Такого у мня еще не было. Игру выбило на черный екран, пришлось закрывать аж через диспетчер задач.
Из сторонних процесов было подключено комп к инету, но браузер не запущен.
Что делал ? Выкладывал в рюкзак лишнее, брал другое снаряжение. Последнее действие - взял в рюкзак одноразовый тп на Янтарь.
лог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78952 files cached, 17956Kb memory used.
Init FileSystem 0.632465 sec
[06.06.19 10:00:47.691] 'xrCore' build 7395, May 6 2019
[06.06.19 10:00:47.691] OP 2.1 Engine ver 1.0f patch ver 0.7.3
[06.06.19 10:00:47.691]
[06.06.19 10:00:47.940] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[06.06.19 10:00:47.942] Initializing Engine...
[06.06.19 10:00:47.943] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[06.06.19 10:00:47.943] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[06.06.19 10:00:47.943] respawn_type transparent_treasure user_name ]
[06.06.19 10:00:47.943] Loading config for renderer
[06.06.19 10:00:47.943] Executing config-script "user.ltx"...
[06.06.19 10:00:47.943] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[06.06.19 10:00:47.943] Starting INPUT device...
[06.06.19 10:00:47.952] Loading DLL: xrRender_R2.dll
[06.06.19 10:00:47.981] Loading DLL: xrGame.dll
[06.06.19 10:00:48.000] 'xrGame' build May 6 2019 10:58:35
[06.06.19 10:00:48.138] * [win32]: free[4039968 K], reserved[49436 K], committed[104836 K]
[06.06.19 10:00:48.138] * [ D3D ]: textures[0 K]
[06.06.19 10:00:48.138] * [x-ray]: crt heap[29470 K], process heap[29470 K], game lua[0 K], engine lua[0 K], render[0 K]
[06.06.19 10:00:48.138] * [x-ray]: economy: strings[count: 37134, lengths: 1016 K, overhead: 1160 K, saved: 14722 K]
[06.06.19 10:00:48.138] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[06.06.19 10:00:48.138] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[06.06.19 10:00:48.141] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[06.06.19 10:00:48.141] Executing config-script "user.ltx"...
[06.06.19 10:00:48.141] Executing config-script "c:\op-2.1\gamedata\config\rspec_low.ltx"...
[06.06.19 10:00:48.141] [c:\op-2.1\gamedata\config\rspec_low.ltx] successfully loaded.
[06.06.19 10:00:48.141] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[06.06.19 10:00:48.141] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[06.06.19 10:00:48.141] - Maximum allowed affinity mask: 0xF, current: 0xE
[06.06.19 10:00:48.142] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[06.06.19 10:00:48.142] SOUND: OpenAL: enumerate devices...
[06.06.19 10:00:48.142] SOUND: OpenAL: EnumerationExtension Present
[06.06.19 10:00:48.142] devices OpenAL Soft
[06.06.19 10:00:48.142] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[06.06.19 10:00:48.167] SOUND: OpenAL: All available devices:
[06.06.19 10:00:48.167] 1. OpenAL Soft, Spec Version 1.1 (default)
[06.06.19 10:00:48.167] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[06.06.19 10:00:48.173] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[06.06.19 10:00:48.174] * sound: EAX 2.0 extension: absent
[06.06.19 10:00:48.174] * sound: EAX 2.0 deferred: absent
[06.06.19 10:00:48.175] * sound : cache: 49155 kb, 5707 lines, 8820 bpl
[06.06.19 10:00:48.178] Starting RENDER device...
