Лог вылета
* Detected CPU: GenuineIntel Intel® Core i3-3120M CPU @ 2.50GHz, F6/M58/S9 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78965 files cached, 19717Kb memory used.
Init FileSystem 1.868420 sec
[17.07.19 00:29:52.964] 'xrCore' build 7445, Jun 25 2019
[17.07.19 00:29:52.964] OP 2.1 Engine ver 1.0f patch ver 8.2
[17.07.19 00:29:52.964]
[17.07.19 00:29:53.994] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[17.07.19 00:29:53.994] Initializing Engine...
[17.07.19 00:29:53.994] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[17.07.19 00:29:53.994] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[17.07.19 00:29:53.994] respawn_type transparent_treasure user_name ]
[17.07.19 00:29:53.994] Loading config for renderer
[17.07.19 00:29:53.994] Executing config-script "user.ltx"...
[17.07.19 00:29:53.994] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[17.07.19 00:29:53.994] Starting INPUT device...
[17.07.19 00:29:54.134] Loading DLL: xrRender_R2.dll
[17.07.19 00:29:54.165] Loading DLL: xrGame.dll
[17.07.19 00:29:54.197] 'xrGame' build Jun 25 2019 12:48:47
[17.07.19 00:29:54.665] * [win32]: free[4042508 K], reserved[48312 K], committed[103420 K]
[17.07.19 00:29:54.665] * [ D3D ]: textures[0 K]
[17.07.19 00:29:54.665] * [x-ray]: crt heap[31136 K], process heap[31136 K], game lua[0 K], engine lua[0 K], render[0 K]
[17.07.19 00:29:54.665] * [x-ray]: economy: strings[count: 37171, lengths: 1018 K, overhead: 1161 K, saved: 14726 K]
[17.07.19 00:29:54.665] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[17.07.19 00:29:54.665] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[17.07.19 00:29:54.665] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[17.07.19 00:29:54.665] Executing config-script "user.ltx"...
[17.07.19 00:29:54.665] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[17.07.19 00:29:54.665] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[17.07.19 00:29:54.665] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[17.07.19 00:29:54.665] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[17.07.19 00:29:54.665] - Maximum allowed affinity mask: 0xF, current: 0xE
[17.07.19 00:29:54.665] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[17.07.19 00:29:54.665] SOUND: OpenAL: enumerate devices...
[17.07.19 00:29:54.665] SOUND: OpenAL: EnumerationExtension Present
[17.07.19 00:29:54.665] devices OpenAL Soft
[17.07.19 00:29:54.665] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[17.07.19 00:29:54.680] SOUND: OpenAL: All available devices:
[17.07.19 00:29:54.680] 1. OpenAL Soft, Spec Version 1.1 (default)
[17.07.19 00:29:54.680] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[17.07.19 00:29:54.699] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[17.07.19 00:29:54.701] * sound: EAX 2.0 extension: absent
[17.07.19 00:29:54.701] * sound: EAX 2.0 deferred: absent
[17.07.19 00:29:54.720] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[17.07.19 00:29:54.726] Starting RENDER device...
[17.07.19 00:29:54.733] * GPU [vendor:8086]-[device:166]: Intel® HD Graphics 4000
[17.07.19 00:29:54.733] * GPU driver: 10.18.10.5059
[17.07.19 00:29:54.895] * CREATE: DeviceREF: 1
[17.07.19 00:29:54.895] * Texture memory: 1748 M
[17.07.19 00:29:54.895] * DDI-level: 9.0
[17.07.19 00:29:55.139] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.07.19 00:29:55.139] * GPU vertex cache: recognized, 32
[17.07.19 00:29:55.139] * DVB created: 4096K
[17.07.19 00:29:55.139] * DIB created: 512K
[17.07.19 00:29:55.150] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.150] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.150] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.150] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.150] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.150] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.150] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.150] Renderer doesn't support blender 'effects\shadow_world'
[17.07.19 00:29:55.150] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.07.19 00:29:55.322] load time LTX=170 ms
[17.07.19 00:29:55.333] count of .thm files=3228
[17.07.19 00:30:23.367] load time THM=28044 ms
[17.07.19 00:30:23.367] * NULLRT supported
[17.07.19 00:30:23.367] * ...and used
[17.07.19 00:30:23.367] * HWDST/PCF supported and used
[17.07.19 00:30:24.225] - r__tf_aniso 4
[17.07.19 00:30:24.226] - r2_tf_mipbias 0.
