Оп-2.1 п3 пытался сфотогрофировать чумного зомби - не судьба...
Пытался анигилировать воронку на Янтаре, зашёл в неё, выбросил все 3 арта, в итоге безлоговый вылет
Вылет
* Detected CPU: GenuineIntel Intel® Celeron® CPU G3900 @ 2.80GHz, F6/M94/S3 Counts: 2
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77681 files cached, 19212Kb memory used.
Init FileSystem 1.072929 sec
[29.01.19 22:09:29.919] 'xrCore' build 7277, Jan 8 2019
[29.01.19 22:09:29.919] OP 2.1 Engine ver 1.0f patch ver 0.3
[29.01.19 22:09:29.919]
[29.01.19 22:09:30.231] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[29.01.19 22:09:30.242] Initializing Engine...
[29.01.19 22:09:30.243] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[29.01.19 22:09:30.243] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[29.01.19 22:09:30.243] transparent_treasure user_name ]
[29.01.19 22:09:30.243] Loading config for renderer
[29.01.19 22:09:30.243] Executing config-script "user.ltx"...
[29.01.19 22:09:30.245] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[29.01.19 22:09:30.245] Starting INPUT device...
[29.01.19 22:09:30.253] Loading DLL: xrRender_R1.dll
[29.01.19 22:09:30.293] Loading DLL: xrGame.dll
[29.01.19 22:09:30.375] * [win32]: free[4019492 K], reserved[43488 K], committed[131260 K]
[29.01.19 22:09:30.375] * [ D3D ]: textures[0 K]
[29.01.19 22:09:30.375] * [x-ray]: crt heap[31664 K], process heap[31664 K], game lua[0 K], engine lua[0 K], render[0 K]
[29.01.19 22:09:30.375] * [x-ray]: economy: strings[count: 36903, lengths: 1012 K, overhead: 1153 K, saved: 14589 K]
[29.01.19 22:09:30.375] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[29.01.19 22:09:30.375] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[29.01.19 22:09:30.375] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.19 22:09:30.375] Executing config-script "user.ltx"...
[29.01.19 22:09:30.376] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[29.01.19 22:09:30.376] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[29.01.19 22:09:30.376] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[29.01.19 22:09:30.376] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.19 22:09:30.376] - Maximum allowed affinity mask: 0x3, current: 0x2
[29.01.19 22:09:30.376] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[29.01.19 22:09:30.376] SOUND: OpenAL: enumerate devices...
[29.01.19 22:09:30.376] SOUND: OpenAL: EnumerationExtension Present
[29.01.19 22:09:30.376] devices OpenAL Soft
[29.01.19 22:09:30.376] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[29.01.19 22:09:30.412] SOUND: OpenAL: All available devices:
[29.01.19 22:09:30.412] 1. OpenAL Soft, Spec Version 1.1 (default)
[29.01.19 22:09:30.412] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[29.01.19 22:09:30.419] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[29.01.19 22:09:30.424] * sound: EAX 2.0 extension: absent
[29.01.19 22:09:30.424] * sound: EAX 2.0 deferred: absent
[29.01.19 22:09:30.425] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[29.01.19 22:09:30.444] Starting RENDER device...
[29.01.19 22:09:30.480] * GPU [vendor:10DE]-[device:128B]: NVIDIA GeForce GT 710
[29.01.19 22:09:30.480] * GPU driver: 23.21.13.9065
[29.01.19 22:09:30.538] * CREATE: DeviceREF: 1
[29.01.19 22:09:30.538] * Texture memory: 4072 M
[29.01.19 22:09:30.538] * DDI-level: 9.0
[29.01.19 22:09:30.543] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:09:30.544] * GPU vertex cache: unrecognized, 16
[29.01.19 22:09:30.544] * DVB created: 4096K
[29.01.19 22:09:30.544] * DIB created: 512K
[29.01.19 22:09:30.640] load time LTX=84 ms
[29.01.19 22:09:30.650] count of .thm files=3222
[29.01.19 22:09:32.606] load time THM=1966 ms
[29.01.19 22:09:32.606] * distortion: used, dev(30),need(14)
[29.01.19 22:09:32.607] * SSample: 1920x1080
[29.01.19 22:09:32.616] * SSample: enabled
[29.01.19 22:09:32.802] - r__tf_aniso 4
[29.01.19 22:09:32.802] - r1_tf_mipbias 0.
[29.01.19 22:09:32.814] Script debugger succesfully restarted.
[29.01.19 22:09:34.464] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:09:34.586] Starting engine...
[29.01.19 22:09:34.683] GMLib loaded at 96 msec
[29.01.19 22:09:35.214] Game_Globals loaded at 531 msec
[29.01.19 22:09:35.554] App_Start loaded at 339 msec
[29.01.19 22:09:35.564] ui_core loaded at 10 msec
[29.01.19 22:09:35.603] Loading DLL: xrGameSpy.dll
[29.01.19 22:09:35.812] Main_Menu loaded at 247 msec
[29.01.19 22:09:53.028] * DVB created: 4096K
[29.01.19 22:09:53.028] * DIB created: 512K
[29.01.19 22:09:53.028] - r__tf_aniso 4
[29.01.19 22:09:53.028] - r1_tf_mipbias 0.
[29.01.19 22:09:53.028] * SSample: 1920x1080
[29.01.19 22:09:53.035] * SSample: enabled
[29.01.19 22:09:53.035] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:09:53.035] * GPU vertex cache: recognized, 24
[29.01.19 22:09:53.035] *** RESET [51 ms]
[29.01.19 22:09:53.047] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:09:53.047] Begin load
[29.01.19 22:09:53.049] * phase time: 0 ms
[29.01.19 22:09:53.089] * phase cmem: 193508 K
[29.01.19 22:09:53.089] Prefetching objects...
[29.01.19 22:09:53.136] * Objects loaded in 0 ms
[29.01.19 22:09:56.026] * Models loaded in 2890 ms
[29.01.19 22:09:56.069] * Prefetch memory: 716495Kb
[29.01.19 22:09:56.073] * phase time: 3024 ms
[29.01.19 22:09:56.115] * phase cmem: 873085 K
[29.01.19 22:09:56.115] Starting server...
[29.01.19 22:09:56.173] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:09:56.228] * phase time: 155 ms
[29.01.19 22:09:56.270] * phase cmem: 869951 K
[29.01.19 22:09:56.270] Loading alife simulator...
[29.01.19 22:09:56.270] * phase time: 41 ms
[29.01.19 22:09:56.311] * phase cmem: 869911 K
[29.01.19 22:09:56.311] Loading savegame...
[29.01.19 22:09:56.345] * Loading key-value pairs...
[29.01.19 22:09:56.402] * 17 key-value pairs were successfully loaded (0.057s)
[29.01.19 22:09:56.402] * Loading spawn registry...
[29.01.19 22:09:58.791] * 25167 spawn points were successfully loaded (2.388s)
[29.01.19 22:09:58.791] * Loading objects...
[29.01.19 22:09:59.697] * 36512 objects were successfully loaded (0.906s) 36512
[29.01.19 22:10:00.966] * Start objects on_register'ed...
[29.01.19 22:10:03.388] * 36512 objects on_register'ed (2.423s)
[29.01.19 22:10:03.390] * Game День 53. Автосохранение Пещера - Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Пещера - Лабиринт.sav' (7.120s)
[29.01.19 22:10:03.390] * phase time: 7119 ms
[29.01.19 22:10:03.470] * phase cmem: 964234 K
[29.01.19 22:10:03.470] Connecting...
[29.01.19 22:10:03.491] MaxPlayers = 32
[29.01.19 22:10:03.531] * phase time: 140 ms
[29.01.19 22:10:03.608] * phase cmem: 975654 K
[29.01.19 22:10:03.608] Connecting to...
[29.01.19 22:10:03.618] Player not found. New player created.
[29.01.19 22:10:03.618] * client : connection accepted - <>
[29.01.19 22:10:03.634] * phase time: 103 ms
[29.01.19 22:10:03.710] * phase cmem: 975678 K
[29.01.19 22:10:03.710] Reading level info...
[29.01.19 22:10:03.711] * phase time: 76 ms
[29.01.19 22:10:03.788] * phase cmem: 975678 K
[29.01.19 22:10:03.788] Loading object space...
[29.01.19 22:10:03.802] * object space load: 13 ms
[29.01.19 22:10:03.802] * phase time: 91 ms
[29.01.19 22:10:03.878] * phase cmem: 979355 K
[29.01.19 22:10:03.878] Loading shaders (R1)...
[29.01.19 22:10:03.890] * phase time: 88 ms
[29.01.19 22:10:03.966] * phase cmem: 980102 K
[29.01.19 22:10:03.966] Loading geometry (R1)...
[29.01.19 22:10:03.971] * phase time: 80 ms
[29.01.19 22:10:04.046] * phase cmem: 983247 K
[29.01.19 22:10:04.046] Loading visuals (R1)...
[29.01.19 22:10:04.048] * phase time: 77 ms
[29.01.19 22:10:04.125] * phase cmem: 983286 K
[29.01.19 22:10:04.125] Loading details (R1)...
[29.01.19 22:10:04.125] * phase time: 76 ms
[29.01.19 22:10:04.202] * phase cmem: 983286 K
[29.01.19 22:10:04.202] Loading sectors (R1)...
[29.01.19 22:10:04.202] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\av_peshera\level.hom' not found.
[29.01.19 22:10:04.202] * phase time: 76 ms
[29.01.19 22:10:04.279] * phase cmem: 983286 K
[29.01.19 22:10:04.279] Loading AI objects...
[29.01.19 22:10:04.281] - Loading music tracks from 'av_peshera_musics'...
[29.01.19 22:10:04.287] * phase time: 84 ms
[29.01.19 22:10:04.364] * phase cmem: 983366 K
[29.01.19 22:10:04.364] Loading PH world...
[29.01.19 22:10:04.376] - Game configuring : Started
[29.01.19 22:10:04.377] - Game configuring : Finished
[29.01.19 22:10:04.484] * phase time: 197 ms
[29.01.19 22:10:04.562] * phase cmem: 989705 K
[29.01.19 22:10:04.562] Loading textures...
[29.01.19 22:10:05.051] * t-report - base: 861, 845133 K
[29.01.19 22:10:05.051] * t-report - lmap: 0, 0 K
[29.01.19 22:10:05.051] * phase time: 566 ms
[29.01.19 22:10:05.129] * phase cmem: 1124883 K
[29.01.19 22:10:05.129] Synchronizing...
[29.01.19 22:10:05.129] Save created on []
[29.01.19 22:10:05.156] * phase time: 104 ms
[29.01.19 22:10:05.234] * phase cmem: 1124883 K
[29.01.19 22:10:05.471] * [win32]: free[2366264 K], reserved[237476 K], committed[1590500 K]
[29.01.19 22:10:05.471] * [ D3D ]: textures[845133 K]
[29.01.19 22:10:05.471] * [x-ray]: crt heap[1123312 K], process heap[1123312 K], game lua[208487 K], engine lua[312 K], render[0 K]
[29.01.19 22:10:05.471] * [x-ray]: economy: strings[count: 185146, lengths: 9999 K, overhead: 5785 K, saved: 23994 K]
[29.01.19 22:10:05.471] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[29.01.19 22:10:05.471] * Starting measure
[29.01.19 22:10:09.180] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[29.01.19 22:10:12.585] * MEMORY USAGE: 1463114 K
[29.01.19 22:11:49.030] ~ WARNING: invalid server entitys combination e_parent ([14930][monolith_x8_regular:monolith_x8_regular14930]) & e_entity ([6011][NOTFOUND])
[29.01.19 22:25:58.937] * Saving spawns...
[29.01.19 22:25:58.939] * Saving objects...
[29.01.19 22:25:59.168] * 36533 objects are successfully saved
[29.01.19 22:25:59.174] * Saving key-value pairs...
[29.01.19 22:25:59.224] * 17 key-value pairs were successfully saved
[29.01.19 22:25:59.298] * Game День 53. 10.40. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.40. Лабиринт.sav'
[29.01.19 22:29:08.615] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[29.01.19 22:32:00.980] * DVB created: 4096K
[29.01.19 22:32:00.980] * DIB created: 512K
[29.01.19 22:32:00.981] - r__tf_aniso 4
[29.01.19 22:32:00.981] - r1_tf_mipbias 0.
[29.01.19 22:32:00.981] * SSample: 1920x1080
[29.01.19 22:32:00.994] * SSample: enabled
[29.01.19 22:32:00.994] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:32:00.994] * GPU vertex cache: recognized, 24
[29.01.19 22:32:00.994] *** RESET [0 ms]
[29.01.19 22:32:02.364] * MEMORY USAGE: 1618343 K
[29.01.19 22:32:07.373] * DVB created: 4096K
[29.01.19 22:32:07.373] * DIB created: 512K
[29.01.19 22:32:07.374] - r__tf_aniso 4
[29.01.19 22:32:07.374] - r1_tf_mipbias 0.
[29.01.19 22:32:07.374] * SSample: 1920x1080
[29.01.19 22:32:07.393] * SSample: enabled
[29.01.19 22:32:07.393] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:32:07.393] * GPU vertex cache: recognized, 24
[29.01.19 22:32:07.393] *** RESET [90 ms]
[29.01.19 22:32:08.097] * MEMORY USAGE: 1578098 K
[29.01.19 22:35:33.922] - Disconnect
[29.01.19 22:35:35.980] - Destroying level
[29.01.19 22:35:36.130] * DVB created: 4096K
[29.01.19 22:35:36.130] * DIB created: 512K
[29.01.19 22:35:36.131] - r__tf_aniso 4
[29.01.19 22:35:36.131] - r1_tf_mipbias 0.
[29.01.19 22:35:36.131] * SSample: 1920x1080
[29.01.19 22:35:36.142] * SSample: enabled
[29.01.19 22:35:36.142] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:35:36.143] * GPU vertex cache: recognized, 24
[29.01.19 22:35:36.143] *** RESET [101 ms]
[29.01.19 22:35:36.158] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:35:36.158] Begin load
[29.01.19 22:35:36.171] * phase time: 4 ms
[29.01.19 22:35:36.286] * phase cmem: 1188341 K
[29.01.19 22:35:36.286] Starting server...
[29.01.19 22:35:36.439] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:35:36.495] * phase time: 324 ms
[29.01.19 22:35:36.607] * phase cmem: 1181198 K
[29.01.19 22:35:36.607] Loading alife simulator...
[29.01.19 22:35:36.608] * phase time: 112 ms
[29.01.19 22:35:36.718] * phase cmem: 1181189 K
[29.01.19 22:35:36.718] Loading savegame...
[29.01.19 22:35:36.751] * Loading key-value pairs...
[29.01.19 22:35:36.805] * 17 key-value pairs were successfully loaded (0.054s)
[29.01.19 22:35:36.805] * Loading spawn registry...
[29.01.19 22:35:39.045] * 25167 spawn points were successfully loaded (2.239s)
[29.01.19 22:35:39.046] * Loading objects...
[29.01.19 22:35:39.911] * 36562 objects were successfully loaded (0.865s) 36562
[29.01.19 22:35:41.120] * Start objects on_register'ed...
[29.01.19 22:35:43.516] * 36562 objects on_register'ed (2.396s)
[29.01.19 22:35:43.517] * Game Кодовый замок is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Кодовый замок.sav' (6.910s)
[29.01.19 22:35:43.518] * phase time: 6909 ms
[29.01.19 22:35:43.632] * phase cmem: 1210518 K
[29.01.19 22:35:43.632] Connecting...
[29.01.19 22:35:43.633] MaxPlayers = 32
[29.01.19 22:35:43.671] * phase time: 152 ms
[29.01.19 22:35:43.784] * phase cmem: 1210552 K
[29.01.19 22:35:43.784] Connecting to...
[29.01.19 22:35:43.794] Player not found. New player created.
[29.01.19 22:35:43.794] * client : connection accepted - <>
[29.01.19 22:35:43.812] * phase time: 141 ms
[29.01.19 22:35:43.924] * phase cmem: 1210580 K
[29.01.19 22:35:43.924] Reading level info...
[29.01.19 22:35:43.926] * phase time: 113 ms
[29.01.19 22:35:44.039] * phase cmem: 1210580 K
[29.01.19 22:35:44.039] Loading object space...
[29.01.19 22:35:44.046] * object space load: 6 ms
[29.01.19 22:35:44.046] * phase time: 119 ms
[29.01.19 22:35:44.159] * phase cmem: 1211109 K
[29.01.19 22:35:44.159] Loading shaders (R1)...
[29.01.19 22:35:44.191] * phase time: 146 ms
[29.01.19 22:35:44.304] * phase cmem: 1211902 K
[29.01.19 22:35:44.304] Loading geometry (R1)...
[29.01.19 22:35:44.311] * phase time: 119 ms
[29.01.19 22:35:44.424] * phase cmem: 1212546 K
[29.01.19 22:35:44.424] Loading visuals (R1)...
[29.01.19 22:35:44.425] * phase time: 114 ms
[29.01.19 22:35:44.538] * phase cmem: 1212567 K
[29.01.19 22:35:44.538] Loading details (R1)...
[29.01.19 22:35:44.538] * phase time: 112 ms
[29.01.19 22:35:44.651] * phase cmem: 1212567 K
[29.01.19 22:35:44.651] Loading sectors (R1)...
[29.01.19 22:35:44.651] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\peshera\level.hom' not found.
[29.01.19 22:35:44.651] * phase time: 112 ms
[29.01.19 22:35:44.764] * phase cmem: 1212567 K
[29.01.19 22:35:44.764] Loading AI objects...
[29.01.19 22:35:44.765] - Loading music tracks from 'peshera_musics'...
[29.01.19 22:35:44.769] * phase time: 118 ms
[29.01.19 22:35:44.883] * phase cmem: 1212573 K
[29.01.19 22:35:44.883] Loading PH world...
[29.01.19 22:35:44.893] - Game configuring : Started
[29.01.19 22:35:44.894] - Game configuring : Finished
[29.01.19 22:35:44.900] * phase time: 130 ms
[29.01.19 22:35:45.013] * phase cmem: 1217302 K
[29.01.19 22:35:45.013] Loading textures...
[29.01.19 22:35:45.093] * t-report - base: 864, 853425 K
[29.01.19 22:35:45.093] * t-report - lmap: 10, 10241 K
[29.01.19 22:35:45.093] * phase time: 192 ms
[29.01.19 22:35:45.206] * phase cmem: 1238077 K
[29.01.19 22:35:45.206] Synchronizing...
[29.01.19 22:35:45.206] Save created on []
[29.01.19 22:35:45.222] * phase time: 128 ms
[29.01.19 22:35:45.335] * phase cmem: 1238080 K
[29.01.19 22:35:45.653] * [win32]: free[1981276 K], reserved[291560 K], committed[1921404 K]
[29.01.19 22:35:45.653] * [ D3D ]: textures[863666 K]
[29.01.19 22:35:45.653] * [x-ray]: crt heap[1236473 K], process heap[1236473 K], game lua[208988 K], engine lua[222 K], render[1424 K]
[29.01.19 22:35:45.653] * [x-ray]: economy: strings[count: 192671, lengths: 10403 K, overhead: 6020 K, saved: 344302 K]
[29.01.19 22:35:45.653] * [x-ray]: economy: smem[count: 64975, lengths: 36861 K, overhead: 1015 K, saved: 14276 K]
[29.01.19 22:35:45.653] * Starting measure
[29.01.19 22:35:49.423] * MEMORY USAGE: 1437934 K
[29.01.19 22:37:33.134] * Saving spawns...
[29.01.19 22:37:33.138] * Saving objects...
[29.01.19 22:37:33.357] * 36575 objects are successfully saved
[29.01.19 22:37:33.368] * Saving key-value pairs...
[29.01.19 22:37:33.416] * 17 key-value pairs were successfully saved
[29.01.19 22:37:33.490] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 22:37:33.499] - Disconnect
[29.01.19 22:37:36.007] - Destroying level
[29.01.19 22:37:36.126] * DVB created: 4096K
[29.01.19 22:37:36.126] * DIB created: 512K
[29.01.19 22:37:36.126] - r__tf_aniso 4
[29.01.19 22:37:36.126] - r1_tf_mipbias 0.
[29.01.19 22:37:36.126] * SSample: 1920x1080
[29.01.19 22:37:36.139] * SSample: enabled
[29.01.19 22:37:36.139] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:37:36.139] * GPU vertex cache: recognized, 24
[29.01.19 22:37:36.139] *** RESET [101 ms]
[29.01.19 22:37:36.154] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:37:36.154] Begin load
[29.01.19 22:37:36.162] * phase time: 0 ms
[29.01.19 22:37:36.277] * phase cmem: 1198020 K
[29.01.19 22:37:36.277] Starting server...
[29.01.19 22:37:36.420] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:37:36.476] * phase time: 314 ms
[29.01.19 22:37:36.593] * phase cmem: 1194587 K
[29.01.19 22:37:36.593] Loading alife simulator...
[29.01.19 22:37:36.593] * phase time: 116 ms
[29.01.19 22:37:36.707] * phase cmem: 1194587 K
[29.01.19 22:37:36.707] Loading savegame...
[29.01.19 22:37:36.741] * Loading key-value pairs...
[29.01.19 22:37:36.795] * 17 key-value pairs were successfully loaded (0.054s)
[29.01.19 22:37:36.795] * Loading spawn registry...
[29.01.19 22:37:39.061] * 25167 spawn points were successfully loaded (2.266s)
[29.01.19 22:37:39.062] * Loading objects...
[29.01.19 22:37:39.945] * 36575 objects were successfully loaded (0.883s) 36575
[29.01.19 22:37:41.299] * Start objects on_register'ed...
[29.01.19 22:37:43.667] * 36575 objects on_register'ed (2.368s)
[29.01.19 22:37:43.668] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.076s)
[29.01.19 22:37:43.668] * phase time: 7075 ms
[29.01.19 22:37:43.785] * phase cmem: 1233544 K
[29.01.19 22:37:43.785] Connecting...
[29.01.19 22:37:43.786] MaxPlayers = 32
[29.01.19 22:37:43.831] * phase time: 162 ms
[29.01.19 22:37:43.945] * phase cmem: 1233579 K
[29.01.19 22:37:43.945] Connecting to...
[29.01.19 22:37:43.955] Player not found. New player created.
[29.01.19 22:37:43.955] * client : connection accepted - <>
[29.01.19 22:37:43.973] * phase time: 142 ms
[29.01.19 22:37:44.087] * phase cmem: 1233606 K
[29.01.19 22:37:44.087] Reading level info...
[29.01.19 22:37:44.088] * phase time: 115 ms
[29.01.19 22:37:44.202] * phase cmem: 1233606 K
[29.01.19 22:37:44.202] Loading object space...
[29.01.19 22:37:44.502] * object space load: 299 ms
[29.01.19 22:37:44.502] * phase time: 414 ms
[29.01.19 22:37:44.616] * phase cmem: 1286277 K
[29.01.19 22:37:44.616] Loading shaders (R1)...
[29.01.19 22:37:44.852] * phase time: 350 ms
[29.01.19 22:37:44.967] * phase cmem: 1287408 K
[29.01.19 22:37:44.967] Loading geometry (R1)...
[29.01.19 22:37:45.122] * phase time: 269 ms
[29.01.19 22:37:45.236] * phase cmem: 1329708 K
[29.01.19 22:37:45.236] Loading visuals (R1)...
[29.01.19 22:37:45.274] * phase time: 152 ms
[29.01.19 22:37:45.388] * phase cmem: 1331760 K
[29.01.19 22:37:45.388] Loading details (R1)...
[29.01.19 22:37:45.424] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.19 22:37:45.424] * [DETAILS] 40687 v(20), 26352 p
[29.01.19 22:37:45.424] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.19 22:37:45.426] * phase time: 151 ms
[29.01.19 22:37:45.540] * phase cmem: 1332748 K
[29.01.19 22:37:45.540] Loading sectors (R1)...
[29.01.19 22:37:45.541] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.hom
[29.01.19 22:37:45.543] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[29.01.19 22:37:45.543] * phase time: 117 ms
[29.01.19 22:37:45.657] * phase cmem: 1332843 K
[29.01.19 22:37:45.657] Loading AI objects...
[29.01.19 22:37:45.661] - Loading music tracks from 'l03_agroprom_musics'...
[29.01.19 22:37:45.671] * phase time: 127 ms
[29.01.19 22:37:45.785] * phase cmem: 1332888 K
[29.01.19 22:37:45.785] Loading PH world...
[29.01.19 22:37:45.796] - Game configuring : Started
[29.01.19 22:37:45.797] - Game configuring : Finished
[29.01.19 22:37:45.802] * phase time: 131 ms
[29.01.19 22:37:45.916] * phase cmem: 1336472 K
[29.01.19 22:37:45.916] Loading textures...
[29.01.19 22:37:46.966] * t-report - base: 1164, 1002292 K
[29.01.19 22:37:46.966] * t-report - lmap: 12, 12289 K
[29.01.19 22:37:46.966] * phase time: 1163 ms
[29.01.19 22:37:47.081] * phase cmem: 1511731 K
[29.01.19 22:37:47.081] Synchronizing...
[29.01.19 22:37:47.082] Save created on []
[29.01.19 22:37:47.107] * phase time: 140 ms
[29.01.19 22:37:47.222] * phase cmem: 1511731 K
[29.01.19 22:37:47.550] * [win32]: free[1744472 K], reserved[237024 K], committed[2212744 K]
[29.01.19 22:37:47.550] * [ D3D ]: textures[1014581 K]
[29.01.19 22:37:47.550] * [x-ray]: crt heap[1510102 K], process heap[1510102 K], game lua[209033 K], engine lua[323 K], render[2923 K]
[29.01.19 22:37:47.550] * [x-ray]: economy: strings[count: 193603, lengths: 10479 K, overhead: 6050 K, saved: 367116 K]
[29.01.19 22:37:47.550] * [x-ray]: economy: smem[count: 83601, lengths: 46915 K, overhead: 1306 K, saved: 23515 K]
[29.01.19 22:37:47.550] * Starting measure
[29.01.19 22:37:54.220] * MEMORY USAGE: 1743522 K
[29.01.19 22:53:03.434] * DVB created: 4096K
[29.01.19 22:53:03.435] * DIB created: 512K
[29.01.19 22:53:03.436] - r__tf_aniso 4
[29.01.19 22:53:03.436] - r1_tf_mipbias 0.
[29.01.19 22:53:03.436] * SSample: 1920x1080
[29.01.19 22:53:03.448] * SSample: enabled
[29.01.19 22:53:03.448] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:53:03.448] * GPU vertex cache: recognized, 24
[29.01.19 22:53:03.448] *** RESET [3096 ms]
[29.01.19 22:53:04.260] * MEMORY USAGE: 1921272 K
[29.01.19 22:57:27.464] * Saving spawns...
[29.01.19 22:57:27.467] * Saving objects...
[29.01.19 22:57:27.716] * 36437 objects are successfully saved
[29.01.19 22:57:27.728] * Saving key-value pairs...
[29.01.19 22:57:27.782] * 17 key-value pairs were successfully saved
[29.01.19 22:57:27.859] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 22:57:27.867] - Disconnect
[29.01.19 22:57:29.535] - Destroying level
[29.01.19 22:57:29.770] * DVB created: 4096K
[29.01.19 22:57:29.770] * DIB created: 512K
[29.01.19 22:57:29.770] - r__tf_aniso 4
[29.01.19 22:57:29.770] - r1_tf_mipbias 0.
[29.01.19 22:57:29.770] * SSample: 1920x1080
[29.01.19 22:57:29.782] * SSample: enabled
[29.01.19 22:57:29.782] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 22:57:29.782] * GPU vertex cache: recognized, 24
[29.01.19 22:57:29.782] *** RESET [125 ms]
[29.01.19 22:57:29.799] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 22:57:29.799] Begin load
[29.01.19 22:57:29.809] * phase time: 0 ms
[29.01.19 22:57:29.938] * phase cmem: 1237876 K
[29.01.19 22:57:29.938] Starting server...
[29.01.19 22:57:30.077] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 22:57:30.135] * phase time: 326 ms
[29.01.19 22:57:30.262] * phase cmem: 1233462 K
[29.01.19 22:57:30.262] Loading alife simulator...
[29.01.19 22:57:30.263] * phase time: 128 ms
[29.01.19 22:57:30.384] * phase cmem: 1233462 K
[29.01.19 22:57:30.384] Loading savegame...
[29.01.19 22:57:30.419] * Loading key-value pairs...
[29.01.19 22:57:30.476] * 17 key-value pairs were successfully loaded (0.057s)
[29.01.19 22:57:30.476] * Loading spawn registry...
[29.01.19 22:57:33.004] * 25167 spawn points were successfully loaded (2.528s)
[29.01.19 22:57:33.005] * Loading objects...
[29.01.19 22:57:33.971] * 36437 objects were successfully loaded (0.967s) 36437
[29.01.19 22:57:35.468] * Start objects on_register'ed...
[29.01.19 22:57:37.984] * 36437 objects on_register'ed (2.516s)
[29.01.19 22:57:37.986] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.723s)
[29.01.19 22:57:37.986] * phase time: 7722 ms
[29.01.19 22:57:38.112] * phase cmem: 1275445 K
[29.01.19 22:57:38.112] Connecting...
[29.01.19 22:57:38.112] MaxPlayers = 32
[29.01.19 22:57:38.169] * phase time: 182 ms
[29.01.19 22:57:38.298] * phase cmem: 1275480 K
[29.01.19 22:57:38.298] Connecting to...
[29.01.19 22:57:38.308] Player not found. New player created.
[29.01.19 22:57:38.308] * client : connection accepted - <>
[29.01.19 22:57:38.326] * phase time: 157 ms
[29.01.19 22:57:38.453] * phase cmem: 1275508 K
[29.01.19 22:57:38.453] Reading level info...
[29.01.19 22:57:38.455] * phase time: 128 ms
[29.01.19 22:57:38.579] * phase cmem: 1275508 K
[29.01.19 22:57:38.579] Loading object space...
[29.01.19 22:57:39.012] * object space load: 431 ms
[29.01.19 22:57:39.012] * phase time: 556 ms
[29.01.19 22:57:39.139] * phase cmem: 1348163 K
[29.01.19 22:57:39.139] Loading shaders (R1)...
[29.01.19 22:57:39.349] * phase time: 338 ms
[29.01.19 22:57:39.479] * phase cmem: 1349229 K
[29.01.19 22:57:39.479] Loading geometry (R1)...
[29.01.19 22:57:39.655] * phase time: 305 ms
[29.01.19 22:57:39.782] * phase cmem: 1404949 K
[29.01.19 22:57:39.782] Loading visuals (R1)...
[29.01.19 22:57:39.844] * phase time: 188 ms
[29.01.19 22:57:39.977] * phase cmem: 1407609 K
[29.01.19 22:57:39.977] Loading details (R1)...
[29.01.19 22:57:40.016] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.19 22:57:40.016] * [DETAILS] 40687 v(20), 26352 p
[29.01.19 22:57:40.016] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.19 22:57:40.018] * phase time: 174 ms
[29.01.19 22:57:40.148] * phase cmem: 1408597 K
[29.01.19 22:57:40.148] Loading sectors (R1)...
[29.01.19 22:57:40.149] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom
[29.01.19 22:57:40.152] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod
[29.01.19 22:57:40.152] * phase time: 133 ms
[29.01.19 22:57:40.284] * phase cmem: 1408738 K
[29.01.19 22:57:40.284] Loading AI objects...
[29.01.19 22:57:40.291] - Loading music tracks from 'l01_escape_musics'...
[29.01.19 22:57:40.301] * phase time: 148 ms
[29.01.19 22:57:40.428] * phase cmem: 1408685 K
[29.01.19 22:57:40.428] Loading PH world...
[29.01.19 22:57:40.444] - Game configuring : Started
[29.01.19 22:57:40.447] - Game configuring : Finished
[29.01.19 22:57:40.453] * phase time: 151 ms
[29.01.19 22:57:40.581] * phase cmem: 1415640 K
[29.01.19 22:57:40.581] Loading textures...
[29.01.19 22:57:41.307] * t-report - base: 1207, 1054542 K
[29.01.19 22:57:41.307] * t-report - lmap: 10, 10241 K
[29.01.19 22:57:41.307] * phase time: 853 ms
[29.01.19 22:57:41.437] * phase cmem: 1616080 K
[29.01.19 22:57:41.437] Synchronizing...
[29.01.19 22:57:41.437] Save created on []
[29.01.19 22:57:41.463] * phase time: 156 ms
[29.01.19 22:57:41.595] * phase cmem: 1616080 K
[29.01.19 22:57:41.964] * [win32]: free[1538908 K], reserved[318640 K], committed[2336692 K]
[29.01.19 22:57:41.964] * [ D3D ]: textures[1064784 K]
[29.01.19 22:57:41.964] * [x-ray]: crt heap[1614452 K], process heap[1614452 K], game lua[208470 K], engine lua[296 K], render[4524 K]
[29.01.19 22:57:41.964] * [x-ray]: economy: strings[count: 199631, lengths: 10935 K, overhead: 6238 K, saved: 546502 K]
[29.01.19 22:57:41.964] * [x-ray]: economy: smem[count: 98735, lengths: 53857 K, overhead: 1542 K, saved: 28633 K]
[29.01.19 22:57:41.964] * Starting measure
[29.01.19 22:57:50.680] * MEMORY USAGE: 1969732 K
[29.01.19 23:19:55.027] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_1'
[29.01.19 23:19:55.077] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_222'
[29.01.19 23:19:55.078] CRender::texture_load, Error: Can't find texture 'act\!stalkers\g_9_9'
[29.01.19 23:25:42.959] ERROR: CALifeObjectRegistry::object There is no object with id 41327!
[29.01.19 23:26:27.811] [LUA] There is no animation idle_0_2 (object esc_akim)!
[29.01.19 23:26:27.811] [LUA] 0 : [C ] add_animation
[29.01.19 23:26:27.811] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[29.01.19 23:26:27.811] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[29.01.19 23:26:27.811] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
[29.01.19 23:26:27.811] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[29.01.19 23:26:27.811] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[29.01.19 23:26:51.033] [LUA] There is no animation idle_0_3 (object esc_akim)!
[29.01.19 23:26:51.033] [LUA] 0 : [C ] add_animation
[29.01.19 23:26:51.033] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[29.01.19 23:26:51.033] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[29.01.19 23:26:51.033] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[29.01.19 23:26:51.033] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[29.01.19 23:26:51.033] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[29.01.19 23:26:56.698] * Saving spawns...
[29.01.19 23:26:56.703] * Saving objects...
[29.01.19 23:26:56.961] * 36619 objects are successfully saved
[29.01.19 23:26:56.975] * Saving key-value pairs...
[29.01.19 23:26:57.026] * 17 key-value pairs were successfully saved
[29.01.19 23:26:57.109] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 23:26:57.115] - Disconnect
[29.01.19 23:26:59.695] - Destroying level
[29.01.19 23:27:00.027] * DVB created: 4096K
[29.01.19 23:27:00.028] * DIB created: 512K
[29.01.19 23:27:00.028] - r__tf_aniso 4
[29.01.19 23:27:00.028] - r1_tf_mipbias 0.
[29.01.19 23:27:00.028] * SSample: 1920x1080
[29.01.19 23:27:00.040] * SSample: enabled
[29.01.19 23:27:00.040] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 23:27:00.040] * GPU vertex cache: recognized, 24
[29.01.19 23:27:00.040] *** RESET [105 ms]
[29.01.19 23:27:00.061] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 23:27:00.061] Begin load
[29.01.19 23:27:00.073] * phase time: 0 ms
[29.01.19 23:27:00.214] * phase cmem: 1276720 K
[29.01.19 23:27:00.214] Starting server...
[29.01.19 23:27:01.290] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 23:27:01.349] * phase time: 1275 ms
[29.01.19 23:27:01.487] * phase cmem: 1270895 K
[29.01.19 23:27:01.487] Loading alife simulator...
[29.01.19 23:27:01.487] * phase time: 137 ms
[29.01.19 23:27:01.618] * phase cmem: 1270892 K
[29.01.19 23:27:01.618] Loading savegame...
[29.01.19 23:27:01.655] * Loading key-value pairs...
[29.01.19 23:27:01.715] * 17 key-value pairs were successfully loaded (0.060s)
[29.01.19 23:27:01.715] * Loading spawn registry...
[29.01.19 23:27:04.287] * 25167 spawn points were successfully loaded (2.572s)
[29.01.19 23:27:04.288] * Loading objects...
[29.01.19 23:27:05.306] * 36619 objects were successfully loaded (1.018s) 36619
[29.01.19 23:27:06.771] * Start objects on_register'ed...
[29.01.19 23:27:09.324] * 36619 objects on_register'ed (2.552s)
[29.01.19 23:27:09.325] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.839s)
[29.01.19 23:27:09.325] * phase time: 7838 ms
[29.01.19 23:27:09.461] * phase cmem: 1305356 K
[29.01.19 23:27:09.461] Connecting...
[29.01.19 23:27:09.462] MaxPlayers = 32
[29.01.19 23:27:09.510] * phase time: 184 ms
[29.01.19 23:27:09.653] * phase cmem: 1305388 K
[29.01.19 23:27:09.653] Connecting to...
[29.01.19 23:27:09.663] Player not found. New player created.
[29.01.19 23:27:09.663] * client : connection accepted - <>
[29.01.19 23:27:09.680] * phase time: 169 ms
[29.01.19 23:27:09.819] * phase cmem: 1305415 K
[29.01.19 23:27:09.819] Reading level info...
[29.01.19 23:27:09.821] * phase time: 141 ms
[29.01.19 23:27:09.956] * phase cmem: 1305415 K
[29.01.19 23:27:09.956] Loading object space...
[29.01.19 23:27:10.384] * object space load: 427 ms
[29.01.19 23:27:10.384] * phase time: 564 ms
[29.01.19 23:27:10.525] * phase cmem: 1377544 K
[29.01.19 23:27:10.525] Loading shaders (R1)...
[29.01.19 23:27:10.945] * phase time: 559 ms
[29.01.19 23:27:11.089] * phase cmem: 1378670 K
[29.01.19 23:27:11.089] Loading geometry (R1)...
[29.01.19 23:27:11.327] * phase time: 381 ms
[29.01.19 23:27:11.470] * phase cmem: 1440385 K
[29.01.19 23:27:11.470] Loading visuals (R1)...
[29.01.19 23:27:11.524] * phase time: 196 ms
[29.01.19 23:27:11.667] * phase cmem: 1442273 K
[29.01.19 23:27:11.667] Loading details (R1)...
[29.01.19 23:27:11.709] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.19 23:27:11.709] * [DETAILS] 40687 v(20), 26352 p
[29.01.19 23:27:11.709] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.19 23:27:11.711] * phase time: 187 ms
[29.01.19 23:27:11.853] * phase cmem: 1443260 K
[29.01.19 23:27:11.853] Loading sectors (R1)...
[29.01.19 23:27:11.853] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[29.01.19 23:27:11.857] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[29.01.19 23:27:11.857] * phase time: 146 ms
[29.01.19 23:27:11.995] * phase cmem: 1443346 K
[29.01.19 23:27:11.995] Loading AI objects...
[29.01.19 23:27:11.997] - Loading music tracks from 'l02_garbage_musics'...
[29.01.19 23:27:12.008] * phase time: 151 ms
[29.01.19 23:27:12.147] * phase cmem: 1443351 K
[29.01.19 23:27:12.147] Loading PH world...
[29.01.19 23:27:12.159] - Game configuring : Started
[29.01.19 23:27:12.161] - Game configuring : Finished
[29.01.19 23:27:12.167] * phase time: 158 ms
[29.01.19 23:27:12.306] * phase cmem: 1447583 K
[29.01.19 23:27:12.306] Loading textures...
[29.01.19 23:27:13.189] * t-report - base: 1297, 1090529 K
[29.01.19 23:27:13.189] * t-report - lmap: 18, 18434 K
[29.01.19 23:27:13.189] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[29.01.19 23:27:13.189] Reduce pixel density (worse) or use more vertex lighting (better).
[29.01.19 23:27:13.189] * phase time: 1021 ms
[29.01.19 23:27:13.328] * phase cmem: 1688563 K
[29.01.19 23:27:13.328] Synchronizing...
[29.01.19 23:27:13.329] Save created on []
[29.01.19 23:27:13.354] * phase time: 163 ms
[29.01.19 23:27:13.501] * phase cmem: 1688563 K
[29.01.19 23:27:13.873] * [win32]: free[1387748 K], reserved[351264 K], committed[2455228 K]
[29.01.19 23:27:13.873] * [ D3D ]: textures[1108963 K]
[29.01.19 23:27:13.873] * [x-ray]: crt heap[1686933 K], process heap[1686933 K], game lua[208528 K], engine lua[365 K], render[4875 K]
[29.01.19 23:27:13.873] * [x-ray]: economy: strings[count: 204495, lengths: 11233 K, overhead: 6390 K, saved: 875854 K]
[29.01.19 23:27:13.873] * [x-ray]: economy: smem[count: 107337, lengths: 58394 K, overhead: 1677 K, saved: 32181 K]
[29.01.19 23:27:13.873] * Starting measure
[29.01.19 23:27:19.716] * MEMORY USAGE: 1896504 K
[29.01.19 23:38:16.282] * Saving spawns...
[29.01.19 23:38:16.289] * Saving objects...
[29.01.19 23:38:16.549] * 36532 objects are successfully saved
[29.01.19 23:38:16.563] * Saving key-value pairs...