[06.06.19 10:00:48.184] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[06.06.19 10:00:48.184] * GPU driver: 25.21.14.1735
[06.06.19 10:00:48.724] * CREATE: DeviceREF: 1
[06.06.19 10:00:48.729] * Texture memory: 1676 M
[06.06.19 10:00:48.729] * DDI-level: 9.0
[06.06.19 10:00:48.794] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[06.06.19 10:00:48.796] * GPU vertex cache: unrecognized, 16
[06.06.19 10:00:48.798] * DVB created: 4096K
[06.06.19 10:00:48.798] * DIB created: 512K
[06.06.19 10:00:48.807] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.807] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.807] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.807] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.807] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.807] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.807] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.807] Renderer doesn't support blender 'effects\shadow_world'
[06.06.19 10:00:48.807] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[06.06.19 10:00:48.878] load time LTX=70 ms
[06.06.19 10:00:48.885] count of .thm files=3228
[06.06.19 10:00:49.664] load time THM=786 ms
[06.06.19 10:00:49.664] * NULLRT supported
[06.06.19 10:00:49.664] * ...and used
[06.06.19 10:00:49.664] * HWDST/PCF supported and used
[06.06.19 10:00:49.664] * NV-DBT supported and used
[06.06.19 10:00:50.053] - r__tf_aniso 2
[06.06.19 10:00:50.053] - r2_tf_mipbias 0.5
[06.06.19 10:00:50.068] Script debugger succesfully restarted.
[06.06.19 10:00:51.906] - Gamedata version: [Збірка 2.1 final p.7.3]
[06.06.19 10:00:52.007] Starting engine...
[06.06.19 10:00:52.091] GMLib loaded at 83 msec
[06.06.19 10:00:52.526] Game_Globals loaded at 434 msec
[06.06.19 10:00:52.714] App_Start loaded at 188 msec
[06.06.19 10:00:52.727] ui_core loaded at 12 msec
[06.06.19 10:00:52.759] Loading DLL: xrGameSpy.dll
[06.06.19 10:00:52.918] Main_Menu loaded at 191 msec
[06.06.19 10:00:59.239] * DVB created: 4096K
[06.06.19 10:00:59.239] * DIB created: 512K
[06.06.19 10:00:59.443] - r__tf_aniso 2
[06.06.19 10:00:59.443] - r2_tf_mipbias 0.5
[06.06.19 10:00:59.443] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[06.06.19 10:00:59.443] * GPU vertex cache: unrecognized, 16
[06.06.19 10:00:59.443] *** RESET [334 ms]
[06.06.19 10:00:59.454] "c:\op-2.1\bin\xr_3da.exe" -nointro
[06.06.19 10:00:59.454] Begin load
[06.06.19 10:00:59.455] * phase time: 0 ms
[06.06.19 10:00:59.487] * phase cmem: 217704 K
[06.06.19 10:00:59.487] Prefetching objects...
[06.06.19 10:00:59.542] * Objects loaded in 0 ms
[06.06.19 10:01:03.320] * Models loaded in 3778 ms
[06.06.19 10:01:03.354] * Prefetch memory: 671085Kb
[06.06.19 10:01:03.356] * phase time: 3901 ms
[06.06.19 10:01:03.389] * phase cmem: 851861 K
[06.06.19 10:01:03.389] Starting server...
[06.06.19 10:01:03.420] - Gamedata version: [Збірка 2.1 final p.7.3]
[06.06.19 10:01:03.469] * phase time: 113 ms
[06.06.19 10:01:03.503] * phase cmem: 849644 K
[06.06.19 10:01:03.503] Loading alife simulator...
[06.06.19 10:01:03.503] * phase time: 33 ms
[06.06.19 10:01:03.537] * phase cmem: 849637 K
[06.06.19 10:01:03.537] Loading savegame...
[06.06.19 10:01:03.609] * Loading key-value pairs...
[06.06.19 10:01:03.670] * 18 key-value pairs were successfully loaded (0.061s)
[06.06.19 10:01:03.670] * Loading spawn registry...
[06.06.19 10:01:05.785] * 25177 spawn points were successfully loaded (2.115s)
[06.06.19 10:01:05.785] * Loading objects...
[06.06.19 10:01:06.850] * 47462 objects were successfully loaded (1.064s) 47462
[06.06.19 10:01:06.912] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[06.06.19 10:01:08.350] * Start objects on_register'ed...
