Получил рубиновую плёнку от Макса Любера. При попытке продать арт, положить в нычку или выкинуть - стабильный вылет.
Лог
* Detected CPU: AuthenticAMD AMD Phenom II X4 945 Processor, F31/M4/S3 Counts: 4
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2, SSE3
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78061 files cached, 19339Kb memory used.
Init FileSystem 2.050296 sec
[03.01.19 20:36:54.481] 'xrCore' build 7264, Dec 26 2018
[03.01.19 20:36:54.481] OP 2.1 Engine ver 1.0f
[03.01.19 20:36:54.481]
[03.01.19 20:36:54.874] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[03.01.19 20:36:54.874] Initializing Engine...
[03.01.19 20:36:54.875] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[03.01.19 20:36:54.875] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[03.01.19 20:36:54.875] transparent_treasure user_name ]
[03.01.19 20:36:54.876] Loading config for renderer
[03.01.19 20:36:54.876] Executing config-script "user.ltx"...
[03.01.19 20:36:54.882] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[03.01.19 20:36:54.882] Starting INPUT device...
[03.01.19 20:36:54.973] Loading DLL: xrRender_R1.dll
[03.01.19 20:36:54.974] Loading DLL: xrGame.dll
[03.01.19 20:36:55.050] * [win32]: free[4019344 K], reserved[43140 K], committed[131756 K]
[03.01.19 20:36:55.050] * [ D3D ]: textures[0 K]
[03.01.19 20:36:55.050] * [x-ray]: crt heap[31827 K], process heap[31827 K], game lua[0 K], engine lua[0 K], render[0 K]
[03.01.19 20:36:55.050] * [x-ray]: economy: strings[count: 36846, lengths: 1010 K, overhead: 1151 K, saved: 14588 K]
[03.01.19 20:36:55.050] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.01.19 20:36:55.050] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[03.01.19 20:36:55.052] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[03.01.19 20:36:55.052] Executing config-script "user.ltx"...
[03.01.19 20:36:55.052] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_low.ltx"...
[03.01.19 20:36:55.052] [c:\program files (x86)\op-2.1\gamedata\config\rspec_low.ltx] successfully loaded.
[03.01.19 20:36:55.052] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[03.01.19 20:36:55.052] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[03.01.19 20:36:55.053] - Maximum allowed affinity mask: 0xF, current: 0xE
[03.01.19 20:36:55.053] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[03.01.19 20:36:55.053] SOUND: OpenAL: enumerate devices...
[03.01.19 20:36:55.053] SOUND: OpenAL: EnumerationExtension Present
[03.01.19 20:36:55.053] devices OpenAL Soft
[03.01.19 20:36:55.053] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[03.01.19 20:36:55.091] SOUND: OpenAL: All available devices:
[03.01.19 20:36:55.091] 1. OpenAL Soft, Spec Version 1.1 (default)
[03.01.19 20:36:55.091] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[03.01.19 20:36:55.100] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[03.01.19 20:36:55.104] * sound: EAX 2.0 extension: absent
[03.01.19 20:36:55.104] * sound: EAX 2.0 deferred: absent
[03.01.19 20:36:55.105] * sound : cache: 49155 kb, 5707 lines, 8820 bpl
[03.01.19 20:36:55.113] Starting RENDER device...
[03.01.19 20:36:55.144] * GPU [vendor:10DE]-[device:1245]: NVIDIA GeForce GTS 450
[03.01.19 20:36:55.144] * GPU driver: 23.21.13.9135
[03.01.19 20:36:55.247] * CREATE: DeviceREF: 1
[03.01.19 20:36:55.247] * Texture memory: 4017 M
[03.01.19 20:36:55.247] * DDI-level: 9.0
[03.01.19 20:36:55.276] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 20:36:55.277] * GPU vertex cache: unrecognized, 16
[03.01.19 20:36:55.277] * DVB created: 4096K
[03.01.19 20:36:55.277] * DIB created: 512K
[03.01.19 20:36:55.374] load time LTX=88 ms
[03.01.19 20:36:55.385] count of .thm files=3222
[03.01.19 20:36:55.461] load time THM=86 ms
[03.01.19 20:36:55.461] * distortion: used, dev(30),need(14)
[03.01.19 20:36:55.461] * SSample: 1920x1080
[03.01.19 20:36:55.473] * SSample: enabled
[03.01.19 20:36:55.661] - r__tf_aniso 2
[03.01.19 20:36:55.661] - r1_tf_mipbias 0.5
[03.01.19 20:36:55.674] Script debugger succesfully restarted.
[03.01.19 20:36:57.665] - Gamedata version: [Сборка 2.1 final]
[03.01.19 20:36:57.801] Starting engine...
[03.01.19 20:36:57.901] GMLib loaded at 99 msec
[03.01.19 20:36:58.601] Game_Globals loaded at 700 msec
[03.01.19 20:36:58.760] App_Start loaded at 158 msec
[03.01.19 20:36:58.772] ui_core loaded at 12 msec
[03.01.19 20:36:58.836] Loading DLL: xrGameSpy.dll
[03.01.19 20:36:58.951] Main_Menu loaded at 178 msec
[03.01.19 20:37:08.218] * DVB created: 4096K
[03.01.19 20:37:08.218] * DIB created: 512K
[03.01.19 20:37:08.218] - r__tf_aniso 2
[03.01.19 20:37:08.218] - r1_tf_mipbias 0.5
[03.01.19 20:37:08.218] * SSample: 1920x1080
[03.01.19 20:37:08.226] * SSample: enabled
[03.01.19 20:37:08.226] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 20:37:08.226] * GPU vertex cache: recognized, 24
[03.01.19 20:37:08.226] *** RESET [3094 ms]
[03.01.19 20:37:08.239] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro -high
[03.01.19 20:37:08.239] Begin load
[03.01.19 20:37:08.241] * phase time: 0 ms
[03.01.19 20:37:08.317] * phase cmem: 210281 K
[03.01.19 20:37:08.317] Prefetching objects...
[03.01.19 20:37:08.406] * Objects loaded in 0 ms
[03.01.19 20:37:10.291] * Models loaded in 1885 ms
[03.01.19 20:37:10.373] * Prefetch memory: 674393Kb
[03.01.19 20:37:10.379] * phase time: 2138 ms
[03.01.19 20:37:10.459] * phase cmem: 847894 K
[03.01.19 20:37:10.459] Starting server...
[03.01.19 20:37:10.505] - Gamedata version: [Сборка 2.1 final]
[03.01.19 20:37:10.590] * phase time: 210 ms
[03.01.19 20:37:10.670] * phase cmem: 845511 K
[03.01.19 20:37:10.670] Loading alife simulator...
[03.01.19 20:37:10.671] * phase time: 80 ms
[03.01.19 20:37:10.751] * phase cmem: 845502 K
[03.01.19 20:37:10.751] Loading savegame...
[03.01.19 20:37:10.777] c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 18.08. Тёмная Долина.sav save created on DEVELOPMENT mode!
[03.01.19 20:37:10.777] * Loading key-value pairs...
[03.01.19 20:37:10.830] * 17 key-value pairs were successfully loaded (0.053s)
[03.01.19 20:37:10.830] * Loading spawn registry...
[03.01.19 20:37:14.368] * 25156 spawn points were successfully loaded (3.539s)
[03.01.19 20:37:14.369] * Loading objects...
[03.01.19 20:37:15.338] * 34082 objects were successfully loaded (0.969s)
[03.01.19 20:37:16.162] * Start objects on_register'ed...
[03.01.19 20:37:18.534] * 34082 objects on_register'ed (2.371s)
[03.01.19 20:37:18.535] * Game День 4. 18.08. Тёмная Долина is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 18.08. Тёмная Долина.sav' (7.865s)
[03.01.19 20:37:18.535] * phase time: 7864 ms
[03.01.19 20:37:18.678] * phase cmem: 983858 K
[03.01.19 20:37:18.678] Connecting...
[03.01.19 20:37:18.705] MaxPlayers = 32
[03.01.19 20:37:18.777] * phase time: 241 ms
[03.01.19 20:37:18.919] * phase cmem: 995831 K
[03.01.19 20:37:18.919] Connecting to...
[03.01.19 20:37:18.935] Player not found. New player created.
[03.01.19 20:37:18.935] * client : connection accepted - <>
[03.01.19 20:37:18.951] * phase time: 174 ms
[03.01.19 20:37:19.093] * phase cmem: 995871 K
[03.01.19 20:37:19.093] Reading level info...
