После Выброса снова зашел в ЗЛ, и снова вылетает.
лоог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78948 files cached, 18127Kb memory used.
Init FileSystem 0.493105 sec
[03.02.19 11:07:50.893] 'xrCore' build 7277, Jan 8 2019
[03.02.19 11:07:50.893] OP 2.1 Engine ver 1.0f patch ver 0.4
[03.02.19 11:07:50.893]
[03.02.19 11:07:51.116] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[03.02.19 11:07:51.117] Initializing Engine...
[03.02.19 11:07:51.117] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[03.02.19 11:07:51.117] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[03.02.19 11:07:51.117] transparent_treasure user_name ]
[03.02.19 11:07:51.118] Loading config for renderer
[03.02.19 11:07:51.118] Executing config-script "user.ltx"...
[03.02.19 11:07:51.118] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[03.02.19 11:07:51.118] Starting INPUT device...
[03.02.19 11:07:51.122] Loading DLL: xrRender_R2.dll
[03.02.19 11:07:51.130] Loading DLL: xrGame.dll
[03.02.19 11:07:51.237] * [win32]: free[4040056 K], reserved[49092 K], committed[105092 K]
[03.02.19 11:07:51.237] * [ D3D ]: textures[0 K]
[03.02.19 11:07:51.237] * [x-ray]: crt heap[29596 K], process heap[29596 K], game lua[0 K], engine lua[0 K], render[0 K]
[03.02.19 11:07:51.237] * [x-ray]: economy: strings[count: 36902, lengths: 1011 K, overhead: 1153 K, saved: 14589 K]
[03.02.19 11:07:51.237] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.02.19 11:07:51.237] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[03.02.19 11:07:51.238] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[03.02.19 11:07:51.238] Executing config-script "user.ltx"...
[03.02.19 11:07:51.238] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[03.02.19 11:07:51.238] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[03.02.19 11:07:51.238] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[03.02.19 11:07:51.238] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[03.02.19 11:07:51.238] - Maximum allowed affinity mask: 0xF, current: 0xE
[03.02.19 11:07:51.239] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[03.02.19 11:07:51.239] SOUND: OpenAL: enumerate devices...
[03.02.19 11:07:51.239] SOUND: OpenAL: EnumerationExtension Present
[03.02.19 11:07:51.239] devices OpenAL Soft
[03.02.19 11:07:51.239] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[03.02.19 11:07:51.256] SOUND: OpenAL: All available devices:
[03.02.19 11:07:51.256] 1. OpenAL Soft, Spec Version 1.1 (default)
[03.02.19 11:07:51.256] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[03.02.19 11:07:51.262] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[03.02.19 11:07:51.264] * sound: EAX 2.0 extension: absent
[03.02.19 11:07:51.264] * sound: EAX 2.0 deferred: absent
[03.02.19 11:07:51.264] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[03.02.19 11:07:51.268] Starting RENDER device...
[03.02.19 11:07:51.274] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[03.02.19 11:07:51.274] * GPU driver: 25.21.14.1735
[03.02.19 11:07:51.786] * CREATE: DeviceREF: 1
[03.02.19 11:07:51.786] * Texture memory: 1676 M
[03.02.19 11:07:51.786] * DDI-level: 9.0
[03.02.19 11:07:51.874] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:07:51.874] * GPU vertex cache: unrecognized, 16
[03.02.19 11:07:51.875] * DVB created: 4096K
[03.02.19 11:07:51.876] * DIB created: 512K
[03.02.19 11:07:51.879] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.879] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.879] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.879] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.879] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.879] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.879] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.879] Renderer doesn't support blender 'effects\shadow_world'
[03.02.19 11:07:51.879] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[03.02.19 11:07:51.972] load time LTX=91 ms
[03.02.19 11:07:51.984] count of .thm files=3222
[03.02.19 11:07:52.037] load time THM=65 ms
[03.02.19 11:07:52.037] * NULLRT supported
[03.02.19 11:07:52.037] * ...and used
[03.02.19 11:07:52.037] * HWDST/PCF supported and used
[03.02.19 11:07:52.038] * NV-DBT supported and used
[03.02.19 11:07:52.387] - r__tf_aniso 4
[03.02.19 11:07:52.387] - r2_tf_mipbias 0.
[03.02.19 11:07:52.398] Script debugger succesfully restarted.
[03.02.19 11:07:53.788] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 11:07:53.863] Starting engine...
