лог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78904 files cached, 17970Kb memory used.
Init FileSystem 0.497678 sec
[12.05.19 10:24:51.021] 'xrCore' build 7395, May 6 2019
[12.05.19 10:24:51.021] OP 2.1 Engine ver 1.0f patch ver 0.7.3
[12.05.19 10:24:51.021]
[12.05.19 10:24:51.274] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[12.05.19 10:24:51.275] Initializing Engine...
[12.05.19 10:24:51.276] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[12.05.19 10:24:51.276] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[12.05.19 10:24:51.276] respawn_type transparent_treasure user_name ]
[12.05.19 10:24:51.276] Loading config for renderer
[12.05.19 10:24:51.276] Executing config-script "user.ltx"...
[12.05.19 10:24:51.276] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[12.05.19 10:24:51.276] Starting INPUT device...
[12.05.19 10:24:51.283] Loading DLL: xrRender_R2.dll
[12.05.19 10:24:51.291] Loading DLL: xrGame.dll
[12.05.19 10:24:51.296] 'xrGame' build May 6 2019 10:58:35
[12.05.19 10:24:51.376] * [win32]: free[4039968 K], reserved[49392 K], committed[104880 K]
[12.05.19 10:24:51.376] * [ D3D ]: textures[0 K]
[12.05.19 10:24:51.376] * [x-ray]: crt heap[29468 K], process heap[29468 K], game lua[0 K], engine lua[0 K], render[0 K]
[12.05.19 10:24:51.376] * [x-ray]: economy: strings[count: 37134, lengths: 1016 K, overhead: 1160 K, saved: 14722 K]
[12.05.19 10:24:51.376] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[12.05.19 10:24:51.376] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[12.05.19 10:24:51.379] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[12.05.19 10:24:51.379] Executing config-script "user.ltx"...
[12.05.19 10:24:51.379] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[12.05.19 10:24:51.379] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[12.05.19 10:24:51.379] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[12.05.19 10:24:51.380] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[12.05.19 10:24:51.380] - Maximum allowed affinity mask: 0xF, current: 0xE
[12.05.19 10:24:51.380] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[12.05.19 10:24:51.380] SOUND: OpenAL: enumerate devices...
[12.05.19 10:24:51.380] SOUND: OpenAL: EnumerationExtension Present
[12.05.19 10:24:51.380] devices OpenAL Soft
[12.05.19 10:24:51.380] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[12.05.19 10:24:51.400] SOUND: OpenAL: All available devices:
[12.05.19 10:24:51.400] 1. OpenAL Soft, Spec Version 1.1 (default)
[12.05.19 10:24:51.400] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[12.05.19 10:24:51.407] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[12.05.19 10:24:51.408] * sound: EAX 2.0 extension: absent
[12.05.19 10:24:51.408] * sound: EAX 2.0 deferred: absent
[12.05.19 10:24:51.408] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[12.05.19 10:24:51.411] Starting RENDER device...
[12.05.19 10:24:51.418] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[12.05.19 10:24:51.418] * GPU driver: 25.21.14.1735
[12.05.19 10:24:51.952] * CREATE: DeviceREF: 1
[12.05.19 10:24:51.952] * Texture memory: 1676 M
[12.05.19 10:24:51.952] * DDI-level: 9.0
[12.05.19 10:24:52.023] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:24:52.024] * GPU vertex cache: unrecognized, 16
[12.05.19 10:24:52.026] * DVB created: 4096K
[12.05.19 10:24:52.027] * DIB created: 512K
[12.05.19 10:24:52.038] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.038] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.038] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.038] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.038] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.038] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.038] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.038] Renderer doesn't support blender 'effects\shadow_world'
[12.05.19 10:24:52.038] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[12.05.19 10:24:52.135] load time LTX=96 ms
[12.05.19 10:24:52.145] count of .thm files=3228
[12.05.19 10:24:53.064] load time THM=929 ms
[12.05.19 10:24:53.064] * NULLRT supported
[12.05.19 10:24:53.064] * ...and used
[12.05.19 10:24:53.064] * HWDST/PCF supported and used
[12.05.19 10:24:53.064] * NV-DBT supported and used
[12.05.19 10:24:53.445] - r__tf_aniso 4
[12.05.19 10:24:53.445] - r2_tf_mipbias 0.