[03.01.19 20:37:19.094] * phase time: 142 ms
[03.01.19 20:37:19.238] * phase cmem: 995871 K
[03.01.19 20:37:19.238] Loading object space...
[03.01.19 20:37:19.724] * object space load: 485 ms
[03.01.19 20:37:19.724] * phase time: 630 ms
[03.01.19 20:37:19.869] * phase cmem: 1050888 K
[03.01.19 20:37:19.869] Loading shaders (R1)...
[03.01.19 20:37:20.200] * phase time: 475 ms
[03.01.19 20:37:20.344] * phase cmem: 1052960 K
[03.01.19 20:37:20.344] Loading geometry (R1)...
[03.01.19 20:37:20.752] * phase time: 552 ms
[03.01.19 20:37:20.898] * phase cmem: 1113636 K
[03.01.19 20:37:20.898] Loading visuals (R1)...
[03.01.19 20:37:20.941] * phase time: 188 ms
[03.01.19 20:37:21.087] * phase cmem: 1117580 K
[03.01.19 20:37:21.087] Loading details (R1)...
[03.01.19 20:37:21.123] * [DETAILS] VertexConsts(256), Batch(61)
[03.01.19 20:37:21.123] * [DETAILS] 40687 v(20), 26352 p
[03.01.19 20:37:21.123] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.01.19 20:37:21.126] * phase time: 184 ms
[03.01.19 20:37:21.272] * phase cmem: 1118621 K
[03.01.19 20:37:21.272] Loading sectors (R1)...
[03.01.19 20:37:21.275] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l04_darkvalley\level.hom
[03.01.19 20:37:21.277] * phase time: 151 ms
[03.01.19 20:37:21.423] * phase cmem: 1118785 K
[03.01.19 20:37:21.423] Loading AI objects...
[03.01.19 20:37:21.425] - Loading music tracks from 'l04_darkvalley_musics'...
[03.01.19 20:37:21.439] * phase time: 162 ms
[03.01.19 20:37:21.585] * phase cmem: 1119762 K
[03.01.19 20:37:21.585] Loading PH world...
[03.01.19 20:37:21.612] - Game configuring : Started
[03.01.19 20:37:21.617] - Game configuring : Finished
[03.01.19 20:37:21.993] * phase time: 553 ms
[03.01.19 20:37:22.140] * phase cmem: 1131392 K
[03.01.19 20:37:22.140] Loading textures...
[03.01.19 20:37:23.537] * t-report - base: 1276, 848209 K
[03.01.19 20:37:23.537] * t-report - lmap: 20, 20482 K
[03.01.19 20:37:23.537] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.01.19 20:37:23.537] Reduce pixel density (worse) or use more vertex lighting (better).
[03.01.19 20:37:23.538] * phase time: 1544 ms
[03.01.19 20:37:23.690] * phase cmem: 1339708 K
[03.01.19 20:37:23.690] Synchronizing...
[03.01.19 20:37:23.770] * phase time: 232 ms
[03.01.19 20:37:23.922] * phase cmem: 1339709 K
[03.01.19 20:37:24.405] * [win32]: free[2257284 K], reserved[166028 K], committed[1770928 K]
[03.01.19 20:37:24.405] * [ D3D ]: textures[868691 K]
[03.01.19 20:37:24.405] * [x-ray]: crt heap[1338083 K], process heap[1338083 K], game lua[180104 K], engine lua[305 K], render[0 K]
[03.01.19 20:37:24.405] * [x-ray]: economy: strings[count: 177921, lengths: 9058 K, overhead: 5560 K, saved: 22310 K]
[03.01.19 20:37:24.405] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.01.19 20:37:24.405] * Starting measure
[03.01.19 20:37:41.256] * MEMORY USAGE: 1625423 K
[03.01.19 20:40:26.731] ~ save 18
[03.01.19 20:40:26.757] * Saving spawns...
[03.01.19 20:40:26.761] * Saving objects...
[03.01.19 20:40:27.070] * 34095 objects are successfully saved
[03.01.19 20:40:27.080] * Saving key-value pairs...
[03.01.19 20:40:27.121] * 17 key-value pairs were successfully saved
[03.01.19 20:40:27.281] * Game 18.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\18.sav'
[03.01.19 20:40:32.847] ~ load 18
[03.01.19 20:40:35.657] Begin load
[03.01.19 20:40:36.053] - Gamedata version: [Сборка 2.1 final]
[03.01.19 20:40:36.152] * phase time: 481 ms
[03.01.19 20:40:36.346] * phase cmem: 1679029 K
[03.01.19 20:40:36.346] Loading alife simulator...
[03.01.19 20:40:36.347] * phase time: 194 ms
[03.01.19 20:40:36.541] * phase cmem: 1678987 K
[03.01.19 20:40:36.541] Loading savegame...
[03.01.19 20:40:36.566] c:\program files (x86)\op-2.1\userdata\savedgames\18.sav save created on DEVELOPMENT mode!
[03.01.19 20:40:36.566] * Loading key-value pairs...
[03.01.19 20:40:36.615] * 17 key-value pairs were successfully loaded (0.049s)
[03.01.19 20:40:36.615] * Loading spawn registry...
[03.01.19 20:40:39.959] * 25156 spawn points were successfully loaded (3.344s)
[03.01.19 20:40:39.961] * Loading objects...
[03.01.19 20:40:40.866] * 34095 objects were successfully loaded (0.905s)
[03.01.19 20:40:41.749] * Start objects on_register'ed...
[03.01.19 20:40:44.013] * 34095 objects on_register'ed (2.264s)
[03.01.19 20:40:44.014] * Game 18 is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\18.sav' (7.667s)
[03.01.19 20:40:44.014] * phase time: 7667 ms
[03.01.19 20:40:44.210] * phase cmem: 1760279 K
[03.01.19 20:40:44.210] Connecting...
[03.01.19 20:40:44.210] * phase time: 196 ms
[03.01.19 20:40:44.406] * phase cmem: 1760280 K
[03.01.19 20:40:44.406] Restart sim...
[03.01.19 20:40:44.407] * phase time: 196 ms
[03.01.19 20:40:44.604] * phase cmem: 1760280 K
[03.01.19 20:40:45.178] * [win32]: free[1641312 K], reserved[173612 K], committed[2379316 K]
[03.01.19 20:40:45.178] * [ D3D ]: textures[1068165 K]
[03.01.19 20:40:45.178] * [x-ray]: crt heap[1758661 K], process heap[1758661 K], game lua[179539 K], engine lua[244 K], render[560 K]
[03.01.19 20:40:45.178] * [x-ray]: economy: strings[count: 189180, lengths: 9663 K, overhead: 5911 K, saved: 52867 K]
[03.01.19 20:40:45.178] * [x-ray]: economy: smem[count: 50234, lengths: 30016 K, overhead: 784 K, saved: 13050 K]
[03.01.19 20:40:45.178] * Starting measure
[03.01.19 20:40:56.546] * MEMORY USAGE: 1689892 K
[03.01.19 20:41:46.935] * Saving spawns...
[03.01.19 20:41:46.939] * Saving objects...
[03.01.19 20:41:47.180] * 34102 objects are successfully saved
[03.01.19 20:41:47.189] * Saving key-value pairs...
[03.01.19 20:41:47.230] * 17 key-value pairs were successfully saved
[03.01.19 20:41:47.329] * Game День 4. 18.27. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 18.27. Тёмная Долина.sav'
[03.01.19 20:42:40.715] * Saving spawns...
[03.01.19 20:42:40.720] * Saving objects...
[03.01.19 20:42:40.962] * 34107 objects are successfully saved
[03.01.19 20:42:40.972] * Saving key-value pairs...
[03.01.19 20:42:41.011] * 17 key-value pairs were successfully saved
[03.01.19 20:42:41.068] * Game День 4. 18.32. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 18.32. Тёмная Долина.sav'
[03.01.19 20:45:43.841] ~ save 19
[03.01.19 20:45:43.853] * Saving spawns...
[03.01.19 20:45:43.857] * Saving objects...
[03.01.19 20:45:44.101] * 34109 objects are successfully saved
[03.01.19 20:45:44.112] * Saving key-value pairs...
[03.01.19 20:45:44.152] * 17 key-value pairs were successfully saved
[03.01.19 20:45:44.222] * Game 19.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\19.sav'
[03.01.19 20:47:40.374] * Saving spawns...
[03.01.19 20:47:40.378] * Saving objects...
[03.01.19 20:47:40.622] * 34102 objects are successfully saved
[03.01.19 20:47:40.633] * Saving key-value pairs...
