19 22:57:39.782] Loading visuals (R1)...
[29.01.19 22:57:39.844] * phase time: 188 ms
[29.01.19 22:57:39.977] * phase cmem: 1407609 K
[29.01.19 22:57:39.977] Loading details (R1)...
[29.01.19 22:57:40.016] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.19 22:57:40.016] * [DETAILS] 40687 v(20), 26352 p
[29.01.19 22:57:40.016] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.19 22:57:40.018] * phase time: 174 ms
[29.01.19 22:57:40.148] * phase cmem: 1408597 K
[29.01.19 22:57:40.148] Loading sectors (R1)...
[29.01.19 22:57:40.149] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom
[29.01.19 22:57:40.152] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod
[29.01.19 22:57:40.152] * phase time: 133 ms
[29.01.19 22:57:40.284] * phase cmem: 1408738 K
[29.01.19 22:57:40.284] Loading AI objects...
[29.01.19 22:57:40.291] - Loading music tracks from 'l01_escape_musics'...
[29.01.19 22:57:40.301] * phase time: 148 ms
[29.01.19 22:57:40.428] * phase cmem: 1408685 K
[29.01.19 22:57:40.428] Loading PH world...
[29.01.19 22:57:40.444] - Game configuring : Started
[29.01.19 22:57:40.447] - Game configuring : Finished
[29.01.19 22:57:40.453] * phase time: 151 ms
[29.01.19 22:57:40.581] * phase cmem: 1415640 K
[29.01.19 22:57:40.581] Loading textures...
[29.01.19 22:57:41.307] * t-report - base: 1207, 1054542 K
[29.01.19 22:57:41.307] * t-report - lmap: 10, 10241 K
[29.01.19 22:57:41.307] * phase time: 853 ms
[29.01.19 22:57:41.437] * phase cmem: 1616080 K
[29.01.19 22:57:41.437] Synchronizing...
[29.01.19 22:57:41.437] Save created on []
[29.01.19 22:57:41.463] * phase time: 156 ms
[29.01.19 22:57:41.595] * phase cmem: 1616080 K
[29.01.19 22:57:41.964] * [win32]: free[1538908 K], reserved[318640 K], committed[2336692 K]
[29.01.19 22:57:41.964] * [ D3D ]: textures[1064784 K]
[29.01.19 22:57:41.964] * [x-ray]: crt heap[1614452 K], process heap[1614452 K], game lua[208470 K], engine lua[296 K], render[4524 K]
[29.01.19 22:57:41.964] * [x-ray]: economy: strings[count: 199631, lengths: 10935 K, overhead: 6238 K, saved: 546502 K]
[29.01.19 22:57:41.964] * [x-ray]: economy: smem[count: 98735, lengths: 53857 K, overhead: 1542 K, saved: 28633 K]
[29.01.19 22:57:41.964] * Starting measure
[29.01.19 22:57:50.680] * MEMORY USAGE: 1969732 K
[29.01.19 23:19:55.027] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_1'
[29.01.19 23:19:55.077] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_222'
[29.01.19 23:19:55.078] CRender::texture_load, Error: Can't find texture 'act\!stalkers\g_9_9'
[29.01.19 23:25:42.959] ERROR: CALifeObjectRegistry::object There is no object with id 41327!
[29.01.19 23:26:27.811] [LUA] There is no animation idle_0_2 (object esc_akim)!
[29.01.19 23:26:27.811] [LUA] 0 : [C ] add_animation
[29.01.19 23:26:27.811] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[29.01.19 23:26:27.811] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[29.01.19 23:26:27.811] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
[29.01.19 23:26:27.811] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[29.01.19 23:26:27.811] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[29.01.19 23:26:51.033] [LUA] There is no animation idle_0_3 (object esc_akim)!
[29.01.19 23:26:51.033] [LUA] 0 : [C ] add_animation
[29.01.19 23:26:51.033] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[29.01.19 23:26:51.033] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[29.01.19 23:26:51.033] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[29.01.19 23:26:51.033] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[29.01.19 23:26:51.033] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[29.01.19 23:26:56.698] * Saving spawns...
[29.01.19 23:26:56.703] * Saving objects...
[29.01.19 23:26:56.961] * 36619 objects are successfully saved
[29.01.19 23:26:56.975] * Saving key-value pairs...
[29.01.19 23:26:57.026] * 17 key-value pairs were successfully saved
[29.01.19 23:26:57.109] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 23:26:57.115] - Disconnect
[29.01.19 23:26:59.695] - Destroying level
[29.01.19 23:27:00.027] * DVB created: 4096K
[29.01.19 23:27:00.028] * DIB created: 512K
[29.01.19 23:27:00.028] - r__tf_aniso 4
[29.01.19 23:27:00.028] - r1_tf_mipbias 0.
[29.01.19 23:27:00.028] * SSample: 1920x1080
[29.01.19 23:27:00.040] * SSample: enabled
[29.01.19 23:27:00.040] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 23:27:00.040] * GPU vertex cache: recognized, 24
[29.01.19 23:27:00.040] *** RESET [105 ms]
[29.01.19 23:27:00.061] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 23:27:00.061] Begin load
[29.01.19 23:27:00.073] * phase time: 0 ms
[29.01.19 23:27:00.214] * phase cmem: 1276720 K
[29.01.19 23:27:00.214] Starting server...
[29.01.19 23:27:01.290] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 23:27:01.349] * phase time: 1275 ms
[29.01.19 23:27:01.487] * phase cmem: 1270895 K
[29.01.19 23:27:01.487] Loading alife simulator...
[29.01.19 23:27:01.487] * phase time: 137 ms
[29.01.19 23:27:01.618] * phase cmem: 1270892 K
[29.01.19 23:27:01.618] Loading savegame...
[29.01.19 23:27:01.655] * Loading key-value pairs...
[29.01.19 23:27:01.715] * 17 key-value pairs were successfully loaded (0.060s)
[29.01.19 23:27:01.715] * Loading spawn registry...
[29.01.19 23:27:04.287] * 25167 spawn points were successfully loaded (2.572s)
[29.01.19 23:27:04.288] * Loading objects...
[29.01.19 23:27:05.306] * 36619 objects were successfully loaded (1.018s) 36619
[29.01.19 23:27:06.771] * Start objects on_register'ed...
[29.01.19 23:27:09.324] * 36619 objects on_register'ed (2.552s)
[29.01.19 23:27:09.325] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.839s)
[29.01.19 23:27:09.325] * phase time: 7838 ms
[29.01.19 23:27:09.461] * phase cmem: 1305356 K
[29.01.19 23:27:09.461] Connecting...
[29.01.19 23:27:09.462] MaxPlayers = 32
[29.01.19 23:27:09.510] * phase time: 184 ms
[29.01.19 23:27:09.653] * phase cmem: 1305388 K
[29.01.19 23:27:09.653] Connecting to...
[29.01.19 23:27:09.663] Player not found. New player created.
[29.01.19 23:27:09.663] * client : connection accepted - <>
[29.01.19 23:27:09.680] * phase time: 169 ms
[29.01.19 23:27:09.819] * phase cmem: 1305415 K
[29.01.19 23:27:09.819] Reading level info...
[29.01.19 23:27:09.821] * phase time: 141 ms
[29.01.19 23:27:09.956] * phase cmem: 1305415 K
[29.01.19 23:27:09.956] Loading object space...
[29.01.19 23:27:10.384] * object space load: 427 ms
[29.01.19 23:27:10.384] * phase time: 564 ms
[29.01.19 23:27:10.525] * phase cmem: 1377544 K
[29.01.19 23:27:10.525] Loading shaders (R1)...
[29.01.19 23:27:10.945] * phase time: 559 ms
[29.01.19 23:27:11.089] * phase cmem: 1378670 K
[29.01.19 23:27:11.089] Loading geometry (R1)...
[29.01.19 23:27:11.327] * phase time: 381 ms
[29.01.19 23:27:11.470] * phase cmem: 1440385 K
[29.01.19 23:27:11.470] Loading visuals (R1)...
[29.01.19 23:27:11.524] * phase time: 196 ms
[29.01.19 23:27:11.667] * phase cmem: 1442273 K
[29.01.19 23:27:11.667] Loading details (R1)...
[29.01.19 23:27:11.709] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.19 23:27:11.709] * [DETAILS] 40687 v(20), 26352 p
[29.01.19 23:27:11.709] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.19 23:27:11.711] * phase time: 187 ms
[29.01.19 23:27:11.853] * phase cmem: 1443260 K
[29.01.19 23:27:11.853] Loading sectors (R1)...
[29.01.19 23:27:11.853] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[29.01.19 23:27:11.857] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[29.01.19 23:27:11.857] * phase time: 146 ms
[29.01.19 23:27:11.995] * phase cmem: 1443346 K
[29.01.19 23:27:11.995] Loading AI objects...
[29.01.19 23:27:11.997] - Loading music tracks from 'l02_garbage_musics'...
[29.01.19 23:27:12.008] * phase time: 151 ms
[29.01.19 23:27:12.147] * phase cmem: 1443351 K
[29.01.19 23:27:12.147] Loading PH world...
[29.01.19 23:27:12.159] - Game configuring : Started
[29.01.19 23:27:12.161] - Game configuring : Finished
[29.01.19 23:27:12.167] * phase time: 158 ms
[29.01.19 23:27:12.306] * phase cmem: 1447583 K
[29.01.19 23:27:12.306] Loading textures...
[29.01.19 23:27:13.189] * t-report - base: 1297, 1090529 K
[29.01.19 23:27:13.189] * t-report - lmap: 18, 18434 K
[29.01.19 23:27:13.189] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[29.01.19 23:27:13.189] Reduce pixel density (worse) or use more vertex lighting (better).
[29.01.19 23:27:13.189] * phase time: 1021 ms
[29.01.19 23:27:13.328] * phase cmem: 1688563 K
[29.01.19 23:27:13.328] Synchronizing...
[29.01.19 23:27:13.329] Save created on []
[29.01.19 23:27:13.354] * phase time: 163 ms
[29.01.19 23:27:13.501] * phase cmem: 1688563 K
[29.01.19 23:27:13.873] * [win32]: free[1387748 K], reserved[351264 K], committed[2455228 K]
[29.01.19 23:27:13.873] * [ D3D ]: textures[1108963 K]
[29.01.19 23:27:13.873] * [x-ray]: crt heap[1686933 K], process heap[1686933 K], game lua[208528 K], engine lua[365 K], render[4875 K]
[29.01.19 23:27:13.873] * [x-ray]: economy: strings[count: 204495, lengths: 11233 K, overhead: 6390 K, saved: 875854 K]
[29.01.19 23:27:13.873] * [x-ray]: economy: smem[count: 107337, lengths: 58394 K, overhead: 1677 K, saved: 32181 K]
[29.01.19 23:27:13.873] * Starting measure
[29.01.19 23:27:19.716] * MEMORY USAGE: 1896504 K
[29.01.19 23:38:16.282] * Saving spawns...
[29.01.19 23:38:16.289] * Saving objects...
[29.01.19 23:38:16.549] * 36532 objects are successfully saved
[29.01.19 23:38:16.563] * Saving key-value pairs...
[29.01.19 23:38:16.616] * 17 key-value pairs were successfully saved
[29.01.19 23:38:16.694] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 23:38:16.696] - Disconnect
[29.01.19 23:38:18.634] - Destroying level
[29.01.19 23:38:18.899] * DVB created: 4096K
[29.01.19 23:38:18.900] * DIB created: 512K
[29.01.19 23:38:18.900] - r__tf_aniso 4
[29.01.19 23:38:18.900] - r1_tf_mipbias 0.
[29.01.19 23:38:18.900] * SSample: 1920x1080
[29.01.19 23:38:18.913] * SSample: enabled
[29.01.19 23:38:18.913] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 23:38:18.913] * GPU vertex cache: recognized, 24
[29.01.19 23:38:18.913] *** RESET [121 ms]
[29.01.19 23:38:18.931] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 23:38:18.931] Begin load
[29.01.19 23:38:18.942] * phase time: 3 ms
[29.01.19 23:38:19.086] * phase cmem: 1280080 K
[29.01.19 23:38:19.086] Starting server...
[29.01.19 23:38:19.235] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 23:38:19.296] * phase time: 353 ms
[29.01.19 23:38:19.430] * phase cmem: 1275909 K
[29.01.19 23:38:19.430] Loading alife simulator...
[29.01.19 23:38:19.431] * phase time: 134 ms
[29.01.19 23:38:19.563] * phase cmem: 1275909 K
[29.01.19 23:38:19.563] Loading savegame...
[29.01.19 23:38:19.602] * Loading key-value pairs...
[29.01.19 23:38:19.659] * 17 key-value pairs were successfully loaded (0.057s)
[29.01.19 23:38:19.659] * Loading spawn registry...
[29.01.19 23:38:22.276] * 25167 spawn points were successfully loaded (2.617s)
[29.01.19 23:38:22.277] * Loading objects...
[29.01.19 23:38:23.332] * 36532 objects were successfully loaded (1.055s) 36532
[29.01.19 23:38:24.706] * Start objects on_register'ed...
[29.01.19 23:38:27.334] * 36532 objects on_register'ed (2.627s)
[29.01.19 23:38:27.335] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.905s)
[29.01.19 23:38:27.335] * phase time: 7904 ms
[29.01.19 23:38:27.473] * phase cmem: 1304886 K
[29.01.19 23:38:27.473] Connecting...
[29.01.19 23:38:27.473] MaxPlayers = 32
[29.01.19 23:38:27.511] * phase time: 175 ms
[29.01.19 23:38:27.656] * phase cmem: 1304921 K
[29.01.19 23:38:27.656] Connecting to...
[29.01.19 23:38:27.666] Player not found. New player created.
[29.01.19 23:38:27.666] * client : connection accepted - <>
[29.01.19 23:38:27.682] * phase time: 171 ms
[29.01.19 23:38:27.824] * phase cmem: 1304949 K
[29.01.19 23:38:27.824] Reading level info...
[29.01.19 23:38:27.824] * phase time: 141 ms
[29.01.19 23:38:27.961] * phase cmem: 1304949 K
[29.01.19 23:38:27.961] Loading object space...
[29.01.19 23:38:27.963] * object space load: 2 ms
[29.01.19 23:38:27.964] * phase time: 139 ms
[29.01.19 23:38:28.101] * phase cmem: 1305478 K
[29.01.19 23:38:28.101] Loading shaders (R1)...
[29.01.19 23:38:28.137] * phase time: 173 ms
[29.01.19 23:38:28.271] * phase cmem: 1306271 K
[29.01.19 23:38:28.271] Loading geometry (R1)...
[29.01.19 23:38:28.274] * phase time: 137 ms
[29.01.19 23:38:28.410] * phase cmem: 1306915 K
[29.01.19 23:38:28.410] Loading visuals (R1)...
[29.01.19 23:38:28.411] * phase time: 137 ms
[29.01.19 23:38:28.553] * phase cmem: 1306936 K
[29.01.19 23:38:28.553] Loading details (R1)...
[29.01.19 23:38:28.554] * phase time: 142 ms
[29.01.19 23:38:28.690] * phase cmem: 1306936 K
[29.01.19 23:38:28.690] Loading sectors (R1)...
[29.01.19 23:38:28.691] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\peshera\level.hom' not found.
[29.01.19 23:38:28.691] * phase time: 137 ms
[29.01.19 23:38:28.831] * phase cmem: 1306936 K
[29.01.19 23:38:28.831] Loading AI objects...
[29.01.19 23:38:28.832] - Loading music tracks from 'peshera_musics'...
[29.01.19 23:38:28.832] * phase time: 140 ms
[29.01.19 23:38:28.974] * phase cmem: 1306932 K
[29.01.19 23:38:28.974] Loading PH world...
[29.01.19 23:38:28.983] - Game configuring : Started
[29.01.19 23:38:28.985] - Game configuring : Finished
[29.01.19 23:38:28.991] * phase time: 159 ms
[29.01.19 23:38:29.133] * phase cmem: 1311920 K
[29.01.19 23:38:29.133] Loading textures...
[29.01.19 23:38:29.174] * t-report - base: 882, 888339 K
[29.01.19 23:38:29.174] * t-report - lmap: 10, 10241 K
[29.01.19 23:38:29.174] * phase time: 182 ms
[29.01.19 23:38:29.313] * phase cmem: 1332695 K
[29.01.19 23:38:29.313] Synchronizing...
[29.01.19 23:38:29.313] Save created on []
[29.01.19 23:38:29.332] * phase time: 158 ms
[29.01.19 23:38:29.470] * phase cmem: 1332698 K
[29.01.19 23:38:29.853] * [win32]: free[1679456 K], reserved[366532 K], committed[2148252 K]
[29.01.19 23:38:29.853] * [ D3D ]: textures[898580 K]
[29.01.19 23:38:29.853] * [x-ray]: crt heap[1331067 K], process heap[1331067 K], game lua[208239 K], engine lua[298 K], render[5889 K]
[29.01.19 23:38:29.853] * [x-ray]: economy: strings[count: 207331, lengths: 11421 K, overhead: 6479 K, saved: 1037205 K]
[29.01.19 23:38:29.853] * [x-ray]: economy: smem[count: 108442, lengths: 58870 K, overhead: 1694 K, saved: 34029 K]
[29.01.19 23:38:29.853] * Starting measure
[29.01.19 23:38:33.719] * MEMORY USAGE: 1536860 K
[29.01.19 23:40:14.402] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12043][zombie_babka_normal12043], because it is not added
[29.01.19 23:40:14.403] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12055][zombie_hell312055], because it is not added
[29.01.19 23:40:14.473] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12076][zombie_babka_strong12076], because it is not added
[29.01.19 23:40:44.761] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12076][zombie_babka_strong12076], because it is not added
[29.01.19 23:44:16.955] Begin load
[29.01.19 23:44:17.113] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 23:44:17.177] * phase time: 214 ms
[29.01.19 23:44:17.332] * phase cmem: 1502427 K
[29.01.19 23:44:17.332] Loading alife simulator...
[29.01.19 23:44:17.334] * phase time: 156 ms
[29.01.19 23:44:17.476] * phase cmem: 1502343 K
[29.01.19 23:44:17.476] Loading savegame...
[29.01.19 23:44:17.515] * Loading key-value pairs...
[29.01.19 23:44:17.574] * 17 key-value pairs were successfully loaded (0.060s)
[29.01.19 23:44:17.574] * Loading spawn registry...
[29.01.19 23:44:20.243] * 25167 spawn points were successfully loaded (2.668s)
[29.01.19 23:44:20.244] * Loading objects...
[29.01.19 23:44:21.335] * 36532 objects were successfully loaded (1.091s) 36532
[29.01.19 23:44:22.794] * Start objects on_register'ed...
[29.01.19 23:44:25.455] * 36532 objects on_register'ed (2.661s)
[29.01.19 23:44:25.457] * Game День 53. Автосохранение Свалка - Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Свалка - Пещера.sav' (8.123s)
[29.01.19 23:44:25.457] * phase time: 8122 ms
[29.01.19 23:44:25.598] * phase cmem: 1530985 K
[29.01.19 23:44:25.598] Connecting...
[29.01.19 23:44:25.598] * phase time: 141 ms
[29.01.19 23:44:25.738] * phase cmem: 1530986 K
[29.01.19 23:44:25.738] Restart sim...
[29.01.19 23:44:25.739] * phase time: 140 ms
[29.01.19 23:44:25.877] * phase cmem: 1530980 K
[29.01.19 23:44:26.262] * [win32]: free[1572868 K], reserved[269840 K], committed[2351532 K]
[29.01.19 23:44:26.262] * [ D3D ]: textures[1017892 K]
[29.01.19 23:44:26.262] * [x-ray]: crt heap[1529358 K], process heap[1529358 K], game lua[208090 K], engine lua[334 K], render[6056 K]
[29.01.19 23:44:26.262] * [x-ray]: economy: strings[count: 207800, lengths: 11432 K, overhead: 6493 K, saved: 1080971 K]
[29.01.19 23:44:26.262] * [x-ray]: economy: smem[count: 108530, lengths: 58874 K, overhead: 1695 K, saved: 34037 K]
[29.01.19 23:44:26.262] * Starting measure
[29.01.19 23:44:29.078] * MEMORY USAGE: 1577934 K
[29.01.19 23:54:16.746] * Saving spawns...
[29.01.19 23:54:16.751] * Saving objects...
[29.01.19 23:54:17.012] * 36532 objects are successfully saved
[29.01.19 23:54:17.026] * Saving key-value pairs...
[29.01.19 23:54:17.077] * 17 key-value pairs were successfully saved
[29.01.19 23:54:17.159] * Game День 53. 10.05. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.05. Пещера.sav'
[29.01.19 23:56:14.496] * Saving spawns...
[29.01.19 23:56:14.501] * Saving objects...
[29.01.19 23:56:14.764] * 36532 objects are successfully saved
[29.01.19 23:56:14.778] * Saving key-value pairs...
[29.01.19 23:56:14.831] * 17 key-value pairs were successfully saved
[29.01.19 23:56:14.912] * Game День 53. 10.15. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.15. Пещера.sav'
[29.01.19 23:56:33.702] ERROR: CALifeObjectRegistry::object There is no object with id 12981!
[29.01.19 23:57:07.996] * Saving spawns...
[29.01.19 23:57:08.001] * Saving objects...
[29.01.19 23:57:08.284] * 36531 objects are successfully saved
[29.01.19 23:57:08.297] * Saving key-value pairs...
[29.01.19 23:57:08.348] * 17 key-value pairs were successfully saved
[29.01.19 23:57:08.425] * Game День 53. 10.19. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.19. Пещера.sav'
[30.01.19 00:07:50.901] * Saving spawns...
[30.01.19 00:07:50.906] * Saving objects...
[30.01.19 00:07:51.169] * 36634 objects are successfully saved
[30.01.19 00:07:51.182] * Saving key-value pairs...
[30.01.19 00:07:51.234] * 17 key-value pairs were successfully saved
[30.01.19 00:07:51.311] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 00:07:51.320] - Disconnect
[30.01.19 00:07:53.208] - Destroying level
[30.01.19 00:07:53.357] * DVB created: 4096K
[30.01.19 00:07:53.358] * DIB created: 512K
[30.01.19 00:07:53.358] - r__tf_aniso 4
[30.01.19 00:07:53.358] - r1_tf_mipbias 0.
[30.01.19 00:07:53.358] * SSample: 1920x1080
[30.01.19 00:07:53.371] * SSample: enabled
[30.01.19 00:07:53.371] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 00:07:53.371] * GPU vertex cache: recognized, 24
[30.01.19 00:07:53.371] *** RESET [116 ms]
[30.01.19 00:07:53.388] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 00:07:53.388] Begin load
[30.01.19 00:07:53.399] * phase time: 2 ms
[30.01.19 00:07:53.552] * phase cmem: 1291611 K
[30.01.19 00:07:53.552] Starting server...
[30.01.19 00:07:53.692] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:07:53.756] * phase time: 356 ms
[30.01.19 00:07:53.899] * phase cmem: 1287331 K
[30.01.19 00:07:53.899] Loading alife simulator...
[30.01.19 00:07:53.899] * phase time: 143 ms
[30.01.19 00:07:54.038] * phase cmem: 1287328 K
[30.01.19 00:07:54.038] Loading savegame...
[30.01.19 00:07:54.077] * Loading key-value pairs...
[30.01.19 00:07:54.135] * 17 key-value pairs were successfully loaded (0.058s)
[30.01.19 00:07:54.136] * Loading spawn registry...
[30.01.19 00:07:56.767] * 25167 spawn points were successfully loaded (2.631s)
[30.01.19 00:07:56.768] * Loading objects...
[30.01.19 00:07:57.826] * 36634 objects were successfully loaded (1.058s) 36634
[30.01.19 00:07:59.228] * Start objects on_register'ed...
[30.01.19 00:08:01.868] * 36634 objects on_register'ed (2.639s)
[30.01.19 00:08:01.869] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.970s)
[30.01.19 00:08:01.869] * phase time: 7969 ms
[30.01.19 00:08:02.016] * phase cmem: 1318518 K
[30.01.19 00:08:02.016] Connecting...
[30.01.19 00:08:02.016] MaxPlayers = 32
[30.01.19 00:08:02.058] * phase time: 188 ms
[30.01.19 00:08:02.207] * phase cmem: 1318552 K
[30.01.19 00:08:02.207] Connecting to...
[30.01.19 00:08:02.218] Player not found. New player created.
[30.01.19 00:08:02.218] * client : connection accepted - <>
[30.01.19 00:08:02.234] * phase time: 176 ms
[30.01.19 00:08:02.387] * phase cmem: 1318580 K
[30.01.19 00:08:02.387] Reading level info...
[30.01.19 00:08:02.388] * phase time: 153 ms
[30.01.19 00:08:02.533] * phase cmem: 1318580 K
[30.01.19 00:08:02.533] Loading object space...
[30.01.19 00:08:02.547] * object space load: 13 ms
[30.01.19 00:08:02.547] * phase time: 159 ms
[30.01.19 00:08:02.688] * phase cmem: 1322244 K
[30.01.19 00:08:02.688] Loading shaders (R1)...
[30.01.19 00:08:02.701] * phase time: 153 ms
[30.01.19 00:08:02.843] * phase cmem: 1322970 K
[30.01.19 00:08:02.843] Loading geometry (R1)...
[30.01.19 00:08:02.848] * phase time: 146 ms
[30.01.19 00:08:02.992] * phase cmem: 1326115 K
[30.01.19 00:08:02.992] Loading visuals (R1)...
[30.01.19 00:08:02.994] * phase time: 146 ms
[30.01.19 00:08:03.136] * phase cmem: 1326131 K
[30.01.19 00:08:03.136] Loading details (R1)...
[30.01.19 00:08:03.136] * phase time: 141 ms
[30.01.19 00:08:03.284] * phase cmem: 1326131 K
[30.01.19 00:08:03.284] Loading sectors (R1)...
[30.01.19 00:08:03.285] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\av_peshera\level.hom' not found.
[30.01.19 00:08:03.285] * phase time: 148 ms
[30.01.19 00:08:03.429] * phase cmem: 1326131 K
[30.01.19 00:08:03.429] Loading AI objects...
[30.01.19 00:08:03.430] - Loading music tracks from 'av_peshera_musics'...
[30.01.19 00:08:03.431] * phase time: 146 ms
[30.01.19 00:08:03.571] * phase cmem: 1326127 K
[30.01.19 00:08:03.571] Loading PH world...
[30.01.19 00:08:03.583] - Game configuring : Started
[30.01.19 00:08:03.585] - Game configuring : Finished
[30.01.19 00:08:03.591] * phase time: 159 ms
[30.01.19 00:08:03.739] * phase cmem: 1331508 K
[30.01.19 00:08:03.739] Loading textures...
[30.01.19 00:08:03.775] * t-report - base: 893, 894342 K
[30.01.19 00:08:03.775] * t-report - lmap: 0, 0 K
[30.01.19 00:08:03.775] * phase time: 183 ms
[30.01.19 00:08:03.920] * phase cmem: 1347347 K
[30.01.19 00:08:03.920] Synchronizing...
[30.01.19 00:08:03.921] Save created on []
[30.01.19 00:08:03.937] * phase time: 161 ms
[30.01.19 00:08:04.080] * phase cmem: 1347350 K
[30.01.19 00:08:04.464] * [win32]: free[1679960 K], reserved[361140 K], committed[2153140 K]
[30.01.19 00:08:04.464] * [ D3D ]: textures[894342 K]
[30.01.19 00:08:04.464] * [x-ray]: crt heap[1345719 K], process heap[1345719 K], game lua[208620 K], engine lua[337 K], render[6957 K]
[30.01.19 00:08:04.464] * [x-ray]: economy: strings[count: 207468, lengths: 11426 K, overhead: 6483 K, saved: 1431643 K]
[30.01.19 00:08:04.464] * [x-ray]: economy: smem[count: 111286, lengths: 60385 K, overhead: 1738 K, saved: 36543 K]
[30.01.19 00:08:04.464] * Starting measure
[30.01.19 00:08:07.115] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:08:10.500] * MEMORY USAGE: 1676182 K
[30.01.19 00:09:15.023] * Saving spawns...
[30.01.19 00:09:15.029] * Saving objects...
[30.01.19 00:09:15.298] * 36668 objects are successfully saved
[30.01.19 00:09:15.306] * Saving key-value pairs...
[30.01.19 00:09:15.359] * 17 key-value pairs were successfully saved
[30.01.19 00:09:15.438] * Game День 53. 11.19. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.19. Лабиринт.sav'
[30.01.19 00:14:03.508] Begin load
[30.01.19 00:14:03.686] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:14:03.747] * phase time: 230 ms
[30.01.19 00:14:03.907] * phase cmem: 1655385 K
[30.01.19 00:14:03.907] Loading alife simulator...
[30.01.19 00:14:03.908] * phase time: 161 ms
[30.01.19 00:14:04.062] * phase cmem: 1655346 K
[30.01.19 00:14:04.062] Loading savegame...
[30.01.19 00:14:04.105] * Loading key-value pairs...
[30.01.19 00:14:04.167] * 17 key-value pairs were successfully loaded (0.062s)
[30.01.19 00:14:04.167] * Loading spawn registry...
[30.01.19 00:14:06.890] * 25167 spawn points were successfully loaded (2.723s)
[30.01.19 00:14:06.890] * Loading objects...
[30.01.19 00:14:08.018] * 36668 objects were successfully loaded (1.128s) 36668
[30.01.19 00:14:09.560] * Start objects on_register'ed...
[30.01.19 00:14:12.285] * 36668 objects on_register'ed (2.725s)
[30.01.19 00:14:12.286] * Game День 53. 11.19. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.19. Лабиринт.sav' (8.378s)
[30.01.19 00:14:12.286] * phase time: 8377 ms
[30.01.19 00:14:12.439] * phase cmem: 1684501 K
[30.01.19 00:14:12.439] Connecting...
[30.01.19 00:14:12.439] * phase time: 153 ms
[30.01.19 00:14:12.587] * phase cmem: 1684502 K
[30.01.19 00:14:12.587] Restart sim...
[30.01.19 00:14:12.588] * phase time: 148 ms
[30.01.19 00:14:12.738] * phase cmem: 1684502 K
[30.01.19 00:14:13.155] * [win32]: free[1446244 K], reserved[269240 K], committed[2478756 K]
[30.01.19 00:14:13.155] * [ D3D ]: textures[1104299 K]
[30.01.19 00:14:13.155] * [x-ray]: crt heap[1682904 K], process heap[1682904 K], game lua[207794 K], engine lua[375 K], render[7066 K]
[30.01.19 00:14:13.155] * [x-ray]: economy: strings[count: 208701, lengths: 11455 K, overhead: 6521 K, saved: 1497256 K]
[30.01.19 00:14:13.155] * [x-ray]: economy: smem[count: 111444, lengths: 60390 K, overhead: 1741 K, saved: 36557 K]
[30.01.19 00:14:13.155] * Starting measure
[30.01.19 00:14:14.983] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:14:17.410] * MEMORY USAGE: 1736114 K
[30.01.19 00:33:38.886] Begin load
[30.01.19 00:33:39.223] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:33:39.285] * phase time: 390 ms
[30.01.19 00:33:39.446] * phase cmem: 1717055 K
[30.01.19 00:33:39.446] Loading alife simulator...
[30.01.19 00:33:39.448] * phase time: 162 ms
[30.01.19 00:33:39.601] * phase cmem: 1716934 K
[30.01.19 00:33:39.601] Loading savegame...
[30.01.19 00:33:39.644] * Loading key-value pairs...
[30.01.19 00:33:39.707] * 17 key-value pairs were successfully loaded (0.063s)
[30.01.19 00:33:39.707] * Loading spawn registry...
[30.01.19 00:33:42.458] * 25167 spawn points were successfully loaded (2.750s)
[30.01.19 00:33:42.458] * Loading objects...
[30.01.19 00:33:43.586] * 36668 objects were successfully loaded (1.128s) 36668
[30.01.19 00:33:45.145] * Start objects on_register'ed...
[30.01.19 00:33:47.856] * 36668 objects on_register'ed (2.711s)
[30.01.19 00:33:47.857] * Game День 53. 11.19. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.19. Лабиринт.sav' (8.411s)
[30.01.19 00:33:47.857] * phase time: 8409 ms
[30.01.19 00:33:48.011] * phase cmem: 1746108 K
[30.01.19 00:33:48.011] Connecting...
[30.01.19 00:33:48.011] * phase time: 153 ms
[30.01.19 00:33:48.164] * phase cmem: 1746108 K
[30.01.19 00:33:48.164] Restart sim...
[30.01.19 00:33:48.165] * phase time: 153 ms
[30.01.19 00:33:48.319] * phase cmem: 1746108 K
[30.01.19 00:33:48.743] * [win32]: free[1372500 K], reserved[285852 K], committed[2535888 K]
[30.01.19 00:33:48.743] * [ D3D ]: textures[1137776 K]
[30.01.19 00:33:48.743] * [x-ray]: crt heap[1744441 K], process heap[1744441 K], game lua[207792 K], engine lua[329 K], render[7129 K]
[30.01.19 00:33:48.743] * [x-ray]: economy: strings[count: 208760, lengths: 11457 K, overhead: 6523 K, saved: 1720918 K]
[30.01.19 00:33:48.743] * [x-ray]: economy: smem[count: 111468, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 00:33:48.743] * Starting measure
[30.01.19 00:33:50.588] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:33:52.813] * MEMORY USAGE: 1796895 K
[30.01.19 00:37:42.561] * Saving spawns...
[30.01.19 00:37:42.566] * Saving objects...
[30.01.19 00:37:42.886] * 36610 objects are successfully saved
[30.01.19 00:37:42.896] * Saving key-value pairs...
[30.01.19 00:37:42.948] * 17 key-value pairs were successfully saved
[30.01.19 00:37:43.031] * Game День 53. 11.39. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.39. Лабиринт.sav'
[30.01.19 00:42:34.692] * Saving spawns...
[30.01.19 00:42:34.697] * Saving objects...
[30.01.19 00:42:34.981] * 36594 objects are successfully saved
[30.01.19 00:42:34.990] * Saving key-value pairs...
[30.01.19 00:42:35.041] * 17 key-value pairs were successfully saved
[30.01.19 00:42:35.121] * Game День 53. 12.04. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.04. Лабиринт.sav'
[30.01.19 00:44:08.054] Begin load
[30.01.19 00:44:08.239] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:44:08.310] * phase time: 244 ms
[30.01.19 00:44:08.480] * phase cmem: 1718091 K
[30.01.19 00:44:08.480] Loading alife simulator...
[30.01.19 00:44:08.482] * phase time: 171 ms
[30.01.19 00:44:08.639] * phase cmem: 1718052 K
[30.01.19 00:44:08.639] Loading savegame...
[30.01.19 00:44:08.682] * Loading key-value pairs...
[30.01.19 00:44:08.744] * 17 key-value pairs were successfully loaded (0.062s)
[30.01.19 00:44:08.744] * Loading spawn registry...
[30.01.19 00:44:11.466] * 25167 spawn points were successfully loaded (2.722s)
[30.01.19 00:44:11.466] * Loading objects...
[30.01.19 00:44:12.588] * 36594 objects were successfully loaded (1.122s) 36594
[30.01.19 00:44:14.128] * Start objects on_register'ed...
[30.01.19 00:44:16.810] * 36594 objects on_register'ed (2.682s)
[30.01.19 00:44:16.811] * Game День 53. 12.04. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.04. Лабиринт.sav' (8.330s)
[30.01.19 00:44:16.812] * phase time: 8329 ms
[30.01.19 00:44:16.970] * phase cmem: 1746576 K
[30.01.19 00:44:16.970] Connecting...
[30.01.19 00:44:16.970] * phase time: 158 ms
[30.01.19 00:44:17.125] * phase cmem: 1746576 K
[30.01.19 00:44:17.125] Restart sim...
[30.01.19 00:44:17.126] * phase time: 155 ms
[30.01.19 00:44:17.283] * phase cmem: 1746576 K
[30.01.19 00:44:17.710] * [win32]: free[1380588 K], reserved[262328 K], committed[2551324 K]
[30.01.19 00:44:17.710] * [ D3D ]: textures[1132656 K]
[30.01.19 00:44:17.710] * [x-ray]: crt heap[1744925 K], process heap[1744925 K], game lua[206442 K], engine lua[330 K], render[7169 K]
[30.01.19 00:44:17.710] * [x-ray]: economy: strings[count: 208836, lengths: 11459 K, overhead: 6526 K, saved: 1846827 K]
[30.01.19 00:44:17.710] * [x-ray]: economy: smem[count: 111468, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 00:44:17.710] * Starting measure
[30.01.19 00:44:19.533] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:44:22.040] * MEMORY USAGE: 1801475 K
[30.01.19 00:45:33.751] * Saving spawns...
[30.01.19 00:45:33.758] * Saving objects...
[30.01.19 00:45:34.026] * 36594 objects are successfully saved
[30.01.19 00:45:34.034] * Saving key-value pairs...
[30.01.19 00:45:34.085] * 17 key-value pairs were successfully saved
[30.01.19 00:45:34.163] * Game День 53. 12.11. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.11. Лабиринт.sav'
[30.01.19 00:51:00.210] * Saving spawns...
[30.01.19 00:51:00.215] * Saving objects...
[30.01.19 00:51:00.515] * 36592 objects are successfully saved
[30.01.19 00:51:00.531] * Saving key-value pairs...
[30.01.19 00:51:00.584] * 17 key-value pairs were successfully saved
[30.01.19 00:51:00.666] * Game День 53. 12.38. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.38. Лабиринт.sav'
[30.01.19 00:51:21.218] cannot add restriction with id 884 to the entity with id 39748, because there is no creature with the specified id
[30.01.19 00:51:21.218] cannot add restriction with id 883 to the entity with id 39748, because there is no creature with the specified id
[30.01.19 00:51:21.218] cannot add restriction with id 5310 to the entity with id 39748, because there is no creature with the specified id
[30.01.19 00:52:29.494] * Saving spawns...
[30.01.19 00:52:29.499] * Saving objects...
[30.01.19 00:52:29.754] * 36594 objects are successfully saved
[30.01.19 00:52:29.768] * Saving key-value pairs...
[30.01.19 00:52:29.824] * 17 key-value pairs were successfully saved
[30.01.19 00:52:29.901] * Game День 53. 12.46. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.46. Лабиринт.sav'
[30.01.19 00:54:08.715] * Saving spawns...
[30.01.19 00:54:08.721] * Saving objects...
[30.01.19 00:54:09.010] * 36587 objects are successfully saved
[30.01.19 00:54:09.018] * Saving key-value pairs...
[30.01.19 00:54:09.070] * 17 key-value pairs were successfully saved
[30.01.19 00:54:09.150] * Game День 53. 12.54. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.54. Лабиринт.sav'
[30.01.19 01:01:36.144] * Saving spawns...
[30.01.19 01:01:36.152] * Saving objects...
[30.01.19 01:01:36.433] * 36539 objects are successfully saved
[30.01.19 01:01:36.447] * Saving key-value pairs...
[30.01.19 01:01:36.502] * 17 key-value pairs were successfully saved
[30.01.19 01:01:36.582] * Game День 53. 13.31. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 13.31. Лабиринт.sav'
[30.01.19 01:07:48.882] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:07:49.145] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:09:53.856] Begin load
[30.01.19 01:09:54.038] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:09:54.102] * phase time: 237 ms
[30.01.19 01:09:54.275] * phase cmem: 1724623 K
[30.01.19 01:09:54.275] Loading alife simulator...
[30.01.19 01:09:54.277] * phase time: 174 ms
[30.01.19 01:09:54.441] * phase cmem: 1724582 K
[30.01.19 01:09:54.441] Loading savegame...
[30.01.19 01:09:54.482] * Loading key-value pairs...
[30.01.19 01:09:54.547] * 17 key-value pairs were successfully loaded (0.064s)
[30.01.19 01:09:54.547] * Loading spawn registry...
[30.01.19 01:09:57.326] * 25167 spawn points were successfully loaded (2.779s)
[30.01.19 01:09:57.327] * Loading objects...
[30.01.19 01:09:58.465] * 36539 objects were successfully loaded (1.139s) 36539
[30.01.19 01:10:00.010] * Start objects on_register'ed...
[30.01.19 01:10:02.776] * 36539 objects on_register'ed (2.765s)
[30.01.19 01:10:02.777] * Game День 53. 13.31. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 13.31. Лабиринт.sav' (8.501s)
[30.01.19 01:10:02.777] * phase time: 8500 ms
[30.01.19 01:10:02.940] * phase cmem: 1753803 K
[30.01.19 01:10:02.940] Connecting...
[30.01.19 01:10:02.941] * phase time: 163 ms
[30.01.19 01:10:03.103] * phase cmem: 1753803 K
[30.01.19 01:10:03.103] Restart sim...
[30.01.19 01:10:03.103] * phase time: 162 ms
[30.01.19 01:10:03.267] * phase cmem: 1753803 K
[30.01.19 01:10:03.701] * [win32]: free[1363404 K], reserved[262536 K], committed[2568300 K]
[30.01.19 01:10:03.701] * [ D3D ]: textures[1132827 K]
[30.01.19 01:10:03.701] * [x-ray]: crt heap[1752086 K], process heap[1752086 K], game lua[207062 K], engine lua[318 K], render[7308 K]
[30.01.19 01:10:03.701] * [x-ray]: economy: strings[count: 208780, lengths: 11461 K, overhead: 6524 K, saved: 2177713 K]
[30.01.19 01:10:03.701] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 01:10:03.701] * Starting measure
[30.01.19 01:10:05.534] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:10:07.934] * MEMORY USAGE: 1807372 K
[30.01.19 01:20:09.910] * Saving spawns...
[30.01.19 01:20:09.915] * Saving objects...
[30.01.19 01:20:10.180] * 36531 objects are successfully saved
[30.01.19 01:20:10.194] * Saving key-value pairs...
[30.01.19 01:20:10.250] * 17 key-value pairs were successfully saved
[30.01.19 01:20:10.330] * Game День 53. 14.22. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.22. Лабиринт.sav'
[30.01.19 01:22:01.973] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:23:00.422] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:23:01.210] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:24:09.648] Begin load
[30.01.19 01:24:09.824] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:24:09.891] * phase time: 234 ms
