лог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 79536 files cached, 18183Kb memory used.
Init FileSystem 0.511693 sec
[16.07.19 07:38:00.113] 'xrCore' build 7445, Jun 25 2019
[16.07.19 07:38:00.113] OP 2.1 Engine ver 1.0f patch ver 8.2
[16.07.19 07:38:00.113]
[16.07.19 07:38:00.363] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[16.07.19 07:38:00.364] Initializing Engine...
[16.07.19 07:38:00.365] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[16.07.19 07:38:00.365] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[16.07.19 07:38:00.365] respawn_type transparent_treasure user_name ]
[16.07.19 07:38:00.365] Loading config for renderer
[16.07.19 07:38:00.365] Executing config-script "user.ltx"...
[16.07.19 07:38:00.365] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[16.07.19 07:38:00.365] Starting INPUT device...
[16.07.19 07:38:00.374] Loading DLL: xrRender_R2.dll
[16.07.19 07:38:00.386] Loading DLL: xrGame.dll
[16.07.19 07:38:00.392] 'xrGame' build Jun 25 2019 12:48:47
[16.07.19 07:38:00.473] * [win32]: free[4039944 K], reserved[49228 K], committed[105068 K]
[16.07.19 07:38:00.473] * [ D3D ]: textures[0 K]
[16.07.19 07:38:00.473] * [x-ray]: crt heap[29672 K], process heap[29672 K], game lua[0 K], engine lua[0 K], render[0 K]
[16.07.19 07:38:00.473] * [x-ray]: economy: strings[count: 37188, lengths: 1018 K, overhead: 1162 K, saved: 14734 K]
[16.07.19 07:38:00.473] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.07.19 07:38:00.473] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[16.07.19 07:38:00.476] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.07.19 07:38:00.476] Executing config-script "user.ltx"...
[16.07.19 07:38:00.476] Executing config-script "c:\op-2.1\gamedata\config\rspec_default.ltx"...
[16.07.19 07:38:00.476] [c:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[16.07.19 07:38:00.476] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[16.07.19 07:38:00.477] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.07.19 07:38:00.477] - Maximum allowed affinity mask: 0xF, current: 0xE
[16.07.19 07:38:00.477] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[16.07.19 07:38:00.477] SOUND: OpenAL: enumerate devices...
[16.07.19 07:38:00.477] SOUND: OpenAL: EnumerationExtension Present
[16.07.19 07:38:00.477] devices OpenAL Soft
[16.07.19 07:38:00.477] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[16.07.19 07:38:00.497] SOUND: OpenAL: All available devices:
[16.07.19 07:38:00.497] 1. OpenAL Soft, Spec Version 1.1 (default)
[16.07.19 07:38:00.497] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[16.07.19 07:38:00.503] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[16.07.19 07:38:00.504] * sound: EAX 2.0 extension: absent
[16.07.19 07:38:00.504] * sound: EAX 2.0 deferred: absent
[16.07.19 07:38:00.505] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[16.07.19 07:38:00.508] Starting RENDER device...
[16.07.19 07:38:00.515] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[16.07.19 07:38:00.515] * GPU driver: 25.21.14.1735
[16.07.19 07:38:01.012] * CREATE: DeviceREF: 1
[16.07.19 07:38:01.012] * Texture memory: 1676 M
[16.07.19 07:38:01.012] * DDI-level: 9.0
[16.07.19 07:38:01.086] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.07.19 07:38:01.087] * GPU vertex cache: unrecognized, 16
[16.07.19 07:38:01.087] * DVB created: 4096K
[16.07.19 07:38:01.087] * DIB created: 512K
[16.07.19 07:38:01.094] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.094] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.094] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.094] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.094] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.094] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.094] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.094] Renderer doesn't support blender 'effects\shadow_world'
[16.07.19 07:38:01.094] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[16.07.19 07:38:01.168] load time LTX=73 ms
[16.07.19 07:38:01.175] count of .thm files=3228
[16.07.19 07:38:01.966] load time THM=798 ms
[16.07.19 07:38:01.966] * NULLRT supported
[16.07.19 07:38:01.966] * ...and used
[16.07.19 07:38:01.966] * HWDST/PCF supported and used
[16.07.19 07:38:01.966] * NV-DBT supported and used
[16.07.19 07:38:02.343] - r__tf_aniso 4
[16.07.19 07:38:02.343] - r2_tf_mipbias 0.
[16.07.19 07:38:02.356] Script debugger succesfully restarted.
