В лаборатории X-18 когда взял в руки коробку с бинтами.
Вылет
* Detected CPU: GenuineIntel Intel® Core i5-4690 CPU @ 3.50GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op\fsgame.ltx
CLocatorAPI::_initialize, FS: 77920 files cached, 17357Kb memory used.
Init FileSystem 0.518827 sec
[02.01.19 10:35:57.198] 'xrCore' build 7264, Dec 26 2018
[02.01.19 10:35:57.198] OP 2.1 Engine ver 1.0f
[02.01.19 10:35:57.198]
[02.01.19 10:35:57.433] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[02.01.19 10:35:57.436] Initializing Engine...
[02.01.19 10:35:57.437] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[02.01.19 10:35:57.437] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[02.01.19 10:35:57.437] transparent_treasure user_name ]
[02.01.19 10:35:57.437] Loading config for renderer
[02.01.19 10:35:57.437] Executing config-script "user.ltx"...
[02.01.19 10:35:57.439] [c:\op\userdata\user.ltx] successfully loaded.
[02.01.19 10:35:57.439] Starting INPUT device...
[02.01.19 10:35:57.447] Loading DLL: xrRender_R2.dll
[02.01.19 10:35:57.522] Loading DLL: xrGame.dll
[02.01.19 10:35:57.655] * [win32]: free[4034860 K], reserved[50136 K], committed[109244 K]
[02.01.19 10:35:57.655] * [ D3D ]: textures[0 K]
[02.01.19 10:35:57.655] * [x-ray]: crt heap[28776 K], process heap[28776 K], game lua[0 K], engine lua[0 K], render[0 K]
[02.01.19 10:35:57.655] * [x-ray]: economy: strings[count: 36838, lengths: 1009 K, overhead: 1151 K, saved: 14588 K]
[02.01.19 10:35:57.655] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[02.01.19 10:35:57.655] Executing config-script "c:\op\gamedata\config\default_controls.ltx"...
[02.01.19 10:35:57.656] [c:\op\gamedata\config\default_controls.ltx] successfully loaded.
[02.01.19 10:35:57.656] Executing config-script "user.ltx"...
[02.01.19 10:35:57.656] Executing config-script "c:\op\gamedata\config\rspec_extreme.ltx"...
[02.01.19 10:35:57.656] [c:\op\gamedata\config\rspec_extreme.ltx] successfully loaded.
[02.01.19 10:35:57.656] Executing config-script "c:\op\gamedata\config\default_controls.ltx"...
[02.01.19 10:35:57.657] [c:\op\gamedata\config\default_controls.ltx] successfully loaded.
[02.01.19 10:35:57.657] - Maximum allowed affinity mask: 0xF, current: 0xE
[02.01.19 10:35:57.657] [c:\op\userdata\user.ltx] successfully loaded.
[02.01.19 10:35:57.657] SOUND: OpenAL: enumerate devices...
[02.01.19 10:35:57.658] SOUND: OpenAL: EnumerationExtension Present
[02.01.19 10:35:57.658] devices OpenAL Soft
[02.01.19 10:35:57.658] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[02.01.19 10:35:57.684] SOUND: OpenAL: All available devices:
[02.01.19 10:35:57.684] 1. OpenAL Soft, Spec Version 1.1 (default)
[02.01.19 10:35:57.684] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[02.01.19 10:35:57.692] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[02.01.19 10:35:57.694] * sound: EAX 2.0 extension: absent
[02.01.19 10:35:57.694] * sound: EAX 2.0 deferred: absent
[02.01.19 10:35:57.695] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[02.01.19 10:35:57.701] Starting RENDER device...
[02.01.19 10:35:57.717] * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
[02.01.19 10:35:57.717] * GPU driver: 24.21.13.9836
[02.01.19 10:35:57.930] * CREATE: DeviceREF: 1
[02.01.19 10:35:57.931] * Texture memory: 3662 M
[02.01.19 10:35:57.931] * DDI-level: 9.0
[02.01.19 10:35:57.950] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 10:35:57.951] * GPU vertex cache: recognized, 24
[02.01.19 10:35:57.953] * DVB created: 4096K
[02.01.19 10:35:57.953] * DIB created: 512K
[02.01.19 10:35:57.963] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:57.963] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:57.963] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:57.964] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:57.964] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:57.964] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:57.964] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:57.964] Renderer doesn't support blender 'effects\shadow_world'
[02.01.19 10:35:57.964] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[02.01.19 10:35:58.030] load time LTX=65 ms
[02.01.19 10:35:58.037] count of .thm files=3222
[02.01.19 10:35:58.659] load time THM=628 ms
[02.01.19 10:35:58.659] * NULLRT supported
[02.01.19 10:35:58.659] * ...and used
[02.01.19 10:35:58.659] * HWDST/PCF supported and used
[02.01.19 10:35:58.659] * NV-DBT supported and used
[02.01.19 10:35:59.063] - r__tf_aniso 16
[02.01.19 10:35:59.063] - r2_tf_mipbias 0.
[02.01.19 10:35:59.076] Script debugger succesfully restarted.
[02.01.19 10:36:00.433] - Gamedata version: [Сборка 2.1 final]
[02.01.19 10:36:00.529] Starting engine...
[02.01.19 10:36:00.610] GMLib loaded at 80 msec
[02.01.19 10:36:01.026] Game_Globals loaded at 415 msec
[02.01.19 10:36:01.212] App_Start loaded at 185 msec
[02.01.19 10:36:01.221] ui_core loaded at 9 msec
[02.01.19 10:36:01.251] Loading DLL: xrGameSpy.dll
[02.01.19 10:36:01.349] Main_Menu loaded at 128 msec
[02.01.19 10:36:09.288] * DVB created: 4096K
[02.01.19 10:36:09.288] * DIB created: 512K
[02.01.19 10:36:09.515] - r__tf_aniso 16
[02.01.19 10:36:09.515] - r2_tf_mipbias 0.
[02.01.19 10:36:09.515] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 10:36:09.515] * GPU vertex cache: recognized, 24
[02.01.19 10:36:09.515] *** RESET [401 ms]
[02.01.19 10:36:09.523] "c:\op\bin\xr_3da.exe" -nointro
[02.01.19 10:36:09.523] Begin load
[02.01.19 10:36:09.525] * phase time: 0 ms
[02.01.19 10:36:09.554] * phase cmem: 204673 K
[02.01.19 10:36:09.554] Prefetching objects...
[02.01.19 10:36:09.600] * Objects loaded in 0 ms
[02.01.19 10:36:12.205] * Models loaded in 2604 ms
[02.01.19 10:36:12.236] * Prefetch memory: 714127Kb
[02.01.19 10:36:12.239] * phase time: 2713 ms
[02.01.19 10:36:12.270] * phase cmem: 882004 K
[02.01.19 10:36:12.270] Starting server...
[02.01.19 10:36:12.299] - Gamedata version: [Сборка 2.1 final]
[02.01.19 10:36:12.346] * phase time: 106 ms
[02.01.19 10:36:12.377] * phase cmem: 879672 K
[02.01.19 10:36:12.377] Loading alife simulator...
[02.01.19 10:36:12.377] * phase time: 31 ms
[02.01.19 10:36:12.409] * phase cmem: 879665 K
[02.01.19 10:36:12.409] Loading savegame...
[02.01.19 10:36:12.434] * Loading key-value pairs...
[02.01.19 10:36:12.472] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 10:36:12.472] * Loading spawn registry...
[02.01.19 10:36:14.423] * 25156 spawn points were successfully loaded (1.949s)
[02.01.19 10:36:14.424] * Loading objects...
[02.01.19 10:36:15.029] * 33930 objects were successfully loaded (0.605s)
[02.01.19 10:36:15.467] * Start objects on_register'ed...
[02.01.19 10:36:16.946] * 33930 objects on_register'ed (1.479s)
[02.01.19 10:36:16.947] * Game 34634 is successfully loaded from file 'c:\op\userdata\savedgames\34634.sav' (4.569s)
[02.01.19 10:36:16.947] * phase time: 4569 ms
[02.01.19 10:36:17.002] * phase cmem: 1019421 K
[02.01.19 10:36:17.002] Connecting...
[02.01.19 10:36:17.057] MaxPlayers = 32
[02.01.19 10:36:17.072] * phase time: 124 ms
[02.01.19 10:36:17.129] * phase cmem: 1033678 K
[02.01.19 10:36:17.129] Connecting to...
[02.01.19 10:36:17.130] Player not found. New player created.
[02.01.19 10:36:17.130] * client : connection accepted - <>
[02.01.19 10:36:17.132] * phase time: 60 ms
[02.01.19 10:36:17.187] * phase cmem: 1033703 K
[02.01.19 10:36:17.187] Reading level info...
[02.01.19 10:36:17.188] * phase time: 56 ms
[02.01.19 10:36:17.243] * phase cmem: 1033703 K
[02.01.19 10:36:17.243] Loading object space...
[02.01.19 10:36:17.499] * object space load: 255 ms
[02.01.19 10:36:17.499] * phase time: 311 ms
[02.01.19 10:36:17.555] * phase cmem: 1078620 K
[02.01.19 10:36:17.555] Loading shaders (R2)...
[02.01.19 10:36:17.841] * phase time: 341 ms
[02.01.19 10:36:17.897] * phase cmem: 1080304 K
[02.01.19 10:36:17.897] Loading geometry (R2)...
[02.01.19 10:36:18.101] * phase time: 260 ms
[02.01.19 10:36:18.158] * phase cmem: 1144273 K
[02.01.19 10:36:18.158] Loading visuals (R2)...
[02.01.19 10:36:18.184] * phase time: 82 ms
[02.01.19 10:36:18.241] * phase cmem: 1147184 K
[02.01.19 10:36:18.241] Loading details (R2)...
[02.01.19 10:36:18.267] * [DETAILS] VertexConsts(256), Batch(61)
[02.01.19 10:36:18.267] * [DETAILS] 40687 v(20), 26352 p
[02.01.19 10:36:18.267] * [DETAILS] Batch(61), VB(794K), IB(154K)
[02.01.19 10:36:18.268] * phase time: 84 ms
[02.01.19 10:36:18.325] * phase cmem: 1148197 K
[02.01.19 10:36:18.325] Loading sectors (R2)...
[02.01.19 10:36:18.326] * Loading HOM: c:\op\gamedata\levels\l05_bar\level.hom
[02.01.19 10:36:18.329] * Loading environment modificator: c:\op\gamedata\levels\l05_bar\level.env_mod
[02.01.19 10:36:18.329] * phase time: 60 ms
[02.01.19 10:36:18.386] * phase cmem: 1148464 K
[02.01.19 10:36:18.386] Loading AI objects...
[02.01.19 10:36:18.391] * phase time: 62 ms
[02.01.19 10:36:18.448] * phase cmem: 1148548 K
[02.01.19 10:36:18.448] Loading PH world...
[02.01.19 10:36:18.463] - Game configuring : Started
[02.01.19 10:36:18.466] - Game configuring : Finished
[02.01.19 10:36:18.598] * phase time: 206 ms
[02.01.19 10:36:18.656] * phase cmem: 1160342 K
[02.01.19 10:36:18.656] Loading textures...
[02.01.19 10:36:20.701] * t-report - base: 1594, 1214856 K
[02.01.19 10:36:20.701] * t-report - lmap: 5, 5120 K
[02.01.19 10:36:20.701] * phase time: 2103 ms
[02.01.19 10:36:20.765] * phase cmem: 1684072 K
[02.01.19 10:36:20.765] Synchronizing...
[02.01.19 10:36:20.771] * phase time: 69 ms
[02.01.19 10:36:20.833] * phase cmem: 1684072 K
[02.01.19 10:36:21.041] * [win32]: free[1989032 K], reserved[79956 K], committed[2125252 K]
[02.01.19 10:36:21.041] * [ D3D ]: textures[1219976 K]
[02.01.19 10:36:21.041] * [x-ray]: crt heap[379859 K], process heap[379859 K], game lua[188186 K], engine lua[160 K], render[0 K]
[02.01.19 10:36:21.041] * [x-ray]: economy: strings[count: 177311, lengths: 8947 K, overhead: 5540 K, saved: 22138 K]
[02.01.19 10:36:21.041] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[02.01.19 10:36:21.041] * Starting measure
[02.01.19 10:36:31.852] * MEMORY USAGE: 2690491 K
[02.01.19 10:37:41.784] Begin load
[02.01.19 10:37:41.935] - Gamedata version: [Сборка 2.1 final]
[02.01.19 10:37:41.981] * phase time: 192 ms
[02.01.19 10:37:42.070] * phase cmem: 2696504 K
[02.01.19 10:37:42.070] Loading alife simulator...
[02.01.19 10:37:42.071] * phase time: 90 ms
[02.01.19 10:37:42.159] * phase cmem: 2696474 K
[02.01.19 10:37:42.159] Loading savegame...
[02.01.19 10:37:42.176] * Loading key-value pairs...
[02.01.19 10:37:42.214] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 10:37:42.214] * Loading spawn registry...
[02.01.19 10:37:44.053] * 25156 spawn points were successfully loaded (1.839s)
[02.01.19 10:37:44.054] * Loading objects...
[02.01.19 10:37:44.627] * 33930 objects were successfully loaded (0.573s)
[02.01.19 10:37:45.038] * Start objects on_register'ed...
[02.01.19 10:37:46.461] * 33930 objects on_register'ed (1.424s)
[02.01.19 10:37:46.462] * Game 34634 is successfully loaded from file 'c:\op\userdata\savedgames\34634.sav' (4.391s)
[02.01.19 10:37:46.462] * phase time: 4391 ms
[02.01.19 10:37:46.552] * phase cmem: 2784464 K
[02.01.19 10:37:46.552] Connecting...
[02.01.19 10:37:46.552] * phase time: 90 ms
[02.01.19 10:37:46.644] * phase cmem: 2784465 K
[02.01.19 10:37:46.644] Restart sim...
[02.01.19 10:37:46.644] * phase time: 91 ms
[02.01.19 10:37:46.737] * phase cmem: 2784465 K
[02.01.19 10:37:47.050] * [win32]: free[743580 K], reserved[84552 K], committed[3366108 K]
[02.01.19 10:37:47.050] * [ D3D ]: textures[2070690 K]
[02.01.19 10:37:47.050] * [x-ray]: crt heap[533524 K], process heap[533524 K], game lua[187654 K], engine lua[239 K], render[722 K]
[02.01.19 10:37:47.050] * [x-ray]: economy: strings[count: 189782, lengths: 9548 K, overhead: 5930 K, saved: 31436 K]
[02.01.19 10:37:47.050] * [x-ray]: economy: smem[count: 64515, lengths: 37172 K, overhead: 1008 K, saved: 25771 K]
[02.01.19 10:37:47.050] * Starting measure
[02.01.19 10:37:50.229] * MEMORY USAGE: 2714234 K
[02.01.19 10:43:58.654] * DVB created: 4096K
[02.01.19 10:43:58.654] * DIB created: 512K
[02.01.19 10:43:58.854] - r__tf_aniso 16
[02.01.19 10:43:58.854] - r2_tf_mipbias 0.
[02.01.19 10:43:58.854] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 10:43:58.854] * GPU vertex cache: recognized, 24
[02.01.19 10:43:58.854] *** RESET [0 ms]
[02.01.19 10:48:43.985] * DVB created: 4096K
[02.01.19 10:48:43.985] * DIB created: 512K
[02.01.19 10:48:44.189] - r__tf_aniso 16
[02.01.19 10:48:44.189] - r2_tf_mipbias 0.
[02.01.19 10:48:44.189] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 10:48:44.189] * GPU vertex cache: unrecognized, 16
[02.01.19 10:48:44.189] *** RESET [0 ms]
[02.01.19 10:48:44.791] * MEMORY USAGE: 2733710 K
[02.01.19 10:48:45.617] * DVB created: 4096K
[02.01.19 10:48:45.617] * DIB created: 512K
[02.01.19 10:48:45.821] - r__tf_aniso 16
[02.01.19 10:48:45.821] - r2_tf_mipbias 0.
[02.01.19 10:48:45.821] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 10:48:45.821] * GPU vertex cache: recognized, 24
[02.01.19 10:48:45.821] *** RESET [350 ms]
[02.01.19 10:48:46.693] * MEMORY USAGE: 2713165 K
[02.01.19 10:50:27.031] * Saving spawns...
[02.01.19 10:50:27.033] * Saving objects...
[02.01.19 10:50:27.299] * 33816 objects are successfully saved
[02.01.19 10:50:27.301] * Saving key-value pairs...
[02.01.19 10:50:27.336] * 15 key-value pairs were successfully saved
[02.01.19 10:50:27.371] * Game ALEXEY_autosave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_autosave.sav'
[02.01.19 10:50:27.377] - Disconnect
[02.01.19 10:50:28.947] - Destroying level
[02.01.19 10:50:29.313] * DVB created: 4096K
[02.01.19 10:50:29.313] * DIB created: 512K
[02.01.19 10:50:29.542] - r__tf_aniso 16
[02.01.19 10:50:29.542] - r2_tf_mipbias 0.
[02.01.19 10:50:29.542] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 10:50:29.543] * GPU vertex cache: unrecognized, 16
[02.01.19 10:50:29.543] *** RESET [395 ms]
[02.01.19 10:50:29.556] "c:\op\bin\xr_3da.exe" -nointro
[02.01.19 10:50:29.556] Begin load
[02.01.19 10:50:29.561] * phase time: 0 ms
[02.01.19 10:50:29.642] * phase cmem: 1175527 K
[02.01.19 10:50:29.642] Starting server...
[02.01.19 10:50:29.814] - Gamedata version: [Сборка 2.1 final]
[02.01.19 10:50:29.859] * phase time: 297 ms
[02.01.19 10:50:29.939] * phase cmem: 1170987 K
[02.01.19 10:50:29.939] Loading alife simulator...
[02.01.19 10:50:29.939] * phase time: 80 ms
[02.01.19 10:50:30.021] * phase cmem: 1170987 K
[02.01.19 10:50:30.021] Loading savegame...
[02.01.19 10:50:30.037] * Loading key-value pairs...
[02.01.19 10:50:30.074] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 10:50:30.074] * Loading spawn registry...
[02.01.19 10:50:31.922] * 25156 spawn points were successfully loaded (1.848s)
[02.01.19 10:50:31.923] * Loading objects...
[02.01.19 10:50:32.494] * 33816 objects were successfully loaded (0.571s)
[02.01.19 10:50:32.977] * Start objects on_register'ed...
[02.01.19 10:50:34.384] * 33816 objects on_register'ed (1.407s)
[02.01.19 10:50:34.385] * Game alexey_autosave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_autosave.sav' (4.445s)
[02.01.19 10:50:34.385] * phase time: 4445 ms
[02.01.19 10:50:34.467] * phase cmem: 1260776 K
[02.01.19 10:50:34.467] Connecting...
[02.01.19 10:50:34.468] MaxPlayers = 32
[02.01.19 10:50:34.481] * phase time: 95 ms
[02.01.19 10:50:34.565] * phase cmem: 1260810 K
[02.01.19 10:50:34.565] Connecting to...
[02.01.19 10:50:34.566] Player not found. New player created.
[02.01.19 10:50:34.566] * client : connection accepted - <>
[02.01.19 10:50:34.568] * phase time: 86 ms
[02.01.19 10:50:34.650] * phase cmem: 1260834 K
[02.01.19 10:50:34.650] Reading level info...
[02.01.19 10:50:34.650] * phase time: 82 ms
[02.01.19 10:50:34.732] * phase cmem: 1260834 K
[02.01.19 10:50:34.732] Loading object space...
[02.01.19 10:50:35.145] * object space load: 412 ms
[02.01.19 10:50:35.145] * phase time: 494 ms
[02.01.19 10:50:35.226] * phase cmem: 1332963 K
[02.01.19 10:50:35.226] Loading shaders (R2)...
[02.01.19 10:50:35.603] * phase time: 458 ms
[02.01.19 10:50:35.686] * phase cmem: 1334216 K
[02.01.19 10:50:35.686] Loading geometry (R2)...
[02.01.19 10:50:35.939] * phase time: 335 ms
[02.01.19 10:50:36.022] * phase cmem: 1409560 K
[02.01.19 10:50:36.022] Loading visuals (R2)...
[02.01.19 10:50:36.070] * phase time: 130 ms
[02.01.19 10:50:36.152] * phase cmem: 1412315 K
[02.01.19 10:50:36.152] Loading details (R2)...
[02.01.19 10:50:36.178] * [DETAILS] VertexConsts(256), Batch(61)
[02.01.19 10:50:36.178] * [DETAILS] 40687 v(20), 26352 p
[02.01.19 10:50:36.178] * [DETAILS] Batch(61), VB(794K), IB(154K)
[02.01.19 10:50:36.180] * phase time: 109 ms
[02.01.19 10:50:36.262] * phase cmem: 1413307 K
[02.01.19 10:50:36.262] Loading sectors (R2)...