[29.01.19 23:38:16.616] * 17 key-value pairs were successfully saved
[29.01.19 23:38:16.694] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[29.01.19 23:38:16.696] - Disconnect
[29.01.19 23:38:18.634] - Destroying level
[29.01.19 23:38:18.899] * DVB created: 4096K
[29.01.19 23:38:18.900] * DIB created: 512K
[29.01.19 23:38:18.900] - r__tf_aniso 4
[29.01.19 23:38:18.900] - r1_tf_mipbias 0.
[29.01.19 23:38:18.900] * SSample: 1920x1080
[29.01.19 23:38:18.913] * SSample: enabled
[29.01.19 23:38:18.913] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.19 23:38:18.913] * GPU vertex cache: recognized, 24
[29.01.19 23:38:18.913] *** RESET [121 ms]
[29.01.19 23:38:18.931] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[29.01.19 23:38:18.931] Begin load
[29.01.19 23:38:18.942] * phase time: 3 ms
[29.01.19 23:38:19.086] * phase cmem: 1280080 K
[29.01.19 23:38:19.086] Starting server...
[29.01.19 23:38:19.235] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 23:38:19.296] * phase time: 353 ms
[29.01.19 23:38:19.430] * phase cmem: 1275909 K
[29.01.19 23:38:19.430] Loading alife simulator...
[29.01.19 23:38:19.431] * phase time: 134 ms
[29.01.19 23:38:19.563] * phase cmem: 1275909 K
[29.01.19 23:38:19.563] Loading savegame...
[29.01.19 23:38:19.602] * Loading key-value pairs...
[29.01.19 23:38:19.659] * 17 key-value pairs were successfully loaded (0.057s)
[29.01.19 23:38:19.659] * Loading spawn registry...
[29.01.19 23:38:22.276] * 25167 spawn points were successfully loaded (2.617s)
[29.01.19 23:38:22.277] * Loading objects...
[29.01.19 23:38:23.332] * 36532 objects were successfully loaded (1.055s) 36532
[29.01.19 23:38:24.706] * Start objects on_register'ed...
[29.01.19 23:38:27.334] * 36532 objects on_register'ed (2.627s)
[29.01.19 23:38:27.335] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.905s)
[29.01.19 23:38:27.335] * phase time: 7904 ms
[29.01.19 23:38:27.473] * phase cmem: 1304886 K
[29.01.19 23:38:27.473] Connecting...
[29.01.19 23:38:27.473] MaxPlayers = 32
[29.01.19 23:38:27.511] * phase time: 175 ms
[29.01.19 23:38:27.656] * phase cmem: 1304921 K
[29.01.19 23:38:27.656] Connecting to...
[29.01.19 23:38:27.666] Player not found. New player created.
[29.01.19 23:38:27.666] * client : connection accepted - <>
[29.01.19 23:38:27.682] * phase time: 171 ms
[29.01.19 23:38:27.824] * phase cmem: 1304949 K
[29.01.19 23:38:27.824] Reading level info...
[29.01.19 23:38:27.824] * phase time: 141 ms
[29.01.19 23:38:27.961] * phase cmem: 1304949 K
[29.01.19 23:38:27.961] Loading object space...
[29.01.19 23:38:27.963] * object space load: 2 ms
[29.01.19 23:38:27.964] * phase time: 139 ms
[29.01.19 23:38:28.101] * phase cmem: 1305478 K
[29.01.19 23:38:28.101] Loading shaders (R1)...
[29.01.19 23:38:28.137] * phase time: 173 ms
[29.01.19 23:38:28.271] * phase cmem: 1306271 K
[29.01.19 23:38:28.271] Loading geometry (R1)...
[29.01.19 23:38:28.274] * phase time: 137 ms
[29.01.19 23:38:28.410] * phase cmem: 1306915 K
[29.01.19 23:38:28.410] Loading visuals (R1)...
[29.01.19 23:38:28.411] * phase time: 137 ms
[29.01.19 23:38:28.553] * phase cmem: 1306936 K
[29.01.19 23:38:28.553] Loading details (R1)...
[29.01.19 23:38:28.554] * phase time: 142 ms
[29.01.19 23:38:28.690] * phase cmem: 1306936 K
[29.01.19 23:38:28.690] Loading sectors (R1)...
[29.01.19 23:38:28.691] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\peshera\level.hom' not found.
[29.01.19 23:38:28.691] * phase time: 137 ms
[29.01.19 23:38:28.831] * phase cmem: 1306936 K
[29.01.19 23:38:28.831] Loading AI objects...
[29.01.19 23:38:28.832] - Loading music tracks from 'peshera_musics'...
[29.01.19 23:38:28.832] * phase time: 140 ms
[29.01.19 23:38:28.974] * phase cmem: 1306932 K
[29.01.19 23:38:28.974] Loading PH world...
[29.01.19 23:38:28.983] - Game configuring : Started
[29.01.19 23:38:28.985] - Game configuring : Finished
[29.01.19 23:38:28.991] * phase time: 159 ms
[29.01.19 23:38:29.133] * phase cmem: 1311920 K
[29.01.19 23:38:29.133] Loading textures...
[29.01.19 23:38:29.174] * t-report - base: 882, 888339 K
[29.01.19 23:38:29.174] * t-report - lmap: 10, 10241 K
[29.01.19 23:38:29.174] * phase time: 182 ms
[29.01.19 23:38:29.313] * phase cmem: 1332695 K
[29.01.19 23:38:29.313] Synchronizing...
[29.01.19 23:38:29.313] Save created on []
[29.01.19 23:38:29.332] * phase time: 158 ms
[29.01.19 23:38:29.470] * phase cmem: 1332698 K
[29.01.19 23:38:29.853] * [win32]: free[1679456 K], reserved[366532 K], committed[2148252 K]
[29.01.19 23:38:29.853] * [ D3D ]: textures[898580 K]
[29.01.19 23:38:29.853] * [x-ray]: crt heap[1331067 K], process heap[1331067 K], game lua[208239 K], engine lua[298 K], render[5889 K]
[29.01.19 23:38:29.853] * [x-ray]: economy: strings[count: 207331, lengths: 11421 K, overhead: 6479 K, saved: 1037205 K]
[29.01.19 23:38:29.853] * [x-ray]: economy: smem[count: 108442, lengths: 58870 K, overhead: 1694 K, saved: 34029 K]
[29.01.19 23:38:29.853] * Starting measure
[29.01.19 23:38:33.719] * MEMORY USAGE: 1536860 K
[29.01.19 23:40:14.402] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12043][zombie_babka_normal12043], because it is not added
[29.01.19 23:40:14.403] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12055][zombie_hell312055], because it is not added
[29.01.19 23:40:14.473] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12076][zombie_babka_strong12076], because it is not added
[29.01.19 23:40:44.761] ~ WARNING cannot remove restriction with id [313][peshera_arhara_ogon1] to the entity with id [12076][zombie_babka_strong12076], because it is not added
[29.01.19 23:44:16.955] Begin load
[29.01.19 23:44:17.113] - Gamedata version: [Сборка 2.1 final p.3k]
[29.01.19 23:44:17.177] * phase time: 214 ms
[29.01.19 23:44:17.332] * phase cmem: 1502427 K
[29.01.19 23:44:17.332] Loading alife simulator...
[29.01.19 23:44:17.334] * phase time: 156 ms
[29.01.19 23:44:17.476] * phase cmem: 1502343 K
[29.01.19 23:44:17.476] Loading savegame...
[29.01.19 23:44:17.515] * Loading key-value pairs...
[29.01.19 23:44:17.574] * 17 key-value pairs were successfully loaded (0.060s)
[29.01.19 23:44:17.574] * Loading spawn registry...
[29.01.19 23:44:20.243] * 25167 spawn points were successfully loaded (2.668s)
[29.01.19 23:44:20.244] * Loading objects...
[29.01.19 23:44:21.335] * 36532 objects were successfully loaded (1.091s) 36532
[29.01.19 23:44:22.794] * Start objects on_register'ed...
[29.01.19 23:44:25.455] * 36532 objects on_register'ed (2.661s)
[29.01.19 23:44:25.457] * Game День 53. Автосохранение Свалка - Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Свалка - Пещера.sav' (8.123s)
[29.01.19 23:44:25.457] * phase time: 8122 ms
[29.01.19 23:44:25.598] * phase cmem: 1530985 K
[29.01.19 23:44:25.598] Connecting...
[29.01.19 23:44:25.598] * phase time: 141 ms
[29.01.19 23:44:25.738] * phase cmem: 1530986 K
[29.01.19 23:44:25.738] Restart sim...
[29.01.19 23:44:25.739] * phase time: 140 ms
[29.01.19 23:44:25.877] * phase cmem: 1530980 K
[29.01.19 23:44:26.262] * [win32]: free[1572868 K], reserved[269840 K], committed[2351532 K]
[29.01.19 23:44:26.262] * [ D3D ]: textures[1017892 K]
[29.01.19 23:44:26.262] * [x-ray]: crt heap[1529358 K], process heap[1529358 K], game lua[208090 K], engine lua[334 K], render[6056 K]
[29.01.19 23:44:26.262] * [x-ray]: economy: strings[count: 207800, lengths: 11432 K, overhead: 6493 K, saved: 1080971 K]
[29.01.19 23:44:26.262] * [x-ray]: economy: smem[count: 108530, lengths: 58874 K, overhead: 1695 K, saved: 34037 K]
[29.01.19 23:44:26.262] * Starting measure
[29.01.19 23:44:29.078] * MEMORY USAGE: 1577934 K
[29.01.19 23:54:16.746] * Saving spawns...
[29.01.19 23:54:16.751] * Saving objects...
[29.01.19 23:54:17.012] * 36532 objects are successfully saved
[29.01.19 23:54:17.026] * Saving key-value pairs...
[29.01.19 23:54:17.077] * 17 key-value pairs were successfully saved
[29.01.19 23:54:17.159] * Game День 53. 10.05. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.05. Пещера.sav'
[29.01.19 23:56:14.496] * Saving spawns...
[29.01.19 23:56:14.501] * Saving objects...
[29.01.19 23:56:14.764] * 36532 objects are successfully saved
[29.01.19 23:56:14.778] * Saving key-value pairs...
[29.01.19 23:56:14.831] * 17 key-value pairs were successfully saved
[29.01.19 23:56:14.912] * Game День 53. 10.15. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.15. Пещера.sav'
[29.01.19 23:56:33.702] ERROR: CALifeObjectRegistry::object There is no object with id 12981!
[29.01.19 23:57:07.996] * Saving spawns...
[29.01.19 23:57:08.001] * Saving objects...
[29.01.19 23:57:08.284] * 36531 objects are successfully saved
[29.01.19 23:57:08.297] * Saving key-value pairs...
[29.01.19 23:57:08.348] * 17 key-value pairs were successfully saved
[29.01.19 23:57:08.425] * Game День 53. 10.19. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 10.19. Пещера.sav'
[30.01.19 00:07:50.901] * Saving spawns...
[30.01.19 00:07:50.906] * Saving objects...
[30.01.19 00:07:51.169] * 36634 objects are successfully saved
[30.01.19 00:07:51.182] * Saving key-value pairs...
[30.01.19 00:07:51.234] * 17 key-value pairs were successfully saved
[30.01.19 00:07:51.311] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 00:07:51.320] - Disconnect
[30.01.19 00:07:53.208] - Destroying level
[30.01.19 00:07:53.357] * DVB created: 4096K
[30.01.19 00:07:53.358] * DIB created: 512K
[30.01.19 00:07:53.358] - r__tf_aniso 4
[30.01.19 00:07:53.358] - r1_tf_mipbias 0.
[30.01.19 00:07:53.358] * SSample: 1920x1080
[30.01.19 00:07:53.371] * SSample: enabled
[30.01.19 00:07:53.371] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 00:07:53.371] * GPU vertex cache: recognized, 24
[30.01.19 00:07:53.371] *** RESET [116 ms]
[30.01.19 00:07:53.388] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 00:07:53.388] Begin load
[30.01.19 00:07:53.399] * phase time: 2 ms
[30.01.19 00:07:53.552] * phase cmem: 1291611 K
[30.01.19 00:07:53.552] Starting server...
[30.01.19 00:07:53.692] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:07:53.756] * phase time: 356 ms
[30.01.19 00:07:53.899] * phase cmem: 1287331 K
[30.01.19 00:07:53.899] Loading alife simulator...
[30.01.19 00:07:53.899] * phase time: 143 ms
[30.01.19 00:07:54.038] * phase cmem: 1287328 K
[30.01.19 00:07:54.038] Loading savegame...
[30.01.19 00:07:54.077] * Loading key-value pairs...
[30.01.19 00:07:54.135] * 17 key-value pairs were successfully loaded (0.058s)
[30.01.19 00:07:54.136] * Loading spawn registry...
[30.01.19 00:07:56.767] * 25167 spawn points were successfully loaded (2.631s)
[30.01.19 00:07:56.768] * Loading objects...
[30.01.19 00:07:57.826] * 36634 objects were successfully loaded (1.058s) 36634
[30.01.19 00:07:59.228] * Start objects on_register'ed...
[30.01.19 00:08:01.868] * 36634 objects on_register'ed (2.639s)
[30.01.19 00:08:01.869] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.970s)
[30.01.19 00:08:01.869] * phase time: 7969 ms
[30.01.19 00:08:02.016] * phase cmem: 1318518 K
[30.01.19 00:08:02.016] Connecting...
[30.01.19 00:08:02.016] MaxPlayers = 32
[30.01.19 00:08:02.058] * phase time: 188 ms
[30.01.19 00:08:02.207] * phase cmem: 1318552 K
[30.01.19 00:08:02.207] Connecting to...
[30.01.19 00:08:02.218] Player not found. New player created.
[30.01.19 00:08:02.218] * client : connection accepted - <>
[30.01.19 00:08:02.234] * phase time: 176 ms
[30.01.19 00:08:02.387] * phase cmem: 1318580 K
[30.01.19 00:08:02.387] Reading level info...
[30.01.19 00:08:02.388] * phase time: 153 ms
[30.01.19 00:08:02.533] * phase cmem: 1318580 K
[30.01.19 00:08:02.533] Loading object space...
[30.01.19 00:08:02.547] * object space load: 13 ms
[30.01.19 00:08:02.547] * phase time: 159 ms
[30.01.19 00:08:02.688] * phase cmem: 1322244 K
[30.01.19 00:08:02.688] Loading shaders (R1)...
[30.01.19 00:08:02.701] * phase time: 153 ms
[30.01.19 00:08:02.843] * phase cmem: 1322970 K
[30.01.19 00:08:02.843] Loading geometry (R1)...
[30.01.19 00:08:02.848] * phase time: 146 ms
[30.01.19 00:08:02.992] * phase cmem: 1326115 K
[30.01.19 00:08:02.992] Loading visuals (R1)...
[30.01.19 00:08:02.994] * phase time: 146 ms
[30.01.19 00:08:03.136] * phase cmem: 1326131 K
[30.01.19 00:08:03.136] Loading details (R1)...
[30.01.19 00:08:03.136] * phase time: 141 ms
[30.01.19 00:08:03.284] * phase cmem: 1326131 K
[30.01.19 00:08:03.284] Loading sectors (R1)...
[30.01.19 00:08:03.285] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\av_peshera\level.hom' not found.
[30.01.19 00:08:03.285] * phase time: 148 ms
[30.01.19 00:08:03.429] * phase cmem: 1326131 K
[30.01.19 00:08:03.429] Loading AI objects...
[30.01.19 00:08:03.430] - Loading music tracks from 'av_peshera_musics'...
[30.01.19 00:08:03.431] * phase time: 146 ms
[30.01.19 00:08:03.571] * phase cmem: 1326127 K
[30.01.19 00:08:03.571] Loading PH world...
[30.01.19 00:08:03.583] - Game configuring : Started
[30.01.19 00:08:03.585] - Game configuring : Finished
[30.01.19 00:08:03.591] * phase time: 159 ms
[30.01.19 00:08:03.739] * phase cmem: 1331508 K
[30.01.19 00:08:03.739] Loading textures...
[30.01.19 00:08:03.775] * t-report - base: 893, 894342 K
[30.01.19 00:08:03.775] * t-report - lmap: 0, 0 K
[30.01.19 00:08:03.775] * phase time: 183 ms
[30.01.19 00:08:03.920] * phase cmem: 1347347 K
[30.01.19 00:08:03.920] Synchronizing...
[30.01.19 00:08:03.921] Save created on []
[30.01.19 00:08:03.937] * phase time: 161 ms
[30.01.19 00:08:04.080] * phase cmem: 1347350 K
[30.01.19 00:08:04.464] * [win32]: free[1679960 K], reserved[361140 K], committed[2153140 K]
[30.01.19 00:08:04.464] * [ D3D ]: textures[894342 K]
[30.01.19 00:08:04.464] * [x-ray]: crt heap[1345719 K], process heap[1345719 K], game lua[208620 K], engine lua[337 K], render[6957 K]
[30.01.19 00:08:04.464] * [x-ray]: economy: strings[count: 207468, lengths: 11426 K, overhead: 6483 K, saved: 1431643 K]
[30.01.19 00:08:04.464] * [x-ray]: economy: smem[count: 111286, lengths: 60385 K, overhead: 1738 K, saved: 36543 K]
[30.01.19 00:08:04.464] * Starting measure
[30.01.19 00:08:07.115] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:08:10.500] * MEMORY USAGE: 1676182 K
[30.01.19 00:09:15.023] * Saving spawns...
[30.01.19 00:09:15.029] * Saving objects...
[30.01.19 00:09:15.298] * 36668 objects are successfully saved
[30.01.19 00:09:15.306] * Saving key-value pairs...
[30.01.19 00:09:15.359] * 17 key-value pairs were successfully saved
[30.01.19 00:09:15.438] * Game День 53. 11.19. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.19. Лабиринт.sav'
[30.01.19 00:14:03.508] Begin load
[30.01.19 00:14:03.686] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:14:03.747] * phase time: 230 ms
[30.01.19 00:14:03.907] * phase cmem: 1655385 K
[30.01.19 00:14:03.907] Loading alife simulator...
[30.01.19 00:14:03.908] * phase time: 161 ms
[30.01.19 00:14:04.062] * phase cmem: 1655346 K
[30.01.19 00:14:04.062] Loading savegame...
[30.01.19 00:14:04.105] * Loading key-value pairs...
[30.01.19 00:14:04.167] * 17 key-value pairs were successfully loaded (0.062s)
[30.01.19 00:14:04.167] * Loading spawn registry...
[30.01.19 00:14:06.890] * 25167 spawn points were successfully loaded (2.723s)
[30.01.19 00:14:06.890] * Loading objects...
[30.01.19 00:14:08.018] * 36668 objects were successfully loaded (1.128s) 36668
[30.01.19 00:14:09.560] * Start objects on_register'ed...
[30.01.19 00:14:12.285] * 36668 objects on_register'ed (2.725s)
[30.01.19 00:14:12.286] * Game День 53. 11.19. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.19. Лабиринт.sav' (8.378s)
[30.01.19 00:14:12.286] * phase time: 8377 ms
[30.01.19 00:14:12.439] * phase cmem: 1684501 K
[30.01.19 00:14:12.439] Connecting...
[30.01.19 00:14:12.439] * phase time: 153 ms
[30.01.19 00:14:12.587] * phase cmem: 1684502 K
[30.01.19 00:14:12.587] Restart sim...
[30.01.19 00:14:12.588] * phase time: 148 ms
[30.01.19 00:14:12.738] * phase cmem: 1684502 K
[30.01.19 00:14:13.155] * [win32]: free[1446244 K], reserved[269240 K], committed[2478756 K]
[30.01.19 00:14:13.155] * [ D3D ]: textures[1104299 K]
[30.01.19 00:14:13.155] * [x-ray]: crt heap[1682904 K], process heap[1682904 K], game lua[207794 K], engine lua[375 K], render[7066 K]
[30.01.19 00:14:13.155] * [x-ray]: economy: strings[count: 208701, lengths: 11455 K, overhead: 6521 K, saved: 1497256 K]
[30.01.19 00:14:13.155] * [x-ray]: economy: smem[count: 111444, lengths: 60390 K, overhead: 1741 K, saved: 36557 K]
[30.01.19 00:14:13.155] * Starting measure
[30.01.19 00:14:14.983] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:14:17.410] * MEMORY USAGE: 1736114 K
[30.01.19 00:33:38.886] Begin load
[30.01.19 00:33:39.223] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:33:39.285] * phase time: 390 ms
[30.01.19 00:33:39.446] * phase cmem: 1717055 K
[30.01.19 00:33:39.446] Loading alife simulator...
[30.01.19 00:33:39.448] * phase time: 162 ms
[30.01.19 00:33:39.601] * phase cmem: 1716934 K
[30.01.19 00:33:39.601] Loading savegame...
[30.01.19 00:33:39.644] * Loading key-value pairs...
[30.01.19 00:33:39.707] * 17 key-value pairs were successfully loaded (0.063s)
[30.01.19 00:33:39.707] * Loading spawn registry...
[30.01.19 00:33:42.458] * 25167 spawn points were successfully loaded (2.750s)
[30.01.19 00:33:42.458] * Loading objects...
[30.01.19 00:33:43.586] * 36668 objects were successfully loaded (1.128s) 36668
[30.01.19 00:33:45.145] * Start objects on_register'ed...
[30.01.19 00:33:47.856] * 36668 objects on_register'ed (2.711s)
[30.01.19 00:33:47.857] * Game День 53. 11.19. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.19. Лабиринт.sav' (8.411s)
[30.01.19 00:33:47.857] * phase time: 8409 ms
[30.01.19 00:33:48.011] * phase cmem: 1746108 K
[30.01.19 00:33:48.011] Connecting...
[30.01.19 00:33:48.011] * phase time: 153 ms
[30.01.19 00:33:48.164] * phase cmem: 1746108 K
[30.01.19 00:33:48.164] Restart sim...
[30.01.19 00:33:48.165] * phase time: 153 ms
[30.01.19 00:33:48.319] * phase cmem: 1746108 K
[30.01.19 00:33:48.743] * [win32]: free[1372500 K], reserved[285852 K], committed[2535888 K]
[30.01.19 00:33:48.743] * [ D3D ]: textures[1137776 K]
[30.01.19 00:33:48.743] * [x-ray]: crt heap[1744441 K], process heap[1744441 K], game lua[207792 K], engine lua[329 K], render[7129 K]
[30.01.19 00:33:48.743] * [x-ray]: economy: strings[count: 208760, lengths: 11457 K, overhead: 6523 K, saved: 1720918 K]
[30.01.19 00:33:48.743] * [x-ray]: economy: smem[count: 111468, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 00:33:48.743] * Starting measure
[30.01.19 00:33:50.588] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:33:52.813] * MEMORY USAGE: 1796895 K
[30.01.19 00:37:42.561] * Saving spawns...
[30.01.19 00:37:42.566] * Saving objects...
[30.01.19 00:37:42.886] * 36610 objects are successfully saved
[30.01.19 00:37:42.896] * Saving key-value pairs...
[30.01.19 00:37:42.948] * 17 key-value pairs were successfully saved
[30.01.19 00:37:43.031] * Game День 53. 11.39. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 11.39. Лабиринт.sav'
[30.01.19 00:42:34.692] * Saving spawns...
[30.01.19 00:42:34.697] * Saving objects...
[30.01.19 00:42:34.981] * 36594 objects are successfully saved
[30.01.19 00:42:34.990] * Saving key-value pairs...
[30.01.19 00:42:35.041] * 17 key-value pairs were successfully saved
[30.01.19 00:42:35.121] * Game День 53. 12.04. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.04. Лабиринт.sav'
[30.01.19 00:44:08.054] Begin load
[30.01.19 00:44:08.239] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 00:44:08.310] * phase time: 244 ms
[30.01.19 00:44:08.480] * phase cmem: 1718091 K
[30.01.19 00:44:08.480] Loading alife simulator...
[30.01.19 00:44:08.482] * phase time: 171 ms
[30.01.19 00:44:08.639] * phase cmem: 1718052 K
[30.01.19 00:44:08.639] Loading savegame...
[30.01.19 00:44:08.682] * Loading key-value pairs...
[30.01.19 00:44:08.744] * 17 key-value pairs were successfully loaded (0.062s)
[30.01.19 00:44:08.744] * Loading spawn registry...
[30.01.19 00:44:11.466] * 25167 spawn points were successfully loaded (2.722s)
[30.01.19 00:44:11.466] * Loading objects...
[30.01.19 00:44:12.588] * 36594 objects were successfully loaded (1.122s) 36594
[30.01.19 00:44:14.128] * Start objects on_register'ed...
[30.01.19 00:44:16.810] * 36594 objects on_register'ed (2.682s)
[30.01.19 00:44:16.811] * Game День 53. 12.04. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.04. Лабиринт.sav' (8.330s)
[30.01.19 00:44:16.812] * phase time: 8329 ms
[30.01.19 00:44:16.970] * phase cmem: 1746576 K
[30.01.19 00:44:16.970] Connecting...
[30.01.19 00:44:16.970] * phase time: 158 ms
[30.01.19 00:44:17.125] * phase cmem: 1746576 K
[30.01.19 00:44:17.125] Restart sim...
[30.01.19 00:44:17.126] * phase time: 155 ms
[30.01.19 00:44:17.283] * phase cmem: 1746576 K
[30.01.19 00:44:17.710] * [win32]: free[1380588 K], reserved[262328 K], committed[2551324 K]
[30.01.19 00:44:17.710] * [ D3D ]: textures[1132656 K]
[30.01.19 00:44:17.710] * [x-ray]: crt heap[1744925 K], process heap[1744925 K], game lua[206442 K], engine lua[330 K], render[7169 K]
[30.01.19 00:44:17.710] * [x-ray]: economy: strings[count: 208836, lengths: 11459 K, overhead: 6526 K, saved: 1846827 K]
[30.01.19 00:44:17.710] * [x-ray]: economy: smem[count: 111468, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 00:44:17.710] * Starting measure
[30.01.19 00:44:19.533] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 00:44:22.040] * MEMORY USAGE: 1801475 K
[30.01.19 00:45:33.751] * Saving spawns...
[30.01.19 00:45:33.758] * Saving objects...
[30.01.19 00:45:34.026] * 36594 objects are successfully saved
[30.01.19 00:45:34.034] * Saving key-value pairs...
[30.01.19 00:45:34.085] * 17 key-value pairs were successfully saved
[30.01.19 00:45:34.163] * Game День 53. 12.11. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.11. Лабиринт.sav'
[30.01.19 00:51:00.210] * Saving spawns...
[30.01.19 00:51:00.215] * Saving objects...
[30.01.19 00:51:00.515] * 36592 objects are successfully saved
[30.01.19 00:51:00.531] * Saving key-value pairs...
[30.01.19 00:51:00.584] * 17 key-value pairs were successfully saved
[30.01.19 00:51:00.666] * Game День 53. 12.38. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.38. Лабиринт.sav'
[30.01.19 00:51:21.218] cannot add restriction with id 884 to the entity with id 39748, because there is no creature with the specified id
[30.01.19 00:51:21.218] cannot add restriction with id 883 to the entity with id 39748, because there is no creature with the specified id
[30.01.19 00:51:21.218] cannot add restriction with id 5310 to the entity with id 39748, because there is no creature with the specified id
[30.01.19 00:52:29.494] * Saving spawns...
[30.01.19 00:52:29.499] * Saving objects...
[30.01.19 00:52:29.754] * 36594 objects are successfully saved
[30.01.19 00:52:29.768] * Saving key-value pairs...
[30.01.19 00:52:29.824] * 17 key-value pairs were successfully saved
[30.01.19 00:52:29.901] * Game День 53. 12.46. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.46. Лабиринт.sav'
[30.01.19 00:54:08.715] * Saving spawns...
[30.01.19 00:54:08.721] * Saving objects...
[30.01.19 00:54:09.010] * 36587 objects are successfully saved
[30.01.19 00:54:09.018] * Saving key-value pairs...
[30.01.19 00:54:09.070] * 17 key-value pairs were successfully saved
[30.01.19 00:54:09.150] * Game День 53. 12.54. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 12.54. Лабиринт.sav'
[30.01.19 01:01:36.144] * Saving spawns...
[30.01.19 01:01:36.152] * Saving objects...
[30.01.19 01:01:36.433] * 36539 objects are successfully saved
[30.01.19 01:01:36.447] * Saving key-value pairs...
[30.01.19 01:01:36.502] * 17 key-value pairs were successfully saved
[30.01.19 01:01:36.582] * Game День 53. 13.31. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 13.31. Лабиринт.sav'
[30.01.19 01:07:48.882] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:07:49.145] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:09:53.856] Begin load
[30.01.19 01:09:54.038] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:09:54.102] * phase time: 237 ms
[30.01.19 01:09:54.275] * phase cmem: 1724623 K
[30.01.19 01:09:54.275] Loading alife simulator...
[30.01.19 01:09:54.277] * phase time: 174 ms
[30.01.19 01:09:54.441] * phase cmem: 1724582 K
[30.01.19 01:09:54.441] Loading savegame...
[30.01.19 01:09:54.482] * Loading key-value pairs...
[30.01.19 01:09:54.547] * 17 key-value pairs were successfully loaded (0.064s)
[30.01.19 01:09:54.547] * Loading spawn registry...
[30.01.19 01:09:57.326] * 25167 spawn points were successfully loaded (2.779s)
[30.01.19 01:09:57.327] * Loading objects...
[30.01.19 01:09:58.465] * 36539 objects were successfully loaded (1.139s) 36539
[30.01.19 01:10:00.010] * Start objects on_register'ed...
[30.01.19 01:10:02.776] * 36539 objects on_register'ed (2.765s)
[30.01.19 01:10:02.777] * Game День 53. 13.31. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 13.31. Лабиринт.sav' (8.501s)
[30.01.19 01:10:02.777] * phase time: 8500 ms
[30.01.19 01:10:02.940] * phase cmem: 1753803 K
[30.01.19 01:10:02.940] Connecting...
[30.01.19 01:10:02.941] * phase time: 163 ms
[30.01.19 01:10:03.103] * phase cmem: 1753803 K
[30.01.19 01:10:03.103] Restart sim...
[30.01.19 01:10:03.103] * phase time: 162 ms
[30.01.19 01:10:03.267] * phase cmem: 1753803 K
[30.01.19 01:10:03.701] * [win32]: free[1363404 K], reserved[262536 K], committed[2568300 K]
[30.01.19 01:10:03.701] * [ D3D ]: textures[1132827 K]
[30.01.19 01:10:03.701] * [x-ray]: crt heap[1752086 K], process heap[1752086 K], game lua[207062 K], engine lua[318 K], render[7308 K]
[30.01.19 01:10:03.701] * [x-ray]: economy: strings[count: 208780, lengths: 11461 K, overhead: 6524 K, saved: 2177713 K]
[30.01.19 01:10:03.701] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 01:10:03.701] * Starting measure
[30.01.19 01:10:05.534] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:10:07.934] * MEMORY USAGE: 1807372 K
[30.01.19 01:20:09.910] * Saving spawns...
[30.01.19 01:20:09.915] * Saving objects...
[30.01.19 01:20:10.180] * 36531 objects are successfully saved
[30.01.19 01:20:10.194] * Saving key-value pairs...
[30.01.19 01:20:10.250] * 17 key-value pairs were successfully saved
[30.01.19 01:20:10.330] * Game День 53. 14.22. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.22. Лабиринт.sav'
[30.01.19 01:22:01.973] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:23:00.422] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:23:01.210] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:24:09.648] Begin load
[30.01.19 01:24:09.824] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:24:09.891] * phase time: 234 ms
[30.01.19 01:24:10.065] * phase cmem: 1727065 K
[30.01.19 01:24:10.065] Loading alife simulator...
[30.01.19 01:24:10.067] * phase time: 175 ms
[30.01.19 01:24:10.222] * phase cmem: 1727027 K
[30.01.19 01:24:10.222] Loading savegame...
[30.01.19 01:24:10.265] * Loading key-value pairs...
[30.01.19 01:24:10.325] * 17 key-value pairs were successfully loaded (0.060s)
[30.01.19 01:24:10.325] * Loading spawn registry...
[30.01.19 01:24:13.083] * 25167 spawn points were successfully loaded (2.757s)
[30.01.19 01:24:13.083] * Loading objects...
[30.01.19 01:24:14.216] * 36531 objects were successfully loaded (1.133s) 36531
[30.01.19 01:24:15.790] * Start objects on_register'ed...
[30.01.19 01:24:18.543] * 36531 objects on_register'ed (2.753s)
[30.01.19 01:24:18.544] * Game День 53. 14.22. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.22. Лабиринт.sav' (8.478s)
[30.01.19 01:24:18.544] * phase time: 8477 ms
[30.01.19 01:24:18.702] * phase cmem: 1756086 K
[30.01.19 01:24:18.702] Connecting...
[30.01.19 01:24:18.703] * phase time: 158 ms
[30.01.19 01:24:18.860] * phase cmem: 1756087 K
[30.01.19 01:24:18.860] Restart sim...
[30.01.19 01:24:18.860] * phase time: 157 ms
[30.01.19 01:24:19.024] * phase cmem: 1756087 K
[30.01.19 01:24:19.464] * [win32]: free[1346136 K], reserved[273084 K], committed[2575020 K]
[30.01.19 01:24:19.464] * [ D3D ]: textures[1134875 K]
[30.01.19 01:24:19.464] * [x-ray]: crt heap[1754440 K], process heap[1754440 K], game lua[207031 K], engine lua[307 K], render[7325 K]
[30.01.19 01:24:19.464] * [x-ray]: economy: strings[count: 208824, lengths: 11462 K, overhead: 6525 K, saved: 2379363 K]
[30.01.19 01:24:19.464] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 01:24:19.464] * Starting measure
[30.01.19 01:24:21.076] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:24:26.724] * MEMORY USAGE: 1807970 K
[30.01.19 01:25:10.297] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:25:13.551] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:25:52.796] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:25:53.281] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:26:40.995] Begin load
[30.01.19 01:26:41.202] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:26:41.265] * phase time: 261 ms
[30.01.19 01:26:41.432] * phase cmem: 1724737 K
[30.01.19 01:26:41.432] Loading alife simulator...
[30.01.19 01:26:41.434] * phase time: 168 ms
[30.01.19 01:26:41.597] * phase cmem: 1724699 K
[30.01.19 01:26:41.597] Loading savegame...
[30.01.19 01:26:41.639] * Loading key-value pairs...
[30.01.19 01:26:41.701] * 17 key-value pairs were successfully loaded (0.062s)
[30.01.19 01:26:41.701] * Loading spawn registry...
[30.01.19 01:26:44.464] * 25167 spawn points were successfully loaded (2.763s)
[30.01.19 01:26:44.465] * Loading objects...
[30.01.19 01:26:45.601] * 36531 objects were successfully loaded (1.136s) 36531
[30.01.19 01:26:47.173] * Start objects on_register'ed...
[30.01.19 01:26:49.893] * 36531 objects on_register'ed (2.720s)
[30.01.19 01:26:49.894] * Game День 53. 14.22. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.22. Лабиринт.sav' (8.461s)
[30.01.19 01:26:49.894] * phase time: 8460 ms
[30.01.19 01:26:50.059] * phase cmem: 1753769 K
[30.01.19 01:26:50.059] Connecting...
[30.01.19 01:26:50.059] * phase time: 164 ms
[30.01.19 01:26:50.222] * phase cmem: 1753770 K
[30.01.19 01:26:50.222] Restart sim...
[30.01.19 01:26:50.223] * phase time: 164 ms
[30.01.19 01:26:50.383] * phase cmem: 1753770 K
[30.01.19 01:26:50.816] * [win32]: free[1347128 K], reserved[272284 K], committed[2574828 K]
[30.01.19 01:26:50.816] * [ D3D ]: textures[1132827 K]
[30.01.19 01:26:50.816] * [x-ray]: crt heap[1752172 K], process heap[1752172 K], game lua[207033 K], engine lua[295 K], render[7327 K]
[30.01.19 01:26:50.816] * [x-ray]: economy: strings[count: 208780, lengths: 11462 K, overhead: 6524 K, saved: 2406607 K]
[30.01.19 01:26:50.816] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36565 K]
[30.01.19 01:26:50.816] * Starting measure
[30.01.19 01:26:52.425] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:26:57.997] * MEMORY USAGE: 1807599 K
[30.01.19 01:28:28.178] cannot add restriction with id 5306 to the entity with id 26820, because there is no creature with the specified id
[30.01.19 01:28:28.758] cannot add restriction with id 5306 to the entity with id 27738, because there is no creature with the specified id
[30.01.19 01:29:32.189] * Saving spawns...
[30.01.19 01:29:32.194] * Saving objects...
[30.01.19 01:29:32.465] * 36524 objects are successfully saved
[30.01.19 01:29:32.478] * Saving key-value pairs...
[30.01.19 01:29:32.531] * 17 key-value pairs were successfully saved
[30.01.19 01:29:32.608] * Game День 53. 14.36. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.36. Лабиринт.sav'
[30.01.19 01:43:46.215] * DVB created: 4096K
[30.01.19 01:43:46.215] * DIB created: 512K
[30.01.19 01:43:46.217] - r__tf_aniso 4
[30.01.19 01:43:46.217] - r1_tf_mipbias 0.
[30.01.19 01:43:46.217] * SSample: 1920x1080
[30.01.19 01:43:46.239] * SSample: enabled
[30.01.19 01:43:46.239] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 01:43:46.239] * GPU vertex cache: recognized, 24
[30.01.19 01:43:46.239] *** RESET [0 ms]
[30.01.19 01:43:47.442] * MEMORY USAGE: 1745173 K
[30.01.19 01:44:34.249] * DVB created: 4096K
[30.01.19 01:44:34.249] * DIB created: 512K
[30.01.19 01:44:34.250] - r__tf_aniso 4
[30.01.19 01:44:34.250] - r1_tf_mipbias 0.
[30.01.19 01:44:34.250] * SSample: 1920x1080
[30.01.19 01:44:34.262] * SSample: enabled
[30.01.19 01:44:34.262] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 01:44:34.262] * GPU vertex cache: recognized, 24
[30.01.19 01:44:34.262] *** RESET [95 ms]
[30.01.19 01:44:36.180] Begin load
[30.01.19 01:44:36.330] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:44:36.388] * phase time: 199 ms
[30.01.19 01:44:36.535] * phase cmem: 1684616 K
[30.01.19 01:44:36.535] Loading alife simulator...
[30.01.19 01:44:36.538] * phase time: 149 ms
[30.01.19 01:44:36.688] * phase cmem: 1684740 K
[30.01.19 01:44:36.688] Loading savegame...
[30.01.19 01:44:36.727] * Loading key-value pairs...
[30.01.19 01:44:36.783] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 01:44:36.783] * Loading spawn registry...
[30.01.19 01:44:39.175] * 25167 spawn points were successfully loaded (2.393s)
[30.01.19 01:44:39.176] * Loading objects...
[30.01.19 01:44:40.166] * 36524 objects were successfully loaded (0.990s) 36524
[30.01.19 01:44:41.570] * Start objects on_register'ed...
[30.01.19 01:44:43.987] * 36524 objects on_register'ed (2.417s)
[30.01.19 01:44:43.988] * Game День 53. 14.36. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.36. Лабиринт.sav' (7.451s)
[30.01.19 01:44:43.988] * phase time: 7450 ms
[30.01.19 01:44:44.135] * phase cmem: 1713638 K
[30.01.19 01:44:44.135] Connecting...
[30.01.19 01:44:44.135] * phase time: 146 ms
[30.01.19 01:44:44.282] * phase cmem: 1713639 K
[30.01.19 01:44:44.282] Restart sim...
[30.01.19 01:44:44.282] * phase time: 147 ms
[30.01.19 01:44:44.428] * phase cmem: 1713639 K
[30.01.19 01:44:44.823] * [win32]: free[1390496 K], reserved[285104 K], committed[2518640 K]
[30.01.19 01:44:44.823] * [ D3D ]: textures[1132827 K]
[30.01.19 01:44:44.823] * [x-ray]: crt heap[1712041 K], process heap[1712041 K], game lua[206876 K], engine lua[297 K], render[7367 K]
[30.01.19 01:44:44.823] * [x-ray]: economy: strings[count: 208784, lengths: 11462 K, overhead: 6524 K, saved: 2499229 K]
[30.01.19 01:44:44.823] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36566 K]
[30.01.19 01:44:44.823] * Starting measure
[30.01.19 01:44:46.354] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:44:51.777] * MEMORY USAGE: 1773322 K
[30.01.19 01:47:01.969] Begin load
[30.01.19 01:47:02.146] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:47:02.206] * phase time: 230 ms
[30.01.19 01:47:02.360] * phase cmem: 1702401 K
[30.01.19 01:47:02.360] Loading alife simulator...
[30.01.19 01:47:02.362] * phase time: 154 ms
[30.01.19 01:47:02.510] * phase cmem: 1702368 K
[30.01.19 01:47:02.510] Loading savegame...
[30.01.19 01:47:02.550] * Loading key-value pairs...
[30.01.19 01:47:02.606] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 01:47:02.606] * Loading spawn registry...
[30.01.19 01:47:05.022] * 25167 spawn points were successfully loaded (2.416s)
[30.01.19 01:47:05.023] * Loading objects...
[30.01.19 01:47:06.013] * 36524 objects were successfully loaded (0.990s) 36524
[30.01.19 01:47:07.414] * Start objects on_register'ed...