[03.02.19 11:07:53.930] GMLib loaded at 66 msec
[03.02.19 11:07:54.336] Game_Globals loaded at 405 msec
[03.02.19 11:07:54.441] App_Start loaded at 104 msec
[03.02.19 11:07:54.449] ui_core loaded at 8 msec
[03.02.19 11:07:54.478] Loading DLL: xrGameSpy.dll
[03.02.19 11:07:54.631] Main_Menu loaded at 181 msec
[03.02.19 11:08:01.463] * DVB created: 4096K
[03.02.19 11:08:01.463] * DIB created: 512K
[03.02.19 11:08:01.669] - r__tf_aniso 4
[03.02.19 11:08:01.669] - r2_tf_mipbias 0.
[03.02.19 11:08:01.669] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:08:01.669] * GPU vertex cache: recognized, 24
[03.02.19 11:08:01.669] *** RESET [282 ms]
[03.02.19 11:08:01.678] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 11:08:01.678] Begin load
[03.02.19 11:08:01.679] * phase time: 0 ms
[03.02.19 11:08:01.710] * phase cmem: 233099 K
[03.02.19 11:08:01.710] Prefetching objects...
[03.02.19 11:08:01.746] * Objects loaded in 0 ms
[03.02.19 11:08:02.377] * Models loaded in 630 ms
[03.02.19 11:08:02.411] * Prefetch memory: 714001Kb
[03.02.19 11:08:02.413] * phase time: 733 ms
[03.02.19 11:08:02.445] * phase cmem: 910173 K
[03.02.19 11:08:02.445] Starting server...
[03.02.19 11:08:02.474] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 11:08:02.519] * phase time: 106 ms
[03.02.19 11:08:02.552] * phase cmem: 908032 K
[03.02.19 11:08:02.552] Loading alife simulator...
[03.02.19 11:08:02.552] * phase time: 32 ms
[03.02.19 11:08:02.585] * phase cmem: 908025 K
[03.02.19 11:08:02.585] Loading savegame...
[03.02.19 11:08:02.621] * Loading key-value pairs...
[03.02.19 11:08:02.662] * 17 key-value pairs were successfully loaded (0.041s)
[03.02.19 11:08:02.662] * Loading spawn registry...
[03.02.19 11:08:04.773] * 25167 spawn points were successfully loaded (2.111s)
[03.02.19 11:08:04.774] * Loading objects...
[03.02.19 11:08:05.469] * 34807 objects were successfully loaded (0.695s) 34807
[03.02.19 11:08:06.062] * Start objects on_register'ed...
[03.02.19 11:08:07.670] * 34807 objects on_register'ed (1.608s)
[03.02.19 11:08:07.671] * Game День 18. 11.28. Забутий Ліс is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 18. 11.28. Забутий Ліс.sav' (5.118s)
[03.02.19 11:08:07.671] * phase time: 5117 ms
[03.02.19 11:08:07.731] * phase cmem: 1058000 K
[03.02.19 11:08:07.731] Connecting...
[03.02.19 11:08:07.737] MaxPlayers = 32
[03.02.19 11:08:07.745] * phase time: 74 ms
[03.02.19 11:08:07.806] * phase cmem: 1065283 K
[03.02.19 11:08:07.807] Connecting to...
[03.02.19 11:08:07.809] Player not found. New player created.
[03.02.19 11:08:07.809] * client : connection accepted - <>
[03.02.19 11:08:07.810] * phase time: 65 ms
[03.02.19 11:08:07.870] * phase cmem: 1065308 K
[03.02.19 11:08:07.870] Reading level info...
[03.02.19 11:08:07.870] * phase time: 60 ms
[03.02.19 11:08:07.931] * phase cmem: 1065308 K
[03.02.19 11:08:07.931] Loading object space...
[03.02.19 11:08:08.078] * object space load: 146 ms
[03.02.19 11:08:08.078] * phase time: 207 ms
[03.02.19 11:08:08.139] * phase cmem: 1111903 K
[03.02.19 11:08:08.139] Loading shaders (R2)...
[03.02.19 11:08:08.212] * phase time: 134 ms
[03.02.19 11:08:08.272] * phase cmem: 1112816 K
[03.02.19 11:08:08.272] Loading geometry (R2)...
[03.02.19 11:08:08.277] * phase time: 64 ms
[03.02.19 11:08:08.337] * phase cmem: 1119101 K
[03.02.19 11:08:08.337] Loading visuals (R2)...
[03.02.19 11:08:08.370] * phase time: 93 ms
[03.02.19 11:08:08.431] * phase cmem: 1124713 K
[03.02.19 11:08:08.431] Loading details (R2)...