[16.07.19 07:38:04.380] - Gamedata version: [Збірка 2.1 final p.8k.2]
[16.07.19 07:38:04.478] Starting engine...
[16.07.19 07:38:04.558] GMLib loaded at 79 msec
[16.07.19 07:38:05.017] Game_Globals loaded at 459 msec
[16.07.19 07:38:05.310] App_Start loaded at 293 msec
[16.07.19 07:38:05.321] ui_core loaded at 11 msec
[16.07.19 07:38:05.352] Loading DLL: xrGameSpy.dll
[16.07.19 07:38:05.556] Main_Menu loaded at 234 msec
[16.07.19 07:38:09.659] Unable to find Hotkey entry in registry
[16.07.19 07:38:29.829] * DVB created: 4096K
[16.07.19 07:38:29.829] * DIB created: 512K
[16.07.19 07:38:30.033] - r__tf_aniso 4
[16.07.19 07:38:30.033] - r2_tf_mipbias 0.
[16.07.19 07:38:30.033] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.07.19 07:38:30.033] * GPU vertex cache: recognized, 24
[16.07.19 07:38:30.033] *** RESET [0 ms]
[16.07.19 07:38:30.557] * MEMORY USAGE: 233994 K
[16.07.19 07:38:36.428] * DVB created: 4096K
[16.07.19 07:38:36.429] * DIB created: 512K
[16.07.19 07:38:36.633] - r__tf_aniso 4
[16.07.19 07:38:36.633] - r2_tf_mipbias 0.
[16.07.19 07:38:36.633] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.07.19 07:38:36.633] * GPU vertex cache: recognized, 24
[16.07.19 07:38:36.633] *** RESET [291 ms]
[16.07.19 07:38:36.643] "c:\op-2.1\bin\xr_3da.exe" -nointro
[16.07.19 07:38:36.643] Begin load
[16.07.19 07:38:36.644] * phase time: 0 ms
[16.07.19 07:38:36.676] * phase cmem: 235555 K
[16.07.19 07:38:36.676] Prefetching objects...
[16.07.19 07:38:36.732] * Objects loaded in 0 ms
[16.07.19 07:38:40.526] * Models loaded in 3794 ms
[16.07.19 07:38:40.560] * Prefetch memory: 672153Kb
[16.07.19 07:38:40.562] * phase time: 3918 ms
[16.07.19 07:38:40.595] * phase cmem: 870728 K
[16.07.19 07:38:40.595] Starting server...
[16.07.19 07:38:40.637] - Gamedata version: [Збірка 2.1 final p.8k.2]
[16.07.19 07:38:40.685] * phase time: 123 ms
[16.07.19 07:38:40.719] * phase cmem: 867081 K
[16.07.19 07:38:40.719] Loading alife simulator...
[16.07.19 07:38:40.719] * phase time: 33 ms
[16.07.19 07:38:40.752] * phase cmem: 867072 K
[16.07.19 07:38:40.752] Loading savegame...
[16.07.19 07:38:40.826] * Loading key-value pairs...
[16.07.19 07:38:40.895] * 20 key-value pairs were successfully loaded (0.068s)
[16.07.19 07:38:40.895] * Loading spawn registry...
[16.07.19 07:38:42.966] * 25177 spawn points were successfully loaded (2.072s)
[16.07.19 07:38:42.967] * Loading objects...
[16.07.19 07:38:44.085] * 49051 objects were successfully loaded (1.118s) 49051
[16.07.19 07:38:45.947] * Loading quick slots data...
[16.07.19 07:38:45.947] * Start objects on_register'ed...
[16.07.19 07:38:48.929] * 49051 objects on_register'ed (2.982s)
[16.07.19 07:38:48.930] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (8.212s)
[16.07.19 07:38:48.930] * phase time: 8211 ms
[16.07.19 07:38:49.003] * phase cmem: 1098651 K
[16.07.19 07:38:49.003] Connecting...
[16.07.19 07:38:49.293] MaxPlayers = 32
[16.07.19 07:38:49.313] * phase time: 382 ms
[16.07.19 07:38:49.387] * phase cmem: 1118849 K
[16.07.19 07:38:49.387] Connecting to...
[16.07.19 07:38:49.388] Player not found. New player created.
[16.07.19 07:38:49.388] * client : connection accepted - <>
[16.07.19 07:38:49.392] * phase time: 79 ms
[16.07.19 07:38:49.465] * phase cmem: 1118876 K
[16.07.19 07:38:49.465] Reading level info...