[06.06.19 10:01:11.060] * 47462 objects on_register'ed (2.711s)
[06.06.19 10:01:11.061] * Game День 99. 15.59. Бар is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 99. 15.59. Бар.sav' (7.558s)
[06.06.19 10:01:11.062] * phase time: 7557 ms
[06.06.19 10:01:11.129] * phase cmem: 1030237 K
[06.06.19 10:01:11.129] Connecting...
[06.06.19 10:01:11.209] MaxPlayers = 32
[06.06.19 10:01:11.221] * phase time: 159 ms
[06.06.19 10:01:11.291] * phase cmem: 1044493 K
[06.06.19 10:01:11.291] Connecting to...
[06.06.19 10:01:11.292] Player not found. New player created.
[06.06.19 10:01:11.292] * client : connection accepted - <>
[06.06.19 10:01:11.296] * phase time: 74 ms
[06.06.19 10:01:11.364] * phase cmem: 1044517 K
[06.06.19 10:01:11.364] Reading level info...
[06.06.19 10:01:11.366] * phase time: 69 ms
[06.06.19 10:01:11.433] * phase cmem: 1044517 K
[06.06.19 10:01:11.433] Loading object space...
[06.06.19 10:01:11.772] * object space load: 338 ms
[06.06.19 10:01:11.773] * phase time: 406 ms
[06.06.19 10:01:11.840] * phase cmem: 1089434 K
[06.06.19 10:01:11.840] Loading shaders (R2)...
[06.06.19 10:01:12.122] * phase time: 349 ms
[06.06.19 10:01:12.190] * phase cmem: 1090868 K
[06.06.19 10:01:12.190] Loading geometry (R2)...
[06.06.19 10:01:12.500] * phase time: 377 ms
[06.06.19 10:01:12.568] * phase cmem: 1154837 K
[06.06.19 10:01:12.568] Loading visuals (R2)...
[06.06.19 10:01:12.597] * phase time: 97 ms
[06.06.19 10:01:12.666] * phase cmem: 1157452 K
[06.06.19 10:01:12.666] Loading details (R2)...
[06.06.19 10:01:12.695] * [DETAILS] VertexConsts(256), Batch(61)
[06.06.19 10:01:12.695] * [DETAILS] 40687 v(20), 26352 p
[06.06.19 10:01:12.695] * [DETAILS] Batch(61), VB(794K), IB(154K)
[06.06.19 10:01:12.697] * phase time: 99 ms
[06.06.19 10:01:12.765] * phase cmem: 1158450 K
[06.06.19 10:01:12.765] Loading sectors (R2)...
[06.06.19 10:01:12.766] * Loading HOM: c:\op-2.1\gamedata\levels\l05_bar\level.hom
[06.06.19 10:01:12.770] * Loading environment modificator: c:\op-2.1\gamedata\levels\l05_bar\level.env_mod
[06.06.19 10:01:12.770] * phase time: 73 ms
[06.06.19 10:01:12.839] * phase cmem: 1158732 K
[06.06.19 10:01:12.839] Loading AI objects...
[06.06.19 10:01:12.846] * phase time: 75 ms
[06.06.19 10:01:12.914] * phase cmem: 1158785 K
[06.06.19 10:01:12.914] Loading PH world...
[06.06.19 10:01:12.932] - Game configuring : Started
[06.06.19 10:01:12.935] - Game configuring : Finished
[06.06.19 10:01:13.088] * phase time: 242 ms
[06.06.19 10:01:13.157] * phase cmem: 1170885 K
[06.06.19 10:01:13.157] Loading textures...
[06.06.19 10:01:15.928] * t-report - base: 1597, 902163 K
[06.06.19 10:01:15.928] * t-report - lmap: 5, 5120 K
[06.06.19 10:01:15.928] * phase time: 2840 ms
[06.06.19 10:01:16.000] * phase cmem: 1418868 K
[06.06.19 10:01:16.000] Synchronizing...