[03.02.19 11:08:08.451] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 11:08:08.451] * [DETAILS] 24400 v(20), 15860 p
[03.02.19 11:08:08.452] * [DETAILS] Batch(61), VB(476K), IB(92K)
[03.02.19 11:08:08.452] * phase time: 82 ms
[03.02.19 11:08:08.513] * phase cmem: 1125328 K
[03.02.19 11:08:08.513] Loading sectors (R2)...
[03.02.19 11:08:08.513] WARNING: Occlusion map 'c:\op-2.1\gamedata\levels\puzir\level.hom' not found.
[03.02.19 11:08:08.513] * phase time: 60 ms
[03.02.19 11:08:08.574] * phase cmem: 1125328 K
[03.02.19 11:08:08.574] Loading AI objects...
[03.02.19 11:08:08.574] - Loading music tracks from 'puzir_musics'...
[03.02.19 11:08:08.577] * phase time: 63 ms
[03.02.19 11:08:08.638] * phase cmem: 1125291 K
[03.02.19 11:08:08.638] Loading PH world...
[03.02.19 11:08:08.648] - Game configuring : Started
[03.02.19 11:08:08.649] - Game configuring : Finished
[03.02.19 11:08:08.747] * phase time: 170 ms
[03.02.19 11:08:08.809] * phase cmem: 1130843 K
[03.02.19 11:08:08.809] Loading textures...
[03.02.19 11:08:09.004] * t-report - base: 903, 924393 K
[03.02.19 11:08:09.004] * t-report - lmap: 0, 0 K
[03.02.19 11:08:09.005] * phase time: 257 ms
[03.02.19 11:08:09.067] * phase cmem: 1348819 K
[03.02.19 11:08:09.067] Synchronizing...
[03.02.19 11:08:09.067] Save created on [Engine 1.0f p 0.3]
[03.02.19 11:08:09.067] Save date and time []
[03.02.19 11:08:09.072] * phase time: 67 ms
[03.02.19 11:08:09.134] * phase cmem: 1348820 K
[03.02.19 11:08:09.338] * [win32]: free[2315504 K], reserved[97296 K], committed[1781440 K]
[03.02.19 11:08:09.338] * [ D3D ]: textures[924393 K]
[03.02.19 11:08:09.338] * [x-ray]: crt heap[404282 K], process heap[404282 K], game lua[194542 K], engine lua[247 K], render[0 K]
[03.02.19 11:08:09.338] * [x-ray]: economy: strings[count: 179660, lengths: 9194 K, overhead: 5614 K, saved: 22587 K]
[03.02.19 11:08:09.338] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.02.19 11:08:09.338] * Starting measure
[03.02.19 11:08:11.933] ALL_SPAWN_FIX release [restrictor_art_buluz_pri][18706]
[03.02.19 11:08:11.934] ALL_SPAWN_FIX release [ros_box_0002][12846]
[03.02.19 11:08:11.934] ALL_SPAWN_FIX release [rostok_zone_witches_galantine_0004][12679]
[03.02.19 11:08:11.934] ALL_SPAWN_FIX create spawn_story_id [900054]
[03.02.19 11:08:12.940] * MEMORY USAGE: 1506181 K
[03.02.19 11:08:25.798] * Saving spawns...
[03.02.19 11:08:25.800] * Saving objects...
[03.02.19 11:08:25.967] * 34795 objects are successfully saved
[03.02.19 11:08:25.973] * Saving key-value pairs...
[03.02.19 11:08:26.004] * 17 key-value pairs were successfully saved
[03.02.19 11:08:26.045] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 11:08:26.055] - Disconnect
[03.02.19 11:08:27.729] - Destroying level
[03.02.19 11:08:27.860] * DVB created: 4096K
[03.02.19 11:08:27.861] * DIB created: 512K
[03.02.19 11:08:28.071] - r__tf_aniso 4
[03.02.19 11:08:28.071] - r2_tf_mipbias 0.
[03.02.19 11:08:28.071] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:08:28.071] * GPU vertex cache: recognized, 24
[03.02.19 11:08:28.071] *** RESET [311 ms]
[03.02.19 11:08:28.081] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 11:08:28.081] Begin load
[03.02.19 11:08:28.085] * phase time: 0 ms
[03.02.19 11:08:28.156] * phase cmem: 1157177 K
[03.02.19 11:08:28.156] Starting server...
[03.02.19 11:08:28.308] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 11:08:28.354] * phase time: 268 ms
[03.02.19 11:08:28.425] * phase cmem: 1154905 K
[03.02.19 11:08:28.425] Loading alife simulator...