[02.01.19 10:50:36.262] * Loading HOM: c:\op\gamedata\levels\l02_garbage\level.hom
[02.01.19 10:50:36.264] * Loading environment modificator: c:\op\gamedata\levels\l02_garbage\level.env_mod
[02.01.19 10:50:36.264] * phase time: 84 ms
[02.01.19 10:50:36.346] * phase cmem: 1413393 K
[02.01.19 10:50:36.346] Loading AI objects...
[02.01.19 10:50:36.347] - Loading music tracks from 'l02_garbage_musics'...
[02.01.19 10:50:36.356] * phase time: 91 ms
[02.01.19 10:50:36.438] * phase cmem: 1413394 K
[02.01.19 10:50:36.438] Loading PH world...
[02.01.19 10:50:36.448] - Game configuring : Started
[02.01.19 10:50:36.449] - Game configuring : Finished
[02.01.19 10:50:36.454] * phase time: 98 ms
[02.01.19 10:50:36.536] * phase cmem: 1416963 K
[02.01.19 10:50:36.536] Loading textures...
[02.01.19 10:50:37.948] * t-report - base: 1752, 1360885 K
[02.01.19 10:50:37.948] * t-report - lmap: 14, 14337 K
[02.01.19 10:50:37.948] * phase time: 1494 ms
[02.01.19 10:50:38.032] * phase cmem: 1962384 K
[02.01.19 10:50:38.032] Synchronizing...
[02.01.19 10:50:38.035] * phase time: 87 ms
[02.01.19 10:50:38.122] * phase cmem: 1962386 K
[02.01.19 10:50:38.395] * [win32]: free[1298412 K], reserved[296024 K], committed[2599804 K]
[02.01.19 10:50:38.395] * [ D3D ]: textures[1375222 K]
[02.01.19 10:50:38.395] * [x-ray]: crt heap[487545 K], process heap[487545 K], game lua[188007 K], engine lua[171 K], render[3483 K]
[02.01.19 10:50:38.395] * [x-ray]: economy: strings[count: 188195, lengths: 9514 K, overhead: 5881 K, saved: 87755 K]
[02.01.19 10:50:38.395] * [x-ray]: economy: smem[count: 67819, lengths: 38768 K, overhead: 1059 K, saved: 25953 K]
[02.01.19 10:50:38.395] * Starting measure
[02.01.19 10:50:43.230] * MEMORY USAGE: 2226993 K
[02.01.19 10:55:19.907] * Saving spawns...
[02.01.19 10:55:19.910] * Saving objects...
[02.01.19 10:55:20.061] * 33771 objects are successfully saved
[02.01.19 10:55:20.062] * Saving key-value pairs...
[02.01.19 10:55:20.098] * 15 key-value pairs were successfully saved
[02.01.19 10:55:20.129] * Game ALEXEY_autosave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_autosave.sav'
[02.01.19 10:55:20.138] - Disconnect
[02.01.19 10:55:21.489] - Destroying level
[02.01.19 10:55:21.819] * DVB created: 4096K
[02.01.19 10:55:21.819] * DIB created: 512K
[02.01.19 10:55:22.052] - r__tf_aniso 16
[02.01.19 10:55:22.052] - r2_tf_mipbias 0.
[02.01.19 10:55:22.052] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 10:55:22.052] * GPU vertex cache: recognized, 24
[02.01.19 10:55:22.052] *** RESET [409 ms]
[02.01.19 10:55:22.062] "c:\op\bin\xr_3da.exe" -nointro
[02.01.19 10:55:22.062] Begin load
[02.01.19 10:55:22.068] * phase time: 0 ms
[02.01.19 10:55:22.149] * phase cmem: 1181916 K
[02.01.19 10:55:22.149] Starting server...
[02.01.19 10:55:22.260] - Gamedata version: [Сборка 2.1 final]
[02.01.19 10:55:22.305] * phase time: 236 ms
[02.01.19 10:55:22.385] * phase cmem: 1178389 K
[02.01.19 10:55:22.385] Loading alife simulator...
[02.01.19 10:55:22.386] * phase time: 81 ms
[02.01.19 10:55:22.467] * phase cmem: 1178389 K
[02.01.19 10:55:22.467] Loading savegame...
[02.01.19 10:55:22.484] * Loading key-value pairs...
[02.01.19 10:55:22.520] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 10:55:22.520] * Loading spawn registry...
[02.01.19 10:55:24.368] * 25156 spawn points were successfully loaded (1.848s)
[02.01.19 10:55:24.369] * Loading objects...
[02.01.19 10:55:24.976] * 33771 objects were successfully loaded (0.607s)
[02.01.19 10:55:25.467] * Start objects on_register'ed...
[02.01.19 10:55:26.890] * 33771 objects on_register'ed (1.423s)
[02.01.19 10:55:26.891] * Game alexey_autosave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_autosave.sav' (4.505s)
[02.01.19 10:55:26.891] * phase time: 4505 ms
[02.01.19 10:55:26.973] * phase cmem: 1266974 K
[02.01.19 10:55:26.973] Connecting...
[02.01.19 10:55:26.974] MaxPlayers = 32
[02.01.19 10:55:26.990] * phase time: 99 ms
[02.01.19 10:55:27.078] * phase cmem: 1267017 K
[02.01.19 10:55:27.078] Connecting to...
[02.01.19 10:55:27.079] Player not found. New player created.
[02.01.19 10:55:27.079] * client : connection accepted - <>
[02.01.19 10:55:27.081] * phase time: 91 ms
[02.01.19 10:55:27.164] * phase cmem: 1267057 K
[02.01.19 10:55:27.164] Reading level info...
[02.01.19 10:55:27.164] * phase time: 83 ms
[02.01.19 10:55:27.247] * phase cmem: 1267057 K
[02.01.19 10:55:27.247] Loading object space...
[02.01.19 10:55:27.356] WARNING: CLocatorAPI::check_for_file file not found file c:\op\userdata\level_cache\l04_darkvalley in files list (size = 77922)
[02.01.19 10:55:28.345] * object space load: 1097 ms
[02.01.19 10:55:28.345] * phase time: 1179 ms
[02.01.19 10:55:28.427] * phase cmem: 1322062 K
[02.01.19 10:55:28.427] Loading shaders (R2)...
[02.01.19 10:55:28.790] * phase time: 444 ms
[02.01.19 10:55:28.872] * phase cmem: 1323314 K
[02.01.19 10:55:28.872] Loading geometry (R2)...
[02.01.19 10:55:29.131] * phase time: 341 ms
[02.01.19 10:55:29.215] * phase cmem: 1401317 K
[02.01.19 10:55:29.215] Loading visuals (R2)...
[02.01.19 10:55:29.265] * phase time: 133 ms
[02.01.19 10:55:29.348] * phase cmem: 1403689 K
[02.01.19 10:55:29.348] Loading details (R2)...
[02.01.19 10:55:29.377] * [DETAILS] VertexConsts(256), Batch(61)
[02.01.19 10:55:29.377] * [DETAILS] 40687 v(20), 26352 p
[02.01.19 10:55:29.377] * [DETAILS] Batch(61), VB(794K), IB(154K)
[02.01.19 10:55:29.379] * phase time: 113 ms
[02.01.19 10:55:29.461] * phase cmem: 1404682 K
[02.01.19 10:55:29.461] Loading sectors (R2)...
[02.01.19 10:55:29.463] * Loading HOM: c:\op\gamedata\levels\l04_darkvalley\level.hom
[02.01.19 10:55:29.464] * phase time: 85 ms
[02.01.19 10:55:29.546] * phase cmem: 1404789 K
[02.01.19 10:55:29.546] Loading AI objects...
[02.01.19 10:55:29.549] - Loading music tracks from 'l04_darkvalley_musics'...
[02.01.19 10:55:29.555] * phase time: 90 ms
[02.01.19 10:55:29.637] * phase cmem: 1404725 K
[02.01.19 10:55:29.637] Loading PH world...
[02.01.19 10:55:29.649] - Game configuring : Started
[02.01.19 10:55:29.650] - Game configuring : Finished
[02.01.19 10:55:29.655] * phase time: 100 ms
[02.01.19 10:55:29.738] * phase cmem: 1409384 K
[02.01.19 10:55:29.738] Loading textures...
[02.01.19 10:55:30.972] * t-report - base: 1747, 1384752 K
[02.01.19 10:55:30.972] * t-report - lmap: 12, 12289 K
[02.01.19 10:55:30.972] * phase time: 1317 ms
[02.01.19 10:55:31.058] * phase cmem: 1978957 K
[02.01.19 10:55:31.058] Synchronizing...
[02.01.19 10:55:31.061] * phase time: 88 ms
[02.01.19 10:55:31.146] * phase cmem: 1978957 K
[02.01.19 10:55:31.418] * [win32]: free[1299916 K], reserved[276992 K], committed[2617332 K]
[02.01.19 10:55:31.418] * [ D3D ]: textures[1397041 K]
[02.01.19 10:55:31.418] * [x-ray]: crt heap[474322 K], process heap[474322 K], game lua[187849 K], engine lua[195 K], render[5919 K]
[02.01.19 10:55:31.418] * [x-ray]: economy: strings[count: 189425, lengths: 9597 K, overhead: 5919 K, saved: 95778 K]
[02.01.19 10:55:31.418] * [x-ray]: economy: smem[count: 71521, lengths: 40828 K, overhead: 1117 K, saved: 26999 K]
[02.01.19 10:55:31.418] * Starting measure
[02.01.19 10:55:38.355] * MEMORY USAGE: 2240552 K
[02.01.19 10:58:24.577] Begin load
[02.01.19 10:58:24.713] - Gamedata version: [Сборка 2.1 final]
[02.01.19 10:58:24.757] * phase time: 174 ms
[02.01.19 10:58:24.848] * phase cmem: 2332038 K
[02.01.19 10:58:24.848] Loading alife simulator...
[02.01.19 10:58:24.849] * phase time: 91 ms
[02.01.19 10:58:24.939] * phase cmem: 2331951 K
[02.01.19 10:58:24.939] Loading savegame...
[02.01.19 10:58:24.957] * Loading key-value pairs...
[02.01.19 10:58:24.993] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 10:58:24.993] * Loading spawn registry...
[02.01.19 10:58:26.834] * 25156 spawn points were successfully loaded (1.841s)
[02.01.19 10:58:26.835] * Loading objects...
[02.01.19 10:58:27.446] * 33771 objects were successfully loaded (0.611s)
[02.01.19 10:58:27.907] * Start objects on_register'ed...
[02.01.19 10:58:29.350] * 33771 objects on_register'ed (1.444s)
[02.01.19 10:58:29.351] * Game День 5. Автосохранение Свалка - Тёмная Долина is successfully loaded from file 'c:\op\userdata\savedgames\День 5. Автосохранение Свалка - Тёмная Долина.sav' (4.503s)
[02.01.19 10:58:29.351] * phase time: 4502 ms
[02.01.19 10:58:29.443] * phase cmem: 2417418 K
[02.01.19 10:58:29.443] Connecting...
[02.01.19 10:58:29.443] * phase time: 91 ms
[02.01.19 10:58:29.534] * phase cmem: 2417414 K
[02.01.19 10:58:29.534] Restart sim...
[02.01.19 10:58:29.534] * phase time: 90 ms
[02.01.19 10:58:29.627] * phase cmem: 2417414 K
[02.01.19 10:58:29.920] * [win32]: free[935704 K], reserved[185188 K], committed[3073348 K]
[02.01.19 10:58:29.920] * [ D3D ]: textures[1718639 K]
[02.01.19 10:58:29.920] * [x-ray]: crt heap[544742 K], process heap[544742 K], game lua[187544 K], engine lua[224 K], render[7459 K]
[02.01.19 10:58:29.920] * [x-ray]: economy: strings[count: 192530, lengths: 9744 K, overhead: 6016 K, saved: 116253 K]
[02.01.19 10:58:29.920] * [x-ray]: economy: smem[count: 72320, lengths: 41062 K, overhead: 1130 K, saved: 27472 K]
[02.01.19 10:58:29.920] * Starting measure
[02.01.19 10:58:34.788] * MEMORY USAGE: 2345373 K
[02.01.19 10:59:22.545] * Saving spawns...
[02.01.19 10:59:22.548] * Saving objects...
[02.01.19 10:59:22.704] * 33789 objects are successfully saved
[02.01.19 10:59:22.705] * Saving key-value pairs...
[02.01.19 10:59:22.740] * 15 key-value pairs were successfully saved
[02.01.19 10:59:22.771] * Game Отбить долговца.sav is successfully saved to file 'c:\op\userdata\savedgames\Отбить долговца.sav'
[02.01.19 11:00:31.043] * Saving spawns...
[02.01.19 11:00:31.047] * Saving objects...
[02.01.19 11:00:31.201] * 33779 objects are successfully saved
[02.01.19 11:00:31.202] * Saving key-value pairs...
[02.01.19 11:00:31.238] * 15 key-value pairs were successfully saved
[02.01.19 11:00:31.270] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:00:57.231] Begin load
[02.01.19 11:00:57.364] - Gamedata version: [Сборка 2.1 final]
[02.01.19 11:00:57.410] * phase time: 172 ms
[02.01.19 11:00:57.500] * phase cmem: 2344799 K
[02.01.19 11:00:57.500] Loading alife simulator...
[02.01.19 11:00:57.501] * phase time: 91 ms
[02.01.19 11:00:57.593] * phase cmem: 2344763 K
[02.01.19 11:00:57.593] Loading savegame...
[02.01.19 11:00:57.612] * Loading key-value pairs...
[02.01.19 11:00:57.649] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 11:00:57.649] * Loading spawn registry...
[02.01.19 11:00:59.521] * 25156 spawn points were successfully loaded (1.872s)
[02.01.19 11:00:59.522] * Loading objects...
[02.01.19 11:01:00.140] * 33779 objects were successfully loaded (0.618s)
[02.01.19 11:01:00.605] * Start objects on_register'ed...
[02.01.19 11:01:02.074] * 33779 objects on_register'ed (1.468s)
[02.01.19 11:01:02.075] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.573s)
[02.01.19 11:01:02.075] * phase time: 4572 ms
[02.01.19 11:01:02.167] * phase cmem: 2430305 K
[02.01.19 11:01:02.167] Connecting...
[02.01.19 11:01:02.167] * phase time: 92 ms
[02.01.19 11:01:02.258] * phase cmem: 2430305 K
[02.01.19 11:01:02.258] Restart sim...
[02.01.19 11:01:02.258] * phase time: 91 ms
[02.01.19 11:01:02.350] * phase cmem: 2430305 K
[02.01.19 11:01:02.644] * [win32]: free[904996 K], reserved[194168 K], committed[3095076 K]
[02.01.19 11:01:02.644] * [ D3D ]: textures[1719792 K]
[02.01.19 11:01:02.644] * [x-ray]: crt heap[556364 K], process heap[556364 K], game lua[187556 K], engine lua[225 K], render[7584 K]
[02.01.19 11:01:02.644] * [x-ray]: economy: strings[count: 192477, lengths: 9745 K, overhead: 6014 K, saved: 132812 K]
[02.01.19 11:01:02.644] * [x-ray]: economy: smem[count: 72320, lengths: 41062 K, overhead: 1130 K, saved: 27472 K]
[02.01.19 11:01:02.644] * Starting measure
[02.01.19 11:01:07.346] * MEMORY USAGE: 2358715 K
[02.01.19 11:01:57.942] * Saving spawns...
[02.01.19 11:01:57.946] * Saving objects...
[02.01.19 11:01:58.103] * 33779 objects are successfully saved
[02.01.19 11:01:58.105] * Saving key-value pairs...
[02.01.19 11:01:58.141] * 15 key-value pairs were successfully saved
[02.01.19 11:01:58.174] * Game Отбить долговца - завершено.sav is successfully saved to file 'c:\op\userdata\savedgames\Отбить долговца - завершено.sav'
[02.01.19 11:02:51.538] * Saving spawns...
[02.01.19 11:02:51.542] * Saving objects...
[02.01.19 11:02:51.738] * 33874 objects are successfully saved
[02.01.19 11:02:51.740] * Saving key-value pairs...
[02.01.19 11:02:51.775] * 15 key-value pairs were successfully saved
[02.01.19 11:02:51.807] * Game ПДА Макса Любера.sav is successfully saved to file 'c:\op\userdata\savedgames\ПДА Макса Любера.sav'
[02.01.19 11:05:18.593] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 11:05:18.594] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 11:05:18.594] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 11:07:20.085] * Saving spawns...
[02.01.19 11:07:20.088] * Saving objects...
[02.01.19 11:07:20.282] * 33850 objects are successfully saved
[02.01.19 11:07:20.284] * Saving key-value pairs...
[02.01.19 11:07:20.321] * 15 key-value pairs were successfully saved
[02.01.19 11:07:20.353] * Game Спасти долговца - завершено.sav is successfully saved to file 'c:\op\userdata\savedgames\Спасти долговца - завершено.sav'
[02.01.19 11:09:10.544] Begin load
[02.01.19 11:09:10.697] - Gamedata version: [Сборка 2.1 final]
[02.01.19 11:09:10.743] * phase time: 191 ms
[02.01.19 11:09:10.839] * phase cmem: 2650254 K
[02.01.19 11:09:10.839] Loading alife simulator...
[02.01.19 11:09:10.841] * phase time: 97 ms
[02.01.19 11:09:10.936] * phase cmem: 2650216 K
[02.01.19 11:09:10.936] Loading savegame...
[02.01.19 11:09:10.957] * Loading key-value pairs...
[02.01.19 11:09:10.993] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 11:09:10.993] * Loading spawn registry...
[02.01.19 11:09:12.875] * 25156 spawn points were successfully loaded (1.881s)
[02.01.19 11:09:12.876] * Loading objects...
[02.01.19 11:09:13.504] * 33850 objects were successfully loaded (0.628s)
[02.01.19 11:09:13.982] * Start objects on_register'ed...
[02.01.19 11:09:15.466] * 33850 objects on_register'ed (1.485s)
[02.01.19 11:09:15.467] * Game Спасти долговца - завершено is successfully loaded from file 'c:\op\userdata\savedgames\Спасти долговца - завершено.sav' (4.627s)
[02.01.19 11:09:15.468] * phase time: 4627 ms
[02.01.19 11:09:15.566] * phase cmem: 2736191 K
[02.01.19 11:09:15.566] Connecting...
[02.01.19 11:09:15.566] * phase time: 98 ms
[02.01.19 11:09:15.663] * phase cmem: 2736192 K
[02.01.19 11:09:15.663] Restart sim...
[02.01.19 11:09:15.663] * phase time: 97 ms
[02.01.19 11:09:15.760] * phase cmem: 2736192 K
[02.01.19 11:09:16.074] * [win32]: free[663000 K], reserved[131808 K], committed[3399432 K]
[02.01.19 11:09:16.074] * [ D3D ]: textures[1959942 K]
[02.01.19 11:09:16.074] * [x-ray]: crt heap[592786 K], process heap[592786 K], game lua[188196 K], engine lua[241 K], render[8186 K]
[02.01.19 11:09:16.074] * [x-ray]: economy: strings[count: 194326, lengths: 9817 K, overhead: 6072 K, saved: 189313 K]
[02.01.19 11:09:16.074] * [x-ray]: economy: smem[count: 79764, lengths: 45206 K, overhead: 1246 K, saved: 30005 K]
[02.01.19 11:09:16.074] * Starting measure
[02.01.19 11:09:21.253] * MEMORY USAGE: 2666068 K
[02.01.19 11:11:49.941] * Saving spawns...
[02.01.19 11:11:49.945] * Saving objects...
[02.01.19 11:11:50.108] * 33862 objects are successfully saved
[02.01.19 11:11:50.109] * Saving key-value pairs...
[02.01.19 11:11:50.145] * 15 key-value pairs were successfully saved
[02.01.19 11:11:50.178] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:14:39.314] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 11:15:34.990] * Saving spawns...
[02.01.19 11:15:34.994] * Saving objects...
[02.01.19 11:15:35.176] * 33897 objects are successfully saved
[02.01.19 11:15:35.178] * Saving key-value pairs...
[02.01.19 11:15:35.214] * 15 key-value pairs were successfully saved
[02.01.19 11:15:35.246] * Game Страшная месть.sav is successfully saved to file 'c:\op\userdata\savedgames\Страшная месть.sav'
[02.01.19 11:17:26.568] * Saving spawns...
[02.01.19 11:17:26.572] * Saving objects...
[02.01.19 11:17:26.736] * 33894 objects are successfully saved
[02.01.19 11:17:26.737] * Saving key-value pairs...