[30.01.19 01:24:10.065] * phase cmem: 1727065 K
[30.01.19 01:24:10.065] Loading alife simulator...
[30.01.19 01:24:10.067] * phase time: 175 ms
[30.01.19 01:24:10.222] * phase cmem: 1727027 K
[30.01.19 01:24:10.222] Loading savegame...
[30.01.19 01:24:10.265] * Loading key-value pairs...
[30.01.19 01:24:10.325] * 17 key-value pairs were successfully loaded (0.060s)
[30.01.19 01:24:10.325] * Loading spawn registry...
[30.01.19 01:24:13.083] * 25167 spawn points were successfully loaded (2.757s)
[30.01.19 01:24:13.083] * Loading objects...
[30.01.19 01:24:14.216] * 36531 objects were successfully loaded (1.133s) 36531
[30.01.19 01:24:15.790] * Start objects on_register'ed...
[30.01.19 01:24:18.543] * 36531 objects on_register'ed (2.753s)
[30.01.19 01:24:18.544] * Game День 53. 14.22. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.22. Лабиринт.sav' (8.478s)
[30.01.19 01:24:18.544] * phase time: 8477 ms
[30.01.19 01:24:18.702] * phase cmem: 1756086 K
[30.01.19 01:24:18.702] Connecting...
[30.01.19 01:24:18.703] * phase time: 158 ms
[30.01.19 01:24:18.860] * phase cmem: 1756087 K
[30.01.19 01:24:18.860] Restart sim...
[30.01.19 01:24:18.860] * phase time: 157 ms
[30.01.19 01:24:19.024] * phase cmem: 1756087 K
[30.01.19 01:24:19.464] * [win32]: free[1346136 K], reserved[273084 K], committed[2575020 K]
[30.01.19 01:24:19.464] * [ D3D ]: textures[1134875 K]
[30.01.19 01:24:19.464] * [x-ray]: crt heap[1754440 K], process heap[1754440 K], game lua[207031 K], engine lua[307 K], render[7325 K]
[30.01.19 01:24:19.464] * [x-ray]: economy: strings[count: 208824, lengths: 11462 K, overhead: 6525 K, saved: 2379363 K]
[30.01.19 01:24:19.464] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 01:24:19.464] * Starting measure
[30.01.19 01:24:21.076] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:24:26.724] * MEMORY USAGE: 1807970 K
[30.01.19 01:25:10.297] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:25:13.551] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:25:52.796] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:25:53.281] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:26:40.995] Begin load
[30.01.19 01:26:41.202] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:26:41.265] * phase time: 261 ms
[30.01.19 01:26:41.432] * phase cmem: 1724737 K
[30.01.19 01:26:41.432] Loading alife simulator...
[30.01.19 01:26:41.434] * phase time: 168 ms
[30.01.19 01:26:41.597] * phase cmem: 1724699 K
[30.01.19 01:26:41.597] Loading savegame...
[30.01.19 01:26:41.639] * Loading key-value pairs...
[30.01.19 01:26:41.701] * 17 key-value pairs were successfully loaded (0.062s)
[30.01.19 01:26:41.701] * Loading spawn registry...
[30.01.19 01:26:44.464] * 25167 spawn points were successfully loaded (2.763s)
[30.01.19 01:26:44.465] * Loading objects...
[30.01.19 01:26:45.601] * 36531 objects were successfully loaded (1.136s) 36531
[30.01.19 01:26:47.173] * Start objects on_register'ed...
[30.01.19 01:26:49.893] * 36531 objects on_register'ed (2.720s)
[30.01.19 01:26:49.894] * Game День 53. 14.22. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.22. Лабиринт.sav' (8.461s)
[30.01.19 01:26:49.894] * phase time: 8460 ms
[30.01.19 01:26:50.059] * phase cmem: 1753769 K
[30.01.19 01:26:50.059] Connecting...
[30.01.19 01:26:50.059] * phase time: 164 ms
[30.01.19 01:26:50.222] * phase cmem: 1753770 K
[30.01.19 01:26:50.222] Restart sim...
[30.01.19 01:26:50.223] * phase time: 164 ms
[30.01.19 01:26:50.383] * phase cmem: 1753770 K
[30.01.19 01:26:50.816] * [win32]: free[1347128 K], reserved[272284 K], committed[2574828 K]
[30.01.19 01:26:50.816] * [ D3D ]: textures[1132827 K]
[30.01.19 01:26:50.816] * [x-ray]: crt heap[1752172 K], process heap[1752172 K], game lua[207033 K], engine lua[295 K], render[7327 K]
[30.01.19 01:26:50.816] * [x-ray]: economy: strings[count: 208780, lengths: 11462 K, overhead: 6524 K, saved: 2406607 K]
[30.01.19 01:26:50.816] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 01:26:50.816] * Starting measure
[30.01.19 01:26:52.425] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:26:57.997] * MEMORY USAGE: 1807599 K
[30.01.19 01:28:28.178] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:28:28.758] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:29:32.189] * Saving spawns...
[30.01.19 01:29:32.194] * Saving objects...
[30.01.19 01:29:32.465] * 36524 objects are successfully saved
[30.01.19 01:29:32.478] * Saving key-value pairs...
[30.01.19 01:29:32.531] * 17 key-value pairs were successfully saved
[30.01.19 01:29:32.608] * Game День 53. 14.36. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.36. Лабиринт.sav'
[30.01.19 01:43:46.215] * DVB created: 4096K
[30.01.19 01:43:46.215] * DIB created: 512K
[30.01.19 01:43:46.217] - r__tf_aniso 4
[30.01.19 01:43:46.217] - r1_tf_mipbias 0.
[30.01.19 01:43:46.217] * SSample: 1920x1080
[30.01.19 01:43:46.239] * SSample: enabled
[30.01.19 01:43:46.239] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 01:43:46.239] * GPU vertex cache: recognized, 24
[30.01.19 01:43:46.239] *** RESET [0 ms]
[30.01.19 01:43:47.442] * MEMORY USAGE: 1745173 K
[30.01.19 01:44:34.249] * DVB created: 4096K
[30.01.19 01:44:34.249] * DIB created: 512K
[30.01.19 01:44:34.250] - r__tf_aniso 4
[30.01.19 01:44:34.250] - r1_tf_mipbias 0.
[30.01.19 01:44:34.250] * SSample: 1920x1080
[30.01.19 01:44:34.262] * SSample: enabled
[30.01.19 01:44:34.262] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 01:44:34.262] * GPU vertex cache: recognized, 24
[30.01.19 01:44:34.262] *** RESET [95 ms]
[30.01.19 01:44:36.180] Begin load
[30.01.19 01:44:36.330] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:44:36.388] * phase time: 199 ms
[30.01.19 01:44:36.535] * phase cmem: 1684616 K
[30.01.19 01:44:36.535] Loading alife simulator...
[30.01.19 01:44:36.538] * phase time: 149 ms
[30.01.19 01:44:36.688] * phase cmem: 1684740 K
[30.01.19 01:44:36.688] Loading savegame...
[30.01.19 01:44:36.727] * Loading key-value pairs...
[30.01.19 01:44:36.783] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 01:44:36.783] * Loading spawn registry...
[30.01.19 01:44:39.175] * 25167 spawn points were successfully loaded (2.393s)
[30.01.19 01:44:39.176] * Loading objects...
[30.01.19 01:44:40.166] * 36524 objects were successfully loaded (0.990s) 36524
[30.01.19 01:44:41.570] * Start objects on_register'ed...
[30.01.19 01:44:43.987] * 36524 objects on_register'ed (2.417s)
[30.01.19 01:44:43.988] * Game День 53. 14.36. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.36. Лабиринт.sav' (7.451s)
[30.01.19 01:44:43.988] * phase time: 7450 ms
[30.01.19 01:44:44.135] * phase cmem: 1713638 K
[30.01.19 01:44:44.135] Connecting...
[30.01.19 01:44:44.135] * phase time: 146 ms
[30.01.19 01:44:44.282] * phase cmem: 1713639 K
[30.01.19 01:44:44.282] Restart sim...
[30.01.19 01:44:44.282] * phase time: 147 ms
[30.01.19 01:44:44.428] * phase cmem: 1713639 K
[30.01.19 01:44:44.823] * [win32]: free[1390496 K], reserved[285104 K], committed[2518640 K]
[30.01.19 01:44:44.823] * [ D3D ]: textures[1132827 K]
[30.01.19 01:44:44.823] * [x-ray]: crt heap[1712041 K], process heap[1712041 K], game lua[206876 K], engine lua[297 K], render[7367 K]
[30.01.19 01:44:44.823] * [x-ray]: economy: strings[count: 208784, lengths: 11462 K, overhead: 6524 K, saved: 2499229 K]
[30.01.19 01:44:44.823] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36566 K]
[30.01.19 01:44:44.823] * Starting measure
[30.01.19 01:44:46.354] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:44:51.777] * MEMORY USAGE: 1773322 K
[30.01.19 01:47:01.969] Begin load
[30.01.19 01:47:02.146] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:47:02.206] * phase time: 230 ms
[30.01.19 01:47:02.360] * phase cmem: 1702401 K
[30.01.19 01:47:02.360] Loading alife simulator...
[30.01.19 01:47:02.362] * phase time: 154 ms
[30.01.19 01:47:02.510] * phase cmem: 1702368 K
[30.01.19 01:47:02.510] Loading savegame...
[30.01.19 01:47:02.550] * Loading key-value pairs...
[30.01.19 01:47:02.606] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 01:47:02.606] * Loading spawn registry...
[30.01.19 01:47:05.022] * 25167 spawn points were successfully loaded (2.416s)
[30.01.19 01:47:05.023] * Loading objects...
[30.01.19 01:47:06.013] * 36524 objects were successfully loaded (0.990s) 36524
[30.01.19 01:47:07.414] * Start objects on_register'ed...
[30.01.19 01:47:09.812] * 36524 objects on_register'ed (2.398s)
[30.01.19 01:47:09.814] * Game День 53. 14.36. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.36. Лабиринт.sav' (7.453s)
[30.01.19 01:47:09.814] * phase time: 7452 ms
[30.01.19 01:47:09.962] * phase cmem: 1731355 K
[30.01.19 01:47:09.962] Connecting...
[30.01.19 01:47:09.962] * phase time: 147 ms
[30.01.19 01:47:10.109] * phase cmem: 1731354 K
[30.01.19 01:47:10.109] Restart sim...
[30.01.19 01:47:10.109] * phase time: 147 ms
[30.01.19 01:47:10.257] * phase cmem: 1731354 K
[30.01.19 01:47:10.649] * [win32]: free[1385400 K], reserved[253488 K], committed[2555352 K]
[30.01.19 01:47:10.649] * [ D3D ]: textures[1133851 K]
[30.01.19 01:47:10.649] * [x-ray]: crt heap[1729756 K], process heap[1729756 K], game lua[206865 K], engine lua[298 K], render[7373 K]
[30.01.19 01:47:10.649] * [x-ray]: economy: strings[count: 208815, lengths: 11463 K, overhead: 6525 K, saved: 2526985 K]
[30.01.19 01:47:10.649] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36566 K]
[30.01.19 01:47:10.649] * Starting measure
[30.01.19 01:47:12.171] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:47:17.528] * MEMORY USAGE: 1784013 K
[30.01.19 01:49:00.972] * Saving spawns...
[30.01.19 01:49:00.977] * Saving objects...
[30.01.19 01:49:01.275] * 36524 objects are successfully saved
[30.01.19 01:49:01.290] * Saving key-value pairs...
[30.01.19 01:49:01.340] * 17 key-value pairs were successfully saved
[30.01.19 01:49:01.415] * Game День 53. 14.43. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.43. Лабиринт.sav'
[30.01.19 01:50:16.845] * Saving spawns...
[30.01.19 01:50:16.850] * Saving objects...
[30.01.19 01:50:17.092] * 36532 objects are successfully saved
[30.01.19 01:50:17.105] * Saving key-value pairs...
[30.01.19 01:50:17.152] * 17 key-value pairs were successfully saved
[30.01.19 01:50:17.226] * Game День 53. 14.50. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.50. Лабиринт.sav'
[30.01.19 01:54:55.615] Begin load
[30.01.19 01:54:55.768] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:54:55.827] * phase time: 204 ms
[30.01.19 01:54:55.985] * phase cmem: 1715803 K
[30.01.19 01:54:55.985] Loading alife simulator...
[30.01.19 01:54:55.986] * phase time: 158 ms
[30.01.19 01:54:56.136] * phase cmem: 1715766 K
[30.01.19 01:54:56.136] Loading savegame...
[30.01.19 01:54:56.176] * Loading key-value pairs...
[30.01.19 01:54:56.232] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 01:54:56.232] * Loading spawn registry...
[30.01.19 01:54:58.646] * 25167 spawn points were successfully loaded (2.414s)
[30.01.19 01:54:58.647] * Loading objects...
[30.01.19 01:54:59.647] * 36532 objects were successfully loaded (1.000s) 36532
[30.01.19 01:55:01.246] * Start objects on_register'ed...
[30.01.19 01:55:03.930] * 36532 objects on_register'ed (2.683s)
[30.01.19 01:55:03.931] * Game День 53. 14.50. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.50. Лабиринт.sav' (7.945s)
[30.01.19 01:55:03.931] * phase time: 7944 ms
[30.01.19 01:55:04.078] * phase cmem: 1744930 K
[30.01.19 01:55:04.078] Connecting...
[30.01.19 01:55:04.079] * phase time: 147 ms
[30.01.19 01:55:04.225] * phase cmem: 1744930 K
[30.01.19 01:55:04.225] Restart sim...
[30.01.19 01:55:04.226] * phase time: 147 ms
[30.01.19 01:55:04.373] * phase cmem: 1744930 K
[30.01.19 01:55:04.772] * [win32]: free[1385496 K], reserved[243940 K], committed[2564804 K]
[30.01.19 01:55:04.772] * [ D3D ]: textures[1133851 K]
[30.01.19 01:55:04.772] * [x-ray]: crt heap[1743332 K], process heap[1743332 K], game lua[207147 K], engine lua[299 K], render[7400 K]
[30.01.19 01:55:04.772] * [x-ray]: economy: strings[count: 208823, lengths: 11464 K, overhead: 6525 K, saved: 2624369 K]
[30.01.19 01:55:04.772] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36566 K]
[30.01.19 01:55:04.772] * Starting measure
[30.01.19 01:55:06.291] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:55:11.505] * MEMORY USAGE: 1797822 K
[30.01.19 01:58:11.535] * Saving spawns...
[30.01.19 01:58:11.539] * Saving objects...
[30.01.19 01:58:11.775] * 36507 objects are successfully saved
[30.01.19 01:58:11.789] * Saving key-value pairs...
[30.01.19 01:58:11.838] * 17 key-value pairs were successfully saved
[30.01.19 01:58:11.913] * Game День 53. 15.05. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.05. Лабиринт.sav'
[30.01.19 02:02:54.174] * Saving spawns...
[30.01.19 02:02:54.179] * Saving objects...
[30.01.19 02:02:54.417] * 36517 objects are successfully saved
[30.01.19 02:02:54.430] * Saving key-value pairs...
[30.01.19 02:02:54.479] * 17 key-value pairs were successfully saved
[30.01.19 02:02:54.553] * Game День 53. 15.28. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.28. Лабиринт.sav'
[30.01.19 02:04:25.191] * Saving spawns...
[30.01.19 02:04:25.196] * Saving objects...
[30.01.19 02:04:25.499] * 36517 objects are successfully saved
[30.01.19 02:04:25.513] * Saving key-value pairs...
[30.01.19 02:04:25.561] * 17 key-value pairs were successfully saved
[30.01.19 02:04:25.636] * Game День 53. 15.36. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.36. Лабиринт.sav'
[30.01.19 02:05:01.215] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 02:07:28.850] * Saving spawns...
[30.01.19 02:07:28.855] * Saving objects...
[30.01.19 02:07:29.096] * 36528 objects are successfully saved
[30.01.19 02:07:29.110] * Saving key-value pairs...
[30.01.19 02:07:29.158] * 17 key-value pairs were successfully saved
[30.01.19 02:07:29.232] * Game День 53. 15.51. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.51. Лабиринт.sav'
[30.01.19 02:08:14.605] * Saving spawns...
[30.01.19 02:08:14.610] * Saving objects...
[30.01.19 02:08:14.845] * 36527 objects are successfully saved
[30.01.19 02:08:14.858] * Saving key-value pairs...
[30.01.19 02:08:14.907] * 17 key-value pairs were successfully saved
[30.01.19 02:08:14.981] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:08:14.995] - Disconnect
[30.01.19 02:08:17.911] - Destroying level
[30.01.19 02:08:18.096] * DVB created: 4096K
[30.01.19 02:08:18.097] * DIB created: 512K
[30.01.19 02:08:18.097] - r__tf_aniso 4
[30.01.19 02:08:18.097] - r1_tf_mipbias 0.
[30.01.19 02:08:18.097] * SSample: 1920x1080
[30.01.19 02:08:18.109] * SSample: enabled
[30.01.19 02:08:18.109] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:08:18.109] * GPU vertex cache: recognized, 24
[30.01.19 02:08:18.109] *** RESET [127 ms]
[30.01.19 02:08:18.127] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:08:18.127] Begin load
[30.01.19 02:08:18.136] * phase time: 0 ms
[30.01.19 02:08:18.286] * phase cmem: 1310797 K
[30.01.19 02:08:18.286] Starting server...
[30.01.19 02:08:18.454] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:08:18.513] * phase time: 376 ms
[30.01.19 02:08:18.659] * phase cmem: 1306450 K
[30.01.19 02:08:18.659] Loading alife simulator...
[30.01.19 02:08:18.660] * phase time: 146 ms
[30.01.19 02:08:18.803] * phase cmem: 1306450 K
[30.01.19 02:08:18.803] Loading savegame...
[30.01.19 02:08:18.843] * Loading key-value pairs...
[30.01.19 02:08:18.898] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:08:18.898] * Loading spawn registry...
[30.01.19 02:08:21.335] * 25167 spawn points were successfully loaded (2.437s)
[30.01.19 02:08:21.336] * Loading objects...
[30.01.19 02:08:22.330] * 36527 objects were successfully loaded (0.994s) 36527
[30.01.19 02:08:23.651] * Start objects on_register'ed...
[30.01.19 02:08:26.098] * 36527 objects on_register'ed (2.447s)
[30.01.19 02:08:26.099] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.440s)
[30.01.19 02:08:26.100] * phase time: 7439 ms
[30.01.19 02:08:26.246] * phase cmem: 1334813 K
[30.01.19 02:08:26.246] Connecting...
[30.01.19 02:08:26.247] MaxPlayers = 32
[30.01.19 02:08:26.285] * phase time: 185 ms
[30.01.19 02:08:26.428] * phase cmem: 1334848 K
[30.01.19 02:08:26.428] Connecting to...
[30.01.19 02:08:26.438] Player not found. New player created.
[30.01.19 02:08:26.438] * client : connection accepted - <>
[30.01.19 02:08:26.454] * phase time: 169 ms
[30.01.19 02:08:26.596] * phase cmem: 1334874 K
[30.01.19 02:08:26.596] Reading level info...
[30.01.19 02:08:26.597] * phase time: 143 ms
[30.01.19 02:08:26.740] * phase cmem: 1334874 K
[30.01.19 02:08:26.740] Loading object space...
[30.01.19 02:08:26.743] * object space load: 2 ms
[30.01.19 02:08:26.743] * phase time: 145 ms
[30.01.19 02:08:26.885] * phase cmem: 1335402 K
[30.01.19 02:08:26.885] Loading shaders (R1)...
[30.01.19 02:08:26.920] * phase time: 177 ms
[30.01.19 02:08:27.063] * phase cmem: 1336195 K
[30.01.19 02:08:27.063] Loading geometry (R1)...
[30.01.19 02:08:27.064] * phase time: 144 ms
[30.01.19 02:08:27.207] * phase cmem: 1336840 K
[30.01.19 02:08:27.207] Loading visuals (R1)...
[30.01.19 02:08:27.209] * phase time: 143 ms
[30.01.19 02:08:27.351] * phase cmem: 1336860 K
[30.01.19 02:08:27.351] Loading details (R1)...
[30.01.19 02:08:27.351] * phase time: 142 ms
[30.01.19 02:08:27.494] * phase cmem: 1336860 K
[30.01.19 02:08:27.494] Loading sectors (R1)...
[30.01.19 02:08:27.494] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\peshera\level.hom' not found.
[30.01.19 02:08:27.494] * phase time: 143 ms
[30.01.19 02:08:27.637] * phase cmem: 1336860 K
[30.01.19 02:08:27.637] Loading AI objects...
[30.01.19 02:08:27.638] - Loading music tracks from 'peshera_musics'...
[30.01.19 02:08:27.639] * phase time: 144 ms
[30.01.19 02:08:27.782] * phase cmem: 1336859 K
[30.01.19 02:08:27.782] Loading PH world...
[30.01.19 02:08:27.791] - Game configuring : Started
[30.01.19 02:08:27.793] - Game configuring : Finished
[30.01.19 02:08:27.799] * phase time: 160 ms
[30.01.19 02:08:27.942] * phase cmem: 1342330 K
[30.01.19 02:08:27.942] Loading textures...
[30.01.19 02:08:27.980] * t-report - base: 885, 889107 K
[30.01.19 02:08:27.980] * t-report - lmap: 10, 10241 K
[30.01.19 02:08:27.980] * phase time: 181 ms
[30.01.19 02:08:28.124] * phase cmem: 1363104 K
[30.01.19 02:08:28.124] Synchronizing...
[30.01.19 02:08:28.125] Save created on []
[30.01.19 02:08:28.141] * phase time: 160 ms
[30.01.19 02:08:28.284] * phase cmem: 1363107 K
[30.01.19 02:08:28.666] * [win32]: free[1606024 K], reserved[415444 K], committed[2172772 K]
[30.01.19 02:08:28.666] * [ D3D ]: textures[899349 K]
[30.01.19 02:08:28.666] * [x-ray]: crt heap[1361476 K], process heap[1361476 K], game lua[206970 K], engine lua[306 K], render[7448 K]
[30.01.19 02:08:28.666] * [x-ray]: economy: strings[count: 207986, lengths: 11446 K, overhead: 6499 K, saved: 2802135 K]
[30.01.19 02:08:28.666] * [x-ray]: economy: smem[count: 111791, lengths: 60748 K, overhead: 1746 K, saved: 36675 K]
[30.01.19 02:08:28.666] * Starting measure
[30.01.19 02:08:32.773] * MEMORY USAGE: 1698463 K
[30.01.19 02:10:50.404] Begin load
[30.01.19 02:10:50.624] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:10:50.682] * phase time: 270 ms
[30.01.19 02:10:50.833] * phase cmem: 1633491 K
[30.01.19 02:10:50.833] Loading alife simulator...
[30.01.19 02:10:50.834] * phase time: 152 ms
[30.01.19 02:10:50.982] * phase cmem: 1633410 K
[30.01.19 02:10:50.982] Loading savegame...
[30.01.19 02:10:51.022] * Loading key-value pairs...
[30.01.19 02:10:51.077] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:10:51.077] * Loading spawn registry...
[30.01.19 02:10:53.485] * 25167 spawn points were successfully loaded (2.408s)
[30.01.19 02:10:53.486] * Loading objects...
[30.01.19 02:10:54.481] * 36527 objects were successfully loaded (0.995s) 36527
[30.01.19 02:10:55.826] * Start objects on_register'ed...
[30.01.19 02:10:58.209] * 36527 objects on_register'ed (2.383s)
[30.01.19 02:10:58.211] * Game День 53. Автосохранение Лабиринт - Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Лабиринт - Пещера.sav' (7.376s)
[30.01.19 02:10:58.211] * phase time: 7375 ms
[30.01.19 02:10:58.356] * phase cmem: 1661439 K
[30.01.19 02:10:58.356] Connecting...
[30.01.19 02:10:58.356] * phase time: 146 ms
[30.01.19 02:10:58.502] * phase cmem: 1661439 K
[30.01.19 02:10:58.502] Restart sim...
[30.01.19 02:10:58.502] * phase time: 146 ms
[30.01.19 02:10:58.647] * phase cmem: 1661434 K
[30.01.19 02:10:59.035] * [win32]: free[1414076 K], reserved[301016 K], committed[2479148 K]
[30.01.19 02:10:59.035] * [ D3D ]: textures[1102963 K]
[30.01.19 02:10:59.035] * [x-ray]: crt heap[1659836 K], process heap[1659836 K], game lua[206813 K], engine lua[340 K], render[7491 K]
[30.01.19 02:10:59.035] * [x-ray]: economy: strings[count: 208479, lengths: 11460 K, overhead: 6514 K, saved: 2821713 K]
[30.01.19 02:10:59.035] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36682 K]
[30.01.19 02:10:59.035] * Starting measure
[30.01.19 02:11:01.850] * MEMORY USAGE: 1714714 K
[30.01.19 02:12:25.557] Begin load
[30.01.19 02:12:25.778] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:12:25.836] * phase time: 270 ms
[30.01.19 02:12:25.982] * phase cmem: 1637507 K
[30.01.19 02:12:25.982] Loading alife simulator...
[30.01.19 02:12:25.983] * phase time: 148 ms
[30.01.19 02:12:26.131] * phase cmem: 1637422 K
[30.01.19 02:12:26.131] Loading savegame...
[30.01.19 02:12:26.171] * Loading key-value pairs...
[30.01.19 02:12:26.226] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:12:26.227] * Loading spawn registry...
[30.01.19 02:12:28.630] * 25167 spawn points were successfully loaded (2.404s)
[30.01.19 02:12:28.630] * Loading objects...
[30.01.19 02:12:29.628] * 36527 objects were successfully loaded (0.996s) 36527
[30.01.19 02:12:30.984] * Start objects on_register'ed...
[30.01.19 02:12:33.379] * 36527 objects on_register'ed (2.395s)
[30.01.19 02:12:33.380] * Game День 53. Автосохранение Лабиринт - Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Лабиринт - Пещера.sav' (7.397s)
[30.01.19 02:12:33.381] * phase time: 7396 ms
[30.01.19 02:12:33.526] * phase cmem: 1665451 K
[30.01.19 02:12:33.526] Connecting...
[30.01.19 02:12:33.526] * phase time: 146 ms
[30.01.19 02:12:33.672] * phase cmem: 1665452 K
[30.01.19 02:12:33.672] Restart sim...
[30.01.19 02:12:33.673] * phase time: 146 ms
[30.01.19 02:12:33.817] * phase cmem: 1665446 K
[30.01.19 02:12:34.206] * [win32]: free[1410052 K], reserved[296644 K], committed[2487544 K]
[30.01.19 02:12:34.206] * [ D3D ]: textures[1104329 K]
[30.01.19 02:12:34.206] * [x-ray]: crt heap[1663848 K], process heap[1663848 K], game lua[206815 K], engine lua[342 K], render[7533 K]
[30.01.19 02:12:34.206] * [x-ray]: economy: strings[count: 208483, lengths: 11460 K, overhead: 6515 K, saved: 2840845 K]
[30.01.19 02:12:34.206] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:12:34.206] * Starting measure
[30.01.19 02:12:36.931] * MEMORY USAGE: 1718570 K
[30.01.19 02:14:35.242] * Saving spawns...
[30.01.19 02:14:35.247] * Saving objects...
[30.01.19 02:14:35.483] * 36460 objects are successfully saved
[30.01.19 02:14:35.497] * Saving key-value pairs...
[30.01.19 02:14:35.545] * 17 key-value pairs were successfully saved
[30.01.19 02:14:35.619] * Game День 53. 16.05. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.05. Пещера.sav'
[30.01.19 02:15:54.693] Begin load
[30.01.19 02:15:54.828] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:15:54.886] * phase time: 186 ms
[30.01.19 02:15:55.042] * phase cmem: 1640999 K
[30.01.19 02:15:55.042] Loading alife simulator...
[30.01.19 02:15:55.043] * phase time: 156 ms
[30.01.19 02:15:55.192] * phase cmem: 1640965 K
[30.01.19 02:15:55.192] Loading savegame...
[30.01.19 02:15:55.232] * Loading key-value pairs...
[30.01.19 02:15:55.288] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 02:15:55.288] * Loading spawn registry...
[30.01.19 02:15:57.705] * 25167 spawn points were successfully loaded (2.417s)
[30.01.19 02:15:57.706] * Loading objects...
[30.01.19 02:15:58.704] * 36460 objects were successfully loaded (0.999s) 36460
[30.01.19 02:16:00.062] * Start objects on_register'ed...
[30.01.19 02:16:02.451] * 36460 objects on_register'ed (2.388s)
[30.01.19 02:16:02.452] * Game День 53. 16.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.05. Пещера.sav' (7.410s)
[30.01.19 02:16:02.452] * phase time: 7409 ms
[30.01.19 02:16:02.599] * phase cmem: 1668148 K
[30.01.19 02:16:02.599] Connecting...
[30.01.19 02:16:02.600] * phase time: 148 ms
[30.01.19 02:16:02.747] * phase cmem: 1668148 K
[30.01.19 02:16:02.748] Restart sim...
[30.01.19 02:16:02.748] * phase time: 147 ms
[30.01.19 02:16:02.895] * phase cmem: 1668148 K
[30.01.19 02:16:03.289] * [win32]: free[1409884 K], reserved[288740 K], committed[2495616 K]
[30.01.19 02:16:03.289] * [ D3D ]: textures[1104329 K]
[30.01.19 02:16:03.289] * [x-ray]: crt heap[1666550 K], process heap[1666550 K], game lua[205372 K], engine lua[343 K], render[7533 K]
[30.01.19 02:16:03.289] * [x-ray]: economy: strings[count: 208469, lengths: 11457 K, overhead: 6514 K, saved: 2886911 K]
[30.01.19 02:16:03.289] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:16:03.289] * Starting measure
[30.01.19 02:16:05.686] * MEMORY USAGE: 1720863 K
[30.01.19 02:17:02.182] Begin load
[30.01.19 02:17:02.457] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:17:02.515] * phase time: 325 ms
[30.01.19 02:17:02.663] * phase cmem: 1641331 K
[30.01.19 02:17:02.663] Loading alife simulator...
[30.01.19 02:17:02.664] * phase time: 149 ms
[30.01.19 02:17:02.814] * phase cmem: 1641297 K
[30.01.19 02:17:02.814] Loading savegame...
[30.01.19 02:17:02.854] * Loading key-value pairs...
[30.01.19 02:17:02.910] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 02:17:02.910] * Loading spawn registry...
[30.01.19 02:17:05.334] * 25167 spawn points were successfully loaded (2.424s)
[30.01.19 02:17:05.335] * Loading objects...
[30.01.19 02:17:06.330] * 36460 objects were successfully loaded (0.995s) 36460
[30.01.19 02:17:07.680] * Start objects on_register'ed...
[30.01.19 02:17:10.030] * 36460 objects on_register'ed (2.350s)
[30.01.19 02:17:10.031] * Game День 53. 16.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.05. Пещера.sav' (7.368s)
[30.01.19 02:17:10.031] * phase time: 7367 ms
[30.01.19 02:17:10.179] * phase cmem: 1668613 K
[30.01.19 02:17:10.179] Connecting...
[30.01.19 02:17:10.180] * phase time: 148 ms
[30.01.19 02:17:10.327] * phase cmem: 1668613 K
[30.01.19 02:17:10.327] Restart sim...
[30.01.19 02:17:10.328] * phase time: 148 ms
[30.01.19 02:17:10.475] * phase cmem: 1668613 K
[30.01.19 02:17:10.869] * [win32]: free[1410012 K], reserved[296576 K], committed[2487652 K]
[30.01.19 02:17:10.869] * [ D3D ]: textures[1104329 K]
[30.01.19 02:17:10.869] * [x-ray]: crt heap[1667015 K], process heap[1667015 K], game lua[205377 K], engine lua[344 K], render[7533 K]
[30.01.19 02:17:10.869] * [x-ray]: economy: strings[count: 208467, lengths: 11458 K, overhead: 6514 K, saved: 2896767 K]
[30.01.19 02:17:10.869] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:17:10.869] * Starting measure
[30.01.19 02:17:13.296] * MEMORY USAGE: 1721219 K
[30.01.19 02:18:44.206] * Saving spawns...
[30.01.19 02:18:44.211] * Saving objects...
[30.01.19 02:18:44.448] * 36422 objects are successfully saved
[30.01.19 02:18:44.461] * Saving key-value pairs...
[30.01.19 02:18:44.509] * 17 key-value pairs were successfully saved
[30.01.19 02:18:44.587] * Game День 53. 16.13. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.13. Пещера.sav'
[30.01.19 02:21:13.829] * Saving spawns...
[30.01.19 02:21:13.834] * Saving objects...
[30.01.19 02:21:14.069] * 36424 objects are successfully saved
[30.01.19 02:21:14.083] * Saving key-value pairs...
[30.01.19 02:21:14.132] * 17 key-value pairs were successfully saved
[30.01.19 02:21:14.207] * Game День 53. 16.26. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.26. Пещера.sav'
[30.01.19 02:24:41.899] * Saving spawns...
[30.01.19 02:24:41.904] * Saving objects...
[30.01.19 02:24:42.141] * 36422 objects are successfully saved
[30.01.19 02:24:42.154] * Saving key-value pairs...
[30.01.19 02:24:42.203] * 17 key-value pairs were successfully saved
[30.01.19 02:24:42.277] * Game День 53. 16.43. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.43. Пещера.sav'
[30.01.19 02:27:32.631] Begin load
[30.01.19 02:27:32.803] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:27:32.861] * phase time: 221 ms
[30.01.19 02:27:33.020] * phase cmem: 1652668 K
[30.01.19 02:27:33.020] Loading alife simulator...
[30.01.19 02:27:33.022] * phase time: 161 ms
[30.01.19 02:27:33.175] * phase cmem: 1652631 K
[30.01.19 02:27:33.175] Loading savegame...
[30.01.19 02:27:33.215] * Loading key-value pairs...
[30.01.19 02:27:33.270] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:27:33.271] * Loading spawn registry...
[30.01.19 02:27:35.680] * 25167 spawn points were successfully loaded (2.409s)
[30.01.19 02:27:35.681] * Loading objects...
[30.01.19 02:27:36.675] * 36422 objects were successfully loaded (0.995s) 36422
[30.01.19 02:27:38.029] * Start objects on_register'ed...
[30.01.19 02:27:40.419] * 36422 objects on_register'ed (2.390s)
[30.01.19 02:27:40.420] * Game День 53. 16.43. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.43. Пещера.sav' (7.399s)
[30.01.19 02:27:40.421] * phase time: 7398 ms
[30.01.19 02:27:40.570] * phase cmem: 1679819 K
[30.01.19 02:27:40.570] Connecting...
[30.01.19 02:27:40.571] * phase time: 150 ms
[30.01.19 02:27:40.722] * phase cmem: 1679820 K
[30.01.19 02:27:40.722] Restart sim...
[30.01.19 02:27:40.723] * phase time: 151 ms
[30.01.19 02:27:40.873] * phase cmem: 1679820 K
[30.01.19 02:27:41.275] * [win32]: free[1402592 K], reserved[277140 K], committed[2514508 K]
[30.01.19 02:27:41.275] * [ D3D ]: textures[1106895 K]
[30.01.19 02:27:41.275] * [x-ray]: crt heap[1678222 K], process heap[1678222 K], game lua[205605 K], engine lua[348 K], render[7593 K]
[30.01.19 02:27:41.275] * [x-ray]: economy: strings[count: 208483, lengths: 11461 K, overhead: 6515 K, saved: 3046765 K]
[30.01.19 02:27:41.275] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:27:41.275] * Starting measure
[30.01.19 02:27:43.773] * MEMORY USAGE: 1726453 K
[30.01.19 02:28:06.137] ERROR: CALifeObjectRegistry::object There is no object with id 962!
[30.01.19 02:30:12.964] * Saving spawns...
[30.01.19 02:30:12.969] * Saving objects...
[30.01.19 02:30:13.207] * 36475 objects are successfully saved
[30.01.19 02:30:13.221] * Saving key-value pairs...
[30.01.19 02:30:13.270] * 17 key-value pairs were successfully saved
[30.01.19 02:30:13.344] * Game День 53. 16.56. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.56. Пещера.sav'
[30.01.19 02:31:05.274] * Saving spawns...
[30.01.19 02:31:05.279] * Saving objects...
[30.01.19 02:31:05.516] * 36518 objects are successfully saved
[30.01.19 02:31:05.530] * Saving key-value pairs...
[30.01.19 02:31:05.578] * 17 key-value pairs were successfully saved
[30.01.19 02:31:05.651] * Game День 53. 17.00. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.00. Пещера.sav'
[30.01.19 02:33:27.664] Begin load
[30.01.19 02:33:27.824] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:33:27.882] * phase time: 209 ms
[30.01.19 02:33:28.042] * phase cmem: 1653298 K
[30.01.19 02:33:28.042] Loading alife simulator...
[30.01.19 02:33:28.043] * phase time: 161 ms
[30.01.19 02:33:28.198] * phase cmem: 1653262 K
[30.01.19 02:33:28.198] Loading savegame...
[30.01.19 02:33:28.237] * Loading key-value pairs...
[30.01.19 02:33:28.293] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:33:28.293] * Loading spawn registry...
[30.01.19 02:33:30.722] * 25167 spawn points were successfully loaded (2.429s)
[30.01.19 02:33:30.723] * Loading objects...
[30.01.19 02:33:31.726] * 36518 objects were successfully loaded (1.003s) 36518
[30.01.19 02:33:33.089] * Start objects on_register'ed...
[30.01.19 02:33:35.476] * 36518 objects on_register'ed (2.387s)
[30.01.19 02:33:35.478] * Game День 53. 17.00. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.00. Пещера.sav' (7.435s)
[30.01.19 02:33:35.478] * phase time: 7434 ms
[30.01.19 02:33:35.628] * phase cmem: 1680681 K
[30.01.19 02:33:35.628] Connecting...
[30.01.19 02:33:35.629] * phase time: 151 ms
[30.01.19 02:33:35.780] * phase cmem: 1680681 K
[30.01.19 02:33:35.780] Restart sim...
[30.01.19 02:33:35.780] * phase time: 151 ms
[30.01.19 02:33:35.932] * phase cmem: 1680681 K
[30.01.19 02:33:36.336] * [win32]: free[1402312 K], reserved[278464 K], committed[2513464 K]
[30.01.19 02:33:36.336] * [ D3D ]: textures[1106895 K]
[30.01.19 02:33:36.336] * [x-ray]: crt heap[1679083 K], process heap[1679083 K], game lua[205933 K], engine lua[349 K], render[7594 K]
[30.01.19 02:33:36.336] * [x-ray]: economy: strings[count: 208485, lengths: 11461 K, overhead: 6515 K, saved: 3121711 K]
[30.01.19 02:33:36.336] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:33:36.336] * Starting measure
[30.01.19 02:33:38.862] * MEMORY USAGE: 1732487 K
[30.01.19 02:34:44.044] * Saving spawns...
[30.01.19 02:34:44.049] * Saving objects...
[30.01.19 02:34:44.283] * 36519 objects are successfully saved
[30.01.19 02:34:44.297] * Saving key-value pairs...
[30.01.19 02:34:44.345] * 17 key-value pairs were successfully saved
[30.01.19 02:34:44.420] * Game День 53. 17.06. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.06. Пещера.sav'
[30.01.19 02:36:39.411] Begin load
[30.01.19 02:36:39.550] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:36:39.608] * phase time: 188 ms
[30.01.19 02:36:39.764] * phase cmem: 1654393 K
[30.01.19 02:36:39.764] Loading alife simulator...
[30.01.19 02:36:39.765] * phase time: 157 ms
[30.01.19 02:36:39.920] * phase cmem: 1654355 K
[30.01.19 02:36:39.920] Loading savegame...
[30.01.19 02:36:39.960] * Loading key-value pairs...
[30.01.19 02:36:40.015] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:36:40.015] * Loading spawn registry...
[30.01.19 02:36:42.439] * 25167 spawn points were successfully loaded (2.424s)
[30.01.19 02:36:42.439] * Loading objects...
[30.01.19 02:36:43.436] * 36519 objects were successfully loaded (0.996s) 36519
[30.01.19 02:36:44.794] * Start objects on_register'ed...
[30.01.19 02:36:47.163] * 36519 objects on_register'ed (2.369s)
[30.01.19 02:36:47.164] * Game День 53. 17.06. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.06. Пещера.sav' (7.399s)
[30.01.19 02:36:47.164] * phase time: 7398 ms
[30.01.19 02:36:47.316] * phase cmem: 1681763 K
[30.01.19 02:36:47.316] Connecting...
[30.01.19 02:36:47.316] * phase time: 152 ms
[30.01.19 02:36:47.467] * phase cmem: 1681763 K
[30.01.19 02:36:47.467] Restart sim...
[30.01.19 02:36:47.467] * phase time: 150 ms
[30.01.19 02:36:47.617] * phase cmem: 1681763 K
[30.01.19 02:36:48.016] * [win32]: free[1402508 K], reserved[281096 K], committed[2510636 K]
[30.01.19 02:36:48.016] * [ D3D ]: textures[1107066 K]
[30.01.19 02:36:48.016] * [x-ray]: crt heap[1680165 K], process heap[1680165 K], game lua[205934 K], engine lua[351 K], render[7620 K]
[30.01.19 02:36:48.016] * [x-ray]: economy: strings[count: 208510, lengths: 11462 K, overhead: 6515 K, saved: 3165272 K]
[30.01.19 02:36:48.016] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:36:48.016] * Starting measure
[30.01.19 02:36:50.572] * MEMORY USAGE: 1734716 K
[30.01.19 02:37:42.997] * Saving spawns...
[30.01.19 02:37:43.002] * Saving objects...
[30.01.19 02:37:43.235] * 36517 objects are successfully saved
[30.01.19 02:37:43.248] * Saving key-value pairs...
[30.01.19 02:37:43.296] * 17 key-value pairs were successfully saved
[30.01.19 02:37:43.372] * Game День 53. 17.12. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.12. Пещера.sav'
[30.01.19 02:38:31.495] Begin load
[30.01.19 02:38:31.688] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:38:31.746] * phase time: 243 ms
[30.01.19 02:38:31.899] * phase cmem: 1653440 K
