Привет! Столкнулся с непонятной ситуацией. Установил новый жёсткий диск специально для игр чтоб были на отдельном диске, соответственно переустановил ОП-2.1. Устанавливал по порядку, сначала релизную версию, потом 6-й и 7-й патчи. Начинаю новую игру и в консоли непонятно что
Лог
* Detected CPU: GenuineIntel Intel® Core i7-3770 CPU @ 3.40GHz, F6/M58/S9 Counts: 8
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx e:\games\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78393 files cached, 18293Kb memory used.
Init FileSystem 0.770354 sec
[19.05.19 10:24:04.029] 'xrCore' build 7395, May 6 2019
[19.05.19 10:24:04.029] OP 2.1 Engine ver 1.0f patch ver 0.7.3
[19.05.19 10:24:04.029]
[19.05.19 10:24:04.225] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[19.05.19 10:24:04.225] Initializing Engine...
[19.05.19 10:24:04.227] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[19.05.19 10:24:04.227] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[19.05.19 10:24:04.227] respawn_type transparent_treasure user_name ]
[19.05.19 10:24:04.227] Loading config for renderer
[19.05.19 10:24:04.227] Executing config-script "user.ltx"...
[19.05.19 10:24:04.227] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 78393)
[19.05.19 10:24:04.227] Cannot open script file [user.ltx]
[19.05.19 10:24:04.227] Starting INPUT device...
[19.05.19 10:24:04.233] Loading DLL: xrRender_R1.dll
[19.05.19 10:24:04.234] Loading DLL: xrGame.dll
[19.05.19 10:24:04.237] 'xrGame' build May 6 2019 10:58:35
[19.05.19 10:24:04.268] * [win32]: free[4020316 K], reserved[44672 K], committed[129252 K]
[19.05.19 10:24:04.268] * [ D3D ]: textures[0 K]
[19.05.19 10:24:04.268] * [x-ray]: crt heap[30884 K], process heap[30884 K], game lua[0 K], engine lua[0 K], render[0 K]
[19.05.19 10:24:04.268] * [x-ray]: economy: strings[count: 37134, lengths: 1016 K, overhead: 1160 K, saved: 14722 K]
[19.05.19 10:24:04.268] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.05.19 10:24:04.268] Executing config-script "e:\games\op-2.1\gamedata\config\default_controls.ltx"...
[19.05.19 10:24:04.269] [e:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.05.19 10:24:04.269] Executing config-script "user.ltx"...
[19.05.19 10:24:04.269] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 78393)
[19.05.19 10:24:04.269] Cannot open script file [user.ltx]
[19.05.19 10:24:04.269] SOUND: OpenAL: enumerate devices...
[19.05.19 10:24:04.269] SOUND: OpenAL: EnumerationExtension Present
[19.05.19 10:24:04.269] devices OpenAL Soft
[19.05.19 10:24:04.269] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[19.05.19 10:24:04.295] SOUND: OpenAL: All available devices:
[19.05.19 10:24:04.295] 1. OpenAL Soft, Spec Version 1.1 (default)
[19.05.19 10:24:04.295] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[19.05.19 10:24:04.301] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[19.05.19 10:24:04.304] * sound: EAX 2.0 extension: absent
[19.05.19 10:24:04.304] * sound: EAX 2.0 deferred: absent
[19.05.19 10:24:04.304] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[19.05.19 10:24:04.311] Starting RENDER device...
[19.05.19 10:24:04.334] * GPU [vendor:10DE]-[device:1187]: NVIDIA GeForce GTX 760
[19.05.19 10:24:04.334] * GPU driver: 26.21.14.3039
[19.05.19 10:24:04.743] * CREATE: DeviceREF: 1
[19.05.19 10:24:04.743] * Texture memory: 4087 M
[19.05.19 10:24:04.743] * DDI-level: 9.0
[19.05.19 10:24:04.746] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.05.19 10:24:04.746] * GPU vertex cache: unrecognized, 16
[19.05.19 10:24:04.747] * DVB created: 4096K
[19.05.19 10:24:04.747] * DIB created: 512K
[19.05.19 10:24:04.810] load time LTX=56 ms
[19.05.19 10:24:04.816] count of .thm files=3228
[19.05.19 10:24:04.860] load time THM=50 ms
[19.05.19 10:24:04.860] * distortion: used, dev(30),need(14)
[19.05.19 10:24:04.869] * SSample: 1024x768
[19.05.19 10:24:04.889] * SSample: enabled
[19.05.19 10:24:05.002] - r__tf_aniso 4
[19.05.19 10:24:05.002] - r1_tf_mipbias 0.