[03.01.19 20:47:40.673] * 17 key-value pairs were successfully saved
[03.01.19 20:47:40.762] * Game День 4. 18.47. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 18.47. Тёмная Долина.sav'
[03.01.19 20:48:37.324] * Saving spawns...
[03.01.19 20:48:37.329] * Saving objects...
[03.01.19 20:48:37.567] * 34102 objects are successfully saved
[03.01.19 20:48:37.577] * Saving key-value pairs...
[03.01.19 20:48:37.617] * 17 key-value pairs were successfully saved
[03.01.19 20:48:37.692] * Game День 4. 18.50. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 18.50. Тёмная Долина.sav'
[03.01.19 20:52:20.757] * Saving spawns...
[03.01.19 20:52:20.762] * Saving objects...
[03.01.19 20:52:21.009] * 34106 objects are successfully saved
[03.01.19 20:52:21.020] * Saving key-value pairs...
[03.01.19 20:52:21.060] * 17 key-value pairs were successfully saved
[03.01.19 20:52:21.154] * Game День 4. 19.08. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 19.08. Тёмная Долина.sav'
[03.01.19 20:53:02.186] * Saving spawns...
[03.01.19 20:53:02.191] * Saving objects...
[03.01.19 20:53:02.437] * 34117 objects are successfully saved
[03.01.19 20:53:02.447] * Saving key-value pairs...
[03.01.19 20:53:02.486] * 17 key-value pairs were successfully saved
[03.01.19 20:53:02.565] * Game День 4. 19.10. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 19.10. Тёмная Долина.sav'
[03.01.19 21:06:00.406] * Saving spawns...
[03.01.19 21:06:00.410] * Saving objects...
[03.01.19 21:06:00.664] * 34121 objects are successfully saved
[03.01.19 21:06:00.677] * Saving key-value pairs...
[03.01.19 21:06:00.718] * 17 key-value pairs were successfully saved
[03.01.19 21:06:00.838] * Game День 4. 20.10. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 20.10. Тёмная Долина.sav'
[03.01.19 21:07:55.698] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[03.01.19 21:07:55.699] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[03.01.19 21:07:55.700] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[03.01.19 21:07:55.701] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[03.01.19 21:07:55.701] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[03.01.19 21:07:55.702] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[03.01.19 21:07:55.769] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[03.01.19 21:08:37.188] Unable to find Hotkey entry in registry
[03.01.19 21:08:40.846] * Saving spawns...
[03.01.19 21:08:40.851] * Saving objects...
[03.01.19 21:08:41.098] * 34124 objects are successfully saved
[03.01.19 21:08:41.109] * Saving key-value pairs...
[03.01.19 21:08:41.150] * 17 key-value pairs were successfully saved
[03.01.19 21:08:41.223] * Game 20.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\20.sav'
[03.01.19 21:11:15.195] * Saving spawns...
[03.01.19 21:11:15.199] * Saving objects...
[03.01.19 21:11:15.463] * 34123 objects are successfully saved
[03.01.19 21:11:15.474] * Saving key-value pairs...
[03.01.19 21:11:15.513] * 17 key-value pairs were successfully saved
[03.01.19 21:11:15.629] * Game Matrixx_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav'
[03.01.19 21:11:15.638] - Disconnect
[03.01.19 21:11:18.674] - Destroying level
[03.01.19 21:11:22.018] * DVB created: 4096K
[03.01.19 21:11:22.019] * DIB created: 512K
[03.01.19 21:11:22.019] - r__tf_aniso 2
[03.01.19 21:11:22.019] - r1_tf_mipbias 0.5
[03.01.19 21:11:22.019] * SSample: 1920x1080
[03.01.19 21:11:22.034] * SSample: enabled
[03.01.19 21:11:22.035] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 21:11:22.035] * GPU vertex cache: recognized, 24
[03.01.19 21:11:22.035] *** RESET [3190 ms]
[03.01.19 21:11:22.065] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro -high
[03.01.19 21:11:22.065] Begin load
[03.01.19 21:11:22.078] * phase time: 1 ms
[03.01.19 21:11:22.276] * phase cmem: 1143751 K
[03.01.19 21:11:22.276] Starting server...
[03.01.19 21:11:24.572] - Gamedata version: [Сборка 2.1 final]
[03.01.19 21:11:24.693] * phase time: 2615 ms
[03.01.19 21:11:24.890] * phase cmem: 1129422 K
[03.01.19 21:11:24.890] Loading alife simulator...
[03.01.19 21:11:24.891] * phase time: 197 ms
[03.01.19 21:11:25.087] * phase cmem: 1129381 K
[03.01.19 21:11:25.087] Loading savegame...
[03.01.19 21:11:25.112] c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav save created on DEVELOPMENT mode!
[03.01.19 21:11:25.112] * Loading key-value pairs...
[03.01.19 21:11:25.162] * 17 key-value pairs were successfully loaded (0.050s)
[03.01.19 21:11:25.162] * Loading spawn registry...
[03.01.19 21:11:28.622] * 25156 spawn points were successfully loaded (3.460s)
[03.01.19 21:11:28.623] * Loading objects...
[03.01.19 21:11:29.575] * 34123 objects were successfully loaded (0.952s)
[03.01.19 21:11:30.444] * Start objects on_register'ed...
[03.01.19 21:11:32.747] * 34123 objects on_register'ed (2.303s)
[03.01.19 21:11:32.749] * Game matrixx_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav' (7.859s)
[03.01.19 21:11:32.749] * phase time: 7858 ms
[03.01.19 21:11:32.947] * phase cmem: 1212768 K
[03.01.19 21:11:32.947] Connecting...
[03.01.19 21:11:32.948] MaxPlayers = 32
[03.01.19 21:11:32.984] * phase time: 234 ms
[03.01.19 21:11:33.182] * phase cmem: 1212797 K
[03.01.19 21:11:33.182] Connecting to...
[03.01.19 21:11:33.184] Player not found. New player created.
[03.01.19 21:11:33.184] * client : connection accepted - <>
[03.01.19 21:11:33.242] * phase time: 258 ms
[03.01.19 21:11:33.440] * phase cmem: 1212821 K
[03.01.19 21:11:33.440] Reading level info...
[03.01.19 21:11:33.461] * phase time: 218 ms
[03.01.19 21:11:33.659] * phase cmem: 1212821 K
[03.01.19 21:11:33.659] Loading object space...
[03.01.19 21:11:33.899] * object space load: 239 ms
[03.01.19 21:11:33.899] * phase time: 438 ms
[03.01.19 21:11:34.098] * phase cmem: 1230230 K
[03.01.19 21:11:34.098] Loading shaders (R1)...
[03.01.19 21:11:34.211] * phase time: 312 ms
[03.01.19 21:11:34.411] * phase cmem: 1231104 K
[03.01.19 21:11:34.411] Loading geometry (R1)...
[03.01.19 21:11:34.612] * phase time: 400 ms
[03.01.19 21:11:34.814] * phase cmem: 1261052 K
[03.01.19 21:11:34.814] Loading visuals (R1)...
[03.01.19 21:11:34.836] * phase time: 224 ms
[03.01.19 21:11:35.041] * phase cmem: 1261654 K
[03.01.19 21:11:35.041] Loading details (R1)...
[03.01.19 21:11:35.041] * phase time: 204 ms
[03.01.19 21:11:35.242] * phase cmem: 1261654 K
[03.01.19 21:11:35.242] Loading sectors (R1)...
[03.01.19 21:11:35.243] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l04u_labx18\level.hom
[03.01.19 21:11:35.248] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l04u_labx18\level.env_mod
[03.01.19 21:11:35.248] * phase time: 207 ms
[03.01.19 21:11:35.447] * phase cmem: 1261818 K
[03.01.19 21:11:35.447] Loading AI objects...
[03.01.19 21:11:35.487] - Loading music tracks from 'l04u_labx18_musics'...
[03.01.19 21:11:35.548] * phase time: 299 ms
[03.01.19 21:11:35.749] * phase cmem: 1262025 K
[03.01.19 21:11:35.749] Loading PH world...
[03.01.19 21:11:35.767] - Game configuring : Started
[03.01.19 21:11:35.771] - Game configuring : Finished
[03.01.19 21:11:35.777] * phase time: 228 ms
[03.01.19 21:11:35.976] * phase cmem: 1270287 K
[03.01.19 21:11:35.976] Loading textures...
[03.01.19 21:11:36.660] * t-report - base: 1013, 812800 K
[03.01.19 21:11:36.660] * t-report - lmap: 4, 4096 K
[03.01.19 21:11:36.660] * phase time: 883 ms
[03.01.19 21:11:36.860] * phase cmem: 1292542 K
[03.01.19 21:11:36.860] Synchronizing...
