Зашёл на научную станцию из Х-14, сдал доки Верницкого, пошёл на Юпитер (выход то только один) - словил вылет. Стал проверять сохранки (авто) что на локе - ни одна не грузится - все вылетают. Самое интересное старые логи переписываются и остаётся только последний (впрочем аргумент один и тот же). Не понятно что делать...
Лог
* Detected CPU: AuthenticAMD AMD FX-4300 Quad-Core Processor , F111/M2/S0 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx g:\game\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78302 files cached, 23699Kb memory used.
Init FileSystem 1.086401 sec
[13.04.19 23:51:17.239] 'xrCore' build 7354, Mar 26 2019
[13.04.19 23:51:17.239] OP 2.1 Engine ver 1.0f patch ver 0.6
[13.04.19 23:51:17.239]
[13.04.19 23:51:17.582] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[13.04.19 23:51:17.582] Initializing Engine...
[13.04.19 23:51:17.582] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[13.04.19 23:51:17.582] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[13.04.19 23:51:17.582] transparent_treasure user_name ]
[13.04.19 23:51:17.582] Loading config for renderer
[13.04.19 23:51:17.582] Executing config-script "user.ltx"...
[13.04.19 23:51:17.582] [g:\game\op-2.1\userdata\user.ltx] successfully loaded.
[13.04.19 23:51:17.582] Starting INPUT device...
[13.04.19 23:51:17.582] Loading DLL: xrRender_R2.dll
[13.04.19 23:51:17.597] Loading DLL: xrGame.dll
[13.04.19 23:51:17.613] 'xrGame' build Mar 26 2019 11:48:53
[13.04.19 23:51:17.835] * [win32]: free[4009608 K], reserved[56300 K], committed[128332 K]
[13.04.19 23:51:17.835] * [ D3D ]: textures[0 K]
[13.04.19 23:51:17.835] * [x-ray]: crt heap[38563 K], process heap[38563 K], game lua[0 K], engine lua[0 K], render[0 K]
[13.04.19 23:51:17.835] * [x-ray]: economy: strings[count: 36982, lengths: 1012 K, overhead: 1155 K, saved: 14615 K]
[13.04.19 23:51:17.835] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[13.04.19 23:51:17.836] Executing config-script "g:\game\op-2.1\gamedata\config\default_controls.ltx"...
[13.04.19 23:51:17.836] [g:\game\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[13.04.19 23:51:17.836] Executing config-script "user.ltx"...
[13.04.19 23:51:17.837] Executing config-script "g:\game\op-2.1\gamedata\config\rspec_extreme.ltx"...
[13.04.19 23:51:17.837] [g:\game\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded.
[13.04.19 23:51:17.837] Executing config-script "g:\game\op-2.1\gamedata\config\default_controls.ltx"...
[13.04.19 23:51:17.837] [g:\game\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[13.04.19 23:51:17.837] - Maximum allowed affinity mask: 0xF, current: 0xE
[13.04.19 23:51:17.837] [g:\game\op-2.1\userdata\user.ltx] successfully loaded.
[13.04.19 23:51:17.837] SOUND: OpenAL: enumerate devices...
[13.04.19 23:51:17.837] SOUND: OpenAL: EnumerationExtension Present
[13.04.19 23:51:17.837] devices OpenAL Soft
[13.04.19 23:51:17.837] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[13.04.19 23:51:17.875] SOUND: OpenAL: All available devices:
[13.04.19 23:51:17.875] 1. OpenAL Soft, Spec Version 1.1 (default)
[13.04.19 23:51:17.875] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[13.04.19 23:51:17.887] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[13.04.19 23:51:17.890] * sound: EAX 2.0 extension: absent
[13.04.19 23:51:17.890] * sound: EAX 2.0 deferred: absent
[13.04.19 23:51:17.890] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[13.04.19 23:51:17.895] Starting RENDER device...