[16.07.19 07:38:49.467] * phase time: 75 ms
[16.07.19 07:38:49.541] * phase cmem: 1118876 K
[16.07.19 07:38:49.541] Loading object space...
[16.07.19 07:38:50.247] * object space load: 706 ms
[16.07.19 07:38:50.248] * phase time: 780 ms
[16.07.19 07:38:50.321] * phase cmem: 1215236 K
[16.07.19 07:38:50.321] Loading shaders (R2)...
[16.07.19 07:38:50.705] * phase time: 455 ms
[16.07.19 07:38:50.778] * phase cmem: 1216963 K
[16.07.19 07:38:50.778] Loading geometry (R2)...
[16.07.19 07:38:51.351] * phase time: 645 ms
[16.07.19 07:38:51.424] * phase cmem: 1338248 K
[16.07.19 07:38:51.424] Loading visuals (R2)...
[16.07.19 07:38:51.519] * phase time: 168 ms
[16.07.19 07:38:51.595] * phase cmem: 1347577 K
[16.07.19 07:38:51.595] Loading details (R2)...
[16.07.19 07:38:51.613] * [DETAILS] VertexConsts(256), Batch(61)
[16.07.19 07:38:51.613] * [DETAILS] 10126 v(20), 5368 p
[16.07.19 07:38:51.613] * [DETAILS] Batch(61), VB(197K), IB(31K)
[16.07.19 07:38:51.613] * phase time: 93 ms
[16.07.19 07:38:51.688] * phase cmem: 1347860 K
[16.07.19 07:38:51.688] Loading sectors (R2)...
[16.07.19 07:38:51.694] * Loading HOM: c:\op-2.1\gamedata\levels\jupiter\level.hom
[16.07.19 07:38:51.705] * Loading environment modificator: c:\op-2.1\gamedata\levels\jupiter\level.env_mod
[16.07.19 07:38:51.705] ERROR CEnvironment::mods_load: c:\op-2.1\gamedata\levels\jupiter\level.env_mod is malformed!
[16.07.19 07:38:51.705] * phase time: 91 ms
[16.07.19 07:38:51.780] * phase cmem: 1348486 K
[16.07.19 07:38:51.780] Loading AI objects...
[16.07.19 07:38:51.783] - Loading music tracks from 'jupiter_musics'...
[16.07.19 07:38:51.786] * phase time: 81 ms
[16.07.19 07:38:51.862] * phase cmem: 1348269 K
[16.07.19 07:38:51.862] Loading PH world...
[16.07.19 07:38:51.884] - Game configuring : Started
[16.07.19 07:38:51.887] - Game configuring : Finished
[16.07.19 07:38:52.082] * phase time: 295 ms
[16.07.19 07:38:52.158] * phase cmem: 1360029 K
[16.07.19 07:38:52.158] Loading textures...
[16.07.19 07:38:56.062] * t-report - base: 1767, 955291 K
[16.07.19 07:38:56.062] * t-report - lmap: 20, 20482 K
[16.07.19 07:38:56.062] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[16.07.19 07:38:56.062] Reduce pixel density (worse) or use more vertex lighting (better).
[16.07.19 07:38:56.062] * phase time: 3979 ms
[16.07.19 07:38:56.142] * phase cmem: 1676272 K
[16.07.19 07:38:56.142] Synchronizing...
[16.07.19 07:38:56.142] Save created on [Engine 1.0f p 8.2]
[16.07.19 07:38:56.142] Save date and time [Tue Jul 16 07:36:28 2019]
[16.07.19 07:38:56.148] * phase time: 86 ms
[16.07.19 07:38:56.228] * phase cmem: 1676273 K
[16.07.19 07:38:56.492] * [win32]: free[1810164 K], reserved[76604 K], committed[2307472 K]
[16.07.19 07:38:56.492] * [ D3D ]: textures[975774 K]
[16.07.19 07:38:56.492] * [x-ray]: crt heap[566322 K], process heap[566322 K], game lua[348669 K], engine lua[189 K], render[0 K]
[16.07.19 07:38:56.492] * [x-ray]: economy: strings[count: 196988, lengths: 11188 K, overhead: 6155 K, saved: 27445 K]
[16.07.19 07:38:56.492] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.07.19 07:38:56.492] * Starting measure
[16.07.19 07:39:08.414] * MEMORY USAGE: 2084939 K
[16.07.19 07:39:48.091] * Saving spawns...
[16.07.19 07:39:48.092] * Saving objects...