[30.01.19 01:47:09.812] * 36524 objects on_register'ed (2.398s)
[30.01.19 01:47:09.814] * Game День 53. 14.36. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.36. Лабиринт.sav' (7.453s)
[30.01.19 01:47:09.814] * phase time: 7452 ms
[30.01.19 01:47:09.962] * phase cmem: 1731355 K
[30.01.19 01:47:09.962] Connecting...
[30.01.19 01:47:09.962] * phase time: 147 ms
[30.01.19 01:47:10.109] * phase cmem: 1731354 K
[30.01.19 01:47:10.109] Restart sim...
[30.01.19 01:47:10.109] * phase time: 147 ms
[30.01.19 01:47:10.257] * phase cmem: 1731354 K
[30.01.19 01:47:10.649] * [win32]: free[1385400 K], reserved[253488 K], committed[2555352 K]
[30.01.19 01:47:10.649] * [ D3D ]: textures[1133851 K]
[30.01.19 01:47:10.649] * [x-ray]: crt heap[1729756 K], process heap[1729756 K], game lua[206865 K], engine lua[298 K], render[7373 K]
[30.01.19 01:47:10.649] * [x-ray]: economy: strings[count: 208815, lengths: 11463 K, overhead: 6525 K, saved: 2526985 K]
[30.01.19 01:47:10.649] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36566 K]
[30.01.19 01:47:10.649] * Starting measure
[30.01.19 01:47:12.171] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:47:17.528] * MEMORY USAGE: 1784013 K
[30.01.19 01:49:00.972] * Saving spawns...
[30.01.19 01:49:00.977] * Saving objects...
[30.01.19 01:49:01.275] * 36524 objects are successfully saved
[30.01.19 01:49:01.290] * Saving key-value pairs...
[30.01.19 01:49:01.340] * 17 key-value pairs were successfully saved
[30.01.19 01:49:01.415] * Game День 53. 14.43. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.43. Лабиринт.sav'
[30.01.19 01:50:16.845] * Saving spawns...
[30.01.19 01:50:16.850] * Saving objects...
[30.01.19 01:50:17.092] * 36532 objects are successfully saved
[30.01.19 01:50:17.105] * Saving key-value pairs...
[30.01.19 01:50:17.152] * 17 key-value pairs were successfully saved
[30.01.19 01:50:17.226] * Game День 53. 14.50. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.50. Лабиринт.sav'
[30.01.19 01:54:55.615] Begin load
[30.01.19 01:54:55.768] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 01:54:55.827] * phase time: 204 ms
[30.01.19 01:54:55.985] * phase cmem: 1715803 K
[30.01.19 01:54:55.985] Loading alife simulator...
[30.01.19 01:54:55.986] * phase time: 158 ms
[30.01.19 01:54:56.136] * phase cmem: 1715766 K
[30.01.19 01:54:56.136] Loading savegame...
[30.01.19 01:54:56.176] * Loading key-value pairs...
[30.01.19 01:54:56.232] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 01:54:56.232] * Loading spawn registry...
[30.01.19 01:54:58.646] * 25167 spawn points were successfully loaded (2.414s)
[30.01.19 01:54:58.647] * Loading objects...
[30.01.19 01:54:59.647] * 36532 objects were successfully loaded (1.000s) 36532
[30.01.19 01:55:01.246] * Start objects on_register'ed...
[30.01.19 01:55:03.930] * 36532 objects on_register'ed (2.683s)
[30.01.19 01:55:03.931] * Game День 53. 14.50. Лабиринт is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 14.50. Лабиринт.sav' (7.945s)
[30.01.19 01:55:03.931] * phase time: 7944 ms
[30.01.19 01:55:04.078] * phase cmem: 1744930 K
[30.01.19 01:55:04.078] Connecting...
[30.01.19 01:55:04.079] * phase time: 147 ms
[30.01.19 01:55:04.225] * phase cmem: 1744930 K
[30.01.19 01:55:04.225] Restart sim...
[30.01.19 01:55:04.226] * phase time: 147 ms
[30.01.19 01:55:04.373] * phase cmem: 1744930 K
[30.01.19 01:55:04.772] * [win32]: free[1385496 K], reserved[243940 K], committed[2564804 K]
[30.01.19 01:55:04.772] * [ D3D ]: textures[1133851 K]
[30.01.19 01:55:04.772] * [x-ray]: crt heap[1743332 K], process heap[1743332 K], game lua[207147 K], engine lua[299 K], render[7400 K]
[30.01.19 01:55:04.772] * [x-ray]: economy: strings[count: 208823, lengths: 11464 K, overhead: 6525 K, saved: 2624369 K]
[30.01.19 01:55:04.772] * [x-ray]: economy: smem[count: 111473, lengths: 60391 K, overhead: 1741 K, saved: 36566 K]
[30.01.19 01:55:04.772] * Starting measure
[30.01.19 01:55:06.291] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 01:55:11.505] * MEMORY USAGE: 1797822 K
[30.01.19 01:58:11.535] * Saving spawns...
[30.01.19 01:58:11.539] * Saving objects...
[30.01.19 01:58:11.775] * 36507 objects are successfully saved
[30.01.19 01:58:11.789] * Saving key-value pairs...
[30.01.19 01:58:11.838] * 17 key-value pairs were successfully saved
[30.01.19 01:58:11.913] * Game День 53. 15.05. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.05. Лабиринт.sav'
[30.01.19 02:02:54.174] * Saving spawns...
[30.01.19 02:02:54.179] * Saving objects...
[30.01.19 02:02:54.417] * 36517 objects are successfully saved
[30.01.19 02:02:54.430] * Saving key-value pairs...
[30.01.19 02:02:54.479] * 17 key-value pairs were successfully saved
[30.01.19 02:02:54.553] * Game День 53. 15.28. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.28. Лабиринт.sav'
[30.01.19 02:04:25.191] * Saving spawns...
[30.01.19 02:04:25.196] * Saving objects...
[30.01.19 02:04:25.499] * 36517 objects are successfully saved
[30.01.19 02:04:25.513] * Saving key-value pairs...
[30.01.19 02:04:25.561] * 17 key-value pairs were successfully saved
[30.01.19 02:04:25.636] * Game День 53. 15.36. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.36. Лабиринт.sav'
[30.01.19 02:05:01.215] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[30.01.19 02:07:28.850] * Saving spawns...
[30.01.19 02:07:28.855] * Saving objects...
[30.01.19 02:07:29.096] * 36528 objects are successfully saved
[30.01.19 02:07:29.110] * Saving key-value pairs...
[30.01.19 02:07:29.158] * 17 key-value pairs were successfully saved
[30.01.19 02:07:29.232] * Game День 53. 15.51. Лабиринт.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 15.51. Лабиринт.sav'
[30.01.19 02:08:14.605] * Saving spawns...
[30.01.19 02:08:14.610] * Saving objects...
[30.01.19 02:08:14.845] * 36527 objects are successfully saved
[30.01.19 02:08:14.858] * Saving key-value pairs...
[30.01.19 02:08:14.907] * 17 key-value pairs were successfully saved
[30.01.19 02:08:14.981] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:08:14.995] - Disconnect
[30.01.19 02:08:17.911] - Destroying level
[30.01.19 02:08:18.096] * DVB created: 4096K
[30.01.19 02:08:18.097] * DIB created: 512K
[30.01.19 02:08:18.097] - r__tf_aniso 4
[30.01.19 02:08:18.097] - r1_tf_mipbias 0.
[30.01.19 02:08:18.097] * SSample: 1920x1080
[30.01.19 02:08:18.109] * SSample: enabled
[30.01.19 02:08:18.109] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:08:18.109] * GPU vertex cache: recognized, 24
[30.01.19 02:08:18.109] *** RESET [127 ms]
[30.01.19 02:08:18.127] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:08:18.127] Begin load
[30.01.19 02:08:18.136] * phase time: 0 ms
[30.01.19 02:08:18.286] * phase cmem: 1310797 K
[30.01.19 02:08:18.286] Starting server...
[30.01.19 02:08:18.454] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:08:18.513] * phase time: 376 ms
[30.01.19 02:08:18.659] * phase cmem: 1306450 K
[30.01.19 02:08:18.659] Loading alife simulator...
[30.01.19 02:08:18.660] * phase time: 146 ms
[30.01.19 02:08:18.803] * phase cmem: 1306450 K
[30.01.19 02:08:18.803] Loading savegame...
[30.01.19 02:08:18.843] * Loading key-value pairs...
[30.01.19 02:08:18.898] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:08:18.898] * Loading spawn registry...
[30.01.19 02:08:21.335] * 25167 spawn points were successfully loaded (2.437s)
[30.01.19 02:08:21.336] * Loading objects...
[30.01.19 02:08:22.330] * 36527 objects were successfully loaded (0.994s) 36527
[30.01.19 02:08:23.651] * Start objects on_register'ed...
[30.01.19 02:08:26.098] * 36527 objects on_register'ed (2.447s)
[30.01.19 02:08:26.099] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.440s)
[30.01.19 02:08:26.100] * phase time: 7439 ms
[30.01.19 02:08:26.246] * phase cmem: 1334813 K
[30.01.19 02:08:26.246] Connecting...
[30.01.19 02:08:26.247] MaxPlayers = 32
[30.01.19 02:08:26.285] * phase time: 185 ms
[30.01.19 02:08:26.428] * phase cmem: 1334848 K
[30.01.19 02:08:26.428] Connecting to...
[30.01.19 02:08:26.438] Player not found. New player created.
[30.01.19 02:08:26.438] * client : connection accepted - <>
[30.01.19 02:08:26.454] * phase time: 169 ms
[30.01.19 02:08:26.596] * phase cmem: 1334874 K
[30.01.19 02:08:26.596] Reading level info...
[30.01.19 02:08:26.597] * phase time: 143 ms
[30.01.19 02:08:26.740] * phase cmem: 1334874 K
[30.01.19 02:08:26.740] Loading object space...
[30.01.19 02:08:26.743] * object space load: 2 ms
[30.01.19 02:08:26.743] * phase time: 145 ms
[30.01.19 02:08:26.885] * phase cmem: 1335402 K
[30.01.19 02:08:26.885] Loading shaders (R1)...
[30.01.19 02:08:26.920] * phase time: 177 ms
[30.01.19 02:08:27.063] * phase cmem: 1336195 K
[30.01.19 02:08:27.063] Loading geometry (R1)...
[30.01.19 02:08:27.064] * phase time: 144 ms
[30.01.19 02:08:27.207] * phase cmem: 1336840 K
[30.01.19 02:08:27.207] Loading visuals (R1)...
[30.01.19 02:08:27.209] * phase time: 143 ms
[30.01.19 02:08:27.351] * phase cmem: 1336860 K
[30.01.19 02:08:27.351] Loading details (R1)...
[30.01.19 02:08:27.351] * phase time: 142 ms
[30.01.19 02:08:27.494] * phase cmem: 1336860 K
[30.01.19 02:08:27.494] Loading sectors (R1)...
[30.01.19 02:08:27.494] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\peshera\level.hom' not found.
[30.01.19 02:08:27.494] * phase time: 143 ms
[30.01.19 02:08:27.637] * phase cmem: 1336860 K
[30.01.19 02:08:27.637] Loading AI objects...
[30.01.19 02:08:27.638] - Loading music tracks from 'peshera_musics'...
[30.01.19 02:08:27.639] * phase time: 144 ms
[30.01.19 02:08:27.782] * phase cmem: 1336859 K
[30.01.19 02:08:27.782] Loading PH world...
[30.01.19 02:08:27.791] - Game configuring : Started
[30.01.19 02:08:27.793] - Game configuring : Finished
[30.01.19 02:08:27.799] * phase time: 160 ms
[30.01.19 02:08:27.942] * phase cmem: 1342330 K
[30.01.19 02:08:27.942] Loading textures...
[30.01.19 02:08:27.980] * t-report - base: 885, 889107 K
[30.01.19 02:08:27.980] * t-report - lmap: 10, 10241 K
[30.01.19 02:08:27.980] * phase time: 181 ms
[30.01.19 02:08:28.124] * phase cmem: 1363104 K
[30.01.19 02:08:28.124] Synchronizing...
[30.01.19 02:08:28.125] Save created on []
[30.01.19 02:08:28.141] * phase time: 160 ms
[30.01.19 02:08:28.284] * phase cmem: 1363107 K
[30.01.19 02:08:28.666] * [win32]: free[1606024 K], reserved[415444 K], committed[2172772 K]
[30.01.19 02:08:28.666] * [ D3D ]: textures[899349 K]
[30.01.19 02:08:28.666] * [x-ray]: crt heap[1361476 K], process heap[1361476 K], game lua[206970 K], engine lua[306 K], render[7448 K]
[30.01.19 02:08:28.666] * [x-ray]: economy: strings[count: 207986, lengths: 11446 K, overhead: 6499 K, saved: 2802135 K]
[30.01.19 02:08:28.666] * [x-ray]: economy: smem[count: 111791, lengths: 60748 K, overhead: 1746 K, saved: 36675 K]
[30.01.19 02:08:28.666] * Starting measure
[30.01.19 02:08:32.773] * MEMORY USAGE: 1698463 K
[30.01.19 02:10:50.404] Begin load
[30.01.19 02:10:50.624] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:10:50.682] * phase time: 270 ms
[30.01.19 02:10:50.833] * phase cmem: 1633491 K
[30.01.19 02:10:50.833] Loading alife simulator...
[30.01.19 02:10:50.834] * phase time: 152 ms
[30.01.19 02:10:50.982] * phase cmem: 1633410 K
[30.01.19 02:10:50.982] Loading savegame...
[30.01.19 02:10:51.022] * Loading key-value pairs...
[30.01.19 02:10:51.077] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:10:51.077] * Loading spawn registry...
[30.01.19 02:10:53.485] * 25167 spawn points were successfully loaded (2.408s)
[30.01.19 02:10:53.486] * Loading objects...
[30.01.19 02:10:54.481] * 36527 objects were successfully loaded (0.995s) 36527
[30.01.19 02:10:55.826] * Start objects on_register'ed...
[30.01.19 02:10:58.209] * 36527 objects on_register'ed (2.383s)
[30.01.19 02:10:58.211] * Game День 53. Автосохранение Лабиринт - Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Лабиринт - Пещера.sav' (7.376s)
[30.01.19 02:10:58.211] * phase time: 7375 ms
[30.01.19 02:10:58.356] * phase cmem: 1661439 K
[30.01.19 02:10:58.356] Connecting...
[30.01.19 02:10:58.356] * phase time: 146 ms
[30.01.19 02:10:58.502] * phase cmem: 1661439 K
[30.01.19 02:10:58.502] Restart sim...
[30.01.19 02:10:58.502] * phase time: 146 ms
[30.01.19 02:10:58.647] * phase cmem: 1661434 K
[30.01.19 02:10:59.035] * [win32]: free[1414076 K], reserved[301016 K], committed[2479148 K]
[30.01.19 02:10:59.035] * [ D3D ]: textures[1102963 K]
[30.01.19 02:10:59.035] * [x-ray]: crt heap[1659836 K], process heap[1659836 K], game lua[206813 K], engine lua[340 K], render[7491 K]
[30.01.19 02:10:59.035] * [x-ray]: economy: strings[count: 208479, lengths: 11460 K, overhead: 6514 K, saved: 2821713 K]
[30.01.19 02:10:59.035] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36682 K]
[30.01.19 02:10:59.035] * Starting measure
[30.01.19 02:11:01.850] * MEMORY USAGE: 1714714 K
[30.01.19 02:12:25.557] Begin load
[30.01.19 02:12:25.778] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:12:25.836] * phase time: 270 ms
[30.01.19 02:12:25.982] * phase cmem: 1637507 K
[30.01.19 02:12:25.982] Loading alife simulator...
[30.01.19 02:12:25.983] * phase time: 148 ms
[30.01.19 02:12:26.131] * phase cmem: 1637422 K
[30.01.19 02:12:26.131] Loading savegame...
[30.01.19 02:12:26.171] * Loading key-value pairs...
[30.01.19 02:12:26.226] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:12:26.227] * Loading spawn registry...
[30.01.19 02:12:28.630] * 25167 spawn points were successfully loaded (2.404s)
[30.01.19 02:12:28.630] * Loading objects...
[30.01.19 02:12:29.628] * 36527 objects were successfully loaded (0.996s) 36527
[30.01.19 02:12:30.984] * Start objects on_register'ed...
[30.01.19 02:12:33.379] * 36527 objects on_register'ed (2.395s)
[30.01.19 02:12:33.380] * Game День 53. Автосохранение Лабиринт - Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Лабиринт - Пещера.sav' (7.397s)
[30.01.19 02:12:33.381] * phase time: 7396 ms
[30.01.19 02:12:33.526] * phase cmem: 1665451 K
[30.01.19 02:12:33.526] Connecting...
[30.01.19 02:12:33.526] * phase time: 146 ms
[30.01.19 02:12:33.672] * phase cmem: 1665452 K
[30.01.19 02:12:33.672] Restart sim...
[30.01.19 02:12:33.673] * phase time: 146 ms
[30.01.19 02:12:33.817] * phase cmem: 1665446 K
[30.01.19 02:12:34.206] * [win32]: free[1410052 K], reserved[296644 K], committed[2487544 K]
[30.01.19 02:12:34.206] * [ D3D ]: textures[1104329 K]
[30.01.19 02:12:34.206] * [x-ray]: crt heap[1663848 K], process heap[1663848 K], game lua[206815 K], engine lua[342 K], render[7533 K]
[30.01.19 02:12:34.206] * [x-ray]: economy: strings[count: 208483, lengths: 11460 K, overhead: 6515 K, saved: 2840845 K]
[30.01.19 02:12:34.206] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:12:34.206] * Starting measure
[30.01.19 02:12:36.931] * MEMORY USAGE: 1718570 K
[30.01.19 02:14:35.242] * Saving spawns...
[30.01.19 02:14:35.247] * Saving objects...
[30.01.19 02:14:35.483] * 36460 objects are successfully saved
[30.01.19 02:14:35.497] * Saving key-value pairs...
[30.01.19 02:14:35.545] * 17 key-value pairs were successfully saved
[30.01.19 02:14:35.619] * Game День 53. 16.05. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.05. Пещера.sav'
[30.01.19 02:15:54.693] Begin load
[30.01.19 02:15:54.828] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:15:54.886] * phase time: 186 ms
[30.01.19 02:15:55.042] * phase cmem: 1640999 K
[30.01.19 02:15:55.042] Loading alife simulator...
[30.01.19 02:15:55.043] * phase time: 156 ms
[30.01.19 02:15:55.192] * phase cmem: 1640965 K
[30.01.19 02:15:55.192] Loading savegame...
[30.01.19 02:15:55.232] * Loading key-value pairs...
[30.01.19 02:15:55.288] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 02:15:55.288] * Loading spawn registry...
[30.01.19 02:15:57.705] * 25167 spawn points were successfully loaded (2.417s)
[30.01.19 02:15:57.706] * Loading objects...
[30.01.19 02:15:58.704] * 36460 objects were successfully loaded (0.999s) 36460
[30.01.19 02:16:00.062] * Start objects on_register'ed...
[30.01.19 02:16:02.451] * 36460 objects on_register'ed (2.388s)
[30.01.19 02:16:02.452] * Game День 53. 16.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.05. Пещера.sav' (7.410s)
[30.01.19 02:16:02.452] * phase time: 7409 ms
[30.01.19 02:16:02.599] * phase cmem: 1668148 K
[30.01.19 02:16:02.599] Connecting...
[30.01.19 02:16:02.600] * phase time: 148 ms
[30.01.19 02:16:02.747] * phase cmem: 1668148 K
[30.01.19 02:16:02.748] Restart sim...
[30.01.19 02:16:02.748] * phase time: 147 ms
[30.01.19 02:16:02.895] * phase cmem: 1668148 K
[30.01.19 02:16:03.289] * [win32]: free[1409884 K], reserved[288740 K], committed[2495616 K]
[30.01.19 02:16:03.289] * [ D3D ]: textures[1104329 K]
[30.01.19 02:16:03.289] * [x-ray]: crt heap[1666550 K], process heap[1666550 K], game lua[205372 K], engine lua[343 K], render[7533 K]
[30.01.19 02:16:03.289] * [x-ray]: economy: strings[count: 208469, lengths: 11457 K, overhead: 6514 K, saved: 2886911 K]
[30.01.19 02:16:03.289] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:16:03.289] * Starting measure
[30.01.19 02:16:05.686] * MEMORY USAGE: 1720863 K
[30.01.19 02:17:02.182] Begin load
[30.01.19 02:17:02.457] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:17:02.515] * phase time: 325 ms
[30.01.19 02:17:02.663] * phase cmem: 1641331 K
[30.01.19 02:17:02.663] Loading alife simulator...
[30.01.19 02:17:02.664] * phase time: 149 ms
[30.01.19 02:17:02.814] * phase cmem: 1641297 K
[30.01.19 02:17:02.814] Loading savegame...
[30.01.19 02:17:02.854] * Loading key-value pairs...
[30.01.19 02:17:02.910] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 02:17:02.910] * Loading spawn registry...
[30.01.19 02:17:05.334] * 25167 spawn points were successfully loaded (2.424s)
[30.01.19 02:17:05.335] * Loading objects...
[30.01.19 02:17:06.330] * 36460 objects were successfully loaded (0.995s) 36460
[30.01.19 02:17:07.680] * Start objects on_register'ed...
[30.01.19 02:17:10.030] * 36460 objects on_register'ed (2.350s)
[30.01.19 02:17:10.031] * Game День 53. 16.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.05. Пещера.sav' (7.368s)
[30.01.19 02:17:10.031] * phase time: 7367 ms
[30.01.19 02:17:10.179] * phase cmem: 1668613 K
[30.01.19 02:17:10.179] Connecting...
[30.01.19 02:17:10.180] * phase time: 148 ms
[30.01.19 02:17:10.327] * phase cmem: 1668613 K
[30.01.19 02:17:10.327] Restart sim...
[30.01.19 02:17:10.328] * phase time: 148 ms
[30.01.19 02:17:10.475] * phase cmem: 1668613 K
[30.01.19 02:17:10.869] * [win32]: free[1410012 K], reserved[296576 K], committed[2487652 K]
[30.01.19 02:17:10.869] * [ D3D ]: textures[1104329 K]
[30.01.19 02:17:10.869] * [x-ray]: crt heap[1667015 K], process heap[1667015 K], game lua[205377 K], engine lua[344 K], render[7533 K]
[30.01.19 02:17:10.869] * [x-ray]: economy: strings[count: 208467, lengths: 11458 K, overhead: 6514 K, saved: 2896767 K]
[30.01.19 02:17:10.869] * [x-ray]: economy: smem[count: 111927, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:17:10.869] * Starting measure
[30.01.19 02:17:13.296] * MEMORY USAGE: 1721219 K
[30.01.19 02:18:44.206] * Saving spawns...
[30.01.19 02:18:44.211] * Saving objects...
[30.01.19 02:18:44.448] * 36422 objects are successfully saved
[30.01.19 02:18:44.461] * Saving key-value pairs...
[30.01.19 02:18:44.509] * 17 key-value pairs were successfully saved
[30.01.19 02:18:44.587] * Game День 53. 16.13. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.13. Пещера.sav'
[30.01.19 02:21:13.829] * Saving spawns...
[30.01.19 02:21:13.834] * Saving objects...
[30.01.19 02:21:14.069] * 36424 objects are successfully saved
[30.01.19 02:21:14.083] * Saving key-value pairs...
[30.01.19 02:21:14.132] * 17 key-value pairs were successfully saved
[30.01.19 02:21:14.207] * Game День 53. 16.26. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.26. Пещера.sav'
[30.01.19 02:24:41.899] * Saving spawns...
[30.01.19 02:24:41.904] * Saving objects...
[30.01.19 02:24:42.141] * 36422 objects are successfully saved
[30.01.19 02:24:42.154] * Saving key-value pairs...
[30.01.19 02:24:42.203] * 17 key-value pairs were successfully saved
[30.01.19 02:24:42.277] * Game День 53. 16.43. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.43. Пещера.sav'
[30.01.19 02:27:32.631] Begin load
[30.01.19 02:27:32.803] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:27:32.861] * phase time: 221 ms
[30.01.19 02:27:33.020] * phase cmem: 1652668 K
[30.01.19 02:27:33.020] Loading alife simulator...
[30.01.19 02:27:33.022] * phase time: 161 ms
[30.01.19 02:27:33.175] * phase cmem: 1652631 K
[30.01.19 02:27:33.175] Loading savegame...
[30.01.19 02:27:33.215] * Loading key-value pairs...
[30.01.19 02:27:33.270] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:27:33.271] * Loading spawn registry...
[30.01.19 02:27:35.680] * 25167 spawn points were successfully loaded (2.409s)
[30.01.19 02:27:35.681] * Loading objects...
[30.01.19 02:27:36.675] * 36422 objects were successfully loaded (0.995s) 36422
[30.01.19 02:27:38.029] * Start objects on_register'ed...
[30.01.19 02:27:40.419] * 36422 objects on_register'ed (2.390s)
[30.01.19 02:27:40.420] * Game День 53. 16.43. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.43. Пещера.sav' (7.399s)
[30.01.19 02:27:40.421] * phase time: 7398 ms
[30.01.19 02:27:40.570] * phase cmem: 1679819 K
[30.01.19 02:27:40.570] Connecting...
[30.01.19 02:27:40.571] * phase time: 150 ms
[30.01.19 02:27:40.722] * phase cmem: 1679820 K
[30.01.19 02:27:40.722] Restart sim...
[30.01.19 02:27:40.723] * phase time: 151 ms
[30.01.19 02:27:40.873] * phase cmem: 1679820 K
[30.01.19 02:27:41.275] * [win32]: free[1402592 K], reserved[277140 K], committed[2514508 K]
[30.01.19 02:27:41.275] * [ D3D ]: textures[1106895 K]
[30.01.19 02:27:41.275] * [x-ray]: crt heap[1678222 K], process heap[1678222 K], game lua[205605 K], engine lua[348 K], render[7593 K]
[30.01.19 02:27:41.275] * [x-ray]: economy: strings[count: 208483, lengths: 11461 K, overhead: 6515 K, saved: 3046765 K]
[30.01.19 02:27:41.275] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:27:41.275] * Starting measure
[30.01.19 02:27:43.773] * MEMORY USAGE: 1726453 K
[30.01.19 02:28:06.137] ERROR: CALifeObjectRegistry::object There is no object with id 962!
[30.01.19 02:30:12.964] * Saving spawns...
[30.01.19 02:30:12.969] * Saving objects...
[30.01.19 02:30:13.207] * 36475 objects are successfully saved
[30.01.19 02:30:13.221] * Saving key-value pairs...
[30.01.19 02:30:13.270] * 17 key-value pairs were successfully saved
[30.01.19 02:30:13.344] * Game День 53. 16.56. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 16.56. Пещера.sav'
[30.01.19 02:31:05.274] * Saving spawns...
[30.01.19 02:31:05.279] * Saving objects...
[30.01.19 02:31:05.516] * 36518 objects are successfully saved
[30.01.19 02:31:05.530] * Saving key-value pairs...
[30.01.19 02:31:05.578] * 17 key-value pairs were successfully saved
[30.01.19 02:31:05.651] * Game День 53. 17.00. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.00. Пещера.sav'
[30.01.19 02:33:27.664] Begin load
[30.01.19 02:33:27.824] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:33:27.882] * phase time: 209 ms
[30.01.19 02:33:28.042] * phase cmem: 1653298 K
[30.01.19 02:33:28.042] Loading alife simulator...
[30.01.19 02:33:28.043] * phase time: 161 ms
[30.01.19 02:33:28.198] * phase cmem: 1653262 K
[30.01.19 02:33:28.198] Loading savegame...
[30.01.19 02:33:28.237] * Loading key-value pairs...
[30.01.19 02:33:28.293] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:33:28.293] * Loading spawn registry...
[30.01.19 02:33:30.722] * 25167 spawn points were successfully loaded (2.429s)
[30.01.19 02:33:30.723] * Loading objects...
[30.01.19 02:33:31.726] * 36518 objects were successfully loaded (1.003s) 36518
[30.01.19 02:33:33.089] * Start objects on_register'ed...
[30.01.19 02:33:35.476] * 36518 objects on_register'ed (2.387s)
[30.01.19 02:33:35.478] * Game День 53. 17.00. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.00. Пещера.sav' (7.435s)
[30.01.19 02:33:35.478] * phase time: 7434 ms
[30.01.19 02:33:35.628] * phase cmem: 1680681 K
[30.01.19 02:33:35.628] Connecting...
[30.01.19 02:33:35.629] * phase time: 151 ms
[30.01.19 02:33:35.780] * phase cmem: 1680681 K
[30.01.19 02:33:35.780] Restart sim...
[30.01.19 02:33:35.780] * phase time: 151 ms
[30.01.19 02:33:35.932] * phase cmem: 1680681 K
[30.01.19 02:33:36.336] * [win32]: free[1402312 K], reserved[278464 K], committed[2513464 K]
[30.01.19 02:33:36.336] * [ D3D ]: textures[1106895 K]
[30.01.19 02:33:36.336] * [x-ray]: crt heap[1679083 K], process heap[1679083 K], game lua[205933 K], engine lua[349 K], render[7594 K]
[30.01.19 02:33:36.336] * [x-ray]: economy: strings[count: 208485, lengths: 11461 K, overhead: 6515 K, saved: 3121711 K]
[30.01.19 02:33:36.336] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:33:36.336] * Starting measure
[30.01.19 02:33:38.862] * MEMORY USAGE: 1732487 K
[30.01.19 02:34:44.044] * Saving spawns...
[30.01.19 02:34:44.049] * Saving objects...
[30.01.19 02:34:44.283] * 36519 objects are successfully saved
[30.01.19 02:34:44.297] * Saving key-value pairs...
[30.01.19 02:34:44.345] * 17 key-value pairs were successfully saved
[30.01.19 02:34:44.420] * Game День 53. 17.06. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.06. Пещера.sav'
[30.01.19 02:36:39.411] Begin load
[30.01.19 02:36:39.550] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:36:39.608] * phase time: 188 ms
[30.01.19 02:36:39.764] * phase cmem: 1654393 K
[30.01.19 02:36:39.764] Loading alife simulator...
[30.01.19 02:36:39.765] * phase time: 157 ms
[30.01.19 02:36:39.920] * phase cmem: 1654355 K
[30.01.19 02:36:39.920] Loading savegame...
[30.01.19 02:36:39.960] * Loading key-value pairs...
[30.01.19 02:36:40.015] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:36:40.015] * Loading spawn registry...
[30.01.19 02:36:42.439] * 25167 spawn points were successfully loaded (2.424s)
[30.01.19 02:36:42.439] * Loading objects...
[30.01.19 02:36:43.436] * 36519 objects were successfully loaded (0.996s) 36519
[30.01.19 02:36:44.794] * Start objects on_register'ed...
[30.01.19 02:36:47.163] * 36519 objects on_register'ed (2.369s)
[30.01.19 02:36:47.164] * Game День 53. 17.06. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.06. Пещера.sav' (7.399s)
[30.01.19 02:36:47.164] * phase time: 7398 ms
[30.01.19 02:36:47.316] * phase cmem: 1681763 K
[30.01.19 02:36:47.316] Connecting...
[30.01.19 02:36:47.316] * phase time: 152 ms
[30.01.19 02:36:47.467] * phase cmem: 1681763 K
[30.01.19 02:36:47.467] Restart sim...
[30.01.19 02:36:47.467] * phase time: 150 ms
[30.01.19 02:36:47.617] * phase cmem: 1681763 K
[30.01.19 02:36:48.016] * [win32]: free[1402508 K], reserved[281096 K], committed[2510636 K]
[30.01.19 02:36:48.016] * [ D3D ]: textures[1107066 K]
[30.01.19 02:36:48.016] * [x-ray]: crt heap[1680165 K], process heap[1680165 K], game lua[205934 K], engine lua[351 K], render[7620 K]
[30.01.19 02:36:48.016] * [x-ray]: economy: strings[count: 208510, lengths: 11462 K, overhead: 6515 K, saved: 3165272 K]
[30.01.19 02:36:48.016] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:36:48.016] * Starting measure
[30.01.19 02:36:50.572] * MEMORY USAGE: 1734716 K
[30.01.19 02:37:42.997] * Saving spawns...
[30.01.19 02:37:43.002] * Saving objects...
[30.01.19 02:37:43.235] * 36517 objects are successfully saved
[30.01.19 02:37:43.248] * Saving key-value pairs...
[30.01.19 02:37:43.296] * 17 key-value pairs were successfully saved
[30.01.19 02:37:43.372] * Game День 53. 17.12. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.12. Пещера.sav'
[30.01.19 02:38:31.495] Begin load
[30.01.19 02:38:31.688] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:38:31.746] * phase time: 243 ms
[30.01.19 02:38:31.899] * phase cmem: 1653440 K
[30.01.19 02:38:31.899] Loading alife simulator...
[30.01.19 02:38:31.901] * phase time: 154 ms
[30.01.19 02:38:32.055] * phase cmem: 1653403 K
[30.01.19 02:38:32.055] Loading savegame...
[30.01.19 02:38:32.094] * Loading key-value pairs...
[30.01.19 02:38:32.152] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 02:38:32.152] * Loading spawn registry...
[30.01.19 02:38:34.584] * 25167 spawn points were successfully loaded (2.433s)
[30.01.19 02:38:34.585] * Loading objects...
[30.01.19 02:38:35.589] * 36517 objects were successfully loaded (1.004s) 36517
[30.01.19 02:38:36.948] * Start objects on_register'ed...
[30.01.19 02:38:39.328] * 36517 objects on_register'ed (2.380s)
[30.01.19 02:38:39.330] * Game День 53. 17.12. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 17.12. Пещера.sav' (7.429s)
[30.01.19 02:38:39.330] * phase time: 7428 ms
[30.01.19 02:38:39.481] * phase cmem: 1680736 K
[30.01.19 02:38:39.481] Connecting...
[30.01.19 02:38:39.482] * phase time: 151 ms
[30.01.19 02:38:39.633] * phase cmem: 1680737 K
[30.01.19 02:38:39.633] Restart sim...
[30.01.19 02:38:39.633] * phase time: 151 ms
[30.01.19 02:38:39.784] * phase cmem: 1680737 K
[30.01.19 02:38:40.187] * [win32]: free[1402624 K], reserved[281092 K], committed[2510524 K]
[30.01.19 02:38:40.187] * [ D3D ]: textures[1106041 K]
[30.01.19 02:38:40.187] * [x-ray]: crt heap[1679139 K], process heap[1679139 K], game lua[205919 K], engine lua[352 K], render[7620 K]
[30.01.19 02:38:40.187] * [x-ray]: economy: strings[count: 208507, lengths: 11462 K, overhead: 6515 K, saved: 3183437 K]
[30.01.19 02:38:40.187] * [x-ray]: economy: smem[count: 111930, lengths: 60753 K, overhead: 1748 K, saved: 36683 K]
[30.01.19 02:38:40.187] * Starting measure
[30.01.19 02:38:42.805] * MEMORY USAGE: 1733774 K
[30.01.19 02:40:00.092] * Saving spawns...
[30.01.19 02:40:00.097] * Saving objects...
[30.01.19 02:40:00.333] * 36489 objects are successfully saved
[30.01.19 02:40:00.347] * Saving key-value pairs...
[30.01.19 02:40:00.400] * 17 key-value pairs were successfully saved
[30.01.19 02:40:00.474] * Game Кодовый замок - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Кодовый замок - завершено.sav'
[30.01.19 02:40:27.909] * Saving spawns...
[30.01.19 02:40:27.914] * Saving objects...
[30.01.19 02:40:28.162] * 36533 objects are successfully saved
[30.01.19 02:40:28.176] * Saving key-value pairs...
[30.01.19 02:40:28.224] * 17 key-value pairs were successfully saved
[30.01.19 02:40:28.298] * Game Мыло для Фимы.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Мыло для Фимы.sav'
[30.01.19 02:43:37.658] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:43:59.381] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:43:59.509] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17604][zombie_hell1517604], because it is not added
[30.01.19 02:43:59.733] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:43:59.926] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17603][zombie_hell317603], because it is not added
[30.01.19 02:44:08.138] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:44:29.839] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:44:30.511] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17450][zombie_hell817450], because it is not added
[30.01.19 02:44:30.575] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17603][zombie_hell317603], because it is not added
[30.01.19 02:44:30.607] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:44:38.730] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:45:00.692] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:45:01.246] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17450][zombie_hell817450], because it is not added
[30.01.19 02:45:01.453] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:45:09.245] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17596][pseudodog_big17596], because it is not added
[30.01.19 02:45:31.370] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:45:31.763] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17450][zombie_hell817450], because it is not added
[30.01.19 02:45:53.130] Begin load
[30.01.19 02:45:53.313] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:45:53.372] * phase time: 234 ms
[30.01.19 02:45:53.534] * phase cmem: 1683020 K
[30.01.19 02:45:53.534] Loading alife simulator...
[30.01.19 02:45:53.536] * phase time: 163 ms
[30.01.19 02:45:53.690] * phase cmem: 1682987 K
[30.01.19 02:45:53.690] Loading savegame...
[30.01.19 02:45:53.729] * Loading key-value pairs...
[30.01.19 02:45:53.786] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 02:45:53.786] * Loading spawn registry...
[30.01.19 02:45:56.234] * 25167 spawn points were successfully loaded (2.448s)
[30.01.19 02:45:56.235] * Loading objects...
[30.01.19 02:45:57.229] * 36533 objects were successfully loaded (0.994s) 36533
[30.01.19 02:45:58.616] * Start objects on_register'ed...
[30.01.19 02:46:01.018] * 36533 objects on_register'ed (2.402s)
[30.01.19 02:46:01.019] * Game Мыло для Фимы is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Мыло для Фимы.sav' (7.483s)
[30.01.19 02:46:01.019] * phase time: 7482 ms
[30.01.19 02:46:01.171] * phase cmem: 1710462 K
[30.01.19 02:46:01.171] Connecting...
[30.01.19 02:46:01.172] * phase time: 152 ms
[30.01.19 02:46:01.323] * phase cmem: 1710462 K
[30.01.19 02:46:01.323] Restart sim...
[30.01.19 02:46:01.324] * phase time: 151 ms
[30.01.19 02:46:01.475] * phase cmem: 1710462 K
[30.01.19 02:46:01.879] * [win32]: free[1387356 K], reserved[260132 K], committed[2546752 K]
[30.01.19 02:46:01.879] * [ D3D ]: textures[1120893 K]
[30.01.19 02:46:01.879] * [x-ray]: crt heap[1708864 K], process heap[1708864 K], game lua[206277 K], engine lua[353 K], render[8166 K]
[30.01.19 02:46:01.879] * [x-ray]: economy: strings[count: 208638, lengths: 11469 K, overhead: 6519 K, saved: 3286285 K]
[30.01.19 02:46:01.879] * [x-ray]: economy: smem[count: 111944, lengths: 60754 K, overhead: 1749 K, saved: 36696 K]
[30.01.19 02:46:01.879] * Starting measure
[30.01.19 02:46:04.276] * MEMORY USAGE: 1761423 K
[30.01.19 02:48:23.947] Begin load
[30.01.19 02:48:24.091] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:48:24.149] * phase time: 194 ms
[30.01.19 02:48:24.307] * phase cmem: 1686699 K
[30.01.19 02:48:24.307] Loading alife simulator...
[30.01.19 02:48:24.309] * phase time: 159 ms
[30.01.19 02:48:24.463] * phase cmem: 1686661 K
[30.01.19 02:48:24.463] Loading savegame...
[30.01.19 02:48:24.503] * Loading key-value pairs...
[30.01.19 02:48:24.558] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:48:24.558] * Loading spawn registry...
[30.01.19 02:48:26.993] * 25167 spawn points were successfully loaded (2.434s)
[30.01.19 02:48:26.994] * Loading objects...
[30.01.19 02:48:28.002] * 36533 objects were successfully loaded (1.009s) 36533
[30.01.19 02:48:29.383] * Start objects on_register'ed...
[30.01.19 02:48:31.769] * 36533 objects on_register'ed (2.386s)
[30.01.19 02:48:31.771] * Game Мыло для Фимы is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Мыло для Фимы.sav' (7.463s)
[30.01.19 02:48:31.771] * phase time: 7462 ms
[30.01.19 02:48:31.922] * phase cmem: 1714138 K
[30.01.19 02:48:31.922] Connecting...
[30.01.19 02:48:31.923] * phase time: 152 ms
[30.01.19 02:48:32.077] * phase cmem: 1714138 K
[30.01.19 02:48:32.077] Restart sim...
[30.01.19 02:48:32.077] * phase time: 154 ms
[30.01.19 02:48:32.229] * phase cmem: 1714138 K
[30.01.19 02:48:32.634] * [win32]: free[1384160 K], reserved[263964 K], committed[2546116 K]
[30.01.19 02:48:32.634] * [ D3D ]: textures[1124307 K]
[30.01.19 02:48:32.634] * [x-ray]: crt heap[1712540 K], process heap[1712540 K], game lua[206276 K], engine lua[354 K], render[8251 K]
[30.01.19 02:48:32.634] * [x-ray]: economy: strings[count: 208624, lengths: 11469 K, overhead: 6519 K, saved: 3316728 K]
[30.01.19 02:48:32.634] * [x-ray]: economy: smem[count: 111946, lengths: 60754 K, overhead: 1749 K, saved: 36858 K]
[30.01.19 02:48:32.634] * Starting measure
[30.01.19 02:48:35.083] * MEMORY USAGE: 1765199 K
[30.01.19 02:51:34.577] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:51:34.963] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17604][zombie_hell1517604], because it is not added
[30.01.19 02:52:05.081] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17601][zombie_babka_strong17601], because it is not added
[30.01.19 02:52:05.368] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17605][zombie_trup17605], because it is not added
[30.01.19 02:52:05.624] ~ WARNING cannot remove restriction with id [6193][peshera_arhara_ogon1] to the entity with id [17604][zombie_hell1517604], because it is not added
[30.01.19 02:52:15.417] * Saving spawns...
