* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78445 files cached, 17918Kb memory used.
Init FileSystem 0.704018 sec
[15.02.19 09:25:07.408] 'xrCore' build 7277, Jan 8 2019
[15.02.19 09:25:07.408] OP 2.1 Engine ver 1.0f patch ver 0.4
[15.02.19 09:25:07.408]
[15.02.19 09:25:07.688] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[15.02.19 09:25:07.699] Initializing Engine...
[15.02.19 09:25:07.700] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[15.02.19 09:25:07.700] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[15.02.19 09:25:07.700] transparent_treasure user_name ]
[15.02.19 09:25:07.700] Loading config for renderer
[15.02.19 09:25:07.700] Executing config-script "user.ltx"...
[15.02.19 09:25:07.701] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[15.02.19 09:25:07.701] Starting INPUT device...
[15.02.19 09:25:07.711] Loading DLL: xrRender_R2.dll
[15.02.19 09:25:07.775] Loading DLL: xrGame.dll
[15.02.19 09:25:07.921] * [win32]: free[4040056 K], reserved[49460 K], committed[104724 K]
[15.02.19 09:25:07.921] * [ D3D ]: textures[0 K]
[15.02.19 09:25:07.921] * [x-ray]: crt heap[29388 K], process heap[29388 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.02.19 09:25:07.921] * [x-ray]: economy: strings[count: 36902, lengths: 1011 K, overhead: 1153 K, saved: 14589 K]
[15.02.19 09:25:07.921] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.02.19 09:25:07.921] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[15.02.19 09:25:07.923] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[15.02.19 09:25:07.923] Executing config-script "user.ltx"...
[15.02.19 09:25:07.923] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[15.02.19 09:25:07.924] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[15.02.19 09:25:07.924] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[15.02.19 09:25:07.924] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[15.02.19 09:25:07.924] - Maximum allowed affinity mask: 0xF, current: 0xE
[15.02.19 09:25:07.925] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[15.02.19 09:25:07.925] SOUND: OpenAL: enumerate devices...
[15.02.19 09:25:07.925] SOUND: OpenAL: EnumerationExtension Present
[15.02.19 09:25:07.925] devices OpenAL Soft
[15.02.19 09:25:07.925] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[15.02.19 09:25:07.956] SOUND: OpenAL: All available devices:
[15.02.19 09:25:07.956] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.02.19 09:25:07.956] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.02.19 09:25:07.962] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.02.19 09:25:07.964] * sound: EAX 2.0 extension: absent
[15.02.19 09:25:07.964] * sound: EAX 2.0 deferred: absent
[15.02.19 09:25:07.964] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[15.02.19 09:25:07.972] Starting RENDER device...
[15.02.19 09:25:07.978] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[15.02.19 09:25:07.978] * GPU driver: 25.21.14.1735
[15.02.19 09:25:08.565] * CREATE: DeviceREF: 1
[15.02.19 09:25:08.573] * Texture memory: 1676 M
[15.02.19 09:25:08.573] * DDI-level: 9.0
[15.02.19 09:25:08.636] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:25:08.636] * GPU vertex cache: recognized, 24
[15.02.19 09:25:08.638] * DVB created: 4096K
[15.02.19 09:25:08.640] * DIB created: 512K
[15.02.19 09:25:08.669] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.669] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.669] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.669] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.669] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.669] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.669] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.669] Renderer doesn't support blender 'effects\shadow_world'
[15.02.19 09:25:08.670] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.02.19 09:25:08.817] load time LTX=145 ms
[15.02.19 09:25:08.833] count of .thm files=3222
[15.02.19 09:25:09.748] load time THM=931 ms
[15.02.19 09:25:09.748] * NULLRT supported
[15.02.19 09:25:09.748] * ...and used
[15.02.19 09:25:09.748] * HWDST/PCF supported and used
[15.02.19 09:25:09.748] * NV-DBT supported and used
[15.02.19 09:25:10.159] - r__tf_aniso 4
[15.02.19 09:25:10.159] - r2_tf_mipbias 0.
[15.02.19 09:25:10.176] Script debugger succesfully restarted.
[15.02.19 09:25:11.797] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:25:11.910] Starting engine...
[15.02.19 09:25:11.997] GMLib loaded at 85 msec
[15.02.19 09:25:12.449] Game_Globals loaded at 451 msec
[15.02.19 09:25:12.637] App_Start loaded at 188 msec
[15.02.19 09:25:12.651] ui_core loaded at 13 msec
[15.02.19 09:25:12.683] Loading DLL: xrGameSpy.dll
[15.02.19 09:25:12.793] Main_Menu loaded at 142 msec
[15.02.19 09:25:19.849] * DVB created: 4096K
[15.02.19 09:25:19.850] * DIB created: 512K
[15.02.19 09:25:20.058] - r__tf_aniso 4
[15.02.19 09:25:20.058] - r2_tf_mipbias 0.
[15.02.19 09:25:20.058] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:25:20.058] * GPU vertex cache: recognized, 24
[15.02.19 09:25:20.058] *** RESET [290 ms]
[15.02.19 09:25:20.069] "c:\op-2.1\bin\xr_3da.exe" -nointro
[15.02.19 09:25:20.069] Begin load
[15.02.19 09:25:20.070] * phase time: 0 ms
[15.02.19 09:25:20.101] * phase cmem: 233620 K
[15.02.19 09:25:20.101] Prefetching objects...
[15.02.19 09:25:20.160] * Objects loaded in 0 ms
[15.02.19 09:25:24.275] * Models loaded in 4115 ms
[15.02.19 09:25:24.310] * Prefetch memory: 714001Kb
[15.02.19 09:25:24.312] * phase time: 4241 ms
[15.02.19 09:25:24.346] * phase cmem: 910693 K
[15.02.19 09:25:24.346] Starting server...
[15.02.19 09:25:24.383] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:25:24.434] * phase time: 122 ms
[15.02.19 09:25:24.467] * phase cmem: 908446 K
[15.02.19 09:25:24.467] Loading alife simulator...
[15.02.19 09:25:24.468] * phase time: 33 ms
[15.02.19 09:25:24.501] * phase cmem: 908439 K
[15.02.19 09:25:24.501] Loading savegame...
[15.02.19 09:25:24.542] * Loading key-value pairs...
[15.02.19 09:25:24.588] * 17 key-value pairs were successfully loaded (0.046s)
[15.02.19 09:25:24.588] * Loading spawn registry...
[15.02.19 09:25:26.837] * 25167 spawn points were successfully loaded (2.249s)
[15.02.19 09:25:26.837] * Loading objects...
[15.02.19 09:25:27.565] * 34973 objects were successfully loaded (0.727s) 34973
[15.02.19 09:25:28.255] * Start objects on_register'ed...
[15.02.19 09:25:30.007] * 34973 objects on_register'ed (1.751s)
[15.02.19 09:25:30.008] * Game День 28. 06.21. Печера is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 28. 06.21. Печера.sav' (5.539s)
[15.02.19 09:25:30.008] * phase time: 5539 ms
[15.02.19 09:25:30.067] * phase cmem: 1055771 K
[15.02.19 09:25:30.067] Connecting...
[15.02.19 09:25:30.127] MaxPlayers = 32
[15.02.19 09:25:30.137] * phase time: 128 ms
[15.02.19 09:25:30.198] * phase cmem: 1066110 K
[15.02.19 09:25:30.198] Connecting to...
[15.02.19 09:25:30.199] Player not found. New player created.
[15.02.19 09:25:30.199] * client : connection accepted - <>
[15.02.19 09:25:30.201] * phase time: 64 ms
[15.02.19 09:25:30.262] * phase cmem: 1066136 K
[15.02.19 09:25:30.262] Reading level info...
[15.02.19 09:25:30.264] * phase time: 62 ms
[15.02.19 09:25:30.327] * phase cmem: 1066136 K
[15.02.19 09:25:30.327] Loading object space...
[15.02.19 09:25:30.332] * object space load: 5 ms
[15.02.19 09:25:30.333] * phase time: 68 ms
[15.02.19 09:25:30.392] * phase cmem: 1066677 K
[15.02.19 09:25:30.392] Loading shaders (R2)...
[15.02.19 09:25:30.488] * phase time: 155 ms
[15.02.19 09:25:30.550] * phase cmem: 1067508 K
[15.02.19 09:25:30.550] Loading geometry (R2)...
[15.02.19 09:25:30.557] * phase time: 68 ms
[15.02.19 09:25:30.616] * phase cmem: 1068486 K
[15.02.19 09:25:30.616] Loading visuals (R2)...
[15.02.19 09:25:30.618] * phase time: 61 ms
[15.02.19 09:25:30.678] * phase cmem: 1068517 K
[15.02.19 09:25:30.678] Loading details (R2)...
[15.02.19 09:25:30.678] * phase time: 59 ms
[15.02.19 09:25:30.740] * phase cmem: 1068517 K
[15.02.19 09:25:30.740] Loading sectors (R2)...