[12.05.19 10:24:53.458] Script debugger succesfully restarted.
[12.05.19 10:24:55.292] - Gamedata version: [Збірка 2.1 final p.7.3]
[12.05.19 10:24:55.390] Starting engine...
[12.05.19 10:24:55.468] GMLib loaded at 77 msec
[12.05.19 10:24:55.960] Game_Globals loaded at 491 msec
[12.05.19 10:24:56.139] App_Start loaded at 178 msec
[12.05.19 10:24:56.148] ui_core loaded at 8 msec
[12.05.19 10:24:56.177] Loading DLL: xrGameSpy.dll
[12.05.19 10:24:56.311] Main_Menu loaded at 163 msec
[12.05.19 10:25:03.170] * DVB created: 4096K
[12.05.19 10:25:03.170] * DIB created: 512K
[12.05.19 10:25:03.376] - r__tf_aniso 4
[12.05.19 10:25:03.376] - r2_tf_mipbias 0.
[12.05.19 10:25:03.376] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:25:03.376] * GPU vertex cache: recognized, 24
[12.05.19 10:25:03.376] *** RESET [292 ms]
[12.05.19 10:25:03.385] "c:\op-2.1\bin\xr_3da.exe" -nointro
[12.05.19 10:25:03.385] Begin load
[12.05.19 10:25:03.386] * phase time: 0 ms
[12.05.19 10:25:03.418] * phase cmem: 234175 K
[12.05.19 10:25:03.418] Prefetching objects...
[12.05.19 10:25:03.474] * Objects loaded in 0 ms
[12.05.19 10:25:07.262] * Models loaded in 3787 ms
[12.05.19 10:25:07.295] * Prefetch memory: 671084Kb
[12.05.19 10:25:07.297] * phase time: 3910 ms
[12.05.19 10:25:07.330] * phase cmem: 868332 K
[12.05.19 10:25:07.330] Starting server...
[12.05.19 10:25:07.360] - Gamedata version: [Збірка 2.1 final p.7.3]
[12.05.19 10:25:07.410] * phase time: 112 ms
[12.05.19 10:25:07.443] * phase cmem: 866087 K
[12.05.19 10:25:07.443] Loading alife simulator...
[12.05.19 10:25:07.444] * phase time: 33 ms
[12.05.19 10:25:07.477] * phase cmem: 866080 K
[12.05.19 10:25:07.477] Loading savegame...
[12.05.19 10:25:07.536] * Loading key-value pairs...
[12.05.19 10:25:07.592] * 18 key-value pairs were successfully loaded (0.056s)
[12.05.19 10:25:07.592] * Loading spawn registry...
[12.05.19 10:25:09.703] * 25177 spawn points were successfully loaded (2.111s)
[12.05.19 10:25:09.703] * Loading objects...
[12.05.19 10:25:10.635] * 43437 objects were successfully loaded (0.931s) 43437
[12.05.19 10:25:10.697] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[12.05.19 10:25:12.083] * Start objects on_register'ed...
[12.05.19 10:25:14.467] * 43437 objects on_register'ed (2.384s)
[12.05.19 10:25:14.468] * Game День 87. 12.17. Юпітер is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 87. 12.17. Юпітер.sav' (7.025s)
[12.05.19 10:25:14.468] * phase time: 7024 ms
[12.05.19 10:25:14.534] * phase cmem: 1012393 K
[12.05.19 10:25:14.534] Connecting...
[12.05.19 10:25:14.648] MaxPlayers = 32
[12.05.19 10:25:14.668] * phase time: 200 ms
[12.05.19 10:25:14.736] * phase cmem: 1032564 K
[12.05.19 10:25:14.736] Connecting to...
[12.05.19 10:25:14.737] Player not found. New player created.