[30.01.19 02:52:15.422] * Saving objects...
[30.01.19 02:52:15.657] * 36567 objects are successfully saved
[30.01.19 02:52:15.670] * Saving key-value pairs...
[30.01.19 02:52:15.718] * 17 key-value pairs were successfully saved
[30.01.19 02:52:15.794] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:52:15.802] - Disconnect
[30.01.19 02:52:17.537] - Destroying level
[30.01.19 02:52:17.714] * DVB created: 4096K
[30.01.19 02:52:17.714] * DIB created: 512K
[30.01.19 02:52:17.714] - r__tf_aniso 4
[30.01.19 02:52:17.714] - r1_tf_mipbias 0.
[30.01.19 02:52:17.715] * SSample: 1920x1080
[30.01.19 02:52:17.728] * SSample: enabled
[30.01.19 02:52:17.728] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:52:17.728] * GPU vertex cache: recognized, 24
[30.01.19 02:52:17.728] *** RESET [120 ms]
[30.01.19 02:52:17.743] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:52:17.743] Begin load
[30.01.19 02:52:17.751] * phase time: 0 ms
[30.01.19 02:52:17.901] * phase cmem: 1320871 K
[30.01.19 02:52:17.901] Starting server...
[30.01.19 02:52:18.044] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:52:18.102] * phase time: 352 ms
[30.01.19 02:52:18.255] * phase cmem: 1317049 K
[30.01.19 02:52:18.255] Loading alife simulator...
[30.01.19 02:52:18.255] * phase time: 152 ms
[30.01.19 02:52:18.405] * phase cmem: 1317049 K
[30.01.19 02:52:18.405] Loading savegame...
[30.01.19 02:52:18.444] * Loading key-value pairs...
[30.01.19 02:52:18.499] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:52:18.499] * Loading spawn registry...
[30.01.19 02:52:20.944] * 25167 spawn points were successfully loaded (2.445s)
[30.01.19 02:52:20.945] * Loading objects...
[30.01.19 02:52:21.950] * 36567 objects were successfully loaded (1.006s) 36567
[30.01.19 02:52:23.336] * Start objects on_register'ed...
[30.01.19 02:52:25.759] * 36567 objects on_register'ed (2.422s)
[30.01.19 02:52:25.760] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.505s)
[30.01.19 02:52:25.760] * phase time: 7505 ms
[30.01.19 02:52:25.913] * phase cmem: 1354820 K
[30.01.19 02:52:25.913] Connecting...
[30.01.19 02:52:25.913] MaxPlayers = 32
[30.01.19 02:52:25.955] * phase time: 194 ms
[30.01.19 02:52:26.104] * phase cmem: 1354853 K
[30.01.19 02:52:26.104] Connecting to...
[30.01.19 02:52:26.114] Player not found. New player created.
[30.01.19 02:52:26.114] * client : connection accepted - <>
[30.01.19 02:52:26.130] * phase time: 175 ms
[30.01.19 02:52:26.279] * phase cmem: 1354880 K
[30.01.19 02:52:26.279] Reading level info...
[30.01.19 02:52:26.280] * phase time: 149 ms
[30.01.19 02:52:26.428] * phase cmem: 1354880 K
[30.01.19 02:52:26.428] Loading object space...
[30.01.19 02:52:26.620] * object space load: 190 ms
[30.01.19 02:52:26.620] * phase time: 340 ms
[30.01.19 02:52:26.768] * phase cmem: 1407551 K
[30.01.19 02:52:26.768] Loading shaders (R1)...
[30.01.19 02:52:27.038] * phase time: 418 ms
[30.01.19 02:52:27.187] * phase cmem: 1408663 K
[30.01.19 02:52:27.187] Loading geometry (R1)...
[30.01.19 02:52:27.221] * phase time: 182 ms
[30.01.19 02:52:27.369] * phase cmem: 1450955 K
[30.01.19 02:52:27.369] Loading visuals (R1)...
[30.01.19 02:52:27.400] * phase time: 179 ms
[30.01.19 02:52:27.549] * phase cmem: 1452345 K
[30.01.19 02:52:27.549] Loading details (R1)...
[30.01.19 02:52:27.586] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 02:52:27.586] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 02:52:27.586] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 02:52:27.587] * phase time: 187 ms
[30.01.19 02:52:27.737] * phase cmem: 1453333 K
[30.01.19 02:52:27.737] Loading sectors (R1)...
[30.01.19 02:52:27.738] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.hom
[30.01.19 02:52:27.740] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[30.01.19 02:52:27.740] * phase time: 152 ms
[30.01.19 02:52:27.888] * phase cmem: 1453427 K
[30.01.19 02:52:27.888] Loading AI objects...
[30.01.19 02:52:27.889] - Loading music tracks from 'l03_agroprom_musics'...
[30.01.19 02:52:27.898] * phase time: 158 ms
[30.01.19 02:52:28.047] * phase cmem: 1453331 K
[30.01.19 02:52:28.047] Loading PH world...
[30.01.19 02:52:28.059] - Game configuring : Started
[30.01.19 02:52:28.061] - Game configuring : Finished
[30.01.19 02:52:28.067] * phase time: 168 ms
[30.01.19 02:52:28.216] * phase cmem: 1458132 K
[30.01.19 02:52:28.216] Loading textures...
[30.01.19 02:52:28.534] * t-report - base: 1183, 1038230 K
[30.01.19 02:52:28.534] * t-report - lmap: 12, 12289 K
[30.01.19 02:52:28.534] * phase time: 467 ms
[30.01.19 02:52:28.686] * phase cmem: 1633390 K
[30.01.19 02:52:28.686] Synchronizing...
[30.01.19 02:52:28.686] Save created on []
[30.01.19 02:52:28.711] * phase time: 176 ms
[30.01.19 02:52:28.861] * phase cmem: 1633390 K
[30.01.19 02:52:29.259] * [win32]: free[1392044 K], reserved[375864 K], committed[2426332 K]
[30.01.19 02:52:29.259] * [ D3D ]: textures[1050520 K]
[30.01.19 02:52:29.259] * [x-ray]: crt heap[1631761 K], process heap[1631761 K], game lua[206850 K], engine lua[366 K], render[8253 K]
[30.01.19 02:52:29.259] * [x-ray]: economy: strings[count: 207873, lengths: 11450 K, overhead: 6496 K, saved: 3365312 K]
[30.01.19 02:52:29.259] * [x-ray]: economy: smem[count: 111791, lengths: 60748 K, overhead: 1746 K, saved: 36848 K]
[30.01.19 02:52:29.259] * Starting measure
[30.01.19 02:52:35.966] * MEMORY USAGE: 1987719 K
[30.01.19 02:53:24.989] * Saving spawns...
[30.01.19 02:53:24.994] * Saving objects...
[30.01.19 02:53:25.230] * 36549 objects are successfully saved
[30.01.19 02:53:25.244] * Saving key-value pairs...
[30.01.19 02:53:25.292] * 17 key-value pairs were successfully saved
[30.01.19 02:53:25.365] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:53:25.372] - Disconnect
[30.01.19 02:53:27.693] - Destroying level
[30.01.19 02:53:27.867] * DVB created: 4096K
[30.01.19 02:53:27.867] * DIB created: 512K
[30.01.19 02:53:27.868] - r__tf_aniso 4
[30.01.19 02:53:27.868] - r1_tf_mipbias 0.
[30.01.19 02:53:27.868] * SSample: 1920x1080
[30.01.19 02:53:27.879] * SSample: enabled
[30.01.19 02:53:27.879] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:53:27.879] * GPU vertex cache: recognized, 24
[30.01.19 02:53:27.879] *** RESET [103 ms]
[30.01.19 02:53:27.895] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:53:27.895] Begin load
[30.01.19 02:53:27.903] * phase time: 0 ms
[30.01.19 02:53:28.055] * phase cmem: 1324638 K
[30.01.19 02:53:28.055] Starting server...
[30.01.19 02:53:28.232] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:53:28.290] * phase time: 386 ms
[30.01.19 02:53:28.443] * phase cmem: 1321392 K
[30.01.19 02:53:28.443] Loading alife simulator...
[30.01.19 02:53:28.443] * phase time: 153 ms
[30.01.19 02:53:28.593] * phase cmem: 1321392 K
[30.01.19 02:53:28.593] Loading savegame...
[30.01.19 02:53:28.632] * Loading key-value pairs...
[30.01.19 02:53:28.687] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:53:28.687] * Loading spawn registry...
[30.01.19 02:53:31.139] * 25167 spawn points were successfully loaded (2.451s)
[30.01.19 02:53:31.139] * Loading objects...
[30.01.19 02:53:32.140] * 36549 objects were successfully loaded (1.001s) 36549
[30.01.19 02:53:33.503] * Start objects on_register'ed...
[30.01.19 02:53:35.917] * 36549 objects on_register'ed (2.413s)
[30.01.19 02:53:35.918] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.475s)
[30.01.19 02:53:35.918] * phase time: 7474 ms
[30.01.19 02:53:36.072] * phase cmem: 1354723 K
[30.01.19 02:53:36.072] Connecting...
[30.01.19 02:53:36.072] MaxPlayers = 32
[30.01.19 02:53:36.115] * phase time: 196 ms
[30.01.19 02:53:36.265] * phase cmem: 1354754 K
[30.01.19 02:53:36.265] Connecting to...
[30.01.19 02:53:36.275] Player not found. New player created.
[30.01.19 02:53:36.275] * client : connection accepted - <>
[30.01.19 02:53:36.291] * phase time: 176 ms
[30.01.19 02:53:36.441] * phase cmem: 1354782 K
[30.01.19 02:53:36.441] Reading level info...
[30.01.19 02:53:36.441] * phase time: 149 ms
[30.01.19 02:53:36.590] * phase cmem: 1354782 K
[30.01.19 02:53:36.590] Loading object space...
[30.01.19 02:53:36.852] * object space load: 261 ms
[30.01.19 02:53:36.852] * phase time: 411 ms
[30.01.19 02:53:37.001] * phase cmem: 1426911 K
[30.01.19 02:53:37.001] Loading shaders (R1)...
[30.01.19 02:53:37.451] * phase time: 599 ms
[30.01.19 02:53:37.601] * phase cmem: 1428030 K
[30.01.19 02:53:37.601] Loading geometry (R1)...
[30.01.19 02:53:37.648] * phase time: 196 ms
[30.01.19 02:53:37.797] * phase cmem: 1489744 K
[30.01.19 02:53:37.797] Loading visuals (R1)...
[30.01.19 02:53:37.842] * phase time: 193 ms
[30.01.19 02:53:37.992] * phase cmem: 1491632 K
[30.01.19 02:53:37.992] Loading details (R1)...
[30.01.19 02:53:38.029] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 02:53:38.029] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 02:53:38.030] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 02:53:38.031] * phase time: 189 ms
[30.01.19 02:53:38.180] * phase cmem: 1492619 K
[30.01.19 02:53:38.180] Loading sectors (R1)...
[30.01.19 02:53:38.181] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 02:53:38.182] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 02:53:38.183] * phase time: 151 ms
[30.01.19 02:53:38.331] * phase cmem: 1492704 K
[30.01.19 02:53:38.331] Loading AI objects...
[30.01.19 02:53:38.333] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 02:53:38.342] * phase time: 159 ms
[30.01.19 02:53:38.491] * phase cmem: 1492643 K
[30.01.19 02:53:38.491] Loading PH world...
[30.01.19 02:53:38.505] - Game configuring : Started
[30.01.19 02:53:38.508] - Game configuring : Finished
[30.01.19 02:53:38.513] * phase time: 171 ms
[30.01.19 02:53:38.663] * phase cmem: 1498646 K
[30.01.19 02:53:38.663] Loading textures...
[30.01.19 02:53:39.090] * t-report - base: 1297, 1090529 K
[30.01.19 02:53:39.090] * t-report - lmap: 18, 18434 K
[30.01.19 02:53:39.090] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 02:53:39.090] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 02:53:39.090] * phase time: 577 ms
[30.01.19 02:53:39.242] * phase cmem: 1739626 K
[30.01.19 02:53:39.242] Synchronizing...
[30.01.19 02:53:39.242] Save created on []
[30.01.19 02:53:39.267] * phase time: 175 ms
[30.01.19 02:53:39.417] * phase cmem: 1739626 K
[30.01.19 02:53:39.821] * [win32]: free[1305200 K], reserved[319484 K], committed[2569556 K]
[30.01.19 02:53:39.821] * [ D3D ]: textures[1108963 K]
[30.01.19 02:53:39.821] * [x-ray]: crt heap[1737997 K], process heap[1737997 K], game lua[206662 K], engine lua[320 K], render[8253 K]
[30.01.19 02:53:39.821] * [x-ray]: economy: strings[count: 207954, lengths: 11452 K, overhead: 6498 K, saved: 3376436 K]
[30.01.19 02:53:39.821] * [x-ray]: economy: smem[count: 111791, lengths: 60748 K, overhead: 1746 K, saved: 36848 K]
[30.01.19 02:53:39.821] * Starting measure
[30.01.19 02:53:46.232] * MEMORY USAGE: 2213247 K
[30.01.19 02:54:51.840] Begin load
[30.01.19 02:54:52.180] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:54:52.238] * phase time: 388 ms
[30.01.19 02:54:52.395] * phase cmem: 2158192 K
[30.01.19 02:54:52.395] Loading alife simulator...
[30.01.19 02:54:52.396] * phase time: 158 ms
[30.01.19 02:54:52.555] * phase cmem: 2158106 K
[30.01.19 02:54:52.555] Loading savegame...
[30.01.19 02:54:52.594] * Loading key-value pairs...
[30.01.19 02:54:52.650] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 02:54:52.650] * Loading spawn registry...
[30.01.19 02:54:55.076] * 25167 spawn points were successfully loaded (2.425s)
[30.01.19 02:54:55.076] * Loading objects...
[30.01.19 02:54:56.082] * 36549 objects were successfully loaded (1.005s) 36549
[30.01.19 02:54:57.707] * Start objects on_register'ed...
[30.01.19 02:55:00.240] * 36549 objects on_register'ed (2.532s)
[30.01.19 02:55:00.241] * Game День 53. Автосохранение Агропром - Свалка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Агропром - Свалка.sav' (7.845s)
[30.01.19 02:55:00.241] * phase time: 7843 ms
[30.01.19 02:55:00.400] * phase cmem: 2188322 K
[30.01.19 02:55:00.400] Connecting...
[30.01.19 02:55:00.400] * phase time: 160 ms
[30.01.19 02:55:00.573] * phase cmem: 2188321 K
[30.01.19 02:55:00.573] Restart sim...
[30.01.19 02:55:00.573] * phase time: 172 ms
[30.01.19 02:55:00.731] * phase cmem: 2188316 K
[30.01.19 02:55:01.172] * [win32]: free[846064 K], reserved[328320 K], committed[3019856 K]
[30.01.19 02:55:01.172] * [ D3D ]: textures[1406788 K]
[30.01.19 02:55:01.172] * [x-ray]: crt heap[2186718 K], process heap[2186718 K], game lua[206403 K], engine lua[355 K], render[8256 K]
[30.01.19 02:55:01.172] * [x-ray]: economy: strings[count: 208920, lengths: 11477 K, overhead: 6528 K, saved: 3380469 K]
[30.01.19 02:55:01.172] * [x-ray]: economy: smem[count: 111958, lengths: 60753 K, overhead: 1749 K, saved: 36858 K]
[30.01.19 02:55:01.172] * Starting measure
[30.01.19 02:55:04.974] ~ disabling anom [amk_zone_witches_galantine_weak1907] for npc gar_stalker_respawn_129989
[30.01.19 02:55:05.708] * MEMORY USAGE: 2242656 K
[30.01.19 02:59:53.677] * Saving spawns...
[30.01.19 02:59:53.683] * Saving objects...
[30.01.19 02:59:53.925] * 36498 objects are successfully saved
[30.01.19 02:59:53.939] * Saving key-value pairs...
[30.01.19 02:59:53.988] * 17 key-value pairs were successfully saved
[30.01.19 02:59:54.062] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 02:59:54.067] - Disconnect
[30.01.19 02:59:55.945] - Destroying level
[30.01.19 02:59:59.238] * DVB created: 4096K
[30.01.19 02:59:59.239] * DIB created: 512K
[30.01.19 02:59:59.239] - r__tf_aniso 4
[30.01.19 02:59:59.239] - r1_tf_mipbias 0.
[30.01.19 02:59:59.239] * SSample: 1920x1080
[30.01.19 02:59:59.251] * SSample: enabled
[30.01.19 02:59:59.251] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 02:59:59.251] * GPU vertex cache: recognized, 24
[30.01.19 02:59:59.251] *** RESET [3119 ms]
[30.01.19 02:59:59.267] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 02:59:59.267] Begin load
[30.01.19 02:59:59.276] * phase time: 0 ms
[30.01.19 02:59:59.436] * phase cmem: 1332442 K
[30.01.19 02:59:59.436] Starting server...
[30.01.19 02:59:59.582] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 02:59:59.641] * phase time: 364 ms
[30.01.19 02:59:59.798] * phase cmem: 1328181 K
[30.01.19 02:59:59.798] Loading alife simulator...
[30.01.19 02:59:59.798] * phase time: 157 ms
[30.01.19 02:59:59.953] * phase cmem: 1328181 K
[30.01.19 02:59:59.953] Loading savegame...
[30.01.19 02:59:59.996] * Loading key-value pairs...
[30.01.19 03:00:00.053] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 03:00:00.053] * Loading spawn registry...
[30.01.19 03:00:02.498] * 25167 spawn points were successfully loaded (2.445s)
[30.01.19 03:00:02.499] * Loading objects...
[30.01.19 03:00:03.504] * 36498 objects were successfully loaded (1.005s) 36498
[30.01.19 03:00:04.922] * Start objects on_register'ed...
[30.01.19 03:00:07.349] * 36498 objects on_register'ed (2.427s)
[30.01.19 03:00:07.351] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.552s)
[30.01.19 03:00:07.351] * phase time: 7552 ms
[30.01.19 03:00:07.508] * phase cmem: 1360493 K
[30.01.19 03:00:07.508] Connecting...
[30.01.19 03:00:07.508] MaxPlayers = 32
[30.01.19 03:00:07.553] * phase time: 202 ms
[30.01.19 03:00:07.707] * phase cmem: 1360525 K
[30.01.19 03:00:07.707] Connecting to...
[30.01.19 03:00:07.717] Player not found. New player created.
[30.01.19 03:00:07.717] * client : connection accepted - <>
[30.01.19 03:00:07.735] * phase time: 181 ms
[30.01.19 03:00:07.888] * phase cmem: 1360552 K
[30.01.19 03:00:07.888] Reading level info...
[30.01.19 03:00:07.891] * phase time: 156 ms
[30.01.19 03:00:08.045] * phase cmem: 1360552 K
[30.01.19 03:00:08.045] Loading object space...
[30.01.19 03:00:08.301] * object space load: 256 ms
[30.01.19 03:00:08.302] * phase time: 409 ms
[30.01.19 03:00:08.454] * phase cmem: 1405457 K
[30.01.19 03:00:08.454] Loading shaders (R1)...
[30.01.19 03:00:08.691] * phase time: 390 ms
[30.01.19 03:00:08.845] * phase cmem: 1406523 K
[30.01.19 03:00:08.845] Loading geometry (R1)...
[30.01.19 03:00:09.035] * phase time: 343 ms
[30.01.19 03:00:09.191] * phase cmem: 1456477 K
[30.01.19 03:00:09.191] Loading visuals (R1)...
[30.01.19 03:00:09.234] * phase time: 198 ms
[30.01.19 03:00:09.388] * phase cmem: 1457453 K
[30.01.19 03:00:09.388] Loading details (R1)...
[30.01.19 03:00:09.432] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 03:00:09.432] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 03:00:09.432] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 03:00:09.433] * phase time: 199 ms
[30.01.19 03:00:09.588] * phase cmem: 1458441 K
[30.01.19 03:00:09.588] Loading sectors (R1)...
[30.01.19 03:00:09.589] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 03:00:09.595] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 03:00:09.595] * phase time: 160 ms
[30.01.19 03:00:09.749] * phase cmem: 1458621 K
[30.01.19 03:00:09.749] Loading AI objects...
[30.01.19 03:00:09.761] * phase time: 165 ms
[30.01.19 03:00:09.914] * phase cmem: 1458619 K
[30.01.19 03:00:09.914] Loading PH world...
[30.01.19 03:00:09.925] - Game configuring : Started
[30.01.19 03:00:09.929] - Game configuring : Finished
[30.01.19 03:00:09.934] * phase time: 173 ms
[30.01.19 03:00:10.088] * phase cmem: 1465176 K
[30.01.19 03:00:10.088] Loading textures...
[30.01.19 03:00:10.575] * t-report - base: 1223, 1037087 K
[30.01.19 03:00:10.576] * t-report - lmap: 8, 8193 K
[30.01.19 03:00:10.576] * phase time: 641 ms
[30.01.19 03:00:10.730] * phase cmem: 1638725 K
[30.01.19 03:00:10.730] Synchronizing...
[30.01.19 03:00:10.731] Save created on []
[30.01.19 03:00:10.756] * phase time: 179 ms
[30.01.19 03:00:10.911] * phase cmem: 1638725 K
[30.01.19 03:00:11.324] * [win32]: free[1323824 K], reserved[387932 K], committed[2482484 K]
[30.01.19 03:00:11.324] * [ D3D ]: textures[1045280 K]
[30.01.19 03:00:11.324] * [x-ray]: crt heap[1637095 K], process heap[1637095 K], game lua[206567 K], engine lua[375 K], render[8349 K]
[30.01.19 03:00:11.324] * [x-ray]: economy: strings[count: 210246, lengths: 11596 K, overhead: 6570 K, saved: 3452768 K]
[30.01.19 03:00:11.324] * [x-ray]: economy: smem[count: 111957, lengths: 60818 K, overhead: 1749 K, saved: 38501 K]
[30.01.19 03:00:11.324] * Starting measure
[30.01.19 03:00:15.938] ALL_SPAWN_FIX release [bar_barman][7162]
[30.01.19 03:00:15.941] ALL_SPAWN_FIX release [bar_arena_door_0000][7164]
[30.01.19 03:00:17.013] * MEMORY USAGE: 2100538 K
[30.01.19 03:22:42.755] * Saving spawns...
[30.01.19 03:22:42.760] * Saving objects...
[30.01.19 03:22:43.010] * 36489 objects are successfully saved
[30.01.19 03:22:43.019] * Saving key-value pairs...
[30.01.19 03:22:43.069] * 17 key-value pairs were successfully saved
[30.01.19 03:22:43.146] * Game Тайник Охотника.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Тайник Охотника.sav'
[30.01.19 03:24:16.419] * Saving spawns...
[30.01.19 03:24:16.424] * Saving objects...
[30.01.19 03:24:16.664] * 36489 objects are successfully saved
[30.01.19 03:24:16.677] * Saving key-value pairs...
[30.01.19 03:24:16.726] * 17 key-value pairs were successfully saved
[30.01.19 03:24:16.799] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 03:24:16.802] - Disconnect
[30.01.19 03:24:18.893] - Destroying level
[30.01.19 03:24:19.160] * DVB created: 4096K
[30.01.19 03:24:19.160] * DIB created: 512K
[30.01.19 03:24:19.160] - r__tf_aniso 4
[30.01.19 03:24:19.160] - r1_tf_mipbias 0.
[30.01.19 03:24:19.160] * SSample: 1920x1080
[30.01.19 03:24:19.173] * SSample: enabled
[30.01.19 03:24:19.173] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 03:24:19.173] * GPU vertex cache: recognized, 24
[30.01.19 03:24:19.173] *** RESET [140 ms]
[30.01.19 03:24:19.190] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 03:24:19.190] Begin load
[30.01.19 03:24:19.200] * phase time: 0 ms
[30.01.19 03:24:19.360] * phase cmem: 1346251 K
[30.01.19 03:24:19.360] Starting server...
[30.01.19 03:24:20.067] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 03:24:20.126] * phase time: 926 ms
[30.01.19 03:24:20.284] * phase cmem: 1341413 K
[30.01.19 03:24:20.284] Loading alife simulator...
[30.01.19 03:24:20.285] * phase time: 159 ms
[30.01.19 03:24:20.441] * phase cmem: 1341413 K
[30.01.19 03:24:20.441] Loading savegame...
[30.01.19 03:24:20.479] * Loading key-value pairs...
[30.01.19 03:24:20.534] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 03:24:20.535] * Loading spawn registry...
[30.01.19 03:24:22.993] * 25167 spawn points were successfully loaded (2.458s)
[30.01.19 03:24:22.994] * Loading objects...
[30.01.19 03:24:23.999] * 36489 objects were successfully loaded (1.005s) 36489
[30.01.19 03:24:25.463] * Start objects on_register'ed...
[30.01.19 03:24:27.906] * 36489 objects on_register'ed (2.444s)
[30.01.19 03:24:27.908] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.623s)
[30.01.19 03:24:27.908] * phase time: 7622 ms
[30.01.19 03:24:28.067] * phase cmem: 1378916 K
[30.01.19 03:24:28.067] Connecting...
[30.01.19 03:24:28.067] MaxPlayers = 32
[30.01.19 03:24:28.117] * phase time: 209 ms
[30.01.19 03:24:28.273] * phase cmem: 1378949 K
[30.01.19 03:24:28.273] Connecting to...
[30.01.19 03:24:28.283] Player not found. New player created.
[30.01.19 03:24:28.283] * client : connection accepted - <>
[30.01.19 03:24:28.301] * phase time: 183 ms
[30.01.19 03:24:28.455] * phase cmem: 1378977 K
[30.01.19 03:24:28.455] Reading level info...
[30.01.19 03:24:28.459] * phase time: 157 ms
[30.01.19 03:24:28.613] * phase cmem: 1378977 K
[30.01.19 03:24:28.613] Loading object space...
[30.01.19 03:24:29.108] * object space load: 494 ms
[30.01.19 03:24:29.108] * phase time: 649 ms
[30.01.19 03:24:29.265] * phase cmem: 1464522 K
[30.01.19 03:24:29.265] Loading shaders (R1)...
[30.01.19 03:24:29.562] * phase time: 453 ms
[30.01.19 03:24:29.717] * phase cmem: 1465630 K
[30.01.19 03:24:29.717] Loading geometry (R1)...
[30.01.19 03:24:30.006] * phase time: 444 ms
[30.01.19 03:24:30.163] * phase cmem: 1547137 K
[30.01.19 03:24:30.163] Loading visuals (R1)...
[30.01.19 03:24:30.206] * phase time: 200 ms
[30.01.19 03:24:30.362] * phase cmem: 1548281 K
[30.01.19 03:24:30.362] Loading details (R1)...
[30.01.19 03:24:30.400] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 03:24:30.400] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 03:24:30.401] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 03:24:30.402] * phase time: 195 ms
[30.01.19 03:24:30.557] * phase cmem: 1549269 K
[30.01.19 03:24:30.557] Loading sectors (R1)...
[30.01.19 03:24:30.559] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 03:24:30.564] * phase time: 161 ms
[30.01.19 03:24:30.718] * phase cmem: 1549437 K
[30.01.19 03:24:30.718] Loading AI objects...
[30.01.19 03:24:30.722] - Loading music tracks from 'l07_military_musics'...
[30.01.19 03:24:30.734] * phase time: 170 ms
[30.01.19 03:24:30.890] * phase cmem: 1549445 K
[30.01.19 03:24:30.890] Loading PH world...
[30.01.19 03:24:30.904] - Game configuring : Started
[30.01.19 03:24:30.907] - Game configuring : Finished
[30.01.19 03:24:30.914] * phase time: 179 ms
[30.01.19 03:24:31.069] * phase cmem: 1557139 K
[30.01.19 03:24:31.069] Loading textures...
[30.01.19 03:24:31.626] * t-report - base: 1234, 1071892 K
[30.01.19 03:24:31.626] * t-report - lmap: 14, 14337 K
[30.01.19 03:24:31.626] * phase time: 712 ms
[30.01.19 03:24:31.783] * phase cmem: 1769602 K
[30.01.19 03:24:31.783] Synchronizing...
[30.01.19 03:24:31.784] Save created on []
[30.01.19 03:24:31.809] * phase time: 181 ms
[30.01.19 03:24:31.965] * phase cmem: 1769602 K
[30.01.19 03:24:32.379] * [win32]: free[1176192 K], reserved[355456 K], committed[2662592 K]
[30.01.19 03:24:32.379] * [ D3D ]: textures[1086229 K]
[30.01.19 03:24:32.379] * [x-ray]: crt heap[1767966 K], process heap[1767966 K], game lua[207126 K], engine lua[345 K], render[8537 K]
[30.01.19 03:24:32.379] * [x-ray]: economy: strings[count: 210887, lengths: 11625 K, overhead: 6590 K, saved: 3731530 K]
[30.01.19 03:24:32.379] * [x-ray]: economy: smem[count: 120869, lengths: 66340 K, overhead: 1888 K, saved: 52856 K]
[30.01.19 03:24:32.379] * Starting measure
[30.01.19 03:24:39.659] * MEMORY USAGE: 2204706 K
[30.01.19 03:49:10.304] * Saving spawns...
[30.01.19 03:49:10.310] * Saving objects...
[30.01.19 03:49:10.547] * 36384 objects are successfully saved
[30.01.19 03:49:10.561] * Saving key-value pairs...
[30.01.19 03:49:10.610] * 17 key-value pairs were successfully saved
[30.01.19 03:49:10.686] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 03:49:10.693] - Disconnect
[30.01.19 03:49:12.982] - Destroying level
[30.01.19 03:49:16.339] * DVB created: 4096K
[30.01.19 03:49:16.339] * DIB created: 512K
[30.01.19 03:49:16.339] - r__tf_aniso 4
[30.01.19 03:49:16.339] - r1_tf_mipbias 0.
[30.01.19 03:49:16.339] * SSample: 1920x1080
[30.01.19 03:49:16.352] * SSample: enabled
[30.01.19 03:49:16.352] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 03:49:16.352] * GPU vertex cache: recognized, 24
[30.01.19 03:49:16.352] *** RESET [3183 ms]
[30.01.19 03:49:16.368] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 03:49:16.368] Begin load
[30.01.19 03:49:16.380] * phase time: 0 ms
[30.01.19 03:49:16.544] * phase cmem: 1358666 K
[30.01.19 03:49:16.544] Starting server...
[30.01.19 03:49:16.808] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 03:49:16.867] * phase time: 487 ms
[30.01.19 03:49:17.027] * phase cmem: 1353603 K
[30.01.19 03:49:17.027] Loading alife simulator...
[30.01.19 03:49:17.028] * phase time: 161 ms
[30.01.19 03:49:17.186] * phase cmem: 1353603 K
[30.01.19 03:49:17.186] Loading savegame...
[30.01.19 03:49:17.226] * Loading key-value pairs...
[30.01.19 03:49:17.281] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 03:49:17.281] * Loading spawn registry...
[30.01.19 03:49:19.739] * 25167 spawn points were successfully loaded (2.458s)
[30.01.19 03:49:19.739] * Loading objects...
[30.01.19 03:49:20.742] * 36384 objects were successfully loaded (1.003s) 36384
[30.01.19 03:49:22.222] * Start objects on_register'ed...
[30.01.19 03:49:24.695] * 36384 objects on_register'ed (2.474s)
[30.01.19 03:49:24.697] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.669s)
[30.01.19 03:49:24.697] * phase time: 7668 ms
[30.01.19 03:49:24.859] * phase cmem: 1390970 K
[30.01.19 03:49:24.859] Connecting...
[30.01.19 03:49:24.860] MaxPlayers = 32
[30.01.19 03:49:24.903] * phase time: 205 ms
[30.01.19 03:49:25.062] * phase cmem: 1391005 K
[30.01.19 03:49:25.062] Connecting to...
[30.01.19 03:49:25.072] Player not found. New player created.
[30.01.19 03:49:25.072] * client : connection accepted - <>
[30.01.19 03:49:25.090] * phase time: 187 ms
[30.01.19 03:49:25.248] * phase cmem: 1391033 K
[30.01.19 03:49:25.248] Reading level info...
[30.01.19 03:49:25.251] * phase time: 161 ms
[30.01.19 03:49:25.408] * phase cmem: 1391033 K
[30.01.19 03:49:25.408] Loading object space...
[30.01.19 03:49:25.916] * object space load: 507 ms
[30.01.19 03:49:25.916] * phase time: 665 ms
[30.01.19 03:49:26.074] * phase cmem: 1479645 K
[30.01.19 03:49:26.074] Loading shaders (R1)...
[30.01.19 03:49:26.522] * phase time: 605 ms
[30.01.19 03:49:26.680] * phase cmem: 1480708 K
[30.01.19 03:49:26.680] Loading geometry (R1)...
[30.01.19 03:49:26.966] * phase time: 444 ms
[30.01.19 03:49:27.124] * phase cmem: 1562759 K
[30.01.19 03:49:27.124] Loading visuals (R1)...
[30.01.19 03:49:27.217] * phase time: 251 ms
[30.01.19 03:49:27.375] * phase cmem: 1563843 K
[30.01.19 03:49:27.375] Loading details (R1)...
[30.01.19 03:49:27.428] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 03:49:27.428] * [DETAILS] 45445 v(20), 27328 p
[30.01.19 03:49:27.428] * [DETAILS] Batch(61), VB(887K), IB(160K)
[30.01.19 03:49:27.430] * phase time: 212 ms
[30.01.19 03:49:27.587] * phase cmem: 1564920 K
[30.01.19 03:49:27.587] Loading sectors (R1)...
[30.01.19 03:49:27.587] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l58_forgotten\level.hom
[30.01.19 03:49:27.590] * phase time: 160 ms
[30.01.19 03:49:27.751] * phase cmem: 1564964 K
[30.01.19 03:49:27.751] Loading AI objects...
[30.01.19 03:49:27.752] - Loading music tracks from 'l58_forgotten_musics'...
[30.01.19 03:49:27.763] * phase time: 172 ms
[30.01.19 03:49:27.921] * phase cmem: 1564891 K
[30.01.19 03:49:27.921] Loading PH world...
[30.01.19 03:49:27.931] - Game configuring : Started
[30.01.19 03:49:27.933] - Game configuring : Finished
[30.01.19 03:49:27.940] * phase time: 176 ms
[30.01.19 03:49:28.098] * phase cmem: 1568628 K
[30.01.19 03:49:28.098] Loading textures...
[30.01.19 03:49:29.055] * t-report - base: 1428, 1114455 K
[30.01.19 03:49:29.055] * t-report - lmap: 24, 24579 K
[30.01.19 03:49:29.055] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 03:49:29.055] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 03:49:29.055] * phase time: 1115 ms
[30.01.19 03:49:29.215] * phase cmem: 1843528 K
[30.01.19 03:49:29.215] Synchronizing...
[30.01.19 03:49:29.216] Save created on []
[30.01.19 03:49:29.241] * phase time: 185 ms
[30.01.19 03:49:29.400] * phase cmem: 1843528 K
[30.01.19 03:49:29.826] * [win32]: free[1125312 K], reserved[395384 K], committed[2673544 K]
[30.01.19 03:49:29.826] * [ D3D ]: textures[1139034 K]
[30.01.19 03:49:29.826] * [x-ray]: crt heap[1841891 K], process heap[1841891 K], game lua[207439 K], engine lua[289 K], render[10326 K]
[30.01.19 03:49:29.826] * [x-ray]: economy: strings[count: 214940, lengths: 11897 K, overhead: 6716 K, saved: 4079015 K]
[30.01.19 03:49:29.826] * [x-ray]: economy: smem[count: 131724, lengths: 72214 K, overhead: 2058 K, saved: 55206 K]
[30.01.19 03:49:29.826] * Starting measure
[30.01.19 03:49:33.737] * MEMORY USAGE: 2094696 K
[30.01.19 03:57:56.210] Begin load
[30.01.19 03:57:56.364] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 03:57:56.423] * phase time: 204 ms
[30.01.19 03:57:56.602] * phase cmem: 2233290 K
[30.01.19 03:57:56.602] Loading alife simulator...
[30.01.19 03:57:56.604] * phase time: 180 ms
[30.01.19 03:57:56.771] * phase cmem: 2233200 K
[30.01.19 03:57:56.771] Loading savegame...
[30.01.19 03:57:56.811] * Loading key-value pairs...
[30.01.19 03:57:56.866] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 03:57:56.866] * Loading spawn registry...
[30.01.19 03:57:59.303] * 25167 spawn points were successfully loaded (2.437s)
[30.01.19 03:57:59.304] * Loading objects...
[30.01.19 03:58:00.310] * 36384 objects were successfully loaded (1.006s) 36384
[30.01.19 03:58:01.992] * Start objects on_register'ed...
[30.01.19 03:58:04.413] * 36384 objects on_register'ed (2.422s)
[30.01.19 03:58:04.415] * Game День 53. Автосохранение Армейские Склады - Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. Автосохранение Армейские Склады - Стройплощадка.sav' (7.812s)
[30.01.19 03:58:04.415] * phase time: 7811 ms
[30.01.19 03:58:04.585] * phase cmem: 2267502 K
[30.01.19 03:58:04.585] Connecting...
[30.01.19 03:58:04.585] * phase time: 170 ms
[30.01.19 03:58:04.754] * phase cmem: 2267502 K
[30.01.19 03:58:04.754] Restart sim...
[30.01.19 03:58:04.755] * phase time: 169 ms
[30.01.19 03:58:04.923] * phase cmem: 2267497 K
[30.01.19 03:58:05.371] * [win32]: free[828784 K], reserved[212264 K], committed[3153192 K]
[30.01.19 03:58:05.371] * [ D3D ]: textures[1361857 K]
[30.01.19 03:58:05.371] * [x-ray]: crt heap[2265894 K], process heap[2265894 K], game lua[207216 K], engine lua[316 K], render[10974 K]
[30.01.19 03:58:05.371] * [x-ray]: economy: strings[count: 217722, lengths: 12086 K, overhead: 6803 K, saved: 4151693 K]
[30.01.19 03:58:05.371] * [x-ray]: economy: smem[count: 135850, lengths: 73962 K, overhead: 2122 K, saved: 58373 K]
[30.01.19 03:58:05.371] * Starting measure
[30.01.19 03:58:08.061] * MEMORY USAGE: 2313921 K
[30.01.19 03:59:55.466] * Saving spawns...
[30.01.19 03:59:55.472] * Saving objects...
[30.01.19 03:59:55.708] * 36341 objects are successfully saved
[30.01.19 03:59:55.722] * Saving key-value pairs...
[30.01.19 03:59:55.770] * 17 key-value pairs were successfully saved
[30.01.19 03:59:55.844] * Game День 53. 22.22. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.22. Стройплощадка.sav'
[30.01.19 04:06:55.708] * Saving spawns...
[30.01.19 04:06:55.714] * Saving objects...
[30.01.19 04:06:55.952] * 36323 objects are successfully saved
[30.01.19 04:06:55.966] * Saving key-value pairs...
[30.01.19 04:06:56.015] * 17 key-value pairs were successfully saved
[30.01.19 04:06:56.089] * Game День 53. 22.57. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav'
[30.01.19 04:21:00.743] Begin load
[30.01.19 04:21:00.903] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 04:21:00.963] * phase time: 210 ms
[30.01.19 04:21:01.144] * phase cmem: 2244771 K
[30.01.19 04:21:01.144] Loading alife simulator...
[30.01.19 04:21:01.146] * phase time: 183 ms
[30.01.19 04:21:01.317] * phase cmem: 2244733 K
[30.01.19 04:21:01.317] Loading savegame...
[30.01.19 04:21:01.356] * Loading key-value pairs...
[30.01.19 04:21:01.412] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 04:21:01.412] * Loading spawn registry...
[30.01.19 04:21:03.851] * 25167 spawn points were successfully loaded (2.439s)
[30.01.19 04:21:03.852] * Loading objects...
[30.01.19 04:21:04.852] * 36323 objects were successfully loaded (1.001s) 36323
[30.01.19 04:21:06.532] * Start objects on_register'ed...
[30.01.19 04:21:08.930] * 36323 objects on_register'ed (2.397s)
[30.01.19 04:21:08.931] * Game День 53. 22.57. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav' (7.786s)
[30.01.19 04:21:08.931] * phase time: 7785 ms
[30.01.19 04:21:09.101] * phase cmem: 2278280 K
[30.01.19 04:21:09.101] Connecting...
[30.01.19 04:21:09.102] * phase time: 169 ms
[30.01.19 04:21:09.269] * phase cmem: 2278280 K
[30.01.19 04:21:09.269] Restart sim...