[15.02.19 09:25:30.740] WARNING: Occlusion map 'c:\op-2.1\gamedata\levels\peshera\level.hom' not found.
[15.02.19 09:25:30.740] * phase time: 61 ms
[15.02.19 09:25:30.800] * phase cmem: 1068517 K
[15.02.19 09:25:30.800] Loading AI objects...
[15.02.19 09:25:30.802] - Loading music tracks from 'peshera_musics'...
[15.02.19 09:25:30.805] * phase time: 64 ms
[15.02.19 09:25:30.866] * phase cmem: 1068540 K
[15.02.19 09:25:30.866] Loading PH world...
[15.02.19 09:25:30.878] - Game configuring : Started
[15.02.19 09:25:30.879] - Game configuring : Finished
[15.02.19 09:25:30.985] * phase time: 180 ms
[15.02.19 09:25:31.047] * phase cmem: 1075144 K
[15.02.19 09:25:31.047] Loading textures...
[15.02.19 09:25:31.862] * t-report - base: 880, 847007 K
[15.02.19 09:25:31.862] * t-report - lmap: 5, 5120 K
[15.02.19 09:25:31.863] * phase time: 877 ms
[15.02.19 09:25:31.924] * phase cmem: 1217135 K
[15.02.19 09:25:31.924] Synchronizing...
[15.02.19 09:25:31.924] Save created on [Engine 1.0f p 0.4]
[15.02.19 09:25:31.924] Save date and time [Thu Feb 14 08:23:41 2019]
[15.02.19 09:25:31.931] * phase time: 68 ms
[15.02.19 09:25:31.991] * phase cmem: 1217137 K
[15.02.19 09:25:32.193] * [win32]: free[2473808 K], reserved[80148 K], committed[1640284 K]
[15.02.19 09:25:32.193] * [ D3D ]: textures[852128 K]
[15.02.19 09:25:32.193] * [x-ray]: crt heap[350653 K], process heap[350653 K], game lua[196630 K], engine lua[237 K], render[0 K]
[15.02.19 09:25:32.193] * [x-ray]: economy: strings[count: 181178, lengths: 9392 K, overhead: 5661 K, saved: 23041 K]
[15.02.19 09:25:32.193] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.02.19 09:25:32.193] * Starting measure
[15.02.19 09:25:38.382] * MEMORY USAGE: 1570832 K
[15.02.19 09:27:40.013] * Saving spawns...
[15.02.19 09:27:40.014] * Saving objects...
[15.02.19 09:27:40.193] * 34981 objects are successfully saved
[15.02.19 09:27:40.201] * Saving key-value pairs...
[15.02.19 09:27:40.238] * 17 key-value pairs were successfully saved
[15.02.19 09:27:40.285] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:28:13.443] * Saving spawns...
[15.02.19 09:28:13.445] * Saving objects...
[15.02.19 09:28:13.624] * 34980 objects are successfully saved
[15.02.19 09:28:13.632] * Saving key-value pairs...
[15.02.19 09:28:13.668] * 17 key-value pairs were successfully saved
[15.02.19 09:28:13.715] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:29:01.521] Begin load
[15.02.19 09:29:01.635] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:29:01.682] * phase time: 155 ms
[15.02.19 09:29:01.756] * phase cmem: 1504533 K
[15.02.19 09:29:01.756] Loading alife simulator...
[15.02.19 09:29:01.757] * phase time: 74 ms
[15.02.19 09:29:01.832] * phase cmem: 1504540 K
[15.02.19 09:29:01.832] Loading savegame...
[15.02.19 09:29:01.853] * Loading key-value pairs...
[15.02.19 09:29:01.895] * 17 key-value pairs were successfully loaded (0.042s)
[15.02.19 09:29:01.895] * Loading spawn registry...
[15.02.19 09:29:03.861] * 25167 spawn points were successfully loaded (1.966s)
[15.02.19 09:29:03.861] * Loading objects...
[15.02.19 09:29:04.529] * 34980 objects were successfully loaded (0.668s) 34980
[15.02.19 09:29:05.149] * Start objects on_register'ed...
[15.02.19 09:29:06.767] * 34980 objects on_register'ed (1.618s)
[15.02.19 09:29:06.767] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.011s)
[15.02.19 09:29:06.767] * phase time: 5010 ms
[15.02.19 09:29:06.845] * phase cmem: 1593282 K
[15.02.19 09:29:06.845] Connecting...
[15.02.19 09:29:06.845] * phase time: 77 ms
[15.02.19 09:29:06.922] * phase cmem: 1593282 K
[15.02.19 09:29:06.922] Restart sim...
[15.02.19 09:29:06.922] * phase time: 77 ms
[15.02.19 09:29:06.999] * phase cmem: 1593282 K
[15.02.19 09:29:07.244] * [win32]: free[2041144 K], reserved[94460 K], committed[2058636 K]
[15.02.19 09:29:07.244] * [ D3D ]: textures[1103583 K]
[15.02.19 09:29:07.244] * [x-ray]: crt heap[436003 K], process heap[436003 K], game lua[196395 K], engine lua[322 K], render[1805 K]
[15.02.19 09:29:07.244] * [x-ray]: economy: strings[count: 186736, lengths: 9595 K, overhead: 5835 K, saved: 131615 K]
[15.02.19 09:29:07.244] * [x-ray]: economy: smem[count: 62397, lengths: 35817 K, overhead: 974 K, saved: 12420 K]
[15.02.19 09:29:07.244] * Starting measure
[15.02.19 09:29:08.751] * MEMORY USAGE: 1587435 K
[15.02.19 09:29:39.287] Unable to find Hotkey entry in registry
[15.02.19 09:29:46.543] * DVB created: 4096K
[15.02.19 09:29:46.543] * DIB created: 512K
[15.02.19 09:29:46.732] - r__tf_aniso 4
[15.02.19 09:29:46.732] - r2_tf_mipbias 0.
[15.02.19 09:29:46.732] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:29:46.733] * GPU vertex cache: unrecognized, 16
[15.02.19 09:29:46.733] *** RESET [0 ms]
[15.02.19 09:29:47.836] * MEMORY USAGE: 1550437 K
[15.02.19 09:29:48.582] * DVB created: 4096K
[15.02.19 09:29:48.582] * DIB created: 512K
[15.02.19 09:29:48.773] - r__tf_aniso 4
[15.02.19 09:29:48.773] - r2_tf_mipbias 0.
[15.02.19 09:29:48.773] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:29:48.773] * GPU vertex cache: unrecognized, 16
[15.02.19 09:29:48.773] *** RESET [283 ms]
[15.02.19 09:29:49.223] * MEMORY USAGE: 1514117 K
[15.02.19 09:30:14.354] * Saving spawns...
[15.02.19 09:30:14.356] * Saving objects...
[15.02.19 09:30:14.544] * 34979 objects are successfully saved
[15.02.19 09:30:14.552] * Saving key-value pairs...
[15.02.19 09:30:14.588] * 17 key-value pairs were successfully saved
[15.02.19 09:30:14.635] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:34:16.101] * Saving spawns...
[15.02.19 09:34:16.104] * Saving objects...
[15.02.19 09:34:16.300] * 35062 objects are successfully saved
[15.02.19 09:34:16.308] * Saving key-value pairs...
[15.02.19 09:34:16.344] * 17 key-value pairs were successfully saved
[15.02.19 09:34:16.392] * Game День 28. 07.01. Печера.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 28. 07.01. Печера.sav'
[15.02.19 09:35:56.690] * DVB created: 4096K
[15.02.19 09:35:56.690] * DIB created: 512K
[15.02.19 09:35:56.963] - r__tf_aniso 4
[15.02.19 09:35:56.963] - r2_tf_mipbias 0.
[15.02.19 09:35:56.963] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:35:56.963] * GPU vertex cache: recognized, 24
[15.02.19 09:35:56.963] *** RESET [0 ms]
[15.02.19 09:35:57.631] * MEMORY USAGE: 1552876 K
[15.02.19 09:36:02.979] * DVB created: 4096K
[15.02.19 09:36:02.979] * DIB created: 512K
[15.02.19 09:36:03.165] - r__tf_aniso 4
[15.02.19 09:36:03.165] - r2_tf_mipbias 0.
[15.02.19 09:36:03.165] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:36:03.165] * GPU vertex cache: recognized, 24
[15.02.19 09:36:03.165] *** RESET [276 ms]
[15.02.19 09:36:03.668] * MEMORY USAGE: 1517124 K
[15.02.19 09:36:11.925] * Saving spawns...
[15.02.19 09:36:11.928] * Saving objects...
[15.02.19 09:36:12.123] * 35097 objects are successfully saved
[15.02.19 09:36:12.130] * Saving key-value pairs...
[15.02.19 09:36:12.166] * 17 key-value pairs were successfully saved
[15.02.19 09:36:12.213] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:37:31.450] * Saving spawns...
[15.02.19 09:37:31.452] * Saving objects...
[15.02.19 09:37:31.654] * 35097 objects are successfully saved
[15.02.19 09:37:31.661] * Saving key-value pairs...