[17.07.19 00:30:24.297] Script debugger succesfully restarted.
[17.07.19 00:30:28.811] - Gamedata version: [Сборка 2.1 final p.8k.2]
[17.07.19 00:30:29.523] Starting engine...
[17.07.19 00:30:29.842] GMLib loaded at 318 msec
[17.07.19 00:30:31.138] Game_Globals loaded at 1295 msec
[17.07.19 00:30:32.653] App_Start loaded at 1515 msec
[17.07.19 00:30:32.683] ui_core loaded at 30 msec
[17.07.19 00:30:32.822] Loading DLL: xrGameSpy.dll
[17.07.19 00:30:35.211] Main_Menu loaded at 2527 msec
[17.07.19 00:30:40.466] * DVB created: 4096K
[17.07.19 00:30:40.466] * DIB created: 512K
[17.07.19 00:30:40.837] - r__tf_aniso 4
[17.07.19 00:30:40.837] - r2_tf_mipbias 0.
[17.07.19 00:30:40.837] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.07.19 00:30:40.838] * GPU vertex cache: recognized, 32
[17.07.19 00:30:40.838] *** RESET [484 ms]
[17.07.19 00:30:40.852] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[17.07.19 00:30:40.852] Begin load
[17.07.19 00:30:40.854] * phase time: 0 ms
[17.07.19 00:30:40.918] * phase cmem: 198302 K
[17.07.19 00:30:40.918] Prefetching objects...
[17.07.19 00:30:41.179] * Objects loaded in 0 ms
[17.07.19 00:30:58.589] * Models loaded in 17409 ms
[17.07.19 00:30:58.645] * Prefetch memory: 702103Kb
[17.07.19 00:30:58.648] * phase time: 17794 ms
[17.07.19 00:30:58.701] * phase cmem: 863451 K
[17.07.19 00:30:58.701] Starting server...
[17.07.19 00:30:58.746] - Gamedata version: [Сборка 2.1 final p.8k.2]
[17.07.19 00:30:58.960] * phase time: 311 ms
[17.07.19 00:30:59.015] * phase cmem: 861330 K
[17.07.19 00:30:59.015] Loading alife simulator...
[17.07.19 00:30:59.015] * phase time: 55 ms
[17.07.19 00:30:59.075] * phase cmem: 861330 K
[17.07.19 00:30:59.075] Loading savegame...
[17.07.19 00:30:59.165] * Loading key-value pairs...
[17.07.19 00:30:59.222] * 19 key-value pairs were successfully loaded (0.057s)
[17.07.19 00:30:59.222] * Loading spawn registry...
[17.07.19 00:31:03.064] * 25177 spawn points were successfully loaded (3.841s)
[17.07.19 00:31:03.065] * Loading objects...
[17.07.19 00:31:04.252] * 35253 objects were successfully loaded (1.188s) 35253
[17.07.19 00:31:05.437] * Loading quick slots data...
[17.07.19 00:31:05.437] * Start objects on_register'ed...
[17.07.19 00:31:08.170] * 35253 objects on_register'ed (2.733s)
[17.07.19 00:31:08.171] * Game Пользователь_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Пользователь_quicksave.sav' (9.156s)
[17.07.19 00:31:08.171] * phase time: 9156 ms
[17.07.19 00:31:08.300] * phase cmem: 1018883 K
[17.07.19 00:31:08.300] Connecting...
[17.07.19 00:31:08.732] MaxPlayers = 32
[17.07.19 00:31:08.782] * phase time: 610 ms
[17.07.19 00:31:08.882] * phase cmem: 1032278 K
[17.07.19 00:31:08.882] Connecting to...