[16.07.19 07:39:48.414] * 49061 objects are successfully saved
[16.07.19 07:39:48.433] * Saving key-value pairs...
[16.07.19 07:39:48.498] * 20 key-value pairs were successfully saved
[16.07.19 07:39:48.498] * Saving quick slots data...
[16.07.19 07:39:48.597] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[16.07.19 07:40:18.399] * Saving spawns...
[16.07.19 07:40:18.401] * Saving objects...
[16.07.19 07:40:18.715] * 49060 objects are successfully saved
[16.07.19 07:40:18.732] * Saving key-value pairs...
[16.07.19 07:40:18.797] * 20 key-value pairs were successfully saved
[16.07.19 07:40:18.797] * Saving quick slots data...
[16.07.19 07:40:18.897] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[16.07.19 07:40:33.393] * Saving spawns...
[16.07.19 07:40:33.395] * Saving objects...
[16.07.19 07:40:33.710] * 49061 objects are successfully saved
[16.07.19 07:40:33.727] * Saving key-value pairs...
[16.07.19 07:40:33.792] * 20 key-value pairs were successfully saved
[16.07.19 07:40:33.792] * Saving quick slots data...
[16.07.19 07:40:33.893] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[16.07.19 07:40:44.299] * Saving spawns...
[16.07.19 07:40:44.300] * Saving objects...
[16.07.19 07:40:44.620] * 49061 objects are successfully saved
[16.07.19 07:40:44.638] * Saving key-value pairs...
[16.07.19 07:40:44.703] * 20 key-value pairs were successfully saved
[16.07.19 07:40:44.703] * Saving quick slots data...
[16.07.19 07:40:44.803] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[16.07.19 07:41:14.422] * Saving spawns...
[16.07.19 07:41:14.424] * Saving objects...
[16.07.19 07:41:14.736] * 49062 objects are successfully saved
[16.07.19 07:41:14.754] * Saving key-value pairs...
[16.07.19 07:41:14.818] * 20 key-value pairs were successfully saved
[16.07.19 07:41:14.818] * Saving quick slots data...
[16.07.19 07:41:14.961] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[16.07.19 07:42:29.879] * Saving spawns...
[16.07.19 07:42:29.880] * Saving objects...
[16.07.19 07:42:30.209] * 49062 objects are successfully saved
[16.07.19 07:42:30.226] * Saving key-value pairs...
[16.07.19 07:42:30.291] * 20 key-value pairs were successfully saved
[16.07.19 07:42:30.291] * Saving quick slots data...
[16.07.19 07:42:30.391] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[16.07.19 07:43:50.676] * Saving spawns...
[16.07.19 07:43:50.677] * Saving objects...
[16.07.19 07:43:51.110] * 49063 objects are successfully saved
[16.07.19 07:43:51.129] * Saving key-value pairs...
[16.07.19 07:43:51.193] * 20 key-value pairs were successfully saved
[16.07.19 07:43:51.193] * Saving quick slots data...
[16.07.19 07:43:51.293] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[16.07.19 07:46:26.027] Begin load
[16.07.19 07:46:26.386] - Gamedata version: [Збірка 2.1 final p.8k.2]
[16.07.19 07:46:26.438] * phase time: 215 ms
[16.07.19 07:46:26.563] * phase cmem: 2146078 K
[16.07.19 07:46:26.563] Loading alife simulator...
[16.07.19 07:46:26.563] * phase time: 125 ms
[16.07.19 07:46:26.689] * phase cmem: 2146074 K
[16.07.19 07:46:26.689] Loading savegame...
[16.07.19 07:46:26.728] * Loading key-value pairs...
[16.07.19 07:46:26.795] * 20 key-value pairs were successfully loaded (0.067s)
[16.07.19 07:46:26.795] * Loading spawn registry...
[16.07.19 07:46:28.743] * 25177 spawn points were successfully loaded (1.948s)
[16.07.19 07:46:28.743] * Loading objects...
[16.07.19 07:46:29.810] * 49063 objects were successfully loaded (1.067s) 49063
[16.07.19 07:46:31.791] * Loading quick slots data...
[16.07.19 07:46:31.791] * Start objects on_register'ed...
[16.07.19 07:46:34.670] * 49063 objects on_register'ed (2.879s)
[16.07.19 07:46:34.671] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (8.109s)
[16.07.19 07:46:34.671] * phase time: 8108 ms
[16.07.19 07:46:34.799] * phase cmem: 2291889 K
[16.07.19 07:46:34.799] Connecting...