[15.02.19 09:37:31.697] * 17 key-value pairs were successfully saved
[15.02.19 09:37:31.744] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:42:02.157] * Saving spawns...
[15.02.19 09:42:02.159] * Saving objects...
[15.02.19 09:42:02.341] * 35105 objects are successfully saved
[15.02.19 09:42:02.349] * Saving key-value pairs...
[15.02.19 09:42:02.385] * 17 key-value pairs were successfully saved
[15.02.19 09:42:02.432] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:45:07.719] * Saving spawns...
[15.02.19 09:45:07.721] * Saving objects...
[15.02.19 09:45:07.922] * 35111 objects are successfully saved
[15.02.19 09:45:07.930] * Saving key-value pairs...
[15.02.19 09:45:07.966] * 17 key-value pairs were successfully saved
[15.02.19 09:45:08.013] * Game День 28. 07.52. Печера.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 28. 07.52. Печера.sav'
[15.02.19 09:45:13.769] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[15.02.19 09:45:13.769] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[15.02.19 09:45:13.770] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[15.02.19 09:45:54.063] Begin load
[15.02.19 09:45:54.209] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:45:54.258] * phase time: 188 ms
[15.02.19 09:45:54.336] * phase cmem: 1522306 K
[15.02.19 09:45:54.336] Loading alife simulator...
[15.02.19 09:45:54.337] * phase time: 79 ms
[15.02.19 09:45:54.413] * phase cmem: 1522274 K
[15.02.19 09:45:54.413] Loading savegame...
[15.02.19 09:45:54.435] * Loading key-value pairs...
[15.02.19 09:45:54.478] * 17 key-value pairs were successfully loaded (0.042s)
[15.02.19 09:45:54.478] * Loading spawn registry...
[15.02.19 09:45:56.439] * 25167 spawn points were successfully loaded (1.961s)
[15.02.19 09:45:56.440] * Loading objects...
[15.02.19 09:45:57.101] * 35111 objects were successfully loaded (0.661s) 35111
[15.02.19 09:45:57.705] * Start objects on_register'ed...
[15.02.19 09:45:59.377] * 35111 objects on_register'ed (1.672s)
[15.02.19 09:45:59.378] * Game День 28. 07.52. Печера is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 28. 07.52. Печера.sav' (5.041s)
[15.02.19 09:45:59.378] * phase time: 5041 ms
[15.02.19 09:45:59.455] * phase cmem: 1612335 K
[15.02.19 09:45:59.455] Connecting...
[15.02.19 09:45:59.455] * phase time: 77 ms
[15.02.19 09:45:59.532] * phase cmem: 1612335 K
[15.02.19 09:45:59.532] Restart sim...
[15.02.19 09:45:59.533] * phase time: 77 ms
[15.02.19 09:45:59.610] * phase cmem: 1612335 K
[15.02.19 09:46:00.026] * [win32]: free[2009400 K], reserved[98668 K], committed[2086172 K]
[15.02.19 09:46:00.026] * [ D3D ]: textures[1118945 K]
[15.02.19 09:46:00.026] * [x-ray]: crt heap[439945 K], process heap[439945 K], game lua[197827 K], engine lua[137 K], render[2671 K]
[15.02.19 09:46:00.026] * [x-ray]: economy: strings[count: 186814, lengths: 9597 K, overhead: 5837 K, saved: 777008 K]
[15.02.19 09:46:00.026] * [x-ray]: economy: smem[count: 62402, lengths: 35817 K, overhead: 975 K, saved: 12421 K]
[15.02.19 09:46:00.026] * Starting measure
[15.02.19 09:46:01.923] * MEMORY USAGE: 1538750 K
[15.02.19 09:48:38.653] * DVB created: 4096K
[15.02.19 09:48:38.654] * DIB created: 512K
[15.02.19 09:48:38.926] - r__tf_aniso 4
[15.02.19 09:48:38.926] - r2_tf_mipbias 0.
[15.02.19 09:48:38.926] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:48:38.927] * GPU vertex cache: unrecognized, 16
[15.02.19 09:48:38.927] *** RESET [0 ms]
[15.02.19 09:48:39.990] * MEMORY USAGE: 1570596 K
[15.02.19 09:48:41.048] * DVB created: 4096K
[15.02.19 09:48:41.048] * DIB created: 512K
[15.02.19 09:48:41.239] - r__tf_aniso 4
[15.02.19 09:48:41.239] - r2_tf_mipbias 0.
[15.02.19 09:48:41.239] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:48:41.239] * GPU vertex cache: recognized, 24
[15.02.19 09:48:41.239] *** RESET [293 ms]
[15.02.19 09:48:41.759] * MEMORY USAGE: 1535046 K
[15.02.19 09:48:48.636] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[15.02.19 09:48:48.636] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[15.02.19 09:49:50.143] * Saving spawns...
[15.02.19 09:49:50.146] * Saving objects...
[15.02.19 09:49:50.382] * 35111 objects are successfully saved
[15.02.19 09:49:50.388] * Saving key-value pairs...
[15.02.19 09:49:50.424] * 17 key-value pairs were successfully saved
[15.02.19 09:49:50.471] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:50:26.902] Begin load
[15.02.19 09:50:27.020] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:50:27.068] * phase time: 162 ms
[15.02.19 09:50:27.147] * phase cmem: 1522486 K
[15.02.19 09:50:27.147] Loading alife simulator...
[15.02.19 09:50:27.147] * phase time: 78 ms
[15.02.19 09:50:27.225] * phase cmem: 1522492 K
[15.02.19 09:50:27.225] Loading savegame...
[15.02.19 09:50:27.250] * Loading key-value pairs...
[15.02.19 09:50:27.291] * 17 key-value pairs were successfully loaded (0.041s)
[15.02.19 09:50:27.291] * Loading spawn registry...
[15.02.19 09:50:29.358] * 25167 spawn points were successfully loaded (2.067s)
[15.02.19 09:50:29.359] * Loading objects...
[15.02.19 09:50:30.053] * 35111 objects were successfully loaded (0.694s) 35111
[15.02.19 09:50:30.678] * Start objects on_register'ed...
[15.02.19 09:50:32.352] * 35111 objects on_register'ed (1.674s)
[15.02.19 09:50:32.353] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.206s)
[15.02.19 09:50:32.353] * phase time: 5205 ms
[15.02.19 09:50:32.433] * phase cmem: 1612467 K
[15.02.19 09:50:32.433] Connecting...
[15.02.19 09:50:32.433] * phase time: 79 ms
[15.02.19 09:50:32.513] * phase cmem: 1612467 K
[15.02.19 09:50:32.513] Restart sim...
[15.02.19 09:50:32.513] * phase time: 80 ms
[15.02.19 09:50:32.594] * phase cmem: 1612467 K
[15.02.19 09:50:32.841] * [win32]: free[2000440 K], reserved[101304 K], committed[2092496 K]
[15.02.19 09:50:32.841] * [ D3D ]: textures[1119201 K]
[15.02.19 09:50:32.841] * [x-ray]: crt heap[439843 K], process heap[439843 K], game lua[197765 K], engine lua[140 K], render[2891 K]
[15.02.19 09:50:32.841] * [x-ray]: economy: strings[count: 186807, lengths: 9597 K, overhead: 5837 K, saved: 843349 K]
[15.02.19 09:50:32.841] * [x-ray]: economy: smem[count: 62402, lengths: 35817 K, overhead: 975 K, saved: 12421 K]
[15.02.19 09:50:32.841] * Starting measure
[15.02.19 09:50:34.768] * MEMORY USAGE: 1537860 K
[15.02.19 09:50:54.486] Begin load
[15.02.19 09:50:54.752] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:50:54.802] * phase time: 311 ms
[15.02.19 09:50:54.880] * phase cmem: 1523290 K
[15.02.19 09:50:54.880] Loading alife simulator...
[15.02.19 09:50:54.880] * phase time: 78 ms
[15.02.19 09:50:54.959] * phase cmem: 1523292 K
[15.02.19 09:50:54.959] Loading savegame...
[15.02.19 09:50:54.984] * Loading key-value pairs...
[15.02.19 09:50:55.028] * 17 key-value pairs were successfully loaded (0.043s)
[15.02.19 09:50:55.028] * Loading spawn registry...
[15.02.19 09:50:57.124] * 25167 spawn points were successfully loaded (2.097s)
[15.02.19 09:50:57.125] * Loading objects...
[15.02.19 09:50:57.826] * 35111 objects were successfully loaded (0.701s) 35111
[15.02.19 09:50:58.458] * Start objects on_register'ed...
[15.02.19 09:51:00.143] * 35111 objects on_register'ed (1.686s)
[15.02.19 09:51:00.144] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.264s)
[15.02.19 09:51:00.144] * phase time: 5263 ms
[15.02.19 09:51:00.224] * phase cmem: 1613267 K
[15.02.19 09:51:00.224] Connecting...
