Играл и всё нормально было, перехожу с Радара в ТД и в это время у нас выключают свет, сейчас зашёл сохранка не загружается, удалил и сново с загружаемой перехожу в ТД и стабильный такой вылет:
вылет
* Detected CPU: AuthenticAMD AMD FX-4350 Quad-Core Processor , F111/M2/S0 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
CLocatorAPI::_initialize, ignoring file d:\games\op-2.1\bin\gamedata.dbz_patch1
using fs-ltx d:\games\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77961 files cached, 18085Kb memory used.
Init FileSystem 0.912390 sec
[28.01.19 14:02:09.889] 'xrCore' build 7277, Jan 8 2019
[28.01.19 14:02:09.889] OP 2.1 Engine ver 1.0f patch ver 0.3
[28.01.19 14:02:09.889]
[28.01.19 14:02:10.182] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[28.01.19 14:02:10.182] Initializing Engine...
[28.01.19 14:02:10.183] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[28.01.19 14:02:10.183] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[28.01.19 14:02:10.183] transparent_treasure user_name ]
[28.01.19 14:02:10.183] Loading config for renderer
[28.01.19 14:02:10.183] Executing config-script "user.ltx"...
[28.01.19 14:02:10.183] [d:\games\op-2.1\userdata\user.ltx] successfully loaded.
[28.01.19 14:02:10.183] Starting INPUT device...
[28.01.19 14:02:10.189] Loading DLL: xrRender_R2.dll
[28.01.19 14:02:10.198] Loading DLL: xrGame.dll
[28.01.19 14:02:10.380] * [win32]: free[4038208 K], reserved[49320 K], committed[106712 K]
[28.01.19 14:02:10.380] * [ D3D ]: textures[0 K]
[28.01.19 14:02:10.380] * [x-ray]: crt heap[29517 K], process heap[29517 K], game lua[0 K], engine lua[0 K], render[0 K]
[28.01.19 14:02:10.380] * [x-ray]: economy: strings[count: 36904, lengths: 1011 K, overhead: 1153 K, saved: 14589 K]
[28.01.19 14:02:10.380] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[28.01.19 14:02:10.380] Executing config-script "d:\games\op-2.1\gamedata\config\default_controls.ltx"...
[28.01.19 14:02:10.381] [d:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[28.01.19 14:02:10.381] Executing config-script "user.ltx"...
[28.01.19 14:02:10.381] Executing config-script "d:\games\op-2.1\gamedata\config\rspec_default.ltx"...
[28.01.19 14:02:10.381] [d:\games\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[28.01.19 14:02:10.381] Executing config-script "d:\games\op-2.1\gamedata\config\default_controls.ltx"...
[28.01.19 14:02:10.382] [d:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[28.01.19 14:02:10.382] - Maximum allowed affinity mask: 0xF, current: 0xE
[28.01.19 14:02:10.382] [d:\games\op-2.1\userdata\user.ltx] successfully loaded.
[28.01.19 14:02:10.382] SOUND: OpenAL: enumerate devices...
[28.01.19 14:02:10.382] SOUND: OpenAL: EnumerationExtension Present
[28.01.19 14:02:10.382] devices OpenAL Soft
[28.01.19 14:02:10.382] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[28.01.19 14:02:10.411] SOUND: OpenAL: All available devices:
[28.01.19 14:02:10.411] 1. OpenAL Soft, Spec Version 1.1 (default)
[28.01.19 14:02:10.411] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[28.01.19 14:02:10.422] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[28.01.19 14:02:10.424] * sound: EAX 2.0 extension: absent
[28.01.19 14:02:10.424] * sound: EAX 2.0 deferred: absent
[28.01.19 14:02:10.424] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[28.01.19 14:02:10.430] Starting RENDER device...
[28.01.19 14:02:10.438] * GPU [vendor:10DE]-[device:1195]: NVIDIA GeForce GTX 660
[28.01.19 14:02:10.438] * GPU driver: 25.21.14.1735
[28.01.19 14:02:10.678] * CREATE: DeviceREF: 1
[28.01.19 14:02:10.678] * Texture memory: 1681 M
[28.01.19 14:02:10.678] * DDI-level: 9.0
[28.01.19 14:02:10.802] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.01.19 14:02:10.806] * GPU vertex cache: unrecognized, 16
[28.01.19 14:02:10.808] * DVB created: 4096K
[28.01.19 14:02:10.808] * DIB created: 512K
[28.01.19 14:02:10.822] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.822] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.822] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.822] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.822] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.823] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.823] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.823] Renderer doesn't support blender 'effects\shadow_world'
[28.01.19 14:02:10.823] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[28.01.19 14:02:10.934] load time LTX=109 ms
[28.01.19 14:02:10.945] count of .thm files=3222
[28.01.19 14:02:11.010] load time THM=75 ms
[28.01.19 14:02:11.010] * NULLRT supported
[28.01.19 14:02:11.010] * ...and used
[28.01.19 14:02:11.010] * HWDST/PCF supported and used
[28.01.19 14:02:11.010] * NV-DBT supported and used
[28.01.19 14:02:11.481] - r__tf_aniso 4
[28.01.19 14:02:11.481] - r2_tf_mipbias 0.