[30.01.19 02:38:31.899] Loading alife simulator...
[30.01.19 02:38:31.901] * phase time: 154 ms
[30.01.19 02:38:32.055] * phase cmem: 1653403 K
[30.01.19 02:38:32.055] Loading savegame...
[30.01.19 02:38:32.094] * Loading key-value pairs...
[30.01.19 02:38:32.152] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 02:38:32.152] * Loading spawn registry...
[30.01.19 02:38:34.584] * 25167 spawn points were successfully loaded (2.433s)
[30.01.19 02:38:34.585] * Loading objects...
[30.01.19 02:38:35.589] * 36517 objects were successfully loaded (1.004s) 36517
[30.01.19 02:38:36.948] * Start objects on_register'ed...
[30.01.19 02:38:39.328] * 36517 objects on_register'ed (2.380s)
[30.01.19 02:38:39.330] * Game День 53. 17.12. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.12. Пещера.sav' (7.429s)
[30.01.19 02:38:39.330] * phase time: 7428 ms
[30.01.19 02:38:39.481] * phase cmem: 1680736 K
[30.01.19 02:38:39.481] Connecting...
[30.01.19 02:38:39.482] * phase time: 151 ms
[30.01.19 02:38:39.633] * phase cmem: 1680737 K
[30.01.19 02:38:39.633] Restart sim...
[30.01.19 02:38:39.633] * phase time: 151 ms
[30.01.19 02:38:39.784] * phase cmem: 1680737 K
[30.01.19 02:38:40.187] * [win32]: free[1402624 K], reserved[281092 K], committed[2510524 K]
[30.01.19 02:38:40.187] * [ D3D ]: textures[1106041 K]
[30.01.19 02:38:40.187] * [x-ray]: crt heap[1679139 K], process heap[1679139 K], game lua[205919 K], engine lua[352 K], render[7620 K]
[30.01.19 02:38:40.187] * [x-ray]: economy: strings[count: 208507, lengths: 11462 K, overhead: 6515 K, saved: 3183437 K]
[30.01.19 02:38:40.187] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:38:40.187] * Starting measure
[30.01.19 02:38:42.805] * MEMORY USAGE: 1733774 K
[30.01.19 02:40:00.092] * Saving spawns...
[30.01.19 02:40:00.097] * Saving objects...
[30.01.19 02:40:00.333] * 36489 objects are successfully saved
[30.01.19 02:40:00.347] * Saving key-value pairs...
[30.01.19 02:40:00.400] * 17 key-value pairs were successfully saved
[30.01.19 02:40:00.474] * Game Кодовый замок - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Кодовый замок - завершено.sav'
[30.01.19 02:40:27.909] * Saving spawns...
[30.01.19 02:40:27.914] * Saving objects...
[30.01.19 02:40:28.162] * 36533 objects are successfully saved
[30.01.19 02:40:28.176] * Saving key-value pairs...
[30.01.19 02:40:28.224] * 17 key-value pairs were successfully saved
[30.01.19 02:40:28.298] * Game Мыло для Фимы.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Мыло для Фимы.sav'
[30.01.19 02:43:37.658] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:43:59.381] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:43:59.509] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17604][zombie_hell1517604], because it is not added
[30.01.19 02:43:59.733] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:43:59.926] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17603][zombie_hell317603], because it is not added
[30.01.19 02:44:08.138] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:44:29.839] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:44:30.511] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17450][zombie_hell817450], because it is not added
[30.01.19 02:44:30.575] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17603][zombie_hell317603], because it is not added
[30.01.19 02:44:30.607] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:44:38.730] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:45:00.692] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:45:01.246] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17450][zombie_hell817450], because it is not added
[30.01.19 02:45:01.453] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:45:09.245] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:45:31.370] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:45:31.763] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17450][zombie_hell817450], because it is not added
[30.01.19 02:45:53.130] Begin load
[30.01.19 02:45:53.313] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:45:53.372] * phase time: 234 ms
[30.01.19 02:45:53.534] * phase cmem: 1683020 K
[30.01.19 02:45:53.534] Loading alife simulator...
[30.01.19 02:45:53.536] * phase time: 163 ms
[30.01.19 02:45:53.690] * phase cmem: 1682987 K
[30.01.19 02:45:53.690] Loading savegame...
[30.01.19 02:45:53.729] * Loading key-value pairs...
[30.01.19 02:45:53.786] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 02:45:53.786] * Loading spawn registry...
[30.01.19 02:45:56.234] * 25167 spawn points were successfully loaded (2.448s)
[30.01.19 02:45:56.235] * Loading objects...
[30.01.19 02:45:57.229] * 36533 objects were successfully loaded (0.994s) 36533
[30.01.19 02:45:58.616] * Start objects on_register'ed...
[30.01.19 02:46:01.018] * 36533 objects on_register'ed (2.402s)
[30.01.19 02:46:01.019] * Game Мыло для Фимы is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Мыло для Фимы.sav' (7.483s)
[30.01.19 02:46:01.019] * phase time: 7482 ms
[30.01.19 02:46:01.171] * phase cmem: 1710462 K
[30.01.19 02:46:01.171] Connecting...
[30.01.19 02:46:01.172] * phase time: 152 ms
[30.01.19 02:46:01.323] * phase cmem: 1710462 K
[30.01.19 02:46:01.323] Restart sim...
[30.01.19 02:46:01.324] * phase time: 151 ms
[30.01.19 02:46:01.475] * phase cmem: 1710462 K
[30.01.19 02:46:01.879] * [win32]: free[1387356 K], reserved[260132 K], committed[2546752 K]
[30.01.19 02:46:01.879] * [ D3D ]: textures[1120893 K]
[30.01.19 02:46:01.879] * [x-ray]: crt heap[1708864 K], process heap[1708864 K], game lua[206277 K], engine lua[353 K], render[8166 K]
[30.01.19 02:46:01.879] * [x-ray]: economy: strings[count: 208638, lengths: 11469 K, overhead: 6519 K, saved: 3286285 K]
[30.01.19 02:46:01.879] * [x-ray]: economy: smem[count: 111944, lengths: 60754 K, overhead: 1749 K, saved: 36696 K]
[30.01.19 02:46:01.879] * Starting measure
[30.01.19 02:46:04.276] * MEMORY USAGE: 1761423 K
[30.01.19 02:48:23.947] Begin load
[30.01.19 02:48:24.091] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:48:24.149] * phase time: 194 ms
[30.01.19 02:48:24.307] * phase cmem: 1686699 K
[30.01.19 02:48:24.307] Loading alife simulator...
[30.01.19 02:48:24.309] * phase time: 159 ms
[30.01.19 02:48:24.463] * phase cmem: 1686661 K
[30.01.19 02:48:24.463] Loading savegame...
[30.01.19 02:48:24.503] * Loading key-value pairs...
[30.01.19 02:48:24.558] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:48:24.558] * Loading spawn registry...
[30.01.19 02:48:26.993] * 25167 spawn points were successfully loaded (2.434s)
[30.01.19 02:48:26.994] * Loading objects...
[30.01.19 02:48:28.002] * 36533 objects were successfully loaded (1.009s) 36533
[30.01.19 02:48:29.383] * Start objects on_register'ed...
[30.01.19 02:48:31.769] * 36533 objects on_register'ed (2.386s)
[30.01.19 02:48:31.771] * Game Мыло для Фимы is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Мыло для Фимы.sav' (7.463s)
[30.01.19 02:48:31.771] * phase time: 7462 ms
[30.01.19 02:48:31.922] * phase cmem: 1714138 K
[30.01.19 02:48:31.922] Connecting...
[30.01.19 02:48:31.923] * phase time: 152 ms
[30.01.19 02:48:32.077] * phase cmem: 1714138 K
[30.01.19 02:48:32.077] Restart sim...
[30.01.19 02:48:32.077] * phase time: 154 ms
[30.01.19 02:48:32.229] * phase cmem: 1714138 K
[30.01.19 02:48:32.634] * [win32]: free[1384160 K], reserved[263964 K], committed[2546116 K]
[30.01.19 02:48:32.634] * [ D3D ]: textures[1124307 K]
[30.01.19 02:48:32.634] * [x-ray]: crt heap[1712540 K], process heap[1712540 K], game lua[206276 K], engine lua[354 K], render[8251 K]
[30.01.19 02:48:32.634] * [x-ray]: economy: strings[count: 208624, lengths: 11469 K, overhead: 6519 K, saved: 3316728 K]
[30.01.19 02:48:32.634] * [x-ray]: economy: smem[count: 111946, lengths: 60754 K, overhead: 1749 K, saved: 36858 K]
[30.01.19 02:48:32.634] * Starting measure
[30.01.19 02:48:35.083] * MEMORY USAGE: 1765199 K
[30.01.19 02:51:34.577] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:51:34.963] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17604][zombie_hell1517604], because it is not added
[30.01.19 02:52:05.081] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:52:05.368] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:52:05.624] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17604][zombie_hell1517604], because it is not added
[30.01.19 02:52:15.417] * Saving spawns...
[30.01.19 02:52:15.422] * Saving objects...
[30.01.19 02:52:15.657] * 36567 objects are successfully saved
[30.01.19 02:52:15.670] * Saving key-value pairs...
[30.01.19 02:52:15.718] * 17 key-value pairs were successfully saved
[30.01.19 02:52:15.794] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:52:15.802] - Disconnect
[30.01.19 02:52:17.537] - Destroying level
[30.01.19 02:52:17.714] * DVB created: 4096K
[30.01.19 02:52:17.714] * DIB created: 512K
[30.01.19 02:52:17.714] - r__tf_aniso 4
[30.01.19 02:52:17.714] - r1_tf_mipbias 0.
[30.01.19 02:52:17.715] * SSample: 1920x1080
[30.01.19 02:52:17.728] * SSample: enabled
[30.01.19 02:52:17.728] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:52:17.728] * GPU vertex cache: recognized, 24
[30.01.19 02:52:17.728] *** RESET [120 ms]
[30.01.19 02:52:17.743] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:52:17.743] Begin load
[30.01.19 02:52:17.751] * phase time: 0 ms
[30.01.19 02:52:17.901] * phase cmem: 1320871 K
[30.01.19 02:52:17.901] Starting server...
[30.01.19 02:52:18.044] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:52:18.102] * phase time: 352 ms
[30.01.19 02:52:18.255] * phase cmem: 1317049 K
[30.01.19 02:52:18.255] Loading alife simulator...
[30.01.19 02:52:18.255] * phase time: 152 ms
[30.01.19 02:52:18.405] * phase cmem: 1317049 K
[30.01.19 02:52:18.405] Loading savegame...
[30.01.19 02:52:18.444] * Loading key-value pairs...
[30.01.19 02:52:18.499] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:52:18.499] * Loading spawn registry...
[30.01.19 02:52:20.944] * 25167 spawn points were successfully loaded (2.445s)
[30.01.19 02:52:20.945] * Loading objects...
[30.01.19 02:52:21.950] * 36567 objects were successfully loaded (1.006s) 36567
[30.01.19 02:52:23.336] * Start objects on_register'ed...
[30.01.19 02:52:25.759] * 36567 objects on_register'ed (2.422s)
[30.01.19 02:52:25.760] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.505s)
[30.01.19 02:52:25.760] * phase time: 7505 ms
[30.01.19 02:52:25.913] * phase cmem: 1354820 K
[30.01.19 02:52:25.913] Connecting...
[30.01.19 02:52:25.913] MaxPlayers = 32
[30.01.19 02:52:25.955] * phase time: 194 ms
[30.01.19 02:52:26.104] * phase cmem: 1354853 K
[30.01.19 02:52:26.104] Connecting to...
[30.01.19 02:52:26.114] Player not found. New player created.
[30.01.19 02:52:26.114] * client : connection accepted - <>
[30.01.19 02:52:26.130] * phase time: 175 ms
[30.01.19 02:52:26.279] * phase cmem: 1354880 K
[30.01.19 02:52:26.279] Reading level info...
[30.01.19 02:52:26.280] * phase time: 149 ms
[30.01.19 02:52:26.428] * phase cmem: 1354880 K
[30.01.19 02:52:26.428] Loading object space...
[30.01.19 02:52:26.620] * object space load: 190 ms
[30.01.19 02:52:26.620] * phase time: 340 ms
[30.01.19 02:52:26.768] * phase cmem: 1407551 K
[30.01.19 02:52:26.768] Loading shaders (R1)...
[30.01.19 02:52:27.038] * phase time: 418 ms
[30.01.19 02:52:27.187] * phase cmem: 1408663 K
[30.01.19 02:52:27.187] Loading geometry (R1)...
[30.01.19 02:52:27.221] * phase time: 182 ms
[30.01.19 02:52:27.369] * phase cmem: 1450955 K
[30.01.19 02:52:27.369] Loading visuals (R1)...
[30.01.19 02:52:27.400] * phase time: 179 ms
[30.01.19 02:52:27.549] * phase cmem: 1452345 K
[30.01.19 02:52:27.549] Loading details (R1)...
[30.01.19 02:52:27.586] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 02:52:27.586] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 02:52:27.586] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 02:52:27.587] * phase time: 187 ms
[30.01.19 02:52:27.737] * phase cmem: 1453333 K
[30.01.19 02:52:27.737] Loading sectors (R1)...
[30.01.19 02:52:27.738] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.hom
[30.01.19 02:52:27.740] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[30.01.19 02:52:27.740] * phase time: 152 ms
[30.01.19 02:52:27.888] * phase cmem: 1453427 K
[30.01.19 02:52:27.888] Loading AI objects...
[30.01.19 02:52:27.889] - Loading music tracks from 'l03_agroprom_musics'...
[30.01.19 02:52:27.898] * phase time: 158 ms
[30.01.19 02:52:28.047] * phase cmem: 1453331 K
[30.01.19 02:52:28.047] Loading PH world...
[30.01.19 02:52:28.059] - Game configuring : Started
[30.01.19 02:52:28.061] - Game configuring : Finished
[30.01.19 02:52:28.067] * phase time: 168 ms
[30.01.19 02:52:28.216] * phase cmem: 1458132 K
[30.01.19 02:52:28.216] Loading textures...
[30.01.19 02:52:28.534] * t-report - base: 1183, 1038230 K
[30.01.19 02:52:28.534] * t-report - lmap: 12, 12289 K
[30.01.19 02:52:28.534] * phase time: 467 ms
[30.01.19 02:52:28.686] * phase cmem: 1633390 K
[30.01.19 02:52:28.686] Synchronizing...
[30.01.19 02:52:28.686] Save created on []
[30.01.19 02:52:28.711] * phase time: 176 ms
[30.01.19 02:52:28.861] * phase cmem: 1633390 K
[30.01.19 02:52:29.259] * [win32]: free[1392044 K], reserved[375864 K], committed[2426332 K]
[30.01.19 02:52:29.259] * [ D3D ]: textures[1050520 K]
[30.01.19 02:52:29.259] * [x-ray]: crt heap[1631761 K], process heap[1631761 K], game lua[206850 K], engine lua[366 K], render[8253 K]
[30.01.19 02:52:29.259] * [x-ray]: economy: strings[count: 207873, lengths: 11450 K, overhead: 6496 K, saved: 3365312 K]
[30.01.19 02:52:29.259] * [x-ray]: economy: smem[count: 111791, lengths: 60748 K, overhead: 1746 K, saved: 36848 K]
[30.01.19 02:52:29.259] * Starting measure
[30.01.19 02:52:35.966] * MEMORY USAGE: 1987719 K
[30.01.19 02:53:24.989] * Saving spawns...
[30.01.19 02:53:24.994] * Saving objects...
[30.01.19 02:53:25.230] * 36549 objects are successfully saved
[30.01.19 02:53:25.244] * Saving key-value pairs...
[30.01.19 02:53:25.292] * 17 key-value pairs were successfully saved
[30.01.19 02:53:25.365] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:53:25.372] - Disconnect
[30.01.19 02:53:27.693] - Destroying level
[30.01.19 02:53:27.867] * DVB created: 4096K
[30.01.19 02:53:27.867] * DIB created: 512K
[30.01.19 02:53:27.868] - r__tf_aniso 4
[30.01.19 02:53:27.868] - r1_tf_mipbias 0.
[30.01.19 02:53:27.868] * SSample: 1920x1080
[30.01.19 02:53:27.879] * SSample: enabled
[30.01.19 02:53:27.879] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:53:27.879] * GPU vertex cache: recognized, 24
[30.01.19 02:53:27.879] *** RESET [103 ms]
[30.01.19 02:53:27.895] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:53:27.895] Begin load
[30.01.19 02:53:27.903] * phase time: 0 ms
[30.01.19 02:53:28.055] * phase cmem: 1324638 K
[30.01.19 02:53:28.055] Starting server...
[30.01.19 02:53:28.232] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:53:28.290] * phase time: 386 ms
[30.01.19 02:53:28.443] * phase cmem: 1321392 K
[30.01.19 02:53:28.443] Loading alife simulator...
[30.01.19 02:53:28.443] * phase time: 153 ms
[30.01.19 02:53:28.593] * phase cmem: 1321392 K
[30.01.19 02:53:28.593] Loading savegame...
[30.01.19 02:53:28.632] * Loading key-value pairs...
[30.01.19 02:53:28.687] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:53:28.687] * Loading spawn registry...
[30.01.19 02:53:31.139] * 25167 spawn points were successfully loaded (2.451s)
[30.01.19 02:53:31.139] * Loading objects...
[30.01.19 02:53:32.140] * 36549 objects were successfully loaded (1.001s) 36549
[30.01.19 02:53:33.503] * Start objects on_register'ed...
[30.01.19 02:53:35.917] * 36549 objects on_register'ed (2.413s)
[30.01.19 02:53:35.918] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.475s)
[30.01.19 02:53:35.918] * phase time: 7474 ms
[30.01.19 02:53:36.072] * phase cmem: 1354723 K
[30.01.19 02:53:36.072] Connecting...
[30.01.19 02:53:36.072] MaxPlayers = 32
[30.01.19 02:53:36.115] * phase time: 196 ms
[30.01.19 02:53:36.265] * phase cmem: 1354754 K
[30.01.19 02:53:36.265] Connecting to...
[30.01.19 02:53:36.275] Player not found. New player created.
[30.01.19 02:53:36.275] * client : connection accepted - <>
[30.01.19 02:53:36.291] * phase time: 176 ms
[30.01.19 02:53:36.441] * phase cmem: 1354782 K
[30.01.19 02:53:36.441] Reading level info...
[30.01.19 02:53:36.441] * phase time: 149 ms
[30.01.19 02:53:36.590] * phase cmem: 1354782 K
[30.01.19 02:53:36.590] Loading object space...
[30.01.19 02:53:36.852] * object space load: 261 ms
[30.01.19 02:53:36.852] * phase time: 411 ms
[30.01.19 02:53:37.001] * phase cmem: 1426911 K
[30.01.19 02:53:37.001] Loading shaders (R1)...
[30.01.19 02:53:37.451] * phase time: 599 ms
[30.01.19 02:53:37.601] * phase cmem: 1428030 K
[30.01.19 02:53:37.601] Loading geometry (R1)...
[30.01.19 02:53:37.648] * phase time: 196 ms
[30.01.19 02:53:37.797] * phase cmem: 1489744 K
[30.01.19 02:53:37.797] Loading visuals (R1)...
[30.01.19 02:53:37.842] * phase time: 193 ms
[30.01.19 02:53:37.992] * phase cmem: 1491632 K
[30.01.19 02:53:37.992] Loading details (R1)...
[30.01.19 02:53:38.029] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 02:53:38.029] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 02:53:38.030] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 02:53:38.031] * phase time: 189 ms
[30.01.19 02:53:38.180] * phase cmem: 1492619 K
[30.01.19 02:53:38.180] Loading sectors (R1)...
[30.01.19 02:53:38.181] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 02:53:38.182] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 02:53:38.183] * phase time: 151 ms
[30.01.19 02:53:38.331] * phase cmem: 1492704 K
[30.01.19 02:53:38.331] Loading AI objects...
[30.01.19 02:53:38.333] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 02:53:38.342] * phase time: 159 ms
[30.01.19 02:53:38.491] * phase cmem: 1492643 K
[30.01.19 02:53:38.491] Loading PH world...
[30.01.19 02:53:38.505] - Game configuring : Started
[30.01.19 02:53:38.508] - Game configuring : Finished
[30.01.19 02:53:38.513] * phase time: 171 ms
[30.01.19 02:53:38.663] * phase cmem: 1498646 K
[30.01.19 02:53:38.663] Loading textures...
[30.01.19 02:53:39.090] * t-report - base: 1297, 1090529 K
[30.01.19 02:53:39.090] * t-report - lmap: 18, 18434 K
[30.01.19 02:53:39.090] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 02:53:39.090] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 02:53:39.090] * phase time: 577 ms
[30.01.19 02:53:39.242] * phase cmem: 1739626 K
[30.01.19 02:53:39.242] Synchronizing...
[30.01.19 02:53:39.242] Save created on []
[30.01.19 02:53:39.267] * phase time: 175 ms
[30.01.19 02:53:39.417] * phase cmem: 1739626 K
[30.01.19 02:53:39.821] * [win32]: free[1305200 K], reserved[319484 K], committed[2569556 K]
[30.01.19 02:53:39.821] * [ D3D ]: textures[1108963 K]
[30.01.19 02:53:39.821] * [x-ray]: crt heap[1737997 K], process heap[1737997 K], game lua[206662 K], engine lua[320 K], render[8253 K]
[30.01.19 02:53:39.821] * [x-ray]: economy: strings[count: 207954, lengths: 11452 K, overhead: 6498 K, saved: 3376436 K]
[30.01.19 02:53:39.821] * [x-ray]: economy: smem[count: 111791, lengths: 60748 K, overhead: 1746 K, saved: 36848 K]
[30.01.19 02:53:39.821] * Starting measure
[30.01.19 02:53:46.232] * MEMORY USAGE: 2213247 K
[30.01.19 02:54:51.840] Begin load
[30.01.19 02:54:52.180] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:54:52.238] * phase time: 388 ms
[30.01.19 02:54:52.395] * phase cmem: 2158192 K
[30.01.19 02:54:52.395] Loading alife simulator...
[30.01.19 02:54:52.396] * phase time: 158 ms
[30.01.19 02:54:52.555] * phase cmem: 2158106 K
[30.01.19 02:54:52.555] Loading savegame...
[30.01.19 02:54:52.594] * Loading key-value pairs...
[30.01.19 02:54:52.650] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:54:52.650] * Loading spawn registry...
[30.01.19 02:54:55.076] * 25167 spawn points were successfully loaded (2.425s)
[30.01.19 02:54:55.076] * Loading objects...
[30.01.19 02:54:56.082] * 36549 objects were successfully loaded (1.005s) 36549
[30.01.19 02:54:57.707] * Start objects on_register'ed...
[30.01.19 02:55:00.240] * 36549 objects on_register'ed (2.532s)
[30.01.19 02:55:00.241] * Game День 53. Автосохранение Агропром - Свалка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Агропром - Свалка.sav' (7.845s)
[30.01.19 02:55:00.241] * phase time: 7843 ms
[30.01.19 02:55:00.400] * phase cmem: 2188322 K
[30.01.19 02:55:00.400] Connecting...
[30.01.19 02:55:00.400] * phase time: 160 ms
[30.01.19 02:55:00.573] * phase cmem: 2188321 K
[30.01.19 02:55:00.573] Restart sim...
[30.01.19 02:55:00.573] * phase time: 172 ms
[30.01.19 02:55:00.731] * phase cmem: 2188316 K
[30.01.19 02:55:01.172] * [win32]: free[846064 K], reserved[328320 K], committed[3019856 K]
[30.01.19 02:55:01.172] * [ D3D ]: textures[1406788 K]
[30.01.19 02:55:01.172] * [x-ray]: crt heap[2186718 K], process heap[2186718 K], game lua[206403 K], engine lua[355 K], render[8256 K]
[30.01.19 02:55:01.172] * [x-ray]: economy: strings[count: 208920, lengths: 11477 K, overhead: 6528 K, saved: 3380469 K]
[30.01.19 02:55:01.172] * [x-ray]: economy: smem[count: 111958, lengths: 60753 K, overhead: 1749 K, saved: 36858 K]
[30.01.19 02:55:01.172] * Starting measure
[30.01.19 02:55:04.974] ~ disabling anom [amk_zone_witches_galantine_weak1907] for npc gar_stalker_respawn_129989
[30.01.19 02:55:05.708] * MEMORY USAGE: 2242656 K
[30.01.19 02:59:53.677] * Saving spawns...
[30.01.19 02:59:53.683] * Saving objects...
[30.01.19 02:59:53.925] * 36498 objects are successfully saved
[30.01.19 02:59:53.939] * Saving key-value pairs...
[30.01.19 02:59:53.988] * 17 key-value pairs were successfully saved
[30.01.19 02:59:54.062] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:59:54.067] - Disconnect
[30.01.19 02:59:55.945] - Destroying level
[30.01.19 02:59:59.238] * DVB created: 4096K
[30.01.19 02:59:59.239] * DIB created: 512K
[30.01.19 02:59:59.239] - r__tf_aniso 4
[30.01.19 02:59:59.239] - r1_tf_mipbias 0.
[30.01.19 02:59:59.239] * SSample: 1920x1080
[30.01.19 02:59:59.251] * SSample: enabled
[30.01.19 02:59:59.251] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:59:59.251] * GPU vertex cache: recognized, 24
[30.01.19 02:59:59.251] *** RESET [3119 ms]
[30.01.19 02:59:59.267] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:59:59.267] Begin load
[30.01.19 02:59:59.276] * phase time: 0 ms
[30.01.19 02:59:59.436] * phase cmem: 1332442 K
[30.01.19 02:59:59.436] Starting server...
[30.01.19 02:59:59.582] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:59:59.641] * phase time: 364 ms
[30.01.19 02:59:59.798] * phase cmem: 1328181 K
[30.01.19 02:59:59.798] Loading alife simulator...
[30.01.19 02:59:59.798] * phase time: 157 ms
[30.01.19 02:59:59.953] * phase cmem: 1328181 K
[30.01.19 02:59:59.953] Loading savegame...
[30.01.19 02:59:59.996] * Loading key-value pairs...
[30.01.19 03:00:00.053] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 03:00:00.053] * Loading spawn registry...
[30.01.19 03:00:02.498] * 25167 spawn points were successfully loaded (2.445s)
[30.01.19 03:00:02.499] * Loading objects...
[30.01.19 03:00:03.504] * 36498 objects were successfully loaded (1.005s) 36498
[30.01.19 03:00:04.922] * Start objects on_register'ed...
[30.01.19 03:00:07.349] * 36498 objects on_register'ed (2.427s)
[30.01.19 03:00:07.351] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.552s)
[30.01.19 03:00:07.351] * phase time: 7552 ms
[30.01.19 03:00:07.508] * phase cmem: 1360493 K
[30.01.19 03:00:07.508] Connecting...
[30.01.19 03:00:07.508] MaxPlayers = 32
[30.01.19 03:00:07.553] * phase time: 202 ms
[30.01.19 03:00:07.707] * phase cmem: 1360525 K
[30.01.19 03:00:07.707] Connecting to...
[30.01.19 03:00:07.717] Player not found. New player created.
[30.01.19 03:00:07.717] * client : connection accepted - <>
[30.01.19 03:00:07.735] * phase time: 181 ms
[30.01.19 03:00:07.888] * phase cmem: 1360552 K
[30.01.19 03:00:07.888] Reading level info...
[30.01.19 03:00:07.891] * phase time: 156 ms
[30.01.19 03:00:08.045] * phase cmem: 1360552 K
[30.01.19 03:00:08.045] Loading object space...
[30.01.19 03:00:08.301] * object space load: 256 ms
[30.01.19 03:00:08.302] * phase time: 409 ms
[30.01.19 03:00:08.454] * phase cmem: 1405457 K
[30.01.19 03:00:08.454] Loading shaders (R1)...
[30.01.19 03:00:08.691] * phase time: 390 ms
[30.01.19 03:00:08.845] * phase cmem: 1406523 K
[30.01.19 03:00:08.845] Loading geometry (R1)...
[30.01.19 03:00:09.035] * phase time: 343 ms
[30.01.19 03:00:09.191] * phase cmem: 1456477 K
[30.01.19 03:00:09.191] Loading visuals (R1)...
[30.01.19 03:00:09.234] * phase time: 198 ms
[30.01.19 03:00:09.388] * phase cmem: 1457453 K
[30.01.19 03:00:09.388] Loading details (R1)...
[30.01.19 03:00:09.432] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 03:00:09.432] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 03:00:09.432] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 03:00:09.433] * phase time: 199 ms
[30.01.19 03:00:09.588] * phase cmem: 1458441 K
[30.01.19 03:00:09.588] Loading sectors (R1)...
[30.01.19 03:00:09.589] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 03:00:09.595] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 03:00:09.595] * phase time: 160 ms
[30.01.19 03:00:09.749] * phase cmem: 1458621 K
[30.01.19 03:00:09.749] Loading AI objects...
[30.01.19 03:00:09.761] * phase time: 165 ms
[30.01.19 03:00:09.914] * phase cmem: 1458619 K
[30.01.19 03:00:09.914] Loading PH world...
[30.01.19 03:00:09.925] - Game configuring : Started
[30.01.19 03:00:09.929] - Game configuring : Finished
[30.01.19 03:00:09.934] * phase time: 173 ms
[30.01.19 03:00:10.088] * phase cmem: 1465176 K
[30.01.19 03:00:10.088] Loading textures...
[30.01.19 03:00:10.575] * t-report - base: 1223, 1037087 K
[30.01.19 03:00:10.576] * t-report - lmap: 8, 8193 K
[30.01.19 03:00:10.576] * phase time: 641 ms
[30.01.19 03:00:10.730] * phase cmem: 1638725 K
[30.01.19 03:00:10.730] Synchronizing...
[30.01.19 03:00:10.731] Save created on []
[30.01.19 03:00:10.756] * phase time: 179 ms
[30.01.19 03:00:10.911] * phase cmem: 1638725 K
[30.01.19 03:00:11.324] * [win32]: free[1323824 K], reserved[387932 K], committed[2482484 K]
[30.01.19 03:00:11.324] * [ D3D ]: textures[1045280 K]
[30.01.19 03:00:11.324] * [x-ray]: crt heap[1637095 K], process heap[1637095 K], game lua[206567 K], engine lua[375 K], render[8349 K]
[30.01.19 03:00:11.324] * [x-ray]: economy: strings[count: 210246, lengths: 11596 K, overhead: 6570 K, saved: 3452768 K]
[30.01.19 03:00:11.324] * [x-ray]: economy: smem[count: 111957, lengths: 60818 K, overhead: 1749 K, saved: 38501 K]
[30.01.19 03:00:11.324] * Starting measure
[30.01.19 03:00:15.938] ALL_SPAWN_FIX release [bar_barman][7162]
[30.01.19 03:00:15.941] ALL_SPAWN_FIX release [bar_arena_door_0000][7164]
[30.01.19 03:00:17.013] * MEMORY USAGE: 2100538 K
[30.01.19 03:22:42.755] * Saving spawns...
[30.01.19 03:22:42.760] * Saving objects...
[30.01.19 03:22:43.010] * 36489 objects are successfully saved
[30.01.19 03:22:43.019] * Saving key-value pairs...
[30.01.19 03:22:43.069] * 17 key-value pairs were successfully saved
[30.01.19 03:22:43.146] * Game Тайник Охотника.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Тайник Охотника.sav'
[30.01.19 03:24:16.419] * Saving spawns...
[30.01.19 03:24:16.424] * Saving objects...
[30.01.19 03:24:16.664] * 36489 objects are successfully saved
[30.01.19 03:24:16.677] * Saving key-value pairs...
[30.01.19 03:24:16.726] * 17 key-value pairs were successfully saved
[30.01.19 03:24:16.799] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 03:24:16.802] - Disconnect
[30.01.19 03:24:18.893] - Destroying level
[30.01.19 03:24:19.160] * DVB created: 4096K
[30.01.19 03:24:19.160] * DIB created: 512K
[30.01.19 03:24:19.160] - r__tf_aniso 4
[30.01.19 03:24:19.160] - r1_tf_mipbias 0.
[30.01.19 03:24:19.160] * SSample: 1920x1080
[30.01.19 03:24:19.173] * SSample: enabled
[30.01.19 03:24:19.173] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 03:24:19.173] * GPU vertex cache: recognized, 24
[30.01.19 03:24:19.173] *** RESET [140 ms]
[30.01.19 03:24:19.190] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 03:24:19.190] Begin load
[30.01.19 03:24:19.200] * phase time: 0 ms
[30.01.19 03:24:19.360] * phase cmem: 1346251 K
[30.01.19 03:24:19.360] Starting server...
[30.01.19 03:24:20.067] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 03:24:20.126] * phase time: 926 ms
[30.01.19 03:24:20.284] * phase cmem: 1341413 K
[30.01.19 03:24:20.284] Loading alife simulator...
[30.01.19 03:24:20.285] * phase time: 159 ms
[30.01.19 03:24:20.441] * phase cmem: 1341413 K
[30.01.19 03:24:20.441] Loading savegame...
[30.01.19 03:24:20.479] * Loading key-value pairs...
[30.01.19 03:24:20.534] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 03:24:20.535] * Loading spawn registry...
[30.01.19 03:24:22.993] * 25167 spawn points were successfully loaded (2.458s)
[30.01.19 03:24:22.994] * Loading objects...
[30.01.19 03:24:23.999] * 36489 objects were successfully loaded (1.005s) 36489
[30.01.19 03:24:25.463] * Start objects on_register'ed...
[30.01.19 03:24:27.906] * 36489 objects on_register'ed (2.444s)
[30.01.19 03:24:27.908] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.623s)
[30.01.19 03:24:27.908] * phase time: 7622 ms
[30.01.19 03:24:28.067] * phase cmem: 1378916 K
[30.01.19 03:24:28.067] Connecting...
[30.01.19 03:24:28.067] MaxPlayers = 32
[30.01.19 03:24:28.117] * phase time: 209 ms
[30.01.19 03:24:28.273] * phase cmem: 1378949 K
[30.01.19 03:24:28.273] Connecting to...
[30.01.19 03:24:28.283] Player not found. New player created.
[30.01.19 03:24:28.283] * client : connection accepted - <>
[30.01.19 03:24:28.301] * phase time: 183 ms
[30.01.19 03:24:28.455] * phase cmem: 1378977 K
[30.01.19 03:24:28.455] Reading level info...
[30.01.19 03:24:28.459] * phase time: 157 ms
[30.01.19 03:24:28.613] * phase cmem: 1378977 K
[30.01.19 03:24:28.613] Loading object space...
[30.01.19 03:24:29.108] * object space load: 494 ms
[30.01.19 03:24:29.108] * phase time: 649 ms
[30.01.19 03:24:29.265] * phase cmem: 1464522 K
[30.01.19 03:24:29.265] Loading shaders (R1)...
[30.01.19 03:24:29.562] * phase time: 453 ms
[30.01.19 03:24:29.717] * phase cmem: 1465630 K
[30.01.19 03:24:29.717] Loading geometry (R1)...
[30.01.19 03:24:30.006] * phase time: 444 ms
[30.01.19 03:24:30.163] * phase cmem: 1547137 K
[30.01.19 03:24:30.163] Loading visuals (R1)...
[30.01.19 03:24:30.206] * phase time: 200 ms
[30.01.19 03:24:30.362] * phase cmem: 1548281 K
[30.01.19 03:24:30.362] Loading details (R1)...
[30.01.19 03:24:30.400] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 03:24:30.400] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 03:24:30.401] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 03:24:30.402] * phase time: 195 ms
[30.01.19 03:24:30.557] * phase cmem: 1549269 K
[30.01.19 03:24:30.557] Loading sectors (R1)...
[30.01.19 03:24:30.559] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 03:24:30.564] * phase time: 161 ms
[30.01.19 03:24:30.718] * phase cmem: 1549437 K
[30.01.19 03:24:30.718] Loading AI objects...
[30.01.19 03:24:30.722] - Loading music tracks from 'l07_military_musics'...
[30.01.19 03:24:30.734] * phase time: 170 ms
[30.01.19 03:24:30.890] * phase cmem: 1549445 K
[30.01.19 03:24:30.890] Loading PH world...
[30.01.19 03:24:30.904] - Game configuring : Started
[30.01.19 03:24:30.907] - Game configuring : Finished
[30.01.19 03:24:30.914] * phase time: 179 ms
[30.01.19 03:24:31.069] * phase cmem: 1557139 K
[30.01.19 03:24:31.069] Loading textures...
[30.01.19 03:24:31.626] * t-report - base: 1234, 1071892 K
[30.01.19 03:24:31.626] * t-report - lmap: 14, 14337 K
[30.01.19 03:24:31.626] * phase time: 712 ms
[30.01.19 03:24:31.783] * phase cmem: 1769602 K
[30.01.19 03:24:31.783] Synchronizing...
[30.01.19 03:24:31.784] Save created on []
[30.01.19 03:24:31.809] * phase time: 181 ms
[30.01.19 03:24:31.965] * phase cmem: 1769602 K
[30.01.19 03:24:32.379] * [win32]: free[1176192 K], reserved[355456 K], committed[2662592 K]
[30.01.19 03:24:32.379] * [ D3D ]: textures[1086229 K]
[30.01.19 03:24:32.379] * [x-ray]: crt heap[1767966 K], process heap[1767966 K], game lua[207126 K], engine lua[345 K], render[8537 K]
[30.01.19 03:24:32.379] * [x-ray]: economy: strings[count: 210887, lengths: 11625 K, overhead: 6590 K, saved: 3731530 K]
[30.01.19 03:24:32.379] * [x-ray]: economy: smem[count: 120869, lengths: 66340 K, overhead: 1888 K, saved: 52856 K]
[30.01.19 03:24:32.379] * Starting measure
[30.01.19 03:24:39.659] * MEMORY USAGE: 2204706 K
[30.01.19 03:49:10.304] * Saving spawns...
[30.01.19 03:49:10.310] * Saving objects...
[30.01.19 03:49:10.547] * 36384 objects are successfully saved
[30.01.19 03:49:10.561] * Saving key-value pairs...
[30.01.19 03:49:10.610] * 17 key-value pairs were successfully saved
[30.01.19 03:49:10.686] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 03:49:10.693] - Disconnect
[30.01.19 03:49:12.982] - Destroying level
[30.01.19 03:49:16.339] * DVB created: 4096K
[30.01.19 03:49:16.339] * DIB created: 512K
[30.01.19 03:49:16.339] - r__tf_aniso 4
[30.01.19 03:49:16.339] - r1_tf_mipbias 0.
[30.01.19 03:49:16.339] * SSample: 1920x1080
[30.01.19 03:49:16.352] * SSample: enabled
[30.01.19 03:49:16.352] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 03:49:16.352] * GPU vertex cache: recognized, 24
[30.01.19 03:49:16.352] *** RESET [3183 ms]
[30.01.19 03:49:16.368] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 03:49:16.368] Begin load
[30.01.19 03:49:16.380] * phase time: 0 ms
[30.01.19 03:49:16.544] * phase cmem: 1358666 K
[30.01.19 03:49:16.544] Starting server...
[30.01.19 03:49:16.808] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 03:49:16.867] * phase time: 487 ms
[30.01.19 03:49:17.027] * phase cmem: 1353603 K
[30.01.19 03:49:17.027] Loading alife simulator...
[30.01.19 03:49:17.028] * phase time: 161 ms
[30.01.19 03:49:17.186] * phase cmem: 1353603 K
[30.01.19 03:49:17.186] Loading savegame...
[30.01.19 03:49:17.226] * Loading key-value pairs...
[30.01.19 03:49:17.281] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 03:49:17.281] * Loading spawn registry...
[30.01.19 03:49:19.739] * 25167 spawn points were successfully loaded (2.458s)
[30.01.19 03:49:19.739] * Loading objects...
[30.01.19 03:49:20.742] * 36384 objects were successfully loaded (1.003s) 36384
[30.01.19 03:49:22.222] * Start objects on_register'ed...
[30.01.19 03:49:24.695] * 36384 objects on_register'ed (2.474s)
[30.01.19 03:49:24.697] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.669s)
[30.01.19 03:49:24.697] * phase time: 7668 ms
[30.01.19 03:49:24.859] * phase cmem: 1390970 K
[30.01.19 03:49:24.859] Connecting...
[30.01.19 03:49:24.860] MaxPlayers = 32
[30.01.19 03:49:24.903] * phase time: 205 ms
[30.01.19 03:49:25.062] * phase cmem: 1391005 K
[30.01.19 03:49:25.062] Connecting to...
[30.01.19 03:49:25.072] Player not found. New player created.
[30.01.19 03:49:25.072] * client : connection accepted - <>
[30.01.19 03:49:25.090] * phase time: 187 ms
[30.01.19 03:49:25.248] * phase cmem: 1391033 K
[30.01.19 03:49:25.248] Reading level info...
[30.01.19 03:49:25.251] * phase time: 161 ms
[30.01.19 03:49:25.408] * phase cmem: 1391033 K
[30.01.19 03:49:25.408] Loading object space...
[30.01.19 03:49:25.916] * object space load: 507 ms
[30.01.19 03:49:25.916] * phase time: 665 ms
[30.01.19 03:49:26.074] * phase cmem: 1479645 K
[30.01.19 03:49:26.074] Loading shaders (R1)...
[30.01.19 03:49:26.522] * phase time: 605 ms
[30.01.19 03:49:26.680] * phase cmem: 1480708 K
[30.01.19 03:49:26.680] Loading geometry (R1)...
[30.01.19 03:49:26.966] * phase time: 444 ms
[30.01.19 03:49:27.124] * phase cmem: 1562759 K
[30.01.19 03:49:27.124] Loading visuals (R1)...
[30.01.19 03:49:27.217] * phase time: 251 ms
[30.01.19 03:49:27.375] * phase cmem: 1563843 K
[30.01.19 03:49:27.375] Loading details (R1)...