[02.01.19 11:17:26.773] * 15 key-value pairs were successfully saved
[02.01.19 11:17:26.805] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:18:20.510] * Saving spawns...
[02.01.19 11:18:20.513] * Saving objects...
[02.01.19 11:18:20.678] * 33892 objects are successfully saved
[02.01.19 11:18:20.680] * Saving key-value pairs...
[02.01.19 11:18:20.716] * 15 key-value pairs were successfully saved
[02.01.19 11:18:20.749] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:19:03.173] Unable to find Hotkey entry in registry
[02.01.19 11:20:19.929] * Saving spawns...
[02.01.19 11:20:19.932] * Saving objects...
[02.01.19 11:20:20.230] * 33895 objects are successfully saved
[02.01.19 11:20:20.232] * Saving key-value pairs...
[02.01.19 11:20:20.268] * 15 key-value pairs were successfully saved
[02.01.19 11:20:20.300] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:20:43.782] Begin load
[02.01.19 11:20:43.941] - Gamedata version: [Сборка 2.1 final]
[02.01.19 11:20:43.987] * phase time: 199 ms
[02.01.19 11:20:44.086] * phase cmem: 2681080 K
[02.01.19 11:20:44.086] Loading alife simulator...
[02.01.19 11:20:44.090] * phase time: 103 ms
[02.01.19 11:20:44.189] * phase cmem: 2681069 K
[02.01.19 11:20:44.189] Loading savegame...
[02.01.19 11:20:44.212] * Loading key-value pairs...
[02.01.19 11:20:44.249] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 11:20:44.249] * Loading spawn registry...
[02.01.19 11:20:46.160] * 25156 spawn points were successfully loaded (1.911s)
[02.01.19 11:20:46.161] * Loading objects...
[02.01.19 11:20:46.806] * 33895 objects were successfully loaded (0.646s)
[02.01.19 11:20:47.293] * Start objects on_register'ed...
[02.01.19 11:20:48.805] * 33895 objects on_register'ed (1.512s)
[02.01.19 11:20:48.806] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.716s)
[02.01.19 11:20:48.806] * phase time: 4715 ms
[02.01.19 11:20:48.908] * phase cmem: 2767659 K
[02.01.19 11:20:48.908] Connecting...
[02.01.19 11:20:48.909] * phase time: 102 ms
[02.01.19 11:20:49.010] * phase cmem: 2767660 K
[02.01.19 11:20:49.010] Restart sim...
[02.01.19 11:20:49.010] * phase time: 101 ms
[02.01.19 11:20:49.111] * phase cmem: 2767660 K
[02.01.19 11:20:49.431] * [win32]: free[628216 K], reserved[128868 K], committed[3437156 K]
[02.01.19 11:20:49.431] * [ D3D ]: textures[1977363 K]
[02.01.19 11:20:49.431] * [x-ray]: crt heap[604490 K], process heap[604490 K], game lua[190975 K], engine lua[253 K], render[8359 K]
[02.01.19 11:20:49.431] * [x-ray]: economy: strings[count: 194568, lengths: 9831 K, overhead: 6080 K, saved: 275141 K]
[02.01.19 11:20:49.431] * [x-ray]: economy: smem[count: 83873, lengths: 47500 K, overhead: 1310 K, saved: 34583 K]
[02.01.19 11:20:49.431] * Starting measure
[02.01.19 11:20:54.321] * MEMORY USAGE: 2691958 K
[02.01.19 11:22:57.057] Begin load
[02.01.19 11:22:57.188] - Gamedata version: [Сборка 2.1 final]
[02.01.19 11:22:57.234] * phase time: 170 ms
[02.01.19 11:22:57.333] * phase cmem: 2679598 K
[02.01.19 11:22:57.333] Loading alife simulator...
[02.01.19 11:22:57.334] * phase time: 100 ms
[02.01.19 11:22:57.434] * phase cmem: 2679601 K
[02.01.19 11:22:57.434] Loading savegame...
[02.01.19 11:22:57.456] * Loading key-value pairs...
[02.01.19 11:22:57.493] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 11:22:57.493] * Loading spawn registry...
[02.01.19 11:22:59.397] * 25156 spawn points were successfully loaded (1.904s)
[02.01.19 11:22:59.399] * Loading objects...
[02.01.19 11:23:00.050] * 33895 objects were successfully loaded (0.651s)
[02.01.19 11:23:00.540] * Start objects on_register'ed...
[02.01.19 11:23:02.029] * 33895 objects on_register'ed (1.489s)
[02.01.19 11:23:02.030] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.696s)
[02.01.19 11:23:02.030] * phase time: 4696 ms
[02.01.19 11:23:02.131] * phase cmem: 2766189 K
[02.01.19 11:23:02.131] Connecting...
[02.01.19 11:23:02.132] * phase time: 101 ms
[02.01.19 11:23:02.232] * phase cmem: 2766189 K
[02.01.19 11:23:02.232] Restart sim...
[02.01.19 11:23:02.232] * phase time: 100 ms
[02.01.19 11:23:02.333] * phase cmem: 2766189 K
[02.01.19 11:23:02.653] * [win32]: free[631772 K], reserved[125556 K], committed[3436912 K]
[02.01.19 11:23:02.653] * [ D3D ]: textures[1974804 K]
[02.01.19 11:23:02.653] * [x-ray]: crt heap[605042 K], process heap[605042 K], game lua[190977 K], engine lua[255 K], render[8516 K]
[02.01.19 11:23:02.653] * [x-ray]: economy: strings[count: 194547, lengths: 9831 K, overhead: 6079 K, saved: 290762 K]
[02.01.19 11:23:02.653] * [x-ray]: economy: smem[count: 83876, lengths: 47500 K, overhead: 1310 K, saved: 35462 K]
[02.01.19 11:23:02.653] * Starting measure
[02.01.19 11:23:07.561] * MEMORY USAGE: 2691977 K
[02.01.19 11:24:03.455] * DVB created: 4096K
[02.01.19 11:24:03.455] * DIB created: 512K
[02.01.19 11:24:03.668] - r__tf_aniso 16
[02.01.19 11:24:03.668] - r2_tf_mipbias 0.
[02.01.19 11:24:03.668] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 11:24:03.668] * GPU vertex cache: recognized, 24
[02.01.19 11:24:03.668] *** RESET [0 ms]
[02.01.19 11:24:04.375] * MEMORY USAGE: 2663134 K
[02.01.19 11:41:23.191] * DVB created: 4096K
[02.01.19 11:41:23.191] * DIB created: 512K
[02.01.19 11:41:23.391] - r__tf_aniso 16
[02.01.19 11:41:23.391] - r2_tf_mipbias 0.
[02.01.19 11:41:23.392] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 11:41:23.392] * GPU vertex cache: recognized, 24
[02.01.19 11:41:23.392] *** RESET [0 ms]
[02.01.19 11:41:24.229] * MEMORY USAGE: 2663135 K
[02.01.19 11:41:35.246] * DVB created: 4096K
[02.01.19 11:41:35.246] * DIB created: 512K
[02.01.19 11:41:35.451] - r__tf_aniso 16
[02.01.19 11:41:35.451] - r2_tf_mipbias 0.
[02.01.19 11:41:35.451] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 11:41:35.451] * GPU vertex cache: recognized, 24
[02.01.19 11:41:35.451] *** RESET [375 ms]
[02.01.19 11:41:37.609] Begin load
[02.01.19 11:41:37.871] - Gamedata version: [Сборка 2.1 final]
[02.01.19 11:41:37.917] * phase time: 301 ms
[02.01.19 11:41:38.013] * phase cmem: 2615311 K
[02.01.19 11:41:38.013] Loading alife simulator...
[02.01.19 11:41:38.014] * phase time: 97 ms
[02.01.19 11:41:38.112] * phase cmem: 2615198 K
[02.01.19 11:41:38.112] Loading savegame...
[02.01.19 11:41:38.132] * Loading key-value pairs...
[02.01.19 11:41:38.168] * 15 key-value pairs were successfully loaded (0.036s)
[02.01.19 11:41:38.168] * Loading spawn registry...
[02.01.19 11:41:40.075] * 25156 spawn points were successfully loaded (1.907s)
[02.01.19 11:41:40.076] * Loading objects...
[02.01.19 11:41:40.723] * 33895 objects were successfully loaded (0.647s)
[02.01.19 11:41:41.208] * Start objects on_register'ed...
[02.01.19 11:41:42.689] * 33895 objects on_register'ed (1.481s)
[02.01.19 11:41:42.690] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.676s)
[02.01.19 11:41:42.690] * phase time: 4676 ms
[02.01.19 11:41:42.788] * phase cmem: 2701788 K
[02.01.19 11:41:42.788] Connecting...
[02.01.19 11:41:42.789] * phase time: 98 ms
[02.01.19 11:41:42.886] * phase cmem: 2701789 K
[02.01.19 11:41:42.886] Restart sim...
[02.01.19 11:41:42.886] * phase time: 97 ms
[02.01.19 11:41:42.984] * phase cmem: 2701789 K
[02.01.19 11:41:43.301] * [win32]: free[597148 K], reserved[142208 K], committed[3454884 K]
[02.01.19 11:41:43.301] * [ D3D ]: textures[1974804 K]
[02.01.19 11:41:43.301] * [x-ray]: crt heap[544548 K], process heap[544548 K], game lua[190967 K], engine lua[259 K], render[8516 K]
[02.01.19 11:41:43.301] * [x-ray]: economy: strings[count: 194580, lengths: 9832 K, overhead: 6080 K, saved: 290949 K]
[02.01.19 11:41:43.301] * [x-ray]: economy: smem[count: 83876, lengths: 47500 K, overhead: 1310 K, saved: 35462 K]
[02.01.19 11:41:43.301] * Starting measure
[02.01.19 11:41:48.428] * MEMORY USAGE: 2650859 K
[02.01.19 11:41:59.203] Begin load
[02.01.19 11:41:59.453] - Gamedata version: [Сборка 2.1 final]
[02.01.19 11:41:59.499] * phase time: 289 ms
[02.01.19 11:41:59.597] * phase cmem: 2649297 K
[02.01.19 11:41:59.597] Loading alife simulator...
[02.01.19 11:41:59.598] * phase time: 99 ms
[02.01.19 11:41:59.696] * phase cmem: 2649306 K
[02.01.19 11:41:59.696] Loading savegame...
[02.01.19 11:41:59.718] * Loading key-value pairs...
[02.01.19 11:41:59.755] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 11:41:59.755] * Loading spawn registry...
[02.01.19 11:42:01.676] * 25156 spawn points were successfully loaded (1.921s)
[02.01.19 11:42:01.677] * Loading objects...
[02.01.19 11:42:02.335] * 33895 objects were successfully loaded (0.658s)
[02.01.19 11:42:02.824] * Start objects on_register'ed...
[02.01.19 11:42:04.312] * 33895 objects on_register'ed (1.488s)
[02.01.19 11:42:04.313] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.716s)
[02.01.19 11:42:04.313] * phase time: 4715 ms
[02.01.19 11:42:04.414] * phase cmem: 2735894 K
[02.01.19 11:42:04.414] Connecting...
[02.01.19 11:42:04.414] * phase time: 100 ms
[02.01.19 11:42:04.515] * phase cmem: 2735895 K
[02.01.19 11:42:04.515] Restart sim...
[02.01.19 11:42:04.515] * phase time: 100 ms
[02.01.19 11:42:04.616] * phase cmem: 2735895 K
[02.01.19 11:42:04.936] * [win32]: free[636780 K], reserved[145376 K], committed[3412084 K]
[02.01.19 11:42:04.936] * [ D3D ]: textures[1975145 K]
[02.01.19 11:42:04.936] * [x-ray]: crt heap[576723 K], process heap[576723 K], game lua[190978 K], engine lua[259 K], render[8518 K]
[02.01.19 11:42:04.936] * [x-ray]: economy: strings[count: 194596, lengths: 9832 K, overhead: 6081 K, saved: 292088 K]
[02.01.19 11:42:04.936] * [x-ray]: economy: smem[count: 83876, lengths: 47500 K, overhead: 1310 K, saved: 35462 K]
[02.01.19 11:42:04.936] * Starting measure
[02.01.19 11:42:09.852] * MEMORY USAGE: 2661730 K
[02.01.19 11:42:17.322] Begin load
[02.01.19 11:42:17.574] - Gamedata version: [Сборка 2.1 final]
[02.01.19 11:42:17.621] * phase time: 294 ms
[02.01.19 11:42:17.719] * phase cmem: 2649247 K
[02.01.19 11:42:17.719] Loading alife simulator...
[02.01.19 11:42:17.720] * phase time: 99 ms
[02.01.19 11:42:17.819] * phase cmem: 2649250 K
[02.01.19 11:42:17.819] Loading savegame...
[02.01.19 11:42:17.839] * Loading key-value pairs...
[02.01.19 11:42:17.876] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 11:42:17.876] * Loading spawn registry...
[02.01.19 11:42:19.794] * 25156 spawn points were successfully loaded (1.918s)
[02.01.19 11:42:19.795] * Loading objects...
[02.01.19 11:42:20.455] * 33895 objects were successfully loaded (0.660s)
[02.01.19 11:42:20.944] * Start objects on_register'ed...
[02.01.19 11:42:22.427] * 33895 objects on_register'ed (1.483s)
[02.01.19 11:42:22.428] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.709s)
[02.01.19 11:42:22.428] * phase time: 4708 ms
[02.01.19 11:42:22.527] * phase cmem: 2735839 K
[02.01.19 11:42:22.528] Connecting...
[02.01.19 11:42:22.528] * phase time: 99 ms
[02.01.19 11:42:22.627] * phase cmem: 2735839 K
[02.01.19 11:42:22.627] Restart sim...
[02.01.19 11:42:22.627] * phase time: 99 ms
[02.01.19 11:42:22.728] * phase cmem: 2735839 K
[02.01.19 11:42:23.047] * [win32]: free[637036 K], reserved[143544 K], committed[3413660 K]
[02.01.19 11:42:23.047] * [ D3D ]: textures[1975145 K]
[02.01.19 11:42:23.047] * [x-ray]: crt heap[576631 K], process heap[576631 K], game lua[190979 K], engine lua[259 K], render[8518 K]
[02.01.19 11:42:23.047] * [x-ray]: economy: strings[count: 194592, lengths: 9832 K, overhead: 6081 K, saved: 292891 K]
[02.01.19 11:42:23.047] * [x-ray]: economy: smem[count: 83876, lengths: 47500 K, overhead: 1310 K, saved: 35462 K]
[02.01.19 11:42:23.047] * Starting measure
[02.01.19 11:42:27.892] * MEMORY USAGE: 2661188 K
[02.01.19 11:43:30.350] * Saving spawns...
[02.01.19 11:43:30.354] * Saving objects...
[02.01.19 11:43:30.516] * 33895 objects are successfully saved
[02.01.19 11:43:30.517] * Saving key-value pairs...
[02.01.19 11:43:30.552] * 15 key-value pairs were successfully saved
[02.01.19 11:43:30.585] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:45:08.067] * Saving spawns...
[02.01.19 11:45:08.071] * Saving objects...
[02.01.19 11:45:08.239] * 33895 objects are successfully saved
[02.01.19 11:45:08.241] * Saving key-value pairs...
[02.01.19 11:45:08.276] * 15 key-value pairs were successfully saved
[02.01.19 11:45:08.308] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:46:47.175] * Saving spawns...
[02.01.19 11:46:47.179] * Saving objects...
[02.01.19 11:46:47.432] * 33894 objects are successfully saved
[02.01.19 11:46:47.434] * Saving key-value pairs...
[02.01.19 11:46:47.470] * 15 key-value pairs were successfully saved
[02.01.19 11:46:47.503] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:47:42.621] * Saving spawns...
[02.01.19 11:47:42.625] * Saving objects...
[02.01.19 11:47:42.790] * 33899 objects are successfully saved
[02.01.19 11:47:42.791] * Saving key-value pairs...
[02.01.19 11:47:42.827] * 15 key-value pairs were successfully saved
[02.01.19 11:47:42.860] * Game Страшная месть - завершено.sav is successfully saved to file 'c:\op\userdata\savedgames\Страшная месть - завершено.sav'
[02.01.19 11:47:56.210] * Saving spawns...
[02.01.19 11:47:56.214] * Saving objects...
[02.01.19 11:47:56.377] * 33899 objects are successfully saved
[02.01.19 11:47:56.379] * Saving key-value pairs...
[02.01.19 11:47:56.415] * 15 key-value pairs were successfully saved
[02.01.19 11:47:56.447] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:48:44.219] * Saving spawns...
[02.01.19 11:48:44.223] * Saving objects...
[02.01.19 11:48:44.388] * 33900 objects are successfully saved
[02.01.19 11:48:44.389] * Saving key-value pairs...
[02.01.19 11:48:44.425] * 15 key-value pairs were successfully saved
[02.01.19 11:48:44.458] * Game Бронежилет для Беса - завершено.sav is successfully saved to file 'c:\op\userdata\savedgames\Бронежилет для Беса - завершено.sav'
[02.01.19 11:50:19.108] * Saving spawns...
[02.01.19 11:50:19.112] * Saving objects...
[02.01.19 11:50:19.275] * 33900 objects are successfully saved
[02.01.19 11:50:19.277] * Saving key-value pairs...
[02.01.19 11:50:19.312] * 15 key-value pairs were successfully saved
[02.01.19 11:50:19.345] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:51:22.840] * Saving spawns...
[02.01.19 11:51:22.843] * Saving objects...
[02.01.19 11:51:23.007] * 33901 objects are successfully saved
[02.01.19 11:51:23.009] * Saving key-value pairs...
[02.01.19 11:51:23.045] * 15 key-value pairs were successfully saved
[02.01.19 11:51:23.077] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:55:29.299] * Saving spawns...
[02.01.19 11:55:29.303] * Saving objects...
[02.01.19 11:55:29.477] * 33896 objects are successfully saved
[02.01.19 11:55:29.479] * Saving key-value pairs...
[02.01.19 11:55:29.516] * 15 key-value pairs were successfully saved
[02.01.19 11:55:29.548] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 11:58:08.222] * DVB created: 4096K
[02.01.19 11:58:08.222] * DIB created: 512K
[02.01.19 11:58:08.429] - r__tf_aniso 16
[02.01.19 11:58:08.429] - r2_tf_mipbias 0.
[02.01.19 11:58:08.429] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 11:58:08.429] * GPU vertex cache: recognized, 24
[02.01.19 11:58:08.429] *** RESET [0 ms]
[02.01.19 11:58:08.957] * MEMORY USAGE: 2733578 K
[02.01.19 12:00:19.897] * DVB created: 4096K
[02.01.19 12:00:19.897] * DIB created: 512K
[02.01.19 12:00:20.103] - r__tf_aniso 16
[02.01.19 12:00:20.103] - r2_tf_mipbias 0.
[02.01.19 12:00:20.103] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 12:00:20.103] * GPU vertex cache: recognized, 24
[02.01.19 12:00:20.104] *** RESET [0 ms]
[02.01.19 12:00:20.677] * MEMORY USAGE: 2733245 K
[02.01.19 12:00:21.084] * DVB created: 4096K
[02.01.19 12:00:21.084] * DIB created: 512K
[02.01.19 12:00:21.287] - r__tf_aniso 16
[02.01.19 12:00:21.287] - r2_tf_mipbias 0.
[02.01.19 12:00:21.287] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 12:00:21.287] * GPU vertex cache: recognized, 24
[02.01.19 12:00:21.287] *** RESET [341 ms]
[02.01.19 12:00:22.297] * MEMORY USAGE: 2720011 K
[02.01.19 12:00:32.187] * Saving spawns...
[02.01.19 12:00:32.191] * Saving objects...
[02.01.19 12:00:32.381] * 33897 objects are successfully saved
[02.01.19 12:00:32.382] * Saving key-value pairs...
[02.01.19 12:00:32.418] * 15 key-value pairs were successfully saved
[02.01.19 12:00:32.452] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:05:53.235] * Saving spawns...
[02.01.19 12:05:53.239] * Saving objects...
[02.01.19 12:05:53.411] * 33919 objects are successfully saved
[02.01.19 12:05:53.413] * Saving key-value pairs...
[02.01.19 12:05:53.450] * 15 key-value pairs were successfully saved
[02.01.19 12:05:53.482] * Game Крушение вертолёта.sav is successfully saved to file 'c:\op\userdata\savedgames\Крушение вертолёта.sav'
[02.01.19 12:06:07.994] * Saving spawns...
[02.01.19 12:06:07.998] * Saving objects...
[02.01.19 12:06:08.163] * 33919 objects are successfully saved
[02.01.19 12:06:08.165] * Saving key-value pairs...