[28.01.19 14:02:11.497] Script debugger succesfully restarted.
[28.01.19 14:02:13.172] - Gamedata version: [Сборка 2.1 final p.3k]
[28.01.19 14:02:13.272] Starting engine...
[28.01.19 14:02:13.364] GMLib loaded at 91 msec
[28.01.19 14:02:13.941] Game_Globals loaded at 577 msec
[28.01.19 14:02:14.074] App_Start loaded at 132 msec
[28.01.19 14:02:14.085] ui_core loaded at 10 msec
[28.01.19 14:02:14.124] Loading DLL: xrGameSpy.dll
[28.01.19 14:02:14.296] Main_Menu loaded at 211 msec
[28.01.19 14:02:20.704] * DVB created: 4096K
[28.01.19 14:02:20.704] * DIB created: 512K
[28.01.19 14:02:20.998] - r__tf_aniso 4
[28.01.19 14:02:20.998] - r2_tf_mipbias 0.
[28.01.19 14:02:20.998] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.01.19 14:02:20.998] * GPU vertex cache: recognized, 24
[28.01.19 14:02:20.998] *** RESET [580 ms]
[28.01.19 14:02:21.008] "d:\games\op-2.1\bin\xr_3da.exe" -nointro
[28.01.19 14:02:21.008] Begin load
[28.01.19 14:02:21.009] * phase time: 0 ms
[28.01.19 14:02:21.050] * phase cmem: 219240 K
[28.01.19 14:02:21.050] Prefetching objects...
[28.01.19 14:02:21.109] * Objects loaded in 0 ms
[28.01.19 14:02:22.207] * Models loaded in 1098 ms
[28.01.19 14:02:22.250] * Prefetch memory: 671090Kb
[28.01.19 14:02:22.254] * phase time: 1245 ms
[28.01.19 14:02:22.300] * phase cmem: 853528 K
[28.01.19 14:02:22.300] Starting server...
[28.01.19 14:02:22.351] - Gamedata version: [Сборка 2.1 final p.3k]
[28.01.19 14:02:22.413] * phase time: 158 ms
[28.01.19 14:02:22.459] * phase cmem: 850425 K
[28.01.19 14:02:22.459] Loading alife simulator...
[28.01.19 14:02:22.459] * phase time: 46 ms
[28.01.19 14:02:22.502] * phase cmem: 850394 K
[28.01.19 14:02:22.502] Loading savegame...
[28.01.19 14:02:22.596] * Loading key-value pairs...
[28.01.19 14:02:22.675] * 17 key-value pairs were successfully loaded (0.080s)
[28.01.19 14:02:22.675] * Loading spawn registry...
[28.01.19 14:02:25.280] * 25167 spawn points were successfully loaded (2.605s)
[28.01.19 14:02:25.281] * Loading objects...
[28.01.19 14:02:26.159] * 33794 objects were successfully loaded (0.878s) 33794
[28.01.19 14:02:27.729] * Start objects on_register'ed...
[28.01.19 14:02:29.715] * 33794 objects on_register'ed (1.986s)
[28.01.19 14:02:29.717] * Game Иван_quicksave is successfully loaded from file 'd:\games\op-2.1\userdata\savedgames\Иван_quicksave.sav' (7.258s)
[28.01.19 14:02:29.717] * phase time: 7258 ms
[28.01.19 14:02:29.804] * phase cmem: 993495 K
[28.01.19 14:02:29.804] Connecting...
[28.01.19 14:02:29.837] MaxPlayers = 32
[28.01.19 14:02:29.878] * phase time: 160 ms
[28.01.19 14:02:29.959] * phase cmem: 1014419 K
[28.01.19 14:02:29.959] Connecting to...
[28.01.19 14:02:29.961] Player not found. New player created.
[28.01.19 14:02:29.961] * client : connection accepted - <>
[28.01.19 14:02:29.977] * phase time: 99 ms
[28.01.19 14:02:30.058] * phase cmem: 1014459 K
[28.01.19 14:02:30.058] Reading level info...
[28.01.19 14:02:30.058] * phase time: 81 ms
[28.01.19 14:02:30.145] * phase cmem: 1014459 K
[28.01.19 14:02:30.145] Loading object space...