[03.01.19 21:11:36.914] * phase time: 254 ms
[03.01.19 21:11:37.114] * phase cmem: 1292542 K
[03.01.19 21:11:37.706] * [win32]: free[1962288 K], reserved[366648 K], committed[1865304 K]
[03.01.19 21:11:37.706] * [ D3D ]: textures[816897 K]
[03.01.19 21:11:37.706] * [x-ray]: crt heap[1290898 K], process heap[1290898 K], game lua[179851 K], engine lua[299 K], render[2957 K]
[03.01.19 21:11:37.706] * [x-ray]: economy: strings[count: 189594, lengths: 9694 K, overhead: 5924 K, saved: 385919 K]
[03.01.19 21:11:37.706] * [x-ray]: economy: smem[count: 67785, lengths: 38024 K, overhead: 1059 K, saved: 15098 K]
[03.01.19 21:11:37.706] * Starting measure
[03.01.19 21:11:44.802] * MEMORY USAGE: 1415176 K
[03.01.19 21:22:33.422] * Saving spawns...
[03.01.19 21:22:33.427] * Saving objects...
[03.01.19 21:22:33.674] * 34017 objects are successfully saved
[03.01.19 21:22:33.684] * Saving key-value pairs...
[03.01.19 21:22:33.724] * 17 key-value pairs were successfully saved
[03.01.19 21:22:33.816] * Game День 4. 21.23. Лаборатория x-18.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 21.23. Лаборатория x-18.sav'
[03.01.19 21:22:36.148] * Saving spawns...
[03.01.19 21:22:36.153] * Saving objects...
[03.01.19 21:22:36.391] * 34017 objects are successfully saved
[03.01.19 21:22:36.402] * Saving key-value pairs...
[03.01.19 21:22:36.442] * 17 key-value pairs were successfully saved
[03.01.19 21:22:36.499] * Game Matrixx_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav'
[03.01.19 21:22:36.510] - Disconnect
[03.01.19 21:22:38.840] - Destroying level
[03.01.19 21:22:42.014] * DVB created: 4096K
[03.01.19 21:22:42.014] * DIB created: 512K
[03.01.19 21:22:42.014] - r__tf_aniso 2
[03.01.19 21:22:42.014] - r1_tf_mipbias 0.5
[03.01.19 21:22:42.014] * SSample: 1920x1080
[03.01.19 21:22:42.030] * SSample: enabled
[03.01.19 21:22:42.030] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 21:22:42.030] * GPU vertex cache: recognized, 24
[03.01.19 21:22:42.030] *** RESET [3119 ms]
[03.01.19 21:22:42.047] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro -high
[03.01.19 21:22:42.047] Begin load
[03.01.19 21:22:42.060] * phase time: 1 ms
[03.01.19 21:22:42.263] * phase cmem: 1139266 K
[03.01.19 21:22:42.263] Starting server...
[03.01.19 21:22:42.414] - Gamedata version: [Сборка 2.1 final]
[03.01.19 21:22:42.494] * phase time: 433 ms
[03.01.19 21:22:42.693] * phase cmem: 1136547 K
[03.01.19 21:22:42.693] Loading alife simulator...
[03.01.19 21:22:42.694] * phase time: 200 ms
[03.01.19 21:22:42.893] * phase cmem: 1136547 K
[03.01.19 21:22:42.893] Loading savegame...
[03.01.19 21:22:42.921] c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav save created on DEVELOPMENT mode!
[03.01.19 21:22:42.921] * Loading key-value pairs...
[03.01.19 21:22:42.971] * 17 key-value pairs were successfully loaded (0.050s)
[03.01.19 21:22:42.971] * Loading spawn registry...
[03.01.19 21:22:46.437] * 25156 spawn points were successfully loaded (3.467s)
[03.01.19 21:22:46.439] * Loading objects...
[03.01.19 21:22:47.409] * 34017 objects were successfully loaded (0.970s)
[03.01.19 21:22:48.235] * Start objects on_register'ed...
[03.01.19 21:22:50.546] * 34017 objects on_register'ed (2.311s)
[03.01.19 21:22:50.548] * Game matrixx_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav' (7.854s)
[03.01.19 21:22:50.548] * phase time: 7853 ms
[03.01.19 21:22:50.749] * phase cmem: 1219882 K
[03.01.19 21:22:50.749] Connecting...
[03.01.19 21:22:50.750] MaxPlayers = 32
[03.01.19 21:22:50.777] * phase time: 229 ms
[03.01.19 21:22:50.978] * phase cmem: 1219918 K
[03.01.19 21:22:50.978] Connecting to...
[03.01.19 21:22:50.984] Player not found. New player created.
[03.01.19 21:22:50.984] * client : connection accepted - <>
[03.01.19 21:22:50.995] * phase time: 217 ms
[03.01.19 21:22:51.196] * phase cmem: 1219942 K
[03.01.19 21:22:51.196] Reading level info...
[03.01.19 21:22:51.197] * phase time: 201 ms
[03.01.19 21:22:51.399] * phase cmem: 1219942 K
[03.01.19 21:22:51.399] Loading object space...
[03.01.19 21:22:51.887] * object space load: 487 ms
[03.01.19 21:22:51.887] * phase time: 690 ms
[03.01.19 21:22:52.091] * phase cmem: 1274947 K
[03.01.19 21:22:52.091] Loading shaders (R1)...
[03.01.19 21:22:52.507] * phase time: 620 ms
[03.01.19 21:22:52.709] * phase cmem: 1276080 K
[03.01.19 21:22:52.709] Loading geometry (R1)...
[03.01.19 21:22:53.082] * phase time: 575 ms
[03.01.19 21:22:53.286] * phase cmem: 1336710 K
[03.01.19 21:22:53.286] Loading visuals (R1)...
[03.01.19 21:22:53.327] * phase time: 244 ms
[03.01.19 21:22:53.529] * phase cmem: 1338653 K
[03.01.19 21:22:53.529] Loading details (R1)...
[03.01.19 21:22:53.567] * [DETAILS] VertexConsts(256), Batch(61)
[03.01.19 21:22:53.567] * [DETAILS] 40687 v(20), 26352 p
[03.01.19 21:22:53.567] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.01.19 21:22:53.570] * phase time: 242 ms
[03.01.19 21:22:53.772] * phase cmem: 1339641 K
[03.01.19 21:22:53.772] Loading sectors (R1)...
[03.01.19 21:22:53.775] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l04_darkvalley\level.hom
[03.01.19 21:22:53.777] * phase time: 206 ms
[03.01.19 21:22:53.979] * phase cmem: 1339747 K
[03.01.19 21:22:53.979] Loading AI objects...
[03.01.19 21:22:53.980] - Loading music tracks from 'l04_darkvalley_musics'...
[03.01.19 21:22:53.984] * phase time: 206 ms
[03.01.19 21:22:54.185] * phase cmem: 1339588 K
[03.01.19 21:22:54.185] Loading PH world...
[03.01.19 21:22:54.209] - Game configuring : Started
[03.01.19 21:22:54.213] - Game configuring : Finished
[03.01.19 21:22:54.219] * phase time: 235 ms
[03.01.19 21:22:54.421] * phase cmem: 1348718 K
[03.01.19 21:22:54.421] Loading textures...
[03.01.19 21:22:55.493] * t-report - base: 1295, 872690 K
[03.01.19 21:22:55.493] * t-report - lmap: 20, 20482 K
[03.01.19 21:22:55.493] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.01.19 21:22:55.493] Reduce pixel density (worse) or use more vertex lighting (better).
[03.01.19 21:22:55.493] * phase time: 1273 ms
[03.01.19 21:22:55.696] * phase cmem: 1461814 K
[03.01.19 21:22:55.696] Synchronizing...
[03.01.19 21:22:55.706] * phase time: 213 ms
[03.01.19 21:22:55.909] * phase cmem: 1461814 K
[03.01.19 21:22:56.517] * [win32]: free[1834064 K], reserved[309664 K], committed[2050512 K]
[03.01.19 21:22:56.518] * [ D3D ]: textures[893173 K]
[03.01.19 21:22:56.518] * [x-ray]: crt heap[1460162 K], process heap[1460162 K], game lua[178618 K], engine lua[372 K], render[3162 K]
[03.01.19 21:22:56.518] * [x-ray]: economy: strings[count: 189818, lengths: 9705 K, overhead: 5931 K, saved: 576701 K]
[03.01.19 21:22:56.518] * [x-ray]: economy: smem[count: 81335, lengths: 45141 K, overhead: 1270 K, saved: 24555 K]
[03.01.19 21:22:56.518] * Starting measure
[03.01.19 21:23:09.289] * MEMORY USAGE: 1588217 K
[03.01.19 21:29:03.630] * Saving spawns...