[19.05.19 10:24:05.010] Script debugger succesfully restarted.
[19.05.19 10:24:06.502] - Gamedata version: [—борка 2.1 final p.7.3]
[19.05.19 10:24:06.573] Starting engine...
[19.05.19 10:24:06.634] GMLib loaded at 59 msec
[19.05.19 10:24:07.035] Game_Globals loaded at 400 msec
[19.05.19 10:24:07.131] App_Start loaded at 95 msec
[19.05.19 10:24:07.171] ui_core loaded at 40 msec
[19.05.19 10:24:07.199] Loading DLL: xrGameSpy.dll
[19.05.19 10:24:07.229] Main_Menu loaded at 58 msec
[19.05.19 10:24:09.492] * DVB created: 4096K
[19.05.19 10:24:09.492] * DIB created: 512K
[19.05.19 10:24:09.492] - r__tf_aniso 4
[19.05.19 10:24:09.492] - r1_tf_mipbias 0.
[19.05.19 10:24:09.492] * SSample: 1024x768
[19.05.19 10:24:09.498] * SSample: enabled
[19.05.19 10:24:09.498] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.05.19 10:24:09.498] * GPU vertex cache: recognized, 24
[19.05.19 10:24:09.498] *** RESET [31 ms]
[19.05.19 10:24:09.506] "e:\games\op-2.1\bin\xr_3da.exe" -nointro
[19.05.19 10:24:09.506] Begin load
[19.05.19 10:24:09.507] * phase time: 0 ms
[19.05.19 10:24:09.547] * phase cmem: 189951 K
[19.05.19 10:24:09.547] Prefetching objects...
[19.05.19 10:24:09.596] * Objects loaded in 0 ms
[19.05.19 10:24:10.425] * Models loaded in 829 ms
[19.05.19 10:24:10.468] * Prefetch memory: 722976Kb
[19.05.19 10:24:10.471] * phase time: 964 ms
[19.05.19 10:24:10.513] * phase cmem: 876021 K
[19.05.19 10:24:10.513] Starting server...
[19.05.19 10:24:10.537] - Gamedata version: [—борка 2.1 final p.7.3]
[19.05.19 10:24:10.581] * phase time: 109 ms
[19.05.19 10:24:10.622] * phase cmem: 876123 K
[19.05.19 10:24:10.622] Loading alife simulator...
[19.05.19 10:24:10.623] * phase time: 42 ms
[19.05.19 10:24:10.665] * phase cmem: 876123 K
[19.05.19 10:24:10.665] Creating new game...
[19.05.19 10:24:10.665] * Creating new game...
[19.05.19 10:24:10.670] * Loading spawn registry...
[19.05.19 10:24:12.588] * 25177 spawn points were successfully loaded (1.917s)
[19.05.19 10:24:14.941] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[19.05.19 10:24:16.198] * Saving spawns...
[19.05.19 10:24:16.199] * Saving objects...
[19.05.19 10:24:16.309] * 37397 objects are successfully saved
[19.05.19 10:24:16.309] * Saving key-value pairs...
[19.05.19 10:24:16.332] * 3 key-value pairs were successfully saved
[19.05.19 10:24:16.358] * Game all.sav is successfully saved to file 'e:\games\op-2.1\userdata\savedgames\all.sav'
[19.05.19 10:24:16.358] * New game is successfully created!
[19.05.19 10:24:16.358] * phase time: 5736 ms
[19.05.19 10:24:16.432] * phase cmem: 1007686 K
[19.05.19 10:24:16.432] Connecting...
[19.05.19 10:24:16.455] MaxPlayers = 32
[19.05.19 10:24:16.494] * phase time: 135 ms
[19.05.19 10:24:16.565] * phase cmem: 1026695 K
[19.05.19 10:24:16.565] Connecting to...
[19.05.19 10:24:16.567] Player not found. New player created.
[19.05.19 10:24:16.567] * client : connection accepted - <>
[19.05.19 10:24:16.583] * phase time: 89 ms
[19.05.19 10:24:16.655] * phase cmem: 1026737 K
[19.05.19 10:24:16.655] Reading level info...