[12.05.19 10:25:14.737] * client : connection accepted - <>
[12.05.19 10:25:14.740] * phase time: 72 ms
[12.05.19 10:25:14.807] * phase cmem: 1032591 K
[12.05.19 10:25:14.807] Reading level info...
[12.05.19 10:25:14.808] * phase time: 67 ms
[12.05.19 10:25:14.874] * phase cmem: 1032591 K
[12.05.19 10:25:14.874] Loading object space...
[12.05.19 10:25:15.600] * object space load: 726 ms
[12.05.19 10:25:15.600] * phase time: 792 ms
[12.05.19 10:25:15.668] * phase cmem: 1128951 K
[12.05.19 10:25:15.668] Loading shaders (R2)...
[12.05.19 10:25:16.052] * phase time: 452 ms
[12.05.19 10:25:16.121] * phase cmem: 1130662 K
[12.05.19 10:25:16.121] Loading geometry (R2)...
[12.05.19 10:25:16.710] * phase time: 657 ms
[12.05.19 10:25:16.779] * phase cmem: 1251945 K
[12.05.19 10:25:16.779] Loading visuals (R2)...
[12.05.19 10:25:16.874] * phase time: 163 ms
[12.05.19 10:25:16.944] * phase cmem: 1261392 K
[12.05.19 10:25:16.944] Loading details (R2)...
[12.05.19 10:25:16.962] * [DETAILS] VertexConsts(256), Batch(61)
[12.05.19 10:25:16.962] * [DETAILS] 10126 v(20), 5368 p
[12.05.19 10:25:16.962] * [DETAILS] Batch(61), VB(197K), IB(31K)
[12.05.19 10:25:16.963] * phase time: 88 ms
[12.05.19 10:25:17.033] * phase cmem: 1261658 K
[12.05.19 10:25:17.033] Loading sectors (R2)...
[12.05.19 10:25:17.039] * Loading HOM: c:\op-2.1\gamedata\levels\jupiter\level.hom
[12.05.19 10:25:17.050] * Loading environment modificator: c:\op-2.1\gamedata\levels\jupiter\level.env_mod
[12.05.19 10:25:17.050] ERROR CEnvironment::mods_load: c:\op-2.1\gamedata\levels\jupiter\level.env_mod is malformed!
[12.05.19 10:25:17.050] * phase time: 86 ms
[12.05.19 10:25:17.119] * phase cmem: 1262283 K
[12.05.19 10:25:17.119] Loading AI objects...
[12.05.19 10:25:17.122] - Loading music tracks from 'jupiter_musics'...
[12.05.19 10:25:17.125] * phase time: 75 ms
[12.05.19 10:25:17.194] * phase cmem: 1262066 K
[12.05.19 10:25:17.194] Loading PH world...
[12.05.19 10:25:17.216] - Game configuring : Started
[12.05.19 10:25:17.219] - Game configuring : Finished
[12.05.19 10:25:17.416] * phase time: 291 ms
[12.05.19 10:25:17.485] * phase cmem: 1275584 K
[12.05.19 10:25:17.485] Loading textures...
[12.05.19 10:25:21.291] * t-report - base: 1767, 955291 K
[12.05.19 10:25:21.291] * t-report - lmap: 20, 20482 K
[12.05.19 10:25:21.291] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[12.05.19 10:25:21.291] Reduce pixel density (worse) or use more vertex lighting (better).
[12.05.19 10:25:21.291] * phase time: 3874 ms
[12.05.19 10:25:21.363] * phase cmem: 1591826 K
[12.05.19 10:25:21.363] Synchronizing...