[06.06.19 10:01:16.000] Save created on [Engine 1.0f p 0.7.3]
[06.06.19 10:01:16.000] Save date and time [Thu Jun 6 09:22:14 2019]
[06.06.19 10:01:16.008] * phase time: 79 ms
[06.06.19 10:01:16.080] * phase cmem: 1418869 K
[06.06.19 10:01:16.317] * [win32]: free[2143428 K], reserved[84972 K], committed[1965840 K]
[06.06.19 10:01:16.317] * [ D3D ]: textures[907284 K]
[06.06.19 10:01:16.317] * [x-ray]: crt heap[434910 K], process heap[434910 K], game lua[311124 K], engine lua[160 K], render[0 K]
[06.06.19 10:01:16.317] * [x-ray]: economy: strings[count: 193872, lengths: 10776 K, overhead: 6058 K, saved: 26762 K]
[06.06.19 10:01:16.317] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[06.06.19 10:01:16.317] * Starting measure
[06.06.19 10:01:28.155] ALL_SPAWN_FIX release [bar_arena_door_0000][34806]
[06.06.19 10:01:28.854] * MEMORY USAGE: 2015828 K
[06.06.19 10:02:39.250] close done
[06.06.19 10:04:41.546] close done
[06.06.19 10:08:34.724] Unable to find Hotkey entry in registry
[06.06.19 10:08:45.467] * DVB created: 4096K
[06.06.19 10:08:45.467] * DIB created: 512K
[06.06.19 10:08:45.647] - r__tf_aniso 2
[06.06.19 10:08:45.647] - r2_tf_mipbias 0.5
[06.06.19 10:08:45.647] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[06.06.19 10:08:45.647] * GPU vertex cache: unrecognized, 16
[06.06.19 10:08:45.647] *** RESET [0 ms]
[06.06.19 10:08:46.611] * MEMORY USAGE: 2005175 K
[06.06.19 10:08:47.092] * DVB created: 4096K
[06.06.19 10:08:47.092] * DIB created: 512K
[06.06.19 10:08:47.274] - r__tf_aniso 2
[06.06.19 10:08:47.274] - r2_tf_mipbias 0.5
[06.06.19 10:08:47.274] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[06.06.19 10:08:47.274] * GPU vertex cache: unrecognized, 16
[06.06.19 10:08:47.274] *** RESET [281 ms]
[06.06.19 10:08:47.858] * MEMORY USAGE: 1980585 K
[06.06.19 10:09:20.218] * Saving spawns...
[06.06.19 10:09:20.219] * Saving objects...
[06.06.19 10:09:20.516] * 47497 objects are successfully saved
[06.06.19 10:09:20.532] * Saving key-value pairs...