[15.02.19 09:51:00.224] * phase time: 80 ms
[15.02.19 09:51:00.307] * phase cmem: 1613267 K
[15.02.19 09:51:00.307] Restart sim...
[15.02.19 09:51:00.307] * phase time: 82 ms
[15.02.19 09:51:00.388] * phase cmem: 1613267 K
[15.02.19 09:51:00.638] * [win32]: free[1983224 K], reserved[115584 K], committed[2095432 K]
[15.02.19 09:51:00.638] * [ D3D ]: textures[1119714 K]
[15.02.19 09:51:00.638] * [x-ray]: crt heap[440123 K], process heap[440123 K], game lua[197811 K], engine lua[140 K], render[2892 K]
[15.02.19 09:51:00.638] * [x-ray]: economy: strings[count: 186816, lengths: 9597 K, overhead: 5838 K, saved: 854467 K]
[15.02.19 09:51:00.638] * [x-ray]: economy: smem[count: 62402, lengths: 35817 K, overhead: 975 K, saved: 12421 K]
[15.02.19 09:51:00.638] * Starting measure
[15.02.19 09:51:02.533] * MEMORY USAGE: 1537046 K
[15.02.19 09:51:16.786] * Saving spawns...
[15.02.19 09:51:16.789] * Saving objects...
[15.02.19 09:51:16.975] * 35111 objects are successfully saved
[15.02.19 09:51:16.982] * Saving key-value pairs...
[15.02.19 09:51:17.018] * 17 key-value pairs were successfully saved
[15.02.19 09:51:17.069] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[15.02.19 09:51:17.073] - Disconnect
[15.02.19 09:51:18.872] - Destroying level
[15.02.19 09:51:19.039] * DVB created: 4096K
[15.02.19 09:51:19.039] * DIB created: 512K
[15.02.19 09:51:19.259] - r__tf_aniso 4
[15.02.19 09:51:19.259] - r2_tf_mipbias 0.
[15.02.19 09:51:19.259] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:51:19.260] * GPU vertex cache: unrecognized, 16
[15.02.19 09:51:19.260] *** RESET [352 ms]
[15.02.19 09:51:19.272] "c:\op-2.1\bin\xr_3da.exe" -nointro
[15.02.19 09:51:19.272] Begin load
[15.02.19 09:51:19.277] * phase time: 0 ms
[15.02.19 09:51:19.354] * phase cmem: 1180536 K
[15.02.19 09:51:19.354] Starting server...
[15.02.19 09:51:19.525] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:51:19.575] * phase time: 298 ms
[15.02.19 09:51:19.651] * phase cmem: 1177427 K
[15.02.19 09:51:19.651] Loading alife simulator...
[15.02.19 09:51:19.652] * phase time: 76 ms
[15.02.19 09:51:19.728] * phase cmem: 1177427 K
[15.02.19 09:51:19.728] Loading savegame...
[15.02.19 09:51:19.753] * Loading key-value pairs...
[15.02.19 09:51:19.796] * 17 key-value pairs were successfully loaded (0.043s)
[15.02.19 09:51:19.796] * Loading spawn registry...
[15.02.19 09:51:21.943] * 25167 spawn points were successfully loaded (2.147s)
[15.02.19 09:51:21.944] * Loading objects...
[15.02.19 09:51:22.691] * 35111 objects were successfully loaded (0.747s) 35111
[15.02.19 09:51:23.427] * Start objects on_register'ed...
[15.02.19 09:51:25.142] * 35111 objects on_register'ed (1.716s)
[15.02.19 09:51:25.143] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.492s)
[15.02.19 09:51:25.143] * phase time: 5491 ms
[15.02.19 09:51:25.222] * phase cmem: 1269843 K
[15.02.19 09:51:25.222] Connecting...
[15.02.19 09:51:25.222] MaxPlayers = 32
[15.02.19 09:51:25.250] * phase time: 106 ms
[15.02.19 09:51:25.330] * phase cmem: 1269877 K
[15.02.19 09:51:25.330] Connecting to...
[15.02.19 09:51:25.331] Player not found. New player created.
[15.02.19 09:51:25.331] * client : connection accepted - <>
[15.02.19 09:51:25.334] * phase time: 84 ms
[15.02.19 09:51:25.412] * phase cmem: 1269901 K
[15.02.19 09:51:25.412] Reading level info...
[15.02.19 09:51:25.413] * phase time: 79 ms
[15.02.19 09:51:25.491] * phase cmem: 1269901 K
[15.02.19 09:51:25.491] Loading object space...
[15.02.19 09:51:25.502] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\av_peshera in files list (size = 78450)
[15.02.19 09:51:25.570] * object space load: 79 ms
[15.02.19 09:51:25.570] * phase time: 156 ms
[15.02.19 09:51:25.647] * phase cmem: 1273566 K
[15.02.19 09:51:25.647] Loading shaders (R2)...
[15.02.19 09:51:25.669] * phase time: 98 ms
[15.02.19 09:51:25.746] * phase cmem: 1274306 K
[15.02.19 09:51:25.746] Loading geometry (R2)...
[15.02.19 09:51:25.769] * phase time: 99 ms
[15.02.19 09:51:25.847] * phase cmem: 1278328 K
[15.02.19 09:51:25.847] Loading visuals (R2)...
[15.02.19 09:51:25.849] * phase time: 80 ms
[15.02.19 09:51:25.927] * phase cmem: 1278346 K
[15.02.19 09:51:25.927] Loading details (R2)...
[15.02.19 09:51:25.927] * phase time: 78 ms
[15.02.19 09:51:26.004] * phase cmem: 1278346 K
[15.02.19 09:51:26.004] Loading sectors (R2)...
[15.02.19 09:51:26.004] WARNING: Occlusion map 'c:\op-2.1\gamedata\levels\av_peshera\level.hom' not found.
[15.02.19 09:51:26.004] * phase time: 77 ms
[15.02.19 09:51:26.082] * phase cmem: 1278346 K
[15.02.19 09:51:26.082] Loading AI objects...
[15.02.19 09:51:26.083] - Loading music tracks from 'av_peshera_musics'...
[15.02.19 09:51:26.088] * phase time: 83 ms
[15.02.19 09:51:26.165] * phase cmem: 1278425 K
[15.02.19 09:51:26.165] Loading PH world...
[15.02.19 09:51:26.177] - Game configuring : Started
[15.02.19 09:51:26.179] - Game configuring : Finished
[15.02.19 09:51:26.184] * phase time: 95 ms
[15.02.19 09:51:26.262] * phase cmem: 1283767 K
[15.02.19 09:51:26.262] Loading textures...
[15.02.19 09:51:26.361] * t-report - base: 915, 881643 K
[15.02.19 09:51:26.361] * t-report - lmap: 0, 0 K
[15.02.19 09:51:26.361] * phase time: 177 ms
[15.02.19 09:51:26.438] * phase cmem: 1320324 K
[15.02.19 09:51:26.438] Synchronizing...
[15.02.19 09:51:26.438] Save created on [Engine 1.0f p 0.4]
[15.02.19 09:51:26.438] Save date and time [Fri Feb 15 09:51:16 2019]
[15.02.19 09:51:26.440] * phase time: 78 ms
[15.02.19 09:51:26.517] * phase cmem: 1320324 K
[15.02.19 09:51:26.761] * [win32]: free[2197076 K], reserved[194692 K], committed[1802472 K]
[15.02.19 09:51:26.761] * [ D3D ]: textures[881643 K]
[15.02.19 09:51:26.761] * [x-ray]: crt heap[417594 K], process heap[417594 K], game lua[197958 K], engine lua[141 K], render[2892 K]
[15.02.19 09:51:26.761] * [x-ray]: economy: strings[count: 186148, lengths: 9581 K, overhead: 5817 K, saved: 859481 K]
[15.02.19 09:51:26.761] * [x-ray]: economy: smem[count: 62306, lengths: 35813 K, overhead: 973 K, saved: 12414 K]
[15.02.19 09:51:26.761] * Starting measure
[15.02.19 09:51:30.841] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[15.02.19 09:51:34.275] * MEMORY USAGE: 1806829 K
[15.02.19 09:52:31.056] Begin load
[15.02.19 09:52:31.307] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 09:52:31.357] * phase time: 295 ms
[15.02.19 09:52:31.453] * phase cmem: 1846071 K
[15.02.19 09:52:31.453] Loading alife simulator...
[15.02.19 09:52:31.454] * phase time: 97 ms
[15.02.19 09:52:31.550] * phase cmem: 1845995 K
[15.02.19 09:52:31.550] Loading savegame...
[15.02.19 09:52:31.576] * Loading key-value pairs...
[15.02.19 09:52:31.618] * 17 key-value pairs were successfully loaded (0.042s)
[15.02.19 09:52:31.618] * Loading spawn registry...
[15.02.19 09:52:33.753] * 25167 spawn points were successfully loaded (2.135s)
[15.02.19 09:52:33.753] * Loading objects...