[02.01.19 12:06:08.201] * 15 key-value pairs were successfully saved
[02.01.19 12:06:08.233] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:07:40.249] * Saving spawns...
[02.01.19 12:07:40.253] * Saving objects...
[02.01.19 12:07:40.419] * 33915 objects are successfully saved
[02.01.19 12:07:40.421] * Saving key-value pairs...
[02.01.19 12:07:40.457] * 15 key-value pairs were successfully saved
[02.01.19 12:07:40.490] * Game Раритетное оружие.sav is successfully saved to file 'c:\op\userdata\savedgames\Раритетное оружие.sav'
[02.01.19 12:08:13.583] * Saving spawns...
[02.01.19 12:08:13.587] * Saving objects...
[02.01.19 12:08:13.752] * 33915 objects are successfully saved
[02.01.19 12:08:13.754] * Saving key-value pairs...
[02.01.19 12:08:13.791] * 15 key-value pairs were successfully saved
[02.01.19 12:08:13.825] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:08:33.005] * Saving spawns...
[02.01.19 12:08:33.009] * Saving objects...
[02.01.19 12:08:33.175] * 33915 objects are successfully saved
[02.01.19 12:08:33.177] * Saving key-value pairs...
[02.01.19 12:08:33.212] * 15 key-value pairs were successfully saved
[02.01.19 12:08:33.244] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:09:09.497] * Saving spawns...
[02.01.19 12:09:09.501] * Saving objects...
[02.01.19 12:09:09.667] * 33910 objects are successfully saved
[02.01.19 12:09:09.669] * Saving key-value pairs...
[02.01.19 12:09:09.704] * 15 key-value pairs were successfully saved
[02.01.19 12:09:09.737] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:10:45.108] * Saving spawns...
[02.01.19 12:10:45.112] * Saving objects...
[02.01.19 12:10:45.303] * 33910 objects are successfully saved
[02.01.19 12:10:45.305] * Saving key-value pairs...
[02.01.19 12:10:45.341] * 15 key-value pairs were successfully saved
[02.01.19 12:10:45.374] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:11:54.601] Begin load
[02.01.19 12:11:54.744] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:11:54.790] * phase time: 183 ms
[02.01.19 12:11:54.893] * phase cmem: 2849029 K
[02.01.19 12:11:54.893] Loading alife simulator...
[02.01.19 12:11:54.893] * phase time: 102 ms
[02.01.19 12:11:54.995] * phase cmem: 2849030 K
[02.01.19 12:11:54.995] Loading savegame...
[02.01.19 12:11:55.017] * Loading key-value pairs...
[02.01.19 12:11:55.054] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:11:55.054] * Loading spawn registry...
[02.01.19 12:11:56.992] * 25156 spawn points were successfully loaded (1.938s)
[02.01.19 12:11:56.993] * Loading objects...
[02.01.19 12:11:57.656] * 33910 objects were successfully loaded (0.663s)
[02.01.19 12:11:58.158] * Start objects on_register'ed...
[02.01.19 12:11:59.733] * 33910 objects on_register'ed (1.575s)
[02.01.19 12:11:59.734] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.841s)
[02.01.19 12:11:59.734] * phase time: 4840 ms
[02.01.19 12:11:59.839] * phase cmem: 2935762 K
[02.01.19 12:11:59.839] Connecting...
[02.01.19 12:11:59.839] * phase time: 105 ms
[02.01.19 12:11:59.944] * phase cmem: 2935762 K
[02.01.19 12:11:59.944] Restart sim...
[02.01.19 12:11:59.944] * phase time: 104 ms
[02.01.19 12:12:00.048] * phase cmem: 2935762 K
[02.01.19 12:12:00.380] * [win32]: free[450192 K], reserved[142324 K], committed[3601724 K]
[02.01.19 12:12:00.381] * [ D3D ]: textures[2130601 K]
[02.01.19 12:12:00.381] * [x-ray]: crt heap[612349 K], process heap[612349 K], game lua[191163 K], engine lua[267 K], render[8823 K]
[02.01.19 12:12:00.381] * [x-ray]: economy: strings[count: 196085, lengths: 9907 K, overhead: 6127 K, saved: 486385 K]
[02.01.19 12:12:00.381] * [x-ray]: economy: smem[count: 84922, lengths: 48307 K, overhead: 1326 K, saved: 35832 K]
[02.01.19 12:12:00.381] * Starting measure
[02.01.19 12:12:05.627] * MEMORY USAGE: 2860342 K
[02.01.19 12:12:38.510] * Saving spawns...
[02.01.19 12:12:38.514] * Saving objects...
[02.01.19 12:12:38.677] * 33846 objects are successfully saved
[02.01.19 12:12:38.680] * Saving key-value pairs...
[02.01.19 12:12:38.716] * 15 key-value pairs were successfully saved
[02.01.19 12:12:38.750] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:13:00.490] * Saving spawns...
[02.01.19 12:13:00.494] * Saving objects...
[02.01.19 12:13:00.656] * 33846 objects are successfully saved
[02.01.19 12:13:00.658] * Saving key-value pairs...
[02.01.19 12:13:00.693] * 15 key-value pairs were successfully saved
[02.01.19 12:13:00.726] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:17:23.890] Begin load
[02.01.19 12:17:24.057] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:17:24.103] * phase time: 207 ms
[02.01.19 12:17:24.209] * phase cmem: 2858794 K
[02.01.19 12:17:24.209] Loading alife simulator...
[02.01.19 12:17:24.210] * phase time: 107 ms
[02.01.19 12:17:24.316] * phase cmem: 2858762 K
[02.01.19 12:17:24.316] Loading savegame...
[02.01.19 12:17:24.339] * Loading key-value pairs...
[02.01.19 12:17:24.376] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:17:24.376] * Loading spawn registry...
[02.01.19 12:17:26.319] * 25156 spawn points were successfully loaded (1.942s)
[02.01.19 12:17:26.319] * Loading objects...
[02.01.19 12:17:26.991] * 33846 objects were successfully loaded (0.671s)
[02.01.19 12:17:27.500] * Start objects on_register'ed...
[02.01.19 12:17:29.041] * 33846 objects on_register'ed (1.541s)
[02.01.19 12:17:29.042] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.832s)
[02.01.19 12:17:29.042] * phase time: 4832 ms
[02.01.19 12:17:29.148] * phase cmem: 2945589 K
[02.01.19 12:17:29.148] Connecting...
[02.01.19 12:17:29.149] * phase time: 106 ms
[02.01.19 12:17:29.256] * phase cmem: 2945589 K
[02.01.19 12:17:29.256] Restart sim...
[02.01.19 12:17:29.256] * phase time: 106 ms
[02.01.19 12:17:29.363] * phase cmem: 2945589 K
[02.01.19 12:17:29.699] * [win32]: free[428784 K], reserved[143644 K], committed[3621812 K]
[02.01.19 12:17:29.699] * [ D3D ]: textures[2132649 K]
[02.01.19 12:17:29.699] * [x-ray]: crt heap[619766 K], process heap[619766 K], game lua[191158 K], engine lua[268 K], render[8841 K]
[02.01.19 12:17:29.699] * [x-ray]: economy: strings[count: 196139, lengths: 9909 K, overhead: 6129 K, saved: 519640 K]
[02.01.19 12:17:29.699] * [x-ray]: economy: smem[count: 84922, lengths: 48307 K, overhead: 1326 K, saved: 35832 K]
[02.01.19 12:17:29.699] * Starting measure
[02.01.19 12:17:34.921] * MEMORY USAGE: 2869212 K
[02.01.19 12:17:54.314] Begin load
[02.01.19 12:17:54.535] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:17:54.583] * phase time: 263 ms
[02.01.19 12:17:54.689] * phase cmem: 2935038 K
[02.01.19 12:17:54.689] Loading alife simulator...
[02.01.19 12:17:54.690] * phase time: 106 ms
[02.01.19 12:17:54.795] * phase cmem: 2935042 K
[02.01.19 12:17:54.795] Loading savegame...
[02.01.19 12:17:54.819] * Loading key-value pairs...
[02.01.19 12:17:54.856] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:17:54.856] * Loading spawn registry...
[02.01.19 12:17:56.788] * 25156 spawn points were successfully loaded (1.931s)
[02.01.19 12:17:56.789] * Loading objects...
[02.01.19 12:17:57.459] * 33846 objects were successfully loaded (0.669s)
[02.01.19 12:17:57.973] * Start objects on_register'ed...
[02.01.19 12:17:59.492] * 33846 objects on_register'ed (1.519s)
[02.01.19 12:17:59.493] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.803s)
[02.01.19 12:17:59.493] * phase time: 4802 ms
[02.01.19 12:17:59.600] * phase cmem: 3021852 K
[02.01.19 12:17:59.600] Connecting...
[02.01.19 12:17:59.601] * phase time: 107 ms
[02.01.19 12:17:59.708] * phase cmem: 3021852 K
[02.01.19 12:17:59.708] Restart sim...
[02.01.19 12:17:59.709] * phase time: 107 ms
[02.01.19 12:17:59.817] * phase cmem: 3021852 K
[02.01.19 12:18:00.157] * [win32]: free[342560 K], reserved[150708 K], committed[3700972 K]
[02.01.19 12:18:00.157] * [ D3D ]: textures[2205016 K]
[02.01.19 12:18:00.157] * [x-ray]: crt heap[622349 K], process heap[622349 K], game lua[191159 K], engine lua[268 K], render[8841 K]
[02.01.19 12:18:00.157] * [x-ray]: economy: strings[count: 196081, lengths: 9908 K, overhead: 6127 K, saved: 522077 K]
[02.01.19 12:18:00.157] * [x-ray]: economy: smem[count: 84930, lengths: 48307 K, overhead: 1327 K, saved: 35832 K]
[02.01.19 12:18:00.157] * Starting measure
[02.01.19 12:18:05.285] * MEMORY USAGE: 2942533 K
[02.01.19 12:19:47.510] * Saving spawns...
[02.01.19 12:19:47.514] * Saving objects...
[02.01.19 12:19:47.678] * 33853 objects are successfully saved
[02.01.19 12:19:47.680] * Saving key-value pairs...
[02.01.19 12:19:47.715] * 15 key-value pairs were successfully saved
[02.01.19 12:19:47.747] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:23:09.940] * Saving spawns...
[02.01.19 12:23:09.944] * Saving objects...
[02.01.19 12:23:10.109] * 33853 objects are successfully saved
[02.01.19 12:23:10.111] * Saving key-value pairs...
[02.01.19 12:23:10.146] * 15 key-value pairs were successfully saved
[02.01.19 12:23:10.179] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:23:41.997] Begin load
[02.01.19 12:23:42.144] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:23:42.191] * phase time: 188 ms
[02.01.19 12:23:42.298] * phase cmem: 2939714 K
[02.01.19 12:23:42.298] Loading alife simulator...
[02.01.19 12:23:42.298] * phase time: 107 ms
[02.01.19 12:23:42.404] * phase cmem: 2939678 K
[02.01.19 12:23:42.404] Loading savegame...
[02.01.19 12:23:42.426] * Loading key-value pairs...
[02.01.19 12:23:42.464] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 12:23:42.464] * Loading spawn registry...
[02.01.19 12:23:44.398] * 25156 spawn points were successfully loaded (1.934s)
[02.01.19 12:23:44.399] * Loading objects...
[02.01.19 12:23:45.066] * 33853 objects were successfully loaded (0.667s)
[02.01.19 12:23:45.574] * Start objects on_register'ed...
[02.01.19 12:23:47.088] * 33853 objects on_register'ed (1.513s)
[02.01.19 12:23:47.089] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.790s)
[02.01.19 12:23:47.089] * phase time: 4789 ms
[02.01.19 12:23:47.196] * phase cmem: 3026393 K
[02.01.19 12:23:47.196] Connecting...
[02.01.19 12:23:47.197] * phase time: 107 ms
[02.01.19 12:23:47.303] * phase cmem: 3026393 K
[02.01.19 12:23:47.303] Restart sim...
[02.01.19 12:23:47.303] * phase time: 106 ms
[02.01.19 12:23:47.410] * phase cmem: 3026393 K
[02.01.19 12:23:47.749] * [win32]: free[317336 K], reserved[168528 K], committed[3708376 K]
[02.01.19 12:23:47.749] * [ D3D ]: textures[2208771 K]
[02.01.19 12:23:47.749] * [x-ray]: crt heap[623080 K], process heap[623080 K], game lua[191215 K], engine lua[268 K], render[8896 K]
[02.01.19 12:23:47.749] * [x-ray]: economy: strings[count: 196078, lengths: 9910 K, overhead: 6127 K, saved: 559587 K]
[02.01.19 12:23:47.749] * [x-ray]: economy: smem[count: 84930, lengths: 48307 K, overhead: 1327 K, saved: 35833 K]
[02.01.19 12:23:47.749] * Starting measure
[02.01.19 12:23:53.428] * MEMORY USAGE: 2948214 K
[02.01.19 12:26:03.406] * Saving spawns...
[02.01.19 12:26:03.410] * Saving objects...
[02.01.19 12:26:03.607] * 33853 objects are successfully saved
[02.01.19 12:26:03.608] * Saving key-value pairs...
[02.01.19 12:26:03.644] * 15 key-value pairs were successfully saved
[02.01.19 12:26:03.677] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:28:41.439] * Saving spawns...
[02.01.19 12:28:41.443] * Saving objects...
[02.01.19 12:28:41.611] * 33918 objects are successfully saved
[02.01.19 12:28:41.613] * Saving key-value pairs...
[02.01.19 12:28:41.648] * 15 key-value pairs were successfully saved
[02.01.19 12:28:41.681] * Game Крушение вертолёта - завершено.sav is successfully saved to file 'c:\op\userdata\savedgames\Крушение вертолёта - завершено.sav'
[02.01.19 12:30:13.799] * Saving spawns...
[02.01.19 12:30:13.803] * Saving objects...
[02.01.19 12:30:13.969] * 33919 objects are successfully saved
[02.01.19 12:30:13.971] * Saving key-value pairs...
[02.01.19 12:30:14.007] * 15 key-value pairs were successfully saved
[02.01.19 12:30:14.041] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:30:28.332] * Saving spawns...
[02.01.19 12:30:28.337] * Saving objects...
[02.01.19 12:30:28.514] * 33920 objects are successfully saved
[02.01.19 12:30:28.516] * Saving key-value pairs...
[02.01.19 12:30:28.551] * 15 key-value pairs were successfully saved
[02.01.19 12:30:28.584] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:33:03.297] * Saving spawns...
[02.01.19 12:33:03.301] * Saving objects...
[02.01.19 12:33:03.467] * 33922 objects are successfully saved
[02.01.19 12:33:03.469] * Saving key-value pairs...
[02.01.19 12:33:03.505] * 15 key-value pairs were successfully saved
[02.01.19 12:33:03.538] * Game ПДА Крысюка.sav is successfully saved to file 'c:\op\userdata\savedgames\ПДА Крысюка.sav'
[02.01.19 12:34:00.058] * Saving spawns...
[02.01.19 12:34:00.062] * Saving objects...
[02.01.19 12:34:00.260] * 33923 objects are successfully saved
[02.01.19 12:34:00.262] * Saving key-value pairs...
[02.01.19 12:34:00.297] * 15 key-value pairs were successfully saved
[02.01.19 12:34:00.329] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:37:23.950] * Saving spawns...
[02.01.19 12:37:23.955] * Saving objects...
[02.01.19 12:37:24.122] * 33926 objects are successfully saved
[02.01.19 12:37:24.123] * Saving key-value pairs...
[02.01.19 12:37:24.159] * 15 key-value pairs were successfully saved
[02.01.19 12:37:24.193] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:38:28.539] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:38:30.316] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:38:30.317] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:39:20.010] * Saving spawns...
[02.01.19 12:39:20.015] * Saving objects...
[02.01.19 12:39:20.208] * 33925 objects are successfully saved
[02.01.19 12:39:20.210] * Saving key-value pairs...
[02.01.19 12:39:20.246] * 15 key-value pairs were successfully saved
[02.01.19 12:39:20.281] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:39:58.486] * Saving spawns...
[02.01.19 12:39:58.490] * Saving objects...
[02.01.19 12:39:58.800] * 33925 objects are successfully saved
[02.01.19 12:39:58.802] * Saving key-value pairs...
[02.01.19 12:39:58.838] * 15 key-value pairs were successfully saved
[02.01.19 12:39:58.873] * Game День 5. 21.01. Тёмная Долина.sav is successfully saved to file 'c:\op\userdata\savedgames\День 5. 21.01. Тёмная Долина.sav'
[02.01.19 12:43:45.022] * Saving spawns...
[02.01.19 12:43:45.026] * Saving objects...
[02.01.19 12:43:45.196] * 33840 objects are successfully saved
[02.01.19 12:43:45.199] * Saving key-value pairs...
[02.01.19 12:43:45.236] * 15 key-value pairs were successfully saved
[02.01.19 12:43:45.269] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:43:55.775] * Saving spawns...
[02.01.19 12:43:55.779] * Saving objects...
[02.01.19 12:43:55.946] * 33840 objects are successfully saved
[02.01.19 12:43:55.948] * Saving key-value pairs...
[02.01.19 12:43:55.984] * 15 key-value pairs were successfully saved
[02.01.19 12:43:56.016] * Game Найти вход в лабораторию - завершено.sav is successfully saved to file 'c:\op\userdata\savedgames\Найти вход в лабораторию - завершено.sav'
[02.01.19 12:48:35.581] * Saving spawns...
[02.01.19 12:48:35.585] * Saving objects...
[02.01.19 12:48:35.787] * 33810 objects are successfully saved
[02.01.19 12:48:35.788] * Saving key-value pairs...
[02.01.19 12:48:35.825] * 15 key-value pairs were successfully saved
[02.01.19 12:48:35.858] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:49:01.773] * Saving spawns...
[02.01.19 12:49:01.777] * Saving objects...
[02.01.19 12:49:01.946] * 33810 objects are successfully saved
[02.01.19 12:49:01.948] * Saving key-value pairs...
[02.01.19 12:49:01.983] * 15 key-value pairs were successfully saved
[02.01.19 12:49:02.017] * Game ALEXEY_autosave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_autosave.sav'
[02.01.19 12:49:02.023] - Disconnect
[02.01.19 12:49:04.086] - Destroying level
[02.01.19 12:49:04.564] * DVB created: 4096K
[02.01.19 12:49:04.564] * DIB created: 512K
[02.01.19 12:49:04.799] - r__tf_aniso 16
[02.01.19 12:49:04.799] - r2_tf_mipbias 0.
[02.01.19 12:49:04.799] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 12:49:04.799] * GPU vertex cache: recognized, 24
[02.01.19 12:49:04.799] *** RESET [452 ms]
[02.01.19 12:49:04.809] "c:\op\bin\xr_3da.exe" -nointro
[02.01.19 12:49:04.809] Begin load
[02.01.19 12:49:04.815] * phase time: 0 ms
[02.01.19 12:49:04.910] * phase cmem: 1220554 K
[02.01.19 12:49:04.910] Starting server...
[02.01.19 12:49:05.169] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:49:05.217] * phase time: 402 ms
[02.01.19 12:49:05.311] * phase cmem: 1214633 K
[02.01.19 12:49:05.311] Loading alife simulator...
[02.01.19 12:49:05.312] * phase time: 94 ms
[02.01.19 12:49:05.407] * phase cmem: 1214626 K
[02.01.19 12:49:05.407] Loading savegame...
[02.01.19 12:49:05.428] * Loading key-value pairs...
[02.01.19 12:49:05.465] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:49:05.465] * Loading spawn registry...
[02.01.19 12:49:07.420] * 25156 spawn points were successfully loaded (1.954s)
[02.01.19 12:49:07.421] * Loading objects...
[02.01.19 12:49:08.082] * 33810 objects were successfully loaded (0.661s)
[02.01.19 12:49:08.561] * Start objects on_register'ed...
[02.01.19 12:49:10.083] * 33810 objects on_register'ed (1.521s)
[02.01.19 12:49:10.084] * Game alexey_autosave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_autosave.sav' (4.772s)
[02.01.19 12:49:10.084] * phase time: 4771 ms
[02.01.19 12:49:10.180] * phase cmem: 1303487 K
[02.01.19 12:49:10.180] Connecting...
[02.01.19 12:49:10.180] MaxPlayers = 32
[02.01.19 12:49:10.188] * phase time: 104 ms
[02.01.19 12:49:10.289] * phase cmem: 1303521 K
[02.01.19 12:49:10.289] Connecting to...
[02.01.19 12:49:10.289] Player not found. New player created.