[17.07.19 00:31:08.882] Player not found. New player created.
[17.07.19 00:31:08.882] * client : connection accepted - <>
[17.07.19 00:31:08.917] * phase time: 135 ms
[17.07.19 00:31:09.019] * phase cmem: 1032303 K
[17.07.19 00:31:09.019] Reading level info...
[17.07.19 00:31:09.051] * phase time: 133 ms
[17.07.19 00:31:09.151] * phase cmem: 1032303 K
[17.07.19 00:31:09.151] Loading object space...
[17.07.19 00:31:11.606] * object space load: 2455 ms
[17.07.19 00:31:11.607] * phase time: 2555 ms
[17.07.19 00:31:11.705] * phase cmem: 1158874 K
[17.07.19 00:31:11.705] Loading shaders (R2)...
[17.07.19 00:31:12.257] * phase time: 650 ms
[17.07.19 00:31:12.357] * phase cmem: 1160551 K
[17.07.19 00:31:12.357] Loading geometry (R2)...
[17.07.19 00:31:14.415] * phase time: 2158 ms
[17.07.19 00:31:14.519] * phase cmem: 1290441 K
[17.07.19 00:31:14.519] Loading visuals (R2)...
[17.07.19 00:31:14.837] * phase time: 422 ms
[17.07.19 00:31:14.951] * phase cmem: 1304168 K
[17.07.19 00:31:14.951] Loading details (R2)...
[17.07.19 00:31:14.983] * [DETAILS] VertexConsts(256), Batch(61)
[17.07.19 00:31:14.983] * [DETAILS] 14640 v(20), 7808 p
[17.07.19 00:31:14.983] * [DETAILS] Batch(61), VB(285K), IB(45K)
[17.07.19 00:31:14.983] * phase time: 146 ms
[17.07.19 00:31:15.096] * phase cmem: 1304572 K
[17.07.19 00:31:15.096] Loading sectors (R2)...
[17.07.19 00:31:15.096] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\marsh\level.hom
[17.07.19 00:31:15.100] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\marsh\level.env_mod
[17.07.19 00:31:15.100] * phase time: 117 ms
[17.07.19 00:31:15.225] * phase cmem: 1304771 K
[17.07.19 00:31:15.225] Loading AI objects...
[17.07.19 00:31:15.325] - Loading music tracks from 'marsh_musics'...
[17.07.19 00:31:15.441] * phase time: 339 ms
[17.07.19 00:31:15.554] * phase cmem: 1304792 K
[17.07.19 00:31:15.554] Loading PH world...
[17.07.19 00:31:15.581] - Game configuring : Started
[17.07.19 00:31:15.585] - Game configuring : Finished
[17.07.19 00:31:15.965] * phase time: 523 ms
[17.07.19 00:31:16.072] * phase cmem: 1315404 K
[17.07.19 00:31:16.072] Loading textures...
[17.07.19 00:31:33.508] * t-report - base: 1496, 1302352 K
[17.07.19 00:31:33.508] * t-report - lmap: 12, 12289 K
[17.07.19 00:31:33.509] * phase time: 17543 ms
[17.07.19 00:31:33.621] * phase cmem: 1919022 K
[17.07.19 00:31:33.621] Synchronizing...
[17.07.19 00:31:33.621] Save created on [Engine 1.0f p 8.2]
[17.07.19 00:31:33.621] Save date and time [Wed Jul 17 00:26:02 2019]
[17.07.19 00:31:33.678] * phase time: 169 ms
[17.07.19 00:31:33.790] * phase cmem: 1919023 K
[17.07.19 00:31:34.128] * [win32]: free[1728536 K], reserved[85404 K], committed[2380300 K]
[17.07.19 00:31:34.128] * [ D3D ]: textures[1314642 K]
[17.07.19 00:31:34.128] * [x-ray]: crt heap[456118 K], process heap[456118 K], game lua[199051 K], engine lua[168 K], render[0 K]
[17.07.19 00:31:34.128] * [x-ray]: economy: strings[count: 181330, lengths: 9248 K, overhead: 5666 K, saved: 22454 K]
[17.07.19 00:31:34.128] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[17.07.19 00:31:34.128] * Starting measure
[17.07.19 00:32:27.033] * MEMORY USAGE: 2651011 K
[17.07.19 00:32:37.360] ~ save zombi
[17.07.19 00:32:37.424] * Saving spawns...