[15.02.19 09:52:34.588] * 35111 objects were successfully loaded (0.835s) 35111
[15.02.19 09:52:35.325] * Start objects on_register'ed...
[15.02.19 09:52:37.133] * 35111 objects on_register'ed (1.808s)
[15.02.19 09:52:37.134] * Game День 28. Автозбереження Печера - Лабіринт is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 28. Автозбереження Печера - Лабіринт.sav' (5.679s)
[15.02.19 09:52:37.134] * phase time: 5679 ms
[15.02.19 09:52:37.233] * phase cmem: 1937100 K
[15.02.19 09:52:37.233] Connecting...
[15.02.19 09:52:37.233] * phase time: 99 ms
[15.02.19 09:52:37.332] * phase cmem: 1937098 K
[15.02.19 09:52:37.332] Restart sim...
[15.02.19 09:52:37.332] * phase time: 98 ms
[15.02.19 09:52:37.430] * phase cmem: 1937098 K
[15.02.19 09:52:37.720] * [win32]: free[1674004 K], reserved[85408 K], committed[2434828 K]
[15.02.19 09:52:37.720] * [ D3D ]: textures[1334005 K]
[15.02.19 09:52:37.720] * [x-ray]: crt heap[518262 K], process heap[518262 K], game lua[197750 K], engine lua[182 K], render[3527 K]
[15.02.19 09:52:37.720] * [x-ray]: economy: strings[count: 190953, lengths: 9849 K, overhead: 5967 K, saved: 882449 K]
[15.02.19 09:52:37.720] * [x-ray]: economy: smem[count: 77197, lengths: 42996 K, overhead: 1206 K, saved: 15340 K]
[15.02.19 09:52:37.720] * Starting measure
[15.02.19 09:52:39.544] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[15.02.19 09:52:41.077] * MEMORY USAGE: 1861528 K
[15.02.19 09:53:02.193] * Saving spawns...
[15.02.19 09:53:02.197] * Saving objects...
[15.02.19 09:53:02.388] * 35153 objects are successfully saved
[15.02.19 09:53:02.396] * Saving key-value pairs...
[15.02.19 09:53:02.433] * 17 key-value pairs were successfully saved
[15.02.19 09:53:02.480] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:53:55.617] * Saving spawns...
[15.02.19 09:53:55.620] * Saving objects...
[15.02.19 09:53:55.818] * 35163 objects are successfully saved
[15.02.19 09:53:55.826] * Saving key-value pairs...
[15.02.19 09:53:55.862] * 17 key-value pairs were successfully saved
[15.02.19 09:53:55.909] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:55:34.991] * Saving spawns...
[15.02.19 09:55:34.995] * Saving objects...
[15.02.19 09:55:35.184] * 35170 objects are successfully saved
[15.02.19 09:55:35.192] * Saving key-value pairs...
[15.02.19 09:55:35.228] * 17 key-value pairs were successfully saved
[15.02.19 09:55:35.276] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:57:48.016] * DVB created: 4096K
[15.02.19 09:57:48.016] * DIB created: 512K
[15.02.19 09:57:48.208] - r__tf_aniso 4
[15.02.19 09:57:48.208] - r2_tf_mipbias 0.
[15.02.19 09:57:48.208] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:57:48.208] * GPU vertex cache: recognized, 24
[15.02.19 09:57:48.208] *** RESET [0 ms]
[15.02.19 09:57:48.977] * MEMORY USAGE: 1896459 K
[15.02.19 09:57:50.897] * DVB created: 4096K
[15.02.19 09:57:50.897] * DIB created: 512K
[15.02.19 09:57:51.088] - r__tf_aniso 4
[15.02.19 09:57:51.088] - r2_tf_mipbias 0.
[15.02.19 09:57:51.088] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 09:57:51.088] * GPU vertex cache: recognized, 24
[15.02.19 09:57:51.088] *** RESET [281 ms]
[15.02.19 09:57:51.686] * MEMORY USAGE: 1861837 K
[15.02.19 09:58:40.472] * Saving spawns...
[15.02.19 09:58:40.476] * Saving objects...
[15.02.19 09:58:40.679] * 35176 objects are successfully saved
[15.02.19 09:58:40.688] * Saving key-value pairs...
[15.02.19 09:58:40.725] * 17 key-value pairs were successfully saved
[15.02.19 09:58:40.773] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 09:59:02.397] * Saving spawns...
[15.02.19 09:59:02.400] * Saving objects...
[15.02.19 09:59:02.645] * 35160 objects are successfully saved
[15.02.19 09:59:02.654] * Saving key-value pairs...
[15.02.19 09:59:02.690] * 17 key-value pairs were successfully saved
[15.02.19 09:59:02.738] * Game День 28. 08.32. Лабіринт.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 28. 08.32. Лабіринт.sav'
[15.02.19 10:01:58.633] * Saving spawns...
[15.02.19 10:01:58.637] * Saving objects...
[15.02.19 10:01:58.844] * 35150 objects are successfully saved
[15.02.19 10:01:58.853] * Saving key-value pairs...
[15.02.19 10:01:58.889] * 17 key-value pairs were successfully saved
[15.02.19 10:01:58.937] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:02:54.736] * DVB created: 4096K
[15.02.19 10:02:54.736] * DIB created: 512K
[15.02.19 10:02:54.930] - r__tf_aniso 4
[15.02.19 10:02:54.930] - r2_tf_mipbias 0.
[15.02.19 10:02:54.930] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:02:54.930] * GPU vertex cache: unrecognized, 16
[15.02.19 10:02:54.930] *** RESET [0 ms]
[15.02.19 10:02:55.659] * MEMORY USAGE: 1922274 K
[15.02.19 10:02:56.154] * DVB created: 4096K
[15.02.19 10:02:56.155] * DIB created: 512K
[15.02.19 10:02:56.345] - r__tf_aniso 4
[15.02.19 10:02:56.345] - r2_tf_mipbias 0.
[15.02.19 10:02:56.345] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:02:56.345] * GPU vertex cache: recognized, 24
[15.02.19 10:02:56.345] *** RESET [274 ms]
[15.02.19 10:02:56.990] * MEMORY USAGE: 1886325 K
[15.02.19 10:03:36.111] * Saving spawns...
[15.02.19 10:03:36.115] * Saving objects...
[15.02.19 10:03:36.349] * 35146 objects are successfully saved
[15.02.19 10:03:36.357] * Saving key-value pairs...
[15.02.19 10:03:36.393] * 17 key-value pairs were successfully saved
[15.02.19 10:03:36.441] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:05:18.136] * Saving spawns...
[15.02.19 10:05:18.139] * Saving objects...
[15.02.19 10:05:18.418] * 35126 objects are successfully saved
[15.02.19 10:05:18.427] * Saving key-value pairs...
[15.02.19 10:05:18.463] * 17 key-value pairs were successfully saved
[15.02.19 10:05:18.511] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:06:45.617] * Saving spawns...
[15.02.19 10:06:45.621] * Saving objects...
[15.02.19 10:06:45.824] * 35123 objects are successfully saved
[15.02.19 10:06:45.832] * Saving key-value pairs...
[15.02.19 10:06:45.868] * 17 key-value pairs were successfully saved
[15.02.19 10:06:45.916] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:07:17.721] * Saving spawns...
[15.02.19 10:07:17.725] * Saving objects...
[15.02.19 10:07:17.920] * 35119 objects are successfully saved
[15.02.19 10:07:17.928] * Saving key-value pairs...
[15.02.19 10:07:17.964] * 17 key-value pairs were successfully saved
[15.02.19 10:07:18.012] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:08:30.606] * Saving spawns...
[15.02.19 10:08:30.609] * Saving objects...
[15.02.19 10:08:30.814] * 35111 objects are successfully saved
[15.02.19 10:08:30.821] * Saving key-value pairs...
[15.02.19 10:08:30.857] * 17 key-value pairs were successfully saved
[15.02.19 10:08:30.905] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:09:02.530] Begin load
[15.02.19 10:09:02.714] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 10:09:02.764] * phase time: 228 ms
[15.02.19 10:09:02.866] * phase cmem: 1929450 K
[15.02.19 10:09:02.866] Loading alife simulator...
[15.02.19 10:09:02.867] * phase time: 103 ms
[15.02.19 10:09:02.973] * phase cmem: 1929447 K
[15.02.19 10:09:02.973] Loading savegame...
[15.02.19 10:09:02.997] * Loading key-value pairs...
[15.02.19 10:09:03.040] * 17 key-value pairs were successfully loaded (0.043s)
[15.02.19 10:09:03.040] * Loading spawn registry...
[15.02.19 10:09:05.173] * 25167 spawn points were successfully loaded (2.133s)
[15.02.19 10:09:05.173] * Loading objects...
[15.02.19 10:09:05.922] * 35111 objects were successfully loaded (0.749s) 35111
[15.02.19 10:09:06.600] * Start objects on_register'ed...