[19.05.19 10:24:16.655] * phase time: 72 ms
[19.05.19 10:24:16.727] * phase cmem: 1026737 K
[19.05.19 10:24:16.727] Loading object space...
[19.05.19 10:24:16.790] WARNING: CLocatorAPI::check_for_file file not found file e:\games\op-2.1\userdata\level_cache\l01_escape in files list (size = 78394)
[19.05.19 10:24:18.214] * object space load: 1487 ms
[19.05.19 10:24:18.214] * phase time: 1559 ms
[19.05.19 10:24:18.287] * phase cmem: 1099405 K
[19.05.19 10:24:18.287] Loading shaders (R1)...
[19.05.19 10:24:18.425] * phase time: 210 ms
[19.05.19 10:24:18.497] * phase cmem: 1101123 K
[19.05.19 10:24:18.497] Loading geometry (R1)...
[19.05.19 10:24:18.533] * phase time: 108 ms
[19.05.19 10:24:18.606] * phase cmem: 1156871 K
[19.05.19 10:24:18.606] Loading visuals (R1)...
[19.05.19 10:24:18.636] * phase time: 103 ms
[19.05.19 10:24:18.710] * phase cmem: 1161848 K
[19.05.19 10:24:18.710] Loading details (R1)...
[19.05.19 10:24:18.730] * [DETAILS] VertexConsts(256), Batch(61)
[19.05.19 10:24:18.730] * [DETAILS] 40687 v(20), 26352 p
[19.05.19 10:24:18.732] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.05.19 10:24:18.733] * phase time: 96 ms
[19.05.19 10:24:18.807] * phase cmem: 1162859 K
[19.05.19 10:24:18.807] Loading sectors (R1)...
[19.05.19 10:24:18.808] * Loading HOM: e:\games\op-2.1\gamedata\levels\l01_escape\level.hom
[19.05.19 10:24:18.810] * Loading environment modificator: e:\games\op-2.1\gamedata\levels\l01_escape\level.env_mod
[19.05.19 10:24:18.810] * phase time: 76 ms
[19.05.19 10:24:18.884] * phase cmem: 1163036 K
[19.05.19 10:24:18.884] Loading AI objects...
[19.05.19 10:24:18.885] - Loading music tracks from 'l01_escape_musics'...
[19.05.19 10:24:18.887] * phase time: 77 ms
[19.05.19 10:24:18.962] * phase cmem: 1162983 K
[19.05.19 10:24:18.962] Loading PH world...
[19.05.19 10:24:18.973] - Game configuring : Started
[19.05.19 10:24:18.974] - Game configuring : Finished
[19.05.19 10:24:19.130] ~ WARNING crosshair[(null)] not found, set to default
[19.05.19 10:24:19.130] * phase time: 243 ms
[19.05.19 10:24:19.205] * phase cmem: 1170626 K
[19.05.19 10:24:19.205] Loading textures...
[19.05.19 10:24:19.668] * t-report - base: 1181, 989981 K
[19.05.19 10:24:19.668] * t-report - lmap: 10, 10241 K
[19.05.19 10:24:19.669] * phase time: 537 ms
[19.05.19 10:24:19.745] * phase cmem: 1466878 K
[19.05.19 10:24:19.745] Synchronizing...