[17.07.19 00:32:37.426] * Saving objects...
[17.07.19 00:32:37.676] * 35253 objects are successfully saved
[17.07.19 00:32:37.684] * Saving key-value pairs...
[17.07.19 00:32:37.722] * 19 key-value pairs were successfully saved
[17.07.19 00:32:37.722] * Saving quick slots data...
[17.07.19 00:32:37.793] * Game zombi.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\zombi.sav'
[17.07.19 00:33:16.652] ERROR Section[komar] not found in game configs!
[17.07.19 00:33:16.652] [LUA] 0 : [C ] create
[17.07.19 00:33:16.652] [LUA] 1 : [Lua] ...s (x86)\op-2.1\gamedata\scripts\death_manager.script(320) : death_func
[17.07.19 00:33:16.652] [LUA] 2 : [Lua] ...s (x86)\op-2.1\gamedata\scripts\death_manager.script(391) : monster_death
[17.07.19 00:33:16.652] [LUA] 3 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_monster.script(538) :
[17.07.19 00:33:16.661]
[17.07.19 00:33:16.661] FATAL ERROR
[17.07.19 00:33:16.661]
[17.07.19 00:33:16.661] [error]Expression : fatal error
[17.07.19 00:33:16.661] [error]Function : CALifeSimulator__spawn_item
[17.07.19 00:33:16.661] [error]File : alife_simulator_script.cpp
[17.07.19 00:33:16.661] [error]Line : 226
[17.07.19 00:33:16.661] [error]Description :
[17.07.19 00:33:16.661] [error]Arguments : Invalid section!
[17.07.19 00:33:16.661]
[17.07.19 00:33:16.661]
[17.07.19 00:33:16.661] stack trace:
[17.07.19 00:33:16.661]
[17.07.19 00:34:07.959] *** break by StackWalk ***
[17.07.19 00:34:07.959] stack trace:
[17.07.19 00:34:07.959]
[17.07.19 00:34:07.959] 0023:743CED6B (0x743E3930 0x743E393C 0x00368D90 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[17.07.19 00:34:07.959] 0023:743CF4FF (0x743FC200 0x70974C88 0x000000E2 0x70974D80) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[17.07.19 00:34:07.959] 0023:7056689F (0x10E08F00 0x3F7ACFC8 0x553B8CC0 0x0000AD04) xrGame.dll, CALifeSimulator__spawn_item(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 226
[17.07.19 00:34:07.959] 0023:701C6C8E (0x70566810 0x00000000 0x00DD0018 0x00000000) xrGame.dll, luabind::detail::returns::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240
[17.07.19 00:34:07.959] 0023:701C5C42 (0x70566810 0x00000000 0x00DD0018 0x00000000) xrGame.dll, luabind::detail::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390
[17.07.19 00:34:07.959] 0023:701C542F (0x08AE5F80 0x00DD0018 0x0404D460 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1 const &,unsigned int,unsigned short),CALifeSimulator,luabind::detail::null_type>,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[17.07.19 00:34:07.959] 0023:74073CE4 (0x00DD0018 0x50E36B80 0x00DD0018 0x50E36B30) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[17.07.19 00:34:07.959] 0023:740A9EAD (0x00DD0018 0x50E36AB0 0xFFFFFFFF 0x50E36AD0) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[17.07.19 00:34:07.959] 0023:740919C7 (0xFFFFFFFF 0x00DD0018 0x00369350 0x00000140) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[17.07.19 00:34:07.959] 0023:74089175 (0x00DD0018 0x50E36A30 0x00000000 0x00DD0018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[17.07.19 00:34:07.959] 0023:74089480 (0x00000000 0x740890EC 0x00DD0018 0x003694B0) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[17.07.19 00:34:07.959] 0023:7407EA02 (0x00DD0018 0x003694B0 0x00000000 0x003C3700) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[17.07.19 00:34:07.959] 