[02.01.19 12:49:10.289] * client : connection accepted - <>
[02.01.19 12:49:10.294] * phase time: 105 ms
[02.01.19 12:49:10.391] * phase cmem: 1303545 K
[02.01.19 12:49:10.391] Reading level info...
[02.01.19 12:49:10.392] * phase time: 97 ms
[02.01.19 12:49:10.488] * phase cmem: 1303545 K
[02.01.19 12:49:10.489] Loading object space...
[02.01.19 12:49:10.523] WARNING: CLocatorAPI::check_for_file file not found file c:\op\userdata\level_cache\l04u_labx18 in files list (size = 77950)
[02.01.19 12:49:10.815] * object space load: 326 ms
[02.01.19 12:49:10.816] * phase time: 424 ms
[02.01.19 12:49:10.911] * phase cmem: 1320953 K
[02.01.19 12:49:10.911] Loading shaders (R2)...
[02.01.19 12:49:11.108] * phase time: 292 ms
[02.01.19 12:49:11.205] * phase cmem: 1321909 K
[02.01.19 12:49:11.205] Loading geometry (R2)...
[02.01.19 12:49:11.350] * phase time: 242 ms
[02.01.19 12:49:11.447] * phase cmem: 1365896 K
[02.01.19 12:49:11.448] Loading visuals (R2)...
[02.01.19 12:49:11.464] * phase time: 113 ms
[02.01.19 12:49:11.561] * phase cmem: 1367291 K
[02.01.19 12:49:11.561] Loading details (R2)...
[02.01.19 12:49:11.561] * phase time: 96 ms
[02.01.19 12:49:11.657] * phase cmem: 1367291 K
[02.01.19 12:49:11.657] Loading sectors (R2)...
[02.01.19 12:49:11.658] * Loading HOM: c:\op\gamedata\levels\l04u_labx18\level.hom
[02.01.19 12:49:11.664] * Loading environment modificator: c:\op\gamedata\levels\l04u_labx18\level.env_mod
[02.01.19 12:49:11.664] * phase time: 102 ms
[02.01.19 12:49:11.761] * phase cmem: 1367455 K
[02.01.19 12:49:11.761] Loading AI objects...
[02.01.19 12:49:11.768] - Loading music tracks from 'l04u_labx18_musics'...
[02.01.19 12:49:11.774] * phase time: 110 ms
[02.01.19 12:49:11.871] * phase cmem: 1367662 K
[02.01.19 12:49:11.871] Loading PH world...
[02.01.19 12:49:11.880] - Game configuring : Started
[02.01.19 12:49:11.882] - Game configuring : Finished
[02.01.19 12:49:11.887] * phase time: 112 ms
[02.01.19 12:49:11.984] * phase cmem: 1372351 K
[02.01.19 12:49:11.984] Loading textures...
[02.01.19 12:49:12.206] * t-report - base: 1161, 947696 K
[02.01.19 12:49:12.206] * t-report - lmap: 3, 3072 K
[02.01.19 12:49:12.207] * phase time: 319 ms
[02.01.19 12:49:12.304] * phase cmem: 1471510 K
[02.01.19 12:49:12.304] Synchronizing...
[02.01.19 12:49:12.307] * phase time: 100 ms
[02.01.19 12:49:12.407] * phase cmem: 1471511 K
[02.01.19 12:49:12.697] * [win32]: free[1587764 K], reserved[492760 K], committed[2113716 K]
[02.01.19 12:49:12.697] * [ D3D ]: textures[950768 K]
[02.01.19 12:49:12.697] * [x-ray]: crt heap[447092 K], process heap[447092 K], game lua[191351 K], engine lua[217 K], render[9017 K]
[02.01.19 12:49:12.697] * [x-ray]: economy: strings[count: 194583, lengths: 9878 K, overhead: 6080 K, saved: 735633 K]
[02.01.19 12:49:12.697] * [x-ray]: economy: smem[count: 86830, lengths: 49296 K, overhead: 1356 K, saved: 36286 K]
[02.01.19 12:49:12.697] * Starting measure
[02.01.19 12:49:16.281] * MEMORY USAGE: 1672339 K
[02.01.19 12:49:26.559] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:50:05.946] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:50:12.572]
[02.01.19 12:50:12.572] stack traceback:
[02.01.19 12:50:12.572] Scheduler tried to update object burer_build11705
[02.01.19 12:50:18.613] - Disconnect
[02.01.19 12:50:20.694] - Destroying level
[02.01.19 12:50:20.960] * DVB created: 4096K
[02.01.19 12:50:20.960] * DIB created: 512K
[02.01.19 12:50:21.195] - r__tf_aniso 16
[02.01.19 12:50:21.195] - r2_tf_mipbias 0.
[02.01.19 12:50:21.195] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 12:50:21.195] * GPU vertex cache: unrecognized, 16
[02.01.19 12:50:21.195] *** RESET [420 ms]
[02.01.19 12:50:21.205] "c:\op\bin\xr_3da.exe" -nointro
[02.01.19 12:50:21.205] Begin load
[02.01.19 12:50:21.214] * phase time: 3 ms
[02.01.19 12:50:21.310] * phase cmem: 1230355 K
[02.01.19 12:50:21.310] Starting server...
[02.01.19 12:50:21.440] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:50:21.487] * phase time: 272 ms
[02.01.19 12:50:21.582] * phase cmem: 1225469 K
[02.01.19 12:50:21.582] Loading alife simulator...
[02.01.19 12:50:21.583] * phase time: 96 ms
[02.01.19 12:50:21.679] * phase cmem: 1225462 K
[02.01.19 12:50:21.679] Loading savegame...
[02.01.19 12:50:21.700] * Loading key-value pairs...
[02.01.19 12:50:21.738] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 12:50:21.738] * Loading spawn registry...
[02.01.19 12:50:23.689] * 25156 spawn points were successfully loaded (1.951s)
[02.01.19 12:50:23.690] * Loading objects...
[02.01.19 12:50:24.359] * 33810 objects were successfully loaded (0.670s)
[02.01.19 12:50:24.843] * Start objects on_register'ed...
[02.01.19 12:50:26.346] * 33810 objects on_register'ed (1.503s)
[02.01.19 12:50:26.347] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.765s)
[02.01.19 12:50:26.347] * phase time: 4764 ms
[02.01.19 12:50:26.444] * phase cmem: 1315386 K
[02.01.19 12:50:26.444] Connecting...
[02.01.19 12:50:26.444] MaxPlayers = 32
[02.01.19 12:50:26.457] * phase time: 109 ms
[02.01.19 12:50:26.555] * phase cmem: 1315429 K
[02.01.19 12:50:26.555] Connecting to...
[02.01.19 12:50:26.555] Player not found. New player created.
[02.01.19 12:50:26.555] * client : connection accepted - <>
[02.01.19 12:50:26.558] * phase time: 100 ms
[02.01.19 12:50:26.654] * phase cmem: 1315454 K
[02.01.19 12:50:26.654] Reading level info...
[02.01.19 12:50:26.654] * phase time: 96 ms
[02.01.19 12:50:26.751] * phase cmem: 1315454 K
[02.01.19 12:50:26.751] Loading object space...
[02.01.19 12:50:26.916] * object space load: 165 ms
[02.01.19 12:50:26.916] * phase time: 262 ms
[02.01.19 12:50:27.012] * phase cmem: 1370458 K
[02.01.19 12:50:27.012] Loading shaders (R2)...
[02.01.19 12:50:27.398] * phase time: 481 ms
[02.01.19 12:50:27.495] * phase cmem: 1371711 K
[02.01.19 12:50:27.495] Loading geometry (R2)...
[02.01.19 12:50:27.541] * phase time: 143 ms
[02.01.19 12:50:27.638] * phase cmem: 1450071 K
[02.01.19 12:50:27.638] Loading visuals (R2)...
[02.01.19 12:50:27.677] * phase time: 135 ms
[02.01.19 12:50:27.775] * phase cmem: 1452442 K
[02.01.19 12:50:27.775] Loading details (R2)...
[02.01.19 12:50:27.803] * [DETAILS] VertexConsts(256), Batch(61)
[02.01.19 12:50:27.803] * [DETAILS] 40687 v(20), 26352 p
[02.01.19 12:50:27.803] * [DETAILS] Batch(61), VB(794K), IB(154K)
[02.01.19 12:50:27.805] * phase time: 127 ms
[02.01.19 12:50:27.902] * phase cmem: 1453435 K
[02.01.19 12:50:27.902] Loading sectors (R2)...
[02.01.19 12:50:27.904] * Loading HOM: c:\op\gamedata\levels\l04_darkvalley\level.hom
[02.01.19 12:50:27.905] * phase time: 100 ms
[02.01.19 12:50:28.002] * phase cmem: 1453541 K
[02.01.19 12:50:28.002] Loading AI objects...
[02.01.19 12:50:28.003] - Loading music tracks from 'l04_darkvalley_musics'...
[02.01.19 12:50:28.004] * phase time: 99 ms
[02.01.19 12:50:28.101] * phase cmem: 1453383 K
[02.01.19 12:50:28.101] Loading PH world...
[02.01.19 12:50:28.115] - Game configuring : Started
[02.01.19 12:50:28.118] - Game configuring : Finished
[02.01.19 12:50:28.123] * phase time: 118 ms
[02.01.19 12:50:28.220] * phase cmem: 1459857 K
[02.01.19 12:50:28.221] Loading textures...
[02.01.19 12:50:28.895] * t-report - base: 1757, 1391494 K
[02.01.19 12:50:28.895] * t-report - lmap: 12, 12289 K
[02.01.19 12:50:28.896] * phase time: 772 ms
[02.01.19 12:50:28.996] * phase cmem: 2029429 K
[02.01.19 12:50:28.996] Synchronizing...
[02.01.19 12:50:28.998] * phase time: 102 ms
[02.01.19 12:50:29.099] * phase cmem: 2029431 K
[02.01.19 12:50:29.408] * [win32]: free[1134372 K], reserved[378624 K], committed[2681244 K]
[02.01.19 12:50:29.408] * [ D3D ]: textures[1403784 K]
[02.01.19 12:50:29.408] * [x-ray]: crt heap[510790 K], process heap[510790 K], game lua[191518 K], engine lua[234 K], render[9021 K]
[02.01.19 12:50:29.408] * [x-ray]: economy: strings[count: 194924, lengths: 9887 K, overhead: 6091 K, saved: 744158 K]
[02.01.19 12:50:29.408] * [x-ray]: economy: smem[count: 97372, lengths: 54508 K, overhead: 1521 K, saved: 40923 K]
[02.01.19 12:50:29.408] * Starting measure
[02.01.19 12:50:36.107] * MEMORY USAGE: 2297860 K
[02.01.19 12:51:50.186] * Saving spawns...
[02.01.19 12:51:50.191] * Saving objects...
[02.01.19 12:51:50.357] * 33810 objects are successfully saved
[02.01.19 12:51:50.359] * Saving key-value pairs...
[02.01.19 12:51:50.395] * 15 key-value pairs were successfully saved
[02.01.19 12:51:50.427] * Game ALEXEY_autosave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_autosave.sav'
[02.01.19 12:51:50.433] - Disconnect
[02.01.19 12:51:52.724] - Destroying level
[02.01.19 12:51:53.077] * DVB created: 4096K
[02.01.19 12:51:53.077] * DIB created: 512K
[02.01.19 12:51:53.313] - r__tf_aniso 16
[02.01.19 12:51:53.313] - r2_tf_mipbias 0.
[02.01.19 12:51:53.313] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.01.19 12:51:53.313] * GPU vertex cache: recognized, 24
[02.01.19 12:51:53.313] *** RESET [425 ms]
[02.01.19 12:51:53.324] "c:\op\bin\xr_3da.exe" -nointro
[02.01.19 12:51:53.324] Begin load
[02.01.19 12:51:53.330] * phase time: 0 ms
[02.01.19 12:51:53.425] * phase cmem: 1232822 K
[02.01.19 12:51:53.425] Starting server...
[02.01.19 12:51:53.580] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:51:53.627] * phase time: 296 ms
[02.01.19 12:51:53.723] * phase cmem: 1228748 K
[02.01.19 12:51:53.723] Loading alife simulator...
[02.01.19 12:51:53.723] * phase time: 96 ms
[02.01.19 12:51:53.820] * phase cmem: 1228748 K
[02.01.19 12:51:53.820] Loading savegame...
[02.01.19 12:51:53.843] * Loading key-value pairs...
[02.01.19 12:51:53.881] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:51:53.881] * Loading spawn registry...
[02.01.19 12:51:55.850] * 25156 spawn points were successfully loaded (1.969s)
[02.01.19 12:51:55.851] * Loading objects...
[02.01.19 12:51:56.519] * 33810 objects were successfully loaded (0.668s)
[02.01.19 12:51:56.969] * Start objects on_register'ed...
[02.01.19 12:51:58.537] * 33810 objects on_register'ed (1.568s)
[02.01.19 12:51:58.538] * Game alexey_autosave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_autosave.sav' (4.816s)
[02.01.19 12:51:58.538] * phase time: 4815 ms
[02.01.19 12:51:58.636] * phase cmem: 1317626 K
[02.01.19 12:51:58.636] Connecting...
[02.01.19 12:51:58.636] MaxPlayers = 32
[02.01.19 12:51:58.643] * phase time: 104 ms
[02.01.19 12:51:58.742] * phase cmem: 1317660 K
[02.01.19 12:51:58.742] Connecting to...
[02.01.19 12:51:58.742] Player not found. New player created.
[02.01.19 12:51:58.742] * client : connection accepted - <>
[02.01.19 12:51:58.744] * phase time: 101 ms
[02.01.19 12:51:58.841] * phase cmem: 1317684 K
[02.01.19 12:51:58.841] Reading level info...
[02.01.19 12:51:58.841] * phase time: 97 ms
[02.01.19 12:51:58.939] * phase cmem: 1317684 K
[02.01.19 12:51:58.939] Loading object space...
[02.01.19 12:51:58.995] * object space load: 55 ms
[02.01.19 12:51:58.995] * phase time: 153 ms
[02.01.19 12:51:59.094] * phase cmem: 1335093 K
[02.01.19 12:51:59.094] Loading shaders (R2)...
[02.01.19 12:51:59.292] * phase time: 297 ms
[02.01.19 12:51:59.391] * phase cmem: 1336048 K
[02.01.19 12:51:59.391] Loading geometry (R2)...
[02.01.19 12:51:59.417] * phase time: 124 ms
[02.01.19 12:51:59.513] * phase cmem: 1380035 K
[02.01.19 12:51:59.513] Loading visuals (R2)...
[02.01.19 12:51:59.521] * phase time: 103 ms
[02.01.19 12:51:59.619] * phase cmem: 1381430 K
[02.01.19 12:51:59.619] Loading details (R2)...
[02.01.19 12:51:59.619] * phase time: 97 ms
[02.01.19 12:51:59.718] * phase cmem: 1381430 K
[02.01.19 12:51:59.718] Loading sectors (R2)...
[02.01.19 12:51:59.718] * Loading HOM: c:\op\gamedata\levels\l04u_labx18\level.hom
[02.01.19 12:51:59.721] * Loading environment modificator: c:\op\gamedata\levels\l04u_labx18\level.env_mod
[02.01.19 12:51:59.721] * phase time: 101 ms
[02.01.19 12:51:59.817] * phase cmem: 1381595 K
[02.01.19 12:51:59.817] Loading AI objects...
[02.01.19 12:51:59.820] - Loading music tracks from 'l04u_labx18_musics'...
[02.01.19 12:51:59.823] * phase time: 102 ms
[02.01.19 12:51:59.921] * phase cmem: 1381751 K
[02.01.19 12:51:59.921] Loading PH world...
[02.01.19 12:51:59.931] - Game configuring : Started
[02.01.19 12:51:59.933] - Game configuring : Finished
[02.01.19 12:51:59.938] * phase time: 114 ms
[02.01.19 12:52:00.035] * phase cmem: 1386432 K
[02.01.19 12:52:00.035] Loading textures...
[02.01.19 12:52:00.163] * t-report - base: 1161, 947696 K
[02.01.19 12:52:00.163] * t-report - lmap: 3, 3072 K
[02.01.19 12:52:00.163] * phase time: 225 ms
[02.01.19 12:52:00.262] * phase cmem: 1485591 K
[02.01.19 12:52:00.262] Synchronizing...
[02.01.19 12:52:00.263] * phase time: 99 ms
[02.01.19 12:52:00.363] * phase cmem: 1485592 K
[02.01.19 12:52:00.659] * [win32]: free[1580380 K], reserved[488640 K], committed[2125220 K]
[02.01.19 12:52:00.659] * [ D3D ]: textures[950768 K]
[02.01.19 12:52:00.659] * [x-ray]: crt heap[453927 K], process heap[453927 K], game lua[191386 K], engine lua[258 K], render[9027 K]
[02.01.19 12:52:00.659] * [x-ray]: economy: strings[count: 194710, lengths: 9883 K, overhead: 6084 K, saved: 752729 K]
[02.01.19 12:52:00.659] * [x-ray]: economy: smem[count: 97372, lengths: 54508 K, overhead: 1521 K, saved: 40923 K]
[02.01.19 12:52:00.659] * Starting measure
[02.01.19 12:52:03.868] * MEMORY USAGE: 1689956 K
[02.01.19 12:52:33.325] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:52:45.579] * Saving spawns...
[02.01.19 12:52:45.583] * Saving objects...
[02.01.19 12:52:45.743] * 33740 objects are successfully saved
[02.01.19 12:52:45.744] * Saving key-value pairs...
[02.01.19 12:52:45.780] * 15 key-value pairs were successfully saved
[02.01.19 12:52:45.813] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:53:25.873]
[02.01.19 12:53:25.873] stack traceback:
[02.01.19 12:53:25.873] Scheduler tried to update object burer_build11705
[02.01.19 12:54:03.366] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:54:24.792] Begin load
[02.01.19 12:54:24.914] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:54:24.961] * phase time: 164 ms
[02.01.19 12:54:25.061] * phase cmem: 1715857 K
[02.01.19 12:54:25.061] Loading alife simulator...
[02.01.19 12:54:25.062] * phase time: 101 ms
[02.01.19 12:54:25.163] * phase cmem: 1715821 K
[02.01.19 12:54:25.163] Loading savegame...
[02.01.19 12:54:25.186] * Loading key-value pairs...
[02.01.19 12:54:25.223] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:54:25.223] * Loading spawn registry...
[02.01.19 12:54:27.196] * 25156 spawn points were successfully loaded (1.973s)
[02.01.19 12:54:27.197] * Loading objects...
[02.01.19 12:54:27.867] * 33740 objects were successfully loaded (0.670s)
[02.01.19 12:54:28.317] * Start objects on_register'ed...
[02.01.19 12:54:29.801] * 33740 objects on_register'ed (1.484s)
[02.01.19 12:54:29.802] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.741s)
[02.01.19 12:54:29.802] * phase time: 4740 ms
[02.01.19 12:54:29.903] * phase cmem: 1803485 K
[02.01.19 12:54:29.903] Connecting...
[02.01.19 12:54:29.903] * phase time: 100 ms
[02.01.19 12:54:30.005] * phase cmem: 1803486 K
[02.01.19 12:54:30.005] Restart sim...
[02.01.19 12:54:30.005] * phase time: 101 ms
[02.01.19 12:54:30.107] * phase cmem: 1803486 K
[02.01.19 12:54:30.413] * [win32]: free[1337068 K], reserved[392116 K], committed[2465056 K]
[02.01.19 12:54:30.413] * [ D3D ]: textures[1199375 K]
[02.01.19 12:54:30.413] * [x-ray]: crt heap[498305 K], process heap[498305 K], game lua[187574 K], engine lua[271 K], render[9028 K]
[02.01.19 12:54:30.413] * [x-ray]: economy: strings[count: 195271, lengths: 9895 K, overhead: 6102 K, saved: 773259 K]
[02.01.19 12:54:30.413] * [x-ray]: economy: smem[count: 97544, lengths: 54513 K, overhead: 1524 K, saved: 40932 K]
[02.01.19 12:54:30.413] * Starting measure
[02.01.19 12:54:32.268] * MEMORY USAGE: 1791126 K
[02.01.19 12:54:56.462] * Saving spawns...
[02.01.19 12:54:56.467] * Saving objects...
[02.01.19 12:54:56.630] * 33738 objects are successfully saved
[02.01.19 12:54:56.632] * Saving key-value pairs...
[02.01.19 12:54:56.668] * 15 key-value pairs were successfully saved
[02.01.19 12:54:56.704] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:55:12.621] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 12:55:45.950] * Saving spawns...
[02.01.19 12:55:45.954] * Saving objects...
[02.01.19 12:55:46.117] * 33736 objects are successfully saved
[02.01.19 12:55:46.119] * Saving key-value pairs...