[28.01.19 14:02:30.541] * object space load: 396 ms
[28.01.19 14:02:30.542] * phase time: 483 ms
[28.01.19 14:02:30.628] * phase cmem: 1114070 K
[28.01.19 14:02:30.628] Loading shaders (R2)...
[28.01.19 14:02:30.973] * phase time: 431 ms
[28.01.19 14:02:31.058] * phase cmem: 1115598 K
[28.01.19 14:02:31.058] Loading geometry (R2)...
[28.01.19 14:02:31.116] * phase time: 142 ms
[28.01.19 14:02:31.208] * phase cmem: 1187320 K
[28.01.19 14:02:31.208] Loading visuals (R2)...
[28.01.19 14:02:31.259] * phase time: 143 ms
[28.01.19 14:02:31.348] * phase cmem: 1192613 K
[28.01.19 14:02:31.348] Loading details (R2)...
[28.01.19 14:02:31.379] * [DETAILS] VertexConsts(256), Batch(61)
[28.01.19 14:02:31.379] * [DETAILS] 40687 v(20), 26352 p
[28.01.19 14:02:31.379] * [DETAILS] Batch(61), VB(794K), IB(154K)
[28.01.19 14:02:31.381] * phase time: 121 ms
[28.01.19 14:02:31.468] * phase cmem: 1193659 K
[28.01.19 14:02:31.468] Loading sectors (R2)...
[28.01.19 14:02:31.469] * Loading HOM: d:\games\op-2.1\gamedata\levels\l10_radar\level.hom
[28.01.19 14:02:31.470] * phase time: 89 ms
[28.01.19 14:02:31.555] * phase cmem: 1193765 K
[28.01.19 14:02:31.555] Loading AI objects...
[28.01.19 14:02:31.555] - Loading music tracks from 'l10_radar_musics'...
[28.01.19 14:02:31.558] * phase time: 88 ms
[28.01.19 14:02:31.643] * phase cmem: 1193716 K
[28.01.19 14:02:31.643] Loading PH world...
[28.01.19 14:02:31.659] - Game configuring : Started
[28.01.19 14:02:31.662] - Game configuring : Finished
[28.01.19 14:02:31.831] * phase time: 272 ms
[28.01.19 14:02:31.916] * phase cmem: 1203106 K
[28.01.19 14:02:31.916] Loading textures...
[28.01.19 14:02:32.637] * t-report - base: 1513, 886155 K
[28.01.19 14:02:32.637] * t-report - lmap: 5, 5120 K
[28.01.19 14:02:32.638] * phase time: 805 ms
[28.01.19 14:02:32.726] * phase cmem: 1427027 K
[28.01.19 14:02:32.726] Synchronizing...
[28.01.19 14:02:32.726] Save created on []
[28.01.19 14:02:32.745] * phase time: 107 ms
[28.01.19 14:02:32.836] * phase cmem: 1427027 K
[28.01.19 14:02:33.108] * [win32]: free[2223416 K], reserved[92136 K], committed[1878688 K]
[28.01.19 14:02:33.108] * [ D3D ]: textures[891276 K]
[28.01.19 14:02:33.108] * [x-ray]: crt heap[447185 K], process heap[447185 K], game lua[181304 K], engine lua[257 K], render[0 K]
[28.01.19 14:02:33.108] * [x-ray]: economy: strings[count: 186707, lengths: 10125 K, overhead: 5834 K, saved: 24032 K]
[28.01.19 14:02:33.108] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[28.01.19 14:02:33.108] * Starting measure
[28.01.19 14:02:42.905] * MEMORY USAGE: 1803132 K
[28.01.19 14:03:16.609] * Saving spawns...
[28.01.19 14:03:16.611] * Saving objects...
[28.01.19 14:03:16.829] * 33793 objects are successfully saved
[28.01.19 14:03:16.844] * Saving key-value pairs...
[28.01.19 14:03:16.909] * 17 key-value pairs were successfully saved
[28.01.19 14:03:16.981] * Game День 55. 18.13. Радар.sav is successfully saved to file 'd:\games\op-2.1\userdata\savedgames\День 55. 18.13. Радар.sav'
[28.01.19 14:03:32.785] * Saving spawns...
[28.01.19 14:03:32.787] * Saving objects...
[28.01.19 14:03:33.003] * 33793 objects are successfully saved
[28.01.19 14:03:33.017] * Saving key-value pairs...
[28.01.19 14:03:33.082] * 17 key-value pairs were successfully saved
[28.01.19 14:03:33.150] Can't write file: 'd:\games\op-2.1\userdata\savedgames\Иван_autosave.sav'. Error: 'Invalid argument'.