[12.05.19 10:25:21.363] Save created on [Engine 1.0f p 0.7.3]
[12.05.19 10:25:21.363] Save date and time [Sun May 12 10:20:07 2019]
[12.05.19 10:25:21.368] * phase time: 77 ms
[12.05.19 10:25:21.440] * phase cmem: 1591827 K
[12.05.19 10:25:21.677] * [win32]: free[1970840 K], reserved[93224 K], committed[2130176 K]
[12.05.19 10:25:21.677] * [ D3D ]: textures[975774 K]
[12.05.19 10:25:21.677] * [x-ray]: crt heap[481361 K], process heap[481361 K], game lua[255558 K], engine lua[171 K], render[0 K]
[12.05.19 10:25:21.677] * [x-ray]: economy: strings[count: 192249, lengths: 10528 K, overhead: 6007 K, saved: 26199 K]
[12.05.19 10:25:21.677] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[12.05.19 10:25:21.677] * Starting measure
[12.05.19 10:25:47.569] * MEMORY USAGE: 2085960 K
[12.05.19 10:25:51.897] Unable to find Hotkey entry in registry
[12.05.19 10:26:06.273] * DVB created: 4096K
[12.05.19 10:26:06.274] * DIB created: 512K
[12.05.19 10:26:06.457] - r__tf_aniso 4
[12.05.19 10:26:06.457] - r2_tf_mipbias 0.
[12.05.19 10:26:06.457] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:26:06.457] * GPU vertex cache: recognized, 24
[12.05.19 10:26:06.457] *** RESET [0 ms]
[12.05.19 10:26:07.393] * MEMORY USAGE: 2107208 K
[12.05.19 10:26:08.096] * DVB created: 4096K
[12.05.19 10:26:08.096] * DIB created: 512K
[12.05.19 10:26:08.280] - r__tf_aniso 4
[12.05.19 10:26:08.280] - r2_tf_mipbias 0.
[12.05.19 10:26:08.280] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:26:08.280] * GPU vertex cache: unrecognized, 16
[12.05.19 10:26:08.280] *** RESET [282 ms]
[12.05.19 10:26:09.044] * MEMORY USAGE: 2085765 K
[12.05.19 10:27:20.593] * Saving spawns...
[12.05.19 10:27:20.594] * Saving objects...
[12.05.19 10:27:20.858] * 43842 objects are successfully saved
[12.05.19 10:27:20.874] * Saving key-value pairs...
[12.05.19 10:27:20.926] * 18 key-value pairs were successfully saved
[12.05.19 10:27:21.007] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[12.05.19 10:29:08.912] close done
[12.05.19 10:29:12.281] * Saving spawns...
[12.05.19 10:29:12.283] * Saving objects...
[12.05.19 10:29:12.537] * 43783 objects are successfully saved
[12.05.19 10:29:12.554] * Saving key-value pairs...
[12.05.19 10:29:12.605] * 18 key-value pairs were successfully saved
[12.05.19 10:29:12.686] * Game День 87. 12.36. Юпітер.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 87. 12.36. Юпітер.sav'
[12.05.19 10:30:10.732] ~ WARNING kamp[jup_stalk2_kamp_1] not has any suitable states for npc_id[43864].set idle state.
[12.05.19 10:30:13.797] ~ WARNING kamp[jup_stalk2_kamp_1] not has any suitable states for npc_id[43864].set idle state.
[12.05.19 10:31:21.091] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:31:24.259] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:32:04.376] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:32:44.850] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:33:24.883] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:33:28.600] ~ WARNING kamp[jup_stalk_stoyanka_kamp_1] not has any suitable states for npc_id[50532].set idle state.
[12.05.19 10:33:31.898] ~ WARNING kamp[jup_stalk_stoyanka_kamp_1] not has any suitable states for npc_id[50532].set idle state.
[12.05.19 10:33:41.148] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[12.05.19 10:33:41.148] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[12.05.19 10:33:41.148] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[12.05.19 10:34:05.244] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:34:15.374] * DVB created: 4096K
[12.05.19 10:34:15.375] * DIB created: 512K
[12.05.19 10:34:15.559] - r__tf_aniso 4
[12.05.19 10:34:15.559] - r2_tf_mipbias 0.