[02.01.19 12:55:46.154] * 15 key-value pairs were successfully saved
[02.01.19 12:55:46.187] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:56:00.044] Begin load
[02.01.19 12:56:00.193] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:56:00.240] * phase time: 191 ms
[02.01.19 12:56:00.341] * phase cmem: 1716198 K
[02.01.19 12:56:00.341] Loading alife simulator...
[02.01.19 12:56:00.342] * phase time: 101 ms
[02.01.19 12:56:00.443] * phase cmem: 1716202 K
[02.01.19 12:56:00.443] Loading savegame...
[02.01.19 12:56:00.464] * Loading key-value pairs...
[02.01.19 12:56:00.501] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:56:00.501] * Loading spawn registry...
[02.01.19 12:56:02.459] * 25156 spawn points were successfully loaded (1.958s)
[02.01.19 12:56:02.460] * Loading objects...
[02.01.19 12:56:03.121] * 33736 objects were successfully loaded (0.661s)
[02.01.19 12:56:03.572] * Start objects on_register'ed...
[02.01.19 12:56:05.069] * 33736 objects on_register'ed (1.496s)
[02.01.19 12:56:05.070] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.729s)
[02.01.19 12:56:05.070] * phase time: 4728 ms
[02.01.19 12:56:05.170] * phase cmem: 1803629 K
[02.01.19 12:56:05.170] Connecting...
[02.01.19 12:56:05.170] * phase time: 100 ms
[02.01.19 12:56:05.272] * phase cmem: 1803629 K
[02.01.19 12:56:05.272] Restart sim...
[02.01.19 12:56:05.272] * phase time: 101 ms
[02.01.19 12:56:05.373] * phase cmem: 1803629 K
[02.01.19 12:56:05.676] * [win32]: free[1328552 K], reserved[395828 K], committed[2469860 K]
[02.01.19 12:56:05.676] * [ D3D ]: textures[1199546 K]
[02.01.19 12:56:05.676] * [x-ray]: crt heap[498268 K], process heap[498268 K], game lua[187524 K], engine lua[271 K], render[9035 K]
[02.01.19 12:56:05.676] * [x-ray]: economy: strings[count: 195284, lengths: 9896 K, overhead: 6102 K, saved: 785294 K]
[02.01.19 12:56:05.676] * [x-ray]: economy: smem[count: 97544, lengths: 54513 K, overhead: 1524 K, saved: 40932 K]
[02.01.19 12:56:05.676] * Starting measure
[02.01.19 12:56:07.530] * MEMORY USAGE: 1791537 K
[02.01.19 12:57:35.403] * Saving spawns...
[02.01.19 12:57:35.408] * Saving objects...
[02.01.19 12:57:35.570] * 33725 objects are successfully saved
[02.01.19 12:57:35.572] * Saving key-value pairs...
[02.01.19 12:57:35.608] * 15 key-value pairs were successfully saved
[02.01.19 12:57:35.643] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 12:57:47.754] Begin load
[02.01.19 12:57:47.880] - Gamedata version: [Сборка 2.1 final]
[02.01.19 12:57:47.927] * phase time: 167 ms
[02.01.19 12:57:48.027] * phase cmem: 1717070 K
[02.01.19 12:57:48.027] Loading alife simulator...
[02.01.19 12:57:48.028] * phase time: 100 ms
[02.01.19 12:57:48.128] * phase cmem: 1717074 K
[02.01.19 12:57:48.128] Loading savegame...
[02.01.19 12:57:48.150] * Loading key-value pairs...
[02.01.19 12:57:48.187] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 12:57:48.187] * Loading spawn registry...
[02.01.19 12:57:50.148] * 25156 spawn points were successfully loaded (1.961s)
[02.01.19 12:57:50.149] * Loading objects...
[02.01.19 12:57:50.817] * 33725 objects were successfully loaded (0.668s)
[02.01.19 12:57:51.271] * Start objects on_register'ed...
[02.01.19 12:57:52.780] * 33725 objects on_register'ed (1.510s)
[02.01.19 12:57:52.781] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.753s)
[02.01.19 12:57:52.781] * phase time: 4752 ms
[02.01.19 12:57:52.883] * phase cmem: 1804602 K
[02.01.19 12:57:52.883] Connecting...
[02.01.19 12:57:52.883] * phase time: 101 ms
[02.01.19 12:57:52.984] * phase cmem: 1804602 K
[02.01.19 12:57:52.984] Restart sim...
[02.01.19 12:57:52.984] * phase time: 101 ms
[02.01.19 12:57:53.085] * phase cmem: 1804602 K
[02.01.19 12:57:53.393] * [win32]: free[1326692 K], reserved[395876 K], committed[2471672 K]
[02.01.19 12:57:53.393] * [ D3D ]: textures[1199888 K]
[02.01.19 12:57:53.393] * [x-ray]: crt heap[498887 K], process heap[498887 K], game lua[187485 K], engine lua[271 K], render[9035 K]
[02.01.19 12:57:53.393] * [x-ray]: economy: strings[count: 195283, lengths: 9896 K, overhead: 6102 K, saved: 800111 K]
[02.01.19 12:57:53.393] * [x-ray]: economy: smem[count: 97544, lengths: 54513 K, overhead: 1524 K, saved: 40932 K]
[02.01.19 12:57:53.393] * Starting measure
[02.01.19 12:57:55.307] * MEMORY USAGE: 1792074 K
[02.01.19 13:08:56.228] ~ disabling anom [dar_zone_zharka_static_strong_0005] for npc x18_gorit1
[02.01.19 13:08:56.228] ~ disabling anom [dar_zone_zharka_static_strong_0002] for npc x18_gorit1
[02.01.19 13:08:58.606] * Saving spawns...
[02.01.19 13:08:58.611] * Saving objects...
[02.01.19 13:08:58.777] * 33727 objects are successfully saved
[02.01.19 13:08:58.779] * Saving key-value pairs...
[02.01.19 13:08:58.814] * 15 key-value pairs were successfully saved
[02.01.19 13:08:58.847] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:09:05.682] Begin load
[02.01.19 13:09:05.895] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:09:05.942] * phase time: 253 ms
[02.01.19 13:09:06.042] * phase cmem: 1763613 K
[02.01.19 13:09:06.043] Loading alife simulator...
[02.01.19 13:09:06.043] * phase time: 101 ms
[02.01.19 13:09:06.144] * phase cmem: 1763617 K
[02.01.19 13:09:06.144] Loading savegame...
[02.01.19 13:09:06.165] * Loading key-value pairs...
[02.01.19 13:09:06.202] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:09:06.202] * Loading spawn registry...
[02.01.19 13:09:08.168] * 25156 spawn points were successfully loaded (1.966s)
[02.01.19 13:09:08.169] * Loading objects...
[02.01.19 13:09:08.838] * 33727 objects were successfully loaded (0.669s)
[02.01.19 13:09:09.292] * Start objects on_register'ed...
[02.01.19 13:09:10.793] * 33727 objects on_register'ed (1.501s)
[02.01.19 13:09:10.794] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.752s)
[02.01.19 13:09:10.794] * phase time: 4751 ms
[02.01.19 13:09:10.896] * phase cmem: 1851169 K
[02.01.19 13:09:10.896] Connecting...
[02.01.19 13:09:10.896] * phase time: 101 ms
[02.01.19 13:09:10.998] * phase cmem: 1851169 K
[02.01.19 13:09:10.998] Restart sim...
[02.01.19 13:09:10.998] * phase time: 102 ms
[02.01.19 13:09:11.100] * phase cmem: 1851169 K
[02.01.19 13:09:11.407] * [win32]: free[1287988 K], reserved[386644 K], committed[2519608 K]
[02.01.19 13:09:11.407] * [ D3D ]: textures[1239318 K]
[02.01.19 13:09:11.407] * [x-ray]: crt heap[502030 K], process heap[502030 K], game lua[187539 K], engine lua[272 K], render[9035 K]
[02.01.19 13:09:11.407] * [x-ray]: economy: strings[count: 195350, lengths: 9898 K, overhead: 6104 K, saved: 803746 K]
[02.01.19 13:09:11.407] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:09:11.407] * Starting measure
[02.01.19 13:09:13.412] * MEMORY USAGE: 1805115 K
[02.01.19 13:09:26.212] Begin load
[02.01.19 13:09:26.457] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:09:26.505] * phase time: 287 ms
[02.01.19 13:09:26.605] * phase cmem: 1763672 K
[02.01.19 13:09:26.605] Loading alife simulator...
[02.01.19 13:09:26.606] * phase time: 100 ms
[02.01.19 13:09:26.707] * phase cmem: 1763675 K
[02.01.19 13:09:26.707] Loading savegame...
[02.01.19 13:09:26.728] * Loading key-value pairs...
[02.01.19 13:09:26.766] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:09:26.766] * Loading spawn registry...
[02.01.19 13:09:28.743] * 25156 spawn points were successfully loaded (1.977s)
[02.01.19 13:09:28.744] * Loading objects...
[02.01.19 13:09:29.415] * 33727 objects were successfully loaded (0.671s)
[02.01.19 13:09:29.871] * Start objects on_register'ed...
[02.01.19 13:09:31.354] * 33727 objects on_register'ed (1.482s)
[02.01.19 13:09:31.356] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.749s)
[02.01.19 13:09:31.356] * phase time: 4749 ms
[02.01.19 13:09:31.458] * phase cmem: 1851226 K
[02.01.19 13:09:31.458] Connecting...
[02.01.19 13:09:31.458] * phase time: 102 ms
[02.01.19 13:09:31.560] * phase cmem: 1851226 K
[02.01.19 13:09:31.560] Restart sim...
[02.01.19 13:09:31.560] * phase time: 102 ms
[02.01.19 13:09:31.661] * phase cmem: 1851226 K
[02.01.19 13:09:31.971] * [win32]: free[1286964 K], reserved[384828 K], committed[2522448 K]
[02.01.19 13:09:31.971] * [ D3D ]: textures[1239318 K]
[02.01.19 13:09:31.971] * [x-ray]: crt heap[502079 K], process heap[502079 K], game lua[187560 K], engine lua[272 K], render[9035 K]
[02.01.19 13:09:31.971] * [x-ray]: economy: strings[count: 195351, lengths: 9898 K, overhead: 6104 K, saved: 805450 K]
[02.01.19 13:09:31.971] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:09:31.971] * Starting measure
[02.01.19 13:09:33.952] * MEMORY USAGE: 1808624 K
[02.01.19 13:09:57.177] * Saving spawns...
[02.01.19 13:09:57.182] * Saving objects...
[02.01.19 13:09:57.346] * 33723 objects are successfully saved
[02.01.19 13:09:57.348] * Saving key-value pairs...
[02.01.19 13:09:57.384] * 15 key-value pairs were successfully saved
[02.01.19 13:09:57.416] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:10:21.308] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 13:10:21.308] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 13:10:21.308] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 13:11:33.831] * Saving spawns...
[02.01.19 13:11:33.836] * Saving objects...
[02.01.19 13:11:33.996] * 33705 objects are successfully saved
[02.01.19 13:11:33.998] * Saving key-value pairs...
[02.01.19 13:11:34.033] * 15 key-value pairs were successfully saved
[02.01.19 13:11:34.066] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:12:14.709] * Saving spawns...
[02.01.19 13:12:14.714] * Saving objects...
[02.01.19 13:12:14.885] * 33704 objects are successfully saved
[02.01.19 13:12:14.887] * Saving key-value pairs...
[02.01.19 13:12:14.922] * 15 key-value pairs were successfully saved
[02.01.19 13:12:14.954] * Game Открыть кодовую дверь.sav is successfully saved to file 'c:\op\userdata\savedgames\Открыть кодовую дверь.sav'
[02.01.19 13:12:32.522] * Saving spawns...
[02.01.19 13:12:32.527] * Saving objects...
[02.01.19 13:12:32.693] * 33704 objects are successfully saved
[02.01.19 13:12:32.695] * Saving key-value pairs...
[02.01.19 13:12:32.731] * 15 key-value pairs were successfully saved
[02.01.19 13:12:32.764] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:12:56.314] * Saving spawns...
[02.01.19 13:12:56.319] * Saving objects...
[02.01.19 13:12:56.481] * 33703 objects are successfully saved
[02.01.19 13:12:56.482] * Saving key-value pairs...
[02.01.19 13:12:56.518] * 15 key-value pairs were successfully saved
[02.01.19 13:12:56.550] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:12:57.886] * Saving spawns...
[02.01.19 13:12:57.891] * Saving objects...
[02.01.19 13:12:58.084] * 33703 objects are successfully saved
[02.01.19 13:12:58.086] * Saving key-value pairs...
[02.01.19 13:12:58.123] * 15 key-value pairs were successfully saved
[02.01.19 13:12:58.155] * Game Открыть кодовую дверь - завершено.sav is successfully saved to file 'c:\op\userdata\savedgames\Открыть кодовую дверь - завершено.sav'
[02.01.19 13:13:14.519] Begin load
[02.01.19 13:13:14.639] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:13:14.687] * phase time: 162 ms
[02.01.19 13:13:14.788] * phase cmem: 1768647 K
[02.01.19 13:13:14.788] Loading alife simulator...
[02.01.19 13:13:14.789] * phase time: 101 ms
[02.01.19 13:13:14.889] * phase cmem: 1768650 K
[02.01.19 13:13:14.889] Loading savegame...
[02.01.19 13:13:14.911] * Loading key-value pairs...
[02.01.19 13:13:14.949] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 13:13:14.949] * Loading spawn registry...
[02.01.19 13:13:16.921] * 25156 spawn points were successfully loaded (1.972s)
[02.01.19 13:13:16.922] * Loading objects...
[02.01.19 13:13:17.594] * 33703 objects were successfully loaded (0.672s)
[02.01.19 13:13:18.059] * Start objects on_register'ed...
[02.01.19 13:13:19.582] * 33703 objects on_register'ed (1.523s)
[02.01.19 13:13:19.584] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.794s)
[02.01.19 13:13:19.584] * phase time: 4794 ms
[02.01.19 13:13:19.684] * phase cmem: 1856291 K
[02.01.19 13:13:19.684] Connecting...
[02.01.19 13:13:19.685] * phase time: 101 ms
[02.01.19 13:13:19.786] * phase cmem: 1856291 K
[02.01.19 13:13:19.786] Restart sim...
[02.01.19 13:13:19.786] * phase time: 100 ms
[02.01.19 13:13:19.889] * phase cmem: 1856291 K
[02.01.19 13:13:20.195] * [win32]: free[1284608 K], reserved[386484 K], committed[2523148 K]
[02.01.19 13:13:20.195] * [ D3D ]: textures[1242797 K]
[02.01.19 13:13:20.195] * [x-ray]: crt heap[503284 K], process heap[503284 K], game lua[187563 K], engine lua[272 K], render[9036 K]
[02.01.19 13:13:20.195] * [x-ray]: economy: strings[count: 195378, lengths: 9901 K, overhead: 6105 K, saved: 839588 K]
[02.01.19 13:13:20.195] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:13:20.195] * Starting measure
[02.01.19 13:13:22.288] * MEMORY USAGE: 1842574 K
[02.01.19 13:13:34.201] Begin load
[02.01.19 13:13:34.442] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:13:34.488] * phase time: 281 ms
[02.01.19 13:13:34.588] * phase cmem: 1768650 K
[02.01.19 13:13:34.588] Loading alife simulator...
[02.01.19 13:13:34.588] * phase time: 100 ms
[02.01.19 13:13:34.689] * phase cmem: 1768653 K
[02.01.19 13:13:34.689] Loading savegame...
[02.01.19 13:13:34.711] * Loading key-value pairs...
[02.01.19 13:13:34.747] * 15 key-value pairs were successfully loaded (0.036s)
[02.01.19 13:13:34.747] * Loading spawn registry...
[02.01.19 13:13:36.721] * 25156 spawn points were successfully loaded (1.973s)
[02.01.19 13:13:36.722] * Loading objects...
[02.01.19 13:13:37.390] * 33703 objects were successfully loaded (0.668s)
[02.01.19 13:13:37.842] * Start objects on_register'ed...
[02.01.19 13:13:39.321] * 33703 objects on_register'ed (1.479s)
[02.01.19 13:13:39.322] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.733s)
[02.01.19 13:13:39.322] * phase time: 4732 ms
[02.01.19 13:13:39.423] * phase cmem: 1856293 K
[02.01.19 13:13:39.423] Connecting...
[02.01.19 13:13:39.423] * phase time: 101 ms
[02.01.19 13:13:39.524] * phase cmem: 1856293 K
[02.01.19 13:13:39.524] Restart sim...
[02.01.19 13:13:39.524] * phase time: 101 ms
[02.01.19 13:13:39.626] * phase cmem: 1856293 K
[02.01.19 13:13:39.935] * [win32]: free[1300864 K], reserved[382256 K], committed[2511120 K]
[02.01.19 13:13:39.935] * [ D3D ]: textures[1242797 K]
[02.01.19 13:13:39.935] * [x-ray]: crt heap[503286 K], process heap[503286 K], game lua[187560 K], engine lua[272 K], render[9036 K]
[02.01.19 13:13:39.935] * [x-ray]: economy: strings[count: 195369, lengths: 9900 K, overhead: 6105 K, saved: 841339 K]
[02.01.19 13:13:39.935] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:13:39.935] * Starting measure
[02.01.19 13:13:42.063] * MEMORY USAGE: 1842308 K
[02.01.19 13:13:55.585] ~ WARNING: can't detach independant object. entity[wpn_win10142497:42497], parent[single_player:0], section[wpn_win101]
[02.01.19 13:13:55.585] [LUA] 0 : [C ] drop_item
[02.01.19 13:13:55.585] [LUA] 1 : [Lua] c:\op\gamedata\scripts\binders\bind_monster.script(305) : drop
[02.01.19 13:13:55.585] [LUA] 2 : [Lua] c:\op\gamedata\scripts\binders\bind_monster.script(394) : func
[02.01.19 13:13:55.585] [LUA] 3 : [Lua] c:\op\gamedata\scripts\binders\bind_monster.script(276) : effector
[02.01.19 13:13:55.585] [LUA] 4 : [Lua] c:\op\gamedata\scripts\binders\bind_monster.script(390) : burer_attack
[02.01.19 13:13:55.585] [LUA] 5 : [Lua] c:\op\gamedata\scripts\binders\bind_monster.script(152) : func
[02.01.19 13:13:55.585] [LUA] 6 : [Lua] c:\op\gamedata\scripts\binders\bind_monster.script(208) :
[02.01.19 13:13:59.282] Begin load
[02.01.19 13:13:59.520] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:13:59.566] * phase time: 279 ms
[02.01.19 13:13:59.666] * phase cmem: 1768520 K
[02.01.19 13:13:59.666] Loading alife simulator...
[02.01.19 13:13:59.667] * phase time: 100 ms
[02.01.19 13:13:59.768] * phase cmem: 1768523 K
[02.01.19 13:13:59.768] Loading savegame...
[02.01.19 13:13:59.790] * Loading key-value pairs...
[02.01.19 13:13:59.827] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:13:59.827] * Loading spawn registry...
[02.01.19 13:14:01.793] * 25156 spawn points were successfully loaded (1.967s)
[02.01.19 13:14:01.794] * Loading objects...
[02.01.19 13:14:02.463] * 33703 objects were successfully loaded (0.668s)
[02.01.19 13:14:02.916] * Start objects on_register'ed...
[02.01.19 13:14:04.407] * 33703 objects on_register'ed (1.491s)
[02.01.19 13:14:04.408] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.742s)
[02.01.19 13:14:04.408] * phase time: 4741 ms
[02.01.19 13:14:04.510] * phase cmem: 1856163 K
[02.01.19 13:14:04.510] Connecting...
[02.01.19 13:14:04.510] * phase time: 101 ms
[02.01.19 13:14:04.611] * phase cmem: 1856163 K
[02.01.19 13:14:04.611] Restart sim...
[02.01.19 13:14:04.611] * phase time: 101 ms
[02.01.19 13:14:04.713] * phase cmem: 1856163 K
[02.01.19 13:14:05.022] * [win32]: free[1300928 K], reserved[382060 K], committed[2511252 K]
[02.01.19 13:14:05.022] * [ D3D ]: textures[1242797 K]
[02.01.19 13:14:05.022] * [x-ray]: crt heap[503152 K], process heap[503152 K], game lua[187571 K], engine lua[272 K], render[9036 K]
[02.01.19 13:14:05.022] * [x-ray]: economy: strings[count: 195374, lengths: 9901 K, overhead: 6105 K, saved: 843995 K]
[02.01.19 13:14:05.022] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:14:05.022] * Starting measure
[02.01.19 13:14:07.093] * MEMORY USAGE: 1842267 K
[02.01.19 13:15:16.205] * Saving spawns...