[19.05.19 10:24:19.745] Save created on []
[19.05.19 10:24:19.746] Save date and time []
[19.05.19 10:24:19.765] * phase time: 96 ms
[19.05.19 10:24:19.841] * phase cmem: 1466878 K
[19.05.19 10:24:20.073] * [win32]: free[2145096 K], reserved[160060 K], committed[1889084 K]
[19.05.19 10:24:20.073] * [ D3D ]: textures[1000223 K]
[19.05.19 10:24:20.073] * [x-ray]: crt heap[1465361 K], process heap[1465361 K], game lua[164904 K], engine lua[302 K], render[0 K]
[19.05.19 10:24:20.073] * [x-ray]: economy: strings[count: 177057, lengths: 8689 K, overhead: 5533 K, saved: 22392 K]
[19.05.19 10:24:20.073] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.05.19 10:24:20.073] * Starting measure
[19.05.19 10:24:25.445] ALL_SPAWN_FIX release gulag[darkscape_boars_1]
[19.05.19 10:24:25.446] ALL_SPAWN_FIX create spawn_story_id [900040]
[19.05.19 10:24:25.447] ALL_SPAWN_FIX release gulag[darkscape_boars_2]
[19.05.19 10:24:25.447] ALL_SPAWN_FIX create spawn_story_id [900041]
[19.05.19 10:24:25.448] ALL_SPAWN_FIX release gulag[darkscape_boars_3]
[19.05.19 10:24:25.449] ALL_SPAWN_FIX create spawn_story_id [900042]
[19.05.19 10:24:25.450] ALL_SPAWN_FIX release gulag[darkscape_boars_4]
[19.05.19 10:24:25.450] ALL_SPAWN_FIX create spawn_story_id [900043]
[19.05.19 10:24:25.451] ALL_SPAWN_FIX release gulag[darkscape_dogs_1]
[19.05.19 10:24:25.451] ALL_SPAWN_FIX create spawn_story_id [900044]
[19.05.19 10:24:25.452] ALL_SPAWN_FIX release gulag[darkscape_dogs_2]
[19.05.19 10:24:25.452] ALL_SPAWN_FIX create spawn_story_id [900045]
[19.05.19 10:24:25.453] ALL_SPAWN_FIX release gulag[darkscape_flesh_1]
[19.05.19 10:24:25.454] ALL_SPAWN_FIX create spawn_story_id [900046]
[19.05.19 10:24:25.454] ALL_SPAWN_FIX release gulag[darkscape_flesh_2]
[19.05.19 10:24:25.455] ALL_SPAWN_FIX create spawn_story_id [900047]
[19.05.19 10:24:25.456] ALL_SPAWN_FIX release gulag[darkscape_flesh_4]
[19.05.19 10:24:25.456] ALL_SPAWN_FIX create spawn_story_id [900048]
[19.05.19 10:24:25.457] ALL_SPAWN_FIX release gulag[darkscape_flesh_5]
[19.05.19 10:24:25.457] ALL_SPAWN_FIX create spawn_story_id [900049]
[19.05.19 10:24:25.458] ALL_SPAWN_FIX release gulag[darkscape_flesh_6]
[19.05.19 10:24:25.458] ALL_SPAWN_FIX create spawn_story_id [900050]
[19.05.19 10:24:25.459] ALL_SPAWN_FIX release gulag[darkscape_bloodsucker_1]
[19.05.19 10:24:25.459] ALL_SPAWN_FIX create spawn_story_id [900051]
[19.05.19 10:24:25.460] ALL_SPAWN_FIX release gulag[darkscape_zombie_1]
[19.05.19 10:24:25.460] ALL_SPAWN_FIX create spawn_story_id [900052]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release gulag[darkscape_contr_1]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX create spawn_story_id [900053]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release spawn story id [8006773]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release spawn story id [8006774]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release spawn story id [8006775]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release spawn story id [8006776]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release spawn story id [8006777]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release spawn story id [8006778]
[19.05.19 10:24:25.461] ALL_SPAWN_FIX release spawn story id [8006779]
[19.05.19 10:24:25.468] ALL_SPAWN_FIX release [restrictor_art_buluz_pri][18606]
[19.05.19 10:24:25.469] ALL_SPAWN_FIX release [ros_box_0002][12838]