[30.01.19 03:49:27.428] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 03:49:27.428] * [DETAILS] 45445 v(20), 27328 p
[30.01.19 03:49:27.428] * [DETAILS] Batch(61), VB(887K), IB(160K)
[30.01.19 03:49:27.430] * phase time: 212 ms
[30.01.19 03:49:27.587] * phase cmem: 1564920 K
[30.01.19 03:49:27.587] Loading sectors (R1)...
[30.01.19 03:49:27.587] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l58_forgotten\level.hom
[30.01.19 03:49:27.590] * phase time: 160 ms
[30.01.19 03:49:27.751] * phase cmem: 1564964 K
[30.01.19 03:49:27.751] Loading AI objects...
[30.01.19 03:49:27.752] - Loading music tracks from 'l58_forgotten_musics'...
[30.01.19 03:49:27.763] * phase time: 172 ms
[30.01.19 03:49:27.921] * phase cmem: 1564891 K
[30.01.19 03:49:27.921] Loading PH world...
[30.01.19 03:49:27.931] - Game configuring : Started
[30.01.19 03:49:27.933] - Game configuring : Finished
[30.01.19 03:49:27.940] * phase time: 176 ms
[30.01.19 03:49:28.098] * phase cmem: 1568628 K
[30.01.19 03:49:28.098] Loading textures...
[30.01.19 03:49:29.055] * t-report - base: 1428, 1114455 K
[30.01.19 03:49:29.055] * t-report - lmap: 24, 24579 K
[30.01.19 03:49:29.055] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 03:49:29.055] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 03:49:29.055] * phase time: 1115 ms
[30.01.19 03:49:29.215] * phase cmem: 1843528 K
[30.01.19 03:49:29.215] Synchronizing...
[30.01.19 03:49:29.216] Save created on []
[30.01.19 03:49:29.241] * phase time: 185 ms
[30.01.19 03:49:29.400] * phase cmem: 1843528 K
[30.01.19 03:49:29.826] * [win32]: free[1125312 K], reserved[395384 K], committed[2673544 K]
[30.01.19 03:49:29.826] * [ D3D ]: textures[1139034 K]
[30.01.19 03:49:29.826] * [x-ray]: crt heap[1841891 K], process heap[1841891 K], game lua[207439 K], engine lua[289 K], render[10326 K]
[30.01.19 03:49:29.826] * [x-ray]: economy: strings[count: 214940, lengths: 11897 K, overhead: 6716 K, saved: 4079015 K]
[30.01.19 03:49:29.826] * [x-ray]: economy: smem[count: 131724, lengths: 72214 K, overhead: 2058 K, saved: 55206 K]
[30.01.19 03:49:29.826] * Starting measure
[30.01.19 03:49:33.737] * MEMORY USAGE: 2094696 K
[30.01.19 03:57:56.210] Begin load
[30.01.19 03:57:56.364] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 03:57:56.423] * phase time: 204 ms
[30.01.19 03:57:56.602] * phase cmem: 2233290 K
[30.01.19 03:57:56.602] Loading alife simulator...
[30.01.19 03:57:56.604] * phase time: 180 ms
[30.01.19 03:57:56.771] * phase cmem: 2233200 K
[30.01.19 03:57:56.771] Loading savegame...
[30.01.19 03:57:56.811] * Loading key-value pairs...
[30.01.19 03:57:56.866] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 03:57:56.866] * Loading spawn registry...
[30.01.19 03:57:59.303] * 25167 spawn points were successfully loaded (2.437s)
[30.01.19 03:57:59.304] * Loading objects...
[30.01.19 03:58:00.310] * 36384 objects were successfully loaded (1.006s) 36384
[30.01.19 03:58:01.992] * Start objects on_register'ed...
[30.01.19 03:58:04.413] * 36384 objects on_register'ed (2.422s)
[30.01.19 03:58:04.415] * Game День 53. Автосохранение Армейские Склады - Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Армейские Склады - Стройплощадка.sav' (7.812s)
[30.01.19 03:58:04.415] * phase time: 7811 ms
[30.01.19 03:58:04.585] * phase cmem: 2267502 K
[30.01.19 03:58:04.585] Connecting...
[30.01.19 03:58:04.585] * phase time: 170 ms
[30.01.19 03:58:04.754] * phase cmem: 2267502 K
[30.01.19 03:58:04.754] Restart sim...
[30.01.19 03:58:04.755] * phase time: 169 ms
[30.01.19 03:58:04.923] * phase cmem: 2267497 K
[30.01.19 03:58:05.371] * [win32]: free[828784 K], reserved[212264 K], committed[3153192 K]
[30.01.19 03:58:05.371] * [ D3D ]: textures[1361857 K]
[30.01.19 03:58:05.371] * [x-ray]: crt heap[2265894 K], process heap[2265894 K], game lua[207216 K], engine lua[316 K], render[10974 K]
[30.01.19 03:58:05.371] * [x-ray]: economy: strings[count: 217722, lengths: 12086 K, overhead: 6803 K, saved: 4151693 K]
[30.01.19 03:58:05.371] * [x-ray]: economy: smem[count: 135850, lengths: 73962 K, overhead: 2122 K, saved: 58373 K]
[30.01.19 03:58:05.371] * Starting measure
[30.01.19 03:58:08.061] * MEMORY USAGE: 2313921 K
[30.01.19 03:59:55.466] * Saving spawns...
[30.01.19 03:59:55.472] * Saving objects...
[30.01.19 03:59:55.708] * 36341 objects are successfully saved
[30.01.19 03:59:55.722] * Saving key-value pairs...
[30.01.19 03:59:55.770] * 17 key-value pairs were successfully saved
[30.01.19 03:59:55.844] * Game День 53. 22.22. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.22. Стройплощадка.sav'
[30.01.19 04:06:55.708] * Saving spawns...
[30.01.19 04:06:55.714] * Saving objects...
[30.01.19 04:06:55.952] * 36323 objects are successfully saved
[30.01.19 04:06:55.966] * Saving key-value pairs...
[30.01.19 04:06:56.015] * 17 key-value pairs were successfully saved
[30.01.19 04:06:56.089] * Game День 53. 22.57. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav'
[30.01.19 04:21:00.743] Begin load
[30.01.19 04:21:00.903] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 04:21:00.963] * phase time: 210 ms
[30.01.19 04:21:01.144] * phase cmem: 2244771 K
[30.01.19 04:21:01.144] Loading alife simulator...
[30.01.19 04:21:01.146] * phase time: 183 ms
[30.01.19 04:21:01.317] * phase cmem: 2244733 K
[30.01.19 04:21:01.317] Loading savegame...
[30.01.19 04:21:01.356] * Loading key-value pairs...
[30.01.19 04:21:01.412] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 04:21:01.412] * Loading spawn registry...
[30.01.19 04:21:03.851] * 25167 spawn points were successfully loaded (2.439s)
[30.01.19 04:21:03.852] * Loading objects...
[30.01.19 04:21:04.852] * 36323 objects were successfully loaded (1.001s) 36323
[30.01.19 04:21:06.532] * Start objects on_register'ed...
[30.01.19 04:21:08.930] * 36323 objects on_register'ed (2.397s)
[30.01.19 04:21:08.931] * Game День 53. 22.57. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav' (7.786s)
[30.01.19 04:21:08.931] * phase time: 7785 ms
[30.01.19 04:21:09.101] * phase cmem: 2278280 K
[30.01.19 04:21:09.101] Connecting...
[30.01.19 04:21:09.102] * phase time: 169 ms
[30.01.19 04:21:09.269] * phase cmem: 2278280 K
[30.01.19 04:21:09.269] Restart sim...
[30.01.19 04:21:09.269] * phase time: 168 ms
[30.01.19 04:21:09.438] * phase cmem: 2278279 K
[30.01.19 04:21:09.892] * [win32]: free[803384 K], reserved[231200 K], committed[3159656 K]
[30.01.19 04:21:09.892] * [ D3D ]: textures[1366189 K]
[30.01.19 04:21:09.893] * [x-ray]: crt heap[2276676 K], process heap[2276676 K], game lua[206466 K], engine lua[317 K], render[11626 K]
[30.01.19 04:21:09.893] * [x-ray]: economy: strings[count: 217786, lengths: 12093 K, overhead: 6805 K, saved: 151122 K]
[30.01.19 04:21:09.893] * [x-ray]: economy: smem[count: 135856, lengths: 73962 K, overhead: 2122 K, saved: 58373 K]
[30.01.19 04:21:09.893] * Starting measure
[30.01.19 04:21:12.651] * MEMORY USAGE: 2322720 K
[30.01.19 04:25:07.282] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 04:25:20.490] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 04:25:20.491] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 04:52:13.391] * DVB created: 4096K
[30.01.19 04:52:13.392] * DIB created: 512K
[30.01.19 04:52:13.395] - r__tf_aniso 4
[30.01.19 04:52:13.395] - r1_tf_mipbias 0.
[30.01.19 04:52:13.395] * SSample: 1920x1080
[30.01.19 04:52:13.417] * SSample: enabled
[30.01.19 04:52:13.417] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 04:52:13.417] * GPU vertex cache: recognized, 24
[30.01.19 04:52:13.417] *** RESET [3212 ms]
[30.01.19 04:52:15.119] * MEMORY USAGE: 2179390 K
[30.01.19 04:54:48.130] Begin load
[30.01.19 04:54:48.284] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 04:54:48.344] * phase time: 202 ms
[30.01.19 04:54:48.518] * phase cmem: 2246692 K
[30.01.19 04:54:48.518] Loading alife simulator...
[30.01.19 04:54:48.520] * phase time: 177 ms
[30.01.19 04:54:48.692] * phase cmem: 2246656 K
[30.01.19 04:54:48.692] Loading savegame...
[30.01.19 04:54:48.730] * Loading key-value pairs...
[30.01.19 04:54:48.786] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 04:54:48.786] * Loading spawn registry...
[30.01.19 04:54:51.281] * 25167 spawn points were successfully loaded (2.495s)
[30.01.19 04:54:51.282] * Loading objects...
[30.01.19 04:54:52.305] * 36323 objects were successfully loaded (1.024s) 36323
[30.01.19 04:54:54.030] * Start objects on_register'ed...
[30.01.19 04:54:56.520] * 36323 objects on_register'ed (2.490s)
[30.01.19 04:54:56.521] * Game День 53. 22.57. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav' (8.001s)
[30.01.19 04:54:56.521] * phase time: 8000 ms
[30.01.19 04:54:56.691] * phase cmem: 2280051 K
[30.01.19 04:54:56.691] Connecting...
[30.01.19 04:54:56.692] * phase time: 170 ms
[30.01.19 04:54:56.862] * phase cmem: 2280051 K
[30.01.19 04:54:56.862] Restart sim...
[30.01.19 04:54:56.862] * phase time: 170 ms
[30.01.19 04:54:57.032] * phase cmem: 2280050 K
[30.01.19 04:54:57.489] * [win32]: free[800244 K], reserved[213632 K], committed[3180364 K]
[30.01.19 04:54:57.489] * [ D3D ]: textures[1369983 K]
[30.01.19 04:54:57.489] * [x-ray]: crt heap[2278448 K], process heap[2278448 K], game lua[206467 K], engine lua[320 K], render[11716 K]
[30.01.19 04:54:57.489] * [x-ray]: economy: strings[count: 217909, lengths: 12098 K, overhead: 6809 K, saved: 277536 K]
[30.01.19 04:54:57.489] * [x-ray]: economy: smem[count: 139619, lengths: 75396 K, overhead: 2181 K, saved: 58506 K]
[30.01.19 04:54:57.489] * Starting measure
[30.01.19 04:55:00.377] * MEMORY USAGE: 2325810 K
[30.01.19 04:59:58.531] Begin load
[30.01.19 04:59:58.686] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 04:59:58.747] * phase time: 205 ms
[30.01.19 04:59:58.930] * phase cmem: 2251867 K
[30.01.19 04:59:58.930] Loading alife simulator...
[30.01.19 04:59:58.931] * phase time: 183 ms
[30.01.19 04:59:59.108] * phase cmem: 2251838 K
[30.01.19 04:59:59.108] Loading savegame...
[30.01.19 04:59:59.149] * Loading key-value pairs...
[30.01.19 04:59:59.205] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 04:59:59.205] * Loading spawn registry...
[30.01.19 05:00:01.703] * 25167 spawn points were successfully loaded (2.499s)
[30.01.19 05:00:01.704] * Loading objects...
[30.01.19 05:00:02.733] * 36323 objects were successfully loaded (1.029s) 36323
[30.01.19 05:00:04.442] * Start objects on_register'ed...
[30.01.19 05:00:06.866] * 36323 objects on_register'ed (2.423s)
[30.01.19 05:00:06.867] * Game День 53. 22.57. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav' (7.937s)
[30.01.19 05:00:06.867] * phase time: 7936 ms
[30.01.19 05:00:07.037] * phase cmem: 2285336 K
[30.01.19 05:00:07.037] Connecting...
[30.01.19 05:00:07.038] * phase time: 170 ms
[30.01.19 05:00:07.216] * phase cmem: 2285336 K
[30.01.19 05:00:07.216] Restart sim...
[30.01.19 05:00:07.217] * phase time: 178 ms
[30.01.19 05:00:07.387] * phase cmem: 2285336 K
[30.01.19 05:00:07.839] * [win32]: free[791144 K], reserved[231868 K], committed[3171228 K]
[30.01.19 05:00:07.839] * [ D3D ]: textures[1371690 K]
[30.01.19 05:00:07.839] * [x-ray]: crt heap[2283734 K], process heap[2283734 K], game lua[206464 K], engine lua[321 K], render[12038 K]
[30.01.19 05:00:07.839] * [x-ray]: economy: strings[count: 217912, lengths: 12099 K, overhead: 6809 K, saved: 325468 K]
[30.01.19 05:00:07.839] * [x-ray]: economy: smem[count: 139619, lengths: 75396 K, overhead: 2181 K, saved: 58506 K]
[30.01.19 05:00:07.839] * Starting measure
[30.01.19 05:00:10.649] * MEMORY USAGE: 2329816 K
[30.01.19 05:01:29.745] * Saving spawns...
[30.01.19 05:01:29.750] * Saving objects...
[30.01.19 05:01:29.982] * 36316 objects are successfully saved
[30.01.19 05:01:29.996] * Saving key-value pairs...
[30.01.19 05:01:30.046] * 17 key-value pairs were successfully saved
[30.01.19 05:01:30.130] * Game День 53. 23.05. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 23.05. Стройплощадка.sav'
[30.01.19 05:05:30.207] * Saving spawns...
[30.01.19 05:05:30.213] * Saving objects...
[30.01.19 05:05:30.490] * 36383 objects are successfully saved
[30.01.19 05:05:30.505] * Saving key-value pairs...
[30.01.19 05:05:30.553] * 17 key-value pairs were successfully saved
[30.01.19 05:05:30.628] * Game День 53. 23.25. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 23.25. Стройплощадка.sav'
[30.01.19 05:09:38.453] * Saving spawns...
[30.01.19 05:09:38.459] * Saving objects...
[30.01.19 05:09:38.699] * 36495 objects are successfully saved
[30.01.19 05:09:38.712] * Saving key-value pairs...
[30.01.19 05:09:38.762] * 17 key-value pairs were successfully saved
[30.01.19 05:09:38.837] * Game День 53. 23.45. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 23.45. Стройплощадка.sav'
[30.01.19 05:16:38.440] * Saving spawns...
[30.01.19 05:16:38.446] * Saving objects...
[30.01.19 05:16:38.688] * 36507 objects are successfully saved
[30.01.19 05:16:38.702] * Saving key-value pairs...
[30.01.19 05:16:38.753] * 17 key-value pairs were successfully saved
[30.01.19 05:16:38.827] * Game День 54. 00.20. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 00.20. Стройплощадка.sav'
[30.01.19 05:25:47.847] * DVB created: 4096K
[30.01.19 05:25:47.847] * DIB created: 512K
[30.01.19 05:25:47.851] - r__tf_aniso 4
[30.01.19 05:25:47.851] - r1_tf_mipbias 0.
[30.01.19 05:25:47.851] * SSample: 1920x1080
[30.01.19 05:25:47.873] * SSample: enabled
[30.01.19 05:25:47.873] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 05:25:47.873] * GPU vertex cache: recognized, 24
[30.01.19 05:25:47.873] *** RESET [3200 ms]
[30.01.19 05:25:48.983] * MEMORY USAGE: 2250401 K
[30.01.19 05:29:16.393] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 05:29:16.393] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 05:29:33.759] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 05:33:25.677] * Saving spawns...
[30.01.19 05:33:25.684] * Saving objects...
[30.01.19 05:33:25.933] * 36480 objects are successfully saved
[30.01.19 05:33:25.947] * Saving key-value pairs...
[30.01.19 05:33:26.000] * 17 key-value pairs were successfully saved
[30.01.19 05:33:26.075] * Game День 54. 00.59. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 00.59. Стройплощадка.sav'
[30.01.19 05:37:11.319] * Saving spawns...
[30.01.19 05:37:11.324] * Saving objects...
[30.01.19 05:37:11.659] * 36479 objects are successfully saved
[30.01.19 05:37:11.674] * Saving key-value pairs...
[30.01.19 05:37:11.724] * 17 key-value pairs were successfully saved
[30.01.19 05:37:11.802] * Game День 54. 01.18. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav'
[30.01.19 05:38:56.271] Begin load
[30.01.19 05:38:56.458] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:38:56.518] * phase time: 235 ms
[30.01.19 05:38:56.706] * phase cmem: 2287481 K
[30.01.19 05:38:56.706] Loading alife simulator...
[30.01.19 05:38:56.708] * phase time: 190 ms
[30.01.19 05:38:56.887] * phase cmem: 2287446 K
[30.01.19 05:38:56.887] Loading savegame...
[30.01.19 05:38:56.928] * Loading key-value pairs...
[30.01.19 05:38:56.987] * 17 key-value pairs were successfully loaded (0.059s)
[30.01.19 05:38:56.987] * Loading spawn registry...
[30.01.19 05:38:59.525] * 25167 spawn points were successfully loaded (2.538s)
[30.01.19 05:38:59.526] * Loading objects...
[30.01.19 05:39:00.593] * 36479 objects were successfully loaded (1.067s) 36479
[30.01.19 05:39:02.374] * Start objects on_register'ed...
[30.01.19 05:39:05.034] * 36479 objects on_register'ed (2.660s)
[30.01.19 05:39:05.035] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.327s)
[30.01.19 05:39:05.035] * phase time: 8327 ms
[30.01.19 05:39:05.214] * phase cmem: 2322271 K
[30.01.19 05:39:05.214] Connecting...
[30.01.19 05:39:05.215] * phase time: 178 ms
[30.01.19 05:39:05.390] * phase cmem: 2322272 K
[30.01.19 05:39:05.390] Restart sim...
[30.01.19 05:39:05.390] * phase time: 176 ms
[30.01.19 05:39:05.568] * phase cmem: 2322272 K
[30.01.19 05:39:06.039] * [win32]: free[685256 K], reserved[288496 K], committed[3220488 K]
[30.01.19 05:39:06.039] * [ D3D ]: textures[1392704 K]
[30.01.19 05:39:06.039] * [x-ray]: crt heap[2320670 K], process heap[2320670 K], game lua[208640 K], engine lua[326 K], render[12804 K]
[30.01.19 05:39:06.039] * [x-ray]: economy: strings[count: 217948, lengths: 12108 K, overhead: 6810 K, saved: 622401 K]
[30.01.19 05:39:06.039] * [x-ray]: economy: smem[count: 139687, lengths: 75407 K, overhead: 2182 K, saved: 58635 K]
[30.01.19 05:39:06.039] * Starting measure
[30.01.19 05:39:09.325] * MEMORY USAGE: 2367591 K
[30.01.19 05:42:40.864] Begin load
[30.01.19 05:42:41.018] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:42:41.076] * phase time: 201 ms
[30.01.19 05:42:41.261] * phase cmem: 2288179 K
[30.01.19 05:42:41.261] Loading alife simulator...
[30.01.19 05:42:41.263] * phase time: 186 ms
[30.01.19 05:42:41.443] * phase cmem: 2288143 K
[30.01.19 05:42:41.443] Loading savegame...
[30.01.19 05:42:41.483] * Loading key-value pairs...
[30.01.19 05:42:41.539] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 05:42:41.539] * Loading spawn registry...
[30.01.19 05:42:44.070] * 25167 spawn points were successfully loaded (2.531s)
[30.01.19 05:42:44.071] * Loading objects...
[30.01.19 05:42:45.120] * 36479 objects were successfully loaded (1.048s) 36479
[30.01.19 05:42:46.887] * Start objects on_register'ed...
[30.01.19 05:42:49.392] * 36479 objects on_register'ed (2.505s)
[30.01.19 05:42:49.393] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.131s)
[30.01.19 05:42:49.393] * phase time: 8130 ms
[30.01.19 05:42:49.571] * phase cmem: 2322974 K
[30.01.19 05:42:49.571] Connecting...
[30.01.19 05:42:49.572] * phase time: 177 ms
[30.01.19 05:42:49.745] * phase cmem: 2322974 K
[30.01.19 05:42:49.745] Restart sim...
[30.01.19 05:42:49.746] * phase time: 174 ms
[30.01.19 05:42:49.922] * phase cmem: 2322974 K
[30.01.19 05:42:50.391] * [win32]: free[675764 K], reserved[319004 K], committed[3199472 K]
[30.01.19 05:42:50.391] * [ D3D ]: textures[1392704 K]
[30.01.19 05:42:50.391] * [x-ray]: crt heap[2321372 K], process heap[2321372 K], game lua[208641 K], engine lua[327 K], render[12805 K]
[30.01.19 05:42:50.391] * [x-ray]: economy: strings[count: 217961, lengths: 12109 K, overhead: 6811 K, saved: 647466 K]
[30.01.19 05:42:50.391] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:42:50.391] * Starting measure
[30.01.19 05:42:53.588] * MEMORY USAGE: 2369899 K
[30.01.19 05:45:28.559] Begin load
[30.01.19 05:45:28.714] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:45:28.773] * phase time: 202 ms
[30.01.19 05:45:28.954] * phase cmem: 2288687 K
[30.01.19 05:45:28.954] Loading alife simulator...
[30.01.19 05:45:28.956] * phase time: 183 ms
[30.01.19 05:45:29.138] * phase cmem: 2288650 K
[30.01.19 05:45:29.138] Loading savegame...
[30.01.19 05:45:29.179] * Loading key-value pairs...
[30.01.19 05:45:29.233] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 05:45:29.233] * Loading spawn registry...
[30.01.19 05:45:31.768] * 25167 spawn points were successfully loaded (2.534s)
[30.01.19 05:45:31.769] * Loading objects...
[30.01.19 05:45:32.813] * 36479 objects were successfully loaded (1.044s) 36479
[30.01.19 05:45:34.579] * Start objects on_register'ed...
[30.01.19 05:45:37.084] * 36479 objects on_register'ed (2.506s)
[30.01.19 05:45:37.086] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.131s)
[30.01.19 05:45:37.086] * phase time: 8130 ms
[30.01.19 05:45:37.261] * phase cmem: 2323472 K
[30.01.19 05:45:37.261] Connecting...
[30.01.19 05:45:37.262] * phase time: 175 ms
[30.01.19 05:45:37.439] * phase cmem: 2323472 K
[30.01.19 05:45:37.439] Restart sim...
[30.01.19 05:45:37.439] * phase time: 176 ms
[30.01.19 05:45:37.615] * phase cmem: 2323472 K
[30.01.19 05:45:38.082] * [win32]: free[672224 K], reserved[316376 K], committed[3205640 K]
[30.01.19 05:45:38.082] * [ D3D ]: textures[1392704 K]
[30.01.19 05:45:38.082] * [x-ray]: crt heap[2321870 K], process heap[2321870 K], game lua[208638 K], engine lua[328 K], render[12805 K]
[30.01.19 05:45:38.082] * [x-ray]: economy: strings[count: 217964, lengths: 12110 K, overhead: 6811 K, saved: 671526 K]
[30.01.19 05:45:38.082] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:45:38.082] * Starting measure
[30.01.19 05:45:41.277] * MEMORY USAGE: 2369565 K
[30.01.19 05:46:29.830] Begin load
[30.01.19 05:46:30.121] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:46:30.184] * phase time: 344 ms
[30.01.19 05:46:30.360] * phase cmem: 2289070 K
[30.01.19 05:46:30.360] Loading alife simulator...
[30.01.19 05:46:30.361] * phase time: 177 ms
[30.01.19 05:46:30.540] * phase cmem: 2289033 K
[30.01.19 05:46:30.540] Loading savegame...
[30.01.19 05:46:30.581] * Loading key-value pairs...
[30.01.19 05:46:30.641] * 17 key-value pairs were successfully loaded (0.060s)
[30.01.19 05:46:30.641] * Loading spawn registry...
[30.01.19 05:46:33.182] * 25167 spawn points were successfully loaded (2.541s)
[30.01.19 05:46:33.183] * Loading objects...
[30.01.19 05:46:34.232] * 36479 objects were successfully loaded (1.048s) 36479
[30.01.19 05:46:36.009] * Start objects on_register'ed...
[30.01.19 05:46:38.473] * 36479 objects on_register'ed (2.464s)
[30.01.19 05:46:38.475] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.114s)
[30.01.19 05:46:38.475] * phase time: 8113 ms
[30.01.19 05:46:38.653] * phase cmem: 2323869 K
[30.01.19 05:46:38.653] Connecting...
[30.01.19 05:46:38.654] * phase time: 178 ms
[30.01.19 05:46:38.828] * phase cmem: 2323870 K
[30.01.19 05:46:38.828] Restart sim...
[30.01.19 05:46:38.828] * phase time: 174 ms
[30.01.19 05:46:39.010] * phase cmem: 2323868 K
[30.01.19 05:46:39.480] * [win32]: free[668972 K], reserved[332392 K], committed[3192876 K]
[30.01.19 05:46:39.480] * [ D3D ]: textures[1392704 K]
[30.01.19 05:46:39.480] * [x-ray]: crt heap[2322266 K], process heap[2322266 K], game lua[208655 K], engine lua[329 K], render[12806 K]
[30.01.19 05:46:39.480] * [x-ray]: economy: strings[count: 217972, lengths: 12111 K, overhead: 6811 K, saved: 676326 K]
[30.01.19 05:46:39.480] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:46:39.480] * Starting measure
[30.01.19 05:46:42.669] * MEMORY USAGE: 2369411 K
[30.01.19 05:49:25.777] * Saving spawns...
[30.01.19 05:49:25.783] * Saving objects...
[30.01.19 05:49:26.027] * 36480 objects are successfully saved
[30.01.19 05:49:26.041] * Saving key-value pairs...
[30.01.19 05:49:26.090] * 17 key-value pairs were successfully saved
[30.01.19 05:49:26.170] * Game mыло.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\mыло.sav'
[30.01.19 05:51:37.515] Begin load
[30.01.19 05:51:37.689] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:51:37.748] * phase time: 222 ms
[30.01.19 05:51:37.937] * phase cmem: 2288971 K
[30.01.19 05:51:37.937] Loading alife simulator...
[30.01.19 05:51:37.939] * phase time: 191 ms
[30.01.19 05:51:38.119] * phase cmem: 2288934 K
[30.01.19 05:51:38.119] Loading savegame...
[30.01.19 05:51:38.160] * Loading key-value pairs...
[30.01.19 05:51:38.217] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 05:51:38.217] * Loading spawn registry...
[30.01.19 05:51:40.753] * 25167 spawn points were successfully loaded (2.536s)
[30.01.19 05:51:40.753] * Loading objects...
[30.01.19 05:51:41.801] * 36480 objects were successfully loaded (1.048s) 36480
[30.01.19 05:51:43.567] * Start objects on_register'ed...
[30.01.19 05:51:46.080] * 36480 objects on_register'ed (2.513s)
[30.01.19 05:51:46.082] * Game mыло is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\mыло.sav' (8.143s)
[30.01.19 05:51:46.082] * phase time: 8141 ms
[30.01.19 05:51:46.259] * phase cmem: 2323890 K
[30.01.19 05:51:46.259] Connecting...
[30.01.19 05:51:46.260] * phase time: 178 ms
[30.01.19 05:51:46.435] * phase cmem: 2323891 K
[30.01.19 05:51:46.435] Restart sim...
[30.01.19 05:51:46.436] * phase time: 175 ms
[30.01.19 05:51:46.613] * phase cmem: 2323891 K
[30.01.19 05:51:47.081] * [win32]: free[669316 K], reserved[316600 K], committed[3208324 K]
[30.01.19 05:51:47.081] * [ D3D ]: textures[1392704 K]
[30.01.19 05:51:47.081] * [x-ray]: crt heap[2322288 K], process heap[2322288 K], game lua[208670 K], engine lua[331 K], render[12806 K]
[30.01.19 05:51:47.081] * [x-ray]: economy: strings[count: 217974, lengths: 12111 K, overhead: 6811 K, saved: 697900 K]
[30.01.19 05:51:47.081] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:51:47.081] * Starting measure
[30.01.19 05:51:50.168] * MEMORY USAGE: 2371417 K
[30.01.19 05:54:23.562] * Saving spawns...
[30.01.19 05:54:23.568] * Saving objects...
[30.01.19 05:54:23.811] * 36512 objects are successfully saved
[30.01.19 05:54:23.826] * Saving key-value pairs...
[30.01.19 05:54:23.877] * 17 key-value pairs were successfully saved
[30.01.19 05:54:23.951] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 05:54:23.961] - Disconnect
[30.01.19 05:54:25.710] - Destroying level
[30.01.19 05:54:26.017] * DVB created: 4096K
[30.01.19 05:54:26.017] * DIB created: 512K
[30.01.19 05:54:26.017] - r__tf_aniso 4
[30.01.19 05:54:26.017] - r1_tf_mipbias 0.
[30.01.19 05:54:26.017] * SSample: 1920x1080
[30.01.19 05:54:26.029] * SSample: enabled
[30.01.19 05:54:26.029] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 05:54:26.029] * GPU vertex cache: recognized, 24
[30.01.19 05:54:26.029] *** RESET [164 ms]
[30.01.19 05:54:26.048] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 05:54:26.048] Begin load
[30.01.19 05:54:26.059] * phase time: 0 ms
[30.01.19 05:54:26.235] * phase cmem: 1376517 K
[30.01.19 05:54:26.235] Starting server...
[30.01.19 05:54:26.388] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:54:26.449] * phase time: 390 ms
[30.01.19 05:54:26.620] * phase cmem: 1372971 K
[30.01.19 05:54:26.620] Loading alife simulator...
[30.01.19 05:54:26.621] * phase time: 171 ms
[30.01.19 05:54:26.789] * phase cmem: 1372971 K
[30.01.19 05:54:26.789] Loading savegame...
[30.01.19 05:54:26.828] * Loading key-value pairs...
[30.01.19 05:54:26.888] * 17 key-value pairs were successfully loaded (0.060s)
[30.01.19 05:54:26.888] * Loading spawn registry...
[30.01.19 05:54:29.450] * 25167 spawn points were successfully loaded (2.562s)
[30.01.19 05:54:29.451] * Loading objects...
[30.01.19 05:54:30.506] * 36512 objects were successfully loaded (1.056s) 36512
[30.01.19 05:54:32.024] * Start objects on_register'ed...
[30.01.19 05:54:34.609] * 36512 objects on_register'ed (2.586s)
[30.01.19 05:54:34.611] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.990s)
[30.01.19 05:54:34.611] * phase time: 7990 ms
[30.01.19 05:54:34.784] * phase cmem: 1411877 K
[30.01.19 05:54:34.784] Connecting...
[30.01.19 05:54:34.785] MaxPlayers = 32
[30.01.19 05:54:34.828] * phase time: 216 ms
[30.01.19 05:54:35.002] * phase cmem: 1411910 K
[30.01.19 05:54:35.002] Connecting to...
[30.01.19 05:54:35.012] Player not found. New player created.
[30.01.19 05:54:35.012] * client : connection accepted - <>
[30.01.19 05:54:35.028] * phase time: 201 ms
[30.01.19 05:54:35.196] * phase cmem: 1411938 K
[30.01.19 05:54:35.196] Reading level info...
[30.01.19 05:54:35.197] * phase time: 168 ms
[30.01.19 05:54:35.368] * phase cmem: 1411938 K
[30.01.19 05:54:35.368] Loading object space...
[30.01.19 05:54:35.870] * object space load: 502 ms
[30.01.19 05:54:35.871] * phase time: 674 ms
[30.01.19 05:54:36.043] * phase cmem: 1497483 K
[30.01.19 05:54:36.043] Loading shaders (R1)...
[30.01.19 05:54:36.352] * phase time: 481 ms
[30.01.19 05:54:36.519] * phase cmem: 1498586 K
[30.01.19 05:54:36.519] Loading geometry (R1)...
[30.01.19 05:54:36.738] * phase time: 384 ms
[30.01.19 05:54:36.907] * phase cmem: 1580086 K
[30.01.19 05:54:36.907] Loading visuals (R1)...
[30.01.19 05:54:36.938] * phase time: 199 ms
[30.01.19 05:54:37.110] * phase cmem: 1581230 K
[30.01.19 05:54:37.110] Loading details (R1)...
[30.01.19 05:54:37.147] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 05:54:37.147] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 05:54:37.147] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 05:54:37.149] * phase time: 211 ms
[30.01.19 05:54:37.316] * phase cmem: 1582218 K
[30.01.19 05:54:37.316] Loading sectors (R1)...
[30.01.19 05:54:37.318] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 05:54:37.321] * phase time: 171 ms
[30.01.19 05:54:37.490] * phase cmem: 1582386 K
[30.01.19 05:54:37.490] Loading AI objects...
[30.01.19 05:54:37.491] - Loading music tracks from 'l07_military_musics'...
[30.01.19 05:54:37.501] * phase time: 180 ms
[30.01.19 05:54:37.671] * phase cmem: 1582340 K
[30.01.19 05:54:37.671] Loading PH world...
[30.01.19 05:54:37.686] - Game configuring : Started
[30.01.19 05:54:37.689] - Game configuring : Finished
[30.01.19 05:54:37.695] * phase time: 193 ms
[30.01.19 05:54:37.866] * phase cmem: 1590344 K
[30.01.19 05:54:37.866] Loading textures...
[30.01.19 05:54:38.267] * t-report - base: 1234, 1071892 K
[30.01.19 05:54:38.267] * t-report - lmap: 14, 14337 K
[30.01.19 05:54:38.267] * phase time: 572 ms
[30.01.19 05:54:38.437] * phase cmem: 1802807 K
[30.01.19 05:54:38.437] Synchronizing...
[30.01.19 05:54:38.438] Save created on []
[30.01.19 05:54:38.463] * phase time: 194 ms
[30.01.19 05:54:38.633] * phase cmem: 1802807 K
[30.01.19 05:54:39.083] * [win32]: free[1046400 K], reserved[484752 K], committed[2663088 K]
[30.01.19 05:54:39.083] * [ D3D ]: textures[1086229 K]
[30.01.19 05:54:39.083] * [x-ray]: crt heap[1801171 K], process heap[1801171 K], game lua[208951 K], engine lua[344 K], render[12870 K]
[30.01.19 05:54:39.083] * [x-ray]: economy: strings[count: 216945, lengths: 12084 K, overhead: 6779 K, saved: 724250 K]
[30.01.19 05:54:39.083] * [x-ray]: economy: smem[count: 139506, lengths: 75401 K, overhead: 2179 K, saved: 58623 K]
[30.01.19 05:54:39.083] * Starting measure
[30.01.19 05:54:46.520] * MEMORY USAGE: 2277448 K
[30.01.19 06:02:12.115] * DVB created: 4096K
[30.01.19 06:02:12.118] * DIB created: 512K
[30.01.19 06:02:12.120] - r__tf_aniso 4
[30.01.19 06:02:12.120] - r1_tf_mipbias 0.
[30.01.19 06:02:12.120] * SSample: 1920x1080
[30.01.19 06:02:12.141] * SSample: enabled
[30.01.19 06:02:12.141] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:02:12.141] * GPU vertex cache: recognized, 24
[30.01.19 06:02:12.141] *** RESET [3126 ms]
[30.01.19 06:02:13.128] * MEMORY USAGE: 2314394 K
[30.01.19 06:06:18.447] * Saving spawns...
[30.01.19 06:06:18.453] * Saving objects...
[30.01.19 06:06:18.731] * 36459 objects are successfully saved
[30.01.19 06:06:18.745] * Saving key-value pairs...
[30.01.19 06:06:18.794] * 17 key-value pairs were successfully saved
[30.01.19 06:06:18.867] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 06:06:18.873] - Disconnect
[30.01.19 06:06:20.882] - Destroying level
[30.01.19 06:06:21.167] * DVB created: 4096K
[30.01.19 06:06:21.167] * DIB created: 512K
[30.01.19 06:06:21.167] - r__tf_aniso 4
[30.01.19 06:06:21.167] - r1_tf_mipbias 0.
[30.01.19 06:06:21.168] * SSample: 1920x1080
[30.01.19 06:06:21.178] * SSample: enabled
[30.01.19 06:06:21.178] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:06:21.178] * GPU vertex cache: recognized, 24
[30.01.19 06:06:21.178] *** RESET [146 ms]
[30.01.19 06:06:21.196] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 06:06:21.196] Begin load
[30.01.19 06:06:21.207] * phase time: 0 ms
[30.01.19 06:06:21.378] * phase cmem: 1379435 K
[30.01.19 06:06:21.378] Starting server...
[30.01.19 06:06:21.579] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 06:06:21.638] * phase time: 431 ms
[30.01.19 06:06:21.808] * phase cmem: 1375148 K
[30.01.19 06:06:21.808] Loading alife simulator...
[30.01.19 06:06:21.809] * phase time: 170 ms
[30.01.19 06:06:21.975] * phase cmem: 1375148 K
[30.01.19 06:06:21.975] Loading savegame...
[30.01.19 06:06:22.014] * Loading key-value pairs...
[30.01.19 06:06:22.069] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 06:06:22.069] * Loading spawn registry...
[30.01.19 06:06:24.544] * 25167 spawn points were successfully loaded (2.474s)
[30.01.19 06:06:24.545] * Loading objects...
[30.01.19 06:06:25.557] * 36459 objects were successfully loaded (1.012s) 36459
[30.01.19 06:06:26.973] * Start objects on_register'ed...
[30.01.19 06:06:29.438] * 36459 objects on_register'ed (2.465s)
[30.01.19 06:06:29.440] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.632s)
[30.01.19 06:06:29.440] * phase time: 7631 ms
[30.01.19 06:06:29.610] * phase cmem: 1408247 K
[30.01.19 06:06:29.610] Connecting...
[30.01.19 06:06:29.610] MaxPlayers = 32
[30.01.19 06:06:29.654] * phase time: 213 ms
[30.01.19 06:06:29.821] * phase cmem: 1408280 K
[30.01.19 06:06:29.821] Connecting to...
[30.01.19 06:06:29.832] Player not found. New player created.
[30.01.19 06:06:29.832] * client : connection accepted - <>
[30.01.19 06:06:29.848] * phase time: 195 ms
[30.01.19 06:06:30.016] * phase cmem: 1408308 K
[30.01.19 06:06:30.016] Reading level info...
[30.01.19 06:06:30.019] * phase time: 169 ms
[30.01.19 06:06:30.185] * phase cmem: 1408308 K
[30.01.19 06:06:30.185] Loading object space...
[30.01.19 06:06:30.442] * object space load: 256 ms
[30.01.19 06:06:30.442] * phase time: 423 ms
[30.01.19 06:06:30.608] * phase cmem: 1453212 K
[30.01.19 06:06:30.608] Loading shaders (R1)...
[30.01.19 06:06:30.848] * phase time: 406 ms
[30.01.19 06:06:31.014] * phase cmem: 1454278 K
[30.01.19 06:06:31.014] Loading geometry (R1)...
[30.01.19 06:06:31.178] * phase time: 329 ms
[30.01.19 06:06:31.346] * phase cmem: 1504233 K
[30.01.19 06:06:31.346] Loading visuals (R1)...
[30.01.19 06:06:31.390] * phase time: 211 ms
[30.01.19 06:06:31.559] * phase cmem: 1505209 K
[30.01.19 06:06:31.559] Loading details (R1)...
[30.01.19 06:06:31.603] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 06:06:31.603] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 06:06:31.603] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 06:06:31.605] * phase time: 215 ms
[30.01.19 06:06:31.772] * phase cmem: 1506196 K
[30.01.19 06:06:31.772] Loading sectors (R1)...
[30.01.19 06:06:31.773] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 06:06:31.778] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 06:06:31.778] * phase time: 173 ms
[30.01.19 06:06:31.944] * phase cmem: 1506377 K
[30.01.19 06:06:31.944] Loading AI objects...
[30.01.19 06:06:31.954] * phase time: 175 ms
[30.01.19 06:06:32.120] * phase cmem: 1506399 K
[30.01.19 06:06:32.120] Loading PH world...
[30.01.19 06:06:32.132] - Game configuring : Started
[30.01.19 06:06:32.134] - Game configuring : Finished
[30.01.19 06:06:32.140] * phase time: 186 ms
[30.01.19 06:06:32.307] * phase cmem: 1511902 K
[30.01.19 06:06:32.307] Loading textures...
[30.01.19 06:06:32.814] * t-report - base: 1223, 1037087 K
[30.01.19 06:06:32.814] * t-report - lmap: 8, 8193 K
[30.01.19 06:06:32.814] * phase time: 674 ms
[30.01.19 06:06:32.982] * phase cmem: 1685452 K
[30.01.19 06:06:32.982] Synchronizing...
[30.01.19 06:06:32.983] Save created on []
[30.01.19 06:06:33.008] * phase time: 193 ms
[30.01.19 06:06:33.176] * phase cmem: 1685452 K
[30.01.19 06:06:33.616] * [win32]: free[1206616 K], reserved[354380 K], committed[2633244 K]
[30.01.19 06:06:33.616] * [ D3D ]: textures[1045280 K]
[30.01.19 06:06:33.616] * [x-ray]: crt heap[1683818 K], process heap[1683818 K], game lua[207712 K], engine lua[302 K], render[13303 K]
[30.01.19 06:06:33.616] * [x-ray]: economy: strings[count: 217108, lengths: 12087 K, overhead: 6784 K, saved: 844287 K]
[30.01.19 06:06:33.616] * [x-ray]: economy: smem[count: 139506, lengths: 75401 K, overhead: 2179 K, saved: 58623 K]
[30.01.19 06:06:33.616] * Starting measure
[30.01.19 06:06:37.656] ALL_SPAWN_FIX release [bar_barman][5328]
[30.01.19 06:06:37.659] ALL_SPAWN_FIX release [bar_arena_door_0000][5330]
[30.01.19 06:06:39.225] * MEMORY USAGE: 2043241 K
[30.01.19 06:09:51.998] * Saving spawns...
[30.01.19 06:09:52.004] * Saving objects...
[30.01.19 06:09:52.248] * 36505 objects are successfully saved
[30.01.19 06:09:52.257] * Saving key-value pairs...
[30.01.19 06:09:52.306] * 17 key-value pairs were successfully saved