[12.05.19 10:34:15.559] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:34:15.559] * GPU vertex cache: recognized, 24
[12.05.19 10:34:15.559] *** RESET [0 ms]
[12.05.19 10:34:16.539] * MEMORY USAGE: 2210907 K
[12.05.19 10:34:17.058] * DVB created: 4096K
[12.05.19 10:34:17.058] * DIB created: 512K
[12.05.19 10:34:17.241] - r__tf_aniso 4
[12.05.19 10:34:17.241] - r2_tf_mipbias 0.
[12.05.19 10:34:17.241] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:34:17.241] * GPU vertex cache: unrecognized, 16
[12.05.19 10:34:17.241] *** RESET [279 ms]
[12.05.19 10:34:17.881] * MEMORY USAGE: 2186238 K
[12.05.19 10:34:21.929] ~ WARNING kamp[jup_stalk_stoyanka_kamp_1] not has any suitable states for npc_id[50532].set idle state.
[12.05.19 10:34:55.177] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:35:02.389] ~ WARNING kamp[jup_stalk_stoyanka_kamp_1] not has any suitable states for npc_id[50532].set idle state.
[12.05.19 10:35:35.548] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:35:42.739] ~ WARNING kamp[jup_stalk_stoyanka_kamp_1] not has any suitable states for npc_id[50532].set idle state.
[12.05.19 10:35:58.733] ~ WARNING kamp[jup_stalk_ventkompl2_kamp_1] not has any suitable states for npc_id[47666].set idle state.
[12.05.19 10:36:01.832] ~ WARNING kamp[jup_stalk_ventkompl2_kamp_1] not has any suitable states for npc_id[47666].set idle state.
[12.05.19 10:36:04.873] * Saving spawns...
[12.05.19 10:36:04.874] * Saving objects...
[12.05.19 10:36:05.147] * 43816 objects are successfully saved
[12.05.19 10:36:05.163] * Saving key-value pairs...
[12.05.19 10:36:05.215] * 18 key-value pairs were successfully saved
[12.05.19 10:36:05.296] * Game День 87. 13.09. Юпітер.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 87. 13.09. Юпітер.sav'
[12.05.19 10:36:15.700] ~ WARNING kamp[jup_stalk_ventkompl_kamp_1] not has any suitable states for npc_id[61773].set idle state.
[12.05.19 10:36:33.079] * DVB created: 4096K
[12.05.19 10:36:33.079] * DIB created: 512K
[12.05.19 10:36:33.263] - r__tf_aniso 4
[12.05.19 10:36:33.263] - r2_tf_mipbias 0.
[12.05.19 10:36:33.263] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:36:33.263] * GPU vertex cache: recognized, 24
[12.05.19 10:36:33.263] *** RESET [0 ms]
[12.05.19 10:36:34.400] * MEMORY USAGE: 2213610 K
[12.05.19 10:36:35.012] * DVB created: 4096K
[12.05.19 10:36:35.012] * DIB created: 512K
[12.05.19 10:36:35.196] - r__tf_aniso 4
[12.05.19 10:36:35.196] - r2_tf_mipbias 0.
[12.05.19 10:36:35.196] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 10:36:35.196] * GPU vertex cache: unrecognized, 16
[12.05.19 10:36:35.196] *** RESET [275 ms]
[12.05.19 10:36:35.929] * MEMORY USAGE: 2186426 K
[12.05.19 10:37:55.971] close done
[12.05.19 10:39:37.767] close done
[12.05.19 10:39:47.353] * Saving spawns...
[12.05.19 10:39:47.355] * Saving objects...
[12.05.19 10:39:47.623] * 43754 objects are successfully saved
[12.05.19 10:39:47.639] * Saving key-value pairs...
[12.05.19 10:39:47.690] * 18 key-value pairs were successfully saved
[12.05.19 10:39:47.932] * Game День 87. 13.27. Юпітер.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 87. 13.27. Юпітер.sav'
[12.05.19 10:42:43.094] close done
[12.05.19 10:44:47.592] close done
[12.05.19 10:45:01.184] close done
[12.05.19 10:46:14.790] * Saving spawns...
[12.05.19 10:46:14.792] * Saving objects...
[12.05.19 10:46:15.058] * 43751 objects are successfully saved
[12.05.19 10:46:15.075] * Saving key-value pairs...