[19.05.19 10:24:25.469] ALL_SPAWN_FIX release [rostok_zone_witches_galantine_0004][12671]
[19.05.19 10:24:25.469] ALL_SPAWN_FIX create spawn_story_id [900054]
[19.05.19 10:24:25.474] ALL_SPAWN_FIX release [darkscape_zombie_1][37948]
[19.05.19 10:24:25.474] ALL_SPAWN_FIX create spawn_story_id [900052]
[19.05.19 10:24:25.476] ALL_SPAWN_FIX release [borman][32633]
[19.05.19 10:24:25.476] ALL_SPAWN_FIX create spawn_story_id [14005]
[19.05.19 10:24:25.485] ALL_SPAWN_FIX release [warlab_sekret_ekolog1][36345]
[19.05.19 10:24:25.485] ALL_SPAWN_FIX create spawn_story_id [22005]
[19.05.19 10:24:25.487] ALL_SPAWN_FIX release [pomoshnik_timer_zenter_doza_restrictor][2329]
[19.05.19 10:24:25.487] ALL_SPAWN_FIX create spawn_story_id [17030]
[19.05.19 10:24:25.487] ALL_SPAWN_FIX release [aver_kluk1_put1_restrictor][1827]
[19.05.19 10:24:25.487] ALL_SPAWN_FIX create spawn_story_id [900058]
[19.05.19 10:24:25.493] ALL_SPAWN_FIX release [agro_stol_adrenalin_1][7835]
[19.05.19 10:24:25.493] ALL_SPAWN_FIX create spawn_story_id [900062]
[19.05.19 10:24:25.493] ALL_SPAWN_FIX release [agro_fotka_pamka_adrenalin_1][7838]
[19.05.19 10:24:25.493] ALL_SPAWN_FIX create spawn_story_id [900063]
[19.05.19 10:24:25.572] ALL_SPAWN_FIX release [nevid_monolit][20779]
[19.05.19 10:24:25.572] ALL_SPAWN_FIX create spawn_story_id [19021]
[19.05.19 10:24:25.586] ALL_SPAWN_FIX release [jup_yan_gavaec_barmen][5087]
[19.05.19 10:24:25.586] ALL_SPAWN_FIX create spawn_story_id [30176]
[19.05.19 10:24:25.587] ALL_SPAWN_FIX release [atp_ataker_bandit23][374]
[19.05.19 10:24:25.587] ALL_SPAWN_FIX create spawn_story_id [30181]
[19.05.19 10:24:25.589] ALL_SPAWN_FIX release [atp_ataker_bandit24][378]
[19.05.19 10:24:25.589] ALL_SPAWN_FIX create spawn_story_id [30182]
[19.05.19 10:24:25.591] ALL_SPAWN_FIX release [pri_tv_burbon][18610]
[19.05.19 10:24:25.591] ALL_SPAWN_FIX create spawn_story_id [900070]
[19.05.19 10:24:25.592] ALL_SPAWN_FIX release [pri_priemnik_burbon][18611]
[19.05.19 10:24:25.592] ALL_SPAWN_FIX create spawn_story_id [900071]
[19.05.19 10:24:25.594] ALL_SPAWN_FIX release [agro_stol_adrenalin_1][38164]
[19.05.19 10:24:25.594] ALL_SPAWN_FIX create spawn_story_id [900062]
[19.05.19 10:24:25.596] ALL_SPAWN_FIX release [agro_fotka_pamka_adrenalin_1][38165]
[19.05.19 10:24:25.596] ALL_SPAWN_FIX create spawn_story_id [900063]
[19.05.19 10:24:25.597] ALL_SPAWN_FIX release [pri_stol_burbon][18609]
[19.05.19 10:24:25.597] ALL_SPAWN_FIX create spawn_story_id [900069]
[19.05.19 10:24:25.598] ALL_SPAWN_FIX release [pri_burbon][18607]
[19.05.19 10:24:25.598] ALL_SPAWN_FIX create spawn_story_id [30177]
[19.05.19 10:24:25.600] ALL_SPAWN_FIX release [dcity_nach_oxran][2430]
[19.05.19 10:24:25.606] ALL_SPAWN_FIX fix mill[mill_sniper_nick] alive
[19.05.19 10:24:25.607] ALL_SPAWN_FIX fix mill[mill_sniper_harris] alive
[19.05.19 10:24:25.609] ALL_SPAWN_FIX fix mill[mill_sniper_jonn] alive
[19.05.19 10:24:25.611] ALL_SPAWN_FIX fix mill[mill_sniper_croker] alive
[19.05.19 10:24:27.923] * MEMORY USAGE: 1836087 K
[19.05.19 10:26:05.755] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[19.05.19 10:26:05.756] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[19.05.19 10:29:22.637] Unable to find Hotkey entry in registry
[19.05.19 10:29:36.565] * Saving spawns...
[19.05.19 10:29:36.567] * Saving objects...
[19.05.19 10:29:36.718] * 33394 objects are successfully saved
[19.05.19 10:29:36.719] * Saving key-value pairs...