0023:740890EC (0x003694B0 0x00DD0018 0x00000000 0x003694BC) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[17.07.19 00:34:07.960] 0023:740894F5 (0x003694B0 0x000000C0 0x00000000 0x00000004) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[17.07.19 00:34:07.960] 0023:740AF4BA (0x00DD0018 0x00000003 0x00000000 0x00DD0018) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[17.07.19 00:34:07.960] 0023:7017483A (0x00000004 0x00EEE5D4 0x00EEE460 0x553A50C8) xrGame.dll, luabind::detail::proxy_functor_caller >::~proxy_functor_caller >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 87
[17.07.19 00:34:07.960] 0023:70336F59 (0x553B8C90 0x685AFA60 0x088D4100 0x00000000) xrGame.dll, CScriptCallbackEx::operator()(), s:\xr_3da\xrgame\script_callback_ex_generators.h, 19
[17.07.19 00:34:07.960] 0023:706BC5BB (0x68620890 0x5541A900 0x70209042 0x0036B610) xrGame.dll, CEntityAlive::Die(), s:\xr_3da\xrgame\entity_alive.cpp, 314
[17.07.19 00:34:07.960] 0023:7057BF05 (0x68620890 0x70148E95 0x0036B61C 0x0036B726) xrGame.dll, CCustomMonster::Die(), s:\xr_3da\xrgame\custommonster.cpp, 619
[17.07.19 00:34:07.960] 0023:705893BA (0x68620890 0x00000001 0x13E08FF0 0x00000006) xrGame.dll, CBaseMonster::Die(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 150
[17.07.19 00:34:07.960] 0023:706BB752 (0x0036B724 0x00000006 0x5541A900 0x0036B6C4) xrGame.dll, CEntity::OnEvent(), s:\xr_3da\xrgame\entity.cpp, 70
[17.07.19 00:34:07.960] 0023:7057B428 (0x0036B724 0x00000006 0x894B9214 0x00000000) xrGame.dll, CCustomMonster::OnEvent(), s:\xr_3da\xrgame\custommonster.cpp, 726
[17.07.19 00:34:07.960] 0023:70587CCA (0x0036B724 0x00000006 0x00EEE5D4 0x00000000) xrGame.dll, CBaseMonster::OnEvent(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 513
[17.07.19 00:34:07.960] 0023:7067511F (0x0000C89E 0x00000006 0x0036B724 0x00010000) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381
[17.07.19 00:34:07.960] 0023:70674FFE (0x05D3AFB8 0x00000001 0x05CDE500 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 484
[17.07.19 00:34:07.960] 0023:706747BE (0x08259047 0x04261950 0x00E763B4 0x00252B4D) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[17.07.19 00:34:07.960] 0023:00E2FB8C (0x00252B4D 0x0000003C 0x00EEE460 0x3CCBA66D) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[17.07.19 00:34:07.960] 0023:00E763B4 (0x00000000 0x00EF1930 0xFFFDE000 0x0000000B) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[17.07.19 00:34:07.960] 0023:00E76895 (0x00EF1930 0x00000063 0x00EF1930 0x0036FBDC) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[17.07.19 00:34:07.960] 0023:00E4113A (0x00000000 0x00EF1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[17.07.19 00:34:07.960] 0023:00E40D50 (0x00DE0000 0x00000000 0x003C2C07 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[17.07.19 00:34:07.960] 0023:00E40960 (0x00DE0000 0x00000000 0x003C2C07 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[17.07.19 00:34:07.960] 0023:00E3B6CB (0xFFFDE000 0x0036FCB8 0x777A98F2 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[17.07.19 00:34:07.960] 0023:751A336A (0xFFFDE000 0x7F93B46D 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[17.07.19 00:34:07.960] 0023:777A98F2 (0x00E3B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[17.07.19 00:34:07.960] 0023:777A98C5 (0x00E3B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()