[03.02.19 11:08:28.425] * phase time: 71 ms
[03.02.19 11:08:28.496] * phase cmem: 1154905 K
[03.02.19 11:08:28.496] Loading savegame...
[03.02.19 11:08:28.515] * Loading key-value pairs...
[03.02.19 11:08:28.552] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 11:08:28.552] * Loading spawn registry...
[03.02.19 11:08:30.528] * 25167 spawn points were successfully loaded (1.976s)
[03.02.19 11:08:30.529] * Loading objects...
[03.02.19 11:08:31.185] * 34795 objects were successfully loaded (0.656s) 34795
[03.02.19 11:08:31.825] * Start objects on_register'ed...
[03.02.19 11:08:33.371] * 34795 objects on_register'ed (1.546s)
[03.02.19 11:08:33.371] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (4.946s)
[03.02.19 11:08:33.371] * phase time: 4946 ms
[03.02.19 11:08:33.444] * phase cmem: 1247685 K
[03.02.19 11:08:33.444] Connecting...
[03.02.19 11:08:33.444] MaxPlayers = 32
[03.02.19 11:08:33.455] * phase time: 83 ms
[03.02.19 11:08:33.527] * phase cmem: 1247716 K
[03.02.19 11:08:33.527] Connecting to...
[03.02.19 11:08:33.529] Player not found. New player created.
[03.02.19 11:08:33.529] * client : connection accepted - <>
[03.02.19 11:08:33.535] * phase time: 79 ms
[03.02.19 11:08:33.607] * phase cmem: 1247742 K
[03.02.19 11:08:33.607] Reading level info...
[03.02.19 11:08:33.609] * phase time: 74 ms
[03.02.19 11:08:33.681] * phase cmem: 1247742 K
[03.02.19 11:08:33.681] Loading object space...
[03.02.19 11:08:33.883] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\l02_garbage in files list (size = 78949)
[03.02.19 11:08:35.272] * object space load: 1590 ms
[03.02.19 11:08:35.272] * phase time: 1662 ms
[03.02.19 11:08:35.344] * phase cmem: 1319871 K
[03.02.19 11:08:35.344] Loading shaders (R2)...
[03.02.19 11:08:35.726] * phase time: 454 ms
[03.02.19 11:08:35.798] * phase cmem: 1321211 K
[03.02.19 11:08:35.798] Loading geometry (R2)...
[03.02.19 11:08:36.194] * phase time: 467 ms
[03.02.19 11:08:36.266] * phase cmem: 1396607 K
[03.02.19 11:08:36.266] Loading visuals (R2)...
[03.02.19 11:08:36.316] * phase time: 122 ms
[03.02.19 11:08:36.389] * phase cmem: 1399262 K
[03.02.19 11:08:36.389] Loading details (R2)...
[03.02.19 11:08:36.416] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 11:08:36.416] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 11:08:36.417] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 11:08:36.418] * phase time: 101 ms
[03.02.19 11:08:36.490] * phase cmem: 1400256 K
[03.02.19 11:08:36.490] Loading sectors (R2)...
[03.02.19 11:08:36.490] * Loading HOM: c:\op-2.1\gamedata\levels\l02_garbage\level.hom
[03.02.19 11:08:36.492] * Loading environment modificator: c:\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[03.02.19 11:08:36.492] * phase time: 73 ms
[03.02.19 11:08:36.564] * phase cmem: 1400341 K
[03.02.19 11:08:36.564] Loading AI objects...
[03.02.19 11:08:36.565] - Loading music tracks from 'l02_garbage_musics'...
[03.02.19 11:08:36.572] * phase time: 80 ms
[03.02.19 11:08:36.645] * phase cmem: 1400354 K
[03.02.19 11:08:36.645] Loading PH world...
[03.02.19 11:08:36.655] - Game configuring : Started
[03.02.19 11:08:36.656] - Game configuring : Finished
[03.02.19 11:08:36.661] * phase time: 88 ms
[03.02.19 11:08:36.733] * phase cmem: 1403842 K
[03.02.19 11:08:36.733] Loading textures...
[03.02.19 11:08:39.526] * t-report - base: 1752, 1367487 K
[03.02.19 11:08:39.526] * t-report - lmap: 14, 14337 K
[03.02.19 11:08:39.526] * phase time: 2864 ms
[03.02.19 11:08:39.602] * phase cmem: 1967640 K
[03.02.19 11:08:39.602] Synchronizing...