[30.01.19 04:21:09.269] * phase time: 168 ms
[30.01.19 04:21:09.438] * phase cmem: 2278279 K
[30.01.19 04:21:09.892] * [win32]: free[803384 K], reserved[231200 K], committed[3159656 K]
[30.01.19 04:21:09.892] * [ D3D ]: textures[1366189 K]
[30.01.19 04:21:09.893] * [x-ray]: crt heap[2276676 K], process heap[2276676 K], game lua[206466 K], engine lua[317 K], render[11626 K]
[30.01.19 04:21:09.893] * [x-ray]: economy: strings[count: 217786, lengths: 12093 K, overhead: 6805 K, saved: 151122 K]
[30.01.19 04:21:09.893] * [x-ray]: economy: smem[count: 135856, lengths: 73962 K, overhead: 2122 K, saved: 58373 K]
[30.01.19 04:21:09.893] * Starting measure
[30.01.19 04:21:12.651] * MEMORY USAGE: 2322720 K
[30.01.19 04:25:07.282] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 04:25:20.490] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 04:25:20.491] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 04:52:13.391] * DVB created: 4096K
[30.01.19 04:52:13.392] * DIB created: 512K
[30.01.19 04:52:13.395] - r__tf_aniso 4
[30.01.19 04:52:13.395] - r1_tf_mipbias 0.
[30.01.19 04:52:13.395] * SSample: 1920x1080
[30.01.19 04:52:13.417] * SSample: enabled
[30.01.19 04:52:13.417] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 04:52:13.417] * GPU vertex cache: recognized, 24
[30.01.19 04:52:13.417] *** RESET [3212 ms]
[30.01.19 04:52:15.119] * MEMORY USAGE: 2179390 K
[30.01.19 04:54:48.130] Begin load
[30.01.19 04:54:48.284] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 04:54:48.344] * phase time: 202 ms
[30.01.19 04:54:48.518] * phase cmem: 2246692 K
[30.01.19 04:54:48.518] Loading alife simulator...
[30.01.19 04:54:48.520] * phase time: 177 ms
[30.01.19 04:54:48.692] * phase cmem: 2246656 K
[30.01.19 04:54:48.692] Loading savegame...
[30.01.19 04:54:48.730] * Loading key-value pairs...
[30.01.19 04:54:48.786] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 04:54:48.786] * Loading spawn registry...
[30.01.19 04:54:51.281] * 25167 spawn points were successfully loaded (2.495s)
[30.01.19 04:54:51.282] * Loading objects...
[30.01.19 04:54:52.305] * 36323 objects were successfully loaded (1.024s) 36323
[30.01.19 04:54:54.030] * Start objects on_register'ed...
[30.01.19 04:54:56.520] * 36323 objects on_register'ed (2.490s)
[30.01.19 04:54:56.521] * Game День 53. 22.57. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav' (8.001s)
[30.01.19 04:54:56.521] * phase time: 8000 ms
[30.01.19 04:54:56.691] * phase cmem: 2280051 K
[30.01.19 04:54:56.691] Connecting...
[30.01.19 04:54:56.692] * phase time: 170 ms
[30.01.19 04:54:56.862] * phase cmem: 2280051 K
[30.01.19 04:54:56.862] Restart sim...
[30.01.19 04:54:56.862] * phase time: 170 ms
[30.01.19 04:54:57.032] * phase cmem: 2280050 K
[30.01.19 04:54:57.489] * [win32]: free[800244 K], reserved[213632 K], committed[3180364 K]
[30.01.19 04:54:57.489] * [ D3D ]: textures[1369983 K]
[30.01.19 04:54:57.489] * [x-ray]: crt heap[2278448 K], process heap[2278448 K], game lua[206467 K], engine lua[320 K], render[11716 K]
[30.01.19 04:54:57.489] * [x-ray]: economy: strings[count: 217909, lengths: 12098 K, overhead: 6809 K, saved: 277536 K]
[30.01.19 04:54:57.489] * [x-ray]: economy: smem[count: 139619, lengths: 75396 K, overhead: 2181 K, saved: 58506 K]
[30.01.19 04:54:57.489] * Starting measure
[30.01.19 04:55:00.377] * MEMORY USAGE: 2325810 K
[30.01.19 04:59:58.531] Begin load
[30.01.19 04:59:58.686] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 04:59:58.747] * phase time: 205 ms
[30.01.19 04:59:58.930] * phase cmem: 2251867 K
[30.01.19 04:59:58.930] Loading alife simulator...
[30.01.19 04:59:58.931] * phase time: 183 ms
[30.01.19 04:59:59.108] * phase cmem: 2251838 K
[30.01.19 04:59:59.108] Loading savegame...
[30.01.19 04:59:59.149] * Loading key-value pairs...
[30.01.19 04:59:59.205] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 04:59:59.205] * Loading spawn registry...
[30.01.19 05:00:01.703] * 25167 spawn points were successfully loaded (2.499s)
[30.01.19 05:00:01.704] * Loading objects...
[30.01.19 05:00:02.733] * 36323 objects were successfully loaded (1.029s) 36323
[30.01.19 05:00:04.442] * Start objects on_register'ed...
[30.01.19 05:00:06.866] * 36323 objects on_register'ed (2.423s)
[30.01.19 05:00:06.867] * Game День 53. 22.57. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 22.57. Стройплощадка.sav' (7.937s)
[30.01.19 05:00:06.867] * phase time: 7936 ms
[30.01.19 05:00:07.037] * phase cmem: 2285336 K
[30.01.19 05:00:07.037] Connecting...
[30.01.19 05:00:07.038] * phase time: 170 ms
[30.01.19 05:00:07.216] * phase cmem: 2285336 K
[30.01.19 05:00:07.216] Restart sim...
[30.01.19 05:00:07.217] * phase time: 178 ms
[30.01.19 05:00:07.387] * phase cmem: 2285336 K
[30.01.19 05:00:07.839] * [win32]: free[791144 K], reserved[231868 K], committed[3171228 K]
[30.01.19 05:00:07.839] * [ D3D ]: textures[1371690 K]
[30.01.19 05:00:07.839] * [x-ray]: crt heap[2283734 K], process heap[2283734 K], game lua[206464 K], engine lua[321 K], render[12038 K]
[30.01.19 05:00:07.839] * [x-ray]: economy: strings[count: 217912, lengths: 12099 K, overhead: 6809 K, saved: 325468 K]
[30.01.19 05:00:07.839] * [x-ray]: economy: smem[count: 139619, lengths: 75396 K, overhead: 2181 K, saved: 58506 K]
[30.01.19 05:00:07.839] * Starting measure
[30.01.19 05:00:10.649] * MEMORY USAGE: 2329816 K
[30.01.19 05:01:29.745] * Saving spawns...
[30.01.19 05:01:29.750] * Saving objects...
[30.01.19 05:01:29.982] * 36316 objects are successfully saved
[30.01.19 05:01:29.996] * Saving key-value pairs...
[30.01.19 05:01:30.046] * 17 key-value pairs were successfully saved
[30.01.19 05:01:30.130] * Game День 53. 23.05. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 23.05. Стройплощадка.sav'
[30.01.19 05:05:30.207] * Saving spawns...
[30.01.19 05:05:30.213] * Saving objects...
[30.01.19 05:05:30.490] * 36383 objects are successfully saved
[30.01.19 05:05:30.505] * Saving key-value pairs...
[30.01.19 05:05:30.553] * 17 key-value pairs were successfully saved
[30.01.19 05:05:30.628] * Game День 53. 23.25. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 23.25. Стройплощадка.sav'
[30.01.19 05:09:38.453] * Saving spawns...
[30.01.19 05:09:38.459] * Saving objects...
[30.01.19 05:09:38.699] * 36495 objects are successfully saved
[30.01.19 05:09:38.712] * Saving key-value pairs...
[30.01.19 05:09:38.762] * 17 key-value pairs were successfully saved
[30.01.19 05:09:38.837] * Game День 53. 23.45. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 53. 23.45. Стройплощадка.sav'
[30.01.19 05:16:38.440] * Saving spawns...
[30.01.19 05:16:38.446] * Saving objects...
[30.01.19 05:16:38.688] * 36507 objects are successfully saved
[30.01.19 05:16:38.702] * Saving key-value pairs...
[30.01.19 05:16:38.753] * 17 key-value pairs were successfully saved
[30.01.19 05:16:38.827] * Game День 54. 00.20. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 00.20. Стройплощадка.sav'
[30.01.19 05:25:47.847] * DVB created: 4096K
[30.01.19 05:25:47.847] * DIB created: 512K
[30.01.19 05:25:47.851] - r__tf_aniso 4
[30.01.19 05:25:47.851] - r1_tf_mipbias 0.
[30.01.19 05:25:47.851] * SSample: 1920x1080
[30.01.19 05:25:47.873] * SSample: enabled
[30.01.19 05:25:47.873] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 05:25:47.873] * GPU vertex cache: recognized, 24
[30.01.19 05:25:47.873] *** RESET [3200 ms]
[30.01.19 05:25:48.983] * MEMORY USAGE: 2250401 K
[30.01.19 05:29:16.393] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 05:29:16.393] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 05:29:33.759] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.01.19 05:33:25.677] * Saving spawns...
[30.01.19 05:33:25.684] * Saving objects...
[30.01.19 05:33:25.933] * 36480 objects are successfully saved
[30.01.19 05:33:25.947] * Saving key-value pairs...
[30.01.19 05:33:26.000] * 17 key-value pairs were successfully saved
[30.01.19 05:33:26.075] * Game День 54. 00.59. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 00.59. Стройплощадка.sav'
[30.01.19 05:37:11.319] * Saving spawns...
[30.01.19 05:37:11.324] * Saving objects...
[30.01.19 05:37:11.659] * 36479 objects are successfully saved
[30.01.19 05:37:11.674] * Saving key-value pairs...
[30.01.19 05:37:11.724] * 17 key-value pairs were successfully saved
[30.01.19 05:37:11.802] * Game День 54. 01.18. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav'
[30.01.19 05:38:56.271] Begin load
[30.01.19 05:38:56.458] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:38:56.518] * phase time: 235 ms
[30.01.19 05:38:56.706] * phase cmem: 2287481 K
[30.01.19 05:38:56.706] Loading alife simulator...
[30.01.19 05:38:56.708] * phase time: 190 ms
[30.01.19 05:38:56.887] * phase cmem: 2287446 K
[30.01.19 05:38:56.887] Loading savegame...
[30.01.19 05:38:56.928] * Loading key-value pairs...
[30.01.19 05:38:56.987] * 17 key-value pairs were successfully loaded (0.059s)
[30.01.19 05:38:56.987] * Loading spawn registry...
[30.01.19 05:38:59.525] * 25167 spawn points were successfully loaded (2.538s)
[30.01.19 05:38:59.526] * Loading objects...
[30.01.19 05:39:00.593] * 36479 objects were successfully loaded (1.067s) 36479
[30.01.19 05:39:02.374] * Start objects on_register'ed...
[30.01.19 05:39:05.034] * 36479 objects on_register'ed (2.660s)
[30.01.19 05:39:05.035] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.327s)
[30.01.19 05:39:05.035] * phase time: 8327 ms
[30.01.19 05:39:05.214] * phase cmem: 2322271 K
[30.01.19 05:39:05.214] Connecting...
[30.01.19 05:39:05.215] * phase time: 178 ms
[30.01.19 05:39:05.390] * phase cmem: 2322272 K
[30.01.19 05:39:05.390] Restart sim...
[30.01.19 05:39:05.390] * phase time: 176 ms
[30.01.19 05:39:05.568] * phase cmem: 2322272 K
[30.01.19 05:39:06.039] * [win32]: free[685256 K], reserved[288496 K], committed[3220488 K]
[30.01.19 05:39:06.039] * [ D3D ]: textures[1392704 K]
[30.01.19 05:39:06.039] * [x-ray]: crt heap[2320670 K], process heap[2320670 K], game lua[208640 K], engine lua[326 K], render[12804 K]
[30.01.19 05:39:06.039] * [x-ray]: economy: strings[count: 217948, lengths: 12108 K, overhead: 6810 K, saved: 622401 K]
[30.01.19 05:39:06.039] * [x-ray]: economy: smem[count: 139687, lengths: 75407 K, overhead: 2182 K, saved: 58635 K]
[30.01.19 05:39:06.039] * Starting measure
[30.01.19 05:39:09.325] * MEMORY USAGE: 2367591 K
[30.01.19 05:42:40.864] Begin load
[30.01.19 05:42:41.018] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:42:41.076] * phase time: 201 ms
[30.01.19 05:42:41.261] * phase cmem: 2288179 K
[30.01.19 05:42:41.261] Loading alife simulator...
[30.01.19 05:42:41.263] * phase time: 186 ms
[30.01.19 05:42:41.443] * phase cmem: 2288143 K
[30.01.19 05:42:41.443] Loading savegame...
[30.01.19 05:42:41.483] * Loading key-value pairs...
[30.01.19 05:42:41.539] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 05:42:41.539] * Loading spawn registry...
[30.01.19 05:42:44.070] * 25167 spawn points were successfully loaded (2.531s)
[30.01.19 05:42:44.071] * Loading objects...
[30.01.19 05:42:45.120] * 36479 objects were successfully loaded (1.048s) 36479
[30.01.19 05:42:46.887] * Start objects on_register'ed...
[30.01.19 05:42:49.392] * 36479 objects on_register'ed (2.505s)
[30.01.19 05:42:49.393] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.131s)
[30.01.19 05:42:49.393] * phase time: 8130 ms
[30.01.19 05:42:49.571] * phase cmem: 2322974 K
[30.01.19 05:42:49.571] Connecting...
[30.01.19 05:42:49.572] * phase time: 177 ms
[30.01.19 05:42:49.745] * phase cmem: 2322974 K
[30.01.19 05:42:49.745] Restart sim...
[30.01.19 05:42:49.746] * phase time: 174 ms
[30.01.19 05:42:49.922] * phase cmem: 2322974 K
[30.01.19 05:42:50.391] * [win32]: free[675764 K], reserved[319004 K], committed[3199472 K]
[30.01.19 05:42:50.391] * [ D3D ]: textures[1392704 K]
[30.01.19 05:42:50.391] * [x-ray]: crt heap[2321372 K], process heap[2321372 K], game lua[208641 K], engine lua[327 K], render[12805 K]
[30.01.19 05:42:50.391] * [x-ray]: economy: strings[count: 217961, lengths: 12109 K, overhead: 6811 K, saved: 647466 K]
[30.01.19 05:42:50.391] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:42:50.391] * Starting measure
[30.01.19 05:42:53.588] * MEMORY USAGE: 2369899 K
[30.01.19 05:45:28.559] Begin load
[30.01.19 05:45:28.714] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:45:28.773] * phase time: 202 ms
[30.01.19 05:45:28.954] * phase cmem: 2288687 K
[30.01.19 05:45:28.954] Loading alife simulator...
[30.01.19 05:45:28.956] * phase time: 183 ms
[30.01.19 05:45:29.138] * phase cmem: 2288650 K
[30.01.19 05:45:29.138] Loading savegame...
[30.01.19 05:45:29.179] * Loading key-value pairs...
[30.01.19 05:45:29.233] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 05:45:29.233] * Loading spawn registry...
[30.01.19 05:45:31.768] * 25167 spawn points were successfully loaded (2.534s)
[30.01.19 05:45:31.769] * Loading objects...
[30.01.19 05:45:32.813] * 36479 objects were successfully loaded (1.044s) 36479
[30.01.19 05:45:34.579] * Start objects on_register'ed...
[30.01.19 05:45:37.084] * 36479 objects on_register'ed (2.506s)
[30.01.19 05:45:37.086] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.131s)
[30.01.19 05:45:37.086] * phase time: 8130 ms
[30.01.19 05:45:37.261] * phase cmem: 2323472 K
[30.01.19 05:45:37.261] Connecting...
[30.01.19 05:45:37.262] * phase time: 175 ms
[30.01.19 05:45:37.439] * phase cmem: 2323472 K
[30.01.19 05:45:37.439] Restart sim...
[30.01.19 05:45:37.439] * phase time: 176 ms
[30.01.19 05:45:37.615] * phase cmem: 2323472 K
[30.01.19 05:45:38.082] * [win32]: free[672224 K], reserved[316376 K], committed[3205640 K]
[30.01.19 05:45:38.082] * [ D3D ]: textures[1392704 K]
[30.01.19 05:45:38.082] * [x-ray]: crt heap[2321870 K], process heap[2321870 K], game lua[208638 K], engine lua[328 K], render[12805 K]
[30.01.19 05:45:38.082] * [x-ray]: economy: strings[count: 217964, lengths: 12110 K, overhead: 6811 K, saved: 671526 K]
[30.01.19 05:45:38.082] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:45:38.082] * Starting measure
[30.01.19 05:45:41.277] * MEMORY USAGE: 2369565 K
[30.01.19 05:46:29.830] Begin load
[30.01.19 05:46:30.121] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:46:30.184] * phase time: 344 ms
[30.01.19 05:46:30.360] * phase cmem: 2289070 K
[30.01.19 05:46:30.360] Loading alife simulator...
[30.01.19 05:46:30.361] * phase time: 177 ms
[30.01.19 05:46:30.540] * phase cmem: 2289033 K
[30.01.19 05:46:30.540] Loading savegame...
[30.01.19 05:46:30.581] * Loading key-value pairs...
[30.01.19 05:46:30.641] * 17 key-value pairs were successfully loaded (0.060s)
[30.01.19 05:46:30.641] * Loading spawn registry...
[30.01.19 05:46:33.182] * 25167 spawn points were successfully loaded (2.541s)
[30.01.19 05:46:33.183] * Loading objects...
[30.01.19 05:46:34.232] * 36479 objects were successfully loaded (1.048s) 36479
[30.01.19 05:46:36.009] * Start objects on_register'ed...
[30.01.19 05:46:38.473] * 36479 objects on_register'ed (2.464s)
[30.01.19 05:46:38.475] * Game День 54. 01.18. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 01.18. Стройплощадка.sav' (8.114s)
[30.01.19 05:46:38.475] * phase time: 8113 ms
[30.01.19 05:46:38.653] * phase cmem: 2323869 K
[30.01.19 05:46:38.653] Connecting...
[30.01.19 05:46:38.654] * phase time: 178 ms
[30.01.19 05:46:38.828] * phase cmem: 2323870 K
[30.01.19 05:46:38.828] Restart sim...
[30.01.19 05:46:38.828] * phase time: 174 ms
[30.01.19 05:46:39.010] * phase cmem: 2323868 K
[30.01.19 05:46:39.480] * [win32]: free[668972 K], reserved[332392 K], committed[3192876 K]
[30.01.19 05:46:39.480] * [ D3D ]: textures[1392704 K]
[30.01.19 05:46:39.480] * [x-ray]: crt heap[2322266 K], process heap[2322266 K], game lua[208655 K], engine lua[329 K], render[12806 K]
[30.01.19 05:46:39.480] * [x-ray]: economy: strings[count: 217972, lengths: 12111 K, overhead: 6811 K, saved: 676326 K]
[30.01.19 05:46:39.480] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:46:39.480] * Starting measure
[30.01.19 05:46:42.669] * MEMORY USAGE: 2369411 K
[30.01.19 05:49:25.777] * Saving spawns...
[30.01.19 05:49:25.783] * Saving objects...
[30.01.19 05:49:26.027] * 36480 objects are successfully saved
[30.01.19 05:49:26.041] * Saving key-value pairs...
[30.01.19 05:49:26.090] * 17 key-value pairs were successfully saved
[30.01.19 05:49:26.170] * Game mыло.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\mыло.sav'
[30.01.19 05:51:37.515] Begin load
[30.01.19 05:51:37.689] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:51:37.748] * phase time: 222 ms
[30.01.19 05:51:37.937] * phase cmem: 2288971 K
[30.01.19 05:51:37.937] Loading alife simulator...
[30.01.19 05:51:37.939] * phase time: 191 ms
[30.01.19 05:51:38.119] * phase cmem: 2288934 K
[30.01.19 05:51:38.119] Loading savegame...
[30.01.19 05:51:38.160] * Loading key-value pairs...
[30.01.19 05:51:38.217] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 05:51:38.217] * Loading spawn registry...
[30.01.19 05:51:40.753] * 25167 spawn points were successfully loaded (2.536s)
[30.01.19 05:51:40.753] * Loading objects...
[30.01.19 05:51:41.801] * 36480 objects were successfully loaded (1.048s) 36480
[30.01.19 05:51:43.567] * Start objects on_register'ed...
[30.01.19 05:51:46.080] * 36480 objects on_register'ed (2.513s)
[30.01.19 05:51:46.082] * Game mыло is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\mыло.sav' (8.143s)
[30.01.19 05:51:46.082] * phase time: 8141 ms
[30.01.19 05:51:46.259] * phase cmem: 2323890 K
[30.01.19 05:51:46.259] Connecting...
[30.01.19 05:51:46.260] * phase time: 178 ms
[30.01.19 05:51:46.435] * phase cmem: 2323891 K
[30.01.19 05:51:46.435] Restart sim...
[30.01.19 05:51:46.436] * phase time: 175 ms
[30.01.19 05:51:46.613] * phase cmem: 2323891 K
[30.01.19 05:51:47.081] * [win32]: free[669316 K], reserved[316600 K], committed[3208324 K]
[30.01.19 05:51:47.081] * [ D3D ]: textures[1392704 K]
[30.01.19 05:51:47.081] * [x-ray]: crt heap[2322288 K], process heap[2322288 K], game lua[208670 K], engine lua[331 K], render[12806 K]
[30.01.19 05:51:47.081] * [x-ray]: economy: strings[count: 217974, lengths: 12111 K, overhead: 6811 K, saved: 697900 K]
[30.01.19 05:51:47.081] * [x-ray]: economy: smem[count: 139692, lengths: 75407 K, overhead: 2182 K, saved: 58636 K]
[30.01.19 05:51:47.081] * Starting measure
[30.01.19 05:51:50.168] * MEMORY USAGE: 2371417 K
[30.01.19 05:54:23.562] * Saving spawns...
[30.01.19 05:54:23.568] * Saving objects...
[30.01.19 05:54:23.811] * 36512 objects are successfully saved
[30.01.19 05:54:23.826] * Saving key-value pairs...
[30.01.19 05:54:23.877] * 17 key-value pairs were successfully saved
[30.01.19 05:54:23.951] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 05:54:23.961] - Disconnect
[30.01.19 05:54:25.710] - Destroying level
[30.01.19 05:54:26.017] * DVB created: 4096K
[30.01.19 05:54:26.017] * DIB created: 512K
[30.01.19 05:54:26.017] - r__tf_aniso 4
[30.01.19 05:54:26.017] - r1_tf_mipbias 0.
[30.01.19 05:54:26.017] * SSample: 1920x1080
[30.01.19 05:54:26.029] * SSample: enabled
[30.01.19 05:54:26.029] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 05:54:26.029] * GPU vertex cache: recognized, 24
[30.01.19 05:54:26.029] *** RESET [164 ms]
[30.01.19 05:54:26.048] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 05:54:26.048] Begin load
[30.01.19 05:54:26.059] * phase time: 0 ms
[30.01.19 05:54:26.235] * phase cmem: 1376517 K
[30.01.19 05:54:26.235] Starting server...
[30.01.19 05:54:26.388] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 05:54:26.449] * phase time: 390 ms
[30.01.19 05:54:26.620] * phase cmem: 1372971 K
[30.01.19 05:54:26.620] Loading alife simulator...
[30.01.19 05:54:26.621] * phase time: 171 ms
[30.01.19 05:54:26.789] * phase cmem: 1372971 K
[30.01.19 05:54:26.789] Loading savegame...
[30.01.19 05:54:26.828] * Loading key-value pairs...
[30.01.19 05:54:26.888] * 17 key-value pairs were successfully loaded (0.060s)
[30.01.19 05:54:26.888] * Loading spawn registry...
[30.01.19 05:54:29.450] * 25167 spawn points were successfully loaded (2.562s)
[30.01.19 05:54:29.451] * Loading objects...
[30.01.19 05:54:30.506] * 36512 objects were successfully loaded (1.056s) 36512
[30.01.19 05:54:32.024] * Start objects on_register'ed...
[30.01.19 05:54:34.609] * 36512 objects on_register'ed (2.586s)
[30.01.19 05:54:34.611] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.990s)
[30.01.19 05:54:34.611] * phase time: 7990 ms
[30.01.19 05:54:34.784] * phase cmem: 1411877 K
[30.01.19 05:54:34.784] Connecting...
[30.01.19 05:54:34.785] MaxPlayers = 32
[30.01.19 05:54:34.828] * phase time: 216 ms
[30.01.19 05:54:35.002] * phase cmem: 1411910 K
[30.01.19 05:54:35.002] Connecting to...
[30.01.19 05:54:35.012] Player not found. New player created.
[30.01.19 05:54:35.012] * client : connection accepted - <>
[30.01.19 05:54:35.028] * phase time: 201 ms
[30.01.19 05:54:35.196] * phase cmem: 1411938 K
[30.01.19 05:54:35.196] Reading level info...
[30.01.19 05:54:35.197] * phase time: 168 ms
[30.01.19 05:54:35.368] * phase cmem: 1411938 K
[30.01.19 05:54:35.368] Loading object space...
[30.01.19 05:54:35.870] * object space load: 502 ms
[30.01.19 05:54:35.871] * phase time: 674 ms
[30.01.19 05:54:36.043] * phase cmem: 1497483 K
[30.01.19 05:54:36.043] Loading shaders (R1)...
[30.01.19 05:54:36.352] * phase time: 481 ms
[30.01.19 05:54:36.519] * phase cmem: 1498586 K
[30.01.19 05:54:36.519] Loading geometry (R1)...
[30.01.19 05:54:36.738] * phase time: 384 ms
[30.01.19 05:54:36.907] * phase cmem: 1580086 K
[30.01.19 05:54:36.907] Loading visuals (R1)...
[30.01.19 05:54:36.938] * phase time: 199 ms
[30.01.19 05:54:37.110] * phase cmem: 1581230 K
[30.01.19 05:54:37.110] Loading details (R1)...
[30.01.19 05:54:37.147] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 05:54:37.147] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 05:54:37.147] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 05:54:37.149] * phase time: 211 ms
[30.01.19 05:54:37.316] * phase cmem: 1582218 K
[30.01.19 05:54:37.316] Loading sectors (R1)...
[30.01.19 05:54:37.318] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 05:54:37.321] * phase time: 171 ms
[30.01.19 05:54:37.490] * phase cmem: 1582386 K
[30.01.19 05:54:37.490] Loading AI objects...
[30.01.19 05:54:37.491] - Loading music tracks from 'l07_military_musics'...
[30.01.19 05:54:37.501] * phase time: 180 ms
[30.01.19 05:54:37.671] * phase cmem: 1582340 K
[30.01.19 05:54:37.671] Loading PH world...
[30.01.19 05:54:37.686] - Game configuring : Started
[30.01.19 05:54:37.689] - Game configuring : Finished
[30.01.19 05:54:37.695] * phase time: 193 ms
[30.01.19 05:54:37.866] * phase cmem: 1590344 K
[30.01.19 05:54:37.866] Loading textures...
[30.01.19 05:54:38.267] * t-report - base: 1234, 1071892 K
[30.01.19 05:54:38.267] * t-report - lmap: 14, 14337 K
[30.01.19 05:54:38.267] * phase time: 572 ms
[30.01.19 05:54:38.437] * phase cmem: 1802807 K
[30.01.19 05:54:38.437] Synchronizing...
[30.01.19 05:54:38.438] Save created on []
[30.01.19 05:54:38.463] * phase time: 194 ms
[30.01.19 05:54:38.633] * phase cmem: 1802807 K
[30.01.19 05:54:39.083] * [win32]: free[1046400 K], reserved[484752 K], committed[2663088 K]
[30.01.19 05:54:39.083] * [ D3D ]: textures[1086229 K]
[30.01.19 05:54:39.083] * [x-ray]: crt heap[1801171 K], process heap[1801171 K], game lua[208951 K], engine lua[344 K], render[12870 K]
[30.01.19 05:54:39.083] * [x-ray]: economy: strings[count: 216945, lengths: 12084 K, overhead: 6779 K, saved: 724250 K]
[30.01.19 05:54:39.083] * [x-ray]: economy: smem[count: 139506, lengths: 75401 K, overhead: 2179 K, saved: 58623 K]
[30.01.19 05:54:39.083] * Starting measure
[30.01.19 05:54:46.520] * MEMORY USAGE: 2277448 K
[30.01.19 06:02:12.115] * DVB created: 4096K
[30.01.19 06:02:12.118] * DIB created: 512K
[30.01.19 06:02:12.120] - r__tf_aniso 4
[30.01.19 06:02:12.120] - r1_tf_mipbias 0.
[30.01.19 06:02:12.120] * SSample: 1920x1080
[30.01.19 06:02:12.141] * SSample: enabled
[30.01.19 06:02:12.141] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:02:12.141] * GPU vertex cache: recognized, 24
[30.01.19 06:02:12.141] *** RESET [3126 ms]
[30.01.19 06:02:13.128] * MEMORY USAGE: 2314394 K
[30.01.19 06:06:18.447] * Saving spawns...
[30.01.19 06:06:18.453] * Saving objects...
[30.01.19 06:06:18.731] * 36459 objects are successfully saved
[30.01.19 06:06:18.745] * Saving key-value pairs...
[30.01.19 06:06:18.794] * 17 key-value pairs were successfully saved
[30.01.19 06:06:18.867] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 06:06:18.873] - Disconnect
[30.01.19 06:06:20.882] - Destroying level
[30.01.19 06:06:21.167] * DVB created: 4096K
[30.01.19 06:06:21.167] * DIB created: 512K
[30.01.19 06:06:21.167] - r__tf_aniso 4
[30.01.19 06:06:21.167] - r1_tf_mipbias 0.
[30.01.19 06:06:21.168] * SSample: 1920x1080
[30.01.19 06:06:21.178] * SSample: enabled
[30.01.19 06:06:21.178] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:06:21.178] * GPU vertex cache: recognized, 24
[30.01.19 06:06:21.178] *** RESET [146 ms]
[30.01.19 06:06:21.196] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 06:06:21.196] Begin load
[30.01.19 06:06:21.207] * phase time: 0 ms
[30.01.19 06:06:21.378] * phase cmem: 1379435 K
[30.01.19 06:06:21.378] Starting server...
[30.01.19 06:06:21.579] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 06:06:21.638] * phase time: 431 ms
[30.01.19 06:06:21.808] * phase cmem: 1375148 K
[30.01.19 06:06:21.808] Loading alife simulator...
[30.01.19 06:06:21.809] * phase time: 170 ms
[30.01.19 06:06:21.975] * phase cmem: 1375148 K
[30.01.19 06:06:21.975] Loading savegame...
[30.01.19 06:06:22.014] * Loading key-value pairs...
[30.01.19 06:06:22.069] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 06:06:22.069] * Loading spawn registry...
[30.01.19 06:06:24.544] * 25167 spawn points were successfully loaded (2.474s)
[30.01.19 06:06:24.545] * Loading objects...
[30.01.19 06:06:25.557] * 36459 objects were successfully loaded (1.012s) 36459
[30.01.19 06:06:26.973] * Start objects on_register'ed...
[30.01.19 06:06:29.438] * 36459 objects on_register'ed (2.465s)
[30.01.19 06:06:29.440] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.632s)
[30.01.19 06:06:29.440] * phase time: 7631 ms
[30.01.19 06:06:29.610] * phase cmem: 1408247 K
[30.01.19 06:06:29.610] Connecting...
[30.01.19 06:06:29.610] MaxPlayers = 32
[30.01.19 06:06:29.654] * phase time: 213 ms
[30.01.19 06:06:29.821] * phase cmem: 1408280 K
[30.01.19 06:06:29.821] Connecting to...
[30.01.19 06:06:29.832] Player not found. New player created.
[30.01.19 06:06:29.832] * client : connection accepted - <>
[30.01.19 06:06:29.848] * phase time: 195 ms
[30.01.19 06:06:30.016] * phase cmem: 1408308 K
[30.01.19 06:06:30.016] Reading level info...
[30.01.19 06:06:30.019] * phase time: 169 ms
[30.01.19 06:06:30.185] * phase cmem: 1408308 K
[30.01.19 06:06:30.185] Loading object space...
[30.01.19 06:06:30.442] * object space load: 256 ms
[30.01.19 06:06:30.442] * phase time: 423 ms
[30.01.19 06:06:30.608] * phase cmem: 1453212 K
[30.01.19 06:06:30.608] Loading shaders (R1)...
[30.01.19 06:06:30.848] * phase time: 406 ms
[30.01.19 06:06:31.014] * phase cmem: 1454278 K
[30.01.19 06:06:31.014] Loading geometry (R1)...
[30.01.19 06:06:31.178] * phase time: 329 ms
[30.01.19 06:06:31.346] * phase cmem: 1504233 K
[30.01.19 06:06:31.346] Loading visuals (R1)...
[30.01.19 06:06:31.390] * phase time: 211 ms
[30.01.19 06:06:31.559] * phase cmem: 1505209 K
[30.01.19 06:06:31.559] Loading details (R1)...
[30.01.19 06:06:31.603] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 06:06:31.603] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 06:06:31.603] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 06:06:31.605] * phase time: 215 ms
[30.01.19 06:06:31.772] * phase cmem: 1506196 K
[30.01.19 06:06:31.772] Loading sectors (R1)...
[30.01.19 06:06:31.773] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 06:06:31.778] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 06:06:31.778] * phase time: 173 ms
[30.01.19 06:06:31.944] * phase cmem: 1506377 K
[30.01.19 06:06:31.944] Loading AI objects...
[30.01.19 06:06:31.954] * phase time: 175 ms
[30.01.19 06:06:32.120] * phase cmem: 1506399 K
[30.01.19 06:06:32.120] Loading PH world...
[30.01.19 06:06:32.132] - Game configuring : Started
[30.01.19 06:06:32.134] - Game configuring : Finished
[30.01.19 06:06:32.140] * phase time: 186 ms
[30.01.19 06:06:32.307] * phase cmem: 1511902 K
[30.01.19 06:06:32.307] Loading textures...
[30.01.19 06:06:32.814] * t-report - base: 1223, 1037087 K
[30.01.19 06:06:32.814] * t-report - lmap: 8, 8193 K
[30.01.19 06:06:32.814] * phase time: 674 ms
[30.01.19 06:06:32.982] * phase cmem: 1685452 K
[30.01.19 06:06:32.982] Synchronizing...
[30.01.19 06:06:32.983] Save created on []
[30.01.19 06:06:33.008] * phase time: 193 ms
[30.01.19 06:06:33.176] * phase cmem: 1685452 K
[30.01.19 06:06:33.616] * [win32]: free[1206616 K], reserved[354380 K], committed[2633244 K]
[30.01.19 06:06:33.616] * [ D3D ]: textures[1045280 K]
[30.01.19 06:06:33.616] * [x-ray]: crt heap[1683818 K], process heap[1683818 K], game lua[207712 K], engine lua[302 K], render[13303 K]
[30.01.19 06:06:33.616] * [x-ray]: economy: strings[count: 217108, lengths: 12087 K, overhead: 6784 K, saved: 844287 K]
[30.01.19 06:06:33.616] * [x-ray]: economy: smem[count: 139506, lengths: 75401 K, overhead: 2179 K, saved: 58623 K]
[30.01.19 06:06:33.616] * Starting measure
[30.01.19 06:06:37.656] ALL_SPAWN_FIX release [bar_barman][5328]
[30.01.19 06:06:37.659] ALL_SPAWN_FIX release [bar_arena_door_0000][5330]
[30.01.19 06:06:39.225] * MEMORY USAGE: 2043241 K
[30.01.19 06:09:51.998] * Saving spawns...
[30.01.19 06:09:52.004] * Saving objects...
[30.01.19 06:09:52.248] * 36505 objects are successfully saved
[30.01.19 06:09:52.257] * Saving key-value pairs...
[30.01.19 06:09:52.306] * 17 key-value pairs were successfully saved
[30.01.19 06:09:52.382] * Game ПДА Тирана - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\ПДА Тирана - завершено.sav'
[30.01.19 06:21:20.369] * Saving spawns...
[30.01.19 06:21:20.376] * Saving objects...
[30.01.19 06:21:20.613] * 36524 objects are successfully saved
[30.01.19 06:21:20.627] * Saving key-value pairs...
[30.01.19 06:21:20.676] * 17 key-value pairs were successfully saved
[30.01.19 06:21:20.751] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 06:21:20.762] - Disconnect
[30.01.19 06:21:22.617] - Destroying level
[30.01.19 06:21:22.926] * DVB created: 4096K
[30.01.19 06:21:22.926] * DIB created: 512K
[30.01.19 06:21:22.926] - r__tf_aniso 4
[30.01.19 06:21:22.926] - r1_tf_mipbias 0.
[30.01.19 06:21:22.926] * SSample: 1920x1080
[30.01.19 06:21:22.947] * SSample: enabled
[30.01.19 06:21:22.947] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:21:22.947] * GPU vertex cache: recognized, 24
[30.01.19 06:21:22.947] *** RESET [159 ms]
[30.01.19 06:21:22.963] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 06:21:22.963] Begin load
[30.01.19 06:21:22.975] * phase time: 0 ms
[30.01.19 06:21:23.148] * phase cmem: 1388824 K
[30.01.19 06:21:23.148] Starting server...
[30.01.19 06:21:23.427] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 06:21:23.490] * phase time: 514 ms
[30.01.19 06:21:23.660] * phase cmem: 1384247 K
[30.01.19 06:21:23.660] Loading alife simulator...
[30.01.19 06:21:23.661] * phase time: 170 ms
[30.01.19 06:21:23.828] * phase cmem: 1384247 K
[30.01.19 06:21:23.828] Loading savegame...
[30.01.19 06:21:23.868] * Loading key-value pairs...
[30.01.19 06:21:23.923] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 06:21:23.923] * Loading spawn registry...
[30.01.19 06:21:26.406] * 25167 spawn points were successfully loaded (2.483s)
[30.01.19 06:21:26.407] * Loading objects...
[30.01.19 06:21:27.429] * 36524 objects were successfully loaded (1.022s) 36524
[30.01.19 06:21:28.898] * Start objects on_register'ed...
[30.01.19 06:21:31.370] * 36524 objects on_register'ed (2.472s)
[30.01.19 06:21:31.372] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.711s)
[30.01.19 06:21:31.372] * phase time: 7711 ms
[30.01.19 06:21:31.542] * phase cmem: 1418304 K
[30.01.19 06:21:31.542] Connecting...
[30.01.19 06:21:31.542] MaxPlayers = 32
[30.01.19 06:21:31.590] * phase time: 218 ms
[30.01.19 06:21:31.758] * phase cmem: 1418337 K
[30.01.19 06:21:31.758] Connecting to...
[30.01.19 06:21:31.768] Player not found. New player created.
[30.01.19 06:21:31.768] * client : connection accepted - <>
[30.01.19 06:21:31.785] * phase time: 195 ms
[30.01.19 06:21:31.952] * phase cmem: 1418364 K
[30.01.19 06:21:31.952] Reading level info...
[30.01.19 06:21:31.956] * phase time: 169 ms
[30.01.19 06:21:32.123] * phase cmem: 1418364 K
[30.01.19 06:21:32.123] Loading object space...
[30.01.19 06:21:32.536] * object space load: 413 ms
[30.01.19 06:21:32.536] * phase time: 581 ms
[30.01.19 06:21:32.704] * phase cmem: 1490494 K
[30.01.19 06:21:32.704] Loading shaders (R1)...
[30.01.19 06:21:33.176] * phase time: 639 ms
[30.01.19 06:21:33.343] * phase cmem: 1491613 K
[30.01.19 06:21:33.343] Loading geometry (R1)...
[30.01.19 06:21:33.557] * phase time: 380 ms
[30.01.19 06:21:33.726] * phase cmem: 1553326 K
[30.01.19 06:21:33.726] Loading visuals (R1)...
[30.01.19 06:21:33.791] * phase time: 234 ms
[30.01.19 06:21:33.961] * phase cmem: 1555214 K
[30.01.19 06:21:33.961] Loading details (R1)...
[30.01.19 06:21:34.004] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 06:21:34.004] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 06:21:34.005] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 06:21:34.006] * phase time: 215 ms
[30.01.19 06:21:34.173] * phase cmem: 1556202 K
[30.01.19 06:21:34.173] Loading sectors (R1)...
[30.01.19 06:21:34.173] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 06:21:34.175] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 06:21:34.175] * phase time: 168 ms
[30.01.19 06:21:34.341] * phase cmem: 1556286 K
[30.01.19 06:21:34.341] Loading AI objects...
[30.01.19 06:21:34.343] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 06:21:34.352] * phase time: 176 ms
[30.01.19 06:21:34.519] * phase cmem: 1556215 K
[30.01.19 06:21:34.519] Loading PH world...
[30.01.19 06:21:34.532] - Game configuring : Started
[30.01.19 06:21:34.534] - Game configuring : Finished
[30.01.19 06:21:34.539] * phase time: 187 ms
[30.01.19 06:21:34.705] * phase cmem: 1560455 K
[30.01.19 06:21:34.705] Loading textures...
[30.01.19 06:21:35.455] * t-report - base: 1298, 1094625 K
[30.01.19 06:21:35.455] * t-report - lmap: 18, 18434 K
[30.01.19 06:21:35.455] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 06:21:35.455] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 06:21:35.455] * phase time: 916 ms
[30.01.19 06:21:35.624] * phase cmem: 1801435 K
[30.01.19 06:21:35.624] Synchronizing...