[30.01.19 06:09:52.382] * Game ПДА Тирана - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\ПДА Тирана - завершено.sav'
[30.01.19 06:21:20.369] * Saving spawns...
[30.01.19 06:21:20.376] * Saving objects...
[30.01.19 06:21:20.613] * 36524 objects are successfully saved
[30.01.19 06:21:20.627] * Saving key-value pairs...
[30.01.19 06:21:20.676] * 17 key-value pairs were successfully saved
[30.01.19 06:21:20.751] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 06:21:20.762] - Disconnect
[30.01.19 06:21:22.617] - Destroying level
[30.01.19 06:21:22.926] * DVB created: 4096K
[30.01.19 06:21:22.926] * DIB created: 512K
[30.01.19 06:21:22.926] - r__tf_aniso 4
[30.01.19 06:21:22.926] - r1_tf_mipbias 0.
[30.01.19 06:21:22.926] * SSample: 1920x1080
[30.01.19 06:21:22.947] * SSample: enabled
[30.01.19 06:21:22.947] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:21:22.947] * GPU vertex cache: recognized, 24
[30.01.19 06:21:22.947] *** RESET [159 ms]
[30.01.19 06:21:22.963] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 06:21:22.963] Begin load
[30.01.19 06:21:22.975] * phase time: 0 ms
[30.01.19 06:21:23.148] * phase cmem: 1388824 K
[30.01.19 06:21:23.148] Starting server...
[30.01.19 06:21:23.427] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 06:21:23.490] * phase time: 514 ms
[30.01.19 06:21:23.660] * phase cmem: 1384247 K
[30.01.19 06:21:23.660] Loading alife simulator...
[30.01.19 06:21:23.661] * phase time: 170 ms
[30.01.19 06:21:23.828] * phase cmem: 1384247 K
[30.01.19 06:21:23.828] Loading savegame...
[30.01.19 06:21:23.868] * Loading key-value pairs...
[30.01.19 06:21:23.923] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 06:21:23.923] * Loading spawn registry...
[30.01.19 06:21:26.406] * 25167 spawn points were successfully loaded (2.483s)
[30.01.19 06:21:26.407] * Loading objects...
[30.01.19 06:21:27.429] * 36524 objects were successfully loaded (1.022s) 36524
[30.01.19 06:21:28.898] * Start objects on_register'ed...
[30.01.19 06:21:31.370] * 36524 objects on_register'ed (2.472s)
[30.01.19 06:21:31.372] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.711s)
[30.01.19 06:21:31.372] * phase time: 7711 ms
[30.01.19 06:21:31.542] * phase cmem: 1418304 K
[30.01.19 06:21:31.542] Connecting...
[30.01.19 06:21:31.542] MaxPlayers = 32
[30.01.19 06:21:31.590] * phase time: 218 ms
[30.01.19 06:21:31.758] * phase cmem: 1418337 K
[30.01.19 06:21:31.758] Connecting to...
[30.01.19 06:21:31.768] Player not found. New player created.
[30.01.19 06:21:31.768] * client : connection accepted - <>
[30.01.19 06:21:31.785] * phase time: 195 ms
[30.01.19 06:21:31.952] * phase cmem: 1418364 K
[30.01.19 06:21:31.952] Reading level info...
[30.01.19 06:21:31.956] * phase time: 169 ms
[30.01.19 06:21:32.123] * phase cmem: 1418364 K
[30.01.19 06:21:32.123] Loading object space...
[30.01.19 06:21:32.536] * object space load: 413 ms
[30.01.19 06:21:32.536] * phase time: 581 ms
[30.01.19 06:21:32.704] * phase cmem: 1490494 K
[30.01.19 06:21:32.704] Loading shaders (R1)...
[30.01.19 06:21:33.176] * phase time: 639 ms
[30.01.19 06:21:33.343] * phase cmem: 1491613 K
[30.01.19 06:21:33.343] Loading geometry (R1)...
[30.01.19 06:21:33.557] * phase time: 380 ms
[30.01.19 06:21:33.726] * phase cmem: 1553326 K
[30.01.19 06:21:33.726] Loading visuals (R1)...
[30.01.19 06:21:33.791] * phase time: 234 ms
[30.01.19 06:21:33.961] * phase cmem: 1555214 K
[30.01.19 06:21:33.961] Loading details (R1)...
[30.01.19 06:21:34.004] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 06:21:34.004] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 06:21:34.005] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 06:21:34.006] * phase time: 215 ms
[30.01.19 06:21:34.173] * phase cmem: 1556202 K
[30.01.19 06:21:34.173] Loading sectors (R1)...
[30.01.19 06:21:34.173] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 06:21:34.175] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 06:21:34.175] * phase time: 168 ms
[30.01.19 06:21:34.341] * phase cmem: 1556286 K
[30.01.19 06:21:34.341] Loading AI objects...
[30.01.19 06:21:34.343] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 06:21:34.352] * phase time: 176 ms
[30.01.19 06:21:34.519] * phase cmem: 1556215 K
[30.01.19 06:21:34.519] Loading PH world...
[30.01.19 06:21:34.532] - Game configuring : Started
[30.01.19 06:21:34.534] - Game configuring : Finished
[30.01.19 06:21:34.539] * phase time: 187 ms
[30.01.19 06:21:34.705] * phase cmem: 1560455 K
[30.01.19 06:21:34.705] Loading textures...
[30.01.19 06:21:35.455] * t-report - base: 1298, 1094625 K
[30.01.19 06:21:35.455] * t-report - lmap: 18, 18434 K
[30.01.19 06:21:35.455] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 06:21:35.455] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 06:21:35.455] * phase time: 916 ms
[30.01.19 06:21:35.624] * phase cmem: 1801435 K
[30.01.19 06:21:35.624] Synchronizing...
[30.01.19 06:21:35.624] Save created on []
[30.01.19 06:21:35.650] * phase time: 194 ms
[30.01.19 06:21:35.818] * phase cmem: 1801435 K
[30.01.19 06:21:36.261] * [win32]: free[1120208 K], reserved[411936 K], committed[2662096 K]
[30.01.19 06:21:36.261] * [ D3D ]: textures[1113059 K]
[30.01.19 06:21:36.261] * [x-ray]: crt heap[1799802 K], process heap[1799802 K], game lua[207964 K], engine lua[377 K], render[13379 K]
[30.01.19 06:21:36.261] * [x-ray]: economy: strings[count: 217555, lengths: 12099 K, overhead: 6798 K, saved: 1042744 K]
[30.01.19 06:21:36.261] * [x-ray]: economy: smem[count: 139809, lengths: 75515 K, overhead: 2184 K, saved: 58758 K]
[30.01.19 06:21:36.261] * Starting measure
[30.01.19 06:21:41.723] * MEMORY USAGE: 2073072 K
[30.01.19 06:24:27.649] * Saving spawns...
[30.01.19 06:24:27.655] * Saving objects...
[30.01.19 06:24:27.927] * 36450 objects are successfully saved
[30.01.19 06:24:27.941] * Saving key-value pairs...
[30.01.19 06:24:27.990] * 17 key-value pairs were successfully saved
[30.01.19 06:24:28.064] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 06:24:28.072] - Disconnect
[30.01.19 06:24:29.801] - Destroying level
[30.01.19 06:24:30.045] * DVB created: 4096K
[30.01.19 06:24:30.045] * DIB created: 512K
[30.01.19 06:24:30.045] - r__tf_aniso 4
[30.01.19 06:24:30.045] - r1_tf_mipbias 0.
[30.01.19 06:24:30.045] * SSample: 1920x1080
[30.01.19 06:24:30.058] * SSample: enabled
[30.01.19 06:24:30.058] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:24:30.058] * GPU vertex cache: recognized, 24
[30.01.19 06:24:30.058] *** RESET [141 ms]
[30.01.19 06:24:30.075] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 06:24:30.075] Begin load
[30.01.19 06:24:30.086] * phase time: 0 ms
[30.01.19 06:24:30.258] * phase cmem: 1392638 K
[30.01.19 06:24:30.258] Starting server...
[30.01.19 06:24:30.394] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 06:24:30.454] * phase time: 367 ms
[30.01.19 06:24:30.624] * phase cmem: 1388714 K
[30.01.19 06:24:30.624] Loading alife simulator...
[30.01.19 06:24:30.624] * phase time: 171 ms
[30.01.19 06:24:30.792] * phase cmem: 1388714 K
[30.01.19 06:24:30.792] Loading savegame...
[30.01.19 06:24:30.832] * Loading key-value pairs...
[30.01.19 06:24:30.890] * 17 key-value pairs were successfully loaded (0.058s)
[30.01.19 06:24:30.890] * Loading spawn registry...
[30.01.19 06:24:33.369] * 25167 spawn points were successfully loaded (2.479s)
[30.01.19 06:24:33.370] * Loading objects...
[30.01.19 06:24:34.390] * 36450 objects were successfully loaded (1.020s) 36450
[30.01.19 06:24:35.922] * Start objects on_register'ed...
[30.01.19 06:24:38.381] * 36450 objects on_register'ed (2.460s)
[30.01.19 06:24:38.383] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.758s)
[30.01.19 06:24:38.383] * phase time: 7757 ms
[30.01.19 06:24:38.554] * phase cmem: 1430518 K
[30.01.19 06:24:38.554] Connecting...
[30.01.19 06:24:38.554] MaxPlayers = 32
[30.01.19 06:24:38.611] * phase time: 227 ms
[30.01.19 06:24:38.778] * phase cmem: 1430553 K
[30.01.19 06:24:38.778] Connecting to...
[30.01.19 06:24:38.788] Player not found. New player created.
[30.01.19 06:24:38.788] * client : connection accepted - <>
[30.01.19 06:24:38.807] * phase time: 195 ms
[30.01.19 06:24:38.973] * phase cmem: 1430580 K
[30.01.19 06:24:38.973] Reading level info...
[30.01.19 06:24:38.976] * phase time: 169 ms
[30.01.19 06:24:39.143] * phase cmem: 1430580 K
[30.01.19 06:24:39.143] Loading object space...
[30.01.19 06:24:39.561] * object space load: 417 ms
[30.01.19 06:24:39.561] * phase time: 584 ms
[30.01.19 06:24:39.728] * phase cmem: 1503235 K
[30.01.19 06:24:39.728] Loading shaders (R1)...
[30.01.19 06:24:39.958] * phase time: 397 ms
[30.01.19 06:24:40.126] * phase cmem: 1504301 K
[30.01.19 06:24:40.126] Loading geometry (R1)...
[30.01.19 06:24:40.305] * phase time: 347 ms
[30.01.19 06:24:40.472] * phase cmem: 1560016 K
[30.01.19 06:24:40.472] Loading visuals (R1)...
[30.01.19 06:24:40.543] * phase time: 237 ms
[30.01.19 06:24:40.711] * phase cmem: 1562312 K
[30.01.19 06:24:40.711] Loading details (R1)...
[30.01.19 06:24:40.754] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 06:24:40.754] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 06:24:40.754] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 06:24:40.756] * phase time: 212 ms
[30.01.19 06:24:40.922] * phase cmem: 1563299 K
[30.01.19 06:24:40.922] Loading sectors (R1)...
[30.01.19 06:24:40.923] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom
[30.01.19 06:24:40.928] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod
[30.01.19 06:24:40.928] * phase time: 172 ms
[30.01.19 06:24:41.095] * phase cmem: 1563440 K
[30.01.19 06:24:41.095] Loading AI objects...
[30.01.19 06:24:41.096] - Loading music tracks from 'l01_escape_musics'...
[30.01.19 06:24:41.105] * phase time: 176 ms
[30.01.19 06:24:41.272] * phase cmem: 1563285 K
[30.01.19 06:24:41.272] Loading PH world...
[30.01.19 06:24:41.289] - Game configuring : Started
[30.01.19 06:24:41.293] - Game configuring : Finished
[30.01.19 06:24:41.298] * phase time: 193 ms
[30.01.19 06:24:41.466] * phase cmem: 1571124 K
[30.01.19 06:24:41.466] Loading textures...
[30.01.19 06:24:41.995] * t-report - base: 1216, 1070767 K
[30.01.19 06:24:41.995] * t-report - lmap: 10, 10241 K
[30.01.19 06:24:41.995] * phase time: 697 ms
[30.01.19 06:24:42.164] * phase cmem: 1771564 K
[30.01.19 06:24:42.164] Synchronizing...
[30.01.19 06:24:42.164] Save created on []
[30.01.19 06:24:42.190] * phase time: 193 ms
[30.01.19 06:24:42.358] * phase cmem: 1771564 K
[30.01.19 06:24:42.799] * [win32]: free[1139308 K], reserved[339900 K], committed[2715032 K]
[30.01.19 06:24:42.799] * [ D3D ]: textures[1081009 K]
[30.01.19 06:24:42.799] * [x-ray]: crt heap[1769928 K], process heap[1769928 K], game lua[208114 K], engine lua[314 K], render[13395 K]
[30.01.19 06:24:42.799] * [x-ray]: economy: strings[count: 217579, lengths: 12101 K, overhead: 6799 K, saved: 1079213 K]
[30.01.19 06:24:42.799] * [x-ray]: economy: smem[count: 139809, lengths: 75515 K, overhead: 2184 K, saved: 58758 K]
[30.01.19 06:24:42.799] * Starting measure
[30.01.19 06:24:50.336] * MEMORY USAGE: 2165821 K
[30.01.19 06:25:07.873] [LUA] There is no animation idle_0_3 (object esc_akim)!
[30.01.19 06:25:07.873] [LUA] 0 : [C ] add_animation
[30.01.19 06:25:07.873] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 06:25:07.873] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 06:25:07.873] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
[30.01.19 06:25:07.873] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 06:25:07.874] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 06:25:17.945] [LUA] There is no animation idle_0_0 (object esc_akim)!
[30.01.19 06:25:17.945] [LUA] 0 : [C ] add_animation
[30.01.19 06:25:17.945] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 06:25:17.945] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 06:25:17.945] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 06:25:17.945] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 06:25:17.945] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 06:27:25.585] ERROR: CALifeObjectRegistry::object There is no object with id 14346!
[30.01.19 06:35:15.934] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_1'
[30.01.19 06:35:15.990] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_222'
[30.01.19 06:35:15.992] CRender::texture_load, Error: Can't find texture 'act\!stalkers\g_9_9'
[30.01.19 06:38:01.285] * Saving spawns...
[30.01.19 06:38:01.291] * Saving objects...
[30.01.19 06:38:01.536] * 36402 objects are successfully saved
[30.01.19 06:38:01.551] * Saving key-value pairs...
[30.01.19 06:38:01.601] * 17 key-value pairs were successfully saved
[30.01.19 06:38:01.675] * Game День 54. 05.04. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 05.04. Кордон.sav'
[30.01.19 07:24:09.238] * DVB created: 4096K
[30.01.19 07:24:09.239] * DIB created: 512K
[30.01.19 07:24:09.243] - r__tf_aniso 4
[30.01.19 07:24:09.243] - r1_tf_mipbias 0.
[30.01.19 07:24:09.244] * SSample: 1920x1080
[30.01.19 07:24:09.285] * SSample: enabled
[30.01.19 07:24:09.285] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:24:09.285] * GPU vertex cache: recognized, 24
[30.01.19 07:24:09.285] *** RESET [3668 ms]
[30.01.19 07:24:10.558] * MEMORY USAGE: 2355253 K
[30.01.19 07:27:06.862] Begin load
[30.01.19 07:27:07.063] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:27:07.139] * phase time: 246 ms
[30.01.19 07:27:07.320] * phase cmem: 2393055 K
[30.01.19 07:27:07.320] Loading alife simulator...
[30.01.19 07:27:07.321] * phase time: 182 ms
[30.01.19 07:27:07.498] * phase cmem: 2393020 K
[30.01.19 07:27:07.498] Loading savegame...
[30.01.19 07:27:07.539] * Loading key-value pairs...
[30.01.19 07:27:07.596] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 07:27:07.596] * Loading spawn registry...
[30.01.19 07:27:10.134] * 25167 spawn points were successfully loaded (2.538s)
[30.01.19 07:27:10.135] * Loading objects...
[30.01.19 07:27:11.166] * 36402 objects were successfully loaded (1.031s) 36402
[30.01.19 07:27:12.946] * Start objects on_register'ed...
[30.01.19 07:27:15.717] * 36402 objects on_register'ed (2.771s)
[30.01.19 07:27:15.718] * Game День 54. 05.04. Кордон is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 05.04. Кордон.sav' (8.398s)
[30.01.19 07:27:15.718] * phase time: 8397 ms
[30.01.19 07:27:15.895] * phase cmem: 2429596 K
[30.01.19 07:27:15.895] Connecting...
[30.01.19 07:27:15.896] * phase time: 177 ms
[30.01.19 07:27:16.073] * phase cmem: 2429597 K
[30.01.19 07:27:16.073] Restart sim...
[30.01.19 07:27:16.073] * phase time: 177 ms
[30.01.19 07:27:16.250] * phase cmem: 2429597 K
[30.01.19 07:27:16.721] * [win32]: free[638136 K], reserved[236500 K], committed[3319604 K]
[30.01.19 07:27:16.721] * [ D3D ]: textures[1517930 K]
[30.01.19 07:27:16.721] * [x-ray]: crt heap[2427785 K], process heap[2427785 K], game lua[206873 K], engine lua[372 K], render[13406 K]
[30.01.19 07:27:16.721] * [x-ray]: economy: strings[count: 219286, lengths: 12146 K, overhead: 6852 K, saved: 1296201 K]
[30.01.19 07:27:16.721] * [x-ray]: economy: smem[count: 140413, lengths: 75630 K, overhead: 2193 K, saved: 58957 K]
[30.01.19 07:27:16.721] * Starting measure
[30.01.19 07:27:22.267] * MEMORY USAGE: 2485692 K
[30.01.19 07:43:58.678] [LUA] There is no animation idle_0_0 (object esc_akim)!
[30.01.19 07:43:58.678] [LUA] 0 : [C ] add_animation
[30.01.19 07:43:58.678] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:43:58.678] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:43:58.678] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
[30.01.19 07:43:58.678] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:43:58.678] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:05.691] [LUA] There is no animation idle_0_3 (object esc_akim)!
[30.01.19 07:44:05.691] [LUA] 0 : [C ] add_animation
[30.01.19 07:44:05.691] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:44:05.691] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:44:05.691] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 07:44:05.691] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:44:05.691] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:12.810] [LUA] There is no animation idle_0_2 (object esc_akim)!
[30.01.19 07:44:12.810] [LUA] 0 : [C ] add_animation
[30.01.19 07:44:12.810] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:44:12.810] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:44:12.810] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 07:44:12.810] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:44:12.810] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:19.814] [LUA] There is no animation idle_0_1 (object esc_akim)!
[30.01.19 07:44:19.814] [LUA] 0 : [C ] add_animation
[30.01.19 07:44:19.814] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:44:19.814] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:44:19.814] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 07:44:19.814] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:44:19.814] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:28.798] * Saving spawns...
[30.01.19 07:44:28.804] * Saving objects...
[30.01.19 07:44:29.050] * 36807 objects are successfully saved
[30.01.19 07:44:29.060] * Saving key-value pairs...
[30.01.19 07:44:29.109] * 17 key-value pairs were successfully saved
[30.01.19 07:44:29.184] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 07:44:29.191] - Disconnect
[30.01.19 07:44:31.882] - Destroying level
[30.01.19 07:44:32.221] * DVB created: 4096K
[30.01.19 07:44:32.221] * DIB created: 512K
[30.01.19 07:44:32.221] - r__tf_aniso 4
[30.01.19 07:44:32.221] - r1_tf_mipbias 0.
[30.01.19 07:44:32.221] * SSample: 1920x1080
[30.01.19 07:44:32.233] * SSample: enabled
[30.01.19 07:44:32.233] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:44:32.233] * GPU vertex cache: recognized, 24
[30.01.19 07:44:32.233] *** RESET [149 ms]
[30.01.19 07:44:32.253] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 07:44:32.253] Begin load
[30.01.19 07:44:32.263] * phase time: 0 ms
[30.01.19 07:44:32.445] * phase cmem: 1395574 K
[30.01.19 07:44:32.445] Starting server...
[30.01.19 07:44:32.647] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:44:32.707] * phase time: 443 ms
[30.01.19 07:44:32.880] * phase cmem: 1390917 K
[30.01.19 07:44:32.880] Loading alife simulator...
[30.01.19 07:44:32.881] * phase time: 174 ms
[30.01.19 07:44:33.050] * phase cmem: 1390917 K
[30.01.19 07:44:33.050] Loading savegame...
[30.01.19 07:44:33.090] * Loading key-value pairs...
[30.01.19 07:44:33.146] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 07:44:33.146] * Loading spawn registry...
[30.01.19 07:44:35.632] * 25167 spawn points were successfully loaded (2.487s)
[30.01.19 07:44:35.633] * Loading objects...
[30.01.19 07:44:36.652] * 36807 objects were successfully loaded (1.019s) 36807
[30.01.19 07:44:38.137] * Start objects on_register'ed...
[30.01.19 07:44:40.651] * 36807 objects on_register'ed (2.514s)
[30.01.19 07:44:40.653] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.772s)
[30.01.19 07:44:40.653] * phase time: 7771 ms
[30.01.19 07:44:40.827] * phase cmem: 1424975 K
[30.01.19 07:44:40.827] Connecting...
[30.01.19 07:44:40.828] MaxPlayers = 32
[30.01.19 07:44:40.877] * phase time: 224 ms
[30.01.19 07:44:41.047] * phase cmem: 1425007 K
[30.01.19 07:44:41.047] Connecting to...
[30.01.19 07:44:41.057] Player not found. New player created.
[30.01.19 07:44:41.057] * client : connection accepted - <>
[30.01.19 07:44:41.075] * phase time: 197 ms
[30.01.19 07:44:41.244] * phase cmem: 1425035 K
[30.01.19 07:44:41.244] Reading level info...
[30.01.19 07:44:41.247] * phase time: 172 ms
[30.01.19 07:44:41.416] * phase cmem: 1425035 K
[30.01.19 07:44:41.416] Loading object space...
[30.01.19 07:44:41.830] * object space load: 414 ms
[30.01.19 07:44:41.830] * phase time: 583 ms
[30.01.19 07:44:42.000] * phase cmem: 1497164 K
[30.01.19 07:44:42.000] Loading shaders (R1)...
[30.01.19 07:44:42.476] * phase time: 645 ms
[30.01.19 07:44:42.644] * phase cmem: 1498283 K
[30.01.19 07:44:42.645] Loading geometry (R1)...
[30.01.19 07:44:42.865] * phase time: 389 ms
[30.01.19 07:44:43.035] * phase cmem: 1559997 K
[30.01.19 07:44:43.035] Loading visuals (R1)...
[30.01.19 07:44:43.102] * phase time: 236 ms
[30.01.19 07:44:43.274] * phase cmem: 1561884 K
[30.01.19 07:44:43.274] Loading details (R1)...
[30.01.19 07:44:43.318] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 07:44:43.318] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 07:44:43.318] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 07:44:43.320] * phase time: 217 ms
[30.01.19 07:44:43.488] * phase cmem: 1562872 K
[30.01.19 07:44:43.488] Loading sectors (R1)...
[30.01.19 07:44:43.488] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 07:44:43.492] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 07:44:43.492] * phase time: 172 ms
[30.01.19 07:44:43.661] * phase cmem: 1562957 K
[30.01.19 07:44:43.661] Loading AI objects...
[30.01.19 07:44:43.663] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 07:44:43.672] * phase time: 179 ms
[30.01.19 07:44:43.841] * phase cmem: 1562889 K
[30.01.19 07:44:43.841] Loading PH world...
[30.01.19 07:44:43.855] - Game configuring : Started
[30.01.19 07:44:43.858] - Game configuring : Finished
[30.01.19 07:44:43.865] * phase time: 192 ms
[30.01.19 07:44:44.034] * phase cmem: 1569953 K
[30.01.19 07:44:44.034] Loading textures...
[30.01.19 07:44:45.740] * t-report - base: 1297, 1090529 K
[30.01.19 07:44:45.740] * t-report - lmap: 18, 18434 K
[30.01.19 07:44:45.740] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 07:44:45.740] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 07:44:45.740] * phase time: 1875 ms
[30.01.19 07:44:45.911] * phase cmem: 1810933 K
[30.01.19 07:44:45.911] Synchronizing...
[30.01.19 07:44:45.911] Save created on []
[30.01.19 07:44:45.937] * phase time: 196 ms
[30.01.19 07:44:46.111] * phase cmem: 1810933 K
[30.01.19 07:44:46.559] * [win32]: free[1072980 K], reserved[453056 K], committed[2668204 K]
[30.01.19 07:44:46.559] * [ D3D ]: textures[1108963 K]
[30.01.19 07:44:46.559] * [x-ray]: crt heap[1809299 K], process heap[1809299 K], game lua[207451 K], engine lua[284 K], render[13412 K]
[30.01.19 07:44:46.559] * [x-ray]: economy: strings[count: 218301, lengths: 12120 K, overhead: 6821 K, saved: 1522325 K]
[30.01.19 07:44:46.559] * [x-ray]: economy: smem[count: 140353, lengths: 75697 K, overhead: 2193 K, saved: 58970 K]
[30.01.19 07:44:46.559] * Starting measure
[30.01.19 07:44:52.566] * MEMORY USAGE: 2072307 K
[30.01.19 07:46:35.540] * Saving spawns...
[30.01.19 07:46:35.546] * Saving objects...
[30.01.19 07:46:35.782] * 36746 objects are successfully saved
[30.01.19 07:46:35.797] * Saving key-value pairs...
[30.01.19 07:46:35.846] * 17 key-value pairs were successfully saved
[30.01.19 07:46:35.919] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 07:46:35.926] - Disconnect
[30.01.19 07:46:37.958] - Destroying level
[30.01.19 07:46:38.198] * DVB created: 4096K
[30.01.19 07:46:38.198] * DIB created: 512K
[30.01.19 07:46:38.198] - r__tf_aniso 4
[30.01.19 07:46:38.198] - r1_tf_mipbias 0.
[30.01.19 07:46:38.198] * SSample: 1920x1080
[30.01.19 07:46:38.211] * SSample: enabled
[30.01.19 07:46:38.211] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:46:38.211] * GPU vertex cache: recognized, 24
[30.01.19 07:46:38.211] *** RESET [135 ms]
[30.01.19 07:46:38.228] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 07:46:38.228] Begin load
[30.01.19 07:46:38.240] * phase time: 0 ms
[30.01.19 07:46:38.413] * phase cmem: 1398817 K
[30.01.19 07:46:38.413] Starting server...
[30.01.19 07:46:38.548] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:46:38.607] * phase time: 366 ms
[30.01.19 07:46:38.780] * phase cmem: 1395230 K
[30.01.19 07:46:38.780] Loading alife simulator...
[30.01.19 07:46:38.781] * phase time: 173 ms
[30.01.19 07:46:38.949] * phase cmem: 1395230 K
[30.01.19 07:46:38.949] Loading savegame...
[30.01.19 07:46:38.988] * Loading key-value pairs...
[30.01.19 07:46:39.043] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 07:46:39.043] * Loading spawn registry...
[30.01.19 07:46:41.528] * 25167 spawn points were successfully loaded (2.484s)
[30.01.19 07:46:41.529] * Loading objects...
[30.01.19 07:46:42.543] * 36746 objects were successfully loaded (1.014s) 36746
[30.01.19 07:46:43.969] * Start objects on_register'ed...
[30.01.19 07:46:46.420] * 36746 objects on_register'ed (2.451s)
[30.01.19 07:46:46.421] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.641s)
[30.01.19 07:46:46.421] * phase time: 7640 ms
[30.01.19 07:46:46.595] * phase cmem: 1427145 K
[30.01.19 07:46:46.595] Connecting...
[30.01.19 07:46:46.595] MaxPlayers = 32
[30.01.19 07:46:46.639] * phase time: 217 ms
[30.01.19 07:46:46.809] * phase cmem: 1427176 K
[30.01.19 07:46:46.809] Connecting to...
[30.01.19 07:46:46.819] Player not found. New player created.
[30.01.19 07:46:46.819] * client : connection accepted - <>
[30.01.19 07:46:46.837] * phase time: 198 ms
[30.01.19 07:46:47.006] * phase cmem: 1427204 K
[30.01.19 07:46:47.006] Reading level info...
[30.01.19 07:46:47.009] * phase time: 172 ms
[30.01.19 07:46:47.178] * phase cmem: 1427204 K
[30.01.19 07:46:47.178] Loading object space...
[30.01.19 07:46:47.435] * object space load: 256 ms
[30.01.19 07:46:47.435] * phase time: 425 ms
[30.01.19 07:46:47.604] * phase cmem: 1472108 K
[30.01.19 07:46:47.604] Loading shaders (R1)...
[30.01.19 07:46:47.845] * phase time: 409 ms
[30.01.19 07:46:48.014] * phase cmem: 1473174 K
[30.01.19 07:46:48.014] Loading geometry (R1)...
[30.01.19 07:46:48.177] * phase time: 332 ms
[30.01.19 07:46:48.347] * phase cmem: 1523130 K
[30.01.19 07:46:48.347] Loading visuals (R1)...
[30.01.19 07:46:48.391] * phase time: 214 ms
[30.01.19 07:46:48.560] * phase cmem: 1524106 K
[30.01.19 07:46:48.560] Loading details (R1)...
[30.01.19 07:46:48.603] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 07:46:48.603] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 07:46:48.603] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 07:46:48.606] * phase time: 214 ms
[30.01.19 07:46:48.774] * phase cmem: 1525094 K
[30.01.19 07:46:48.774] Loading sectors (R1)...
[30.01.19 07:46:48.775] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 07:46:48.781] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 07:46:48.781] * phase time: 175 ms
[30.01.19 07:46:48.949] * phase cmem: 1525274 K
[30.01.19 07:46:48.949] Loading AI objects...
[30.01.19 07:46:48.958] * phase time: 177 ms
[30.01.19 07:46:49.129] * phase cmem: 1525272 K
[30.01.19 07:46:49.129] Loading PH world...
[30.01.19 07:46:49.142] - Game configuring : Started
[30.01.19 07:46:49.146] - Game configuring : Finished
[30.01.19 07:46:49.151] * phase time: 192 ms
[30.01.19 07:46:49.320] * phase cmem: 1534090 K
[30.01.19 07:46:49.320] Loading textures...
[30.01.19 07:46:49.925] * t-report - base: 1223, 1037087 K
[30.01.19 07:46:49.925] * t-report - lmap: 8, 8193 K
[30.01.19 07:46:49.925] * phase time: 773 ms
[30.01.19 07:46:50.095] * phase cmem: 1707639 K
[30.01.19 07:46:50.095] Synchronizing...
[30.01.19 07:46:50.096] Save created on []
[30.01.19 07:46:50.121] * phase time: 195 ms
[30.01.19 07:46:50.291] * phase cmem: 1707639 K
[30.01.19 07:46:50.738] * [win32]: free[1170276 K], reserved[380612 K], committed[2643352 K]
[30.01.19 07:46:50.738] * [ D3D ]: textures[1045280 K]
[30.01.19 07:46:50.738] * [x-ray]: crt heap[1706006 K], process heap[1706006 K], game lua[206172 K], engine lua[330 K], render[13413 K]
[30.01.19 07:46:50.738] * [x-ray]: economy: strings[count: 218113, lengths: 12116 K, overhead: 6816 K, saved: 1543260 K]
[30.01.19 07:46:50.738] * [x-ray]: economy: smem[count: 140353, lengths: 75697 K, overhead: 2193 K, saved: 58970 K]
[30.01.19 07:46:50.738] * Starting measure
[30.01.19 07:46:55.384] ALL_SPAWN_FIX release [bar_barman][3822]
[30.01.19 07:46:55.387] ALL_SPAWN_FIX release [bar_arena_door_0000][4243]
[30.01.19 07:46:56.522] * MEMORY USAGE: 2084171 K
[30.01.19 07:55:37.727] * Saving spawns...
[30.01.19 07:55:37.732] * Saving objects...
[30.01.19 07:55:37.975] * 36462 objects are successfully saved
[30.01.19 07:55:37.990] * Saving key-value pairs...
[30.01.19 07:55:38.039] * 17 key-value pairs were successfully saved
[30.01.19 07:55:38.113] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 07:55:38.116] - Disconnect
[30.01.19 07:55:40.304] - Destroying level
[30.01.19 07:55:40.572] * DVB created: 4096K
[30.01.19 07:55:40.572] * DIB created: 512K
[30.01.19 07:55:40.572] - r__tf_aniso 4
[30.01.19 07:55:40.572] - r1_tf_mipbias 0.
[30.01.19 07:55:40.572] * SSample: 1920x1080
[30.01.19 07:55:40.583] * SSample: enabled
[30.01.19 07:55:40.583] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:55:40.583] * GPU vertex cache: recognized, 24
[30.01.19 07:55:40.583] *** RESET [137 ms]
[30.01.19 07:55:40.600] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 07:55:40.600] Begin load
[30.01.19 07:55:40.611] * phase time: 0 ms
[30.01.19 07:55:40.788] * phase cmem: 1407855 K
[30.01.19 07:55:40.788] Starting server...
[30.01.19 07:55:41.059] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:55:41.120] * phase time: 507 ms
[30.01.19 07:55:41.293] * phase cmem: 1403599 K
[30.01.19 07:55:41.293] Loading alife simulator...
[30.01.19 07:55:41.294] * phase time: 173 ms
[30.01.19 07:55:41.463] * phase cmem: 1403599 K
[30.01.19 07:55:41.463] Loading savegame...
[30.01.19 07:55:41.503] * Loading key-value pairs...
[30.01.19 07:55:41.558] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 07:55:41.558] * Loading spawn registry...
[30.01.19 07:55:44.053] * 25167 spawn points were successfully loaded (2.494s)
[30.01.19 07:55:44.054] * Loading objects...
[30.01.19 07:55:45.067] * 36462 objects were successfully loaded (1.013s) 36462
[30.01.19 07:55:46.619] * Start objects on_register'ed...
[30.01.19 07:55:49.080] * 36462 objects on_register'ed (2.461s)
[30.01.19 07:55:49.081] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.788s)
[30.01.19 07:55:49.081] * phase time: 7787 ms
[30.01.19 07:55:49.255] * phase cmem: 1441428 K
[30.01.19 07:55:49.255] Connecting...
[30.01.19 07:55:49.255] MaxPlayers = 32
[30.01.19 07:55:49.299] * phase time: 217 ms
[30.01.19 07:55:49.470] * phase cmem: 1441459 K
[30.01.19 07:55:49.470] Connecting to...
[30.01.19 07:55:49.480] Player not found. New player created.
[30.01.19 07:55:49.480] * client : connection accepted - <>
[30.01.19 07:55:49.498] * phase time: 198 ms
[30.01.19 07:55:49.667] * phase cmem: 1441487 K
[30.01.19 07:55:49.667] Reading level info...
[30.01.19 07:55:49.670] * phase time: 172 ms
[30.01.19 07:55:49.839] * phase cmem: 1441487 K
[30.01.19 07:55:49.839] Loading object space...
[30.01.19 07:55:50.119] * object space load: 279 ms
[30.01.19 07:55:50.119] * phase time: 449 ms
[30.01.19 07:55:50.289] * phase cmem: 1489399 K
[30.01.19 07:55:50.289] Loading shaders (R1)...
[30.01.19 07:55:50.467] * phase time: 347 ms
[30.01.19 07:55:50.636] * phase cmem: 1490482 K
[30.01.19 07:55:50.636] Loading geometry (R1)...
[30.01.19 07:55:50.776] * phase time: 309 ms
[30.01.19 07:55:50.945] * phase cmem: 1530387 K
[30.01.19 07:55:50.945] Loading visuals (R1)...
[30.01.19 07:55:50.994] * phase time: 217 ms
[30.01.19 07:55:51.165] * phase cmem: 1532063 K
[30.01.19 07:55:51.165] Loading details (R1)...
[30.01.19 07:55:51.205] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 07:55:51.205] * [DETAILS] 37515 v(20), 24278 p
[30.01.19 07:55:51.205] * [DETAILS] Batch(61), VB(732K), IB(142K)
[30.01.19 07:55:51.206] * phase time: 212 ms
[30.01.19 07:55:51.375] * phase cmem: 1532976 K
[30.01.19 07:55:51.375] Loading sectors (R1)...
[30.01.19 07:55:51.375] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\atp_for_test22\level.hom
[30.01.19 07:55:51.382] * phase time: 176 ms
[30.01.19 07:55:51.552] * phase cmem: 1533022 K
[30.01.19 07:55:51.552] Loading AI objects...
[30.01.19 07:55:51.558] - Loading music tracks from 'atp_for_test22_musics'...
[30.01.19 07:55:51.569] * phase time: 186 ms
[30.01.19 07:55:51.740] * phase cmem: 1533095 K
[30.01.19 07:55:51.740] Loading PH world...
[30.01.19 07:55:51.748] - Game configuring : Started
[30.01.19 07:55:51.749] - Game configuring : Finished
[30.01.19 07:55:51.755] * phase time: 185 ms
[30.01.19 07:55:51.925] * phase cmem: 1536051 K
[30.01.19 07:55:51.925] Loading textures...
[30.01.19 07:55:52.387] * t-report - base: 1132, 1034782 K
[30.01.19 07:55:52.387] * t-report - lmap: 4, 4096 K
[30.01.19 07:55:52.387] * phase time: 632 ms
[30.01.19 07:55:52.558] * phase cmem: 1698366 K
[30.01.19 07:55:52.558] Synchronizing...
[30.01.19 07:55:52.559] Save created on []
[30.01.19 07:55:52.584] * phase time: 195 ms
[30.01.19 07:55:52.754] * phase cmem: 1698366 K
[30.01.19 07:55:53.198] * [win32]: free[1130600 K], reserved[345024 K], committed[2718616 K]
[30.01.19 07:55:53.198] * [ D3D ]: textures[1038878 K]
[30.01.19 07:55:53.198] * [x-ray]: crt heap[1696732 K], process heap[1696732 K], game lua[206514 K], engine lua[378 K], render[13413 K]
[30.01.19 07:55:53.198] * [x-ray]: economy: strings[count: 217777, lengths: 12110 K, overhead: 6805 K, saved: 1645551 K]
[30.01.19 07:55:53.198] * [x-ray]: economy: smem[count: 140510, lengths: 75726 K, overhead: 2195 K, saved: 58973 K]
[30.01.19 07:55:53.198] * Starting measure
[30.01.19 07:55:58.140] * MEMORY USAGE: 2058887 K
[30.01.19 07:58:47.811] Begin load
[30.01.19 07:58:47.965] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:58:48.024] * phase time: 203 ms
[30.01.19 07:58:48.202] * phase cmem: 2115034 K
[30.01.19 07:58:48.202] Loading alife simulator...
[30.01.19 07:58:48.204] * phase time: 180 ms
[30.01.19 07:58:48.380] * phase cmem: 2114947 K
[30.01.19 07:58:48.381] Loading savegame...
[30.01.19 07:58:48.421] * Loading key-value pairs...
[30.01.19 07:58:48.477] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 07:58:48.477] * Loading spawn registry...
[30.01.19 07:58:50.949] * 25167 spawn points were successfully loaded (2.473s)
[30.01.19 07:58:50.950] * Loading objects...
[30.01.19 07:58:51.964] * 36462 objects were successfully loaded (1.015s) 36462
[30.01.19 07:58:53.554] * Start objects on_register'ed...
[30.01.19 07:58:55.960] * 36462 objects on_register'ed (2.407s)
[30.01.19 07:58:55.962] * Game День 54. Автосохранение Бар - АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. Автосохранение Бар - АТП.sav' (7.758s)
[30.01.19 07:58:55.962] * phase time: 7757 ms
[30.01.19 07:58:56.138] * phase cmem: 2144317 K
[30.01.19 07:58:56.138] Connecting...
[30.01.19 07:58:56.138] * phase time: 175 ms
[30.01.19 07:58:56.313] * phase cmem: 2144316 K
[30.01.19 07:58:56.313] Restart sim...
[30.01.19 07:58:56.314] * phase time: 176 ms
[30.01.19 07:58:56.489] * phase cmem: 2144309 K
[30.01.19 07:58:56.954] * [win32]: free[816892 K], reserved[266648 K], committed[3110700 K]
[30.01.19 07:58:56.954] * [ D3D ]: textures[1322559 K]
[30.01.19 07:58:56.954] * [x-ray]: crt heap[2142705 K], process heap[2142705 K], game lua[206354 K], engine lua[323 K], render[13417 K]
[30.01.19 07:58:56.954] * [x-ray]: economy: strings[count: 218894, lengths: 12136 K, overhead: 6840 K, saved: 1677331 K]
[30.01.19 07:58:56.954] * [x-ray]: economy: smem[count: 141930, lengths: 76504 K, overhead: 2217 K, saved: 60142 K]
[30.01.19 07:58:56.954] * Starting measure
[30.01.19 07:58:59.844] * MEMORY USAGE: 2189874 K
[30.01.19 08:04:30.267] * Saving spawns...
[30.01.19 08:04:30.273] * Saving objects...
[30.01.19 08:04:30.545] * 36361 objects are successfully saved
[30.01.19 08:04:30.559] * Saving key-value pairs...
[30.01.19 08:04:30.608] * 17 key-value pairs were successfully saved
[30.01.19 08:04:30.684] * Game День 54. 07.52. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 07.52. АТП.sav'
[30.01.19 08:09:53.037] Begin load
[30.01.19 08:09:53.194] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:09:53.251] * phase time: 206 ms
[30.01.19 08:09:53.438] * phase cmem: 2149654 K
[30.01.19 08:09:53.438] Loading alife simulator...