[28.01.19 14:03:33.151] * Game Иван_autosave.sav is successfully saved to file 'd:\games\op-2.1\userdata\savedgames\Иван_autosave.sav'
[28.01.19 14:03:33.169] - Disconnect
[28.01.19 14:03:35.426] - Destroying level
[28.01.19 14:03:35.816] * DVB created: 4096K
[28.01.19 14:03:35.816] * DIB created: 512K
[28.01.19 14:03:36.118] - r__tf_aniso 4
[28.01.19 14:03:36.118] - r2_tf_mipbias 0.
[28.01.19 14:03:36.118] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.01.19 14:03:36.119] * GPU vertex cache: recognized, 24
[28.01.19 14:03:36.119] *** RESET [537 ms]
[28.01.19 14:03:36.130] "d:\games\op-2.1\bin\xr_3da.exe" -nointro
[28.01.19 14:03:36.130] Begin load
[28.01.19 14:03:36.137] * phase time: 0 ms
[28.01.19 14:03:36.257] * phase cmem: 1067915 K
[28.01.19 14:03:36.257] Starting server...
[28.01.19 14:03:36.452] - Gamedata version: [Сборка 2.1 final p.3k]
[28.01.19 14:03:36.515] * phase time: 377 ms
[28.01.19 14:03:36.633] * phase cmem: 1064846 K
[28.01.19 14:03:36.633] Loading alife simulator...
[28.01.19 14:03:36.633] * phase time: 118 ms
[28.01.19 14:03:36.741] * phase cmem: 1064846 K
[28.01.19 14:03:36.741] Loading savegame...
[28.01.19 14:03:37.047] *** break by StackWalk ***
[28.01.19 14:03:37.047] stack trace:
[28.01.19 14:03:37.047]
[28.01.19 14:03:37.047] 0023:699B5E88 (0x59690030 0x0028C3E0 0x59690030 0x68C61649) xrCore.dll, lzo1x_decompress(), s:\xrcore\rt_lzo1x_d.ch, 126
[28.01.19 14:03:37.047] 0023:699B34AF (0x59690030 0x00000000 0x163B000C 0x0042E2D6) xrCore.dll, rtc_decompress(), s:\xrcore\rt_compressor.cpp, 44
[28.01.19 14:03:37.047] 0023:68C61649 (0x12B54B44 0x69168E18 0x6883B834 0x951E0018) xrGame.dll, CALifeStorageManager::load(), s:\xr_3da\xrgame\alife_storage_manager.cpp, 183
[28.01.19 14:03:37.047] 0023:68C6077B (0x12B54B44 0x00000001 0x00000000 0x0020C4C0) xrGame.dll, CALifeUpdateManager::load(), s:\xr_3da\xrgame\alife_update_manager.cpp, 276
[28.01.19 14:03:37.047] 0023:68C4DE69 (0x8C032D20 0x15C2BCAC 0x00000001 0x82BEA910) xrGame.dll, CALifeSimulator::CALifeSimulator(), s:\xr_3da\xrgame\alife_simulator.cpp, 68
[28.01.19 14:03:37.047] 0023:68AADB0C (0x0028CC0C 0x0028CC10 0x8C032D20 0x15C2BCAC) xrGame.dll, xr_new(), s:\xrcore\xrmemory_subst_msvc.h, 81
[28.01.19 14:03:37.047] 0023:68EC8C90 (0x15C2BCAC 0x676E6973 0x612F656C 0x6566696C) xrGame.dll, game_sv_Single::Create(), s:\xr_3da\xrgame\game_sv_single.cpp, 30
[28.01.19 14:03:37.047] 0023:68ECA14E (0x15C2BCAC 0x74CE26E0 0x0144C440 0x0000003C) xrGame.dll, xrServer::Connect(), s:\xr_3da\xrgame\xrserver_connect.cpp, 50
[28.01.19 14:03:37.047] 0023:68D68FFC (0x15C276A0 0x00000000 0x0144F8F0 0xFFFDE000) xrGame.dll, CLevel::net_start2(), s:\xr_3da\xrgame\level_start.cpp, 137
[28.01.19 14:03:37.047] 0023:013D5C61 (0x0144F8F0 0x00000063 0x0028F7E8 0x013A0070) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 236
[28.01.19 14:03:37.047] 0023:013A045A (0x00000000 0x0144F8F0 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[28.01.19 14:03:37.047] 0023:013A0070 (0x01340000 0x00000000 0x00412B11 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[28.01.19 14:03:37.047] 0023:0139FC80 (0x01340000 0x00000000 0x00412B11 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[28.01.19 14:03:37.047] 0023:0139AC9B (0xFFFDE000 0x0028F8C4 0x775C9EF2 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[28.01.19 14:03:37.047] 0023:770933AA (0xFFFDE000 0x775EB3F1 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[28.01.19 14:03:37.047] 0023:775C9EF2 (0x0139AD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[28.01.19 14:03:37.047] 0023:775C9EC5 (0x0139AD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()