[03.01.19 21:29:03.636] * Saving objects...
[03.01.19 21:29:03.883] * 34056 objects are successfully saved
[03.01.19 21:29:03.894] * Saving key-value pairs...
[03.01.19 21:29:03.933] * 17 key-value pairs were successfully saved
[03.01.19 21:29:03.999] * Game День 4. Час Ужаса. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. Час Ужаса. Тёмная Долина.sav'
[03.01.19 21:29:36.485] * DVB created: 4096K
[03.01.19 21:29:36.486] * DIB created: 512K
[03.01.19 21:29:36.487] - r__tf_aniso 2
[03.01.19 21:29:36.487] - r1_tf_mipbias 0.5
[03.01.19 21:29:36.487] * SSample: 1920x1080
[03.01.19 21:29:36.503] * SSample: enabled
[03.01.19 21:29:36.503] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 21:29:36.503] * GPU vertex cache: recognized, 24
[03.01.19 21:29:36.503] *** RESET [0 ms]
[03.01.19 21:29:38.384] * MEMORY USAGE: 1680690 K
[03.01.19 21:29:42.462] * DVB created: 4096K
[03.01.19 21:29:42.462] * DIB created: 512K
[03.01.19 21:29:42.463] - r__tf_aniso 2
[03.01.19 21:29:42.463] - r1_tf_mipbias 0.5
[03.01.19 21:29:42.463] * SSample: 1920x1080
[03.01.19 21:29:42.479] * SSample: enabled
[03.01.19 21:29:42.479] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 21:29:42.479] * GPU vertex cache: recognized, 24
[03.01.19 21:29:42.479] *** RESET [2590 ms]
[03.01.19 21:29:43.361] * MEMORY USAGE: 1642300 K
[03.01.19 21:36:35.549] * Saving spawns...
[03.01.19 21:36:35.555] * Saving objects...
[03.01.19 21:36:35.803] * 34062 objects are successfully saved
[03.01.19 21:36:35.814] * Saving key-value pairs...
[03.01.19 21:36:35.854] * 17 key-value pairs were successfully saved
[03.01.19 21:36:35.923] * Game День 4. 22.20. Тёмная Долина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 22.20. Тёмная Долина.sav'
[03.01.19 21:50:33.657] Begin load
[03.01.19 21:50:37.840] - Gamedata version: [Сборка 2.1 final]
[03.01.19 21:50:37.941] * phase time: 4268 ms
[03.01.19 21:50:38.160] * phase cmem: 1802297 K
[03.01.19 21:50:38.160] Loading alife simulator...
[03.01.19 21:50:38.162] * phase time: 221 ms
[03.01.19 21:50:38.381] * phase cmem: 1802213 K
[03.01.19 21:50:38.381] Loading savegame...
[03.01.19 21:50:38.409] c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 22.20. Тёмная Долина.sav save created on DEVELOPMENT mode!
[03.01.19 21:50:38.409] * Loading key-value pairs...
[03.01.19 21:50:38.460] * 17 key-value pairs were successfully loaded (0.051s)
[03.01.19 21:50:38.460] * Loading spawn registry...
[03.01.19 21:50:41.925] * 25156 spawn points were successfully loaded (3.465s)
[03.01.19 21:50:41.926] * Loading objects...
[03.01.19 21:50:42.921] * 34062 objects were successfully loaded (0.995s)
[03.01.19 21:50:43.917] * Start objects on_register'ed...
[03.01.19 21:50:46.202] * 34062 objects on_register'ed (2.285s)
[03.01.19 21:50:46.204] * Game День 4. 22.20. Тёмная Долина is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 22.20. Тёмная Долина.sav' (8.042s)
[03.01.19 21:50:46.204] * phase time: 8041 ms
[03.01.19 21:50:46.425] * phase cmem: 1881948 K
[03.01.19 21:50:46.425] Connecting...
[03.01.19 21:50:46.425] * phase time: 221 ms
[03.01.19 21:50:46.649] * phase cmem: 1881949 K
[03.01.19 21:50:46.649] Restart sim...
[03.01.19 21:50:46.649] * phase time: 223 ms
[03.01.19 21:50:46.872] * phase cmem: 1881949 K
[03.01.19 21:50:47.561] * [win32]: free[1532160 K], reserved[166092 K], committed[2495988 K]
[03.01.19 21:50:47.561] * [ D3D ]: textures[1109875 K]
[03.01.19 21:50:47.561] * [x-ray]: crt heap[1880330 K], process heap[1880330 K], game lua[177600 K], engine lua[301 K], render[3300 K]
[03.01.19 21:50:47.561] * [x-ray]: economy: strings[count: 193129, lengths: 9872 K, overhead: 6035 K, saved: 731806 K]
[03.01.19 21:50:47.561] * [x-ray]: economy: smem[count: 88037, lengths: 48004 K, overhead: 1375 K, saved: 25244 K]
[03.01.19 21:50:47.561] * Starting measure
[03.01.19 21:50:58.537] * MEMORY USAGE: 1813257 K
[03.01.19 21:53:11.199] * Saving spawns...
[03.01.19 21:53:11.204] * Saving objects...
[03.01.19 21:53:11.454] * 34065 objects are successfully saved
[03.01.19 21:53:11.466] * Saving key-value pairs...
[03.01.19 21:53:11.505] * 17 key-value pairs were successfully saved
[03.01.19 21:53:11.608] * Game Matrixx_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav'
[03.01.19 21:53:11.616] - Disconnect
[03.01.19 21:53:15.166] - Destroying level
[03.01.19 21:53:18.507] * DVB created: 4096K
[03.01.19 21:53:18.507] * DIB created: 512K
[03.01.19 21:53:18.507] - r__tf_aniso 2
[03.01.19 21:53:18.507] - r1_tf_mipbias 0.5
[03.01.19 21:53:18.507] * SSample: 1920x1080
[03.01.19 21:53:18.523] * SSample: enabled
[03.01.19 21:53:18.523] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 21:53:18.523] * GPU vertex cache: recognized, 24
[03.01.19 21:53:18.523] *** RESET [3158 ms]
[03.01.19 21:53:18.551] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro -high
[03.01.19 21:53:18.551] Begin load
[03.01.19 21:53:18.565] * phase time: 1 ms
[03.01.19 21:53:18.778] * phase cmem: 1161820 K
[03.01.19 21:53:18.778] Starting server...
[03.01.19 21:53:19.810] - Gamedata version: [Сборка 2.1 final]
[03.01.19 21:53:19.902] * phase time: 1336 ms
[03.01.19 21:53:20.111] * phase cmem: 1149243 K
[03.01.19 21:53:20.111] Loading alife simulator...
[03.01.19 21:53:20.111] * phase time: 209 ms
[03.01.19 21:53:20.319] * phase cmem: 1149205 K
[03.01.19 21:53:20.319] Loading savegame...
[03.01.19 21:53:20.349] c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav save created on DEVELOPMENT mode!
[03.01.19 21:53:20.349] * Loading key-value pairs...
[03.01.19 21:53:20.400] * 17 key-value pairs were successfully loaded (0.050s)
[03.01.19 21:53:20.400] * Loading spawn registry...
[03.01.19 21:53:23.936] * 25156 spawn points were successfully loaded (3.536s)
[03.01.19 21:53:23.937] * Loading objects...
[03.01.19 21:53:24.937] * 34065 objects were successfully loaded (0.999s)
[03.01.19 21:53:26.232] * Start objects on_register'ed...
[03.01.19 21:53:28.520] * 34065 objects on_register'ed (2.288s)
[03.01.19 21:53:28.521] * Game matrixx_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav' (8.410s)
[03.01.19 21:53:28.521] * phase time: 8409 ms
[03.01.19 21:53:28.732] * phase cmem: 1234709 K
[03.01.19 21:53:28.732] Connecting...
[03.01.19 21:53:28.733] MaxPlayers = 32
[03.01.19 21:53:28.965] * phase time: 443 ms
[03.01.19 21:53:29.175] * phase cmem: 1234744 K
[03.01.19 21:53:29.175] Connecting to...
[03.01.19 21:53:29.178] Player not found. New player created.
[03.01.19 21:53:29.178] * client : connection accepted - <>
[03.01.19 21:53:29.227] * phase time: 261 ms
[03.01.19 21:53:29.437] * phase cmem: 1234768 K
[03.01.19 21:53:29.437] Reading level info...