[30.01.19 08:09:53.440] * phase time: 188 ms
[30.01.19 08:09:53.618] * phase cmem: 2149618 K
[30.01.19 08:09:53.618] Loading savegame...
[30.01.19 08:09:53.658] * Loading key-value pairs...
[30.01.19 08:09:53.713] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:09:53.713] * Loading spawn registry...
[30.01.19 08:09:56.184] * 25167 spawn points were successfully loaded (2.470s)
[30.01.19 08:09:56.185] * Loading objects...
[30.01.19 08:09:57.196] * 36361 objects were successfully loaded (1.012s) 36361
[30.01.19 08:09:58.794] * Start objects on_register'ed...
[30.01.19 08:10:01.201] * 36361 objects on_register'ed (2.407s)
[30.01.19 08:10:01.202] * Game День 54. 07.52. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 07.52. АТП.sav' (7.763s)
[30.01.19 08:10:01.203] * phase time: 7762 ms
[30.01.19 08:10:01.379] * phase cmem: 2179261 K
[30.01.19 08:10:01.379] Connecting...
[30.01.19 08:10:01.380] * phase time: 177 ms
[30.01.19 08:10:01.556] * phase cmem: 2179262 K
[30.01.19 08:10:01.556] Restart sim...
[30.01.19 08:10:01.556] * phase time: 176 ms
[30.01.19 08:10:01.732] * phase cmem: 2179262 K
[30.01.19 08:10:02.198] * [win32]: free[800908 K], reserved[276060 K], committed[3117272 K]
[30.01.19 08:10:02.198] * [ D3D ]: textures[1336079 K]
[30.01.19 08:10:02.198] * [x-ray]: crt heap[2177658 K], process heap[2177658 K], game lua[206546 K], engine lua[328 K], render[13431 K]
[30.01.19 08:10:02.198] * [x-ray]: economy: strings[count: 218934, lengths: 12139 K, overhead: 6841 K, saved: 1806417 K]
[30.01.19 08:10:02.198] * [x-ray]: economy: smem[count: 142048, lengths: 76531 K, overhead: 2219 K, saved: 64034 K]
[30.01.19 08:10:02.198] * Starting measure
[30.01.19 08:10:05.537] * MEMORY USAGE: 2226379 K
[30.01.19 08:14:40.408] Begin load
[30.01.19 08:14:40.560] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:14:40.619] * phase time: 202 ms
[30.01.19 08:14:40.804] * phase cmem: 2164407 K
[30.01.19 08:14:40.804] Loading alife simulator...
[30.01.19 08:14:40.805] * phase time: 187 ms
[30.01.19 08:14:40.983] * phase cmem: 2164368 K
[30.01.19 08:14:40.983] Loading savegame...
[30.01.19 08:14:41.023] * Loading key-value pairs...
[30.01.19 08:14:41.079] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:14:41.079] * Loading spawn registry...
[30.01.19 08:14:43.542] * 25167 spawn points were successfully loaded (2.462s)
[30.01.19 08:14:43.542] * Loading objects...
[30.01.19 08:14:44.553] * 36361 objects were successfully loaded (1.011s) 36361
[30.01.19 08:14:46.175] * Start objects on_register'ed...
[30.01.19 08:14:48.569] * 36361 objects on_register'ed (2.394s)
[30.01.19 08:14:48.570] * Game День 54. 07.52. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 07.52. АТП.sav' (7.765s)
[30.01.19 08:14:48.570] * phase time: 7764 ms
[30.01.19 08:14:48.747] * phase cmem: 2194021 K
[30.01.19 08:14:48.747] Connecting...
[30.01.19 08:14:48.747] * phase time: 176 ms
[30.01.19 08:14:48.924] * phase cmem: 2194021 K
[30.01.19 08:14:48.924] Restart sim...
[30.01.19 08:14:48.924] * phase time: 176 ms
[30.01.19 08:14:49.100] * phase cmem: 2194021 K
[30.01.19 08:14:49.563] * [win32]: free[799036 K], reserved[258520 K], committed[3136684 K]
[30.01.19 08:14:49.563] * [ D3D ]: textures[1340325 K]
[30.01.19 08:14:49.563] * [x-ray]: crt heap[2192419 K], process heap[2192419 K], game lua[206549 K], engine lua[332 K], render[13450 K]
[30.01.19 08:14:49.563] * [x-ray]: economy: strings[count: 218996, lengths: 12140 K, overhead: 6843 K, saved: 1860429 K]
[30.01.19 08:14:49.563] * [x-ray]: economy: smem[count: 143249, lengths: 77221 K, overhead: 2238 K, saved: 64058 K]
[30.01.19 08:14:49.563] * Starting measure
[30.01.19 08:14:52.888] * MEMORY USAGE: 2241350 K
[30.01.19 08:27:28.759] * Saving spawns...
[30.01.19 08:27:28.765] * Saving objects...
[30.01.19 08:27:29.003] * 36334 objects are successfully saved
[30.01.19 08:27:29.017] * Saving key-value pairs...
[30.01.19 08:27:29.067] * 17 key-value pairs were successfully saved
[30.01.19 08:27:29.141] * Game День 54. 08.56. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 08.56. АТП.sav'
[30.01.19 08:29:17.615] Begin load
[30.01.19 08:29:17.767] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:29:17.826] * phase time: 201 ms
[30.01.19 08:29:18.015] * phase cmem: 2167765 K
[30.01.19 08:29:18.015] Loading alife simulator...
[30.01.19 08:29:18.016] * phase time: 190 ms
[30.01.19 08:29:18.194] * phase cmem: 2167726 K
[30.01.19 08:29:18.194] Loading savegame...
[30.01.19 08:29:18.235] * Loading key-value pairs...
[30.01.19 08:29:18.290] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:29:18.290] * Loading spawn registry...
[30.01.19 08:29:20.760] * 25167 spawn points were successfully loaded (2.470s)
[30.01.19 08:29:20.761] * Loading objects...
[30.01.19 08:29:21.768] * 36334 objects were successfully loaded (1.008s) 36334
[30.01.19 08:29:23.371] * Start objects on_register'ed...
[30.01.19 08:29:25.776] * 36334 objects on_register'ed (2.404s)
[30.01.19 08:29:25.777] * Game День 54. 08.56. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 08.56. АТП.sav' (7.761s)
[30.01.19 08:29:25.777] * phase time: 7759 ms
[30.01.19 08:29:25.953] * phase cmem: 2197622 K
[30.01.19 08:29:25.953] Connecting...
[30.01.19 08:29:25.954] * phase time: 177 ms
[30.01.19 08:29:26.131] * phase cmem: 2197621 K
[30.01.19 08:29:26.131] Restart sim...
[30.01.19 08:29:26.131] * phase time: 176 ms
[30.01.19 08:29:26.307] * phase cmem: 2197621 K
[30.01.19 08:29:26.774] * [win32]: free[796112 K], reserved[267132 K], committed[3130996 K]
[30.01.19 08:29:26.774] * [ D3D ]: textures[1341008 K]
[30.01.19 08:29:26.774] * [x-ray]: crt heap[2196015 K], process heap[2196015 K], game lua[206771 K], engine lua[333 K], render[13466 K]
[30.01.19 08:29:26.774] * [x-ray]: economy: strings[count: 218959, lengths: 12140 K, overhead: 6842 K, saved: 2055989 K]
[30.01.19 08:29:26.774] * [x-ray]: economy: smem[count: 143249, lengths: 77221 K, overhead: 2238 K, saved: 64058 K]
[30.01.19 08:29:26.774] * Starting measure
[30.01.19 08:29:30.074] * MEMORY USAGE: 2243862 K
[30.01.19 08:30:02.270] * Saving spawns...
[30.01.19 08:30:02.275] * Saving objects...
[30.01.19 08:30:02.510] * 36336 objects are successfully saved
[30.01.19 08:30:02.524] * Saving key-value pairs...
[30.01.19 08:30:02.573] * 17 key-value pairs were successfully saved
[30.01.19 08:30:02.647] * Game День 54. 09.00. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 09.00. АТП.sav'
[30.01.19 08:31:23.121] Begin load
[30.01.19 08:31:23.269] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:31:23.327] * phase time: 198 ms
[30.01.19 08:31:23.507] * phase cmem: 2167181 K
[30.01.19 08:31:23.507] Loading alife simulator...
[30.01.19 08:31:23.509] * phase time: 181 ms
[30.01.19 08:31:23.688] * phase cmem: 2167146 K
[30.01.19 08:31:23.688] Loading savegame...
[30.01.19 08:31:23.728] * Loading key-value pairs...
[30.01.19 08:31:23.785] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:31:23.785] * Loading spawn registry...
[30.01.19 08:31:26.267] * 25167 spawn points were successfully loaded (2.483s)
[30.01.19 08:31:26.268] * Loading objects...
[30.01.19 08:31:27.279] * 36336 objects were successfully loaded (1.011s) 36336
[30.01.19 08:31:28.911] * Start objects on_register'ed...
[30.01.19 08:31:31.298] * 36336 objects on_register'ed (2.387s)
[30.01.19 08:31:31.299] * Game День 54. 09.00. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 09.00. АТП.sav' (7.792s)
[30.01.19 08:31:31.299] * phase time: 7790 ms
[30.01.19 08:31:31.476] * phase cmem: 2196864 K
[30.01.19 08:31:31.476] Connecting...
[30.01.19 08:31:31.477] * phase time: 176 ms
[30.01.19 08:31:31.653] * phase cmem: 2196865 K
[30.01.19 08:31:31.653] Restart sim...
[30.01.19 08:31:31.654] * phase time: 176 ms
[30.01.19 08:31:31.831] * phase cmem: 2196865 K
[30.01.19 08:31:32.297] * [win32]: free[796040 K], reserved[254744 K], committed[3143456 K]
[30.01.19 08:31:32.297] * [ D3D ]: textures[1339983 K]
[30.01.19 08:31:32.297] * [x-ray]: crt heap[2195263 K], process heap[2195263 K], game lua[206763 K], engine lua[334 K], render[13468 K]
[30.01.19 08:31:32.297] * [x-ray]: economy: strings[count: 218973, lengths: 12140 K, overhead: 6842 K, saved: 2078888 K]
[30.01.19 08:31:32.297] * [x-ray]: economy: smem[count: 143249, lengths: 77221 K, overhead: 2238 K, saved: 64058 K]
[30.01.19 08:31:32.297] * Starting measure
[30.01.19 08:31:35.640] * MEMORY USAGE: 2244133 K
[30.01.19 08:33:25.247] * Saving spawns...
[30.01.19 08:33:25.253] * Saving objects...
[30.01.19 08:33:25.489] * 36277 objects are successfully saved
[30.01.19 08:33:25.503] * Saving key-value pairs...
[30.01.19 08:33:25.552] * 17 key-value pairs were successfully saved
[30.01.19 08:33:25.626] * Game День 54. 09.09. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 09.09. АТП.sav'
[30.01.19 08:35:52.627] * Saving spawns...
[30.01.19 08:35:52.633] * Saving objects...
[30.01.19 08:35:52.870] * 36342 objects are successfully saved
[30.01.19 08:35:52.886] * Saving key-value pairs...
[30.01.19 08:35:52.934] * 17 key-value pairs were successfully saved
[30.01.19 08:35:53.008] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 08:35:53.014] - Disconnect
[30.01.19 08:35:54.678] - Destroying level
[30.01.19 08:35:54.996] * DVB created: 4096K
[30.01.19 08:35:54.996] * DIB created: 512K
[30.01.19 08:35:54.996] - r__tf_aniso 4
[30.01.19 08:35:54.996] - r1_tf_mipbias 0.
[30.01.19 08:35:54.996] * SSample: 1920x1080
[30.01.19 08:35:55.009] * SSample: enabled
[30.01.19 08:35:55.009] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 08:35:55.009] * GPU vertex cache: recognized, 24
[30.01.19 08:35:55.010] *** RESET [171 ms]
[30.01.19 08:35:55.027] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 08:35:55.027] Begin load
[30.01.19 08:35:55.039] * phase time: 0 ms
[30.01.19 08:35:55.222] * phase cmem: 1413971 K
[30.01.19 08:35:55.222] Starting server...
[30.01.19 08:35:55.393] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:35:55.454] * phase time: 414 ms
[30.01.19 08:35:55.627] * phase cmem: 1410030 K
[30.01.19 08:35:55.627] Loading alife simulator...
[30.01.19 08:35:55.628] * phase time: 173 ms
[30.01.19 08:35:55.797] * phase cmem: 1410030 K
[30.01.19 08:35:55.797] Loading savegame...
[30.01.19 08:35:55.837] * Loading key-value pairs...
[30.01.19 08:35:55.892] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 08:35:55.892] * Loading spawn registry...
[30.01.19 08:35:58.382] * 25167 spawn points were successfully loaded (2.490s)
[30.01.19 08:35:58.387] * Loading objects...
[30.01.19 08:35:59.404] * 36342 objects were successfully loaded (1.016s) 36342
[30.01.19 08:36:00.799] * Start objects on_register'ed...
[30.01.19 08:36:03.289] * 36342 objects on_register'ed (2.490s)
[30.01.19 08:36:03.291] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.663s)
[30.01.19 08:36:03.291] * phase time: 7663 ms
[30.01.19 08:36:03.465] * phase cmem: 1442640 K
[30.01.19 08:36:03.465] Connecting...
[30.01.19 08:36:03.465] MaxPlayers = 32
[30.01.19 08:36:03.505] * phase time: 213 ms
[30.01.19 08:36:03.677] * phase cmem: 1442672 K
[30.01.19 08:36:03.677] Connecting to...
[30.01.19 08:36:03.685] Player not found. New player created.
[30.01.19 08:36:03.685] * client : connection accepted - <>
[30.01.19 08:36:03.701] * phase time: 196 ms
[30.01.19 08:36:03.871] * phase cmem: 1442699 K
[30.01.19 08:36:03.871] Reading level info...
[30.01.19 08:36:03.872] * phase time: 170 ms
[30.01.19 08:36:04.042] * phase cmem: 1442699 K
[30.01.19 08:36:04.042] Loading object space...
[30.01.19 08:36:04.205] * object space load: 162 ms
[30.01.19 08:36:04.205] * phase time: 332 ms
[30.01.19 08:36:04.374] * phase cmem: 1487604 K
[30.01.19 08:36:04.374] Loading shaders (R1)...
[30.01.19 08:36:04.619] * phase time: 414 ms
[30.01.19 08:36:04.789] * phase cmem: 1488670 K
[30.01.19 08:36:04.789] Loading geometry (R1)...
[30.01.19 08:36:04.829] * phase time: 209 ms
[30.01.19 08:36:04.999] * phase cmem: 1538626 K
[30.01.19 08:36:04.999] Loading visuals (R1)...
[30.01.19 08:36:05.025] * phase time: 196 ms
[30.01.19 08:36:05.195] * phase cmem: 1539602 K
[30.01.19 08:36:05.195] Loading details (R1)...
[30.01.19 08:36:05.231] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 08:36:05.231] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 08:36:05.232] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 08:36:05.233] * phase time: 207 ms
[30.01.19 08:36:05.403] * phase cmem: 1540589 K
[30.01.19 08:36:05.403] Loading sectors (R1)...
[30.01.19 08:36:05.404] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 08:36:05.408] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 08:36:05.408] * phase time: 174 ms
[30.01.19 08:36:05.580] * phase cmem: 1540787 K
[30.01.19 08:36:05.580] Loading AI objects...
[30.01.19 08:36:05.590] * phase time: 181 ms
[30.01.19 08:36:05.760] * phase cmem: 1540809 K
[30.01.19 08:36:05.760] Loading PH world...
[30.01.19 08:36:05.772] - Game configuring : Started
[30.01.19 08:36:05.775] - Game configuring : Finished
[30.01.19 08:36:05.781] * phase time: 191 ms
[30.01.19 08:36:05.951] * phase cmem: 1547028 K
[30.01.19 08:36:05.951] Loading textures...
[30.01.19 08:36:06.312] * t-report - base: 1224, 1041183 K
[30.01.19 08:36:06.312] * t-report - lmap: 8, 8193 K
[30.01.19 08:36:06.313] * phase time: 531 ms
[30.01.19 08:36:06.484] * phase cmem: 1720578 K
[30.01.19 08:36:06.484] Synchronizing...
[30.01.19 08:36:06.484] Save created on []
[30.01.19 08:36:06.509] * phase time: 195 ms
[30.01.19 08:36:06.680] * phase cmem: 1720578 K
[30.01.19 08:36:07.130] * [win32]: free[1154836 K], reserved[447160 K], committed[2592244 K]
[30.01.19 08:36:07.130] * [ D3D ]: textures[1049376 K]
[30.01.19 08:36:07.130] * [x-ray]: crt heap[1718944 K], process heap[1718944 K], game lua[207057 K], engine lua[352 K], render[13468 K]
[30.01.19 08:36:07.130] * [x-ray]: economy: strings[count: 217790, lengths: 12112 K, overhead: 6805 K, saved: 2131456 K]
[30.01.19 08:36:07.130] * [x-ray]: economy: smem[count: 143009, lengths: 77213 K, overhead: 2234 K, saved: 64040 K]
[30.01.19 08:36:07.130] * Starting measure
[30.01.19 08:36:11.386] ALL_SPAWN_FIX release [bar_barman][428]
[30.01.19 08:36:11.387] ALL_SPAWN_FIX release [bar_arena_door_0000][430]
[30.01.19 08:36:12.798] * MEMORY USAGE: 2163698 K
[30.01.19 08:52:58.583] * Saving spawns...
[30.01.19 08:52:58.589] * Saving objects...
[30.01.19 08:52:58.826] * 36289 objects are successfully saved
[30.01.19 08:52:58.841] * Saving key-value pairs...
[30.01.19 08:52:58.890] * 17 key-value pairs were successfully saved
[30.01.19 08:52:58.964] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 08:52:58.968] - Disconnect
[30.01.19 08:53:00.956] - Destroying level
[30.01.19 08:53:01.262] * DVB created: 4096K
[30.01.19 08:53:01.263] * DIB created: 512K
[30.01.19 08:53:01.263] - r__tf_aniso 4
[30.01.19 08:53:01.263] - r1_tf_mipbias 0.
[30.01.19 08:53:01.263] * SSample: 1920x1080
[30.01.19 08:53:01.276] * SSample: enabled
[30.01.19 08:53:01.276] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 08:53:01.276] * GPU vertex cache: recognized, 24
[30.01.19 08:53:01.276] *** RESET [169 ms]
[30.01.19 08:53:01.292] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 08:53:01.292] Begin load
[30.01.19 08:53:01.304] * phase time: 0 ms
[30.01.19 08:53:01.481] * phase cmem: 1415060 K
[30.01.19 08:53:01.481] Starting server...
[30.01.19 08:53:01.777] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:53:01.842] * phase time: 537 ms
[30.01.19 08:53:02.015] * phase cmem: 1410249 K
[30.01.19 08:53:02.015] Loading alife simulator...
[30.01.19 08:53:02.015] * phase time: 173 ms
[30.01.19 08:53:02.185] * phase cmem: 1410249 K
[30.01.19 08:53:02.185] Loading savegame...
[30.01.19 08:53:02.224] * Loading key-value pairs...
[30.01.19 08:53:02.280] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 08:53:02.280] * Loading spawn registry...
[30.01.19 08:53:04.762] * 25167 spawn points were successfully loaded (2.482s)
[30.01.19 08:53:04.763] * Loading objects...
[30.01.19 08:53:05.778] * 36289 objects were successfully loaded (1.015s) 36289
[30.01.19 08:53:07.273] * Start objects on_register'ed...
[30.01.19 08:53:09.754] * 36289 objects on_register'ed (2.480s)
[30.01.19 08:53:09.755] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.740s)
[30.01.19 08:53:09.755] * phase time: 7739 ms
[30.01.19 08:53:09.930] * phase cmem: 1446867 K
[30.01.19 08:53:09.930] Connecting...
[30.01.19 08:53:09.931] MaxPlayers = 32
[30.01.19 08:53:09.980] * phase time: 224 ms
[30.01.19 08:53:10.151] * phase cmem: 1446900 K
[30.01.19 08:53:10.151] Connecting to...
[30.01.19 08:53:10.161] Player not found. New player created.
[30.01.19 08:53:10.161] * client : connection accepted - <>
[30.01.19 08:53:10.177] * phase time: 197 ms
[30.01.19 08:53:10.347] * phase cmem: 1446928 K
[30.01.19 08:53:10.347] Reading level info...
[30.01.19 08:53:10.351] * phase time: 173 ms
[30.01.19 08:53:10.521] * phase cmem: 1446928 K
[30.01.19 08:53:10.521] Loading object space...
[30.01.19 08:53:11.014] * object space load: 493 ms
[30.01.19 08:53:11.014] * phase time: 663 ms
[30.01.19 08:53:11.185] * phase cmem: 1532473 K
[30.01.19 08:53:11.185] Loading shaders (R1)...
[30.01.19 08:53:11.488] * phase time: 473 ms
[30.01.19 08:53:11.658] * phase cmem: 1533577 K
[30.01.19 08:53:11.658] Loading geometry (R1)...
[30.01.19 08:53:11.935] * phase time: 446 ms
[30.01.19 08:53:12.106] * phase cmem: 1615077 K
[30.01.19 08:53:12.106] Loading visuals (R1)...
[30.01.19 08:53:12.151] * phase time: 216 ms
[30.01.19 08:53:12.322] * phase cmem: 1616222 K
[30.01.19 08:53:12.322] Loading details (R1)...
[30.01.19 08:53:12.361] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 08:53:12.361] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 08:53:12.361] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 08:53:12.363] * phase time: 211 ms
[30.01.19 08:53:12.533] * phase cmem: 1617210 K
[30.01.19 08:53:12.533] Loading sectors (R1)...
[30.01.19 08:53:12.535] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 08:53:12.540] * phase time: 176 ms
[30.01.19 08:53:12.709] * phase cmem: 1617378 K
[30.01.19 08:53:12.709] Loading AI objects...
[30.01.19 08:53:12.710] - Loading music tracks from 'l07_military_musics'...
[30.01.19 08:53:12.720] * phase time: 180 ms
[30.01.19 08:53:12.891] * phase cmem: 1617314 K
[30.01.19 08:53:12.891] Loading PH world...
[30.01.19 08:53:12.905] - Game configuring : Started
[30.01.19 08:53:12.908] - Game configuring : Finished
[30.01.19 08:53:12.914] * phase time: 193 ms
[30.01.19 08:53:13.083] * phase cmem: 1624542 K
[30.01.19 08:53:13.083] Loading textures...
[30.01.19 08:53:13.680] * t-report - base: 1234, 1071892 K
[30.01.19 08:53:13.680] * t-report - lmap: 14, 14337 K
[30.01.19 08:53:13.680] * phase time: 767 ms
[30.01.19 08:53:13.853] * phase cmem: 1837005 K
[30.01.19 08:53:13.853] Synchronizing...
[30.01.19 08:53:13.853] Save created on []
[30.01.19 08:53:13.879] * phase time: 197 ms
[30.01.19 08:53:14.050] * phase cmem: 1837005 K
[30.01.19 08:53:14.506] * [win32]: free[998808 K], reserved[363816 K], committed[2831616 K]
[30.01.19 08:53:14.506] * [ D3D ]: textures[1086229 K]
[30.01.19 08:53:14.506] * [x-ray]: crt heap[1835369 K], process heap[1835369 K], game lua[205948 K], engine lua[308 K], render[13491 K]
[30.01.19 08:53:14.506] * [x-ray]: economy: strings[count: 217940, lengths: 12116 K, overhead: 6810 K, saved: 2358442 K]
[30.01.19 08:53:14.506] * [x-ray]: economy: smem[count: 143009, lengths: 77213 K, overhead: 2234 K, saved: 64040 K]
[30.01.19 08:53:14.506] * Starting measure
[30.01.19 08:53:21.621] * MEMORY USAGE: 2241626 K
[30.01.19 08:54:56.308] * Saving spawns...
[30.01.19 08:54:56.314] * Saving objects...
[30.01.19 08:54:56.550] * 36239 objects are successfully saved
[30.01.19 08:54:56.565] * Saving key-value pairs...
[30.01.19 08:54:56.614] * 17 key-value pairs were successfully saved
[30.01.19 08:54:56.688] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 08:54:56.696] - Disconnect
[30.01.19 08:54:59.480] - Destroying level
[30.01.19 08:54:59.724] * DVB created: 4096K
[30.01.19 08:54:59.724] * DIB created: 512K
[30.01.19 08:54:59.725] - r__tf_aniso 4
[30.01.19 08:54:59.725] - r1_tf_mipbias 0.
[30.01.19 08:54:59.725] * SSample: 1920x1080
[30.01.19 08:54:59.736] * SSample: enabled
[30.01.19 08:54:59.736] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 08:54:59.736] * GPU vertex cache: recognized, 24
[30.01.19 08:54:59.736] *** RESET [123 ms]
[30.01.19 08:54:59.753] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 08:54:59.753] Begin load
[30.01.19 08:54:59.764] * phase time: 0 ms
[30.01.19 08:54:59.936] * phase cmem: 1418130 K
[30.01.19 08:54:59.936] Starting server...
[30.01.19 08:55:00.087] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:55:00.147] * phase time: 382 ms
[30.01.19 08:55:00.320] * phase cmem: 1414437 K
[30.01.19 08:55:00.320] Loading alife simulator...
[30.01.19 08:55:00.321] * phase time: 174 ms
[30.01.19 08:55:00.492] * phase cmem: 1414437 K
[30.01.19 08:55:00.492] Loading savegame...
[30.01.19 08:55:00.531] * Loading key-value pairs...
[30.01.19 08:55:00.587] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:55:00.587] * Loading spawn registry...
[30.01.19 08:55:03.085] * 25167 spawn points were successfully loaded (2.497s)
[30.01.19 08:55:03.088] * Loading objects...
[30.01.19 08:55:04.102] * 36239 objects were successfully loaded (1.013s) 36239
[30.01.19 08:55:05.582] * Start objects on_register'ed...
[30.01.19 08:55:08.058] * 36239 objects on_register'ed (2.475s)
[30.01.19 08:55:08.059] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.739s)
[30.01.19 08:55:08.059] * phase time: 7738 ms
[30.01.19 08:55:08.234] * phase cmem: 1450574 K
[30.01.19 08:55:08.234] Connecting...
[30.01.19 08:55:08.234] MaxPlayers = 32
[30.01.19 08:55:08.277] * phase time: 217 ms
[30.01.19 08:55:08.449] * phase cmem: 1450609 K
[30.01.19 08:55:08.449] Connecting to...
[30.01.19 08:55:08.459] Player not found. New player created.
[30.01.19 08:55:08.459] * client : connection accepted - <>
[30.01.19 08:55:08.477] * phase time: 199 ms
[30.01.19 08:55:08.647] * phase cmem: 1450637 K
[30.01.19 08:55:08.647] Reading level info...
[30.01.19 08:55:08.651] * phase time: 173 ms
[30.01.19 08:55:08.821] * phase cmem: 1450637 K
[30.01.19 08:55:08.821] Loading object space...
[30.01.19 08:55:09.328] * object space load: 506 ms
[30.01.19 08:55:09.328] * phase time: 677 ms
[30.01.19 08:55:09.498] * phase cmem: 1539249 K
[30.01.19 08:55:09.498] Loading shaders (R1)...
[30.01.19 08:55:09.978] * phase time: 649 ms
[30.01.19 08:55:10.147] * phase cmem: 1540312 K
[30.01.19 08:55:10.147] Loading geometry (R1)...
[30.01.19 08:55:10.432] * phase time: 454 ms
[30.01.19 08:55:10.603] * phase cmem: 1622363 K
[30.01.19 08:55:10.603] Loading visuals (R1)...
[30.01.19 08:55:10.697] * phase time: 264 ms
[30.01.19 08:55:10.868] * phase cmem: 1622935 K
[30.01.19 08:55:10.868] Loading details (R1)...
[30.01.19 08:55:10.922] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 08:55:10.922] * [DETAILS] 45445 v(20), 27328 p
[30.01.19 08:55:10.922] * [DETAILS] Batch(61), VB(887K), IB(160K)
[30.01.19 08:55:10.924] * phase time: 226 ms
[30.01.19 08:55:11.093] * phase cmem: 1624012 K
[30.01.19 08:55:11.093] Loading sectors (R1)...
[30.01.19 08:55:11.094] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l58_forgotten\level.hom
[30.01.19 08:55:11.096] * phase time: 173 ms
[30.01.19 08:55:11.267] * phase cmem: 1624056 K
[30.01.19 08:55:11.267] Loading AI objects...
[30.01.19 08:55:11.268] - Loading music tracks from 'l58_forgotten_musics'...
[30.01.19 08:55:11.277] * phase time: 180 ms
[30.01.19 08:55:11.447] * phase cmem: 1623910 K
[30.01.19 08:55:11.447] Loading PH world...
[30.01.19 08:55:11.458] - Game configuring : Started
[30.01.19 08:55:11.460] - Game configuring : Finished
[30.01.19 08:55:11.465] * phase time: 188 ms
[30.01.19 08:55:11.636] * phase cmem: 1627494 K
[30.01.19 08:55:11.636] Loading textures...
[30.01.19 08:55:12.626] * t-report - base: 1428, 1114455 K
[30.01.19 08:55:12.626] * t-report - lmap: 24, 24579 K
[30.01.19 08:55:12.626] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 08:55:12.626] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 08:55:12.626] * phase time: 1161 ms
[30.01.19 08:55:12.799] * phase cmem: 1902392 K
[30.01.19 08:55:12.799] Synchronizing...
[30.01.19 08:55:12.800] Save created on []
[30.01.19 08:55:12.825] * phase time: 198 ms
[30.01.19 08:55:13.003] * phase cmem: 1902392 K
[30.01.19 08:55:13.457] * [win32]: free[994880 K], reserved[318944 K], committed[2880416 K]
[30.01.19 08:55:13.457] * [ D3D ]: textures[1139034 K]
[30.01.19 08:55:13.457] * [x-ray]: crt heap[1900756 K], process heap[1900756 K], game lua[205873 K], engine lua[352 K], render[13536 K]
[30.01.19 08:55:13.457] * [x-ray]: economy: strings[count: 218256, lengths: 12124 K, overhead: 6820 K, saved: 2378201 K]
[30.01.19 08:55:13.457] * [x-ray]: economy: smem[count: 143009, lengths: 77213 K, overhead: 2234 K, saved: 64040 K]
[30.01.19 08:55:13.457] * Starting measure
[30.01.19 08:55:17.687] * MEMORY USAGE: 2167221 K
[30.01.19 09:01:59.453] * Saving spawns...
[30.01.19 09:01:59.459] * Saving objects...
[30.01.19 09:01:59.705] * 36286 objects are successfully saved
[30.01.19 09:01:59.721] * Saving key-value pairs...
[30.01.19 09:01:59.770] * 17 key-value pairs were successfully saved
[30.01.19 09:01:59.844] * Game День 54. 11.28. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 11.28. Стройплощадка.sav'
[30.01.19 09:04:45.274] Begin load
[30.01.19 09:04:45.421] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:04:45.480] * phase time: 196 ms
[30.01.19 09:04:45.669] * phase cmem: 2290122 K
[30.01.19 09:04:45.669] Loading alife simulator...
[30.01.19 09:04:45.671] * phase time: 190 ms
[30.01.19 09:04:45.851] * phase cmem: 2290090 K
[30.01.19 09:04:45.851] Loading savegame...
[30.01.19 09:04:45.891] * Loading key-value pairs...
[30.01.19 09:04:45.947] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:04:45.947] * Loading spawn registry...
[30.01.19 09:04:48.416] * 25167 spawn points were successfully loaded (2.469s)
[30.01.19 09:04:48.417] * Loading objects...
[30.01.19 09:04:49.426] * 36286 objects were successfully loaded (1.010s) 36286
[30.01.19 09:04:51.161] * Start objects on_register'ed...
[30.01.19 09:04:53.574] * 36286 objects on_register'ed (2.413s)
[30.01.19 09:04:53.576] * Game День 54. 11.28. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 11.28. Стройплощадка.sav' (7.905s)
[30.01.19 09:04:53.576] * phase time: 7904 ms
[30.01.19 09:04:53.752] * phase cmem: 2322730 K
[30.01.19 09:04:53.752] Connecting...
[30.01.19 09:04:53.753] * phase time: 176 ms
[30.01.19 09:04:53.930] * phase cmem: 2322730 K
[30.01.19 09:04:53.930] Restart sim...
[30.01.19 09:04:53.930] * phase time: 177 ms
[30.01.19 09:04:54.108] * phase cmem: 2322730 K
[30.01.19 09:04:54.578] * [win32]: free[672532 K], reserved[225808 K], committed[3295900 K]
[30.01.19 09:04:54.578] * [ D3D ]: textures[1376403 K]
[30.01.19 09:04:54.578] * [x-ray]: crt heap[2321127 K], process heap[2321127 K], game lua[205760 K], engine lua[377 K], render[13554 K]
[30.01.19 09:04:54.578] * [x-ray]: economy: strings[count: 218923, lengths: 12144 K, overhead: 6841 K, saved: 2486920 K]
[30.01.19 09:04:54.578] * [x-ray]: economy: smem[count: 143687, lengths: 77461 K, overhead: 2245 K, saved: 64753 K]
[30.01.19 09:04:54.578] * Starting measure
[30.01.19 09:04:57.229] * MEMORY USAGE: 2374392 K
[30.01.19 09:09:08.395] Begin load
[30.01.19 09:09:08.536] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:09:08.595] * phase time: 189 ms
[30.01.19 09:09:08.784] * phase cmem: 2292018 K
[30.01.19 09:09:08.784] Loading alife simulator...
[30.01.19 09:09:08.785] * phase time: 190 ms
[30.01.19 09:09:08.964] * phase cmem: 2291980 K
[30.01.19 09:09:08.964] Loading savegame...
[30.01.19 09:09:09.005] * Loading key-value pairs...
[30.01.19 09:09:09.060] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:09:09.060] * Loading spawn registry...
[30.01.19 09:09:11.538] * 25167 spawn points were successfully loaded (2.478s)
[30.01.19 09:09:11.538] * Loading objects...
[30.01.19 09:09:12.564] * 36286 objects were successfully loaded (1.026s) 36286
[30.01.19 09:09:14.296] * Start objects on_register'ed...
[30.01.19 09:09:16.703] * 36286 objects on_register'ed (2.406s)
[30.01.19 09:09:16.704] * Game День 54. 11.28. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 11.28. Стройплощадка.sav' (7.919s)
[30.01.19 09:09:16.705] * phase time: 7918 ms
[30.01.19 09:09:16.881] * phase cmem: 2324638 K
[30.01.19 09:09:16.881] Connecting...
[30.01.19 09:09:16.881] * phase time: 177 ms
[30.01.19 09:09:17.058] * phase cmem: 2324638 K
[30.01.19 09:09:17.058] Restart sim...
[30.01.19 09:09:17.059] * phase time: 177 ms
[30.01.19 09:09:17.235] * phase cmem: 2324638 K
[30.01.19 09:09:17.705] * [win32]: free[671044 K], reserved[258464 K], committed[3264732 K]
[30.01.19 09:09:17.705] * [ D3D ]: textures[1376403 K]
[30.01.19 09:09:17.706] * [x-ray]: crt heap[2323036 K], process heap[2323036 K], game lua[205762 K], engine lua[378 K], render[13560 K]
[30.01.19 09:09:17.706] * [x-ray]: economy: strings[count: 218920, lengths: 12145 K, overhead: 6841 K, saved: 2542050 K]
[30.01.19 09:09:17.706] * [x-ray]: economy: smem[count: 143687, lengths: 77461 K, overhead: 2245 K, saved: 64753 K]
[30.01.19 09:09:17.706] * Starting measure
[30.01.19 09:09:20.294] * MEMORY USAGE: 2374380 K
[30.01.19 09:18:18.537] ERROR: CALifeObjectRegistry::object There is no object with id 53550!
[30.01.19 09:20:18.237] * Saving spawns...
[30.01.19 09:20:18.243] * Saving objects...
[30.01.19 09:20:18.481] * 36278 objects are successfully saved
[30.01.19 09:20:18.495] * Saving key-value pairs...
[30.01.19 09:20:18.544] * 17 key-value pairs were successfully saved
[30.01.19 09:20:18.618] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:20:18.625] - Disconnect
[30.01.19 09:20:20.158] - Destroying level
[30.01.19 09:20:20.475] * DVB created: 4096K
[30.01.19 09:20:20.475] * DIB created: 512K
[30.01.19 09:20:20.475] - r__tf_aniso 4
[30.01.19 09:20:20.475] - r1_tf_mipbias 0.
[30.01.19 09:20:20.475] * SSample: 1920x1080
[30.01.19 09:20:20.489] * SSample: enabled
[30.01.19 09:20:20.489] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:20:20.489] * GPU vertex cache: recognized, 24
[30.01.19 09:20:20.489] *** RESET [173 ms]
[30.01.19 09:20:20.506] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:20:20.506] Begin load
[30.01.19 09:20:20.519] * phase time: 0 ms
[30.01.19 09:20:20.696] * phase cmem: 1423920 K
[30.01.19 09:20:20.696] Starting server...
[30.01.19 09:20:20.820] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:20:20.888] * phase time: 369 ms
[30.01.19 09:20:21.062] * phase cmem: 1420201 K
[30.01.19 09:20:21.062] Loading alife simulator...
[30.01.19 09:20:21.062] * phase time: 174 ms
[30.01.19 09:20:21.232] * phase cmem: 1420201 K
[30.01.19 09:20:21.232] Loading savegame...
[30.01.19 09:20:21.272] * Loading key-value pairs...
[30.01.19 09:20:21.327] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:20:21.327] * Loading spawn registry...
[30.01.19 09:20:23.827] * 25167 spawn points were successfully loaded (2.500s)
[30.01.19 09:20:23.828] * Loading objects...
[30.01.19 09:20:24.840] * 36278 objects were successfully loaded (1.012s) 36278
[30.01.19 09:20:26.272] * Start objects on_register'ed...
[30.01.19 09:20:28.760] * 36278 objects on_register'ed (2.488s)
[30.01.19 09:20:28.761] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.699s)
[30.01.19 09:20:28.761] * phase time: 7698 ms
[30.01.19 09:20:28.936] * phase cmem: 1456774 K
[30.01.19 09:20:28.936] Connecting...
[30.01.19 09:20:28.936] MaxPlayers = 32
[30.01.19 09:20:28.978] * phase time: 217 ms
[30.01.19 09:20:29.150] * phase cmem: 1456808 K
[30.01.19 09:20:29.150] Connecting to...
[30.01.19 09:20:29.159] Player not found. New player created.
[30.01.19 09:20:29.159] * client : connection accepted - <>
[30.01.19 09:20:29.175] * phase time: 196 ms
[30.01.19 09:20:29.345] * phase cmem: 1456835 K
[30.01.19 09:20:29.345] Reading level info...
[30.01.19 09:20:29.346] * phase time: 170 ms
[30.01.19 09:20:29.516] * phase cmem: 1456835 K
[30.01.19 09:20:29.516] Loading object space...
[30.01.19 09:20:29.829] * object space load: 312 ms
[30.01.19 09:20:29.829] * phase time: 483 ms
[30.01.19 09:20:29.999] * phase cmem: 1542381 K
[30.01.19 09:20:29.999] Loading shaders (R1)...
[30.01.19 09:20:30.295] * phase time: 465 ms
[30.01.19 09:20:30.465] * phase cmem: 1543484 K
[30.01.19 09:20:30.466] Loading geometry (R1)...
[30.01.19 09:20:30.529] * phase time: 235 ms
[30.01.19 09:20:30.700] * phase cmem: 1624983 K
[30.01.19 09:20:30.700] Loading visuals (R1)...
[30.01.19 09:20:30.728] * phase time: 198 ms
[30.01.19 09:20:30.899] * phase cmem: 1626128 K
[30.01.19 09:20:30.899] Loading details (R1)...
[30.01.19 09:20:30.934] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:20:30.934] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:20:30.934] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:20:30.937] * phase time: 208 ms
[30.01.19 09:20:31.107] * phase cmem: 1627116 K
[30.01.19 09:20:31.107] Loading sectors (R1)...
[30.01.19 09:20:31.108] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 09:20:31.111] * phase time: 174 ms
[30.01.19 09:20:31.282] * phase cmem: 1627284 K
[30.01.19 09:20:31.282] Loading AI objects...
[30.01.19 09:20:31.283] - Loading music tracks from 'l07_military_musics'...
[30.01.19 09:20:31.292] * phase time: 181 ms
[30.01.19 09:20:31.464] * phase cmem: 1627238 K
[30.01.19 09:20:31.464] Loading PH world...
[30.01.19 09:20:31.478] - Game configuring : Started
[30.01.19 09:20:31.481] - Game configuring : Finished
[30.01.19 09:20:31.486] * phase time: 194 ms
[30.01.19 09:20:31.657] * phase cmem: 1634619 K
[30.01.19 09:20:31.657] Loading textures...
[30.01.19 09:20:32.055] * t-report - base: 1234, 1071892 K
[30.01.19 09:20:32.055] * t-report - lmap: 14, 14337 K
[30.01.19 09:20:32.055] * phase time: 568 ms
[30.01.19 09:20:32.226] * phase cmem: 1847082 K
[30.01.19 09:20:32.226] Synchronizing...
[30.01.19 09:20:32.226] Save created on []
[30.01.19 09:20:32.252] * phase time: 196 ms
[30.01.19 09:20:32.424] * phase cmem: 1847082 K
[30.01.19 09:20:32.878] * [win32]: free[1028700 K], reserved[430920 K], committed[2734620 K]
[30.01.19 09:20:32.878] * [ D3D ]: textures[1086229 K]
[30.01.19 09:20:32.878] * [x-ray]: crt heap[1845446 K], process heap[1845446 K], game lua[205882 K], engine lua[284 K], render[13631 K]
[30.01.19 09:20:32.878] * [x-ray]: economy: strings[count: 217977, lengths: 12121 K, overhead: 6811 K, saved: 2697605 K]
[30.01.19 09:20:32.878] * [x-ray]: economy: smem[count: 143540, lengths: 77456 K, overhead: 2242 K, saved: 64745 K]
[30.01.19 09:20:32.878] * Starting measure
[30.01.19 09:20:39.783] * MEMORY USAGE: 2254001 K
[30.01.19 09:25:50.262] ~ WARNING cannot remove restriction with id [13189][mil_zone_mine_field] to the entity with id [45641][rat_weak45641], because it is not added
[30.01.19 09:30:40.642] * Saving spawns...
[30.01.19 09:30:40.648] * Saving objects...
[30.01.19 09:30:40.889] * 36280 objects are successfully saved
[30.01.19 09:30:40.903] * Saving key-value pairs...
[30.01.19 09:30:40.953] * 17 key-value pairs were successfully saved
[30.01.19 09:30:41.027] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:30:41.039] - Disconnect
[30.01.19 09:30:43.509] - Destroying level
[30.01.19 09:30:43.794] * DVB created: 4096K
[30.01.19 09:30:43.794] * DIB created: 512K
[30.01.19 09:30:43.794] - r__tf_aniso 4
[30.01.19 09:30:43.794] - r1_tf_mipbias 0.
[30.01.19 09:30:43.794] * SSample: 1920x1080
[30.01.19 09:30:43.807] * SSample: enabled
[30.01.19 09:30:43.807] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:30:43.807] * GPU vertex cache: recognized, 24
[30.01.19 09:30:43.807] *** RESET [154 ms]
[30.01.19 09:30:43.824] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:30:43.824] Begin load