[13.04.19 23:51:17.910] * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450
[13.04.19 23:51:17.910] * GPU driver: 23.21.13.8859
[13.04.19 23:51:18.004] * CREATE: DeviceREF: 1
[13.04.19 23:51:18.004] * Texture memory: 4036 M
[13.04.19 23:51:18.004] * DDI-level: 9.0
[13.04.19 23:51:18.127] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.04.19 23:51:18.128] * GPU vertex cache: unrecognized, 16
[13.04.19 23:51:18.129] * DVB created: 4096K
[13.04.19 23:51:18.130] * DIB created: 512K
[13.04.19 23:51:18.143] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.143] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.144] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.144] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.144] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.144] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.144] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.144] Renderer doesn't support blender 'effects\shadow_world'
[13.04.19 23:51:18.144] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.04.19 23:51:18.250] load time LTX=104 ms
[13.04.19 23:51:18.262] count of .thm files=3222
[13.04.19 23:51:18.343] load time THM=93 ms
[13.04.19 23:51:18.343] * NULLRT supported
[13.04.19 23:51:18.343] * ...and used
[13.04.19 23:51:18.343] * HWDST/PCF supported and used
[13.04.19 23:51:18.343] * NV-DBT supported and used
[13.04.19 23:51:18.895] - r__tf_aniso 16
[13.04.19 23:51:18.895] - r2_tf_mipbias 0.
[13.04.19 23:51:18.914] Script debugger succesfully restarted.
[13.04.19 23:51:21.200] - Gamedata version: [Сборка 2.1 final p.6.2k]
[13.04.19 23:51:21.335] Starting engine...
[13.04.19 23:51:21.472] GMLib loaded at 135 msec
[13.04.19 23:51:22.163] Game_Globals loaded at 691 msec
[13.04.19 23:51:22.400] App_Start loaded at 236 msec
[13.04.19 23:51:22.412] ui_core loaded at 11 msec
[13.04.19 23:51:22.456] Loading DLL: xrGameSpy.dll
[13.04.19 23:51:22.617] Main_Menu loaded at 205 msec
[13.04.19 23:51:37.537] * DVB created: 4096K
[13.04.19 23:51:37.537] * DIB created: 512K
[13.04.19 23:51:37.886] - r__tf_aniso 16
[13.04.19 23:51:37.886] - r2_tf_mipbias 0.
[13.04.19 23:51:37.886] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.04.19 23:51:37.886] * GPU vertex cache: recognized, 24
[13.04.19 23:51:37.886] *** RESET [479 ms]
[13.04.19 23:51:37.897] "g:\game\op-2.1\bin\xr_3da.exe" -nointro
[13.04.19 23:51:37.897] Begin load
[13.04.19 23:51:37.899] * phase time: 0 ms
[13.04.19 23:51:37.956] * phase cmem: 235205 K
[13.04.19 23:51:37.956] Prefetching objects...
[13.04.19 23:51:38.015] * Objects loaded in 0 ms
[13.04.19 23:51:39.135] * Models loaded in 1120 ms
[13.04.19 23:51:39.195] * Prefetch memory: 659530Kb
[13.04.19 23:51:39.207] * phase time: 1308 ms
[13.04.19 23:51:39.262] * phase cmem: 858133 K
[13.04.19 23:51:39.262] Starting server...
[13.04.19 23:51:39.303] - Gamedata version: [Сборка 2.1 final p.6.2k]
[13.04.19 23:51:39.372] * phase time: 164 ms
[13.04.19 23:51:39.423] * phase cmem: 856099 K
[13.04.19 23:51:39.423] Loading alife simulator...
[13.04.19 23:51:39.425] * phase time: 52 ms
[13.04.19 23:51:39.478] * phase cmem: 856099 K
[13.04.19 23:51:39.478] Loading savegame...
[13.04.19 23:51:39.670] * Loading key-value pairs...
[13.04.19 23:51:39.776] * 18 key-value pairs were successfully loaded (0.105s)
[13.04.19 23:51:39.776] * Loading spawn registry...
[13.04.19 23:51:42.605] * 25172 spawn points were successfully loaded (2.829s)
[13.04.19 23:51:42.606] * Loading objects...
[13.04.19 23:51:44.014] * 44475 objects were successfully loaded (1.407s) 44475
[13.04.19 23:51:46.918] * Start objects on_register'ed...
[13.04.19 23:51:50.729] * 44475 objects on_register'ed (3.810s)
[13.04.19 23:51:50.733] * Game Доклад Верницкого - завершено is successfully loaded from file 'g:\game\op-2.1\userdata\savedgames\Доклад Верницкого - завершено.sav' (11.309s)
[13.04.19 23:51:50.734] * phase time: 11308 ms
[13.04.19 23:51:50.848] * phase cmem: 1037240 K
[13.04.19 23:51:50.848] Connecting...
[13.04.19 23:51:50.886] MaxPlayers = 32
[13.04.19 23:51:50.959] * phase time: 225 ms
[13.04.19 23:51:51.073] * phase cmem: 1056079 K
[13.04.19 23:51:51.073] Connecting to...