[30.01.19 06:21:35.624] Save created on []
[30.01.19 06:21:35.650] * phase time: 194 ms
[30.01.19 06:21:35.818] * phase cmem: 1801435 K
[30.01.19 06:21:36.261] * [win32]: free[1120208 K], reserved[411936 K], committed[2662096 K]
[30.01.19 06:21:36.261] * [ D3D ]: textures[1113059 K]
[30.01.19 06:21:36.261] * [x-ray]: crt heap[1799802 K], process heap[1799802 K], game lua[207964 K], engine lua[377 K], render[13379 K]
[30.01.19 06:21:36.261] * [x-ray]: economy: strings[count: 217555, lengths: 12099 K, overhead: 6798 K, saved: 1042744 K]
[30.01.19 06:21:36.261] * [x-ray]: economy: smem[count: 139809, lengths: 75515 K, overhead: 2184 K, saved: 58758 K]
[30.01.19 06:21:36.261] * Starting measure
[30.01.19 06:21:41.723] * MEMORY USAGE: 2073072 K
[30.01.19 06:24:27.649] * Saving spawns...
[30.01.19 06:24:27.655] * Saving objects...
[30.01.19 06:24:27.927] * 36450 objects are successfully saved
[30.01.19 06:24:27.941] * Saving key-value pairs...
[30.01.19 06:24:27.990] * 17 key-value pairs were successfully saved
[30.01.19 06:24:28.064] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 06:24:28.072] - Disconnect
[30.01.19 06:24:29.801] - Destroying level
[30.01.19 06:24:30.045] * DVB created: 4096K
[30.01.19 06:24:30.045] * DIB created: 512K
[30.01.19 06:24:30.045] - r__tf_aniso 4
[30.01.19 06:24:30.045] - r1_tf_mipbias 0.
[30.01.19 06:24:30.045] * SSample: 1920x1080
[30.01.19 06:24:30.058] * SSample: enabled
[30.01.19 06:24:30.058] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 06:24:30.058] * GPU vertex cache: recognized, 24
[30.01.19 06:24:30.058] *** RESET [141 ms]
[30.01.19 06:24:30.075] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 06:24:30.075] Begin load
[30.01.19 06:24:30.086] * phase time: 0 ms
[30.01.19 06:24:30.258] * phase cmem: 1392638 K
[30.01.19 06:24:30.258] Starting server...
[30.01.19 06:24:30.394] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 06:24:30.454] * phase time: 367 ms
[30.01.19 06:24:30.624] * phase cmem: 1388714 K
[30.01.19 06:24:30.624] Loading alife simulator...
[30.01.19 06:24:30.624] * phase time: 171 ms
[30.01.19 06:24:30.792] * phase cmem: 1388714 K
[30.01.19 06:24:30.792] Loading savegame...
[30.01.19 06:24:30.832] * Loading key-value pairs...
[30.01.19 06:24:30.890] * 17 key-value pairs were successfully loaded (0.058s)
[30.01.19 06:24:30.890] * Loading spawn registry...
[30.01.19 06:24:33.369] * 25167 spawn points were successfully loaded (2.479s)
[30.01.19 06:24:33.370] * Loading objects...
[30.01.19 06:24:34.390] * 36450 objects were successfully loaded (1.020s) 36450
[30.01.19 06:24:35.922] * Start objects on_register'ed...
[30.01.19 06:24:38.381] * 36450 objects on_register'ed (2.460s)
[30.01.19 06:24:38.383] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.758s)
[30.01.19 06:24:38.383] * phase time: 7757 ms
[30.01.19 06:24:38.554] * phase cmem: 1430518 K
[30.01.19 06:24:38.554] Connecting...
[30.01.19 06:24:38.554] MaxPlayers = 32
[30.01.19 06:24:38.611] * phase time: 227 ms
[30.01.19 06:24:38.778] * phase cmem: 1430553 K
[30.01.19 06:24:38.778] Connecting to...
[30.01.19 06:24:38.788] Player not found. New player created.
[30.01.19 06:24:38.788] * client : connection accepted - <>
[30.01.19 06:24:38.807] * phase time: 195 ms
[30.01.19 06:24:38.973] * phase cmem: 1430580 K
[30.01.19 06:24:38.973] Reading level info...
[30.01.19 06:24:38.976] * phase time: 169 ms
[30.01.19 06:24:39.143] * phase cmem: 1430580 K
[30.01.19 06:24:39.143] Loading object space...
[30.01.19 06:24:39.561] * object space load: 417 ms
[30.01.19 06:24:39.561] * phase time: 584 ms
[30.01.19 06:24:39.728] * phase cmem: 1503235 K
[30.01.19 06:24:39.728] Loading shaders (R1)...
[30.01.19 06:24:39.958] * phase time: 397 ms
[30.01.19 06:24:40.126] * phase cmem: 1504301 K
[30.01.19 06:24:40.126] Loading geometry (R1)...
[30.01.19 06:24:40.305] * phase time: 347 ms
[30.01.19 06:24:40.472] * phase cmem: 1560016 K
[30.01.19 06:24:40.472] Loading visuals (R1)...
[30.01.19 06:24:40.543] * phase time: 237 ms
[30.01.19 06:24:40.711] * phase cmem: 1562312 K
[30.01.19 06:24:40.711] Loading details (R1)...
[30.01.19 06:24:40.754] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 06:24:40.754] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 06:24:40.754] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 06:24:40.756] * phase time: 212 ms
[30.01.19 06:24:40.922] * phase cmem: 1563299 K
[30.01.19 06:24:40.922] Loading sectors (R1)...
[30.01.19 06:24:40.923] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom
[30.01.19 06:24:40.928] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod
[30.01.19 06:24:40.928] * phase time: 172 ms
[30.01.19 06:24:41.095] * phase cmem: 1563440 K
[30.01.19 06:24:41.095] Loading AI objects...
[30.01.19 06:24:41.096] - Loading music tracks from 'l01_escape_musics'...
[30.01.19 06:24:41.105] * phase time: 176 ms
[30.01.19 06:24:41.272] * phase cmem: 1563285 K
[30.01.19 06:24:41.272] Loading PH world...
[30.01.19 06:24:41.289] - Game configuring : Started
[30.01.19 06:24:41.293] - Game configuring : Finished
[30.01.19 06:24:41.298] * phase time: 193 ms
[30.01.19 06:24:41.466] * phase cmem: 1571124 K
[30.01.19 06:24:41.466] Loading textures...
[30.01.19 06:24:41.995] * t-report - base: 1216, 1070767 K
[30.01.19 06:24:41.995] * t-report - lmap: 10, 10241 K
[30.01.19 06:24:41.995] * phase time: 697 ms
[30.01.19 06:24:42.164] * phase cmem: 1771564 K
[30.01.19 06:24:42.164] Synchronizing...
[30.01.19 06:24:42.164] Save created on []
[30.01.19 06:24:42.190] * phase time: 193 ms
[30.01.19 06:24:42.358] * phase cmem: 1771564 K
[30.01.19 06:24:42.799] * [win32]: free[1139308 K], reserved[339900 K], committed[2715032 K]
[30.01.19 06:24:42.799] * [ D3D ]: textures[1081009 K]
[30.01.19 06:24:42.799] * [x-ray]: crt heap[1769928 K], process heap[1769928 K], game lua[208114 K], engine lua[314 K], render[13395 K]
[30.01.19 06:24:42.799] * [x-ray]: economy: strings[count: 217579, lengths: 12101 K, overhead: 6799 K, saved: 1079213 K]
[30.01.19 06:24:42.799] * [x-ray]: economy: smem[count: 139809, lengths: 75515 K, overhead: 2184 K, saved: 58758 K]
[30.01.19 06:24:42.799] * Starting measure
[30.01.19 06:24:50.336] * MEMORY USAGE: 2165821 K
[30.01.19 06:25:07.873] [LUA] There is no animation idle_0_3 (object esc_akim)!
[30.01.19 06:25:07.873] [LUA] 0 : [C ] add_animation
[30.01.19 06:25:07.873] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 06:25:07.873] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 06:25:07.873] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
[30.01.19 06:25:07.873] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 06:25:07.874] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 06:25:17.945] [LUA] There is no animation idle_0_0 (object esc_akim)!
[30.01.19 06:25:17.945] [LUA] 0 : [C ] add_animation
[30.01.19 06:25:17.945] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 06:25:17.945] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 06:25:17.945] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 06:25:17.945] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 06:25:17.945] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 06:27:25.585] ERROR: CALifeObjectRegistry::object There is no object with id 14346!
[30.01.19 06:35:15.934] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_1'
[30.01.19 06:35:15.990] CRender::texture_load, Error: Can't find texture 'act\zvezdo\chasi_222'
[30.01.19 06:35:15.992] CRender::texture_load, Error: Can't find texture 'act\!stalkers\g_9_9'
[30.01.19 06:38:01.285] * Saving spawns...
[30.01.19 06:38:01.291] * Saving objects...
[30.01.19 06:38:01.536] * 36402 objects are successfully saved
[30.01.19 06:38:01.551] * Saving key-value pairs...
[30.01.19 06:38:01.601] * 17 key-value pairs were successfully saved
[30.01.19 06:38:01.675] * Game День 54. 05.04. Кордон.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 05.04. Кордон.sav'
[30.01.19 07:24:09.238] * DVB created: 4096K
[30.01.19 07:24:09.239] * DIB created: 512K
[30.01.19 07:24:09.243] - r__tf_aniso 4
[30.01.19 07:24:09.243] - r1_tf_mipbias 0.
[30.01.19 07:24:09.244] * SSample: 1920x1080
[30.01.19 07:24:09.285] * SSample: enabled
[30.01.19 07:24:09.285] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:24:09.285] * GPU vertex cache: recognized, 24
[30.01.19 07:24:09.285] *** RESET [3668 ms]
[30.01.19 07:24:10.558] * MEMORY USAGE: 2355253 K
[30.01.19 07:27:06.862] Begin load
[30.01.19 07:27:07.063] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:27:07.139] * phase time: 246 ms
[30.01.19 07:27:07.320] * phase cmem: 2393055 K
[30.01.19 07:27:07.320] Loading alife simulator...
[30.01.19 07:27:07.321] * phase time: 182 ms
[30.01.19 07:27:07.498] * phase cmem: 2393020 K
[30.01.19 07:27:07.498] Loading savegame...
[30.01.19 07:27:07.539] * Loading key-value pairs...
[30.01.19 07:27:07.596] * 17 key-value pairs were successfully loaded (0.057s)
[30.01.19 07:27:07.596] * Loading spawn registry...
[30.01.19 07:27:10.134] * 25167 spawn points were successfully loaded (2.538s)
[30.01.19 07:27:10.135] * Loading objects...
[30.01.19 07:27:11.166] * 36402 objects were successfully loaded (1.031s) 36402
[30.01.19 07:27:12.946] * Start objects on_register'ed...
[30.01.19 07:27:15.717] * 36402 objects on_register'ed (2.771s)
[30.01.19 07:27:15.718] * Game День 54. 05.04. Кордон is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 05.04. Кордон.sav' (8.398s)
[30.01.19 07:27:15.718] * phase time: 8397 ms
[30.01.19 07:27:15.895] * phase cmem: 2429596 K
[30.01.19 07:27:15.895] Connecting...
[30.01.19 07:27:15.896] * phase time: 177 ms
[30.01.19 07:27:16.073] * phase cmem: 2429597 K
[30.01.19 07:27:16.073] Restart sim...
[30.01.19 07:27:16.073] * phase time: 177 ms
[30.01.19 07:27:16.250] * phase cmem: 2429597 K
[30.01.19 07:27:16.721] * [win32]: free[638136 K], reserved[236500 K], committed[3319604 K]
[30.01.19 07:27:16.721] * [ D3D ]: textures[1517930 K]
[30.01.19 07:27:16.721] * [x-ray]: crt heap[2427785 K], process heap[2427785 K], game lua[206873 K], engine lua[372 K], render[13406 K]
[30.01.19 07:27:16.721] * [x-ray]: economy: strings[count: 219286, lengths: 12146 K, overhead: 6852 K, saved: 1296201 K]
[30.01.19 07:27:16.721] * [x-ray]: economy: smem[count: 140413, lengths: 75630 K, overhead: 2193 K, saved: 58957 K]
[30.01.19 07:27:16.721] * Starting measure
[30.01.19 07:27:22.267] * MEMORY USAGE: 2485692 K
[30.01.19 07:43:58.678] [LUA] There is no animation idle_0_0 (object esc_akim)!
[30.01.19 07:43:58.678] [LUA] 0 : [C ] add_animation
[30.01.19 07:43:58.678] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:43:58.678] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:43:58.678] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(498) : update
[30.01.19 07:43:58.678] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:43:58.678] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:05.691] [LUA] There is no animation idle_0_3 (object esc_akim)!
[30.01.19 07:44:05.691] [LUA] 0 : [C ] add_animation
[30.01.19 07:44:05.691] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:44:05.691] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:44:05.691] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 07:44:05.691] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:44:05.691] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:12.810] [LUA] There is no animation idle_0_2 (object esc_akim)!
[30.01.19 07:44:12.810] [LUA] 0 : [C ] add_animation
[30.01.19 07:44:12.810] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:44:12.810] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:44:12.810] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 07:44:12.810] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:44:12.810] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:19.814] [LUA] There is no animation idle_0_1 (object esc_akim)!
[30.01.19 07:44:19.814] [LUA] 0 : [C ] add_animation
[30.01.19 07:44:19.814] [LUA] 1 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(718) : add_anim
[30.01.19 07:44:19.814] [LUA] 2 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(552) : play_rnd
[30.01.19 07:44:19.814] [LUA] 3 : [Lua] ...amedata\scripts\state_mgr\state_mgr_animation.script(500) : update
[30.01.19 07:44:19.814] [LUA] 4 : [Lua] ...)\op-2.1\gamedata\scripts\state_mgr\state_mgr.script(477) : update
[30.01.19 07:44:19.814] [LUA] 5 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(213) :
[30.01.19 07:44:28.798] * Saving spawns...
[30.01.19 07:44:28.804] * Saving objects...
[30.01.19 07:44:29.050] * 36807 objects are successfully saved
[30.01.19 07:44:29.060] * Saving key-value pairs...
[30.01.19 07:44:29.109] * 17 key-value pairs were successfully saved
[30.01.19 07:44:29.184] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 07:44:29.191] - Disconnect
[30.01.19 07:44:31.882] - Destroying level
[30.01.19 07:44:32.221] * DVB created: 4096K
[30.01.19 07:44:32.221] * DIB created: 512K
[30.01.19 07:44:32.221] - r__tf_aniso 4
[30.01.19 07:44:32.221] - r1_tf_mipbias 0.
[30.01.19 07:44:32.221] * SSample: 1920x1080
[30.01.19 07:44:32.233] * SSample: enabled
[30.01.19 07:44:32.233] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:44:32.233] * GPU vertex cache: recognized, 24
[30.01.19 07:44:32.233] *** RESET [149 ms]
[30.01.19 07:44:32.253] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 07:44:32.253] Begin load
[30.01.19 07:44:32.263] * phase time: 0 ms
[30.01.19 07:44:32.445] * phase cmem: 1395574 K
[30.01.19 07:44:32.445] Starting server...
[30.01.19 07:44:32.647] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:44:32.707] * phase time: 443 ms
[30.01.19 07:44:32.880] * phase cmem: 1390917 K
[30.01.19 07:44:32.880] Loading alife simulator...
[30.01.19 07:44:32.881] * phase time: 174 ms
[30.01.19 07:44:33.050] * phase cmem: 1390917 K
[30.01.19 07:44:33.050] Loading savegame...
[30.01.19 07:44:33.090] * Loading key-value pairs...
[30.01.19 07:44:33.146] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 07:44:33.146] * Loading spawn registry...
[30.01.19 07:44:35.632] * 25167 spawn points were successfully loaded (2.487s)
[30.01.19 07:44:35.633] * Loading objects...
[30.01.19 07:44:36.652] * 36807 objects were successfully loaded (1.019s) 36807
[30.01.19 07:44:38.137] * Start objects on_register'ed...
[30.01.19 07:44:40.651] * 36807 objects on_register'ed (2.514s)
[30.01.19 07:44:40.653] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.772s)
[30.01.19 07:44:40.653] * phase time: 7771 ms
[30.01.19 07:44:40.827] * phase cmem: 1424975 K
[30.01.19 07:44:40.827] Connecting...
[30.01.19 07:44:40.828] MaxPlayers = 32
[30.01.19 07:44:40.877] * phase time: 224 ms
[30.01.19 07:44:41.047] * phase cmem: 1425007 K
[30.01.19 07:44:41.047] Connecting to...
[30.01.19 07:44:41.057] Player not found. New player created.
[30.01.19 07:44:41.057] * client : connection accepted - <>
[30.01.19 07:44:41.075] * phase time: 197 ms
[30.01.19 07:44:41.244] * phase cmem: 1425035 K
[30.01.19 07:44:41.244] Reading level info...
[30.01.19 07:44:41.247] * phase time: 172 ms
[30.01.19 07:44:41.416] * phase cmem: 1425035 K
[30.01.19 07:44:41.416] Loading object space...
[30.01.19 07:44:41.830] * object space load: 414 ms
[30.01.19 07:44:41.830] * phase time: 583 ms
[30.01.19 07:44:42.000] * phase cmem: 1497164 K
[30.01.19 07:44:42.000] Loading shaders (R1)...
[30.01.19 07:44:42.476] * phase time: 645 ms
[30.01.19 07:44:42.644] * phase cmem: 1498283 K
[30.01.19 07:44:42.645] Loading geometry (R1)...
[30.01.19 07:44:42.865] * phase time: 389 ms
[30.01.19 07:44:43.035] * phase cmem: 1559997 K
[30.01.19 07:44:43.035] Loading visuals (R1)...
[30.01.19 07:44:43.102] * phase time: 236 ms
[30.01.19 07:44:43.274] * phase cmem: 1561884 K
[30.01.19 07:44:43.274] Loading details (R1)...
[30.01.19 07:44:43.318] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 07:44:43.318] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 07:44:43.318] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 07:44:43.320] * phase time: 217 ms
[30.01.19 07:44:43.488] * phase cmem: 1562872 K
[30.01.19 07:44:43.488] Loading sectors (R1)...
[30.01.19 07:44:43.488] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 07:44:43.492] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 07:44:43.492] * phase time: 172 ms
[30.01.19 07:44:43.661] * phase cmem: 1562957 K
[30.01.19 07:44:43.661] Loading AI objects...
[30.01.19 07:44:43.663] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 07:44:43.672] * phase time: 179 ms
[30.01.19 07:44:43.841] * phase cmem: 1562889 K
[30.01.19 07:44:43.841] Loading PH world...
[30.01.19 07:44:43.855] - Game configuring : Started
[30.01.19 07:44:43.858] - Game configuring : Finished
[30.01.19 07:44:43.865] * phase time: 192 ms
[30.01.19 07:44:44.034] * phase cmem: 1569953 K
[30.01.19 07:44:44.034] Loading textures...
[30.01.19 07:44:45.740] * t-report - base: 1297, 1090529 K
[30.01.19 07:44:45.740] * t-report - lmap: 18, 18434 K
[30.01.19 07:44:45.740] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 07:44:45.740] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 07:44:45.740] * phase time: 1875 ms
[30.01.19 07:44:45.911] * phase cmem: 1810933 K
[30.01.19 07:44:45.911] Synchronizing...
[30.01.19 07:44:45.911] Save created on []
[30.01.19 07:44:45.937] * phase time: 196 ms
[30.01.19 07:44:46.111] * phase cmem: 1810933 K
[30.01.19 07:44:46.559] * [win32]: free[1072980 K], reserved[453056 K], committed[2668204 K]
[30.01.19 07:44:46.559] * [ D3D ]: textures[1108963 K]
[30.01.19 07:44:46.559] * [x-ray]: crt heap[1809299 K], process heap[1809299 K], game lua[207451 K], engine lua[284 K], render[13412 K]
[30.01.19 07:44:46.559] * [x-ray]: economy: strings[count: 218301, lengths: 12120 K, overhead: 6821 K, saved: 1522325 K]
[30.01.19 07:44:46.559] * [x-ray]: economy: smem[count: 140353, lengths: 75697 K, overhead: 2193 K, saved: 58970 K]
[30.01.19 07:44:46.559] * Starting measure
[30.01.19 07:44:52.566] * MEMORY USAGE: 2072307 K
[30.01.19 07:46:35.540] * Saving spawns...
[30.01.19 07:46:35.546] * Saving objects...
[30.01.19 07:46:35.782] * 36746 objects are successfully saved
[30.01.19 07:46:35.797] * Saving key-value pairs...
[30.01.19 07:46:35.846] * 17 key-value pairs were successfully saved
[30.01.19 07:46:35.919] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 07:46:35.926] - Disconnect
[30.01.19 07:46:37.958] - Destroying level
[30.01.19 07:46:38.198] * DVB created: 4096K
[30.01.19 07:46:38.198] * DIB created: 512K
[30.01.19 07:46:38.198] - r__tf_aniso 4
[30.01.19 07:46:38.198] - r1_tf_mipbias 0.
[30.01.19 07:46:38.198] * SSample: 1920x1080
[30.01.19 07:46:38.211] * SSample: enabled
[30.01.19 07:46:38.211] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:46:38.211] * GPU vertex cache: recognized, 24
[30.01.19 07:46:38.211] *** RESET [135 ms]
[30.01.19 07:46:38.228] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 07:46:38.228] Begin load
[30.01.19 07:46:38.240] * phase time: 0 ms
[30.01.19 07:46:38.413] * phase cmem: 1398817 K
[30.01.19 07:46:38.413] Starting server...
[30.01.19 07:46:38.548] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:46:38.607] * phase time: 366 ms
[30.01.19 07:46:38.780] * phase cmem: 1395230 K
[30.01.19 07:46:38.780] Loading alife simulator...
[30.01.19 07:46:38.781] * phase time: 173 ms
[30.01.19 07:46:38.949] * phase cmem: 1395230 K
[30.01.19 07:46:38.949] Loading savegame...
[30.01.19 07:46:38.988] * Loading key-value pairs...
[30.01.19 07:46:39.043] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 07:46:39.043] * Loading spawn registry...
[30.01.19 07:46:41.528] * 25167 spawn points were successfully loaded (2.484s)
[30.01.19 07:46:41.529] * Loading objects...
[30.01.19 07:46:42.543] * 36746 objects were successfully loaded (1.014s) 36746
[30.01.19 07:46:43.969] * Start objects on_register'ed...
[30.01.19 07:46:46.420] * 36746 objects on_register'ed (2.451s)
[30.01.19 07:46:46.421] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.641s)
[30.01.19 07:46:46.421] * phase time: 7640 ms
[30.01.19 07:46:46.595] * phase cmem: 1427145 K
[30.01.19 07:46:46.595] Connecting...
[30.01.19 07:46:46.595] MaxPlayers = 32
[30.01.19 07:46:46.639] * phase time: 217 ms
[30.01.19 07:46:46.809] * phase cmem: 1427176 K
[30.01.19 07:46:46.809] Connecting to...
[30.01.19 07:46:46.819] Player not found. New player created.
[30.01.19 07:46:46.819] * client : connection accepted - <>
[30.01.19 07:46:46.837] * phase time: 198 ms
[30.01.19 07:46:47.006] * phase cmem: 1427204 K
[30.01.19 07:46:47.006] Reading level info...
[30.01.19 07:46:47.009] * phase time: 172 ms
[30.01.19 07:46:47.178] * phase cmem: 1427204 K
[30.01.19 07:46:47.178] Loading object space...
[30.01.19 07:46:47.435] * object space load: 256 ms
[30.01.19 07:46:47.435] * phase time: 425 ms
[30.01.19 07:46:47.604] * phase cmem: 1472108 K
[30.01.19 07:46:47.604] Loading shaders (R1)...
[30.01.19 07:46:47.845] * phase time: 409 ms
[30.01.19 07:46:48.014] * phase cmem: 1473174 K
[30.01.19 07:46:48.014] Loading geometry (R1)...
[30.01.19 07:46:48.177] * phase time: 332 ms
[30.01.19 07:46:48.347] * phase cmem: 1523130 K
[30.01.19 07:46:48.347] Loading visuals (R1)...
[30.01.19 07:46:48.391] * phase time: 214 ms
[30.01.19 07:46:48.560] * phase cmem: 1524106 K
[30.01.19 07:46:48.560] Loading details (R1)...
[30.01.19 07:46:48.603] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 07:46:48.603] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 07:46:48.603] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 07:46:48.606] * phase time: 214 ms
[30.01.19 07:46:48.774] * phase cmem: 1525094 K
[30.01.19 07:46:48.774] Loading sectors (R1)...
[30.01.19 07:46:48.775] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 07:46:48.781] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 07:46:48.781] * phase time: 175 ms
[30.01.19 07:46:48.949] * phase cmem: 1525274 K
[30.01.19 07:46:48.949] Loading AI objects...
[30.01.19 07:46:48.958] * phase time: 177 ms
[30.01.19 07:46:49.129] * phase cmem: 1525272 K
[30.01.19 07:46:49.129] Loading PH world...
[30.01.19 07:46:49.142] - Game configuring : Started
[30.01.19 07:46:49.146] - Game configuring : Finished
[30.01.19 07:46:49.151] * phase time: 192 ms
[30.01.19 07:46:49.320] * phase cmem: 1534090 K
[30.01.19 07:46:49.320] Loading textures...
[30.01.19 07:46:49.925] * t-report - base: 1223, 1037087 K
[30.01.19 07:46:49.925] * t-report - lmap: 8, 8193 K
[30.01.19 07:46:49.925] * phase time: 773 ms
[30.01.19 07:46:50.095] * phase cmem: 1707639 K
[30.01.19 07:46:50.095] Synchronizing...
[30.01.19 07:46:50.096] Save created on []
[30.01.19 07:46:50.121] * phase time: 195 ms
[30.01.19 07:46:50.291] * phase cmem: 1707639 K
[30.01.19 07:46:50.738] * [win32]: free[1170276 K], reserved[380612 K], committed[2643352 K]
[30.01.19 07:46:50.738] * [ D3D ]: textures[1045280 K]
[30.01.19 07:46:50.738] * [x-ray]: crt heap[1706006 K], process heap[1706006 K], game lua[206172 K], engine lua[330 K], render[13413 K]
[30.01.19 07:46:50.738] * [x-ray]: economy: strings[count: 218113, lengths: 12116 K, overhead: 6816 K, saved: 1543260 K]
[30.01.19 07:46:50.738] * [x-ray]: economy: smem[count: 140353, lengths: 75697 K, overhead: 2193 K, saved: 58970 K]
[30.01.19 07:46:50.738] * Starting measure
[30.01.19 07:46:55.384] ALL_SPAWN_FIX release [bar_barman][3822]
[30.01.19 07:46:55.387] ALL_SPAWN_FIX release [bar_arena_door_0000][4243]
[30.01.19 07:46:56.522] * MEMORY USAGE: 2084171 K
[30.01.19 07:55:37.727] * Saving spawns...
[30.01.19 07:55:37.732] * Saving objects...
[30.01.19 07:55:37.975] * 36462 objects are successfully saved
[30.01.19 07:55:37.990] * Saving key-value pairs...
[30.01.19 07:55:38.039] * 17 key-value pairs were successfully saved
[30.01.19 07:55:38.113] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 07:55:38.116] - Disconnect
[30.01.19 07:55:40.304] - Destroying level
[30.01.19 07:55:40.572] * DVB created: 4096K
[30.01.19 07:55:40.572] * DIB created: 512K
[30.01.19 07:55:40.572] - r__tf_aniso 4
[30.01.19 07:55:40.572] - r1_tf_mipbias 0.
[30.01.19 07:55:40.572] * SSample: 1920x1080
[30.01.19 07:55:40.583] * SSample: enabled
[30.01.19 07:55:40.583] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 07:55:40.583] * GPU vertex cache: recognized, 24
[30.01.19 07:55:40.583] *** RESET [137 ms]
[30.01.19 07:55:40.600] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 07:55:40.600] Begin load
[30.01.19 07:55:40.611] * phase time: 0 ms
[30.01.19 07:55:40.788] * phase cmem: 1407855 K
[30.01.19 07:55:40.788] Starting server...
[30.01.19 07:55:41.059] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:55:41.120] * phase time: 507 ms
[30.01.19 07:55:41.293] * phase cmem: 1403599 K
[30.01.19 07:55:41.293] Loading alife simulator...
[30.01.19 07:55:41.294] * phase time: 173 ms
[30.01.19 07:55:41.463] * phase cmem: 1403599 K
[30.01.19 07:55:41.463] Loading savegame...
[30.01.19 07:55:41.503] * Loading key-value pairs...
[30.01.19 07:55:41.558] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 07:55:41.558] * Loading spawn registry...
[30.01.19 07:55:44.053] * 25167 spawn points were successfully loaded (2.494s)
[30.01.19 07:55:44.054] * Loading objects...
[30.01.19 07:55:45.067] * 36462 objects were successfully loaded (1.013s) 36462
[30.01.19 07:55:46.619] * Start objects on_register'ed...
[30.01.19 07:55:49.080] * 36462 objects on_register'ed (2.461s)
[30.01.19 07:55:49.081] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.788s)
[30.01.19 07:55:49.081] * phase time: 7787 ms
[30.01.19 07:55:49.255] * phase cmem: 1441428 K
[30.01.19 07:55:49.255] Connecting...
[30.01.19 07:55:49.255] MaxPlayers = 32
[30.01.19 07:55:49.299] * phase time: 217 ms
[30.01.19 07:55:49.470] * phase cmem: 1441459 K
[30.01.19 07:55:49.470] Connecting to...
[30.01.19 07:55:49.480] Player not found. New player created.
[30.01.19 07:55:49.480] * client : connection accepted - <>
[30.01.19 07:55:49.498] * phase time: 198 ms
[30.01.19 07:55:49.667] * phase cmem: 1441487 K
[30.01.19 07:55:49.667] Reading level info...
[30.01.19 07:55:49.670] * phase time: 172 ms
[30.01.19 07:55:49.839] * phase cmem: 1441487 K
[30.01.19 07:55:49.839] Loading object space...
[30.01.19 07:55:50.119] * object space load: 279 ms
[30.01.19 07:55:50.119] * phase time: 449 ms
[30.01.19 07:55:50.289] * phase cmem: 1489399 K
[30.01.19 07:55:50.289] Loading shaders (R1)...
[30.01.19 07:55:50.467] * phase time: 347 ms
[30.01.19 07:55:50.636] * phase cmem: 1490482 K
[30.01.19 07:55:50.636] Loading geometry (R1)...
[30.01.19 07:55:50.776] * phase time: 309 ms
[30.01.19 07:55:50.945] * phase cmem: 1530387 K
[30.01.19 07:55:50.945] Loading visuals (R1)...
[30.01.19 07:55:50.994] * phase time: 217 ms
[30.01.19 07:55:51.165] * phase cmem: 1532063 K
[30.01.19 07:55:51.165] Loading details (R1)...
[30.01.19 07:55:51.205] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 07:55:51.205] * [DETAILS] 37515 v(20), 24278 p
[30.01.19 07:55:51.205] * [DETAILS] Batch(61), VB(732K), IB(142K)
[30.01.19 07:55:51.206] * phase time: 212 ms
[30.01.19 07:55:51.375] * phase cmem: 1532976 K
[30.01.19 07:55:51.375] Loading sectors (R1)...
[30.01.19 07:55:51.375] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\atp_for_test22\level.hom
[30.01.19 07:55:51.382] * phase time: 176 ms
[30.01.19 07:55:51.552] * phase cmem: 1533022 K
[30.01.19 07:55:51.552] Loading AI objects...
[30.01.19 07:55:51.558] - Loading music tracks from 'atp_for_test22_musics'...
[30.01.19 07:55:51.569] * phase time: 186 ms
[30.01.19 07:55:51.740] * phase cmem: 1533095 K
[30.01.19 07:55:51.740] Loading PH world...
[30.01.19 07:55:51.748] - Game configuring : Started
[30.01.19 07:55:51.749] - Game configuring : Finished
[30.01.19 07:55:51.755] * phase time: 185 ms
[30.01.19 07:55:51.925] * phase cmem: 1536051 K
[30.01.19 07:55:51.925] Loading textures...
[30.01.19 07:55:52.387] * t-report - base: 1132, 1034782 K
[30.01.19 07:55:52.387] * t-report - lmap: 4, 4096 K
[30.01.19 07:55:52.387] * phase time: 632 ms
[30.01.19 07:55:52.558] * phase cmem: 1698366 K
[30.01.19 07:55:52.558] Synchronizing...
[30.01.19 07:55:52.559] Save created on []
[30.01.19 07:55:52.584] * phase time: 195 ms
[30.01.19 07:55:52.754] * phase cmem: 1698366 K
[30.01.19 07:55:53.198] * [win32]: free[1130600 K], reserved[345024 K], committed[2718616 K]
[30.01.19 07:55:53.198] * [ D3D ]: textures[1038878 K]
[30.01.19 07:55:53.198] * [x-ray]: crt heap[1696732 K], process heap[1696732 K], game lua[206514 K], engine lua[378 K], render[13413 K]
[30.01.19 07:55:53.198] * [x-ray]: economy: strings[count: 217777, lengths: 12110 K, overhead: 6805 K, saved: 1645551 K]
[30.01.19 07:55:53.198] * [x-ray]: economy: smem[count: 140510, lengths: 75726 K, overhead: 2195 K, saved: 58973 K]
[30.01.19 07:55:53.198] * Starting measure
[30.01.19 07:55:58.140] * MEMORY USAGE: 2058887 K
[30.01.19 07:58:47.811] Begin load
[30.01.19 07:58:47.965] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 07:58:48.024] * phase time: 203 ms
[30.01.19 07:58:48.202] * phase cmem: 2115034 K
[30.01.19 07:58:48.202] Loading alife simulator...
[30.01.19 07:58:48.204] * phase time: 180 ms
[30.01.19 07:58:48.380] * phase cmem: 2114947 K
[30.01.19 07:58:48.381] Loading savegame...
[30.01.19 07:58:48.421] * Loading key-value pairs...
[30.01.19 07:58:48.477] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 07:58:48.477] * Loading spawn registry...
[30.01.19 07:58:50.949] * 25167 spawn points were successfully loaded (2.473s)
[30.01.19 07:58:50.950] * Loading objects...
[30.01.19 07:58:51.964] * 36462 objects were successfully loaded (1.015s) 36462
[30.01.19 07:58:53.554] * Start objects on_register'ed...
[30.01.19 07:58:55.960] * 36462 objects on_register'ed (2.407s)
[30.01.19 07:58:55.962] * Game День 54. Автосохранение Бар - АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. Автосохранение Бар - АТП.sav' (7.758s)
[30.01.19 07:58:55.962] * phase time: 7757 ms
[30.01.19 07:58:56.138] * phase cmem: 2144317 K
[30.01.19 07:58:56.138] Connecting...
[30.01.19 07:58:56.138] * phase time: 175 ms
[30.01.19 07:58:56.313] * phase cmem: 2144316 K
[30.01.19 07:58:56.313] Restart sim...
[30.01.19 07:58:56.314] * phase time: 176 ms
[30.01.19 07:58:56.489] * phase cmem: 2144309 K
[30.01.19 07:58:56.954] * [win32]: free[816892 K], reserved[266648 K], committed[3110700 K]
[30.01.19 07:58:56.954] * [ D3D ]: textures[1322559 K]
[30.01.19 07:58:56.954] * [x-ray]: crt heap[2142705 K], process heap[2142705 K], game lua[206354 K], engine lua[323 K], render[13417 K]
[30.01.19 07:58:56.954] * [x-ray]: economy: strings[count: 218894, lengths: 12136 K, overhead: 6840 K, saved: 1677331 K]
[30.01.19 07:58:56.954] * [x-ray]: economy: smem[count: 141930, lengths: 76504 K, overhead: 2217 K, saved: 60142 K]
[30.01.19 07:58:56.954] * Starting measure
[30.01.19 07:58:59.844] * MEMORY USAGE: 2189874 K
[30.01.19 08:04:30.267] * Saving spawns...
[30.01.19 08:04:30.273] * Saving objects...
[30.01.19 08:04:30.545] * 36361 objects are successfully saved
[30.01.19 08:04:30.559] * Saving key-value pairs...
[30.01.19 08:04:30.608] * 17 key-value pairs were successfully saved
[30.01.19 08:04:30.684] * Game День 54. 07.52. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 07.52. АТП.sav'
[30.01.19 08:09:53.037] Begin load
[30.01.19 08:09:53.194] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:09:53.251] * phase time: 206 ms
[30.01.19 08:09:53.438] * phase cmem: 2149654 K
[30.01.19 08:09:53.438] Loading alife simulator...
[30.01.19 08:09:53.440] * phase time: 188 ms
[30.01.19 08:09:53.618] * phase cmem: 2149618 K
[30.01.19 08:09:53.618] Loading savegame...
[30.01.19 08:09:53.658] * Loading key-value pairs...
[30.01.19 08:09:53.713] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:09:53.713] * Loading spawn registry...
[30.01.19 08:09:56.184] * 25167 spawn points were successfully loaded (2.470s)
[30.01.19 08:09:56.185] * Loading objects...
[30.01.19 08:09:57.196] * 36361 objects were successfully loaded (1.012s) 36361
[30.01.19 08:09:58.794] * Start objects on_register'ed...
[30.01.19 08:10:01.201] * 36361 objects on_register'ed (2.407s)
[30.01.19 08:10:01.202] * Game День 54. 07.52. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 07.52. АТП.sav' (7.763s)
[30.01.19 08:10:01.203] * phase time: 7762 ms
[30.01.19 08:10:01.379] * phase cmem: 2179261 K
[30.01.19 08:10:01.379] Connecting...
[30.01.19 08:10:01.380] * phase time: 177 ms
[30.01.19 08:10:01.556] * phase cmem: 2179262 K
[30.01.19 08:10:01.556] Restart sim...
[30.01.19 08:10:01.556] * phase time: 176 ms
[30.01.19 08:10:01.732] * phase cmem: 2179262 K
[30.01.19 08:10:02.198] * [win32]: free[800908 K], reserved[276060 K], committed[3117272 K]
[30.01.19 08:10:02.198] * [ D3D ]: textures[1336079 K]
[30.01.19 08:10:02.198] * [x-ray]: crt heap[2177658 K], process heap[2177658 K], game lua[206546 K], engine lua[328 K], render[13431 K]
[30.01.19 08:10:02.198] * [x-ray]: economy: strings[count: 218934, lengths: 12139 K, overhead: 6841 K, saved: 1806417 K]
[30.01.19 08:10:02.198] * [x-ray]: economy: smem[count: 142048, lengths: 76531 K, overhead: 2219 K, saved: 64034 K]
[30.01.19 08:10:02.198] * Starting measure
[30.01.19 08:10:05.537] * MEMORY USAGE: 2226379 K
[30.01.19 08:14:40.408] Begin load
[30.01.19 08:14:40.560] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:14:40.619] * phase time: 202 ms
[30.01.19 08:14:40.804] * phase cmem: 2164407 K
[30.01.19 08:14:40.804] Loading alife simulator...
[30.01.19 08:14:40.805] * phase time: 187 ms
[30.01.19 08:14:40.983] * phase cmem: 2164368 K
[30.01.19 08:14:40.983] Loading savegame...
[30.01.19 08:14:41.023] * Loading key-value pairs...
[30.01.19 08:14:41.079] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:14:41.079] * Loading spawn registry...
[30.01.19 08:14:43.542] * 25167 spawn points were successfully loaded (2.462s)
[30.01.19 08:14:43.542] * Loading objects...
[30.01.19 08:14:44.553] * 36361 objects were successfully loaded (1.011s) 36361
[30.01.19 08:14:46.175] * Start objects on_register'ed...
[30.01.19 08:14:48.569] * 36361 objects on_register'ed (2.394s)
[30.01.19 08:14:48.570] * Game День 54. 07.52. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 07.52. АТП.sav' (7.765s)
[30.01.19 08:14:48.570] * phase time: 7764 ms
[30.01.19 08:14:48.747] * phase cmem: 2194021 K
[30.01.19 08:14:48.747] Connecting...
[30.01.19 08:14:48.747] * phase time: 176 ms
[30.01.19 08:14:48.924] * phase cmem: 2194021 K
[30.01.19 08:14:48.924] Restart sim...
[30.01.19 08:14:48.924] * phase time: 176 ms
[30.01.19 08:14:49.100] * phase cmem: 2194021 K
[30.01.19 08:14:49.563] * [win32]: free[799036 K], reserved[258520 K], committed[3136684 K]
[30.01.19 08:14:49.563] * [ D3D ]: textures[1340325 K]
[30.01.19 08:14:49.563] * [x-ray]: crt heap[2192419 K], process heap[2192419 K], game lua[206549 K], engine lua[332 K], render[13450 K]
[30.01.19 08:14:49.563] * [x-ray]: economy: strings[count: 218996, lengths: 12140 K, overhead: 6843 K, saved: 1860429 K]
[30.01.19 08:14:49.563] * [x-ray]: economy: smem[count: 143249, lengths: 77221 K, overhead: 2238 K, saved: 64058 K]
[30.01.19 08:14:49.563] * Starting measure
[30.01.19 08:14:52.888] * MEMORY USAGE: 2241350 K
[30.01.19 08:27:28.759] * Saving spawns...
[30.01.19 08:27:28.765] * Saving objects...
[30.01.19 08:27:29.003] * 36334 objects are successfully saved
[30.01.19 08:27:29.017] * Saving key-value pairs...
[30.01.19 08:27:29.067] * 17 key-value pairs were successfully saved
[30.01.19 08:27:29.141] * Game День 54. 08.56. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 08.56. АТП.sav'
[30.01.19 08:29:17.615] Begin load
[30.01.19 08:29:17.767] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:29:17.826] * phase time: 201 ms
[30.01.19 08:29:18.015] * phase cmem: 2167765 K
[30.01.19 08:29:18.015] Loading alife simulator...