[30.01.19 09:30:43.835] * phase time: 0 ms
[30.01.19 09:30:44.012] * phase cmem: 1429190 K
[30.01.19 09:30:44.012] Starting server...
[30.01.19 09:30:44.233] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:30:44.294] * phase time: 458 ms
[30.01.19 09:30:44.467] * phase cmem: 1424430 K
[30.01.19 09:30:44.467] Loading alife simulator...
[30.01.19 09:30:44.468] * phase time: 174 ms
[30.01.19 09:30:44.638] * phase cmem: 1424430 K
[30.01.19 09:30:44.638] Loading savegame...
[30.01.19 09:30:44.678] * Loading key-value pairs...
[30.01.19 09:30:44.734] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:30:44.734] * Loading spawn registry...
[30.01.19 09:30:47.218] * 25167 spawn points were successfully loaded (2.485s)
[30.01.19 09:30:47.219] * Loading objects...
[30.01.19 09:30:48.230] * 36280 objects were successfully loaded (1.011s) 36280
[30.01.19 09:30:49.714] * Start objects on_register'ed...
[30.01.19 09:30:52.195] * 36280 objects on_register'ed (2.481s)
[30.01.19 09:30:52.196] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.728s)
[30.01.19 09:30:52.196] * phase time: 7727 ms
[30.01.19 09:30:52.370] * phase cmem: 1456296 K
[30.01.19 09:30:52.370] Connecting...
[30.01.19 09:30:52.371] MaxPlayers = 32
[30.01.19 09:30:52.418] * phase time: 222 ms
[30.01.19 09:30:52.590] * phase cmem: 1456328 K
[30.01.19 09:30:52.590] Connecting to...
[30.01.19 09:30:52.600] Player not found. New player created.
[30.01.19 09:30:52.600] * client : connection accepted - <>
[30.01.19 09:30:52.618] * phase time: 199 ms
[30.01.19 09:30:52.788] * phase cmem: 1456355 K
[30.01.19 09:30:52.788] Reading level info...
[30.01.19 09:30:52.792] * phase time: 173 ms
[30.01.19 09:30:52.961] * phase cmem: 1456355 K
[30.01.19 09:30:52.961] Loading object space...
[30.01.19 09:30:53.278] * object space load: 316 ms
[30.01.19 09:30:53.278] * phase time: 487 ms
[30.01.19 09:30:53.449] * phase cmem: 1511360 K
[30.01.19 09:30:53.449] Loading shaders (R1)...
[30.01.19 09:30:53.819] * phase time: 539 ms
[30.01.19 09:30:53.990] * phase cmem: 1512493 K
[30.01.19 09:30:53.990] Loading geometry (R1)...
[30.01.19 09:30:54.202] * phase time: 383 ms
[30.01.19 09:30:54.374] * phase cmem: 1573124 K
[30.01.19 09:30:54.374] Loading visuals (R1)...
[30.01.19 09:30:54.437] * phase time: 234 ms
[30.01.19 09:30:54.608] * phase cmem: 1575051 K
[30.01.19 09:30:54.608] Loading details (R1)...
[30.01.19 09:30:54.651] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:30:54.651] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:30:54.651] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:30:54.653] * phase time: 215 ms
[30.01.19 09:30:54.823] * phase cmem: 1576039 K
[30.01.19 09:30:54.823] Loading sectors (R1)...
[30.01.19 09:30:54.826] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l04_darkvalley\level.hom
[30.01.19 09:30:54.829] * phase time: 176 ms
[30.01.19 09:30:55.000] * phase cmem: 1576146 K
[30.01.19 09:30:55.000] Loading AI objects...
[30.01.19 09:30:55.005] - Loading music tracks from 'l04_darkvalley_musics'...
[30.01.19 09:30:55.017] * phase time: 187 ms
[30.01.19 09:30:55.188] * phase cmem: 1576106 K
[30.01.19 09:30:55.188] Loading PH world...
[30.01.19 09:30:55.203] - Game configuring : Started
[30.01.19 09:30:55.206] - Game configuring : Finished
[30.01.19 09:30:55.211] * phase time: 193 ms
[30.01.19 09:30:55.381] * phase cmem: 1581425 K
[30.01.19 09:30:55.381] Loading textures...
[30.01.19 09:30:56.207] * t-report - base: 1309, 1112427 K
[30.01.19 09:30:56.207] * t-report - lmap: 20, 20482 K
[30.01.19 09:30:56.207] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 09:30:56.207] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 09:30:56.208] * phase time: 996 ms
[30.01.19 09:30:56.380] * phase cmem: 1849227 K
[30.01.19 09:30:56.380] Synchronizing...
[30.01.19 09:30:56.380] Save created on []
[30.01.19 09:30:56.406] * phase time: 198 ms
[30.01.19 09:30:56.578] * phase cmem: 1849227 K
[30.01.19 09:30:57.037] * [win32]: free[1051624 K], reserved[312504 K], committed[2830112 K]
[30.01.19 09:30:57.037] * [ D3D ]: textures[1132909 K]
[30.01.19 09:30:57.037] * [x-ray]: crt heap[1847593 K], process heap[1847593 K], game lua[205908 K], engine lua[344 K], render[14001 K]
[30.01.19 09:30:57.037] * [x-ray]: economy: strings[count: 218520, lengths: 12133 K, overhead: 6828 K, saved: 2831700 K]
[30.01.19 09:30:57.037] * [x-ray]: economy: smem[count: 143585, lengths: 77474 K, overhead: 2243 K, saved: 66077 K]
[30.01.19 09:30:57.037] * Starting measure
[30.01.19 09:31:05.731] * MEMORY USAGE: 2255550 K
[30.01.19 09:31:56.125] * Saving spawns...
[30.01.19 09:31:56.131] * Saving objects...
[30.01.19 09:31:56.363] * 36291 objects are successfully saved
[30.01.19 09:31:56.377] * Saving key-value pairs...
[30.01.19 09:31:56.426] * 17 key-value pairs were successfully saved
[30.01.19 09:31:56.500] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:31:56.510] - Disconnect
[30.01.19 09:31:59.090] - Destroying level
[30.01.19 09:32:02.349] * DVB created: 4096K
[30.01.19 09:32:02.349] * DIB created: 512K
[30.01.19 09:32:02.349] - r__tf_aniso 4
[30.01.19 09:32:02.349] - r1_tf_mipbias 0.
[30.01.19 09:32:02.349] * SSample: 1920x1080
[30.01.19 09:32:02.362] * SSample: enabled
[30.01.19 09:32:02.362] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:32:02.362] * GPU vertex cache: recognized, 24
[30.01.19 09:32:02.362] *** RESET [3156 ms]
[30.01.19 09:32:02.378] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:32:02.378] Begin load
[30.01.19 09:32:02.390] * phase time: 0 ms
[30.01.19 09:32:02.563] * phase cmem: 1432357 K
[30.01.19 09:32:02.563] Starting server...
[30.01.19 09:32:02.751] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:32:02.810] * phase time: 420 ms
[30.01.19 09:32:02.985] * phase cmem: 1428756 K
[30.01.19 09:32:02.985] Loading alife simulator...
[30.01.19 09:32:02.986] * phase time: 175 ms
[30.01.19 09:32:03.157] * phase cmem: 1428756 K
[30.01.19 09:32:03.157] Loading savegame...
[30.01.19 09:32:03.197] * Loading key-value pairs...
[30.01.19 09:32:03.253] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:32:03.253] * Loading spawn registry...
[30.01.19 09:32:05.747] * 25167 spawn points were successfully loaded (2.494s)
[30.01.19 09:32:05.747] * Loading objects...
[30.01.19 09:32:06.754] * 36291 objects were successfully loaded (1.006s) 36291
[30.01.19 09:32:08.196] * Start objects on_register'ed...
[30.01.19 09:32:10.637] * 36291 objects on_register'ed (2.441s)
[30.01.19 09:32:10.638] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.653s)
[30.01.19 09:32:10.638] * phase time: 7652 ms
[30.01.19 09:32:10.813] * phase cmem: 1461336 K
[30.01.19 09:32:10.813] Connecting...
[30.01.19 09:32:10.814] MaxPlayers = 32
[30.01.19 09:32:10.855] * phase time: 216 ms
[30.01.19 09:32:11.026] * phase cmem: 1461367 K
[30.01.19 09:32:11.026] Connecting to...
[30.01.19 09:32:11.036] Player not found. New player created.
[30.01.19 09:32:11.036] * client : connection accepted - <>
[30.01.19 09:32:11.052] * phase time: 197 ms
[30.01.19 09:32:11.223] * phase cmem: 1461395 K
[30.01.19 09:32:11.223] Reading level info...
[30.01.19 09:32:11.224] * phase time: 171 ms
[30.01.19 09:32:11.394] * phase cmem: 1461395 K
[30.01.19 09:32:11.394] Loading object space...
[30.01.19 09:32:11.655] * object space load: 260 ms
[30.01.19 09:32:11.655] * phase time: 431 ms
[30.01.19 09:32:11.825] * phase cmem: 1533524 K
[30.01.19 09:32:11.825] Loading shaders (R1)...
[30.01.19 09:32:12.298] * phase time: 642 ms
[30.01.19 09:32:12.470] * phase cmem: 1534643 K
[30.01.19 09:32:12.470] Loading geometry (R1)...
[30.01.19 09:32:12.519] * phase time: 220 ms
[30.01.19 09:32:12.689] * phase cmem: 1596358 K
[30.01.19 09:32:12.689] Loading visuals (R1)...
[30.01.19 09:32:12.735] * phase time: 216 ms
[30.01.19 09:32:12.905] * phase cmem: 1598246 K
[30.01.19 09:32:12.905] Loading details (R1)...
[30.01.19 09:32:12.945] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:32:12.945] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:32:12.945] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:32:12.947] * phase time: 211 ms
[30.01.19 09:32:13.117] * phase cmem: 1599234 K
[30.01.19 09:32:13.117] Loading sectors (R1)...
[30.01.19 09:32:13.118] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 09:32:13.119] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 09:32:13.119] * phase time: 172 ms
[30.01.19 09:32:13.290] * phase cmem: 1599318 K
[30.01.19 09:32:13.290] Loading AI objects...
[30.01.19 09:32:13.291] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 09:32:13.300] * phase time: 181 ms
[30.01.19 09:32:13.471] * phase cmem: 1599252 K
[30.01.19 09:32:13.471] Loading PH world...
[30.01.19 09:32:13.483] - Game configuring : Started
[30.01.19 09:32:13.484] - Game configuring : Finished
[30.01.19 09:32:13.490] * phase time: 189 ms
[30.01.19 09:32:13.660] * phase cmem: 1602805 K
[30.01.19 09:32:13.660] Loading textures...
[30.01.19 09:32:14.108] * t-report - base: 1297, 1090529 K
[30.01.19 09:32:14.108] * t-report - lmap: 18, 18434 K
[30.01.19 09:32:14.108] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 09:32:14.108] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 09:32:14.108] * phase time: 618 ms
[30.01.19 09:32:14.280] * phase cmem: 1843786 K
[30.01.19 09:32:14.280] Synchronizing...
[30.01.19 09:32:14.281] Save created on []
[30.01.19 09:32:14.306] * phase time: 197 ms
[30.01.19 09:32:14.477] * phase cmem: 1843786 K
[30.01.19 09:32:14.932] * [win32]: free[1012660 K], reserved[356696 K], committed[2824884 K]
[30.01.19 09:32:14.932] * [ D3D ]: textures[1108963 K]
[30.01.19 09:32:14.932] * [x-ray]: crt heap[1842149 K], process heap[1842149 K], game lua[205636 K], engine lua[298 K], render[14001 K]
[30.01.19 09:32:14.932] * [x-ray]: economy: strings[count: 218295, lengths: 12129 K, overhead: 6821 K, saved: 2844023 K]
[30.01.19 09:32:14.932] * [x-ray]: economy: smem[count: 143710, lengths: 77516 K, overhead: 2245 K, saved: 66244 K]
[30.01.19 09:32:14.932] * Starting measure
[30.01.19 09:32:19.886] * MEMORY USAGE: 2123399 K
[30.01.19 09:35:13.119] * Saving spawns...
[30.01.19 09:35:13.125] * Saving objects...
[30.01.19 09:35:13.363] * 36271 objects are successfully saved
[30.01.19 09:35:13.377] * Saving key-value pairs...
[30.01.19 09:35:13.426] * 17 key-value pairs were successfully saved
[30.01.19 09:35:13.499] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:35:13.506] - Disconnect
[30.01.19 09:35:15.155] - Destroying level
[30.01.19 09:35:15.372] * DVB created: 4096K
[30.01.19 09:35:15.372] * DIB created: 512K
[30.01.19 09:35:15.373] - r__tf_aniso 4
[30.01.19 09:35:15.373] - r1_tf_mipbias 0.
[30.01.19 09:35:15.373] * SSample: 1920x1080
[30.01.19 09:35:15.384] * SSample: enabled
[30.01.19 09:35:15.384] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:35:15.384] * GPU vertex cache: recognized, 24
[30.01.19 09:35:15.384] *** RESET [127 ms]
[30.01.19 09:35:15.400] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:35:15.400] Begin load
[30.01.19 09:35:15.412] * phase time: 0 ms
[30.01.19 09:35:15.589] * phase cmem: 1436659 K
[30.01.19 09:35:15.589] Starting server...
[30.01.19 09:35:15.711] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:35:15.771] * phase time: 359 ms
[30.01.19 09:35:15.947] * phase cmem: 1432948 K
[30.01.19 09:35:15.947] Loading alife simulator...
[30.01.19 09:35:15.947] * phase time: 175 ms
[30.01.19 09:35:16.118] * phase cmem: 1432948 K
[30.01.19 09:35:16.118] Loading savegame...
[30.01.19 09:35:16.158] * Loading key-value pairs...
[30.01.19 09:35:16.213] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:35:16.213] * Loading spawn registry...
[30.01.19 09:35:18.713] * 25167 spawn points were successfully loaded (2.500s)
[30.01.19 09:35:18.714] * Loading objects...
[30.01.19 09:35:19.731] * 36271 objects were successfully loaded (1.017s) 36271
[30.01.19 09:35:21.115] * Start objects on_register'ed...
[30.01.19 09:35:23.601] * 36271 objects on_register'ed (2.486s)
[30.01.19 09:35:23.603] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.657s)
[30.01.19 09:35:23.603] * phase time: 7656 ms
[30.01.19 09:35:23.778] * phase cmem: 1464630 K
[30.01.19 09:35:23.778] Connecting...
[30.01.19 09:35:23.779] MaxPlayers = 32
[30.01.19 09:35:23.820] * phase time: 216 ms
[30.01.19 09:35:23.991] * phase cmem: 1464661 K
[30.01.19 09:35:23.991] Connecting to...
[30.01.19 09:35:24.002] Player not found. New player created.
[30.01.19 09:35:24.002] * client : connection accepted - <>
[30.01.19 09:35:24.018] * phase time: 197 ms
[30.01.19 09:35:24.189] * phase cmem: 1464688 K
[30.01.19 09:35:24.189] Reading level info...
[30.01.19 09:35:24.189] * phase time: 171 ms
[30.01.19 09:35:24.360] * phase cmem: 1464688 K
[30.01.19 09:35:24.360] Loading object space...
[30.01.19 09:35:24.523] * object space load: 162 ms
[30.01.19 09:35:24.523] * phase time: 333 ms
[30.01.19 09:35:24.693] * phase cmem: 1509593 K
[30.01.19 09:35:24.693] Loading shaders (R1)...
[30.01.19 09:35:24.936] * phase time: 412 ms
[30.01.19 09:35:25.107] * phase cmem: 1510659 K
[30.01.19 09:35:25.107] Loading geometry (R1)...
[30.01.19 09:35:25.146] * phase time: 211 ms
[30.01.19 09:35:25.318] * phase cmem: 1560614 K
[30.01.19 09:35:25.318] Loading visuals (R1)...
[30.01.19 09:35:25.343] * phase time: 196 ms
[30.01.19 09:35:25.515] * phase cmem: 1561590 K
[30.01.19 09:35:25.515] Loading details (R1)...
[30.01.19 09:35:25.550] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:35:25.550] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:35:25.550] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:35:25.552] * phase time: 209 ms
[30.01.19 09:35:25.723] * phase cmem: 1562577 K
[30.01.19 09:35:25.723] Loading sectors (R1)...
[30.01.19 09:35:25.724] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 09:35:25.728] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 09:35:25.728] * phase time: 175 ms
[30.01.19 09:35:25.899] * phase cmem: 1562758 K
[30.01.19 09:35:25.899] Loading AI objects...
[30.01.19 09:35:25.909] * phase time: 181 ms
[30.01.19 09:35:26.080] * phase cmem: 1562755 K
[30.01.19 09:35:26.080] Loading PH world...
[30.01.19 09:35:26.093] - Game configuring : Started
[30.01.19 09:35:26.095] - Game configuring : Finished
[30.01.19 09:35:26.101] * phase time: 191 ms
[30.01.19 09:35:26.273] * phase cmem: 1568067 K
[30.01.19 09:35:26.273] Loading textures...
[30.01.19 09:35:26.614] * t-report - base: 1223, 1037087 K
[30.01.19 09:35:26.614] * t-report - lmap: 8, 8193 K
[30.01.19 09:35:26.614] * phase time: 512 ms
[30.01.19 09:35:26.786] * phase cmem: 1741616 K
[30.01.19 09:35:26.786] Synchronizing...
[30.01.19 09:35:26.787] Save created on []
[30.01.19 09:35:26.812] * phase time: 198 ms
[30.01.19 09:35:26.986] * phase cmem: 1741616 K
[30.01.19 09:35:27.436] * [win32]: free[1148912 K], reserved[324792 K], committed[2720536 K]
[30.01.19 09:35:27.436] * [ D3D ]: textures[1045280 K]
[30.01.19 09:35:27.436] * [x-ray]: crt heap[1739979 K], process heap[1739979 K], game lua[205811 K], engine lua[340 K], render[14040 K]
[30.01.19 09:35:27.436] * [x-ray]: economy: strings[count: 218133, lengths: 12127 K, overhead: 6816 K, saved: 2887374 K]
[30.01.19 09:35:27.436] * [x-ray]: economy: smem[count: 143710, lengths: 77516 K, overhead: 2245 K, saved: 66244 K]
[30.01.19 09:35:27.436] * Starting measure
[30.01.19 09:35:31.262] ALL_SPAWN_FIX release [bar_barman][6755]
[30.01.19 09:35:31.266] ALL_SPAWN_FIX release [bar_arena_door_0000][6695]
[30.01.19 09:35:32.325] * MEMORY USAGE: 2141732 K
[30.01.19 09:48:25.413] * Saving spawns...
[30.01.19 09:48:25.419] * Saving objects...
[30.01.19 09:48:25.774] * 36334 objects are successfully saved
[30.01.19 09:48:25.790] * Saving key-value pairs...
[30.01.19 09:48:25.839] * 17 key-value pairs were successfully saved
[30.01.19 09:48:25.913] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:48:25.917] - Disconnect
[30.01.19 09:48:28.138] - Destroying level
[30.01.19 09:48:31.455] * DVB created: 4096K
[30.01.19 09:48:31.456] * DIB created: 512K
[30.01.19 09:48:31.456] - r__tf_aniso 4
[30.01.19 09:48:31.456] - r1_tf_mipbias 0.
[30.01.19 09:48:31.456] * SSample: 1920x1080
[30.01.19 09:48:31.467] * SSample: enabled
[30.01.19 09:48:31.467] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:48:31.467] * GPU vertex cache: recognized, 24
[30.01.19 09:48:31.467] *** RESET [3185 ms]
[30.01.19 09:48:31.483] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:48:31.483] Begin load
[30.01.19 09:48:31.494] * phase time: 0 ms
[30.01.19 09:48:31.673] * phase cmem: 1441516 K
[30.01.19 09:48:31.673] Starting server...
[30.01.19 09:48:31.909] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:48:31.969] * phase time: 474 ms
[30.01.19 09:48:32.143] * phase cmem: 1437177 K
[30.01.19 09:48:32.143] Loading alife simulator...
[30.01.19 09:48:32.144] * phase time: 175 ms
[30.01.19 09:48:32.317] * phase cmem: 1437177 K
[30.01.19 09:48:32.317] Loading savegame...
[30.01.19 09:48:32.357] * Loading key-value pairs...
[30.01.19 09:48:32.412] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:48:32.412] * Loading spawn registry...
[30.01.19 09:48:34.918] * 25167 spawn points were successfully loaded (2.505s)
[30.01.19 09:48:34.919] * Loading objects...
[30.01.19 09:48:35.934] * 36334 objects were successfully loaded (1.015s) 36334
[30.01.19 09:48:37.379] * Start objects on_register'ed...
[30.01.19 09:48:39.851] * 36334 objects on_register'ed (2.471s)
[30.01.19 09:48:39.852] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.708s)
[30.01.19 09:48:39.852] * phase time: 7707 ms
[30.01.19 09:48:40.027] * phase cmem: 1474173 K
[30.01.19 09:48:40.027] Connecting...
[30.01.19 09:48:40.028] MaxPlayers = 32
[30.01.19 09:48:40.071] * phase time: 219 ms
[30.01.19 09:48:40.243] * phase cmem: 1474206 K
[30.01.19 09:48:40.243] Connecting to...
[30.01.19 09:48:40.253] Player not found. New player created.
[30.01.19 09:48:40.253] * client : connection accepted - <>
[30.01.19 09:48:40.271] * phase time: 199 ms
[30.01.19 09:48:40.443] * phase cmem: 1474234 K
[30.01.19 09:48:40.443] Reading level info...
[30.01.19 09:48:40.445] * phase time: 174 ms
[30.01.19 09:48:40.616] * phase cmem: 1474234 K
[30.01.19 09:48:40.616] Loading object space...
[30.01.19 09:48:40.862] * object space load: 244 ms
[30.01.19 09:48:40.862] * phase time: 416 ms
[30.01.19 09:48:41.032] * phase cmem: 1517129 K
[30.01.19 09:48:41.032] Loading shaders (R1)...
[30.01.19 09:48:41.275] * phase time: 413 ms
[30.01.19 09:48:41.446] * phase cmem: 1518181 K
[30.01.19 09:48:41.446] Loading geometry (R1)...
[30.01.19 09:48:41.599] * phase time: 323 ms
[30.01.19 09:48:41.770] * phase cmem: 1561020 K
[30.01.19 09:48:41.770] Loading visuals (R1)...
[30.01.19 09:48:41.807] * phase time: 209 ms
[30.01.19 09:48:41.979] * phase cmem: 1561851 K
[30.01.19 09:48:41.979] Loading details (R1)...
[30.01.19 09:48:42.022] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:48:42.022] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:48:42.022] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:48:42.023] * phase time: 215 ms
[30.01.19 09:48:42.195] * phase cmem: 1562838 K
[30.01.19 09:48:42.195] Loading sectors (R1)...
[30.01.19 09:48:42.195] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l06_rostok\level.hom
[30.01.19 09:48:42.199] * phase time: 176 ms
[30.01.19 09:48:42.370] * phase cmem: 1562959 K
[30.01.19 09:48:42.370] Loading AI objects...
[30.01.19 09:48:42.371] - Loading music tracks from 'l06_rostok_musics'...
[30.01.19 09:48:42.384] * phase time: 184 ms
[30.01.19 09:48:42.556] * phase cmem: 1562930 K
[30.01.19 09:48:42.556] Loading PH world...
[30.01.19 09:48:42.567] - Game configuring : Started
[30.01.19 09:48:42.568] - Game configuring : Finished
[30.01.19 09:48:42.573] * phase time: 188 ms
[30.01.19 09:48:42.745] * phase cmem: 1565878 K
[30.01.19 09:48:42.745] Loading textures...
[30.01.19 09:48:43.170] * t-report - base: 1205, 1043684 K
[30.01.19 09:48:43.170] * t-report - lmap: 10, 10241 K
[30.01.19 09:48:43.170] * phase time: 596 ms
[30.01.19 09:48:43.343] * phase cmem: 1742240 K
[30.01.19 09:48:43.343] Synchronizing...
[30.01.19 09:48:43.343] Save created on []
[30.01.19 09:48:43.368] * phase time: 197 ms
[30.01.19 09:48:43.546] * phase cmem: 1742240 K
[30.01.19 09:48:43.995] * [win32]: free[1109920 K], reserved[352676 K], committed[2731644 K]
[30.01.19 09:48:43.995] * [ D3D ]: textures[1053926 K]
[30.01.19 09:48:43.995] * [x-ray]: crt heap[1740604 K], process heap[1740604 K], game lua[206014 K], engine lua[290 K], render[14040 K]
[30.01.19 09:48:43.995] * [x-ray]: economy: strings[count: 218338, lengths: 12132 K, overhead: 6823 K, saved: 3063286 K]
[30.01.19 09:48:43.995] * [x-ray]: economy: smem[count: 143710, lengths: 77516 K, overhead: 2245 K, saved: 66244 K]
[30.01.19 09:48:43.995] * Starting measure
[30.01.19 09:48:47.933] * MEMORY USAGE: 1947432 K
[30.01.19 09:54:58.553] * Saving spawns...
[30.01.19 09:54:58.559] * Saving objects...
[30.01.19 09:54:58.849] * 36314 objects are successfully saved
[30.01.19 09:54:58.864] * Saving key-value pairs...
[30.01.19 09:54:58.913] * 17 key-value pairs were successfully saved
[30.01.19 09:54:58.988] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:54:58.996] - Disconnect
[30.01.19 09:55:00.802] - Destroying level
[30.01.19 09:55:01.025] * DVB created: 4096K
[30.01.19 09:55:01.026] * DIB created: 512K
[30.01.19 09:55:01.026] - r__tf_aniso 4
[30.01.19 09:55:01.026] - r1_tf_mipbias 0.
[30.01.19 09:55:01.026] * SSample: 1920x1080
[30.01.19 09:55:01.037] * SSample: enabled
[30.01.19 09:55:01.037] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:55:01.037] * GPU vertex cache: recognized, 24
[30.01.19 09:55:01.037] *** RESET [140 ms]
[30.01.19 09:55:01.055] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:55:01.055] Begin load
[30.01.19 09:55:01.067] * phase time: 0 ms
[30.01.19 09:55:01.245] * phase cmem: 1446461 K
[30.01.19 09:55:01.245] Starting server...
[30.01.19 09:55:01.377] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:55:01.437] * phase time: 370 ms
[30.01.19 09:55:01.612] * phase cmem: 1442272 K
[30.01.19 09:55:01.612] Loading alife simulator...
[30.01.19 09:55:01.613] * phase time: 175 ms
[30.01.19 09:55:01.785] * phase cmem: 1442272 K
[30.01.19 09:55:01.785] Loading savegame...
[30.01.19 09:55:01.825] * Loading key-value pairs...
[30.01.19 09:55:01.881] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:55:01.881] * Loading spawn registry...
[30.01.19 09:55:04.391] * 25167 spawn points were successfully loaded (2.510s)
[30.01.19 09:55:04.392] * Loading objects...
[30.01.19 09:55:05.410] * 36314 objects were successfully loaded (1.018s) 36314
[30.01.19 09:55:06.879] * Start objects on_register'ed...
[30.01.19 09:55:09.361] * 36314 objects on_register'ed (2.482s)
[30.01.19 09:55:09.362] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.749s)
[30.01.19 09:55:09.362] * phase time: 7749 ms
[30.01.19 09:55:09.537] * phase cmem: 1479767 K
[30.01.19 09:55:09.537] Connecting...
[30.01.19 09:55:09.538] MaxPlayers = 32
[30.01.19 09:55:09.587] * phase time: 224 ms
[30.01.19 09:55:09.761] * phase cmem: 1479803 K
[30.01.19 09:55:09.761] Connecting to...
[30.01.19 09:55:09.771] Player not found. New player created.
[30.01.19 09:55:09.771] * client : connection accepted - <>
[30.01.19 09:55:09.789] * phase time: 202 ms
[30.01.19 09:55:09.961] * phase cmem: 1479831 K
[30.01.19 09:55:09.961] Reading level info...
[30.01.19 09:55:09.964] * phase time: 174 ms
[30.01.19 09:55:10.135] * phase cmem: 1479831 K
[30.01.19 09:55:10.135] Loading object space...
[30.01.19 09:55:10.353] * object space load: 216 ms
[30.01.19 09:55:10.353] * phase time: 389 ms
[30.01.19 09:55:10.525] * phase cmem: 1518368 K
[30.01.19 09:55:10.525] Loading shaders (R1)...
[30.01.19 09:55:10.774] * phase time: 420 ms
[30.01.19 09:55:10.945] * phase cmem: 1519467 K
[30.01.19 09:55:10.945] Loading geometry (R1)...
[30.01.19 09:55:11.124] * phase time: 349 ms
[30.01.19 09:55:11.295] * phase cmem: 1568183 K
[30.01.19 09:55:11.295] Loading visuals (R1)...
[30.01.19 09:55:11.342] * phase time: 218 ms
[30.01.19 09:55:11.514] * phase cmem: 1569596 K
[30.01.19 09:55:11.514] Loading details (R1)...
[30.01.19 09:55:11.555] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:55:11.555] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:55:11.555] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:55:11.556] * phase time: 214 ms
[30.01.19 09:55:11.729] * phase cmem: 1570584 K
[30.01.19 09:55:11.729] Loading sectors (R1)...
[30.01.19 09:55:11.729] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.hom
[30.01.19 09:55:11.736] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[30.01.19 09:55:11.736] * phase time: 178 ms
[30.01.19 09:55:11.907] * phase cmem: 1570788 K
[30.01.19 09:55:11.907] Loading AI objects...
[30.01.19 09:55:11.908] - Loading music tracks from 'l08_yantar_musics'...
[30.01.19 09:55:11.921] * phase time: 185 ms
[30.01.19 09:55:12.093] * phase cmem: 1570795 K
[30.01.19 09:55:12.093] Loading PH world...
[30.01.19 09:55:12.105] - Game configuring : Started
[30.01.19 09:55:12.107] - Game configuring : Finished
[30.01.19 09:55:12.113] * phase time: 191 ms
[30.01.19 09:55:12.285] * phase cmem: 1576104 K
[30.01.19 09:55:12.285] Loading textures...
[30.01.19 09:55:12.749] * t-report - base: 1187, 1041347 K
[30.01.19 09:55:12.749] * t-report - lmap: 10, 10241 K
[30.01.19 09:55:12.749] * phase time: 636 ms
[30.01.19 09:55:12.921] * phase cmem: 1749863 K
[30.01.19 09:55:12.921] Synchronizing...
[30.01.19 09:55:12.922] Save created on []
[30.01.19 09:55:12.947] * phase time: 197 ms
[30.01.19 09:55:13.120] * phase cmem: 1749863 K
[30.01.19 09:55:13.574] * [win32]: free[1103224 K], reserved[360140 K], committed[2730876 K]
[30.01.19 09:55:13.574] * [ D3D ]: textures[1051588 K]
[30.01.19 09:55:13.574] * [x-ray]: crt heap[1748221 K], process heap[1748221 K], game lua[206115 K], engine lua[336 K], render[14119 K]
[30.01.19 09:55:13.574] * [x-ray]: economy: strings[count: 218285, lengths: 12134 K, overhead: 6821 K, saved: 3150263 K]
[30.01.19 09:55:13.574] * [x-ray]: economy: smem[count: 146026, lengths: 78554 K, overhead: 2281 K, saved: 66833 K]
[30.01.19 09:55:13.574] * Starting measure
[30.01.19 09:55:20.456] * MEMORY USAGE: 2137691 K
[30.01.19 09:58:39.646] ~ disabling anom [amk_zone_witches_galantine_average8644] for npc naim_skat613793
[30.01.19 10:03:53.727] Begin load
[30.01.19 10:03:53.902] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 10:03:53.962] * phase time: 225 ms
[30.01.19 10:03:54.152] * phase cmem: 2297175 K
[30.01.19 10:03:54.152] Loading alife simulator...
[30.01.19 10:03:54.154] * phase time: 191 ms
[30.01.19 10:03:54.334] * phase cmem: 2297095 K
[30.01.19 10:03:54.334] Loading savegame...
[30.01.19 10:03:54.374] * Loading key-value pairs...
[30.01.19 10:03:54.432] * 17 key-value pairs were successfully loaded (0.058s)
[30.01.19 10:03:54.432] * Loading spawn registry...
[30.01.19 10:03:56.909] * 25167 spawn points were successfully loaded (2.477s)
[30.01.19 10:03:56.910] * Loading objects...
[30.01.19 10:03:57.922] * 36314 objects were successfully loaded (1.012s) 36314
[30.01.19 10:03:59.539] * Start objects on_register'ed...
[30.01.19 10:04:01.959] * 36314 objects on_register'ed (2.420s)
[30.01.19 10:04:01.960] * Game День 54. Автосохранение Дикая Территория - Янтарь is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. Автосохранение Дикая Территория - Янтарь.sav' (7.807s)
[30.01.19 10:04:01.960] * phase time: 7806 ms
[30.01.19 10:04:02.139] * phase cmem: 2333405 K
[30.01.19 10:04:02.139] Connecting...
[30.01.19 10:04:02.140] * phase time: 179 ms
[30.01.19 10:04:02.319] * phase cmem: 2333405 K
[30.01.19 10:04:02.319] Restart sim...
[30.01.19 10:04:02.320] * phase time: 180 ms
[30.01.19 10:04:02.499] * phase cmem: 2333398 K
[30.01.19 10:04:02.975] * [win32]: free[682732 K], reserved[228296 K], committed[3283212 K]
[30.01.19 10:04:02.975] * [ D3D ]: textures[1413536 K]
[30.01.19 10:04:02.975] * [x-ray]: crt heap[2331240 K], process heap[2331240 K], game lua[205868 K], engine lua[311 K], render[14167 K]
[30.01.19 10:04:02.975] * [x-ray]: economy: strings[count: 220986, lengths: 12236 K, overhead: 6905 K, saved: 3267293 K]
[30.01.19 10:04:02.975] * [x-ray]: economy: smem[count: 146866, lengths: 79258 K, overhead: 2294 K, saved: 67011 K]
[30.01.19 10:04:02.975] * Starting measure
[30.01.19 10:04:04.730] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:04:04.730] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:04:06.937] * MEMORY USAGE: 2389858 K
[30.01.19 10:05:39.764] Begin load
[30.01.19 10:05:39.998] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 10:05:40.057] * phase time: 284 ms
[30.01.19 10:05:40.241] * phase cmem: 2293283 K
[30.01.19 10:05:40.241] Loading alife simulator...
[30.01.19 10:05:40.243] * phase time: 185 ms
[30.01.19 10:05:40.422] * phase cmem: 2293202 K
[30.01.19 10:05:40.422] Loading savegame...
[30.01.19 10:05:40.461] * Loading key-value pairs...
[30.01.19 10:05:40.518] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 10:05:40.518] * Loading spawn registry...
[30.01.19 10:05:42.998] * 25167 spawn points were successfully loaded (2.480s)
[30.01.19 10:05:42.999] * Loading objects...
[30.01.19 10:05:44.010] * 36314 objects were successfully loaded (1.011s) 36314
[30.01.19 10:05:45.624] * Start objects on_register'ed...
[30.01.19 10:05:47.993] * 36314 objects on_register'ed (2.369s)
[30.01.19 10:05:47.994] * Game День 54. Автосохранение Дикая Территория - Янтарь is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. Автосохранение Дикая Территория - Янтарь.sav' (7.753s)
[30.01.19 10:05:47.994] * phase time: 7751 ms
[30.01.19 10:05:48.173] * phase cmem: 2329495 K
[30.01.19 10:05:48.173] Connecting...
[30.01.19 10:05:48.174] * phase time: 179 ms
[30.01.19 10:05:48.352] * phase cmem: 2329495 K
[30.01.19 10:05:48.352] Restart sim...
[30.01.19 10:05:48.353] * phase time: 179 ms
[30.01.19 10:05:48.531] * phase cmem: 2329489 K
[30.01.19 10:05:49.005] * [win32]: free[685028 K], reserved[256740 K], committed[3252472 K]
[30.01.19 10:05:49.005] * [ D3D ]: textures[1413536 K]
[30.01.19 10:05:49.005] * [x-ray]: crt heap[2327844 K], process heap[2327844 K], game lua[205878 K], engine lua[299 K], render[14179 K]
[30.01.19 10:05:49.005] * [x-ray]: economy: strings[count: 220791, lengths: 12232 K, overhead: 6899 K, saved: 3287659 K]
[30.01.19 10:05:49.005] * [x-ray]: economy: smem[count: 146866, lengths: 79258 K, overhead: 2294 K, saved: 67011 K]
[30.01.19 10:05:49.005] * Starting measure
[30.01.19 10:05:50.770] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:05:50.770] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:05:53.046] * MEMORY USAGE: 2387577 K
[30.01.19 10:08:19.976] ~ disabling anom [amk_zone_mincer_strong8523] for npc naim_skat1149494
[30.01.19 10:10:10.808] * Saving spawns...
[30.01.19 10:10:10.814] * Saving objects...
[30.01.19 10:10:11.052] * 36304 objects are successfully saved
[30.01.19 10:10:11.066] * Saving key-value pairs...
[30.01.19 10:10:11.116] * 17 key-value pairs were successfully saved
[30.01.19 10:10:11.191] * Game День 54. 15.30. Янтарь.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 15.30. Янтарь.sav'
[30.01.19 10:11:32.465]
[30.01.19 10:11:32.465] stack traceback:
[30.01.19 10:11:32.465] Scheduler tried to update object tarakan_normal34866
[30.01.19 10:11:37.462] *** break by StackWalk ***
[30.01.19 10:11:37.462] stack trace:
[30.01.19 10:11:37.462]
[30.01.19 10:11:37.462] 0023:5F6D6574 (0xCD5F5828 0xAEBFE440 0x00000186 0x00000000) XR_3DA.exe
[30.01.19 10:11:37.462] 0023:729B15C3 (0x00000000 0x40601062 0xCD5F6C58 0xCD5F56A0) xrGame.dll, CSpaceRestrictor::prepare(), s:\xr_3da\xrgame\space_restrictor.cpp, 121
[30.01.19 10:11:37.462] 0023:729B3C15 (0x00EFD24C 0x8F556FF0 0x00EFD170 0x7279DDBD) xrGame.dll, CSpaceRestrictor::inside(), s:\xr_3da\xrgame\space_restrictor.cpp, 101
[30.01.19 10:11:37.462] 0023:727A01AE (0x00EFD24C 0x43A62B54 0xA9DDE630 0x8F556FF0) xrGame.dll, CSpaceRestrictionShape::inside(), s:\xr_3da\xrgame\space_restriction_shape.cpp, 227
[30.01.19 10:11:37.462] 0023:7279DDBD (0x00EFD24C 0xA9DDE630 0x602CED34 0x602CEDD8) xrGame.dll, CSpaceRestrictionBridge::inside(), s:\xr_3da\xrgame\space_restriction_bridge.cpp, 86
[30.01.19 10:11:37.462] 0023:7279ED94 (0x00EFD24C 0xFFFFFFFF 0xCA249060 0x51834FD0) xrGame.dll, CSpaceRestrictionComposition::inside(), s:\xr_3da\xrgame\space_restriction_composition.cpp, 76
[30.01.19 10:11:37.462] 0023:7279DDBD (0x00EFD24C 0x79EB5550 0xCA249060 0x18154270) xrGame.dll, CSpaceRestrictionBridge::inside(), s:\xr_3da\xrgame\space_restriction_bridge.cpp, 86
[30.01.19 10:11:37.462] 0023:7279C0AA (0x00EFD24C 0xADF159D0 0x5A953CB0 0x723BC350) xrGame.dll, CSpaceRestriction::accessible(), s:\xr_3da\xrgame\space_restriction.cpp, 61
[30.01.19 10:11:37.462] 0023:7279B2BC (0x00008832 0x00EFD24C 0xC1E68126 0xC107A6E8) xrGame.dll, CSpaceRestrictionManager::accessible(), s:\xr_3da\xrgame\space_restriction_manager.cpp, 166
[30.01.19 10:11:37.462] 0023:7278ABC2 (0x00EFD298 0x3A83126F 0x40A00000 0x4EFBF000) xrGame.dll, CRestrictedObject::accessible(), s:\xr_3da\xrgame\restricted_object.cpp, 135
[30.01.19 10:11:37.462] 0023:727FC17E (0x409CCCC0 0xC11B87EC 0xC356E667 0x0000A298) xrGame.dll, CControlPathBuilderBase::find_target_point_set(), s:\xr_3da\xrgame\ai\monsters\control_path_builder_base_path.cpp, 94
[30.01.19 10:11:37.462] 0023:727FCB63 (0xCB39F5C0 0x00EFD428 0x727EDF61 0x5F131E54) xrGame.dll, CControlPathBuilderBase::update_target_point(), s:\xr_3da\xrgame\ai\monsters\control_path_builder_base_update.cpp, 45
[30.01.19 10:11:37.462] 0023:727FCBB7 (0x5F131E54 0x79ECB030 0x00000000 0x00EFD278) xrGame.dll, CControlPathBuilderBase::update_frame(), s:\xr_3da\xrgame\ai\monsters\control_path_builder_base_update.cpp, 18
[30.01.19 10:11:37.462] 0023:727EDF61 (0x4EFBF000 0x3EC9224A 0x00000001 0xAEBFE440) xrGame.dll, CControl_Manager::update_frame(), s:\xr_3da\xrgame\ai\monsters\control_manager.cpp, 106
[30.01.19 10:11:37.462] 0023:727D214A (0x0000006D 0x00000066 0x0095812D 0xAEBFE440) xrGame.dll, CBaseMonster::UpdateCL(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 119
[30.01.19 10:11:37.462] 0023:009579AB (0xAEBFE440 0xC752CF68 0x009FC5B4 0x00EFD530) XR_3DA.exe, CObjectList::SingleUpdate(), s:\xr_3da\xr_object_list.cpp, 114
[30.01.19 10:11:37.462] 0023:0095812D (0x00000000 0x00000004 0xC752CF50 0xC752CFC7) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 172
[30.01.19 10:11:37.462] 0023:00954AC0 (0x00000000 0x08A1AB60 0x00000000 0x00000001) XR_3DA.exe, IGame_Level::OnFrame(), s:\xr_3da\igame_level.cpp, 142
[30.01.19 10:11:37.462] 0023:728BBEFE (0x1049D530 0x05BF34E0 0x009857C4 0x0029D7AF) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 558
[30.01.19 10:11:37.462] 0023:0093F15C (0x0029D7AF 0x0000003C 0x009FC440 0x3C82B69E) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[30.01.19 10:11:37.462] 0023:009857C4 (0x00000000 0x009FF8F0 0x00DAA000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[30.01.19 10:11:37.462] 0023:00985CA5 (0x009FF8F0 0xFFFFFFFF 0x00EFF8F8 0x00950070) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[30.01.19 10:11:37.462] 0023:0095045A (0x00000000 0x009FF8F0 0x00000003 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[30.01.19 10:11:37.462] 0023:00950070 (0x008F0000 0x00000000 0x01114427 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[30.01.19 10:11:37.462] 0023:0094FC80 (0x008F0000 0x00000000 0x01114427 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[30.01.19 10:11:37.462] 0023:0094AC9B (0x00DAA000 0x748F8460 0xF067B775 0x00EFF9E4) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[30.01.19 10:11:37.462] 0023:748F8484 (0x00DAA000 0xBD001078 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[30.01.19 10:11:37.462] 0023:77483AB8 (0xFFFFFFFF 0x7749F30A 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()
[30.01.19 10:11:37.462] 0023:77483A88 (0x0094AD0D 0x00DAA000 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()