[16.07.19 07:46:34.799] * phase time: 127 ms
[16.07.19 07:46:34.926] * phase cmem: 2291889 K
[16.07.19 07:46:34.926] Restart sim...
[16.07.19 07:46:34.926] * phase time: 127 ms
[16.07.19 07:46:35.054] * phase cmem: 2291889 K
[16.07.19 07:46:35.596] * [win32]: free[897280 K], reserved[105508 K], committed[3191452 K]
[16.07.19 07:46:35.596] * [ D3D ]: textures[1250081 K]
[16.07.19 07:46:35.596] * [x-ray]: crt heap[793255 K], process heap[793255 K], game lua[347686 K], engine lua[195 K], render[4657 K]
[16.07.19 07:46:35.596] * [x-ray]: economy: strings[count: 208978, lengths: 11781 K, overhead: 6530 K, saved: 627543 K]
[16.07.19 07:46:35.596] * [x-ray]: economy: smem[count: 63897, lengths: 36328 K, overhead: 998 K, saved: 17198 K]
[16.07.19 07:46:35.596] * Starting measure
[16.07.19 07:46:41.510] * MEMORY USAGE: 2291972 K
[16.07.19 07:46:50.104] DEFAULT OUT RESTRICTIONS :
[16.07.19 07:46:50.104] DEFAULT IN RESTRICTIONS :
[16.07.19 07:46:50.104] camp_fire_upiter_01
[16.07.19 07:46:50.104] camp_fire_upiter_02
[16.07.19 07:46:50.104] jup_koster_baza2_restr
[16.07.19 07:46:50.104] jup_koster_baza_restr
[16.07.19 07:46:50.104] jup_koster_betvanna_restr
[16.07.19 07:46:50.104] jup_koster_cemzavod1_restr
[16.07.19 07:46:50.104] jup_koster_gradir_restr
[16.07.19 07:46:50.104] jup_koster_jupiter_adm_restr
[16.07.19 07:46:50.104] jup_koster_karier_restr
[16.07.19 07:46:50.104] jup_koster_kpp_restr
[16.07.19 07:46:50.104] jup_koster_most_restr
[16.07.19 07:46:50.104] jup_koster_skladkont2_restr
[16.07.19 07:46:50.104] jup_koster_skladkont_restr
[16.07.19 07:46:50.104] jup_koster_stoyanka_restr
[16.07.19 07:46:50.104] jup_koster_tunnel_restr
[16.07.19 07:46:50.104] jup_koster_vagoncik_restr
[16.07.19 07:46:50.104] jup_koster_ventkompl_restr
[16.07.19 07:46:50.104] jup_koster_vishka_cemzavod_restr
[16.07.19 07:46:50.104] OUT RESTRICTIONS :
[16.07.19 07:46:50.104] IN RESTRICTIONS :
[16.07.19 07:46:50.104] amk_zone_zavesa_average11261
[16.07.19 07:46:50.104] camp_fire_upiter_01
[16.07.19 07:46:50.104] camp_fire_upiter_02
[16.07.19 07:46:50.104] jup_koster_baza2_restr
[16.07.19 07:46:50.104] jup_koster_baza_restr
[16.07.19 07:46:50.104] jup_koster_betvanna_restr
[16.07.19 07:46:50.104] jup_koster_cemzavod1_restr
[16.07.19 07:46:50.104] jup_koster_gradir_restr
[16.07.19 07:46:50.104] jup_koster_jupiter_adm_restr
[16.07.19 07:46:50.104] jup_koster_karier_restr
[16.07.19 07:46:50.104] jup_koster_kpp_restr
[16.07.19 07:46:50.104] jup_koster_most_restr
[16.07.19 07:46:50.104] jup_koster_skladkont2_restr
[16.07.19 07:46:50.104] jup_koster_skladkont_restr
[16.07.19 07:46:50.104] jup_koster_stoyanka_restr
[16.07.19 07:46:50.104] jup_koster_tunnel_restr
[16.07.19 07:46:50.104] jup_koster_vagoncik_restr
[16.07.19 07:46:50.104] jup_koster_ventkompl_restr
[16.07.19 07:46:50.104] jup_koster_vishka_cemzavod_restr
[16.07.19 07:46:50.106]
[16.07.19 07:46:50.106] FATAL ERROR
[16.07.19 07:46:50.106]
[16.07.19 07:46:50.106] [error]Expression : vertex || show_restrictions(m_object)
[16.07.19 07:46:50.106] [error]Function : CPatrolPathManager::select_point
[16.07.19 07:46:50.106] [error]File : patrol_path_manager.cpp
[16.07.19 07:46:50.106] [error]Line : 155
[16.07.19 07:46:50.106] [error]Description : any vertex in patrol path [upi_morozko_walk] in inaccessible for object [leteha_morozko]