[12.05.19 10:46:15.127] * 18 key-value pairs were successfully saved
[12.05.19 10:46:15.209] * Game Ноутбук для Ааза.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Ноутбук для Ааза.sav'
[12.05.19 10:47:56.091] * Saving spawns...
[12.05.19 10:47:56.092] * Saving objects...
[12.05.19 10:47:56.374] * 43761 objects are successfully saved
[12.05.19 10:47:56.389] * Saving key-value pairs...
[12.05.19 10:47:56.442] * 18 key-value pairs were successfully saved
[12.05.19 10:47:56.523] * Game Вовче лігвище.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Вовче лігвище.sav'
[12.05.19 10:48:26.090] close done
[12.05.19 11:45:13.987] * DVB created: 4096K
[12.05.19 11:45:13.987] * DIB created: 512K
[12.05.19 11:45:14.268] - r__tf_aniso 4
[12.05.19 11:45:14.268] - r2_tf_mipbias 0.
[12.05.19 11:45:14.268] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 11:45:14.268] * GPU vertex cache: recognized, 24
[12.05.19 11:45:14.268] *** RESET [0 ms]
[12.05.19 11:45:14.824] * MEMORY USAGE: 2254454 K
[12.05.19 11:45:16.932] * DVB created: 4096K
[12.05.19 11:45:16.932] * DIB created: 512K
[12.05.19 11:45:17.122] - r__tf_aniso 4
[12.05.19 11:45:17.122] - r2_tf_mipbias 0.
[12.05.19 11:45:17.122] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[12.05.19 11:45:17.122] * GPU vertex cache: unrecognized, 16
[12.05.19 11:45:17.122] *** RESET [295 ms]
[12.05.19 11:45:17.810] * MEMORY USAGE: 2229564 K
[12.05.19 11:45:35.817] ~ WARNING kamp[jup_stalk7_kamp_1] not has any suitable states for npc_id[49189].set idle state.
[12.05.19 11:45:39.033] ~ WARNING kamp[jup_stalk7_kamp_1] not has any suitable states for npc_id[49189].set idle state.
[12.05.19 11:46:19.101] ~ WARNING kamp[jup_stalk7_kamp_1] not has any suitable states for npc_id[49189].set idle state.
[12.05.19 11:48:00.452] * Saving spawns...
[12.05.19 11:48:00.453] * Saving objects...
[12.05.19 11:48:00.835] * 43753 objects are successfully saved
[12.05.19 11:48:00.852] * Saving key-value pairs...
[12.05.19 11:48:00.904] * 18 key-value pairs were successfully saved
[12.05.19 11:48:00.985] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[12.05.19 11:49:43.146] * Saving spawns...
[12.05.19 11:49:43.148] * Saving objects...
[12.05.19 11:49:43.411] * 43752 objects are successfully saved
[12.05.19 11:49:43.427] * Saving key-value pairs...
[12.05.19 11:49:43.479] * 18 key-value pairs were successfully saved
[12.05.19 11:49:43.560] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[12.05.19 11:50:40.580] * Saving spawns...
[12.05.19 11:50:40.582] * Saving objects...
[12.05.19 11:50:40.864] * 43752 objects are successfully saved
[12.05.19 11:50:40.880] * Saving key-value pairs...
[12.05.19 11:50:40.931] * 18 key-value pairs were successfully saved
[12.05.19 11:50:41.013] * Game День 87. 14.41. Юпітер.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 87. 14.41. Юпітер.sav'
[12.05.19 11:52:15.937] * Saving spawns...
[12.05.19 11:52:15.939] * Saving objects...
[12.05.19 11:52:16.202] * 43751 objects are successfully saved
[12.05.19 11:52:16.218] * Saving key-value pairs...