[03.01.19 21:53:29.450] * phase time: 223 ms
[03.01.19 21:53:29.660] * phase cmem: 1234768 K
[03.01.19 21:53:29.660] Loading object space...
[03.01.19 21:53:30.568] * object space load: 907 ms
[03.01.19 21:53:30.568] * phase time: 1118 ms
[03.01.19 21:53:30.784] * phase cmem: 1319943 K
[03.01.19 21:53:30.784] Loading shaders (R1)...
[03.01.19 21:53:31.519] * phase time: 952 ms
[03.01.19 21:53:31.731] * phase cmem: 1321056 K
[03.01.19 21:53:31.731] Loading geometry (R1)...
[03.01.19 21:53:32.439] * phase time: 919 ms
[03.01.19 21:53:32.653] * phase cmem: 1418573 K
[03.01.19 21:53:32.653] Loading visuals (R1)...
[03.01.19 21:53:32.879] * phase time: 439 ms
[03.01.19 21:53:33.094] * phase cmem: 1426019 K
[03.01.19 21:53:33.094] Loading details (R1)...
[03.01.19 21:53:33.155] * [DETAILS] VertexConsts(256), Batch(61)
[03.01.19 21:53:33.155] * [DETAILS] 40687 v(20), 26352 p
[03.01.19 21:53:33.155] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.01.19 21:53:33.158] * phase time: 278 ms
[03.01.19 21:53:33.370] * phase cmem: 1427007 K
[03.01.19 21:53:33.370] Loading sectors (R1)...
[03.01.19 21:53:33.370] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l41_darkscape_ogse\level.hom
[03.01.19 21:53:33.378] * phase time: 220 ms
[03.01.19 21:53:33.590] * phase cmem: 1427065 K
[03.01.19 21:53:33.590] Loading AI objects...
[03.01.19 21:53:33.591] - Loading music tracks from 'l41_darkscape_ogse_musics'...
[03.01.19 21:53:33.685] * phase time: 306 ms
[03.01.19 21:53:33.897] * phase cmem: 1426859 K
[03.01.19 21:53:33.897] Loading PH world...
[03.01.19 21:53:33.915] - Game configuring : Started
[03.01.19 21:53:33.918] - Game configuring : Finished
[03.01.19 21:53:33.925] * phase time: 239 ms
[03.01.19 21:53:34.137] * phase cmem: 1432941 K
[03.01.19 21:53:34.137] Loading textures...
[03.01.19 21:53:37.090] * t-report - base: 1308, 864891 K
[03.01.19 21:53:37.090] * t-report - lmap: 70, 71688 K
[03.01.19 21:53:37.090] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.01.19 21:53:37.090] Reduce pixel density (worse) or use more vertex lighting (better).
[03.01.19 21:53:37.090] * phase time: 3164 ms
[03.01.19 21:53:37.303] * phase cmem: 1591741 K
[03.01.19 21:53:37.303] Synchronizing...
[03.01.19 21:53:37.358] * phase time: 268 ms
[03.01.19 21:53:37.571] * phase cmem: 1591741 K
[03.01.19 21:53:38.207] * [win32]: free[1595916 K], reserved[387604 K], committed[2210720 K]
[03.01.19 21:53:38.207] * [ D3D ]: textures[936580 K]
[03.01.19 21:53:38.207] * [x-ray]: crt heap[1590089 K], process heap[1590089 K], game lua[177832 K], engine lua[314 K], render[3307 K]
[03.01.19 21:53:38.207] * [x-ray]: economy: strings[count: 191747, lengths: 9837 K, overhead: 5992 K, saved: 748246 K]
[03.01.19 21:53:38.207] * [x-ray]: economy: smem[count: 87781, lengths: 47997 K, overhead: 1371 K, saved: 25227 K]
[03.01.19 21:53:38.207] * Starting measure
[03.01.19 21:53:49.330] * MEMORY USAGE: 1702395 K
[03.01.19 21:54:18.283] ERROR: CALifeObjectRegistry::object There is no object with id 9552!
[03.01.19 21:55:45.383] * Saving spawns...
[03.01.19 21:55:45.389] * Saving objects...
[03.01.19 21:55:45.638] * 34028 objects are successfully saved
[03.01.19 21:55:45.650] * Saving key-value pairs...
[03.01.19 21:55:45.690] * 17 key-value pairs were successfully saved
[03.01.19 21:55:45.776] * Game День 4. 22.43. Тёмная Лощина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 22.43. Тёмная Лощина.sav'
[03.01.19 21:59:15.055] * Saving spawns...
[03.01.19 21:59:15.061] * Saving objects...
[03.01.19 21:59:15.316] * 34040 objects are successfully saved
[03.01.19 21:59:15.328] * Saving key-value pairs...
[03.01.19 21:59:15.368] * 17 key-value pairs were successfully saved
[03.01.19 21:59:15.468] * Game День 4. 23.01. Тёмная Лощина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 23.01. Тёмная Лощина.sav'
[03.01.19 22:02:23.953] * Saving spawns...
[03.01.19 22:02:23.959] * Saving objects...
[03.01.19 22:02:24.212] * 34038 objects are successfully saved
[03.01.19 22:02:24.223] * Saving key-value pairs...
[03.01.19 22:02:24.263] * 17 key-value pairs were successfully saved
[03.01.19 22:02:24.322] * Game День 4. 23.16. Тёмная Лощина.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 4. 23.16. Тёмная Лощина.sav'
[03.01.19 22:02:27.568] * Saving spawns...
[03.01.19 22:02:27.574] * Saving objects...
[03.01.19 22:02:27.823] * 34038 objects are successfully saved
[03.01.19 22:02:27.834] * Saving key-value pairs...
[03.01.19 22:02:27.873] * 17 key-value pairs were successfully saved
[03.01.19 22:02:27.961] * Game Matrixx_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav'
[03.01.19 22:02:27.964] - Disconnect
[03.01.19 22:02:30.305] - Destroying level
[03.01.19 22:02:33.580] * DVB created: 4096K
[03.01.19 22:02:33.581] * DIB created: 512K
[03.01.19 22:02:33.581] - r__tf_aniso 2
[03.01.19 22:02:33.581] - r1_tf_mipbias 0.5
[03.01.19 22:02:33.581] * SSample: 1920x1080
[03.01.19 22:02:33.597] * SSample: enabled
[03.01.19 22:02:33.597] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 22:02:33.597] * GPU vertex cache: recognized, 24
[03.01.19 22:02:33.597] *** RESET [3141 ms]
[03.01.19 22:02:33.633] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro -high
[03.01.19 22:02:33.633] Begin load
[03.01.19 22:02:33.647] * phase time: 1 ms
[03.01.19 22:02:33.864] * phase cmem: 1166786 K
[03.01.19 22:02:33.864] Starting server...
[03.01.19 22:02:34.020] - Gamedata version: [Сборка 2.1 final]
[03.01.19 22:02:34.116] * phase time: 468 ms
[03.01.19 22:02:34.330] * phase cmem: 1163013 K
[03.01.19 22:02:34.330] Loading alife simulator...
[03.01.19 22:02:34.331] * phase time: 214 ms
[03.01.19 22:02:34.544] * phase cmem: 1163013 K
[03.01.19 22:02:34.544] Loading savegame...
[03.01.19 22:02:34.575] c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav save created on DEVELOPMENT mode!
[03.01.19 22:02:34.575] * Loading key-value pairs...
[03.01.19 22:02:34.626] * 17 key-value pairs were successfully loaded (0.050s)
[03.01.19 22:02:34.626] * Loading spawn registry...
[03.01.19 22:02:38.208] * 25156 spawn points were successfully loaded (3.582s)
[03.01.19 22:02:38.209] * Loading objects...
[03.01.19 22:02:39.236] * 34038 objects were successfully loaded (1.027s)
[03.01.19 22:02:40.157] * Start objects on_register'ed...
[03.01.19 22:02:42.463] * 34038 objects on_register'ed (2.305s)
[03.01.19 22:02:42.464] * Game matrixx_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav' (8.134s)
[03.01.19 22:02:42.464] * phase time: 8133 ms
[03.01.19 22:02:42.680] * phase cmem: 1246116 K
[03.01.19 22:02:42.680] Connecting...
[03.01.19 22:02:42.681] MaxPlayers = 32
[03.01.19 22:02:42.703] * phase time: 238 ms
[03.01.19 22:02:42.918] * phase cmem: 1246151 K
[03.01.19 22:02:42.918] Connecting to...
[03.01.19 22:02:42.919] Player not found. New player created.