[16.07.19 07:46:50.106]
[16.07.19 07:46:50.106]
[16.07.19 07:46:50.106] stack trace:
[16.07.19 07:46:50.106]
[16.07.19 07:46:51.304] *** break by StackWalk ***
[16.07.19 07:46:51.304] stack trace:
[16.07.19 07:46:51.304]
[16.07.19 07:46:51.304] 0023:7468ED6B (0x70292E40 0xA1656B50 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[16.07.19 07:46:51.304] 0023:7468F41B (0x70292E40 0x005ECBD4 0x70292DF8 0x0000009B) xrCore.dll, xrDebug::fail(), s:\xrcore\xrdebugnew.cpp, 392
[16.07.19 07:46:51.304] 0023:6FE609B7 (0x163F6ED0 0x990552C4 0xB8D3F188 0x005ECD88) xrGame.dll, CPatrolPathManager::select_point(), s:\xr_3da\xrgame\patrol_path_manager.cpp, 148
[16.07.19 07:46:51.304] 0023:6FE5829B (0x01000000 0x00000000 0x00000000 0x73FFF4BA) xrGame.dll, CMovementManager::process_patrol_path(), s:\xr_3da\xrgame\movement_manager_patrol.cpp, 31
[16.07.19 07:46:51.304] 0023:6FE562A6 (0x00150D40 0x163F6E94 0x00000000 0x00000000) xrGame.dll, CMovementManager::update_path(), s:\xr_3da\xrgame\movement_manager.cpp, 220
[16.07.19 07:46:51.304] 0023:6FF38A47 (0x000001A3 0x3F800000 0x96A4C850 0x3F800000) xrGame.dll, CStalkerMovementManager::update(), s:\xr_3da\xrgame\stalker_movement_manager.cpp, 546
[16.07.19 07:46:51.304] 0023:6FF10EF7 (0x00000000 0xA1A829F0 0x00000000 0xA1A829E4) xrGame.dll, CAI_Stalker::Think(), s:\xr_3da\xrgame\ai\stalker\ai_stalker.cpp, 939
[16.07.19 07:46:51.304] 0023:6FF112B4 (0x000001A3 0x00150D40 0x00000001 0x00000014) xrGame.dll, CAI_Stalker::shedule_Update(), s:\xr_3da\xrgame\ai\stalker\ai_stalker.cpp, 803
[16.07.19 07:46:51.304] 0023:000A35C3 (0x00000002 0x0014E5D4 0x005ED6D0 0x0014E460) XR_3DA.exe, CSheduler::ProcessStep(), s:\xr_3da\xrsheduler.cpp, 371
[16.07.19 07:46:51.304] 0023:000A3228 (0x04FE5800 0x00000000 0x005ED198 0x6C10979F) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 478
[16.07.19 07:46:51.304] 0023:6FF91999 (0x71A526E0 0x049C74D0 0x000D63B4 0x002E31CA) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[16.07.19 07:46:51.304] 0023:0008FB8C (0x002E31CA 0x00000000 0x0014E460 0x3BD27ACB) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[16.07.19 07:46:51.304] 0023:000D63B4 (0x00000000 0x00151930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[16.07.19 07:46:51.304] 0023:000D6895 (0x00151930 0x00000063 0x005EFA20 0x000A0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[16.07.19 07:46:51.304] 0023:000A113A (0x00000000 0x00151930 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[16.07.19 07:46:51.304] 0023:000A0D50 (0x00040000 0x00000000 0x00892F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[16.07.19 07:46:51.304] 0023:000A0960 (0x00040000 0x00000000 0x00892F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[16.07.19 07:46:51.304] 0023:0009B6CB (0xFFFDE000 0x005EFAFC 0x77829902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[16.07.19 07:46:51.304] 0023:7550336A (0xFFFDE000 0x77909B84 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[16.07.19 07:46:51.304] 0023:77829902 (0x0009B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[16.07.19 07:46:51.304] 0023:778298D5 (0x0009B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
Так этот вояка еще идет на станцию Янов и выносит почти всех сталков, кроме тех шо в подвале сидят.
Гаваец врос в пол.