[12.05.19 11:52:16.270] * 18 key-value pairs were successfully saved
[12.05.19 11:52:16.351] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[12.05.19 11:52:42.385] m_inventory_box16934
[12.05.19 11:52:42.385] [LUA] 0 : [C ] execute
[12.05.19 11:52:42.385] [LUA] 1 : [Lua] c:\op-2.1\gamedata\scripts\_g.script(524) : abort
[12.05.19 11:52:42.385] [LUA] 2 : [Lua] ...-2.1\gamedata\scripts\nsafe\safe_stealmanager.script(325) : StealStorage
[12.05.19 11:52:42.385] [LUA] 3 : [Lua] ...op-2.1\gamedata\scripts\amk\amk_offline_alife.script(375) : generate
[12.05.19 11:52:42.385] [LUA] 4 : [Lua] c:\op-2.1\gamedata\scripts\news_main.script(2317) : on_news
[12.05.19 11:52:42.385] [LUA] 5 : [Lua] c:\op-2.1\gamedata\scripts\news_main.script(1543) : check_news
[12.05.19 11:52:42.385] [LUA] 6 : [main] [string "news_main.check_news()"](1) : f
[12.05.19 11:52:42.385] [LUA] 7 : [Lua] c:\op-2.1\gamedata\scripts\timers.script(351) : trigger
[12.05.19 11:52:42.385] [LUA] 8 : [Lua] c:\op-2.1\gamedata\scripts\timers.script(338) : update
[12.05.19 11:52:42.385] [LUA] 9 : [Lua] c:\op-2.1\gamedata\scripts\binders\bind_actor.script(265) : update250
[12.05.19 11:52:42.385] [LUA] 10 : [Lua] c:\op-2.1\gamedata\scripts\binders\bind_actor.script(211) :
[12.05.19 11:52:42.545]
[12.05.19 11:52:42.545] FATAL ERROR
[12.05.19 11:52:42.545]
[12.05.19 11:52:42.545] [error]Expression : fatal error
[12.05.19 11:52:42.545] [error]Function : CCC_Crash::Execute
[12.05.19 11:52:42.545] [error]File : console_commands.cpp
[12.05.19 11:52:42.546] [error]Line : 625
[12.05.19 11:52:42.546] [error]Description :
[12.05.19 11:52:42.546] [error]Arguments : ENGINE CRASH.See log file for detail!
[12.05.19 11:52:42.546]
[12.05.19 11:52:42.546]
[12.05.19 11:52:42.546] stack trace:
[12.05.19 11:52:42.546]
[12.05.19 11:52:43.813] *** break by StackWalk ***
[12.05.19 11:52:43.813] stack trace:
[12.05.19 11:52:43.813]
[12.05.19 11:52:43.813] 0023:7536ED3B (0x75383928 0x75383934 0x002F9D28 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[12.05.19 11:52:43.813] 0023:7536F4CF (0x7539C200 0x6F1DD0EC 0x00000271 0x6F1DCFDC) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[12.05.19 11:52:43.813] 0023:6EBA37D5 (0x002FA270 0x04D9E950 0x002FAEC8 0x00000000) xrGame.dll, CCC_Crash::Execute(), s:\xr_3da\xrgame\console_commands.cpp, 625
[12.05.19 11:52:43.813] 0023:01410638 (0x0DCD1888 0x6EB17972 0x0B5C99A8 0x0B5C9ED8) XR_3DA.exe, CConsole::ExecuteCommand(), s:\xr_3da\xr_ioconsole.cpp, 526
[12.05.19 11:52:43.813] 0023:0141158E (0x0B5C99A8 0x0B5C9ED8 0x0E470018 0x5A62A5A0) XR_3DA.exe, CConsole::Execute(), s:\xr_3da\xr_ioconsole.cpp, 579
[12.05.19 11:52:43.813] 0023:6EB17972 (0x01411560 0x00000000 0x00000000 0x0E470018) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 286
[12.05.19 11:52:43.813] 0023:6EB173BA (0x01411560 0x00000000 0x00000000 0x0E470018) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 407
[12.05.19 11:52:43.813] 0023:6EB1729F (0x0DCE4780 0x0E470018 0x002FAF3C 0x75086E8F) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[12.05.19 11:52:43.813] 0023:75053CE4 (0x0E470018 0x5A62A500 0x0E470018 0x5A62A4E0) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[12.05.19 11:52:43.813] 0023:75089EAD (0x0E470018 0x5A62A490 0xFFFFFFFF 0x5A62A4B0) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[12.05.19 11:52:43.813] 0023:750719C7 (0xFFFFFFFF 0x0E470018 0x002FAFC0 0x00000360) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[12.05.19 11:52:43.813] 0023:75069175 (0x0E470018 0x5A62A440 0xFFFFFFFF 