[02.01.19 13:15:16.210] * Saving objects...
[02.01.19 13:15:16.372] * 33700 objects are successfully saved
[02.01.19 13:15:16.374] * Saving key-value pairs...
[02.01.19 13:15:16.410] * 15 key-value pairs were successfully saved
[02.01.19 13:15:16.443] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:15:34.471] * Saving spawns...
[02.01.19 13:15:34.476] * Saving objects...
[02.01.19 13:15:34.640] * 33700 objects are successfully saved
[02.01.19 13:15:34.642] * Saving key-value pairs...
[02.01.19 13:15:34.678] * 15 key-value pairs were successfully saved
[02.01.19 13:15:34.710] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:16:05.021] Begin load
[02.01.19 13:16:05.137] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:16:05.183] * phase time: 157 ms
[02.01.19 13:16:05.283] * phase cmem: 1767042 K
[02.01.19 13:16:05.283] Loading alife simulator...
[02.01.19 13:16:05.283] * phase time: 100 ms
[02.01.19 13:16:05.385] * phase cmem: 1767045 K
[02.01.19 13:16:05.385] Loading savegame...
[02.01.19 13:16:05.406] * Loading key-value pairs...
[02.01.19 13:16:05.443] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:16:05.443] * Loading spawn registry...
[02.01.19 13:16:07.416] * 25156 spawn points were successfully loaded (1.973s)
[02.01.19 13:16:07.417] * Loading objects...
[02.01.19 13:16:08.087] * 33700 objects were successfully loaded (0.669s)
[02.01.19 13:16:08.544] * Start objects on_register'ed...
[02.01.19 13:16:10.039] * 33700 objects on_register'ed (1.495s)
[02.01.19 13:16:10.040] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.757s)
[02.01.19 13:16:10.040] * phase time: 4756 ms
[02.01.19 13:16:10.142] * phase cmem: 1854534 K
[02.01.19 13:16:10.142] Connecting...
[02.01.19 13:16:10.143] * phase time: 102 ms
[02.01.19 13:16:10.245] * phase cmem: 1854534 K
[02.01.19 13:16:10.245] Restart sim...
[02.01.19 13:16:10.245] * phase time: 102 ms
[02.01.19 13:16:10.348] * phase cmem: 1854534 K
[02.01.19 13:16:10.654] * [win32]: free[1284668 K], reserved[382360 K], committed[2527212 K]
[02.01.19 13:16:10.654] * [ D3D ]: textures[1241431 K]
[02.01.19 13:16:10.654] * [x-ray]: crt heap[502822 K], process heap[502822 K], game lua[187558 K], engine lua[272 K], render[9036 K]
[02.01.19 13:16:10.654] * [x-ray]: economy: strings[count: 195387, lengths: 9902 K, overhead: 6105 K, saved: 863766 K]
[02.01.19 13:16:10.654] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:16:10.654] * Starting measure
[02.01.19 13:16:13.042] * MEMORY USAGE: 1841699 K
[02.01.19 13:16:44.299] * Saving spawns...
[02.01.19 13:16:44.304] * Saving objects...
[02.01.19 13:16:44.490] * 33699 objects are successfully saved
[02.01.19 13:16:44.492] * Saving key-value pairs...
[02.01.19 13:16:44.528] * 15 key-value pairs were successfully saved
[02.01.19 13:16:44.561] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:17:04.069] Begin load
[02.01.19 13:17:04.239] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:17:04.286] * phase time: 211 ms
[02.01.19 13:17:04.388] * phase cmem: 1768070 K
[02.01.19 13:17:04.388] Loading alife simulator...
[02.01.19 13:17:04.388] * phase time: 102 ms
[02.01.19 13:17:04.489] * phase cmem: 1768073 K
[02.01.19 13:17:04.489] Loading savegame...
[02.01.19 13:17:04.511] * Loading key-value pairs...
[02.01.19 13:17:04.549] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 13:17:04.549] * Loading spawn registry...
[02.01.19 13:17:06.524] * 25156 spawn points were successfully loaded (1.974s)
[02.01.19 13:17:06.525] * Loading objects...
[02.01.19 13:17:07.201] * 33699 objects were successfully loaded (0.677s)
[02.01.19 13:17:07.658] * Start objects on_register'ed...
[02.01.19 13:17:09.160] * 33699 objects on_register'ed (1.502s)
[02.01.19 13:17:09.161] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.772s)
[02.01.19 13:17:09.161] * phase time: 4771 ms
[02.01.19 13:17:09.263] * phase cmem: 1855678 K
[02.01.19 13:17:09.263] Connecting...
[02.01.19 13:17:09.263] * phase time: 102 ms
[02.01.19 13:17:09.365] * phase cmem: 1855679 K
[02.01.19 13:17:09.365] Restart sim...
[02.01.19 13:17:09.365] * phase time: 102 ms
[02.01.19 13:17:09.468] * phase cmem: 1855679 K
[02.01.19 13:17:09.776] * [win32]: free[1300212 K], reserved[382048 K], committed[2511980 K]
[02.01.19 13:17:09.776] * [ D3D ]: textures[1241431 K]
[02.01.19 13:17:09.776] * [x-ray]: crt heap[503909 K], process heap[503909 K], game lua[187554 K], engine lua[272 K], render[9036 K]
[02.01.19 13:17:09.776] * [x-ray]: economy: strings[count: 195387, lengths: 9902 K, overhead: 6105 K, saved: 872466 K]
[02.01.19 13:17:09.776] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:17:09.776] * Starting measure
[02.01.19 13:17:12.058] * MEMORY USAGE: 1837077 K
[02.01.19 13:17:29.178] * Saving spawns...
[02.01.19 13:17:29.183] * Saving objects...
[02.01.19 13:17:29.347] * 33699 objects are successfully saved
[02.01.19 13:17:29.349] * Saving key-value pairs...
[02.01.19 13:17:29.385] * 15 key-value pairs were successfully saved
[02.01.19 13:17:29.418] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:17:42.825] Begin load
[02.01.19 13:17:43.028] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:17:43.075] * phase time: 245 ms
[02.01.19 13:17:43.175] * phase cmem: 1768159 K
[02.01.19 13:17:43.175] Loading alife simulator...
[02.01.19 13:17:43.176] * phase time: 100 ms
[02.01.19 13:17:43.276] * phase cmem: 1768162 K
[02.01.19 13:17:43.277] Loading savegame...
[02.01.19 13:17:43.299] * Loading key-value pairs...
[02.01.19 13:17:43.336] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:17:43.336] * Loading spawn registry...
[02.01.19 13:17:45.313] * 25156 spawn points were successfully loaded (1.976s)
[02.01.19 13:17:45.314] * Loading objects...
[02.01.19 13:17:45.982] * 33699 objects were successfully loaded (0.668s)
[02.01.19 13:17:46.436] * Start objects on_register'ed...
[02.01.19 13:17:47.915] * 33699 objects on_register'ed (1.480s)
[02.01.19 13:17:47.917] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.741s)
[02.01.19 13:17:47.917] * phase time: 4740 ms
[02.01.19 13:17:48.019] * phase cmem: 1855784 K
[02.01.19 13:17:48.019] Connecting...
[02.01.19 13:17:48.019] * phase time: 102 ms
[02.01.19 13:17:48.121] * phase cmem: 1855784 K
[02.01.19 13:17:48.121] Restart sim...
[02.01.19 13:17:48.121] * phase time: 101 ms
[02.01.19 13:17:48.223] * phase cmem: 1855784 K
[02.01.19 13:17:48.530] * [win32]: free[1283952 K], reserved[381792 K], committed[2528496 K]
[02.01.19 13:17:48.530] * [ D3D ]: textures[1241431 K]
[02.01.19 13:17:48.530] * [x-ray]: crt heap[503999 K], process heap[503999 K], game lua[187619 K], engine lua[272 K], render[9036 K]
[02.01.19 13:17:48.530] * [x-ray]: economy: strings[count: 195389, lengths: 9902 K, overhead: 6105 K, saved: 877997 K]
[02.01.19 13:17:48.530] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:17:48.530] * Starting measure
[02.01.19 13:17:50.675] * MEMORY USAGE: 1843447 K
[02.01.19 13:19:06.348] Begin load
[02.01.19 13:19:06.475] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:19:06.522] * phase time: 169 ms
[02.01.19 13:19:06.623] * phase cmem: 1768466 K
[02.01.19 13:19:06.623] Loading alife simulator...
[02.01.19 13:19:06.624] * phase time: 101 ms
[02.01.19 13:19:06.724] * phase cmem: 1768469 K
[02.01.19 13:19:06.724] Loading savegame...
[02.01.19 13:19:06.746] * Loading key-value pairs...
[02.01.19 13:19:06.783] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:19:06.783] * Loading spawn registry...
[02.01.19 13:19:08.753] * 25156 spawn points were successfully loaded (1.969s)
[02.01.19 13:19:08.754] * Loading objects...
[02.01.19 13:19:09.427] * 33699 objects were successfully loaded (0.672s)
[02.01.19 13:19:09.879] * Start objects on_register'ed...
[02.01.19 13:19:11.355] * 33699 objects on_register'ed (1.477s)
[02.01.19 13:19:11.356] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.732s)
[02.01.19 13:19:11.356] * phase time: 4731 ms
[02.01.19 13:19:11.459] * phase cmem: 1856090 K
[02.01.19 13:19:11.459] Connecting...
[02.01.19 13:19:11.459] * phase time: 102 ms
[02.01.19 13:19:11.560] * phase cmem: 1856090 K
[02.01.19 13:19:11.560] Restart sim...
[02.01.19 13:19:11.560] * phase time: 100 ms
[02.01.19 13:19:11.662] * phase cmem: 1856090 K
[02.01.19 13:19:11.969] * [win32]: free[1300080 K], reserved[382020 K], committed[2512140 K]
[02.01.19 13:19:11.970] * [ D3D ]: textures[1241431 K]
[02.01.19 13:19:11.970] * [x-ray]: crt heap[504305 K], process heap[504305 K], game lua[187619 K], engine lua[272 K], render[9036 K]
[02.01.19 13:19:11.970] * [x-ray]: economy: strings[count: 195390, lengths: 9902 K, overhead: 6105 K, saved: 891447 K]
[02.01.19 13:19:11.970] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:19:11.970] * Starting measure
[02.01.19 13:19:14.110] * MEMORY USAGE: 1843407 K
[02.01.19 13:19:30.302] * Saving spawns...
[02.01.19 13:19:30.308] * Saving objects...
[02.01.19 13:19:30.471] * 33699 objects are successfully saved
[02.01.19 13:19:30.473] * Saving key-value pairs...
[02.01.19 13:19:30.509] * 15 key-value pairs were successfully saved
[02.01.19 13:19:30.541] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:19:57.710] * Saving spawns...
[02.01.19 13:19:57.714] * Saving objects...
[02.01.19 13:19:57.879] * 33699 objects are successfully saved
[02.01.19 13:19:57.881] * Saving key-value pairs...
[02.01.19 13:19:57.916] * 15 key-value pairs were successfully saved
[02.01.19 13:19:57.949] * Game Открыть дверь в командный центр.sav is successfully saved to file 'c:\op\userdata\savedgames\Открыть дверь в командный центр.sav'
[02.01.19 13:20:19.082] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[02.01.19 13:20:29.706] Begin load
[02.01.19 13:20:29.851] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:20:29.898] * phase time: 187 ms
[02.01.19 13:20:30.000] * phase cmem: 1769659 K
[02.01.19 13:20:30.000] Loading alife simulator...
[02.01.19 13:20:30.000] * phase time: 101 ms
[02.01.19 13:20:30.101] * phase cmem: 1769663 K
[02.01.19 13:20:30.101] Loading savegame...
[02.01.19 13:20:30.123] * Loading key-value pairs...
[02.01.19 13:20:30.159] * 15 key-value pairs were successfully loaded (0.036s)
[02.01.19 13:20:30.159] * Loading spawn registry...
[02.01.19 13:20:32.130] * 25156 spawn points were successfully loaded (1.971s)
[02.01.19 13:20:32.131] * Loading objects...
[02.01.19 13:20:32.805] * 33699 objects were successfully loaded (0.674s)
[02.01.19 13:20:33.258] * Start objects on_register'ed...
[02.01.19 13:20:34.751] * 33699 objects on_register'ed (1.493s)
[02.01.19 13:20:34.752] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.752s)
[02.01.19 13:20:34.752] * phase time: 4752 ms
[02.01.19 13:20:34.854] * phase cmem: 1857316 K
[02.01.19 13:20:34.854] Connecting...
[02.01.19 13:20:34.855] * phase time: 102 ms
[02.01.19 13:20:34.957] * phase cmem: 1857317 K
[02.01.19 13:20:34.957] Restart sim...
[02.01.19 13:20:34.957] * phase time: 102 ms
[02.01.19 13:20:35.060] * phase cmem: 1857317 K
[02.01.19 13:20:35.367] * [win32]: free[1279276 K], reserved[381056 K], committed[2533908 K]
[02.01.19 13:20:35.367] * [ D3D ]: textures[1241943 K]
[02.01.19 13:20:35.367] * [x-ray]: crt heap[504944 K], process heap[504944 K], game lua[187573 K], engine lua[272 K], render[9082 K]
[02.01.19 13:20:35.367] * [x-ray]: economy: strings[count: 195402, lengths: 9903 K, overhead: 6106 K, saved: 904039 K]
[02.01.19 13:20:35.367] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:20:35.367] * Starting measure
[02.01.19 13:20:37.616] * MEMORY USAGE: 1844964 K
[02.01.19 13:21:00.670] * Saving spawns...
[02.01.19 13:21:00.675] * Saving objects...
[02.01.19 13:21:00.837] * 33695 objects are successfully saved
[02.01.19 13:21:00.839] * Saving key-value pairs...
[02.01.19 13:21:00.874] * 15 key-value pairs were successfully saved
[02.01.19 13:21:00.907] * Game Открыть дверь в командный центр.sav is successfully saved to file 'c:\op\userdata\savedgames\Открыть дверь в командный центр.sav'
[02.01.19 13:21:28.622] * Saving spawns...
[02.01.19 13:21:28.626] * Saving objects...
[02.01.19 13:21:28.827] * 33693 objects are successfully saved
[02.01.19 13:21:28.829] * Saving key-value pairs...
[02.01.19 13:21:28.865] * 15 key-value pairs were successfully saved
[02.01.19 13:21:28.897] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:21:49.696] Begin load
[02.01.19 13:21:49.839] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:21:49.887] * phase time: 185 ms
[02.01.19 13:21:49.988] * phase cmem: 1769251 K
[02.01.19 13:21:49.988] Loading alife simulator...
[02.01.19 13:21:49.988] * phase time: 101 ms
[02.01.19 13:21:50.089] * phase cmem: 1769254 K
[02.01.19 13:21:50.089] Loading savegame...
[02.01.19 13:21:50.111] * Loading key-value pairs...
[02.01.19 13:21:50.148] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:21:50.148] * Loading spawn registry...
[02.01.19 13:21:52.119] * 25156 spawn points were successfully loaded (1.971s)
[02.01.19 13:21:52.120] * Loading objects...
[02.01.19 13:21:52.794] * 33693 objects were successfully loaded (0.673s)
[02.01.19 13:21:53.251] * Start objects on_register'ed...
[02.01.19 13:21:54.747] * 33693 objects on_register'ed (1.495s)
[02.01.19 13:21:54.748] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.760s)
[02.01.19 13:21:54.748] * phase time: 4759 ms
[02.01.19 13:21:54.849] * phase cmem: 1856732 K
[02.01.19 13:21:54.849] Connecting...
[02.01.19 13:21:54.849] * phase time: 101 ms
[02.01.19 13:21:54.952] * phase cmem: 1856732 K
[02.01.19 13:21:54.952] Restart sim...
[02.01.19 13:21:54.952] * phase time: 102 ms
[02.01.19 13:21:55.053] * phase cmem: 1856732 K
[02.01.19 13:21:55.362] * [win32]: free[1279276 K], reserved[381656 K], committed[2533308 K]
[02.01.19 13:21:55.362] * [ D3D ]: textures[1241943 K]
[02.01.19 13:21:55.362] * [x-ray]: crt heap[504359 K], process heap[504359 K], game lua[187551 K], engine lua[272 K], render[9102 K]
[02.01.19 13:21:55.362] * [x-ray]: economy: strings[count: 195410, lengths: 9904 K, overhead: 6106 K, saved: 916671 K]
[02.01.19 13:21:55.362] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:21:55.362] * Starting measure
[02.01.19 13:21:57.492] * MEMORY USAGE: 1844623 K
[02.01.19 13:22:22.985] * Saving spawns...
[02.01.19 13:22:22.989] * Saving objects...
[02.01.19 13:22:23.151] * 33693 objects are successfully saved
[02.01.19 13:22:23.152] * Saving key-value pairs...
[02.01.19 13:22:23.187] * 15 key-value pairs were successfully saved
[02.01.19 13:22:23.220] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:22:40.647] Begin load
[02.01.19 13:22:40.850] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:22:40.897] * phase time: 245 ms
[02.01.19 13:22:40.998] * phase cmem: 1772896 K
[02.01.19 13:22:40.999] Loading alife simulator...
[02.01.19 13:22:40.999] * phase time: 101 ms
[02.01.19 13:22:41.101] * phase cmem: 1772899 K
[02.01.19 13:22:41.101] Loading savegame...
[02.01.19 13:22:41.123] * Loading key-value pairs...
[02.01.19 13:22:41.159] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:22:41.159] * Loading spawn registry...
[02.01.19 13:22:43.143] * 25156 spawn points were successfully loaded (1.984s)
[02.01.19 13:22:43.144] * Loading objects...
[02.01.19 13:22:43.827] * 33693 objects were successfully loaded (0.683s)
[02.01.19 13:22:44.282] * Start objects on_register'ed...
[02.01.19 13:22:45.767] * 33693 objects on_register'ed (1.485s)
[02.01.19 13:22:45.768] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.769s)
[02.01.19 13:22:45.768] * phase time: 4769 ms
[02.01.19 13:22:45.870] * phase cmem: 1860491 K
[02.01.19 13:22:45.870] Connecting...
[02.01.19 13:22:45.870] * phase time: 101 ms
[02.01.19 13:22:45.973] * phase cmem: 1860491 K
[02.01.19 13:22:45.973] Restart sim...
[02.01.19 13:22:45.973] * phase time: 102 ms
[02.01.19 13:22:46.075] * phase cmem: 1860491 K
[02.01.19 13:22:46.387] * [win32]: free[1275856 K], reserved[381396 K], committed[2536988 K]
[02.01.19 13:22:46.387] * [ D3D ]: textures[1245357 K]
[02.01.19 13:22:46.387] * [x-ray]: crt heap[504623 K], process heap[504623 K], game lua[187569 K], engine lua[272 K], render[9102 K]
[02.01.19 13:22:46.387] * [x-ray]: economy: strings[count: 195412, lengths: 9904 K, overhead: 6106 K, saved: 923934 K]
[02.01.19 13:22:46.387] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:22:46.387] * Starting measure
[02.01.19 13:22:48.542] * MEMORY USAGE: 1847845 K
[02.01.19 13:22:59.374] Begin load
[02.01.19 13:22:59.611] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:22:59.658] * phase time: 279 ms
[02.01.19 13:22:59.760] * phase cmem: 1773947 K
[02.01.19 13:22:59.760] Loading alife simulator...
[02.01.19 13:22:59.760] * phase time: 101 ms
[02.01.19 13:22:59.863] * phase cmem: 1773950 K
[02.01.19 13:22:59.863] Loading savegame...
[02.01.19 13:22:59.884] * Loading key-value pairs...
[02.01.19 13:22:59.922] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 13:22:59.922] * Loading spawn registry...
[02.01.19 13:23:01.913] * 25156 spawn points were successfully loaded (1.990s)
[02.01.19 13:23:01.914] * Loading objects...
[02.01.19 13:23:02.589] * 33693 objects were successfully loaded (0.676s)
[02.01.19 13:23:03.048] * Start objects on_register'ed...
[02.01.19 13:23:04.540] * 33693 objects on_register'ed (1.491s)
[02.01.19 13:23:04.541] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.781s)
[02.01.19 13:23:04.541] * phase time: 4780 ms
[02.01.19 13:23:04.643] * phase cmem: 1861542 K
[02.01.19 13:23:04.643] Connecting...
[02.01.19 13:23:04.644] * phase time: 102 ms
[02.01.19 13:23:04.745] * phase cmem: 1861543 K
[02.01.19 13:23:04.745] Restart sim...