[03.01.19 22:02:42.919] * client : connection accepted - <>
[03.01.19 22:02:42.932] * phase time: 228 ms
[03.01.19 22:02:43.147] * phase cmem: 1246176 K
[03.01.19 22:02:43.147] Reading level info...
[03.01.19 22:02:43.148] * phase time: 215 ms
[03.01.19 22:02:43.363] * phase cmem: 1246176 K
[03.01.19 22:02:43.363] Loading object space...
[03.01.19 22:02:43.846] * object space load: 482 ms
[03.01.19 22:02:43.846] * phase time: 698 ms
[03.01.19 22:02:44.067] * phase cmem: 1301180 K
[03.01.19 22:02:44.067] Loading shaders (R1)...
[03.01.19 22:02:44.545] * phase time: 698 ms
[03.01.19 22:02:44.762] * phase cmem: 1302314 K
[03.01.19 22:02:44.762] Loading geometry (R1)...
[03.01.19 22:02:45.192] * phase time: 647 ms
[03.01.19 22:02:45.410] * phase cmem: 1362945 K
[03.01.19 22:02:45.410] Loading visuals (R1)...
[03.01.19 22:02:45.458] * phase time: 265 ms
[03.01.19 22:02:45.675] * phase cmem: 1364872 K
[03.01.19 22:02:45.675] Loading details (R1)...
[03.01.19 22:02:45.718] * [DETAILS] VertexConsts(256), Batch(61)
[03.01.19 22:02:45.718] * [DETAILS] 40687 v(20), 26352 p
[03.01.19 22:02:45.718] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.01.19 22:02:45.721] * phase time: 262 ms
[03.01.19 22:02:45.937] * phase cmem: 1365860 K
[03.01.19 22:02:45.937] Loading sectors (R1)...
[03.01.19 22:02:45.940] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l04_darkvalley\level.hom
[03.01.19 22:02:45.942] * phase time: 221 ms
[03.01.19 22:02:46.158] * phase cmem: 1365983 K
[03.01.19 22:02:46.158] Loading AI objects...
[03.01.19 22:02:46.160] - Loading music tracks from 'l04_darkvalley_musics'...
[03.01.19 22:02:46.164] * phase time: 221 ms
[03.01.19 22:02:46.380] * phase cmem: 1365883 K
[03.01.19 22:02:46.380] Loading PH world...
[03.01.19 22:02:46.405] - Game configuring : Started
[03.01.19 22:02:46.410] - Game configuring : Finished
[03.01.19 22:02:46.416] * phase time: 252 ms
[03.01.19 22:02:46.632] * phase cmem: 1375569 K
[03.01.19 22:02:46.632] Loading textures...
[03.01.19 22:02:47.661] * t-report - base: 1296, 873714 K
[03.01.19 22:02:47.661] * t-report - lmap: 20, 20482 K
[03.01.19 22:02:47.661] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.01.19 22:02:47.661] Reduce pixel density (worse) or use more vertex lighting (better).
[03.01.19 22:02:47.661] * phase time: 1245 ms
[03.01.19 22:02:47.878] * phase cmem: 1488664 K
[03.01.19 22:02:47.878] Synchronizing...
[03.01.19 22:02:47.896] * phase time: 234 ms
[03.01.19 22:02:48.113] * phase cmem: 1488664 K
[03.01.19 22:02:48.753] * [win32]: free[1742180 K], reserved[365452 K], committed[2086608 K]
[03.01.19 22:02:48.753] * [ D3D ]: textures[894197 K]
[03.01.19 22:02:48.753] * [x-ray]: crt heap[1487012 K], process heap[1487012 K], game lua[178277 K], engine lua[373 K], render[3675 K]
[03.01.19 22:02:48.753] * [x-ray]: economy: strings[count: 192353, lengths: 9892 K, overhead: 6011 K, saved: 866477 K]
[03.01.19 22:02:48.753] * [x-ray]: economy: smem[count: 104553, lengths: 56492 K, overhead: 1633 K, saved: 28454 K]
[03.01.19 22:02:48.753] * Starting measure
[03.01.19 22:03:02.853] * MEMORY USAGE: 1666942 K
[03.01.19 22:03:52.297] * Saving spawns...
[03.01.19 22:03:52.303] * Saving objects...
[03.01.19 22:03:52.653] * 34011 objects are successfully saved
[03.01.19 22:03:52.664] * Saving key-value pairs...
[03.01.19 22:03:52.705] * 17 key-value pairs were successfully saved
[03.01.19 22:03:52.762] * Game Matrixx_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav'
[03.01.19 22:03:52.766] - Disconnect
[03.01.19 22:03:56.319] - Destroying level
[03.01.19 22:03:59.575] * DVB created: 4096K
[03.01.19 22:03:59.575] * DIB created: 512K
[03.01.19 22:03:59.575] - r__tf_aniso 2
[03.01.19 22:03:59.575] - r1_tf_mipbias 0.5
[03.01.19 22:03:59.575] * SSample: 1920x1080
[03.01.19 22:03:59.590] * SSample: enabled
[03.01.19 22:03:59.590] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.01.19 22:03:59.590] * GPU vertex cache: recognized, 24
[03.01.19 22:03:59.590] *** RESET [3119 ms]
[03.01.19 22:03:59.619] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro -high
[03.01.19 22:03:59.619] Begin load
[03.01.19 22:03:59.634] * phase time: 1 ms
[03.01.19 22:03:59.847] * phase cmem: 1168637 K
[03.01.19 22:03:59.847] Starting server...
[03.01.19 22:04:00.075] - Gamedata version: [Сборка 2.1 final]
[03.01.19 22:04:00.170] * phase time: 536 ms
[03.01.19 22:04:00.385] * phase cmem: 1164935 K
[03.01.19 22:04:00.385] Loading alife simulator...
[03.01.19 22:04:00.385] * phase time: 214 ms
[03.01.19 22:04:00.598] * phase cmem: 1164935 K
[03.01.19 22:04:00.598] Loading savegame...
[03.01.19 22:04:00.630] c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav save created on DEVELOPMENT mode!
[03.01.19 22:04:00.630] * Loading key-value pairs...
[03.01.19 22:04:00.680] * 17 key-value pairs were successfully loaded (0.050s)
[03.01.19 22:04:00.680] * Loading spawn registry...
[03.01.19 22:04:04.263] * 25156 spawn points were successfully loaded (3.582s)
[03.01.19 22:04:04.264] * Loading objects...
[03.01.19 22:04:05.312] * 34011 objects were successfully loaded (1.048s)
[03.01.19 22:04:06.393] * Start objects on_register'ed...
[03.01.19 22:04:08.680] * 34011 objects on_register'ed (2.287s)
[03.01.19 22:04:08.681] * Game matrixx_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\matrixx_autosave.sav' (8.296s)
[03.01.19 22:04:08.681] * phase time: 8295 ms
[03.01.19 22:04:08.897] * phase cmem: 1247339 K
[03.01.19 22:04:08.897] Connecting...
[03.01.19 22:04:08.897] MaxPlayers = 32
[03.01.19 22:04:08.953] * phase time: 272 ms
[03.01.19 22:04:09.168] * phase cmem: 1247374 K
[03.01.19 22:04:09.168] Connecting to...
[03.01.19 22:04:09.169] Player not found. New player created.
[03.01.19 22:04:09.169] * client : connection accepted - <>
[03.01.19 22:04:09.228] * phase time: 275 ms
[03.01.19 22:04:09.443] * phase cmem: 1247398 K
[03.01.19 22:04:09.443] Reading level info...
[03.01.19 22:04:09.460] * phase time: 233 ms
[03.01.19 22:04:09.676] * phase cmem: 1247398 K
[03.01.19 22:04:09.676] Loading object space...
[03.01.19 22:04:10.466] * object space load: 789 ms
[03.01.19 22:04:10.466] * phase time: 1005 ms
[03.01.19 22:04:10.686] * phase cmem: 1319527 K
[03.01.19 22:04:10.686] Loading shaders (R1)...
[03.01.19 22:04:11.310] * phase time: 843 ms
[03.01.19 22:04:11.527] * phase cmem: 1320646 K
[03.01.19 22:04:11.527] Loading geometry (R1)...
[03.01.19 22:04:11.948] * phase time: 638 ms
[03.01.19 22:04:12.170] * phase cmem: 1382360 K
[03.01.19 22:04:12.171] Loading visuals (R1)...
[03.01.19 22:04:12.265] * phase time: 316 ms
[03.01.19 22:04:12.482] * phase cmem: 1384248 K
[03.01.19 22:04:12.482] Loading details (R1)...