Strelok (30 January 2019 - 10:07):
А где сами баги? Вылет по аномалии - бывает. Остальное здесь при чем.


#2446
Strelok

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Пытался анигилировать воронку на Янтаре, зашёл в неё

И в саму аномалию заходить не обязательно. Встань, чтобы она справа была, выкинь арт - если белая вспышка, значить все нормально. Расстояние может быть 1-2 метра.



#2447
DobroLive

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Добавлю, но это может немного не по теме - на сайте при поиске показывается, что слово "Кэп" - имя одного из квестовых персонажей является запрещенным к поиску. Обнаружил, когда пытался найти похожую проблему, что описал на предыдущей странице.
Есть вопрос и касательно самой проблемы - что можно сделать, чтобы Кэп и его отряд не краснели, и поправят ли это в следующем патче?
Заранее спасибо
P.S. играю на последнем патче (поставил, сразу как столкнулся с багом, до этого 2ой стоял), без правок

#2448
Мерцающий

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DobroLive, они не краснеют, если перед Свободой не ходить в ранге Монолита или Наемника. У меня зеленый Кэп и Ко, а внизу свободовцы желтые. 



#2449
iter

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Прапор дал задание на зачистку лагеря в Тёмной Лощине. Знак на карте появился. Три раза прибегал - никого. Перестрелял всю живность в приличном радиусе - задание висит... Ну висело, т.к. время своё дело сделало и ушло в провал. То ли баг, то ли ещё что. Остаётся только проверить повторным взятием. Ну тогда и сохранку сделаю именную.



#2450
DobroLive

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Мерцающий, Я даже до квестов ещё не дошел, которые могут сделать ГГ наёмником или монолитовцем. У меня вся Свобода зелёные, репы 450+ вроде, а эти красные почему-то, когда подходишь. Сейв приложил на прошлой странице, посмотрите кто-нибудь, если не трудно. Вдруг это только у меня лыжи не едут..

iter, а я как раз с ТЛ, тоже такое заметил - метка юго-юго-восточнее ЖД моста была, а монстры по этому квесту - два сосыча в тоннеле сидели. Причём метка "сползла" - при выдаче задания она была в тоннеле.
Не знаю правда с той ли меткой у тебя проблемы
Strelok (30 January 2019 - 11:43):
Отыгрывай когда Кэп и остальные не были врагами. Что ты сделал и почему они стали враждебны - это долго все разбирать, проще переиграть.


#2451
DobroLive

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Strelok, так и сделаю, благо сейвов промежуточных много между прошлым нахождением на Барьере, хоть и прошёл всего 1 игровой день. Я просто почему ещё сразу на форум написал - сразу узнать как быть, чтобы пол сюжета потом не переигрывать. Ну и о баге, как мне кажется, критическом сообщить. Спасибо за советы

#2452
InzhenerCool

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Осведомитель говорит, что даст рецепт "Скаль контролера" - на деле просто выдал тайник и Кевлар...

 

В рецептах и (даже способах артп.) его нет. Очень обидно, т.к мне скальп капец как нужен. А здесь, оказываться что Меченый терпила и не может ему сказать - что он кое-что недодал...

 

Скрин

 



#2453
amateur

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Как в том анекдоте, про надпись на сарае:

скрины
5a04ef2ef7cd8444428e521e25aaa1e15db9d233  5a04ef2ef7cd8444428e521e25aaa1e15db9d233

Тайник выдал Осведомитель, за 40 ПДА.
Я и пошёл, целенаправленно, за медикаментами.


Сообщение отредактировал amateur: 30 January 2019 - 12:48


#2454
Андрей_Токарев

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amateur, надписи на тайниках, к содержимому никакого отношения не имеют.  



#2455
Strelok

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Как в том анекдоте, про надпись на сарае:

Спавн тайников был изменен. Все описание старое. Остались конечно нетронутые, но их мало.



#2456
sloo2009

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Где в меню игры слева внизу пишется версия патча?
Strelok (30 January 2019 - 13:10):
Вы темы хоть читаете для чего они?


#2457
Андрей 01rus

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Всем привет. Люди дорогие, помогите пожалуйста. в деревне новичков когда доктор дает зелье - после его использования игра постоянно вылетает. После загрузки игры пропадает информация ХУДа, миникарта, полоски брони и хп и т.д. Как решить данную проблему.   



#2458
Андрей_Токарев

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Андрей 01rus, в шапке темы решение твоей проблемы. 

получается нужно просто поставить патчи? 
Патчи само собой, ну и нажать на нум паде +.

Сообщение отредактировал Андрей_Токарев: 30 January 2019 - 13:18


#2459
Андрей 01rus

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Андрей_Токарев,  получается нужно просто поставить патчи? 



#2460
Kurzdor

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 Strelok

 

У меня к при попытке разговора, Дэн врубает режим терминатора и идет месить хутор мстителей.

Мне просто зачистить его и все? Его группа заспавнится снова?





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