[30.01.19 08:29:18.016] * phase time: 190 ms
[30.01.19 08:29:18.194] * phase cmem: 2167726 K
[30.01.19 08:29:18.194] Loading savegame...
[30.01.19 08:29:18.235] * Loading key-value pairs...
[30.01.19 08:29:18.290] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:29:18.290] * Loading spawn registry...
[30.01.19 08:29:20.760] * 25167 spawn points were successfully loaded (2.470s)
[30.01.19 08:29:20.761] * Loading objects...
[30.01.19 08:29:21.768] * 36334 objects were successfully loaded (1.008s) 36334
[30.01.19 08:29:23.371] * Start objects on_register'ed...
[30.01.19 08:29:25.776] * 36334 objects on_register'ed (2.404s)
[30.01.19 08:29:25.777] * Game День 54. 08.56. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 08.56. АТП.sav' (7.761s)
[30.01.19 08:29:25.777] * phase time: 7759 ms
[30.01.19 08:29:25.953] * phase cmem: 2197622 K
[30.01.19 08:29:25.953] Connecting...
[30.01.19 08:29:25.954] * phase time: 177 ms
[30.01.19 08:29:26.131] * phase cmem: 2197621 K
[30.01.19 08:29:26.131] Restart sim...
[30.01.19 08:29:26.131] * phase time: 176 ms
[30.01.19 08:29:26.307] * phase cmem: 2197621 K
[30.01.19 08:29:26.774] * [win32]: free[796112 K], reserved[267132 K], committed[3130996 K]
[30.01.19 08:29:26.774] * [ D3D ]: textures[1341008 K]
[30.01.19 08:29:26.774] * [x-ray]: crt heap[2196015 K], process heap[2196015 K], game lua[206771 K], engine lua[333 K], render[13466 K]
[30.01.19 08:29:26.774] * [x-ray]: economy: strings[count: 218959, lengths: 12140 K, overhead: 6842 K, saved: 2055989 K]
[30.01.19 08:29:26.774] * [x-ray]: economy: smem[count: 143249, lengths: 77221 K, overhead: 2238 K, saved: 64058 K]
[30.01.19 08:29:26.774] * Starting measure
[30.01.19 08:29:30.074] * MEMORY USAGE: 2243862 K
[30.01.19 08:30:02.270] * Saving spawns...
[30.01.19 08:30:02.275] * Saving objects...
[30.01.19 08:30:02.510] * 36336 objects are successfully saved
[30.01.19 08:30:02.524] * Saving key-value pairs...
[30.01.19 08:30:02.573] * 17 key-value pairs were successfully saved
[30.01.19 08:30:02.647] * Game День 54. 09.00. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 09.00. АТП.sav'
[30.01.19 08:31:23.121] Begin load
[30.01.19 08:31:23.269] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:31:23.327] * phase time: 198 ms
[30.01.19 08:31:23.507] * phase cmem: 2167181 K
[30.01.19 08:31:23.507] Loading alife simulator...
[30.01.19 08:31:23.509] * phase time: 181 ms
[30.01.19 08:31:23.688] * phase cmem: 2167146 K
[30.01.19 08:31:23.688] Loading savegame...
[30.01.19 08:31:23.728] * Loading key-value pairs...
[30.01.19 08:31:23.785] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:31:23.785] * Loading spawn registry...
[30.01.19 08:31:26.267] * 25167 spawn points were successfully loaded (2.483s)
[30.01.19 08:31:26.268] * Loading objects...
[30.01.19 08:31:27.279] * 36336 objects were successfully loaded (1.011s) 36336
[30.01.19 08:31:28.911] * Start objects on_register'ed...
[30.01.19 08:31:31.298] * 36336 objects on_register'ed (2.387s)
[30.01.19 08:31:31.299] * Game День 54. 09.00. АТП is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 09.00. АТП.sav' (7.792s)
[30.01.19 08:31:31.299] * phase time: 7790 ms
[30.01.19 08:31:31.476] * phase cmem: 2196864 K
[30.01.19 08:31:31.476] Connecting...
[30.01.19 08:31:31.477] * phase time: 176 ms
[30.01.19 08:31:31.653] * phase cmem: 2196865 K
[30.01.19 08:31:31.653] Restart sim...
[30.01.19 08:31:31.654] * phase time: 176 ms
[30.01.19 08:31:31.831] * phase cmem: 2196865 K
[30.01.19 08:31:32.297] * [win32]: free[796040 K], reserved[254744 K], committed[3143456 K]
[30.01.19 08:31:32.297] * [ D3D ]: textures[1339983 K]
[30.01.19 08:31:32.297] * [x-ray]: crt heap[2195263 K], process heap[2195263 K], game lua[206763 K], engine lua[334 K], render[13468 K]
[30.01.19 08:31:32.297] * [x-ray]: economy: strings[count: 218973, lengths: 12140 K, overhead: 6842 K, saved: 2078888 K]
[30.01.19 08:31:32.297] * [x-ray]: economy: smem[count: 143249, lengths: 77221 K, overhead: 2238 K, saved: 64058 K]
[30.01.19 08:31:32.297] * Starting measure
[30.01.19 08:31:35.640] * MEMORY USAGE: 2244133 K
[30.01.19 08:33:25.247] * Saving spawns...
[30.01.19 08:33:25.253] * Saving objects...
[30.01.19 08:33:25.489] * 36277 objects are successfully saved
[30.01.19 08:33:25.503] * Saving key-value pairs...
[30.01.19 08:33:25.552] * 17 key-value pairs were successfully saved
[30.01.19 08:33:25.626] * Game День 54. 09.09. АТП.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 09.09. АТП.sav'
[30.01.19 08:35:52.627] * Saving spawns...
[30.01.19 08:35:52.633] * Saving objects...
[30.01.19 08:35:52.870] * 36342 objects are successfully saved
[30.01.19 08:35:52.886] * Saving key-value pairs...
[30.01.19 08:35:52.934] * 17 key-value pairs were successfully saved
[30.01.19 08:35:53.008] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 08:35:53.014] - Disconnect
[30.01.19 08:35:54.678] - Destroying level
[30.01.19 08:35:54.996] * DVB created: 4096K
[30.01.19 08:35:54.996] * DIB created: 512K
[30.01.19 08:35:54.996] - r__tf_aniso 4
[30.01.19 08:35:54.996] - r1_tf_mipbias 0.
[30.01.19 08:35:54.996] * SSample: 1920x1080
[30.01.19 08:35:55.009] * SSample: enabled
[30.01.19 08:35:55.009] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 08:35:55.009] * GPU vertex cache: recognized, 24
[30.01.19 08:35:55.010] *** RESET [171 ms]
[30.01.19 08:35:55.027] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 08:35:55.027] Begin load
[30.01.19 08:35:55.039] * phase time: 0 ms
[30.01.19 08:35:55.222] * phase cmem: 1413971 K
[30.01.19 08:35:55.222] Starting server...
[30.01.19 08:35:55.393] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:35:55.454] * phase time: 414 ms
[30.01.19 08:35:55.627] * phase cmem: 1410030 K
[30.01.19 08:35:55.627] Loading alife simulator...
[30.01.19 08:35:55.628] * phase time: 173 ms
[30.01.19 08:35:55.797] * phase cmem: 1410030 K
[30.01.19 08:35:55.797] Loading savegame...
[30.01.19 08:35:55.837] * Loading key-value pairs...
[30.01.19 08:35:55.892] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 08:35:55.892] * Loading spawn registry...
[30.01.19 08:35:58.382] * 25167 spawn points were successfully loaded (2.490s)
[30.01.19 08:35:58.387] * Loading objects...
[30.01.19 08:35:59.404] * 36342 objects were successfully loaded (1.016s) 36342
[30.01.19 08:36:00.799] * Start objects on_register'ed...
[30.01.19 08:36:03.289] * 36342 objects on_register'ed (2.490s)
[30.01.19 08:36:03.291] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.663s)
[30.01.19 08:36:03.291] * phase time: 7663 ms
[30.01.19 08:36:03.465] * phase cmem: 1442640 K
[30.01.19 08:36:03.465] Connecting...
[30.01.19 08:36:03.465] MaxPlayers = 32
[30.01.19 08:36:03.505] * phase time: 213 ms
[30.01.19 08:36:03.677] * phase cmem: 1442672 K
[30.01.19 08:36:03.677] Connecting to...
[30.01.19 08:36:03.685] Player not found. New player created.
[30.01.19 08:36:03.685] * client : connection accepted - <>
[30.01.19 08:36:03.701] * phase time: 196 ms
[30.01.19 08:36:03.871] * phase cmem: 1442699 K
[30.01.19 08:36:03.871] Reading level info...
[30.01.19 08:36:03.872] * phase time: 170 ms
[30.01.19 08:36:04.042] * phase cmem: 1442699 K
[30.01.19 08:36:04.042] Loading object space...
[30.01.19 08:36:04.205] * object space load: 162 ms
[30.01.19 08:36:04.205] * phase time: 332 ms
[30.01.19 08:36:04.374] * phase cmem: 1487604 K
[30.01.19 08:36:04.374] Loading shaders (R1)...
[30.01.19 08:36:04.619] * phase time: 414 ms
[30.01.19 08:36:04.789] * phase cmem: 1488670 K
[30.01.19 08:36:04.789] Loading geometry (R1)...
[30.01.19 08:36:04.829] * phase time: 209 ms
[30.01.19 08:36:04.999] * phase cmem: 1538626 K
[30.01.19 08:36:04.999] Loading visuals (R1)...
[30.01.19 08:36:05.025] * phase time: 196 ms
[30.01.19 08:36:05.195] * phase cmem: 1539602 K
[30.01.19 08:36:05.195] Loading details (R1)...
[30.01.19 08:36:05.231] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 08:36:05.231] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 08:36:05.232] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 08:36:05.233] * phase time: 207 ms
[30.01.19 08:36:05.403] * phase cmem: 1540589 K
[30.01.19 08:36:05.403] Loading sectors (R1)...
[30.01.19 08:36:05.404] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 08:36:05.408] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 08:36:05.408] * phase time: 174 ms
[30.01.19 08:36:05.580] * phase cmem: 1540787 K
[30.01.19 08:36:05.580] Loading AI objects...
[30.01.19 08:36:05.590] * phase time: 181 ms
[30.01.19 08:36:05.760] * phase cmem: 1540809 K
[30.01.19 08:36:05.760] Loading PH world...
[30.01.19 08:36:05.772] - Game configuring : Started
[30.01.19 08:36:05.775] - Game configuring : Finished
[30.01.19 08:36:05.781] * phase time: 191 ms
[30.01.19 08:36:05.951] * phase cmem: 1547028 K
[30.01.19 08:36:05.951] Loading textures...
[30.01.19 08:36:06.312] * t-report - base: 1224, 1041183 K
[30.01.19 08:36:06.312] * t-report - lmap: 8, 8193 K
[30.01.19 08:36:06.313] * phase time: 531 ms
[30.01.19 08:36:06.484] * phase cmem: 1720578 K
[30.01.19 08:36:06.484] Synchronizing...
[30.01.19 08:36:06.484] Save created on []
[30.01.19 08:36:06.509] * phase time: 195 ms
[30.01.19 08:36:06.680] * phase cmem: 1720578 K
[30.01.19 08:36:07.130] * [win32]: free[1154836 K], reserved[447160 K], committed[2592244 K]
[30.01.19 08:36:07.130] * [ D3D ]: textures[1049376 K]
[30.01.19 08:36:07.130] * [x-ray]: crt heap[1718944 K], process heap[1718944 K], game lua[207057 K], engine lua[352 K], render[13468 K]
[30.01.19 08:36:07.130] * [x-ray]: economy: strings[count: 217790, lengths: 12112 K, overhead: 6805 K, saved: 2131456 K]
[30.01.19 08:36:07.130] * [x-ray]: economy: smem[count: 143009, lengths: 77213 K, overhead: 2234 K, saved: 64040 K]
[30.01.19 08:36:07.130] * Starting measure
[30.01.19 08:36:11.386] ALL_SPAWN_FIX release [bar_barman][428]
[30.01.19 08:36:11.387] ALL_SPAWN_FIX release [bar_arena_door_0000][430]
[30.01.19 08:36:12.798] * MEMORY USAGE: 2163698 K
[30.01.19 08:52:58.583] * Saving spawns...
[30.01.19 08:52:58.589] * Saving objects...
[30.01.19 08:52:58.826] * 36289 objects are successfully saved
[30.01.19 08:52:58.841] * Saving key-value pairs...
[30.01.19 08:52:58.890] * 17 key-value pairs were successfully saved
[30.01.19 08:52:58.964] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 08:52:58.968] - Disconnect
[30.01.19 08:53:00.956] - Destroying level
[30.01.19 08:53:01.262] * DVB created: 4096K
[30.01.19 08:53:01.263] * DIB created: 512K
[30.01.19 08:53:01.263] - r__tf_aniso 4
[30.01.19 08:53:01.263] - r1_tf_mipbias 0.
[30.01.19 08:53:01.263] * SSample: 1920x1080
[30.01.19 08:53:01.276] * SSample: enabled
[30.01.19 08:53:01.276] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 08:53:01.276] * GPU vertex cache: recognized, 24
[30.01.19 08:53:01.276] *** RESET [169 ms]
[30.01.19 08:53:01.292] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 08:53:01.292] Begin load
[30.01.19 08:53:01.304] * phase time: 0 ms
[30.01.19 08:53:01.481] * phase cmem: 1415060 K
[30.01.19 08:53:01.481] Starting server...
[30.01.19 08:53:01.777] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:53:01.842] * phase time: 537 ms
[30.01.19 08:53:02.015] * phase cmem: 1410249 K
[30.01.19 08:53:02.015] Loading alife simulator...
[30.01.19 08:53:02.015] * phase time: 173 ms
[30.01.19 08:53:02.185] * phase cmem: 1410249 K
[30.01.19 08:53:02.185] Loading savegame...
[30.01.19 08:53:02.224] * Loading key-value pairs...
[30.01.19 08:53:02.280] * 17 key-value pairs were successfully loaded (0.055s)
[30.01.19 08:53:02.280] * Loading spawn registry...
[30.01.19 08:53:04.762] * 25167 spawn points were successfully loaded (2.482s)
[30.01.19 08:53:04.763] * Loading objects...
[30.01.19 08:53:05.778] * 36289 objects were successfully loaded (1.015s) 36289
[30.01.19 08:53:07.273] * Start objects on_register'ed...
[30.01.19 08:53:09.754] * 36289 objects on_register'ed (2.480s)
[30.01.19 08:53:09.755] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.740s)
[30.01.19 08:53:09.755] * phase time: 7739 ms
[30.01.19 08:53:09.930] * phase cmem: 1446867 K
[30.01.19 08:53:09.930] Connecting...
[30.01.19 08:53:09.931] MaxPlayers = 32
[30.01.19 08:53:09.980] * phase time: 224 ms
[30.01.19 08:53:10.151] * phase cmem: 1446900 K
[30.01.19 08:53:10.151] Connecting to...
[30.01.19 08:53:10.161] Player not found. New player created.
[30.01.19 08:53:10.161] * client : connection accepted - <>
[30.01.19 08:53:10.177] * phase time: 197 ms
[30.01.19 08:53:10.347] * phase cmem: 1446928 K
[30.01.19 08:53:10.347] Reading level info...
[30.01.19 08:53:10.351] * phase time: 173 ms
[30.01.19 08:53:10.521] * phase cmem: 1446928 K
[30.01.19 08:53:10.521] Loading object space...
[30.01.19 08:53:11.014] * object space load: 493 ms
[30.01.19 08:53:11.014] * phase time: 663 ms
[30.01.19 08:53:11.185] * phase cmem: 1532473 K
[30.01.19 08:53:11.185] Loading shaders (R1)...
[30.01.19 08:53:11.488] * phase time: 473 ms
[30.01.19 08:53:11.658] * phase cmem: 1533577 K
[30.01.19 08:53:11.658] Loading geometry (R1)...
[30.01.19 08:53:11.935] * phase time: 446 ms
[30.01.19 08:53:12.106] * phase cmem: 1615077 K
[30.01.19 08:53:12.106] Loading visuals (R1)...
[30.01.19 08:53:12.151] * phase time: 216 ms
[30.01.19 08:53:12.322] * phase cmem: 1616222 K
[30.01.19 08:53:12.322] Loading details (R1)...
[30.01.19 08:53:12.361] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 08:53:12.361] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 08:53:12.361] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 08:53:12.363] * phase time: 211 ms
[30.01.19 08:53:12.533] * phase cmem: 1617210 K
[30.01.19 08:53:12.533] Loading sectors (R1)...
[30.01.19 08:53:12.535] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 08:53:12.540] * phase time: 176 ms
[30.01.19 08:53:12.709] * phase cmem: 1617378 K
[30.01.19 08:53:12.709] Loading AI objects...
[30.01.19 08:53:12.710] - Loading music tracks from 'l07_military_musics'...
[30.01.19 08:53:12.720] * phase time: 180 ms
[30.01.19 08:53:12.891] * phase cmem: 1617314 K
[30.01.19 08:53:12.891] Loading PH world...
[30.01.19 08:53:12.905] - Game configuring : Started
[30.01.19 08:53:12.908] - Game configuring : Finished
[30.01.19 08:53:12.914] * phase time: 193 ms
[30.01.19 08:53:13.083] * phase cmem: 1624542 K
[30.01.19 08:53:13.083] Loading textures...
[30.01.19 08:53:13.680] * t-report - base: 1234, 1071892 K
[30.01.19 08:53:13.680] * t-report - lmap: 14, 14337 K
[30.01.19 08:53:13.680] * phase time: 767 ms
[30.01.19 08:53:13.853] * phase cmem: 1837005 K
[30.01.19 08:53:13.853] Synchronizing...
[30.01.19 08:53:13.853] Save created on []
[30.01.19 08:53:13.879] * phase time: 197 ms
[30.01.19 08:53:14.050] * phase cmem: 1837005 K
[30.01.19 08:53:14.506] * [win32]: free[998808 K], reserved[363816 K], committed[2831616 K]
[30.01.19 08:53:14.506] * [ D3D ]: textures[1086229 K]
[30.01.19 08:53:14.506] * [x-ray]: crt heap[1835369 K], process heap[1835369 K], game lua[205948 K], engine lua[308 K], render[13491 K]
[30.01.19 08:53:14.506] * [x-ray]: economy: strings[count: 217940, lengths: 12116 K, overhead: 6810 K, saved: 2358442 K]
[30.01.19 08:53:14.506] * [x-ray]: economy: smem[count: 143009, lengths: 77213 K, overhead: 2234 K, saved: 64040 K]
[30.01.19 08:53:14.506] * Starting measure
[30.01.19 08:53:21.621] * MEMORY USAGE: 2241626 K
[30.01.19 08:54:56.308] * Saving spawns...
[30.01.19 08:54:56.314] * Saving objects...
[30.01.19 08:54:56.550] * 36239 objects are successfully saved
[30.01.19 08:54:56.565] * Saving key-value pairs...
[30.01.19 08:54:56.614] * 17 key-value pairs were successfully saved
[30.01.19 08:54:56.688] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 08:54:56.696] - Disconnect
[30.01.19 08:54:59.480] - Destroying level
[30.01.19 08:54:59.724] * DVB created: 4096K
[30.01.19 08:54:59.724] * DIB created: 512K
[30.01.19 08:54:59.725] - r__tf_aniso 4
[30.01.19 08:54:59.725] - r1_tf_mipbias 0.
[30.01.19 08:54:59.725] * SSample: 1920x1080
[30.01.19 08:54:59.736] * SSample: enabled
[30.01.19 08:54:59.736] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 08:54:59.736] * GPU vertex cache: recognized, 24
[30.01.19 08:54:59.736] *** RESET [123 ms]
[30.01.19 08:54:59.753] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 08:54:59.753] Begin load
[30.01.19 08:54:59.764] * phase time: 0 ms
[30.01.19 08:54:59.936] * phase cmem: 1418130 K
[30.01.19 08:54:59.936] Starting server...
[30.01.19 08:55:00.087] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 08:55:00.147] * phase time: 382 ms
[30.01.19 08:55:00.320] * phase cmem: 1414437 K
[30.01.19 08:55:00.320] Loading alife simulator...
[30.01.19 08:55:00.321] * phase time: 174 ms
[30.01.19 08:55:00.492] * phase cmem: 1414437 K
[30.01.19 08:55:00.492] Loading savegame...
[30.01.19 08:55:00.531] * Loading key-value pairs...
[30.01.19 08:55:00.587] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 08:55:00.587] * Loading spawn registry...
[30.01.19 08:55:03.085] * 25167 spawn points were successfully loaded (2.497s)
[30.01.19 08:55:03.088] * Loading objects...
[30.01.19 08:55:04.102] * 36239 objects were successfully loaded (1.013s) 36239
[30.01.19 08:55:05.582] * Start objects on_register'ed...
[30.01.19 08:55:08.058] * 36239 objects on_register'ed (2.475s)
[30.01.19 08:55:08.059] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.739s)
[30.01.19 08:55:08.059] * phase time: 7738 ms
[30.01.19 08:55:08.234] * phase cmem: 1450574 K
[30.01.19 08:55:08.234] Connecting...
[30.01.19 08:55:08.234] MaxPlayers = 32
[30.01.19 08:55:08.277] * phase time: 217 ms
[30.01.19 08:55:08.449] * phase cmem: 1450609 K
[30.01.19 08:55:08.449] Connecting to...
[30.01.19 08:55:08.459] Player not found. New player created.
[30.01.19 08:55:08.459] * client : connection accepted - <>
[30.01.19 08:55:08.477] * phase time: 199 ms
[30.01.19 08:55:08.647] * phase cmem: 1450637 K
[30.01.19 08:55:08.647] Reading level info...
[30.01.19 08:55:08.651] * phase time: 173 ms
[30.01.19 08:55:08.821] * phase cmem: 1450637 K
[30.01.19 08:55:08.821] Loading object space...
[30.01.19 08:55:09.328] * object space load: 506 ms
[30.01.19 08:55:09.328] * phase time: 677 ms
[30.01.19 08:55:09.498] * phase cmem: 1539249 K
[30.01.19 08:55:09.498] Loading shaders (R1)...
[30.01.19 08:55:09.978] * phase time: 649 ms
[30.01.19 08:55:10.147] * phase cmem: 1540312 K
[30.01.19 08:55:10.147] Loading geometry (R1)...
[30.01.19 08:55:10.432] * phase time: 454 ms
[30.01.19 08:55:10.603] * phase cmem: 1622363 K
[30.01.19 08:55:10.603] Loading visuals (R1)...
[30.01.19 08:55:10.697] * phase time: 264 ms
[30.01.19 08:55:10.868] * phase cmem: 1622935 K
[30.01.19 08:55:10.868] Loading details (R1)...
[30.01.19 08:55:10.922] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 08:55:10.922] * [DETAILS] 45445 v(20), 27328 p
[30.01.19 08:55:10.922] * [DETAILS] Batch(61), VB(887K), IB(160K)
[30.01.19 08:55:10.924] * phase time: 226 ms
[30.01.19 08:55:11.093] * phase cmem: 1624012 K
[30.01.19 08:55:11.093] Loading sectors (R1)...
[30.01.19 08:55:11.094] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l58_forgotten\level.hom
[30.01.19 08:55:11.096] * phase time: 173 ms
[30.01.19 08:55:11.267] * phase cmem: 1624056 K
[30.01.19 08:55:11.267] Loading AI objects...
[30.01.19 08:55:11.268] - Loading music tracks from 'l58_forgotten_musics'...
[30.01.19 08:55:11.277] * phase time: 180 ms
[30.01.19 08:55:11.447] * phase cmem: 1623910 K
[30.01.19 08:55:11.447] Loading PH world...
[30.01.19 08:55:11.458] - Game configuring : Started
[30.01.19 08:55:11.460] - Game configuring : Finished
[30.01.19 08:55:11.465] * phase time: 188 ms
[30.01.19 08:55:11.636] * phase cmem: 1627494 K
[30.01.19 08:55:11.636] Loading textures...
[30.01.19 08:55:12.626] * t-report - base: 1428, 1114455 K
[30.01.19 08:55:12.626] * t-report - lmap: 24, 24579 K
[30.01.19 08:55:12.626] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 08:55:12.626] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 08:55:12.626] * phase time: 1161 ms
[30.01.19 08:55:12.799] * phase cmem: 1902392 K
[30.01.19 08:55:12.799] Synchronizing...
[30.01.19 08:55:12.800] Save created on []
[30.01.19 08:55:12.825] * phase time: 198 ms
[30.01.19 08:55:13.003] * phase cmem: 1902392 K
[30.01.19 08:55:13.457] * [win32]: free[994880 K], reserved[318944 K], committed[2880416 K]
[30.01.19 08:55:13.457] * [ D3D ]: textures[1139034 K]
[30.01.19 08:55:13.457] * [x-ray]: crt heap[1900756 K], process heap[1900756 K], game lua[205873 K], engine lua[352 K], render[13536 K]
[30.01.19 08:55:13.457] * [x-ray]: economy: strings[count: 218256, lengths: 12124 K, overhead: 6820 K, saved: 2378201 K]
[30.01.19 08:55:13.457] * [x-ray]: economy: smem[count: 143009, lengths: 77213 K, overhead: 2234 K, saved: 64040 K]
[30.01.19 08:55:13.457] * Starting measure
[30.01.19 08:55:17.687] * MEMORY USAGE: 2167221 K
[30.01.19 09:01:59.453] * Saving spawns...
[30.01.19 09:01:59.459] * Saving objects...
[30.01.19 09:01:59.705] * 36286 objects are successfully saved
[30.01.19 09:01:59.721] * Saving key-value pairs...
[30.01.19 09:01:59.770] * 17 key-value pairs were successfully saved
[30.01.19 09:01:59.844] * Game День 54. 11.28. Стройплощадка.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 11.28. Стройплощадка.sav'
[30.01.19 09:04:45.274] Begin load
[30.01.19 09:04:45.421] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:04:45.480] * phase time: 196 ms
[30.01.19 09:04:45.669] * phase cmem: 2290122 K
[30.01.19 09:04:45.669] Loading alife simulator...
[30.01.19 09:04:45.671] * phase time: 190 ms
[30.01.19 09:04:45.851] * phase cmem: 2290090 K
[30.01.19 09:04:45.851] Loading savegame...
[30.01.19 09:04:45.891] * Loading key-value pairs...
[30.01.19 09:04:45.947] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:04:45.947] * Loading spawn registry...
[30.01.19 09:04:48.416] * 25167 spawn points were successfully loaded (2.469s)
[30.01.19 09:04:48.417] * Loading objects...
[30.01.19 09:04:49.426] * 36286 objects were successfully loaded (1.010s) 36286
[30.01.19 09:04:51.161] * Start objects on_register'ed...
[30.01.19 09:04:53.574] * 36286 objects on_register'ed (2.413s)
[30.01.19 09:04:53.576] * Game День 54. 11.28. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 11.28. Стройплощадка.sav' (7.905s)
[30.01.19 09:04:53.576] * phase time: 7904 ms
[30.01.19 09:04:53.752] * phase cmem: 2322730 K
[30.01.19 09:04:53.752] Connecting...
[30.01.19 09:04:53.753] * phase time: 176 ms
[30.01.19 09:04:53.930] * phase cmem: 2322730 K
[30.01.19 09:04:53.930] Restart sim...
[30.01.19 09:04:53.930] * phase time: 177 ms
[30.01.19 09:04:54.108] * phase cmem: 2322730 K
[30.01.19 09:04:54.578] * [win32]: free[672532 K], reserved[225808 K], committed[3295900 K]
[30.01.19 09:04:54.578] * [ D3D ]: textures[1376403 K]
[30.01.19 09:04:54.578] * [x-ray]: crt heap[2321127 K], process heap[2321127 K], game lua[205760 K], engine lua[377 K], render[13554 K]
[30.01.19 09:04:54.578] * [x-ray]: economy: strings[count: 218923, lengths: 12144 K, overhead: 6841 K, saved: 2486920 K]
[30.01.19 09:04:54.578] * [x-ray]: economy: smem[count: 143687, lengths: 77461 K, overhead: 2245 K, saved: 64753 K]
[30.01.19 09:04:54.578] * Starting measure
[30.01.19 09:04:57.229] * MEMORY USAGE: 2374392 K
[30.01.19 09:09:08.395] Begin load
[30.01.19 09:09:08.536] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:09:08.595] * phase time: 189 ms
[30.01.19 09:09:08.784] * phase cmem: 2292018 K
[30.01.19 09:09:08.784] Loading alife simulator...
[30.01.19 09:09:08.785] * phase time: 190 ms
[30.01.19 09:09:08.964] * phase cmem: 2291980 K
[30.01.19 09:09:08.964] Loading savegame...
[30.01.19 09:09:09.005] * Loading key-value pairs...
[30.01.19 09:09:09.060] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:09:09.060] * Loading spawn registry...
[30.01.19 09:09:11.538] * 25167 spawn points were successfully loaded (2.478s)
[30.01.19 09:09:11.538] * Loading objects...
[30.01.19 09:09:12.564] * 36286 objects were successfully loaded (1.026s) 36286
[30.01.19 09:09:14.296] * Start objects on_register'ed...
[30.01.19 09:09:16.703] * 36286 objects on_register'ed (2.406s)
[30.01.19 09:09:16.704] * Game День 54. 11.28. Стройплощадка is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 11.28. Стройплощадка.sav' (7.919s)
[30.01.19 09:09:16.705] * phase time: 7918 ms
[30.01.19 09:09:16.881] * phase cmem: 2324638 K
[30.01.19 09:09:16.881] Connecting...
[30.01.19 09:09:16.881] * phase time: 177 ms
[30.01.19 09:09:17.058] * phase cmem: 2324638 K
[30.01.19 09:09:17.058] Restart sim...
[30.01.19 09:09:17.059] * phase time: 177 ms
[30.01.19 09:09:17.235] * phase cmem: 2324638 K
[30.01.19 09:09:17.705] * [win32]: free[671044 K], reserved[258464 K], committed[3264732 K]
[30.01.19 09:09:17.705] * [ D3D ]: textures[1376403 K]
[30.01.19 09:09:17.706] * [x-ray]: crt heap[2323036 K], process heap[2323036 K], game lua[205762 K], engine lua[378 K], render[13560 K]
[30.01.19 09:09:17.706] * [x-ray]: economy: strings[count: 218920, lengths: 12145 K, overhead: 6841 K, saved: 2542050 K]
[30.01.19 09:09:17.706] * [x-ray]: economy: smem[count: 143687, lengths: 77461 K, overhead: 2245 K, saved: 64753 K]
[30.01.19 09:09:17.706] * Starting measure
[30.01.19 09:09:20.294] * MEMORY USAGE: 2374380 K
[30.01.19 09:18:18.537] ERROR: CALifeObjectRegistry::object There is no object with id 53550!
[30.01.19 09:20:18.237] * Saving spawns...
[30.01.19 09:20:18.243] * Saving objects...
[30.01.19 09:20:18.481] * 36278 objects are successfully saved
[30.01.19 09:20:18.495] * Saving key-value pairs...
[30.01.19 09:20:18.544] * 17 key-value pairs were successfully saved
[30.01.19 09:20:18.618] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:20:18.625] - Disconnect
[30.01.19 09:20:20.158] - Destroying level
[30.01.19 09:20:20.475] * DVB created: 4096K
[30.01.19 09:20:20.475] * DIB created: 512K
[30.01.19 09:20:20.475] - r__tf_aniso 4
[30.01.19 09:20:20.475] - r1_tf_mipbias 0.
[30.01.19 09:20:20.475] * SSample: 1920x1080
[30.01.19 09:20:20.489] * SSample: enabled
[30.01.19 09:20:20.489] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:20:20.489] * GPU vertex cache: recognized, 24
[30.01.19 09:20:20.489] *** RESET [173 ms]
[30.01.19 09:20:20.506] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:20:20.506] Begin load
[30.01.19 09:20:20.519] * phase time: 0 ms
[30.01.19 09:20:20.696] * phase cmem: 1423920 K
[30.01.19 09:20:20.696] Starting server...
[30.01.19 09:20:20.820] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:20:20.888] * phase time: 369 ms
[30.01.19 09:20:21.062] * phase cmem: 1420201 K
[30.01.19 09:20:21.062] Loading alife simulator...
[30.01.19 09:20:21.062] * phase time: 174 ms
[30.01.19 09:20:21.232] * phase cmem: 1420201 K
[30.01.19 09:20:21.232] Loading savegame...
[30.01.19 09:20:21.272] * Loading key-value pairs...
[30.01.19 09:20:21.327] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:20:21.327] * Loading spawn registry...
[30.01.19 09:20:23.827] * 25167 spawn points were successfully loaded (2.500s)
[30.01.19 09:20:23.828] * Loading objects...
[30.01.19 09:20:24.840] * 36278 objects were successfully loaded (1.012s) 36278
[30.01.19 09:20:26.272] * Start objects on_register'ed...
[30.01.19 09:20:28.760] * 36278 objects on_register'ed (2.488s)
[30.01.19 09:20:28.761] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.699s)
[30.01.19 09:20:28.761] * phase time: 7698 ms
[30.01.19 09:20:28.936] * phase cmem: 1456774 K
[30.01.19 09:20:28.936] Connecting...
[30.01.19 09:20:28.936] MaxPlayers = 32
[30.01.19 09:20:28.978] * phase time: 217 ms
[30.01.19 09:20:29.150] * phase cmem: 1456808 K
[30.01.19 09:20:29.150] Connecting to...
[30.01.19 09:20:29.159] Player not found. New player created.
[30.01.19 09:20:29.159] * client : connection accepted - <>
[30.01.19 09:20:29.175] * phase time: 196 ms
[30.01.19 09:20:29.345] * phase cmem: 1456835 K
[30.01.19 09:20:29.345] Reading level info...
[30.01.19 09:20:29.346] * phase time: 170 ms
[30.01.19 09:20:29.516] * phase cmem: 1456835 K
[30.01.19 09:20:29.516] Loading object space...
[30.01.19 09:20:29.829] * object space load: 312 ms
[30.01.19 09:20:29.829] * phase time: 483 ms
[30.01.19 09:20:29.999] * phase cmem: 1542381 K
[30.01.19 09:20:29.999] Loading shaders (R1)...
[30.01.19 09:20:30.295] * phase time: 465 ms
[30.01.19 09:20:30.465] * phase cmem: 1543484 K
[30.01.19 09:20:30.466] Loading geometry (R1)...
[30.01.19 09:20:30.529] * phase time: 235 ms
[30.01.19 09:20:30.700] * phase cmem: 1624983 K
[30.01.19 09:20:30.700] Loading visuals (R1)...
[30.01.19 09:20:30.728] * phase time: 198 ms
[30.01.19 09:20:30.899] * phase cmem: 1626128 K
[30.01.19 09:20:30.899] Loading details (R1)...
[30.01.19 09:20:30.934] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:20:30.934] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:20:30.934] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:20:30.937] * phase time: 208 ms
[30.01.19 09:20:31.107] * phase cmem: 1627116 K
[30.01.19 09:20:31.107] Loading sectors (R1)...
[30.01.19 09:20:31.108] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l07_military\level.hom
[30.01.19 09:20:31.111] * phase time: 174 ms
[30.01.19 09:20:31.282] * phase cmem: 1627284 K
[30.01.19 09:20:31.282] Loading AI objects...
[30.01.19 09:20:31.283] - Loading music tracks from 'l07_military_musics'...
[30.01.19 09:20:31.292] * phase time: 181 ms
[30.01.19 09:20:31.464] * phase cmem: 1627238 K
[30.01.19 09:20:31.464] Loading PH world...
[30.01.19 09:20:31.478] - Game configuring : Started
[30.01.19 09:20:31.481] - Game configuring : Finished
[30.01.19 09:20:31.486] * phase time: 194 ms
[30.01.19 09:20:31.657] * phase cmem: 1634619 K
[30.01.19 09:20:31.657] Loading textures...
[30.01.19 09:20:32.055] * t-report - base: 1234, 1071892 K
[30.01.19 09:20:32.055] * t-report - lmap: 14, 14337 K
[30.01.19 09:20:32.055] * phase time: 568 ms
[30.01.19 09:20:32.226] * phase cmem: 1847082 K
[30.01.19 09:20:32.226] Synchronizing...
[30.01.19 09:20:32.226] Save created on []
[30.01.19 09:20:32.252] * phase time: 196 ms
[30.01.19 09:20:32.424] * phase cmem: 1847082 K
[30.01.19 09:20:32.878] * [win32]: free[1028700 K], reserved[430920 K], committed[2734620 K]
[30.01.19 09:20:32.878] * [ D3D ]: textures[1086229 K]
[30.01.19 09:20:32.878] * [x-ray]: crt heap[1845446 K], process heap[1845446 K], game lua[205882 K], engine lua[284 K], render[13631 K]
[30.01.19 09:20:32.878] * [x-ray]: economy: strings[count: 217977, lengths: 12121 K, overhead: 6811 K, saved: 2697605 K]
[30.01.19 09:20:32.878] * [x-ray]: economy: smem[count: 143540, lengths: 77456 K, overhead: 2242 K, saved: 64745 K]
[30.01.19 09:20:32.878] * Starting measure
[30.01.19 09:20:39.783] * MEMORY USAGE: 2254001 K
[30.01.19 09:25:50.262] ~ WARNING cannot remove restriction with id [13189][mil_zone_mine_field] to the entity with id [45641][rat_weak45641], because it is not added
[30.01.19 09:30:40.642] * Saving spawns...
[30.01.19 09:30:40.648] * Saving objects...
[30.01.19 09:30:40.889] * 36280 objects are successfully saved
[30.01.19 09:30:40.903] * Saving key-value pairs...
[30.01.19 09:30:40.953] * 17 key-value pairs were successfully saved
[30.01.19 09:30:41.027] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:30:41.039] - Disconnect
[30.01.19 09:30:43.509] - Destroying level
[30.01.19 09:30:43.794] * DVB created: 4096K
[30.01.19 09:30:43.794] * DIB created: 512K
[30.01.19 09:30:43.794] - r__tf_aniso 4
[30.01.19 09:30:43.794] - r1_tf_mipbias 0.
[30.01.19 09:30:43.794] * SSample: 1920x1080
[30.01.19 09:30:43.807] * SSample: enabled
[30.01.19 09:30:43.807] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:30:43.807] * GPU vertex cache: recognized, 24
[30.01.19 09:30:43.807] *** RESET [154 ms]
[30.01.19 09:30:43.824] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:30:43.824] Begin load
[30.01.19 09:30:43.835] * phase time: 0 ms
[30.01.19 09:30:44.012] * phase cmem: 1429190 K
[30.01.19 09:30:44.012] Starting server...
[30.01.19 09:30:44.233] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:30:44.294] * phase time: 458 ms
[30.01.19 09:30:44.467] * phase cmem: 1424430 K
[30.01.19 09:30:44.467] Loading alife simulator...
[30.01.19 09:30:44.468] * phase time: 174 ms
[30.01.19 09:30:44.638] * phase cmem: 1424430 K
[30.01.19 09:30:44.638] Loading savegame...
[30.01.19 09:30:44.678] * Loading key-value pairs...
[30.01.19 09:30:44.734] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:30:44.734] * Loading spawn registry...
[30.01.19 09:30:47.218] * 25167 spawn points were successfully loaded (2.485s)
[30.01.19 09:30:47.219] * Loading objects...
[30.01.19 09:30:48.230] * 36280 objects were successfully loaded (1.011s) 36280
[30.01.19 09:30:49.714] * Start objects on_register'ed...
[30.01.19 09:30:52.195] * 36280 objects on_register'ed (2.481s)
[30.01.19 09:30:52.196] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.728s)
[30.01.19 09:30:52.196] * phase time: 7727 ms
[30.01.19 09:30:52.370] * phase cmem: 1456296 K
[30.01.19 09:30:52.370] Connecting...
[30.01.19 09:30:52.371] MaxPlayers = 32
[30.01.19 09:30:52.418] * phase time: 222 ms
[30.01.19 09:30:52.590] * phase cmem: 1456328 K
[30.01.19 09:30:52.590] Connecting to...
[30.01.19 09:30:52.600] Player not found. New player created.
[30.01.19 09:30:52.600] * client : connection accepted - <>
[30.01.19 09:30:52.618] * phase time: 199 ms
[30.01.19 09:30:52.788] * phase cmem: 1456355 K
[30.01.19 09:30:52.788] Reading level info...
[30.01.19 09:30:52.792] * phase time: 173 ms
[30.01.19 09:30:52.961] * phase cmem: 1456355 K
[30.01.19 09:30:52.961] Loading object space...
[30.01.19 09:30:53.278] * object space load: 316 ms
[30.01.19 09:30:53.278] * phase time: 487 ms
[30.01.19 09:30:53.449] * phase cmem: 1511360 K
[30.01.19 09:30:53.449] Loading shaders (R1)...
[30.01.19 09:30:53.819] * phase time: 539 ms
[30.01.19 09:30:53.990] * phase cmem: 1512493 K
[30.01.19 09:30:53.990] Loading geometry (R1)...
[30.01.19 09:30:54.202] * phase time: 383 ms
[30.01.19 09:30:54.374] * phase cmem: 1573124 K
[30.01.19 09:30:54.374] Loading visuals (R1)...