[03.01.19 22:04:12.530] * [DETAILS] VertexConsts(256), Batch(61)
[03.01.19 22:04:12.530] * [DETAILS] 40687 v(20), 26352 p
[03.01.19 22:04:12.531] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.01.19 22:04:12.533] * phase time: 268 ms
[03.01.19 22:04:12.750] * phase cmem: 1385236 K
[03.01.19 22:04:12.750] Loading sectors (R1)...
[03.01.19 22:04:12.751] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[03.01.19 22:04:12.753] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[03.01.19 22:04:12.753] * phase time: 219 ms
[03.01.19 22:04:12.970] * phase cmem: 1385321 K
[03.01.19 22:04:12.970] Loading AI objects...
[03.01.19 22:04:12.971] - Loading music tracks from 'l02_garbage_musics'...
[03.01.19 22:04:13.058] * phase time: 304 ms
[03.01.19 22:04:13.274] * phase cmem: 1385328 K
[03.01.19 22:04:13.274] Loading PH world...
[03.01.19 22:04:13.293] - Game configuring : Started
[03.01.19 22:04:13.297] - Game configuring : Finished
[03.01.19 22:04:13.303] * phase time: 245 ms
[03.01.19 22:04:13.521] * phase cmem: 1392586 K
[03.01.19 22:04:13.521] Loading textures...
[03.01.19 22:04:15.403] * t-report - base: 1284, 868778 K
[03.01.19 22:04:15.403] * t-report - lmap: 18, 18434 K
[03.01.19 22:04:15.403] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.01.19 22:04:15.403] Reduce pixel density (worse) or use more vertex lighting (better).
[03.01.19 22:04:15.403] * phase time: 2100 ms
[03.01.19 22:04:15.620] * phase cmem: 1496877 K
[03.01.19 22:04:15.620] Synchronizing...
[03.01.19 22:04:15.653] * phase time: 249 ms
[03.01.19 22:04:15.870] * phase cmem: 1496877 K
[03.01.19 22:04:16.518] * [win32]: free[1726984 K], reserved[370068 K], committed[2097188 K]
[03.01.19 22:04:16.518] * [ D3D ]: textures[887212 K]
[03.01.19 22:04:16.518] * [x-ray]: crt heap[1495226 K], process heap[1495226 K], game lua[176195 K], engine lua[317 K], render[3677 K]
[03.01.19 22:04:16.518] * [x-ray]: economy: strings[count: 192581, lengths: 9896 K, overhead: 6018 K, saved: 876112 K]
[03.01.19 22:04:16.518] * [x-ray]: economy: smem[count: 104553, lengths: 56492 K, overhead: 1633 K, saved: 28454 K]
[03.01.19 22:04:16.518] * Starting measure
[03.01.19 22:04:25.849] * MEMORY USAGE: 1634304 K
[03.01.19 22:04:51.249] ERROR: CALifeObjectRegistry::object There is no object with id 46644!
[03.01.19 22:05:20.624] * Saving spawns...
[03.01.19 22:05:20.630] * Saving objects...
[03.01.19 22:05:20.879] * 33967 objects are successfully saved
[03.01.19 22:05:20.891] * Saving key-value pairs...
[03.01.19 22:05:20.933] * 17 key-value pairs were successfully saved
[03.01.19 22:05:20.990] * Game Гнездо арахнидов - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Гнездо арахнидов - завершено.sav'
[03.01.19 22:05:24.975] [LUA] SCRIPT RUNTIME ERROR
[03.01.19 22:05:24.975] [LUA] ...-2.1\gamedata\scripts\callbacks\callback_drop.script:14: attempt to call field 'drop_artefact' (a nil value)
[03.01.19 22:05:24.979]
[03.01.19 22:05:24.979] FATAL ERROR
[03.01.19 22:05:24.979]
[03.01.19 22:05:24.979] [error]Expression : fatal error
[03.01.19 22:05:24.979] [error]Function : CScriptEngine::lua_error
[03.01.19 22:05:24.979] [error]File : script_engine.cpp
[03.01.19 22:05:24.979] [error]Line : 79
[03.01.19 22:05:24.979] [error]Description :
[03.01.19 22:05:24.979] [error]Arguments : LUA error: ...-2.1\gamedata\scripts\callbacks\callback_drop.script:14: attempt to call field 'drop_artefact' (a nil value)
[03.01.19 22:05:24.979]
[03.01.19 22:05:24.979] stack traceback:
[03.01.19 22:05:24.979]
[03.01.19 22:05:24.979]
[03.01.19 22:05:24.979] stack trace:
[03.01.19 22:05:24.979]
[03.01.19 22:05:27.145] *** break by StackWalk ***
[03.01.19 22:05:27.145] stack trace:
[03.01.19 22:05:27.145]
[03.01.19 22:05:27.145] 0023:7355ECDB (0x73573950 0x7357395C 0x012F8F88 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[03.01.19 22:05:27.145] 0023:7355F46F (0x7358C210 0x70CCCCD8 0x0000004F 0x70CCCCBC) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[03.01.19 22:05:27.145] 0023:7098D699 (0x8B310018 0x8B310018 0x0001E793 0x7098D620) xrGame.dll, CScriptEngine::lua_error(), s:\xr_3da\xrgame\script_engine.cpp, 79
[03.01.19 22:05:27.145] 0023:705CD3D2 (0x00000004 0x002BD64C 0x002BD4A0 0x1AE00288) xrGame.dll, luabind::detail::proxy_functor_void_caller >::~proxy_functor_void_caller >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 290
[03.01.19 22:05:27.145] 0023:7066BAD8 (0x4F3F89A0 0x5A2E2910 0x55E88050 0x55E882B0) xrGame.dll, CScriptCallbackEx::operator()(), s:\xr_3da\xrgame\script_callback_ex_generators.h, 16
[03.01.19 22:05:27.145] 0023:70A28A84 (0x5A2E27E0 0x55E882B0 0x70AE6620 0x012F9570) xrGame.dll, CInventoryOwner::OnItemDrop(), s:\xr_3da\xrgame\inventoryowner.cpp, 449
[03.01.19 22:05:27.145] 0023:709CFC35 (0x5A2E27E0 0x58B75A00 0x1ADF00D0 0x4FD8DB58) xrGame.dll, CActor::OnItemDrop(), s:\xr_3da\xrgame\actor.cpp, 1467
[03.01.19 22:05:27.145] 0023:70A1B9C3 (0x5A2E2910 0x00000004 0x002BD64C 0x4D92F8C0) xrGame.dll, CInventory::DropItem(), s:\xr_3da\xrgame\inventory.cpp, 283
[03.01.19 22:05:27.145] 0023:709D1B60 (0x012FB8CC 0x00000003 0x002BD64C 0x00000000) xrGame.dll, CActor::OnEvent(), s:\xr_3da\xrgame\actor_events.cpp, 105
[03.01.19 22:05:27.145] 0023:709ABB3F (0x00000000 0x00000003 0x012FB8CC 0x09D99C1C) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 380
[03.01.19 22:05:27.145] 0023:709ABA1E (0x00000000 0x50B64500 0x00000000 0x00000001) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 483
[03.01.19 22:05:27.145] 0023:709AB1DE (0x002BD7F8 0x05D087A0 0x00245954 0x002CB482) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 549
[03.01.19 22:05:27.145] 0023:001FF1CC (0x002CB482 0x75906490 0x002BD4A0 0x3C0F21E6) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[03.01.19 22:05:27.145] 0023:00245954 (0x00000000 0x002C09A0 0x0114E000 0x002BD4A0) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 399
[03.01.19 22:05:27.145] 0023:00245E23 (0x002C09A0 0xFFFFFFFF 0x012FFD80 0x002101E0) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 249
[03.01.19 22:05:27.145] 0023:002105CA (0x00000000 0x002C09A0 0x00000003 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[03.01.19 22:05:27.145] 0023:002101E0 (0x001B0000 0x00000000 0x0163372F 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[03.01.19 22:05:27.145] 0023:0020FDF0 (0x001B0000 0x00000000 0x0163372F 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[03.01.19 22:05:27.145] 0023:0020AE1B (0x0114E000 0x75908460 0xEA9E8B70 0x012FFE6C) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[03.01.19 22:05:27.145] 0023:75908484 (0x0114E000 0xE8102218 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[03.01.19 22:05:27.145] 0023:77093AB8 (0xFFFFFFFF 0x770AF315 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()
[03.01.19 22:05:27.145] 0023:77093A88 (0x0020AE8D 0x0114E000 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()