[15.02.19 10:09:08.313] * 35111 objects on_register'ed (1.713s)
[15.02.19 10:09:08.314] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.447s)
[15.02.19 10:09:08.314] * phase time: 5446 ms
[15.02.19 10:09:08.420] * phase cmem: 2019630 K
[15.02.19 10:09:08.420] Connecting...
[15.02.19 10:09:08.420] * phase time: 106 ms
[15.02.19 10:09:08.526] * phase cmem: 2019630 K
[15.02.19 10:09:08.526] Restart sim...
[15.02.19 10:09:08.526] * phase time: 105 ms
[15.02.19 10:09:08.633] * phase cmem: 2019630 K
[15.02.19 10:09:09.112] * [win32]: free[1577024 K], reserved[95860 K], committed[2521356 K]
[15.02.19 10:09:09.112] * [ D3D ]: textures[1382129 K]
[15.02.19 10:09:09.112] * [x-ray]: crt heap[541443 K], process heap[541443 K], game lua[196722 K], engine lua[192 K], render[4286 K]
[15.02.19 10:09:09.112] * [x-ray]: economy: strings[count: 191297, lengths: 9859 K, overhead: 5978 K, saved: 1320147 K]
[15.02.19 10:09:09.112] * [x-ray]: economy: smem[count: 83352, lengths: 46284 K, overhead: 1302 K, saved: 18332 K]
[15.02.19 10:09:09.112] * Starting measure
[15.02.19 10:09:10.668] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[15.02.19 10:09:12.328] * MEMORY USAGE: 1948176 K
[15.02.19 10:09:58.673] * DVB created: 4096K
[15.02.19 10:09:58.673] * DIB created: 512K
[15.02.19 10:09:58.865] - r__tf_aniso 4
[15.02.19 10:09:58.865] - r2_tf_mipbias 0.
[15.02.19 10:09:58.865] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:09:58.865] * GPU vertex cache: recognized, 24
[15.02.19 10:09:58.865] *** RESET [0 ms]
[15.02.19 10:09:59.799] * MEMORY USAGE: 1979728 K
[15.02.19 10:10:00.633] * DVB created: 4096K
[15.02.19 10:10:00.633] * DIB created: 512K
[15.02.19 10:10:00.827] - r__tf_aniso 4
[15.02.19 10:10:00.827] - r2_tf_mipbias 0.
[15.02.19 10:10:00.827] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:10:00.827] * GPU vertex cache: recognized, 24
[15.02.19 10:10:00.827] *** RESET [292 ms]
[15.02.19 10:10:01.509] * MEMORY USAGE: 1945831 K
[15.02.19 10:11:54.377] Begin load
[15.02.19 10:11:54.546] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 10:11:54.595] * phase time: 212 ms
[15.02.19 10:11:54.703] * phase cmem: 1940636 K
[15.02.19 10:11:54.703] Loading alife simulator...
[15.02.19 10:11:54.704] * phase time: 109 ms
[15.02.19 10:11:54.812] * phase cmem: 1940634 K
[15.02.19 10:11:54.812] Loading savegame...
[15.02.19 10:11:54.838] * Loading key-value pairs...
[15.02.19 10:11:54.880] * 17 key-value pairs were successfully loaded (0.042s)
[15.02.19 10:11:54.880] * Loading spawn registry...
[15.02.19 10:11:57.040] * 25167 spawn points were successfully loaded (2.160s)
[15.02.19 10:11:57.041] * Loading objects...
[15.02.19 10:11:57.790] * 35111 objects were successfully loaded (0.750s) 35111
[15.02.19 10:11:58.484] * Start objects on_register'ed...
[15.02.19 10:12:00.209] * 35111 objects on_register'ed (1.725s)
[15.02.19 10:12:00.210] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.506s)
[15.02.19 10:12:00.210] * phase time: 5506 ms
[15.02.19 10:12:00.321] * phase cmem: 2030816 K
[15.02.19 10:12:00.321] Connecting...
[15.02.19 10:12:00.321] * phase time: 111 ms
[15.02.19 10:12:00.428] * phase cmem: 2030817 K
[15.02.19 10:12:00.428] Restart sim...
[15.02.19 10:12:00.428] * phase time: 107 ms
[15.02.19 10:12:00.537] * phase cmem: 2030817 K
[15.02.19 10:12:01.022] * [win32]: free[1568768 K], reserved[85376 K], committed[2540096 K]
[15.02.19 10:12:01.022] * [ D3D ]: textures[1390321 K]
[15.02.19 10:12:01.022] * [x-ray]: crt heap[544533 K], process heap[544533 K], game lua[196677 K], engine lua[195 K], render[4314 K]
[15.02.19 10:12:01.022] * [x-ray]: economy: strings[count: 191277, lengths: 9858 K, overhead: 5977 K, saved: 1363321 K]
[15.02.19 10:12:01.022] * [x-ray]: economy: smem[count: 83352, lengths: 46284 K, overhead: 1302 K, saved: 18332 K]
[15.02.19 10:12:01.022] * Starting measure
[15.02.19 10:12:02.572] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[15.02.19 10:12:04.202] * MEMORY USAGE: 1959316 K
[15.02.19 10:12:23.509] * DVB created: 4096K
[15.02.19 10:12:23.509] * DIB created: 512K
[15.02.19 10:12:23.703] - r__tf_aniso 4
[15.02.19 10:12:23.703] - r2_tf_mipbias 0.
[15.02.19 10:12:23.703] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:12:23.703] * GPU vertex cache: recognized, 24
[15.02.19 10:12:23.703] *** RESET [0 ms]
[15.02.19 10:12:24.523] * MEMORY USAGE: 1992163 K
[15.02.19 10:12:25.142] * DVB created: 4096K
[15.02.19 10:12:25.142] * DIB created: 512K
[15.02.19 10:12:25.334] - r__tf_aniso 4
[15.02.19 10:12:25.334] - r2_tf_mipbias 0.
[15.02.19 10:12:25.334] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:12:25.334] * GPU vertex cache: recognized, 24
[15.02.19 10:12:25.334] *** RESET [282 ms]
[15.02.19 10:12:26.051] * MEMORY USAGE: 1958578 K
[15.02.19 10:12:40.341] * Saving spawns...
[15.02.19 10:12:40.345] * Saving objects...
[15.02.19 10:12:40.546] * 35110 objects are successfully saved
[15.02.19 10:12:40.556] * Saving key-value pairs...
[15.02.19 10:12:40.591] * 17 key-value pairs were successfully saved
[15.02.19 10:12:40.640] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:14:01.999] * Saving spawns...
[15.02.19 10:14:02.003] * Saving objects...
[15.02.19 10:14:02.206] * 35107 objects are successfully saved
[15.02.19 10:14:02.217] * Saving key-value pairs...
[15.02.19 10:14:02.254] * 17 key-value pairs were successfully saved
[15.02.19 10:14:02.303] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:15:17.451] * Saving spawns...
[15.02.19 10:15:17.455] * Saving objects...
[15.02.19 10:15:17.745] * 35135 objects are successfully saved
[15.02.19 10:15:17.753] * Saving key-value pairs...
[15.02.19 10:15:17.790] * 17 key-value pairs were successfully saved
[15.02.19 10:15:17.837] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:15:23.720] Begin load
[15.02.19 10:15:23.878] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 10:15:23.928] * phase time: 202 ms
[15.02.19 10:15:24.037] * phase cmem: 1941676 K
[15.02.19 10:15:24.037] Loading alife simulator...
[15.02.19 10:15:24.038] * phase time: 109 ms
[15.02.19 10:15:24.147] * phase cmem: 1941675 K
[15.02.19 10:15:24.147] Loading savegame...
[15.02.19 10:15:24.174] * Loading key-value pairs...
[15.02.19 10:15:24.217] * 17 key-value pairs were successfully loaded (0.043s)
[15.02.19 10:15:24.217] * Loading spawn registry...
[15.02.19 10:15:26.381] * 25167 spawn points were successfully loaded (2.164s)
[15.02.19 10:15:26.381] * Loading objects...
[15.02.19 10:15:27.151] * 35135 objects were successfully loaded (0.770s) 35135
[15.02.19 10:15:27.849] * Start objects on_register'ed...
[15.02.19 10:15:29.584] * 35135 objects on_register'ed (1.735s)
[15.02.19 10:15:29.584] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.547s)
[15.02.19 10:15:29.584] * phase time: 5546 ms
[15.02.19 10:15:29.694] * phase cmem: 2032715 K
[15.02.19 10:15:29.694] Connecting...
[15.02.19 10:15:29.694] * phase time: 109 ms
[15.02.19 10:15:29.803] * phase cmem: 2032716 K
[15.02.19 10:15:29.803] Restart sim...