[06.06.19 10:09:20.589] * 18 key-value pairs were successfully saved
[06.06.19 10:09:20.679] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[06.06.19 10:10:14.148] close done
[06.06.19 10:10:42.893] close done
[06.06.19 10:12:29.956] close done
[06.06.19 10:14:53.664] close done
[06.06.19 10:16:08.877] close done
[06.06.19 10:16:43.595] close done
[06.06.19 10:17:34.921] close done
[06.06.19 10:20:37.063] close done
[06.06.19 10:20:59.024] close done
[06.06.19 10:22:43.537] close done
[06.06.19 10:23:20.959] close done
[06.06.19 10:23:46.087] close done
[06.06.19 10:25:21.571] close done
[06.06.19 10:25:36.542] close done
[06.06.19 10:25:49.486] m_inventory_box16934
[06.06.19 10:25:49.486] [LUA] 0 : [C ] execute
[06.06.19 10:25:49.486] [LUA] 1 : [Lua] c:\op-2.1\gamedata\scripts\_g.script(524) : abort
[06.06.19 10:25:49.486] [LUA] 2 : [Lua] ...-2.1\gamedata\scripts\nsafe\safe_stealmanager.script(325) : StealStorage
[06.06.19 10:25:49.486] [LUA] 3 : [Lua] ...op-2.1\gamedata\scripts\amk\amk_offline_alife.script(375) : generate
[06.06.19 10:25:49.486] [LUA] 4 : [Lua] c:\op-2.1\gamedata\scripts\news_main.script(2317) : on_news
[06.06.19 10:25:49.486] [LUA] 5 : [Lua] c:\op-2.1\gamedata\scripts\news_main.script(1543) : check_news
[06.06.19 10:25:49.486] [LUA] 6 : [main] [string "news_main.check_news()"](1) : f
[06.06.19 10:25:49.486] [LUA] 7 : [Lua] c:\op-2.1\gamedata\scripts\timers.script(351) : trigger
[06.06.19 10:25:49.486] [LUA] 8 : [Lua] c:\op-2.1\gamedata\scripts\timers.script(338) : update
[06.06.19 10:25:49.486] [LUA] 9 : [Lua] c:\op-2.1\gamedata\scripts\binders\bind_actor.script(265) : update250
[06.06.19 10:25:49.486] [LUA] 10 : [Lua] c:\op-2.1\gamedata\scripts\binders\bind_actor.script(211) :
[06.06.19 10:25:49.486]
[06.06.19 10:25:49.486] FATAL ERROR
[06.06.19 10:25:49.486]
[06.06.19 10:25:49.486] [error]Expression : fatal error
[06.06.19 10:25:49.486] [error]Function : CCC_Crash::Execute
[06.06.19 10:25:49.486] [error]File : console_commands.cpp
[06.06.19 10:25:49.486] [error]Line : 625
[06.06.19 10:25:49.486] [error]Description :
[06.06.19 10:25:49.486] [error]Arguments : ENGINE CRASH.See log file for detail!
[06.06.19 10:25:49.486]
[06.06.19 10:25:49.486]
[06.06.19 10:25:49.486] stack trace:
[06.06.19 10:25:49.486]
[06.06.19 10:25:50.715] *** break by StackWalk ***
[06.06.19 10:25:50.715] stack trace:
[06.06.19 10:25:50.715]
[06.06.19 10:25:50.715] 0023:7470ED3B (0x74723928 0x74723934 0x00299E48 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[06.06.19 10:25:50.715] 0023:7470F4CF (0x7473C200 0x6E54D0EC 0x00000271 0x6E54CFDC) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[06.06.19 10:25:50.715] 0023:6DF137D5 (0x0029A390 0x04DAE080 0x0029AFE8 0x00000000) xrGame.dll, CCC_Crash::Execute(), s:\xr_3da\xrgame\console_commands.cpp, 625
[06.06.19 10:25:50.715] 0023:00AB0638 (0x0CC0CD48 0x6DE87972 0x0D1F92E8 0x0D44D130) XR_3DA.exe, CConsole::ExecuteCommand(), s:\xr_3da\xr_ioconsole.cpp, 526
[06.06.19 10:25:50.715] 0023:00AB158E (0x0D1F92E8 0x0D44D130 0x05FC0018 0x532D3B78) XR_3DA.exe, CConsole::Execute(), s:\xr_3da\xr_ioconsole.cpp, 579
[06.06.19 10:25:50.715] 0023:6DE87972 (0x00AB1560 0x00000000 0x00000000 0x05FC0018) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 286
[06.06.19 10:25:50.715] 0023:6DE873BA (0x00AB1560 0x00000000 0x00000000 0x05FC0018) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 407