[13.04.19 23:51:51.090] Player not found. New player created.
[13.04.19 23:51:51.090] * client : connection accepted - <>
[13.04.19 23:51:51.113] * phase time: 153 ms
[13.04.19 23:51:51.230] * phase cmem: 1056104 K
[13.04.19 23:51:51.230] Reading level info...
[13.04.19 23:51:51.231] * phase time: 118 ms
[13.04.19 23:51:51.349] * phase cmem: 1056104 K
[13.04.19 23:51:51.349] Loading object space...
[13.04.19 23:51:51.784] * object space load: 433 ms
[13.04.19 23:51:51.784] * phase time: 552 ms
[13.04.19 23:51:51.899] * phase cmem: 1164174 K
[13.04.19 23:51:51.899] Loading shaders (R2)...
[13.04.19 23:51:52.523] * phase time: 739 ms
[13.04.19 23:51:52.643] * phase cmem: 1166187 K
[13.04.19 23:51:52.643] Loading geometry (R2)...
[13.04.19 23:51:52.755] * phase time: 231 ms
[13.04.19 23:51:52.869] * phase cmem: 1305030 K
[13.04.19 23:51:52.869] Loading visuals (R2)...
[13.04.19 23:51:52.953] * phase time: 197 ms
[13.04.19 23:51:53.070] * phase cmem: 1313888 K
[13.04.19 23:51:53.070] Loading details (R2)...
[13.04.19 23:51:53.108] * [DETAILS] VertexConsts(256), Batch(61)
[13.04.19 23:51:53.108] * [DETAILS] 40687 v(20), 26352 p
[13.04.19 23:51:53.108] * [DETAILS] Batch(61), VB(794K), IB(154K)
[13.04.19 23:51:53.110] * phase time: 157 ms
[13.04.19 23:51:53.227] * phase cmem: 1314924 K
[13.04.19 23:51:53.227] Loading sectors (R2)...
[13.04.19 23:51:53.228] * Loading HOM: g:\game\op-2.1\gamedata\levels\l46_science_station\level.hom
[13.04.19 23:51:53.229] * Loading environment modificator: g:\game\op-2.1\gamedata\levels\l46_science_station\level.env_mod
[13.04.19 23:51:53.229] ERROR CEnvironment::mods_load: g:\game\op-2.1\gamedata\levels\l46_science_station\level.env_mod is malformed!
[13.04.19 23:51:53.229] * phase time: 119 ms
[13.04.19 23:51:53.347] * phase cmem: 1314947 K
[13.04.19 23:51:53.347] Loading AI objects...
[13.04.19 23:51:53.349] - Loading music tracks from 'l46_science_station_musics'...
[13.04.19 23:51:53.365] * phase time: 135 ms
[13.04.19 23:51:53.485] * phase cmem: 1315021 K
[13.04.19 23:51:53.485] Loading PH world...
[13.04.19 23:51:53.505] - Game configuring : Started
[13.04.19 23:51:53.511] - Game configuring : Finished
[13.04.19 23:51:53.784] * phase time: 418 ms
[13.04.19 23:51:53.902] * phase cmem: 1328009 K
[13.04.19 23:51:53.902] Loading textures...
[13.04.19 23:51:55.181] * t-report - base: 2060, 796199 K
[13.04.19 23:51:55.181] * t-report - lmap: 22, 22530 K
[13.04.19 23:51:55.181] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[13.04.19 23:51:55.181] Reduce pixel density (worse) or use more vertex lighting (better).
[13.04.19 23:51:55.182] * phase time: 1398 ms
[13.04.19 23:51:55.312] * phase cmem: 1500097 K
[13.04.19 23:51:55.312] Synchronizing...
[13.04.19 23:51:55.314] Save created on [Engine 1.0f p 0.6]
[13.04.19 23:51:55.314] Save date and time [Sat Apr 13 23:32:03 2019]
[13.04.19 23:51:55.370] * phase time: 187 ms
[13.04.19 23:51:55.498] * phase cmem: 1500097 K
[13.04.19 23:51:55.862] * [win32]: free[2055980 K], reserved[121364 K], committed[2016896 K]
[13.04.19 23:51:55.862] * [ D3D ]: textures[818730 K]
[13.04.19 23:51:55.862] * [x-ray]: crt heap[526244 K], process heap[526244 K], game lua[257105 K], engine lua[265 K], render[0 K]
[13.04.19 23:51:55.862] * [x-ray]: economy: strings[count: 205788, lengths: 12299 K, overhead: 6430 K, saved: 33513 K]
[13.04.19 23:51:55.862] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[13.04.19 23:51:55.862] * Starting measure
[13.04.19 23:51:59.809] У объекта [ecolog_respawn_117113] повреждён нетпакет. Это сохранение необратимо повреждено - удалите его, и переиграйте с более раннего. Продолжать игру на этом сохранении категорически запрещено!