[15.02.19 10:15:29.803] * phase time: 109 ms
[15.02.19 10:15:29.912] * phase cmem: 2032716 K
[15.02.19 10:15:30.225] * [win32]: free[1546748 K], reserved[99112 K], committed[2548380 K]
[15.02.19 10:15:30.225] * [ D3D ]: textures[1390321 K]
[15.02.19 10:15:30.225] * [x-ray]: crt heap[546301 K], process heap[546301 K], game lua[197761 K], engine lua[198 K], render[4342 K]
[15.02.19 10:15:30.225] * [x-ray]: economy: strings[count: 191253, lengths: 9859 K, overhead: 5976 K, saved: 1426254 K]
[15.02.19 10:15:30.225] * [x-ray]: economy: smem[count: 83352, lengths: 46284 K, overhead: 1302 K, saved: 18332 K]
[15.02.19 10:15:30.225] * Starting measure
[15.02.19 10:15:31.798] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[15.02.19 10:15:33.528] * MEMORY USAGE: 1958322 K
[15.02.19 10:16:12.703] * Saving spawns...
[15.02.19 10:16:12.707] * Saving objects...
[15.02.19 10:16:12.899] * 35104 objects are successfully saved
[15.02.19 10:16:12.906] * Saving key-value pairs...
[15.02.19 10:16:12.942] * 17 key-value pairs were successfully saved
[15.02.19 10:16:12.989] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:16:37.062] * Saving spawns...
[15.02.19 10:16:37.066] * Saving objects...
[15.02.19 10:16:37.264] * 35123 objects are successfully saved
[15.02.19 10:16:37.271] * Saving key-value pairs...
[15.02.19 10:16:37.307] * 17 key-value pairs were successfully saved
[15.02.19 10:16:37.354] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:17:12.505] * Saving spawns...
[15.02.19 10:17:12.508] * Saving objects...
[15.02.19 10:17:12.700] * 35103 objects are successfully saved
[15.02.19 10:17:12.707] * Saving key-value pairs...
[15.02.19 10:17:12.745] * 17 key-value pairs were successfully saved
[15.02.19 10:17:12.792] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:17:43.319] * DVB created: 4096K
[15.02.19 10:17:43.320] * DIB created: 512K
[15.02.19 10:17:43.512] - r__tf_aniso 4
[15.02.19 10:17:43.512] - r2_tf_mipbias 0.
[15.02.19 10:17:43.512] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:17:43.512] * GPU vertex cache: recognized, 24
[15.02.19 10:17:43.512] *** RESET [0 ms]
[15.02.19 10:17:44.480] * MEMORY USAGE: 1975123 K
[15.02.19 10:17:45.247] * DVB created: 4096K
[15.02.19 10:17:45.247] * DIB created: 512K
[15.02.19 10:17:45.441] - r__tf_aniso 4
[15.02.19 10:17:45.441] - r2_tf_mipbias 0.
[15.02.19 10:17:45.441] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:17:45.441] * GPU vertex cache: recognized, 24
[15.02.19 10:17:45.441] *** RESET [289 ms]
[15.02.19 10:17:46.306] * MEMORY USAGE: 1941500 K
[15.02.19 10:18:07.448] * Saving spawns...
[15.02.19 10:18:07.451] * Saving objects...
[15.02.19 10:18:07.649] * 35101 objects are successfully saved
[15.02.19 10:18:07.657] * Saving key-value pairs...
[15.02.19 10:18:07.692] * 17 key-value pairs were successfully saved
[15.02.19 10:18:07.741] * Game День 28. 09.48. Лабіринт.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 28. 09.48. Лабіринт.sav'
[15.02.19 10:19:10.401] * Saving spawns...
[15.02.19 10:19:10.405] * Saving objects...
[15.02.19 10:19:10.603] * 35100 objects are successfully saved
[15.02.19 10:19:10.613] * Saving key-value pairs...
[15.02.19 10:19:10.650] * 17 key-value pairs were successfully saved
[15.02.19 10:19:10.698] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:19:57.629] * Saving spawns...
[15.02.19 10:19:57.633] * Saving objects...
[15.02.19 10:19:57.836] * 35091 objects are successfully saved
[15.02.19 10:19:57.845] * Saving key-value pairs...
[15.02.19 10:19:57.882] * 17 key-value pairs were successfully saved
[15.02.19 10:19:57.929] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:21:36.347] * Saving spawns...
[15.02.19 10:21:36.351] * Saving objects...
[15.02.19 10:21:36.548] * 35074 objects are successfully saved
[15.02.19 10:21:36.557] * Saving key-value pairs...
[15.02.19 10:21:36.593] * 17 key-value pairs were successfully saved
[15.02.19 10:21:36.641] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:22:46.661] * Saving spawns...
[15.02.19 10:22:46.665] * Saving objects...
[15.02.19 10:22:46.863] * 35067 objects are successfully saved
[15.02.19 10:22:46.871] * Saving key-value pairs...
[15.02.19 10:22:46.907] * 17 key-value pairs were successfully saved
[15.02.19 10:22:46.955] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:23:52.565] * Saving spawns...
[15.02.19 10:23:52.569] * Saving objects...
[15.02.19 10:23:52.795] * 35067 objects are successfully saved
[15.02.19 10:23:52.804] * Saving key-value pairs...
[15.02.19 10:23:52.840] * 17 key-value pairs were successfully saved
[15.02.19 10:23:52.888] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:24:37.333] * Saving spawns...
[15.02.19 10:24:37.336] * Saving objects...
[15.02.19 10:24:37.531] * 35064 objects are successfully saved
[15.02.19 10:24:37.539] * Saving key-value pairs...
[15.02.19 10:24:37.576] * 17 key-value pairs were successfully saved
[15.02.19 10:24:37.623] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:24:57.648] * DVB created: 4096K
[15.02.19 10:24:57.648] * DIB created: 512K
[15.02.19 10:24:57.839] - r__tf_aniso 4
[15.02.19 10:24:57.839] - r2_tf_mipbias 0.
[15.02.19 10:24:57.839] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:24:57.840] * GPU vertex cache: unrecognized, 16
[15.02.19 10:24:57.840] *** RESET [0 ms]
[15.02.19 10:24:58.760] * MEMORY USAGE: 1984604 K
[15.02.19 10:24:59.331] * DVB created: 4096K
[15.02.19 10:24:59.331] * DIB created: 512K
[15.02.19 10:24:59.527] - r__tf_aniso 4
[15.02.19 10:24:59.527] - r2_tf_mipbias 0.
[15.02.19 10:24:59.527] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:24:59.527] * GPU vertex cache: recognized, 24
[15.02.19 10:24:59.527] *** RESET [296 ms]
[15.02.19 10:25:00.271] * MEMORY USAGE: 1950869 K
[15.02.19 10:25:35.030] * Saving spawns...
[15.02.19 10:25:35.034] * Saving objects...
[15.02.19 10:25:35.233] * 35062 objects are successfully saved
[15.02.19 10:25:35.242] * Saving key-value pairs...
[15.02.19 10:25:35.280] * 17 key-value pairs were successfully saved
[15.02.19 10:25:35.329] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:26:26.290] Begin load
[15.02.19 10:26:26.467] - Gamedata version: [Збірка 2.1 final p.4.2]
[15.02.19 10:26:26.518] * phase time: 222 ms
[15.02.19 10:26:26.625] * phase cmem: 1936184 K
[15.02.19 10:26:26.625] Loading alife simulator...
[15.02.19 10:26:26.626] * phase time: 108 ms
[15.02.19 10:26:26.736] * phase cmem: 1936185 K
[15.02.19 10:26:26.736] Loading savegame...
[15.02.19 10:26:26.763] * Loading key-value pairs...
[15.02.19 10:26:26.806] * 17 key-value pairs were successfully loaded (0.042s)
[15.02.19 10:26:26.806] * Loading spawn registry...
[15.02.19 10:26:28.973] * 25167 spawn points were successfully loaded (2.167s)
[15.02.19 10:26:28.973] * Loading objects...
[15.02.19 10:26:29.739] * 35062 objects were successfully loaded (0.766s) 35062
[15.02.19 10:26:30.436] * Start objects on_register'ed...
[15.02.19 10:26:32.155] * 35062 objects on_register'ed (1.719s)
[15.02.19 10:26:32.155] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.530s)
[15.02.19 10:26:32.155] * phase time: 5529 ms
[15.02.19 10:26:32.265] * phase cmem: 2026367 K
[15.02.19 10:26:32.265] Connecting...
[15.02.19 10:26:32.265] * phase time: 109 ms
[15.02.19 10:26:32.375] * phase cmem: 2026368 K
[15.02.19 10:26:32.375] Restart sim...
[15.02.19 10:26:32.375] * phase time: 109 ms
[15.02.19 10:26:32.484] * phase cmem: 2026368 K
[15.02.19 10:26:32.922] * [win32]: free[1556192 K], reserved[101896 K], committed[2536152 K]
[15.02.19 10:26:32.923] * [ D3D ]: textures[1385714 K]
[15.02.19 10:26:32.923] * [x-ray]: crt heap[544451 K], process heap[544451 K], game lua[196794 K], engine lua[204 K], render[4457 K]
[15.02.19 10:26:32.923] * [x-ray]: economy: strings[count: 191250, lengths: 9860 K, overhead: 5976 K, saved: 1698395 K]
[15.02.19 10:26:32.923] * [x-ray]: economy: smem[count: 83352, lengths: 46284 K, overhead: 1302 K, saved: 18332 K]
[15.02.19 10:26:32.923] * Starting measure
[15.02.19 10:26:34.399] ~ WARNING idle_particles present, but empty in config for [zone_ogon]
[15.02.19 10:26:36.151] * MEMORY USAGE: 1954803 K
[15.02.19 10:27:13.363] * Saving spawns...