[02.01.19 13:23:04.745] * phase time: 101 ms
[02.01.19 13:23:04.848] * phase cmem: 1861543 K
[02.01.19 13:23:05.155] * [win32]: free[1291984 K], reserved[381096 K], committed[2521160 K]
[02.01.19 13:23:05.155] * [ D3D ]: textures[1245357 K]
[02.01.19 13:23:05.155] * [x-ray]: crt heap[505674 K], process heap[505674 K], game lua[187549 K], engine lua[272 K], render[9102 K]
[02.01.19 13:23:05.155] * [x-ray]: economy: strings[count: 195413, lengths: 9904 K, overhead: 6106 K, saved: 925543 K]
[02.01.19 13:23:05.155] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:23:05.155] * Starting measure
[02.01.19 13:23:07.392] * MEMORY USAGE: 1849013 K
[02.01.19 13:23:15.245] Begin load
[02.01.19 13:23:15.492] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:23:15.538] * phase time: 287 ms
[02.01.19 13:23:15.639] * phase cmem: 1773949 K
[02.01.19 13:23:15.639] Loading alife simulator...
[02.01.19 13:23:15.640] * phase time: 102 ms
[02.01.19 13:23:15.741] * phase cmem: 1773952 K
[02.01.19 13:23:15.741] Loading savegame...
[02.01.19 13:23:15.762] * Loading key-value pairs...
[02.01.19 13:23:15.798] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:23:15.798] * Loading spawn registry...
[02.01.19 13:23:17.784] * 25156 spawn points were successfully loaded (1.985s)
[02.01.19 13:23:17.785] * Loading objects...
[02.01.19 13:23:18.458] * 33693 objects were successfully loaded (0.673s)
[02.01.19 13:23:18.916] * Start objects on_register'ed...
[02.01.19 13:23:20.402] * 33693 objects on_register'ed (1.486s)
[02.01.19 13:23:20.404] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.764s)
[02.01.19 13:23:20.404] * phase time: 4764 ms
[02.01.19 13:23:20.506] * phase cmem: 1861544 K
[02.01.19 13:23:20.506] Connecting...
[02.01.19 13:23:20.506] * phase time: 102 ms
[02.01.19 13:23:20.608] * phase cmem: 1861544 K
[02.01.19 13:23:20.608] Restart sim...
[02.01.19 13:23:20.608] * phase time: 102 ms
[02.01.19 13:23:20.711] * phase cmem: 1861544 K
[02.01.19 13:23:21.023] * [win32]: free[1292048 K], reserved[381360 K], committed[2520832 K]
[02.01.19 13:23:21.023] * [ D3D ]: textures[1245357 K]
[02.01.19 13:23:21.023] * [x-ray]: crt heap[505675 K], process heap[505675 K], game lua[187556 K], engine lua[272 K], render[9102 K]
[02.01.19 13:23:21.023] * [x-ray]: economy: strings[count: 195411, lengths: 9904 K, overhead: 6106 K, saved: 926807 K]
[02.01.19 13:23:21.023] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:23:21.023] * Starting measure
[02.01.19 13:23:23.190] * MEMORY USAGE: 1849002 K
[02.01.19 13:23:33.714] Begin load
[02.01.19 13:23:33.954] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:23:34.002] * phase time: 282 ms
[02.01.19 13:23:34.103] * phase cmem: 1774985 K
[02.01.19 13:23:34.103] Loading alife simulator...
[02.01.19 13:23:34.103] * phase time: 101 ms
[02.01.19 13:23:34.203] * phase cmem: 1774988 K
[02.01.19 13:23:34.203] Loading savegame...
[02.01.19 13:23:34.224] * Loading key-value pairs...
[02.01.19 13:23:34.263] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 13:23:34.263] * Loading spawn registry...
[02.01.19 13:23:36.235] * 25156 spawn points were successfully loaded (1.972s)
[02.01.19 13:23:36.236] * Loading objects...
[02.01.19 13:23:36.911] * 33693 objects were successfully loaded (0.675s)
[02.01.19 13:23:37.369] * Start objects on_register'ed...
[02.01.19 13:23:38.846] * 33693 objects on_register'ed (1.477s)
[02.01.19 13:23:38.847] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.744s)
[02.01.19 13:23:38.847] * phase time: 4744 ms
[02.01.19 13:23:38.950] * phase cmem: 1862580 K
[02.01.19 13:23:38.950] Connecting...
[02.01.19 13:23:38.950] * phase time: 102 ms
[02.01.19 13:23:39.054] * phase cmem: 1862580 K
[02.01.19 13:23:39.054] Restart sim...
[02.01.19 13:23:39.054] * phase time: 104 ms
[02.01.19 13:23:39.157] * phase cmem: 1862580 K
[02.01.19 13:23:39.469] * [win32]: free[1292048 K], reserved[381360 K], committed[2520832 K]
[02.01.19 13:23:39.469] * [ D3D ]: textures[1246381 K]
[02.01.19 13:23:39.469] * [x-ray]: crt heap[505685 K], process heap[505685 K], game lua[187543 K], engine lua[272 K], render[9102 K]
[02.01.19 13:23:39.469] * [x-ray]: economy: strings[count: 195416, lengths: 9904 K, overhead: 6106 K, saved: 928468 K]
[02.01.19 13:23:39.469] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:23:39.469] * Starting measure
[02.01.19 13:23:41.696] * MEMORY USAGE: 1848902 K
[02.01.19 13:23:50.155] * Saving spawns...
[02.01.19 13:23:50.160] * Saving objects...
[02.01.19 13:23:50.323] * 33693 objects are successfully saved
[02.01.19 13:23:50.325] * Saving key-value pairs...
[02.01.19 13:23:50.360] * 15 key-value pairs were successfully saved
[02.01.19 13:23:50.394] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:23:56.416] Begin load
[02.01.19 13:23:56.656] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:23:56.703] * phase time: 281 ms
[02.01.19 13:23:56.803] * phase cmem: 1773780 K
[02.01.19 13:23:56.803] Loading alife simulator...
[02.01.19 13:23:56.804] * phase time: 101 ms
[02.01.19 13:23:56.906] * phase cmem: 1773784 K
[02.01.19 13:23:56.906] Loading savegame...
[02.01.19 13:23:56.929] * Loading key-value pairs...
[02.01.19 13:23:56.966] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:23:56.966] * Loading spawn registry...
[02.01.19 13:23:58.957] * 25156 spawn points were successfully loaded (1.991s)
[02.01.19 13:23:58.959] * Loading objects...
[02.01.19 13:23:59.630] * 33693 objects were successfully loaded (0.671s)
[02.01.19 13:24:00.087] * Start objects on_register'ed...
[02.01.19 13:24:01.586] * 33693 objects on_register'ed (1.499s)
[02.01.19 13:24:01.587] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.783s)
[02.01.19 13:24:01.587] * phase time: 4783 ms
[02.01.19 13:24:01.690] * phase cmem: 1861392 K
[02.01.19 13:24:01.690] Connecting...
[02.01.19 13:24:01.690] * phase time: 103 ms
[02.01.19 13:24:01.792] * phase cmem: 1861393 K
[02.01.19 13:24:01.792] Restart sim...
[02.01.19 13:24:01.792] * phase time: 102 ms
[02.01.19 13:24:01.894] * phase cmem: 1861393 K
[02.01.19 13:24:02.202] * [win32]: free[1275856 K], reserved[381108 K], committed[2537276 K]
[02.01.19 13:24:02.202] * [ D3D ]: textures[1245357 K]
[02.01.19 13:24:02.202] * [x-ray]: crt heap[505524 K], process heap[505524 K], game lua[187599 K], engine lua[272 K], render[9102 K]
[02.01.19 13:24:02.202] * [x-ray]: economy: strings[count: 195414, lengths: 9904 K, overhead: 6106 K, saved: 930881 K]
[02.01.19 13:24:02.202] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40933 K]
[02.01.19 13:24:02.202] * Starting measure
[02.01.19 13:24:04.528] * MEMORY USAGE: 1842450 K
[02.01.19 13:24:31.549] * Saving spawns...
[02.01.19 13:24:31.554] * Saving objects...
[02.01.19 13:24:31.717] * 33693 objects are successfully saved
[02.01.19 13:24:31.719] * Saving key-value pairs...
[02.01.19 13:24:31.755] * 15 key-value pairs were successfully saved
[02.01.19 13:24:31.788] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:24:40.414] Begin load
[02.01.19 13:24:40.624] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:24:40.671] * phase time: 251 ms
[02.01.19 13:24:40.772] * phase cmem: 1774151 K
[02.01.19 13:24:40.772] Loading alife simulator...
[02.01.19 13:24:40.772] * phase time: 101 ms
[02.01.19 13:24:40.874] * phase cmem: 1774154 K
[02.01.19 13:24:40.874] Loading savegame...
[02.01.19 13:24:40.895] * Loading key-value pairs...
[02.01.19 13:24:40.933] * 15 key-value pairs were successfully loaded (0.038s)
[02.01.19 13:24:40.933] * Loading spawn registry...
[02.01.19 13:24:42.908] * 25156 spawn points were successfully loaded (1.975s)
[02.01.19 13:24:42.910] * Loading objects...
[02.01.19 13:24:43.585] * 33693 objects were successfully loaded (0.675s)
[02.01.19 13:24:44.040] * Start objects on_register'ed...
[02.01.19 13:24:45.517] * 33693 objects on_register'ed (1.478s)
[02.01.19 13:24:45.519] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.747s)
[02.01.19 13:24:45.519] * phase time: 4746 ms
[02.01.19 13:24:45.620] * phase cmem: 1861779 K
[02.01.19 13:24:45.620] Connecting...
[02.01.19 13:24:45.621] * phase time: 101 ms
[02.01.19 13:24:45.722] * phase cmem: 1861779 K
[02.01.19 13:24:45.722] Restart sim...
[02.01.19 13:24:45.722] * phase time: 101 ms
[02.01.19 13:24:45.823] * phase cmem: 1861779 K
[02.01.19 13:24:46.136] * [win32]: free[1275728 K], reserved[380140 K], committed[2538372 K]
[02.01.19 13:24:46.136] * [ D3D ]: textures[1245357 K]
[02.01.19 13:24:46.136] * [x-ray]: crt heap[505903 K], process heap[505903 K], game lua[187613 K], engine lua[272 K], render[9126 K]
[02.01.19 13:24:46.136] * [x-ray]: economy: strings[count: 195421, lengths: 9905 K, overhead: 6106 K, saved: 936801 K]
[02.01.19 13:24:46.136] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40934 K]
[02.01.19 13:24:46.136] * Starting measure
[02.01.19 13:24:48.508] * MEMORY USAGE: 1849369 K
[02.01.19 13:25:10.281] * Saving spawns...
[02.01.19 13:25:10.286] * Saving objects...
[02.01.19 13:25:10.449] * 33693 objects are successfully saved
[02.01.19 13:25:10.451] * Saving key-value pairs...
[02.01.19 13:25:10.486] * 15 key-value pairs were successfully saved
[02.01.19 13:25:10.519] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:25:32.070] * Saving spawns...
[02.01.19 13:25:32.075] * Saving objects...
[02.01.19 13:25:32.241] * 33692 objects are successfully saved
[02.01.19 13:25:32.243] * Saving key-value pairs...
[02.01.19 13:25:32.279] * 15 key-value pairs were successfully saved
[02.01.19 13:25:32.312] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:25:48.679] * Saving spawns...
[02.01.19 13:25:48.684] * Saving objects...
[02.01.19 13:25:48.847] * 33691 objects are successfully saved
[02.01.19 13:25:48.849] * Saving key-value pairs...
[02.01.19 13:25:48.885] * 15 key-value pairs were successfully saved
[02.01.19 13:25:48.918] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:26:25.175] Begin load
[02.01.19 13:26:25.288] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:26:25.335] * phase time: 154 ms
[02.01.19 13:26:25.438] * phase cmem: 1776082 K
[02.01.19 13:26:25.438] Loading alife simulator...
[02.01.19 13:26:25.439] * phase time: 104 ms
[02.01.19 13:26:25.541] * phase cmem: 1776081 K
[02.01.19 13:26:25.541] Loading savegame...
[02.01.19 13:26:25.562] * Loading key-value pairs...
[02.01.19 13:26:25.599] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:26:25.599] * Loading spawn registry...
[02.01.19 13:26:27.576] * 25156 spawn points were successfully loaded (1.976s)
[02.01.19 13:26:27.577] * Loading objects...
[02.01.19 13:26:28.254] * 33691 objects were successfully loaded (0.677s)
[02.01.19 13:26:28.713] * Start objects on_register'ed...
[02.01.19 13:26:30.213] * 33691 objects on_register'ed (1.500s)
[02.01.19 13:26:30.214] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.776s)
[02.01.19 13:26:30.214] * phase time: 4775 ms
[02.01.19 13:26:30.316] * phase cmem: 1863578 K
[02.01.19 13:26:30.316] Connecting...
[02.01.19 13:26:30.317] * phase time: 102 ms
[02.01.19 13:26:30.419] * phase cmem: 1863579 K
[02.01.19 13:26:30.419] Restart sim...
[02.01.19 13:26:30.419] * phase time: 102 ms
[02.01.19 13:26:30.521] * phase cmem: 1863579 K
[02.01.19 13:26:30.829] * [win32]: free[1292044 K], reserved[378344 K], committed[2523852 K]
[02.01.19 13:26:30.829] * [ D3D ]: textures[1245357 K]
[02.01.19 13:26:30.829] * [x-ray]: crt heap[507377 K], process heap[507377 K], game lua[187556 K], engine lua[272 K], render[9178 K]
[02.01.19 13:26:30.829] * [x-ray]: economy: strings[count: 195427, lengths: 9906 K, overhead: 6107 K, saved: 951897 K]
[02.01.19 13:26:30.829] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40934 K]
[02.01.19 13:26:30.829] * Starting measure
[02.01.19 13:26:33.061] * MEMORY USAGE: 1851019 K
[02.01.19 13:27:15.220] Begin load
[02.01.19 13:27:15.424] - Gamedata version: [Сборка 2.1 final]
[02.01.19 13:27:15.470] * phase time: 245 ms
[02.01.19 13:27:15.571] * phase cmem: 1777223 K
[02.01.19 13:27:15.571] Loading alife simulator...
[02.01.19 13:27:15.572] * phase time: 101 ms
[02.01.19 13:27:15.674] * phase cmem: 1777226 K
[02.01.19 13:27:15.674] Loading savegame...
[02.01.19 13:27:15.696] * Loading key-value pairs...
[02.01.19 13:27:15.733] * 15 key-value pairs were successfully loaded (0.037s)
[02.01.19 13:27:15.733] * Loading spawn registry...
[02.01.19 13:27:17.716] * 25156 spawn points were successfully loaded (1.982s)
[02.01.19 13:27:17.717] * Loading objects...
[02.01.19 13:27:18.389] * 33691 objects were successfully loaded (0.672s)
[02.01.19 13:27:18.841] * Start objects on_register'ed...
[02.01.19 13:27:20.315] * 33691 objects on_register'ed (1.473s)
[02.01.19 13:27:20.316] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.743s)
[02.01.19 13:27:20.316] * phase time: 4743 ms
[02.01.19 13:27:20.418] * phase cmem: 1864722 K
[02.01.19 13:27:20.418] Connecting...
[02.01.19 13:27:20.418] * phase time: 102 ms
[02.01.19 13:27:20.522] * phase cmem: 1864722 K
[02.01.19 13:27:20.522] Restart sim...
[02.01.19 13:27:20.522] * phase time: 103 ms
[02.01.19 13:27:20.624] * phase cmem: 1864722 K
[02.01.19 13:27:20.935] * [win32]: free[1291840 K], reserved[377756 K], committed[2524644 K]
[02.01.19 13:27:20.935] * [ D3D ]: textures[1245357 K]
[02.01.19 13:27:20.935] * [x-ray]: crt heap[508396 K], process heap[508396 K], game lua[187578 K], engine lua[272 K], render[9190 K]
[02.01.19 13:27:20.935] * [x-ray]: economy: strings[count: 195431, lengths: 9906 K, overhead: 6107 K, saved: 957681 K]
[02.01.19 13:27:20.935] * [x-ray]: economy: smem[count: 97556, lengths: 54514 K, overhead: 1524 K, saved: 40934 K]
[02.01.19 13:27:20.935] * Starting measure
[02.01.19 13:27:23.159] * MEMORY USAGE: 1852362 K
[02.01.19 13:27:39.164] * Saving spawns...
[02.01.19 13:27:39.169] * Saving objects...
[02.01.19 13:27:39.330] * 33692 objects are successfully saved
[02.01.19 13:27:39.332] * Saving key-value pairs...
[02.01.19 13:27:39.368] * 15 key-value pairs were successfully saved
[02.01.19 13:27:39.401] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:29:48.942] * Saving spawns...
[02.01.19 13:29:48.946] * Saving objects...
[02.01.19 13:29:49.113] * 33692 objects are successfully saved
[02.01.19 13:29:49.115] * Saving key-value pairs...
[02.01.19 13:29:49.150] * 15 key-value pairs were successfully saved
[02.01.19 13:29:49.183] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[02.01.19 13:30:31.937] *** break by StackWalk ***
[02.01.19 13:30:31.937] stack trace:
[02.01.19 13:30:31.937]
[02.01.19 13:30:31.937] 0023:0F6D5779 (0x00000001 0x0020C9C0 0x00000004 0x3C23D70A) ODE.dll, dInternalStepIsland_x2(), s:\xrode\ode\src\step.cpp, 766
[02.01.19 13:30:31.937] 0023:0F6D6E9D (0x57818758 0x0020C9A0 0x00000001 0x0020C9C0) ODE.dll, dInternalStepIsland(), s:\xrode\ode\src\step.cpp, 984
[02.01.19 13:30:31.937] 0023:0F6DC0CE (0x3C23D70A 0x06EE5744 0x57818758 0x3C23D70A) ODE.dll, dxProcessIslands(), s:\xrode\ode\src\util.cpp, 322
[02.01.19 13:30:31.937] 0023:0F6CEEE6 (0x57818758 0x3C23D70A 0x57818758 0x0020CAA0) ODE.dll, dWorldStep(), s:\xrode\ode\src\ode.cpp, 1305
[02.01.19 13:30:31.937] 0023:06EE5744 (0x3C23D70A 0x00000000 0x00000000 0x0020CAA0) xrGame.dll, CPHIsland::Step(), s:\xr_3da\xrgame\phisland.cpp, 9
[02.01.19 13:30:31.937] 0023:06E97FFD (0x4B96F500 0x00000000 0x3E377B38 0x3E377B38) xrGame.dll, CPHWorld::Step(), s:\xr_3da\xrgame\phworld.cpp, 278
[02.01.19 13:30:31.937] 0023:06E9E739 (0x00000000 0x00000009 0x00000005 0x3C23D70A) xrGame.dll, CPHMovementControl::ActivateBoxDynamic(), s:\xr_3da\xrgame\phmovementdynamicactivate.cpp, 392
[02.01.19 13:30:31.937] 0023:06D1712A (0x3BE56042 0x00000000 0x00000000 0x00000000) xrGame.dll, CActor::g_cl_ValidateMState(), s:\xr_3da\xrgame\actor_movement.cpp, 110
[02.01.19 13:30:31.937] 0023:06D0E4FD (0x00000007 0x00000002 0x00F2D64C 0x0020D520) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1033
[02.01.19 13:30:31.937] 0023:00E82684 (0x054E9BC0 0x00000000 0x0020CFD0 0x0B0A0B60) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 466
[02.01.19 13:30:31.937] 0023:06CE83A9 (0x00F2D7F8 0x054B8520 0x00EB5954 0x003408BB) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 467
[02.01.19 13:30:31.937] 0023:00E6F1CC (0x003408BB 0x755A10FF 0x00F2D4A0 0x3BF2175B) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[02.01.19 13:30:31.937] 0023:00EB5954 (0x00000000 0x00F309A0 0xFFFDE000 0x00F2D4A0) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 399
[02.01.19 13:30:31.937] 0023:00EB5E23 (0x00F309A0 0x00000063 0x0020F870 0x00E801E0) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 249
[02.01.19 13:30:31.937] 0023:00E805CA (0x00000000 0x00F309A0 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[02.01.19 13:30:31.937] 0023:00E801E0 (0x00E20000 0x00000000 0x005D3597 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[02.01.19 13:30:31.937] 0023:00E7FDF0 (0x00E20000 0x00000000 0x005D3597 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[02.01.19 13:30:31.937] 0023:00E7AE1B (0xFFFDE000 0x0020F94C 0x76F69802 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[02.01.19 13:30:31.937] 0023:755A343D (0xFFFDE000 0x7722475B 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[02.01.19 13:30:31.937] 0023:76F69802 (0x00E7AE8D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[02.01.19 13:30:31.937] 0023:76F697D5 (0x00E7AE8D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()