[13.04.19 23:51:59.809] [LUA] 0 : [C ] execute
[13.04.19 23:51:59.809] [LUA] 1 : [Lua] g:\game\op-2.1\gamedata\scripts\_g.script(524) : abort
[13.04.19 23:51:59.809] [LUA] 2 : [Lua] g:\game\op-2.1\gamedata\scripts\remove_zavis.script(2) : remove_obj
[13.04.19 23:51:59.809] [LUA] 3 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(442) :
[13.04.19 23:51:59.809]
[13.04.19 23:51:59.809] FATAL ERROR
[13.04.19 23:51:59.809]
[13.04.19 23:51:59.809] [error]Expression : fatal error
[13.04.19 23:51:59.809] [error]Function : CCC_Crash::Execute
[13.04.19 23:51:59.809] [error]File : console_commands.cpp
[13.04.19 23:51:59.809] [error]Line : 625
[13.04.19 23:51:59.809] [error]Description :
[13.04.19 23:51:59.809] [error]Arguments : ENGINE CRASH.See log file for detail!
[13.04.19 23:51:59.809]
[13.04.19 23:51:59.809]
[13.04.19 23:51:59.809] stack trace:
[13.04.19 23:51:59.809]
[13.04.19 23:52:00.149] *** break by StackWalk ***
[13.04.19 23:52:00.150] stack trace:
[13.04.19 23:52:00.150]
[13.04.19 23:52:00.150] 0023:7470ED3B (0x74723928 0x74723934 0x00457810 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[13.04.19 23:52:00.150] 0023:7470F4CF (0x7473C200 0x7045CFA8 0x00000271 0x7045CFC0) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[13.04.19 23:52:00.150] 0023:6FE237D5 (0x00457D58 0x05C7F350 0x004589B0 0x00000000) xrGame.dll, CCC_Crash::Execute(), s:\xr_3da\xrgame\console_commands.cpp, 625
[13.04.19 23:52:00.150] 0023:01410638 (0x0D1D7148 0x6FD97972 0x0AC54320 0x0AC6C2F8) XR_3DA.exe, CConsole::ExecuteCommand(), s:\xr_3da\xr_ioconsole.cpp, 526
[13.04.19 23:52:00.150] 0023:0141158E (0x0AC54320 0x0AC6C2F8 0x07310018 0x42959950) XR_3DA.exe, CConsole::Execute(), s:\xr_3da\xr_ioconsole.cpp, 579
[13.04.19 23:52:00.150] 0023:6FD97972 (0x01411560 0x00000000 0x00000000 0x07310018) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 286
[13.04.19 23:52:00.150] 0023:6FD973BA (0x01411560 0x00000000 0x00000000 0x07310018) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 407
[13.04.19 23:52:00.150] 0023:6FD9729F (0x0D1DB110 0x07310018 0x00458A24 0x7427294F) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[13.04.19 23:52:00.150] 0023:74243CE4 (0x07310018 0x429598B0 0x07310018 0x42959890) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[13.04.19 23:52:00.150] 0023:7427596D (0x07310018 0x42959830 0xFFFFFFFF 0x42959860) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[13.04.19 23:52:00.150] 0023:7425D497 (0xFFFFFFFF 0x07310018 0x00458AA8 0x000000F0) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[13.04.19 23:52:00.150] 0023:74254C45 (0x07310018 0x429597E0 0x00000000 0x07310018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[13.04.19 23:52:00.150] 0023:74254F50 (0x00000000 0x74254BBC 0x07310018 0x00458BF8) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[13.04.19 23:52:00.150] 0023:7424A502 (0x07310018 0x00458BF8 0x00000000 0x519F73A8) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[13.04.19 23:52:00.150] 0023:74254BBC (0x00458BF8 0x07310018 0x00000000 0x00458C04) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[13.04.19 23:52:00.150] 0023:74254FC5 (0x00458BF8 0x000000A0 0x00000000 0x00000004) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[13.04.19 23:52:00.150] 0023:7427AF7A (0x07310018 0x00000002 0x00000000 0x70410A74) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[13.04.19 23:52:00.150] 0023:6FD15F10 (0x07310018 0x00458C5C 0x87FE7E01 0x87FE7698) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[13.04.19 23:52:00.150] 0023:700C9C04 (0x00458CDC 0x00000004 0x0145E5D4 0x0145E460) xrGame.dll, CScriptBinderObjectWrapper::load(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 107