[19.05.19 10:29:36.740] * 14 key-value pairs were successfully saved
[19.05.19 10:29:36.766] * Game nachalo.sav is successfully saved to file 'e:\games\op-2.1\userdata\savedgames\nachalo.sav'
[19.05.19 10:31:55.264] - Disconnect
[19.05.19 10:32:00.807] *** break by StackWalk ***
[19.05.19 10:32:00.807] stack trace:
[19.05.19 10:32:00.807]
[19.05.19 10:32:00.807] 0023:6E2A6C06 (0x008FD9B0 0x00000000 0x960CBC10 0x960CBC00) xrGame.dll, std::_Tree,xalloc >,0> >::_Insert_nohint &,std::_Tree_node,void *> *>(), c:\program files (x86)\microsoft visual studio 14.0\vc\include\xtree, 1777
[19.05.19 10:32:00.807] 0023:6E651184 (0x96118080 0x08D509E0 0x1808A720 0x0933C0B0) xrGame.dll, CSpaceRestrictionHolder::unregister_restrictor(), s:\xr_3da\xrgame\space_restriction_holder.cpp, 250
[19.05.19 10:32:00.807] 0023:6E8691C0 (0x712AD700 0x000003E7 0x7345DEA8 0x00F05C10) xrGame.dll, CSpaceRestrictor::net_Destroy(), s:\xr_3da\xrgame\space_restrictor.cpp, 93
[19.05.19 10:32:00.807] 0023:6E85ECE9 (0x00000000 0x093830B0 0x008FDAC8 0x00000000) xrGame.dll, CCustomZone::net_Destroy(), s:\xr_3da\xrgame\customzone.cpp, 405
[19.05.19 10:32:00.807] 0023:00BE8F55 (0x00000001 0x000000C4 0x00000000 0x0000030B) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 213
[19.05.19 10:32:00.807] 0023:6E77608D (0x00C8E518 0x77606B66 0x1808A720 0x008FDAF4) xrGame.dll, CLevel::remove_objects(), s:\xr_3da\xrgame\level_network.cpp, 46
[19.05.19 10:32:00.807] 0023:6E775A56 (0x00000000 0x00000000 0x9AC93368 0x08B9CA04) xrGame.dll, CLevel::net_Stop(), s:\xr_3da\xrgame\level_network.cpp, 107
[19.05.19 10:32:00.807] 0023:00BE1B40 (0x093830B0 0x00000000 0x00000000 0x00000000) XR_3DA.exe, CApplication::OnEvent(), s:\xr_3da\x_ray.cpp, 937
[19.05.19 10:32:00.807] 0023:00C42AAB (0x08B9CA00 0x008FDBA8 0x00BCFB8C 0x02904FA4) XR_3DA.exe, CEventAPI::OnFrame(), s:\xr_3da\eventapi.cpp, 174
[19.05.19 10:32:00.807] 0023:00BE1911 (0x02904FA4 0x0554FFC0 0x00C163B4 0x00328C95) XR_3DA.exe, CApplication::OnFrame(), s:\xr_3da\x_ray.cpp, 1054
[19.05.19 10:32:00.807] 0023:00BCFB8C (0x00328C95 0x0000003C 0x00C8E460 0x3DBFDB4A) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[19.05.19 10:32:00.807] 0023:00C163B4 (0x00000000 0x00C91930 0x007CD000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[19.05.19 10:32:00.807] 0023:00C16895 (0x00C91930 0xFFFFFFFF 0x00C91930 0x008FFEA4) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[19.05.19 10:32:00.807] 0023:00BE113A (0x00000000 0x00C91930 0x00000000 0x00000002) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[19.05.19 10:32:00.807] 0023:00BE0D50 (0x00B80000 0x00000000 0x00EF24F1 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[19.05.19 10:32:00.807] 0023:00BE0960 (0x00B80000 0x00000000 0x00EF24F1 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[19.05.19 10:32:00.807] 0023:00BDB6CB (0x007CD000 0x75798460 0x55490514 0x008FFF90) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[19.05.19 10:32:00.807] 0023:75798484 (0x007CD000 0x6847B831 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[19.05.19 10:32:00.807] 0023:77612EC0 (0xFFFFFFFF 0x7762DEB2 0x00000000 0x00000000) ntdll.dll, RtlValidSecurityDescriptor()
[19.05.19 10:32:00.807] 0023:77612E90 (0x00BDB73D 0x007CD000 0x00000000 0x00000000) ntdll.dll, RtlValidSecurityDescriptor()
[19.05.19 10:32:00.807]
[19.05.19 10:32:00.807] [error][ 8] : †ЯЋ§[error][ 8] :
Правок нет никаких, даже на графику. Что посоветуете? Так продолжать играть? Или что то у меня сломалось.