[30.01.19 09:30:54.437] * phase time: 234 ms
[30.01.19 09:30:54.608] * phase cmem: 1575051 K
[30.01.19 09:30:54.608] Loading details (R1)...
[30.01.19 09:30:54.651] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:30:54.651] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:30:54.651] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:30:54.653] * phase time: 215 ms
[30.01.19 09:30:54.823] * phase cmem: 1576039 K
[30.01.19 09:30:54.823] Loading sectors (R1)...
[30.01.19 09:30:54.826] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l04_darkvalley\level.hom
[30.01.19 09:30:54.829] * phase time: 176 ms
[30.01.19 09:30:55.000] * phase cmem: 1576146 K
[30.01.19 09:30:55.000] Loading AI objects...
[30.01.19 09:30:55.005] - Loading music tracks from 'l04_darkvalley_musics'...
[30.01.19 09:30:55.017] * phase time: 187 ms
[30.01.19 09:30:55.188] * phase cmem: 1576106 K
[30.01.19 09:30:55.188] Loading PH world...
[30.01.19 09:30:55.203] - Game configuring : Started
[30.01.19 09:30:55.206] - Game configuring : Finished
[30.01.19 09:30:55.211] * phase time: 193 ms
[30.01.19 09:30:55.381] * phase cmem: 1581425 K
[30.01.19 09:30:55.381] Loading textures...
[30.01.19 09:30:56.207] * t-report - base: 1309, 1112427 K
[30.01.19 09:30:56.207] * t-report - lmap: 20, 20482 K
[30.01.19 09:30:56.207] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 09:30:56.207] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 09:30:56.208] * phase time: 996 ms
[30.01.19 09:30:56.380] * phase cmem: 1849227 K
[30.01.19 09:30:56.380] Synchronizing...
[30.01.19 09:30:56.380] Save created on []
[30.01.19 09:30:56.406] * phase time: 198 ms
[30.01.19 09:30:56.578] * phase cmem: 1849227 K
[30.01.19 09:30:57.037] * [win32]: free[1051624 K], reserved[312504 K], committed[2830112 K]
[30.01.19 09:30:57.037] * [ D3D ]: textures[1132909 K]
[30.01.19 09:30:57.037] * [x-ray]: crt heap[1847593 K], process heap[1847593 K], game lua[205908 K], engine lua[344 K], render[14001 K]
[30.01.19 09:30:57.037] * [x-ray]: economy: strings[count: 218520, lengths: 12133 K, overhead: 6828 K, saved: 2831700 K]
[30.01.19 09:30:57.037] * [x-ray]: economy: smem[count: 143585, lengths: 77474 K, overhead: 2243 K, saved: 66077 K]
[30.01.19 09:30:57.037] * Starting measure
[30.01.19 09:31:05.731] * MEMORY USAGE: 2255550 K
[30.01.19 09:31:56.125] * Saving spawns...
[30.01.19 09:31:56.131] * Saving objects...
[30.01.19 09:31:56.363] * 36291 objects are successfully saved
[30.01.19 09:31:56.377] * Saving key-value pairs...
[30.01.19 09:31:56.426] * 17 key-value pairs were successfully saved
[30.01.19 09:31:56.500] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:31:56.510] - Disconnect
[30.01.19 09:31:59.090] - Destroying level
[30.01.19 09:32:02.349] * DVB created: 4096K
[30.01.19 09:32:02.349] * DIB created: 512K
[30.01.19 09:32:02.349] - r__tf_aniso 4
[30.01.19 09:32:02.349] - r1_tf_mipbias 0.
[30.01.19 09:32:02.349] * SSample: 1920x1080
[30.01.19 09:32:02.362] * SSample: enabled
[30.01.19 09:32:02.362] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:32:02.362] * GPU vertex cache: recognized, 24
[30.01.19 09:32:02.362] *** RESET [3156 ms]
[30.01.19 09:32:02.378] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:32:02.378] Begin load
[30.01.19 09:32:02.390] * phase time: 0 ms
[30.01.19 09:32:02.563] * phase cmem: 1432357 K
[30.01.19 09:32:02.563] Starting server...
[30.01.19 09:32:02.751] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:32:02.810] * phase time: 420 ms
[30.01.19 09:32:02.985] * phase cmem: 1428756 K
[30.01.19 09:32:02.985] Loading alife simulator...
[30.01.19 09:32:02.986] * phase time: 175 ms
[30.01.19 09:32:03.157] * phase cmem: 1428756 K
[30.01.19 09:32:03.157] Loading savegame...
[30.01.19 09:32:03.197] * Loading key-value pairs...
[30.01.19 09:32:03.253] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:32:03.253] * Loading spawn registry...
[30.01.19 09:32:05.747] * 25167 spawn points were successfully loaded (2.494s)
[30.01.19 09:32:05.747] * Loading objects...
[30.01.19 09:32:06.754] * 36291 objects were successfully loaded (1.006s) 36291
[30.01.19 09:32:08.196] * Start objects on_register'ed...
[30.01.19 09:32:10.637] * 36291 objects on_register'ed (2.441s)
[30.01.19 09:32:10.638] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.653s)
[30.01.19 09:32:10.638] * phase time: 7652 ms
[30.01.19 09:32:10.813] * phase cmem: 1461336 K
[30.01.19 09:32:10.813] Connecting...
[30.01.19 09:32:10.814] MaxPlayers = 32
[30.01.19 09:32:10.855] * phase time: 216 ms
[30.01.19 09:32:11.026] * phase cmem: 1461367 K
[30.01.19 09:32:11.026] Connecting to...
[30.01.19 09:32:11.036] Player not found. New player created.
[30.01.19 09:32:11.036] * client : connection accepted - <>
[30.01.19 09:32:11.052] * phase time: 197 ms
[30.01.19 09:32:11.223] * phase cmem: 1461395 K
[30.01.19 09:32:11.223] Reading level info...
[30.01.19 09:32:11.224] * phase time: 171 ms
[30.01.19 09:32:11.394] * phase cmem: 1461395 K
[30.01.19 09:32:11.394] Loading object space...
[30.01.19 09:32:11.655] * object space load: 260 ms
[30.01.19 09:32:11.655] * phase time: 431 ms
[30.01.19 09:32:11.825] * phase cmem: 1533524 K
[30.01.19 09:32:11.825] Loading shaders (R1)...
[30.01.19 09:32:12.298] * phase time: 642 ms
[30.01.19 09:32:12.470] * phase cmem: 1534643 K
[30.01.19 09:32:12.470] Loading geometry (R1)...
[30.01.19 09:32:12.519] * phase time: 220 ms
[30.01.19 09:32:12.689] * phase cmem: 1596358 K
[30.01.19 09:32:12.689] Loading visuals (R1)...
[30.01.19 09:32:12.735] * phase time: 216 ms
[30.01.19 09:32:12.905] * phase cmem: 1598246 K
[30.01.19 09:32:12.905] Loading details (R1)...
[30.01.19 09:32:12.945] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:32:12.945] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:32:12.945] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:32:12.947] * phase time: 211 ms
[30.01.19 09:32:13.117] * phase cmem: 1599234 K
[30.01.19 09:32:13.117] Loading sectors (R1)...
[30.01.19 09:32:13.118] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[30.01.19 09:32:13.119] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[30.01.19 09:32:13.119] * phase time: 172 ms
[30.01.19 09:32:13.290] * phase cmem: 1599318 K
[30.01.19 09:32:13.290] Loading AI objects...
[30.01.19 09:32:13.291] - Loading music tracks from 'l02_garbage_musics'...
[30.01.19 09:32:13.300] * phase time: 181 ms
[30.01.19 09:32:13.471] * phase cmem: 1599252 K
[30.01.19 09:32:13.471] Loading PH world...
[30.01.19 09:32:13.483] - Game configuring : Started
[30.01.19 09:32:13.484] - Game configuring : Finished
[30.01.19 09:32:13.490] * phase time: 189 ms
[30.01.19 09:32:13.660] * phase cmem: 1602805 K
[30.01.19 09:32:13.660] Loading textures...
[30.01.19 09:32:14.108] * t-report - base: 1297, 1090529 K
[30.01.19 09:32:14.108] * t-report - lmap: 18, 18434 K
[30.01.19 09:32:14.108] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[30.01.19 09:32:14.108] Reduce pixel density (worse) or use more vertex lighting (better).
[30.01.19 09:32:14.108] * phase time: 618 ms
[30.01.19 09:32:14.280] * phase cmem: 1843786 K
[30.01.19 09:32:14.280] Synchronizing...
[30.01.19 09:32:14.281] Save created on []
[30.01.19 09:32:14.306] * phase time: 197 ms
[30.01.19 09:32:14.477] * phase cmem: 1843786 K
[30.01.19 09:32:14.932] * [win32]: free[1012660 K], reserved[356696 K], committed[2824884 K]
[30.01.19 09:32:14.932] * [ D3D ]: textures[1108963 K]
[30.01.19 09:32:14.932] * [x-ray]: crt heap[1842149 K], process heap[1842149 K], game lua[205636 K], engine lua[298 K], render[14001 K]
[30.01.19 09:32:14.932] * [x-ray]: economy: strings[count: 218295, lengths: 12129 K, overhead: 6821 K, saved: 2844023 K]
[30.01.19 09:32:14.932] * [x-ray]: economy: smem[count: 143710, lengths: 77516 K, overhead: 2245 K, saved: 66244 K]
[30.01.19 09:32:14.932] * Starting measure
[30.01.19 09:32:19.886] * MEMORY USAGE: 2123399 K
[30.01.19 09:35:13.119] * Saving spawns...
[30.01.19 09:35:13.125] * Saving objects...
[30.01.19 09:35:13.363] * 36271 objects are successfully saved
[30.01.19 09:35:13.377] * Saving key-value pairs...
[30.01.19 09:35:13.426] * 17 key-value pairs were successfully saved
[30.01.19 09:35:13.499] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:35:13.506] - Disconnect
[30.01.19 09:35:15.155] - Destroying level
[30.01.19 09:35:15.372] * DVB created: 4096K
[30.01.19 09:35:15.372] * DIB created: 512K
[30.01.19 09:35:15.373] - r__tf_aniso 4
[30.01.19 09:35:15.373] - r1_tf_mipbias 0.
[30.01.19 09:35:15.373] * SSample: 1920x1080
[30.01.19 09:35:15.384] * SSample: enabled
[30.01.19 09:35:15.384] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:35:15.384] * GPU vertex cache: recognized, 24
[30.01.19 09:35:15.384] *** RESET [127 ms]
[30.01.19 09:35:15.400] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:35:15.400] Begin load
[30.01.19 09:35:15.412] * phase time: 0 ms
[30.01.19 09:35:15.589] * phase cmem: 1436659 K
[30.01.19 09:35:15.589] Starting server...
[30.01.19 09:35:15.711] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:35:15.771] * phase time: 359 ms
[30.01.19 09:35:15.947] * phase cmem: 1432948 K
[30.01.19 09:35:15.947] Loading alife simulator...
[30.01.19 09:35:15.947] * phase time: 175 ms
[30.01.19 09:35:16.118] * phase cmem: 1432948 K
[30.01.19 09:35:16.118] Loading savegame...
[30.01.19 09:35:16.158] * Loading key-value pairs...
[30.01.19 09:35:16.213] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:35:16.213] * Loading spawn registry...
[30.01.19 09:35:18.713] * 25167 spawn points were successfully loaded (2.500s)
[30.01.19 09:35:18.714] * Loading objects...
[30.01.19 09:35:19.731] * 36271 objects were successfully loaded (1.017s) 36271
[30.01.19 09:35:21.115] * Start objects on_register'ed...
[30.01.19 09:35:23.601] * 36271 objects on_register'ed (2.486s)
[30.01.19 09:35:23.603] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.657s)
[30.01.19 09:35:23.603] * phase time: 7656 ms
[30.01.19 09:35:23.778] * phase cmem: 1464630 K
[30.01.19 09:35:23.778] Connecting...
[30.01.19 09:35:23.779] MaxPlayers = 32
[30.01.19 09:35:23.820] * phase time: 216 ms
[30.01.19 09:35:23.991] * phase cmem: 1464661 K
[30.01.19 09:35:23.991] Connecting to...
[30.01.19 09:35:24.002] Player not found. New player created.
[30.01.19 09:35:24.002] * client : connection accepted - <>
[30.01.19 09:35:24.018] * phase time: 197 ms
[30.01.19 09:35:24.189] * phase cmem: 1464688 K
[30.01.19 09:35:24.189] Reading level info...
[30.01.19 09:35:24.189] * phase time: 171 ms
[30.01.19 09:35:24.360] * phase cmem: 1464688 K
[30.01.19 09:35:24.360] Loading object space...
[30.01.19 09:35:24.523] * object space load: 162 ms
[30.01.19 09:35:24.523] * phase time: 333 ms
[30.01.19 09:35:24.693] * phase cmem: 1509593 K
[30.01.19 09:35:24.693] Loading shaders (R1)...
[30.01.19 09:35:24.936] * phase time: 412 ms
[30.01.19 09:35:25.107] * phase cmem: 1510659 K
[30.01.19 09:35:25.107] Loading geometry (R1)...
[30.01.19 09:35:25.146] * phase time: 211 ms
[30.01.19 09:35:25.318] * phase cmem: 1560614 K
[30.01.19 09:35:25.318] Loading visuals (R1)...
[30.01.19 09:35:25.343] * phase time: 196 ms
[30.01.19 09:35:25.515] * phase cmem: 1561590 K
[30.01.19 09:35:25.515] Loading details (R1)...
[30.01.19 09:35:25.550] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:35:25.550] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:35:25.550] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:35:25.552] * phase time: 209 ms
[30.01.19 09:35:25.723] * phase cmem: 1562577 K
[30.01.19 09:35:25.723] Loading sectors (R1)...
[30.01.19 09:35:25.724] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[30.01.19 09:35:25.728] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[30.01.19 09:35:25.728] * phase time: 175 ms
[30.01.19 09:35:25.899] * phase cmem: 1562758 K
[30.01.19 09:35:25.899] Loading AI objects...
[30.01.19 09:35:25.909] * phase time: 181 ms
[30.01.19 09:35:26.080] * phase cmem: 1562755 K
[30.01.19 09:35:26.080] Loading PH world...
[30.01.19 09:35:26.093] - Game configuring : Started
[30.01.19 09:35:26.095] - Game configuring : Finished
[30.01.19 09:35:26.101] * phase time: 191 ms
[30.01.19 09:35:26.273] * phase cmem: 1568067 K
[30.01.19 09:35:26.273] Loading textures...
[30.01.19 09:35:26.614] * t-report - base: 1223, 1037087 K
[30.01.19 09:35:26.614] * t-report - lmap: 8, 8193 K
[30.01.19 09:35:26.614] * phase time: 512 ms
[30.01.19 09:35:26.786] * phase cmem: 1741616 K
[30.01.19 09:35:26.786] Synchronizing...
[30.01.19 09:35:26.787] Save created on []
[30.01.19 09:35:26.812] * phase time: 198 ms
[30.01.19 09:35:26.986] * phase cmem: 1741616 K
[30.01.19 09:35:27.436] * [win32]: free[1148912 K], reserved[324792 K], committed[2720536 K]
[30.01.19 09:35:27.436] * [ D3D ]: textures[1045280 K]
[30.01.19 09:35:27.436] * [x-ray]: crt heap[1739979 K], process heap[1739979 K], game lua[205811 K], engine lua[340 K], render[14040 K]
[30.01.19 09:35:27.436] * [x-ray]: economy: strings[count: 218133, lengths: 12127 K, overhead: 6816 K, saved: 2887374 K]
[30.01.19 09:35:27.436] * [x-ray]: economy: smem[count: 143710, lengths: 77516 K, overhead: 2245 K, saved: 66244 K]
[30.01.19 09:35:27.436] * Starting measure
[30.01.19 09:35:31.262] ALL_SPAWN_FIX release [bar_barman][6755]
[30.01.19 09:35:31.266] ALL_SPAWN_FIX release [bar_arena_door_0000][6695]
[30.01.19 09:35:32.325] * MEMORY USAGE: 2141732 K
[30.01.19 09:48:25.413] * Saving spawns...
[30.01.19 09:48:25.419] * Saving objects...
[30.01.19 09:48:25.774] * 36334 objects are successfully saved
[30.01.19 09:48:25.790] * Saving key-value pairs...
[30.01.19 09:48:25.839] * 17 key-value pairs were successfully saved
[30.01.19 09:48:25.913] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:48:25.917] - Disconnect
[30.01.19 09:48:28.138] - Destroying level
[30.01.19 09:48:31.455] * DVB created: 4096K
[30.01.19 09:48:31.456] * DIB created: 512K
[30.01.19 09:48:31.456] - r__tf_aniso 4
[30.01.19 09:48:31.456] - r1_tf_mipbias 0.
[30.01.19 09:48:31.456] * SSample: 1920x1080
[30.01.19 09:48:31.467] * SSample: enabled
[30.01.19 09:48:31.467] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:48:31.467] * GPU vertex cache: recognized, 24
[30.01.19 09:48:31.467] *** RESET [3185 ms]
[30.01.19 09:48:31.483] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:48:31.483] Begin load
[30.01.19 09:48:31.494] * phase time: 0 ms
[30.01.19 09:48:31.673] * phase cmem: 1441516 K
[30.01.19 09:48:31.673] Starting server...
[30.01.19 09:48:31.909] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:48:31.969] * phase time: 474 ms
[30.01.19 09:48:32.143] * phase cmem: 1437177 K
[30.01.19 09:48:32.143] Loading alife simulator...
[30.01.19 09:48:32.144] * phase time: 175 ms
[30.01.19 09:48:32.317] * phase cmem: 1437177 K
[30.01.19 09:48:32.317] Loading savegame...
[30.01.19 09:48:32.357] * Loading key-value pairs...
[30.01.19 09:48:32.412] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:48:32.412] * Loading spawn registry...
[30.01.19 09:48:34.918] * 25167 spawn points were successfully loaded (2.505s)
[30.01.19 09:48:34.919] * Loading objects...
[30.01.19 09:48:35.934] * 36334 objects were successfully loaded (1.015s) 36334
[30.01.19 09:48:37.379] * Start objects on_register'ed...
[30.01.19 09:48:39.851] * 36334 objects on_register'ed (2.471s)
[30.01.19 09:48:39.852] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.708s)
[30.01.19 09:48:39.852] * phase time: 7707 ms
[30.01.19 09:48:40.027] * phase cmem: 1474173 K
[30.01.19 09:48:40.027] Connecting...
[30.01.19 09:48:40.028] MaxPlayers = 32
[30.01.19 09:48:40.071] * phase time: 219 ms
[30.01.19 09:48:40.243] * phase cmem: 1474206 K
[30.01.19 09:48:40.243] Connecting to...
[30.01.19 09:48:40.253] Player not found. New player created.
[30.01.19 09:48:40.253] * client : connection accepted - <>
[30.01.19 09:48:40.271] * phase time: 199 ms
[30.01.19 09:48:40.443] * phase cmem: 1474234 K
[30.01.19 09:48:40.443] Reading level info...
[30.01.19 09:48:40.445] * phase time: 174 ms
[30.01.19 09:48:40.616] * phase cmem: 1474234 K
[30.01.19 09:48:40.616] Loading object space...
[30.01.19 09:48:40.862] * object space load: 244 ms
[30.01.19 09:48:40.862] * phase time: 416 ms
[30.01.19 09:48:41.032] * phase cmem: 1517129 K
[30.01.19 09:48:41.032] Loading shaders (R1)...
[30.01.19 09:48:41.275] * phase time: 413 ms
[30.01.19 09:48:41.446] * phase cmem: 1518181 K
[30.01.19 09:48:41.446] Loading geometry (R1)...
[30.01.19 09:48:41.599] * phase time: 323 ms
[30.01.19 09:48:41.770] * phase cmem: 1561020 K
[30.01.19 09:48:41.770] Loading visuals (R1)...
[30.01.19 09:48:41.807] * phase time: 209 ms
[30.01.19 09:48:41.979] * phase cmem: 1561851 K
[30.01.19 09:48:41.979] Loading details (R1)...
[30.01.19 09:48:42.022] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:48:42.022] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:48:42.022] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:48:42.023] * phase time: 215 ms
[30.01.19 09:48:42.195] * phase cmem: 1562838 K
[30.01.19 09:48:42.195] Loading sectors (R1)...
[30.01.19 09:48:42.195] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l06_rostok\level.hom
[30.01.19 09:48:42.199] * phase time: 176 ms
[30.01.19 09:48:42.370] * phase cmem: 1562959 K
[30.01.19 09:48:42.370] Loading AI objects...
[30.01.19 09:48:42.371] - Loading music tracks from 'l06_rostok_musics'...
[30.01.19 09:48:42.384] * phase time: 184 ms
[30.01.19 09:48:42.556] * phase cmem: 1562930 K
[30.01.19 09:48:42.556] Loading PH world...
[30.01.19 09:48:42.567] - Game configuring : Started
[30.01.19 09:48:42.568] - Game configuring : Finished
[30.01.19 09:48:42.573] * phase time: 188 ms
[30.01.19 09:48:42.745] * phase cmem: 1565878 K
[30.01.19 09:48:42.745] Loading textures...
[30.01.19 09:48:43.170] * t-report - base: 1205, 1043684 K
[30.01.19 09:48:43.170] * t-report - lmap: 10, 10241 K
[30.01.19 09:48:43.170] * phase time: 596 ms
[30.01.19 09:48:43.343] * phase cmem: 1742240 K
[30.01.19 09:48:43.343] Synchronizing...
[30.01.19 09:48:43.343] Save created on []
[30.01.19 09:48:43.368] * phase time: 197 ms
[30.01.19 09:48:43.546] * phase cmem: 1742240 K
[30.01.19 09:48:43.995] * [win32]: free[1109920 K], reserved[352676 K], committed[2731644 K]
[30.01.19 09:48:43.995] * [ D3D ]: textures[1053926 K]
[30.01.19 09:48:43.995] * [x-ray]: crt heap[1740604 K], process heap[1740604 K], game lua[206014 K], engine lua[290 K], render[14040 K]
[30.01.19 09:48:43.995] * [x-ray]: economy: strings[count: 218338, lengths: 12132 K, overhead: 6823 K, saved: 3063286 K]
[30.01.19 09:48:43.995] * [x-ray]: economy: smem[count: 143710, lengths: 77516 K, overhead: 2245 K, saved: 66244 K]
[30.01.19 09:48:43.995] * Starting measure
[30.01.19 09:48:47.933] * MEMORY USAGE: 1947432 K
[30.01.19 09:54:58.553] * Saving spawns...
[30.01.19 09:54:58.559] * Saving objects...
[30.01.19 09:54:58.849] * 36314 objects are successfully saved
[30.01.19 09:54:58.864] * Saving key-value pairs...
[30.01.19 09:54:58.913] * 17 key-value pairs were successfully saved
[30.01.19 09:54:58.988] * Game Я_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav'
[30.01.19 09:54:58.996] - Disconnect
[30.01.19 09:55:00.802] - Destroying level
[30.01.19 09:55:01.025] * DVB created: 4096K
[30.01.19 09:55:01.026] * DIB created: 512K
[30.01.19 09:55:01.026] - r__tf_aniso 4
[30.01.19 09:55:01.026] - r1_tf_mipbias 0.
[30.01.19 09:55:01.026] * SSample: 1920x1080
[30.01.19 09:55:01.037] * SSample: enabled
[30.01.19 09:55:01.037] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.01.19 09:55:01.037] * GPU vertex cache: recognized, 24
[30.01.19 09:55:01.037] *** RESET [140 ms]
[30.01.19 09:55:01.055] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[30.01.19 09:55:01.055] Begin load
[30.01.19 09:55:01.067] * phase time: 0 ms
[30.01.19 09:55:01.245] * phase cmem: 1446461 K
[30.01.19 09:55:01.245] Starting server...
[30.01.19 09:55:01.377] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 09:55:01.437] * phase time: 370 ms
[30.01.19 09:55:01.612] * phase cmem: 1442272 K
[30.01.19 09:55:01.612] Loading alife simulator...
[30.01.19 09:55:01.613] * phase time: 175 ms
[30.01.19 09:55:01.785] * phase cmem: 1442272 K
[30.01.19 09:55:01.785] Loading savegame...
[30.01.19 09:55:01.825] * Loading key-value pairs...
[30.01.19 09:55:01.881] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 09:55:01.881] * Loading spawn registry...
[30.01.19 09:55:04.391] * 25167 spawn points were successfully loaded (2.510s)
[30.01.19 09:55:04.392] * Loading objects...
[30.01.19 09:55:05.410] * 36314 objects were successfully loaded (1.018s) 36314
[30.01.19 09:55:06.879] * Start objects on_register'ed...
[30.01.19 09:55:09.361] * 36314 objects on_register'ed (2.482s)
[30.01.19 09:55:09.362] * Game Я_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Я_autosave.sav' (7.749s)
[30.01.19 09:55:09.362] * phase time: 7749 ms
[30.01.19 09:55:09.537] * phase cmem: 1479767 K
[30.01.19 09:55:09.537] Connecting...
[30.01.19 09:55:09.538] MaxPlayers = 32
[30.01.19 09:55:09.587] * phase time: 224 ms
[30.01.19 09:55:09.761] * phase cmem: 1479803 K
[30.01.19 09:55:09.761] Connecting to...
[30.01.19 09:55:09.771] Player not found. New player created.
[30.01.19 09:55:09.771] * client : connection accepted - <>
[30.01.19 09:55:09.789] * phase time: 202 ms
[30.01.19 09:55:09.961] * phase cmem: 1479831 K
[30.01.19 09:55:09.961] Reading level info...
[30.01.19 09:55:09.964] * phase time: 174 ms
[30.01.19 09:55:10.135] * phase cmem: 1479831 K
[30.01.19 09:55:10.135] Loading object space...
[30.01.19 09:55:10.353] * object space load: 216 ms
[30.01.19 09:55:10.353] * phase time: 389 ms
[30.01.19 09:55:10.525] * phase cmem: 1518368 K
[30.01.19 09:55:10.525] Loading shaders (R1)...
[30.01.19 09:55:10.774] * phase time: 420 ms
[30.01.19 09:55:10.945] * phase cmem: 1519467 K
[30.01.19 09:55:10.945] Loading geometry (R1)...
[30.01.19 09:55:11.124] * phase time: 349 ms
[30.01.19 09:55:11.295] * phase cmem: 1568183 K
[30.01.19 09:55:11.295] Loading visuals (R1)...
[30.01.19 09:55:11.342] * phase time: 218 ms
[30.01.19 09:55:11.514] * phase cmem: 1569596 K
[30.01.19 09:55:11.514] Loading details (R1)...
[30.01.19 09:55:11.555] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.19 09:55:11.555] * [DETAILS] 40687 v(20), 26352 p
[30.01.19 09:55:11.555] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.19 09:55:11.556] * phase time: 214 ms
[30.01.19 09:55:11.729] * phase cmem: 1570584 K
[30.01.19 09:55:11.729] Loading sectors (R1)...
[30.01.19 09:55:11.729] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.hom
[30.01.19 09:55:11.736] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[30.01.19 09:55:11.736] * phase time: 178 ms
[30.01.19 09:55:11.907] * phase cmem: 1570788 K
[30.01.19 09:55:11.907] Loading AI objects...
[30.01.19 09:55:11.908] - Loading music tracks from 'l08_yantar_musics'...
[30.01.19 09:55:11.921] * phase time: 185 ms
[30.01.19 09:55:12.093] * phase cmem: 1570795 K
[30.01.19 09:55:12.093] Loading PH world...
[30.01.19 09:55:12.105] - Game configuring : Started
[30.01.19 09:55:12.107] - Game configuring : Finished
[30.01.19 09:55:12.113] * phase time: 191 ms
[30.01.19 09:55:12.285] * phase cmem: 1576104 K
[30.01.19 09:55:12.285] Loading textures...
[30.01.19 09:55:12.749] * t-report - base: 1187, 1041347 K
[30.01.19 09:55:12.749] * t-report - lmap: 10, 10241 K
[30.01.19 09:55:12.749] * phase time: 636 ms
[30.01.19 09:55:12.921] * phase cmem: 1749863 K
[30.01.19 09:55:12.921] Synchronizing...
[30.01.19 09:55:12.922] Save created on []
[30.01.19 09:55:12.947] * phase time: 197 ms
[30.01.19 09:55:13.120] * phase cmem: 1749863 K
[30.01.19 09:55:13.574] * [win32]: free[1103224 K], reserved[360140 K], committed[2730876 K]
[30.01.19 09:55:13.574] * [ D3D ]: textures[1051588 K]
[30.01.19 09:55:13.574] * [x-ray]: crt heap[1748221 K], process heap[1748221 K], game lua[206115 K], engine lua[336 K], render[14119 K]
[30.01.19 09:55:13.574] * [x-ray]: economy: strings[count: 218285, lengths: 12134 K, overhead: 6821 K, saved: 3150263 K]
[30.01.19 09:55:13.574] * [x-ray]: economy: smem[count: 146026, lengths: 78554 K, overhead: 2281 K, saved: 66833 K]
[30.01.19 09:55:13.574] * Starting measure
[30.01.19 09:55:20.456] * MEMORY USAGE: 2137691 K
[30.01.19 09:58:39.646] ~ disabling anom [amk_zone_witches_galantine_average8644] for npc naim_skat613793
[30.01.19 10:03:53.727] Begin load
[30.01.19 10:03:53.902] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 10:03:53.962] * phase time: 225 ms
[30.01.19 10:03:54.152] * phase cmem: 2297175 K
[30.01.19 10:03:54.152] Loading alife simulator...
[30.01.19 10:03:54.154] * phase time: 191 ms
[30.01.19 10:03:54.334] * phase cmem: 2297095 K
[30.01.19 10:03:54.334] Loading savegame...
[30.01.19 10:03:54.374] * Loading key-value pairs...
[30.01.19 10:03:54.432] * 17 key-value pairs were successfully loaded (0.058s)
[30.01.19 10:03:54.432] * Loading spawn registry...
[30.01.19 10:03:56.909] * 25167 spawn points were successfully loaded (2.477s)
[30.01.19 10:03:56.910] * Loading objects...
[30.01.19 10:03:57.922] * 36314 objects were successfully loaded (1.012s) 36314
[30.01.19 10:03:59.539] * Start objects on_register'ed...
[30.01.19 10:04:01.959] * 36314 objects on_register'ed (2.420s)
[30.01.19 10:04:01.960] * Game День 54. Автосохранение Дикая Территория - Янтарь is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. Автосохранение Дикая Территория - Янтарь.sav' (7.807s)
[30.01.19 10:04:01.960] * phase time: 7806 ms
[30.01.19 10:04:02.139] * phase cmem: 2333405 K
[30.01.19 10:04:02.139] Connecting...
[30.01.19 10:04:02.140] * phase time: 179 ms
[30.01.19 10:04:02.319] * phase cmem: 2333405 K
[30.01.19 10:04:02.319] Restart sim...
[30.01.19 10:04:02.320] * phase time: 180 ms
[30.01.19 10:04:02.499] * phase cmem: 2333398 K
[30.01.19 10:04:02.975] * [win32]: free[682732 K], reserved[228296 K], committed[3283212 K]
[30.01.19 10:04:02.975] * [ D3D ]: textures[1413536 K]
[30.01.19 10:04:02.975] * [x-ray]: crt heap[2331240 K], process heap[2331240 K], game lua[205868 K], engine lua[311 K], render[14167 K]
[30.01.19 10:04:02.975] * [x-ray]: economy: strings[count: 220986, lengths: 12236 K, overhead: 6905 K, saved: 3267293 K]
[30.01.19 10:04:02.975] * [x-ray]: economy: smem[count: 146866, lengths: 79258 K, overhead: 2294 K, saved: 67011 K]
[30.01.19 10:04:02.975] * Starting measure
[30.01.19 10:04:04.730] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:04:04.730] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:04:06.937] * MEMORY USAGE: 2389858 K
[30.01.19 10:05:39.764] Begin load
[30.01.19 10:05:39.998] - Gamedata version: [Сборка 2.1 final p.3k]
[30.01.19 10:05:40.057] * phase time: 284 ms
[30.01.19 10:05:40.241] * phase cmem: 2293283 K
[30.01.19 10:05:40.241] Loading alife simulator...
[30.01.19 10:05:40.243] * phase time: 185 ms
[30.01.19 10:05:40.422] * phase cmem: 2293202 K
[30.01.19 10:05:40.422] Loading savegame...
[30.01.19 10:05:40.461] * Loading key-value pairs...
[30.01.19 10:05:40.518] * 17 key-value pairs were successfully loaded (0.056s)
[30.01.19 10:05:40.518] * Loading spawn registry...
[30.01.19 10:05:42.998] * 25167 spawn points were successfully loaded (2.480s)
[30.01.19 10:05:42.999] * Loading objects...
[30.01.19 10:05:44.010] * 36314 objects were successfully loaded (1.011s) 36314
[30.01.19 10:05:45.624] * Start objects on_register'ed...
[30.01.19 10:05:47.993] * 36314 objects on_register'ed (2.369s)
[30.01.19 10:05:47.994] * Game День 54. Автосохранение Дикая Территория - Янтарь is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. Автосохранение Дикая Территория - Янтарь.sav' (7.753s)
[30.01.19 10:05:47.994] * phase time: 7751 ms
[30.01.19 10:05:48.173] * phase cmem: 2329495 K
[30.01.19 10:05:48.173] Connecting...
[30.01.19 10:05:48.174] * phase time: 179 ms
[30.01.19 10:05:48.352] * phase cmem: 2329495 K
[30.01.19 10:05:48.352] Restart sim...
[30.01.19 10:05:48.353] * phase time: 179 ms
[30.01.19 10:05:48.531] * phase cmem: 2329489 K
[30.01.19 10:05:49.005] * [win32]: free[685028 K], reserved[256740 K], committed[3252472 K]
[30.01.19 10:05:49.005] * [ D3D ]: textures[1413536 K]
[30.01.19 10:05:49.005] * [x-ray]: crt heap[2327844 K], process heap[2327844 K], game lua[205878 K], engine lua[299 K], render[14179 K]
[30.01.19 10:05:49.005] * [x-ray]: economy: strings[count: 220791, lengths: 12232 K, overhead: 6899 K, saved: 3287659 K]
[30.01.19 10:05:49.005] * [x-ray]: economy: smem[count: 146866, lengths: 79258 K, overhead: 2294 K, saved: 67011 K]
[30.01.19 10:05:49.005] * Starting measure
[30.01.19 10:05:50.770] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:05:50.770] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[30.01.19 10:05:53.046] * MEMORY USAGE: 2387577 K
[30.01.19 10:08:19.976] ~ disabling anom [amk_zone_mincer_strong8523] for npc naim_skat1149494
[30.01.19 10:10:10.808] * Saving spawns...
[30.01.19 10:10:10.814] * Saving objects...
[30.01.19 10:10:11.052] * 36304 objects are successfully saved
[30.01.19 10:10:11.066] * Saving key-value pairs...
[30.01.19 10:10:11.116] * 17 key-value pairs were successfully saved
[30.01.19 10:10:11.191] * Game День 54. 15.30. Янтарь.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 54. 15.30. Янтарь.sav'
[30.01.19 10:11:32.465]
[30.01.19 10:11:32.465] stack traceback:
[30.01.19 10:11:32.465] Scheduler tried to update object tarakan_normal34866
[30.01.19 10:11:37.462] *** break by StackWalk ***
[30.01.19 10:11:37.462] stack trace:
[30.01.19 10:11:37.462]
[30.01.19 10:11:37.462] 0023:5F6D6574 (0xCD5F5828 0xAEBFE440 0x00000186 0x00000000) XR_3DA.exe
[30.01.19 10:11:37.462] 0023:729B15C3 (0x00000000 0x40601062 0xCD5F6C58 0xCD5F56A0) xrGame.dll, CSpaceRestrictor::prepare(), s:\xr_3da\xrgame\space_restrictor.cpp, 121
[30.01.19 10:11:37.462] 0023:729B3C15 (0x00EFD24C 0x8F556FF0 0x00EFD170 0x7279DDBD) xrGame.dll, CSpaceRestrictor::inside(), s:\xr_3da\xrgame\space_restrictor.cpp, 101
[30.01.19 10:11:37.462] 0023:727A01AE (0x00EFD24C 0x43A62B54 0xA9DDE630 0x8F556FF0) xrGame.dll, CSpaceRestrictionShape::inside(), s:\xr_3da\xrgame\space_restriction_shape.cpp, 227
[30.01.19 10:11:37.462] 0023:7279DDBD (0x00EFD24C 0xA9DDE630 0x602CED34 0x602CEDD8) xrGame.dll, CSpaceRestrictionBridge::inside(), s:\xr_3da\xrgame\space_restriction_bridge.cpp, 86
[30.01.19 10:11:37.462] 0023:7279ED94 (0x00EFD24C 0xFFFFFFFF 0xCA249060 0x51834FD0) xrGame.dll, CSpaceRestrictionComposition::inside(), s:\xr_3da\xrgame\space_restriction_composition.cpp, 76
[30.01.19 10:11:37.462] 0023:7279DDBD (0x00EFD24C 0x79EB5550 0xCA249060 0x18154270) xrGame.dll, CSpaceRestrictionBridge::inside(), s:\xr_3da\xrgame\space_restriction_bridge.cpp, 86
[30.01.19 10:11:37.462] 0023:7279C0AA (0x00EFD24C 0xADF159D0 0x5A953CB0 0x723BC350) xrGame.dll, CSpaceRestriction::accessible(), s:\xr_3da\xrgame\space_restriction.cpp, 61
[30.01.19 10:11:37.462] 0023:7279B2BC (0x00008832 0x00EFD24C 0xC1E68126 0xC107A6E8) xrGame.dll, CSpaceRestrictionManager::accessible(), s:\xr_3da\xrgame\space_restriction_manager.cpp, 166
[30.01.19 10:11:37.462] 0023:7278ABC2 (0x00EFD298 0x3A83126F 0x40A00000 0x4EFBF000) xrGame.dll, CRestrictedObject::accessible(), s:\xr_3da\xrgame\restricted_object.cpp, 135
[30.01.19 10:11:37.462] 0023:727FC17E (0x409CCCC0 0xC11B87EC 0xC356E667 0x0000A298) xrGame.dll, CControlPathBuilderBase::find_target_point_set(), s:\xr_3da\xrgame\ai\monsters\control_path_builder_base_path.cpp, 94
[30.01.19 10:11:37.462] 0023:727FCB63 (0xCB39F5C0 0x00EFD428 0x727EDF61 0x5F131E54) xrGame.dll, CControlPathBuilderBase::update_target_point(), s:\xr_3da\xrgame\ai\monsters\control_path_builder_base_update.cpp, 45
[30.01.19 10:11:37.462] 0023:727FCBB7 (0x5F131E54 0x79ECB030 0x00000000 0x00EFD278) xrGame.dll, CControlPathBuilderBase::update_frame(), s:\xr_3da\xrgame\ai\monsters\control_path_builder_base_update.cpp, 18
[30.01.19 10:11:37.462] 0023:727EDF61 (0x4EFBF000 0x3EC9224A 0x00000001 0xAEBFE440) xrGame.dll, CControl_Manager::update_frame(), s:\xr_3da\xrgame\ai\monsters\control_manager.cpp, 106
[30.01.19 10:11:37.462] 0023:727D214A (0x0000006D 0x00000066 0x0095812D 0xAEBFE440) xrGame.dll, CBaseMonster::UpdateCL(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 119
[30.01.19 10:11:37.462] 0023:009579AB (0xAEBFE440 0xC752CF68 0x009FC5B4 0x00EFD530) XR_3DA.exe, CObjectList::SingleUpdate(), s:\xr_3da\xr_object_list.cpp, 114
[30.01.19 10:11:37.462] 0023:0095812D (0x00000000 0x00000004 0xC752CF50 0xC752CFC7) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 172
[30.01.19 10:11:37.462] 0023:00954AC0 (0x00000000 0x08A1AB60 0x00000000 0x00000001) XR_3DA.exe, IGame_Level::OnFrame(), s:\xr_3da\igame_level.cpp, 142
[30.01.19 10:11:37.462] 0023:728BBEFE (0x1049D530 0x05BF34E0 0x009857C4 0x0029D7AF) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 558
[30.01.19 10:11:37.462] 0023:0093F15C (0x0029D7AF 0x0000003C 0x009FC440 0x3C82B69E) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[30.01.19 10:11:37.462] 0023:009857C4 (0x00000000 0x009FF8F0 0x00DAA000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[30.01.19 10:11:37.462] 0023:00985CA5 (0x009FF8F0 0xFFFFFFFF 0x00EFF8F8 0x00950070) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[30.01.19 10:11:37.462] 0023:0095045A (0x00000000 0x009FF8F0 0x00000003 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[30.01.19 10:11:37.462] 0023:00950070 (0x008F0000 0x00000000 0x01114427 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[30.01.19 10:11:37.462] 0023:0094FC80 (0x008F0000 0x00000000 0x01114427 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[30.01.19 10:11:37.462] 0023:0094AC9B (0x00DAA000 0x748F8460 0xF067B775 0x00EFF9E4) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[30.01.19 10:11:37.462] 0023:748F8484 (0x00DAA000 0xBD001078 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[30.01.19 10:11:37.462] 0023:77483AB8 (0xFFFFFFFF 0x7749F30A 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()
[30.01.19 10:11:37.462] 0023:77483A88 (0x0094AD0D 0x00DAA000 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()