[15.02.19 10:27:13.367] * Saving objects...
[15.02.19 10:27:13.566] * 35057 objects are successfully saved
[15.02.19 10:27:13.574] * Saving key-value pairs...
[15.02.19 10:27:13.612] * 17 key-value pairs were successfully saved
[15.02.19 10:27:13.663] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:27:31.090] * Saving spawns...
[15.02.19 10:27:31.094] * Saving objects...
[15.02.19 10:27:31.336] * 35057 objects are successfully saved
[15.02.19 10:27:31.346] * Saving key-value pairs...
[15.02.19 10:27:31.382] * 17 key-value pairs were successfully saved
[15.02.19 10:27:31.431] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:28:25.379] * Saving spawns...
[15.02.19 10:28:25.382] * Saving objects...
[15.02.19 10:28:25.580] * 35056 objects are successfully saved
[15.02.19 10:28:25.589] * Saving key-value pairs...
[15.02.19 10:28:25.625] * 17 key-value pairs were successfully saved
[15.02.19 10:28:25.673] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:29:46.587] * Saving spawns...
[15.02.19 10:29:46.591] * Saving objects...
[15.02.19 10:29:46.785] * 35054 objects are successfully saved
[15.02.19 10:29:46.793] * Saving key-value pairs...
[15.02.19 10:29:46.830] * 17 key-value pairs were successfully saved
[15.02.19 10:29:46.877] * Game День 28. 10.41. Лабіринт.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 28. 10.41. Лабіринт.sav'
[15.02.19 10:31:03.465] * Saving spawns...
[15.02.19 10:31:03.468] * Saving objects...
[15.02.19 10:31:03.698] * 35062 objects are successfully saved
[15.02.19 10:31:03.706] * Saving key-value pairs...
[15.02.19 10:31:03.742] * 17 key-value pairs were successfully saved
[15.02.19 10:31:03.792] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:31:33.729] * DVB created: 4096K
[15.02.19 10:31:33.729] * DIB created: 512K
[15.02.19 10:31:33.925] - r__tf_aniso 4
[15.02.19 10:31:33.925] - r2_tf_mipbias 0.
[15.02.19 10:31:33.925] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:31:33.925] * GPU vertex cache: recognized, 24
[15.02.19 10:31:33.925] *** RESET [0 ms]
[15.02.19 10:31:34.804] * MEMORY USAGE: 1988440 K
[15.02.19 10:31:35.441] * DVB created: 4096K
[15.02.19 10:31:35.441] * DIB created: 512K
[15.02.19 10:31:35.633] - r__tf_aniso 4
[15.02.19 10:31:35.633] - r2_tf_mipbias 0.
[15.02.19 10:31:35.633] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:31:35.633] * GPU vertex cache: recognized, 24
[15.02.19 10:31:35.633] *** RESET [296 ms]
[15.02.19 10:31:36.349] * MEMORY USAGE: 1953693 K
[15.02.19 10:34:01.390] * Saving spawns...
[15.02.19 10:34:01.394] * Saving objects...
[15.02.19 10:34:01.593] * 35057 objects are successfully saved
[15.02.19 10:34:01.603] * Saving key-value pairs...
[15.02.19 10:34:01.639] * 17 key-value pairs were successfully saved
[15.02.19 10:34:01.687] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:35:43.438] * Saving spawns...
[15.02.19 10:35:43.442] * Saving objects...
[15.02.19 10:35:43.638] * 35057 objects are successfully saved
[15.02.19 10:35:43.647] * Saving key-value pairs...
[15.02.19 10:35:43.684] * 17 key-value pairs were successfully saved
[15.02.19 10:35:43.731] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:37:03.627] * DVB created: 4096K
[15.02.19 10:37:03.627] * DIB created: 512K
[15.02.19 10:37:03.817] - r__tf_aniso 4
[15.02.19 10:37:03.817] - r2_tf_mipbias 0.
[15.02.19 10:37:03.817] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:37:03.817] * GPU vertex cache: recognized, 24
[15.02.19 10:37:03.817] *** RESET [0 ms]
[15.02.19 10:37:04.568] * MEMORY USAGE: 1986224 K
[15.02.19 10:37:05.464] * DVB created: 4096K
[15.02.19 10:37:05.464] * DIB created: 512K
[15.02.19 10:37:05.660] - r__tf_aniso 4
[15.02.19 10:37:05.660] - r2_tf_mipbias 0.
[15.02.19 10:37:05.660] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:37:05.660] * GPU vertex cache: recognized, 24
[15.02.19 10:37:05.660] *** RESET [294 ms]
[15.02.19 10:37:06.254] * MEMORY USAGE: 1951197 K
[15.02.19 10:39:02.495] * DVB created: 4096K
[15.02.19 10:39:02.495] * DIB created: 512K
[15.02.19 10:39:02.785] - r__tf_aniso 4
[15.02.19 10:39:02.786] - r2_tf_mipbias 0.
[15.02.19 10:39:02.786] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:39:02.786] * GPU vertex cache: recognized, 24
[15.02.19 10:39:02.786] *** RESET [0 ms]
[15.02.19 10:39:03.646] * MEMORY USAGE: 1984924 K
[15.02.19 10:39:04.955] * DVB created: 4096K
[15.02.19 10:39:04.955] * DIB created: 512K
[15.02.19 10:39:05.147] - r__tf_aniso 4
[15.02.19 10:39:05.147] - r2_tf_mipbias 0.
[15.02.19 10:39:05.147] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:39:05.147] * GPU vertex cache: recognized, 24
[15.02.19 10:39:05.147] *** RESET [287 ms]
[15.02.19 10:39:05.697] * MEMORY USAGE: 1951115 K
[15.02.19 10:40:06.886] * Saving spawns...
[15.02.19 10:40:06.890] * Saving objects...
[15.02.19 10:40:07.109] * 35049 objects are successfully saved
[15.02.19 10:40:07.117] * Saving key-value pairs...
[15.02.19 10:40:07.154] * 17 key-value pairs were successfully saved
[15.02.19 10:40:07.202] * Game День 28. 11.21. Лабіринт.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 28. 11.21. Лабіринт.sav'
[15.02.19 10:42:03.329] * Saving spawns...
[15.02.19 10:42:03.333] * Saving objects...
[15.02.19 10:42:03.572] * 35047 objects are successfully saved
[15.02.19 10:42:03.581] * Saving key-value pairs...
[15.02.19 10:42:03.618] * 17 key-value pairs were successfully saved
[15.02.19 10:42:03.665] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:43:54.567] * Saving spawns...
[15.02.19 10:43:54.571] * Saving objects...
[15.02.19 10:43:54.766] * 35055 objects are successfully saved
[15.02.19 10:43:54.775] * Saving key-value pairs...
[15.02.19 10:43:54.811] * 17 key-value pairs were successfully saved
[15.02.19 10:43:54.859] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:44:39.539] * Saving spawns...
[15.02.19 10:44:39.543] * Saving objects...
[15.02.19 10:44:39.738] * 35053 objects are successfully saved
[15.02.19 10:44:39.746] * Saving key-value pairs...
[15.02.19 10:44:39.782] * 17 key-value pairs were successfully saved
[15.02.19 10:44:39.830] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[15.02.19 10:46:39.556] * DVB created: 4096K
[15.02.19 10:46:39.556] * DIB created: 512K
[15.02.19 10:46:39.747] - r__tf_aniso 4
[15.02.19 10:46:39.747] - r2_tf_mipbias 0.
[15.02.19 10:46:39.747] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:46:39.747] * GPU vertex cache: recognized, 24
[15.02.19 10:46:39.748] *** RESET [0 ms]
[15.02.19 10:46:40.682] * MEMORY USAGE: 1978694 K
[15.02.19 10:46:41.156] * DVB created: 4096K
[15.02.19 10:46:41.156] * DIB created: 512K
[15.02.19 10:46:41.346] - r__tf_aniso 4
[15.02.19 10:46:41.346] - r2_tf_mipbias 0.
[15.02.19 10:46:41.346] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.19 10:46:41.346] * GPU vertex cache: recognized, 24
[15.02.19 10:46:41.346] *** RESET [292 ms]
[15.02.19 10:46:41.959] * MEMORY USAGE: 1944082 K
[15.02.19 10:50:19.801] * Saving spawns...
[15.02.19 10:50:19.805] * Saving objects...
[15.02.19 10:50:20.005] * 35084 objects are successfully saved
[15.02.19 10:50:20.015] * Saving key-value pairs...
[15.02.19 10:50:20.051] * 17 key-value pairs were successfully saved