[06.06.19 10:25:50.715] 0023:6DE8729F (0x0CBFB200 0x05FC0018 0x0029B05C 0x74666E8F) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[06.06.19 10:25:50.715] 0023:74633CE4 (0x05FC0018 0x532D3AD8 0x05FC0018 0x532D3AB8) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[06.06.19 10:25:50.715] 0023:74669EAD (0x05FC0018 0x532D3A68 0xFFFFFFFF 0x532D3A88) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[06.06.19 10:25:50.715] 0023:746519C7 (0xFFFFFFFF 0x05FC0018 0x0029B0E0 0x00000360) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[06.06.19 10:25:50.715] 0023:74649175 (0x05FC0018 0x532D3A18 0xFFFFFFFF 0x532D3A58) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[06.06.19 10:25:50.715] 0023:746519C7 (0xFFFFFFFF 0x05FC0018 0x0029B144 0x00000310) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[06.06.19 10:25:50.715] 0023:74649175 (0x05FC0018 0x532D37C8 0x00000000 0x05FC0018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[06.06.19 10:25:50.715] 0023:74649480 (0x00000000 0x746490EC 0x05FC0018 0x0029B2A0) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[06.06.19 10:25:50.715] 0023:7463EA02 (0x05FC0018 0x0029B2A0 0x00000000 0x0029B258) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[06.06.19 10:25:50.715] 0023:746490EC (0x0029B2A0 0x05FC0018 0x00000000 0x0029B2AC) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[06.06.19 10:25:50.715] 0023:746494F5 (0x0029B2A0 0x000000C0 0x00000000 0x00B00D40) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[06.06.19 10:25:50.715] 0023:7466F4BA (0x05FC0018 0x00000002 0x00000000 0x6E4FC5A0) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[06.06.19 10:25:50.715] 0023:6DE05FE0 (0x05FC0018 0x0029B304 0x3FA06F01 0x1441C3D8) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[06.06.19 10:25:50.715] 0023:6E1BA0D4 (0x0000001F 0x00B00D40 0x8ECA87C0 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87
[06.06.19 10:25:50.715] 0023:6E11099A (0x0000001F 0x4A59E850 0x49386694 0x0029D36C) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184
[06.06.19 10:25:50.715] 0023:6E2509EA (0x0000001F 0x6DCD1665 0x0029B468 0x0029B35C) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920
[06.06.19 10:25:50.715] 0023:6E24760C (0x0000001F 0x00000000 0x5546EB70 0x0029D3A8) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329
[06.06.19 10:25:50.715] 0023:6E248A55 (0x0000001F 0x6D49979F 0x0029D438 0x0029D494) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205
[06.06.19 10:25:50.715] 0023:6E22459B (0x0000001F 0x00000002 0x00AFE5D4 0x0029DB98) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1115
[06.06.19 10:25:50.715] 0023:00A531F4 (0x143DDE30 0x00AFE460 0x00A846E8 0x0029D640) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 466
[06.06.19 10:25:50.715] 0023:6E1FE189 (0x716426E0 0x04F67FD0 0x00A863B4 0x002E31C0) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[06.06.19 10:25:50.715] 0023:00A3FB8C (0x002E31C0 0x00000000 0x00AFE460 0x3CF815C7) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[06.06.19 10:25:50.715] 0023:00A863B4 (0x00000000 0x00B01930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[06.06.19 10:25:50.715] 0023:00A86895 (0x00B01930 0x00000063 0x00B01930 0x0029FEEC) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[06.06.19 10:25:50.715] 0023:00A5113A (0x00000000 0x00B01930 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[06.06.19 10:25:50.715] 0023:00A50D50 (0x009F0000 0x00000000 0x00482F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[06.06.19 10:25:50.715] 0023:00A50960 (0x009F0000 0x00000000 0x00482F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[06.06.19 10:25:50.715] 0023:00A4B6CB (0xFFFDE000 0x0029FFC8 0x77369902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[06.06.19 10:25:50.715] 0023:75AC336A (0xFFFDE000 0x776B980C 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[06.06.19 10:25:50.715] 0023:77369902 (0x00A4B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[06.06.19 10:25:50.715] 0023:773698D5 (0x00A4B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
,lua_state>,cconsole,luabind::detail::null_type,void,char>,cconsole,luabind::detail::null_type,char>