0x5A62A480) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[12.05.19 11:52:43.813] 0023:750719C7 (0xFFFFFFFF 0x0E470018 0x002FB024 0x00000310) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[12.05.19 11:52:43.813] 0023:75069175 (0x0E470018 0x5A62A1F0 0x00000000 0x0E470018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[12.05.19 11:52:43.813] 0023:75069480 (0x00000000 0x750690EC 0x0E470018 0x002FB180) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[12.05.19 11:52:43.813] 0023:7505EA02 (0x0E470018 0x002FB180 0x00000000 0x002FB138) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[12.05.19 11:52:43.813] 0023:750690EC (0x002FB180 0x0E470018 0x00000000 0x002FB18C) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[12.05.19 11:52:43.813] 0023:750694F5 (0x002FB180 0x000000C0 0x00000000 0x01460D40) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[12.05.19 11:52:43.813] 0023:7508F4BA (0x0E470018 0x00000002 0x00000000 0x6F18C5A0) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[12.05.19 11:52:43.813] 0023:6EA95FE0 (0x0E470018 0x002FB1E4 0x3FA5FF01 0x15A1ADC8) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[12.05.19 11:52:43.813] 0023:6EE4A0D4 (0x00000002 0x01460D40 0x5204EBA0 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87
[12.05.19 11:52:43.813] 0023:6EDA099A (0x00000002 0x0D9DBC50 0x16D34184 0x002FD24C) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184
[12.05.19 11:52:43.813] 0023:6EEE09EA (0x00000002 0x0E470018 0x002FB23C 0x0E470018) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920
[12.05.19 11:52:43.813] 0023:6EED760C (0x00000002 0x00000000 0x0D5839F0 0x002FD288) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329
[12.05.19 11:52:43.813] 0023:6EED8A55 (0x00000002 0x5F7F8B90 0x002FD2E8 0x00000000) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205
[12.05.19 11:52:43.813] 0023:6EEB459B (0x00000002 0x00000002 0x0145E5D4 0x002FDA78) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1115
[12.05.19 11:52:43.813] 0023:013B31F4 (0xA58A6960 0x599E6800 0x5F3AAAE0 0x04E31760) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 466
[12.05.19 11:52:43.813] 0023:6EE8E189 (0x71DE26E0 0x04591030 0x013E63B4 0x002E31AD) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[12.05.19 11:52:43.813] 0023:0139FB8C (0x002E31AD 0x00000000 0x0145E460 0x3B108ADD) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[12.05.19 11:52:43.813] 0023:013E63B4 (0x00000000 0x01461930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[12.05.19 11:52:43.813] 0023:013E6895 (0x01461930 0x00000063 0x002FFDC8 0x013B0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[12.05.19 11:52:43.813] 0023:013B113A (0x00000000 0x01461930 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[12.05.19 11:52:43.813] 0023:013B0D50 (0x01350000 0x00000000 0x00352F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[12.05.19 11:52:43.813] 0023:013B0960 (0x01350000 0x00000000 0x00352F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[12.05.19 11:52:43.813] 0023:013AB6CB (0xFFFDE000 0x002FFEA4 0x77D69902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[12.05.19 11:52:43.813] 0023:75E4336A (0xFFFDE000 0x7746E746 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[12.05.19 11:52:43.813] 0023:77D69902 (0x013AB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[12.05.19 11:52:43.813] 0023:77D698D5 (0x013AB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
,lua_state>,cconsole,luabind::detail::null_type,void,char>,cconsole,luabind::detail::null_type,char>