[13.04.19 23:52:00.150] 0023:700203FA (0x00458CDC 0x5F3D8490 0x00458DD8 0x7015E0DF) xrGame.dll, CScriptBinder::load(), s:\xr_3da\xrgame\script_binder.cpp, 208
[13.04.19 23:52:00.150] 0023:7015F9A4 (0x00458CDC 0x74722148 0x0000002C 0x3F800000) xrGame.dll, CGameObject::net_Load(), s:\xr_3da\xrgame\gameobject.cpp, 549
[13.04.19 23:52:00.150] 0023:7015E0DF (0x547849C8 0x52F62460 0x00458E74 0x70123546) xrGame.dll, CGameObject::net_Spawn(), s:\xr_3da\xrgame\gameobject.cpp, 414
[13.04.19 23:52:00.150] 0023:701670A4 (0x547849C8 0x744CC0DB 0x744CC0F8 0x3F800000) xrGame.dll, CPhysicsShellHolder::net_Spawn(), s:\xr_3da\xrgame\physicsshellholder.cpp, 48
[13.04.19 23:52:00.150] 0023:70156DD1 (0x547849C8 0x005CDC0D 0x005CDC0D 0x547849C8) xrGame.dll, CEntity::net_Spawn(), s:\xr_3da\xrgame\entity.cpp, 218
[13.04.19 23:52:00.150] 0023:701587F8 (0x547849C8 0x176443F0 0x176443F0 0x00458F40) xrGame.dll, CEntityAlive::net_Spawn(), s:\xr_3da\xrgame\entity_alive.cpp, 238
[13.04.19 23:52:00.150] 0023:7001879A (0x547849C8 0x88020CC0 0x004590C0 0x004590FC) xrGame.dll, CCustomMonster::net_Spawn(), s:\xr_3da\xrgame\custommonster.cpp, 628
[13.04.19 23:52:00.150] 0023:7008F965 (0x547849C8 0x0000419E 0x00000000 0x00000400) xrGame.dll, CAI_Stalker::net_Spawn(), s:\xr_3da\xrgame\ai\stalker\ai_stalker.cpp, 348
[13.04.19 23:52:00.150] 0023:70118EE9 (0x547849C8 0x17A8E5B0 0x17A8E5B0 0x6FBE88B5) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 117
[13.04.19 23:52:00.150] 0023:701192C2 (0x0045B354 0x63650001 0x676F6C6F 0x7365725F) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46
[13.04.19 23:52:00.150] 0023:70111293 (0x00000000 0x0DFC9080 0x00000000 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[13.04.19 23:52:00.150] 0023:70110A6E (0x00054B66 0x05496580 0x013E63B4 0x0039019E) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[13.04.19 23:52:00.150] 0023:0139FB8C (0x0039019E 0x00000078 0x0145E460 0x41942BE0) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[13.04.19 23:52:00.150] 0023:013E63B4 (0x00000000 0x01461930 0xFFFDE000 0x00000010) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[13.04.19 23:52:00.150] 0023:013E6895 (0x01461930 0x00000063 0x01461930 0x0045F80C) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[13.04.19 23:52:00.150] 0023:013B113A (0x00000000 0x01461930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[13.04.19 23:52:00.150] 0023:013B0D50 (0x01350000 0x00000000 0x00542A50 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[13.04.19 23:52:00.150] 0023:013B0960 (0x01350000 0x00000000 0x00542A50 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[13.04.19 23:52:00.150] 0023:013AB6CB (0xFFFDE000 0x0045F8E8 0x77509832 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[13.04.19 23:52:00.150] 0023:75D6343D (0xFFFDE000 0x771C7476 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[13.04.19 23:52:00.150] 0023:77509832 (0x013AB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[13.04.19 23:52:00.150] 0023:77509805 (0x013AB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
,lua_state>,cconsole,luabind::detail::null_type,void,char>,cconsole,luabind::detail::null_type,char>