[03.02.19 11:08:39.602] Save created on [Engine 1.0f p 0.4]
[03.02.19 11:08:39.602] Save date and time [Sun Feb 3 11:08:25 2019]
[03.02.19 11:08:39.604] * phase time: 78 ms
[03.02.19 11:08:39.679] * phase cmem: 1967640 K
[03.02.19 11:08:39.917] * [win32]: free[1661980 K], reserved[101936 K], committed[2430324 K]
[03.02.19 11:08:39.917] * [ D3D ]: textures[1381825 K]
[03.02.19 11:08:39.917] * [x-ray]: crt heap[490829 K], process heap[490829 K], game lua[194200 K], engine lua[245 K], render[482 K]
[03.02.19 11:08:39.917] * [x-ray]: economy: strings[count: 182742, lengths: 9278 K, overhead: 5710 K, saved: 31062 K]
[03.02.19 11:08:39.917] * [x-ray]: economy: smem[count: 44111, lengths: 27127 K, overhead: 689 K, saved: 7657 K]
[03.02.19 11:08:39.917] * Starting measure
[03.02.19 11:08:44.942] * MEMORY USAGE: 2191111 K
[03.02.19 11:08:45.329] Already unregister storage! alg bug???
[03.02.19 11:10:17.246] Begin load
[03.02.19 11:10:17.381] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 11:10:17.427] * phase time: 175 ms
[03.02.19 11:10:17.511] * phase cmem: 2401771 K
[03.02.19 11:10:17.511] Loading alife simulator...
[03.02.19 11:10:17.511] * phase time: 84 ms
[03.02.19 11:10:17.596] * phase cmem: 2401694 K
[03.02.19 11:10:17.596] Loading savegame...
[03.02.19 11:10:17.616] * Loading key-value pairs...
[03.02.19 11:10:17.654] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 11:10:17.654] * Loading spawn registry...
[03.02.19 11:10:19.623] * 25167 spawn points were successfully loaded (1.969s)
[03.02.19 11:10:19.623] * Loading objects...
[03.02.19 11:10:20.289] * 34795 objects were successfully loaded (0.666s) 34795
[03.02.19 11:10:20.867] * Start objects on_register'ed...
[03.02.19 11:10:22.436] * 34795 objects on_register'ed (1.569s)
[03.02.19 11:10:22.437] * Game День 18. Автозбереження Забутий Ліс - Звалище is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 18. Автозбереження Забутий Ліс - Звалище.sav' (4.926s)
[03.02.19 11:10:22.437] * phase time: 4925 ms
[03.02.19 11:10:22.523] * phase cmem: 2491471 K
[03.02.19 11:10:22.523] Connecting...
[03.02.19 11:10:22.524] * phase time: 86 ms
[03.02.19 11:10:22.610] * phase cmem: 2491469 K
[03.02.19 11:10:22.610] Restart sim...
[03.02.19 11:10:22.610] * phase time: 86 ms
[03.02.19 11:10:22.696] * phase cmem: 2491467 K
[03.02.19 11:10:22.966] * [win32]: free[1073608 K], reserved[106112 K], committed[3014520 K]
[03.02.19 11:10:22.966] * [ D3D ]: textures[1769893 K]
[03.02.19 11:10:22.966] * [x-ray]: crt heap[579120 K], process heap[579120 K], game lua[193997 K], engine lua[159 K], render[8475 K]
[03.02.19 11:10:22.966] * [x-ray]: economy: strings[count: 187978, lengths: 9583 K, overhead: 5874 K, saved: 79416 K]
[03.02.19 11:10:22.966] * [x-ray]: economy: smem[count: 62891, lengths: 35783 K, overhead: 982 K, saved: 13022 K]
[03.02.19 11:10:22.966] * Starting measure
[03.02.19 11:10:25.730] * MEMORY USAGE: 2413044 K
[03.02.19 11:10:26.009] Already unregister storage! alg bug???
[03.02.19 11:11:23.362] * Saving spawns...
[03.02.19 11:11:23.365] * Saving objects...
[03.02.19 11:11:23.549] * 34730 objects are successfully saved
[03.02.19 11:11:23.555] * Saving key-value pairs...
[03.02.19 11:11:23.587] * 17 key-value pairs were successfully saved
[03.02.19 11:11:23.627] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:13:11.933] * DVB created: 4096K
[03.02.19 11:13:11.934] * DIB created: 512K
[03.02.19 11:13:12.222] - r__tf_aniso 4
[03.02.19 11:13:12.222] - r2_tf_mipbias 0.
[03.02.19 11:13:12.222] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:13:12.222] * GPU vertex cache: recognized, 24
[03.02.19 11:13:12.222] *** RESET [0 ms]
[03.02.19 11:13:13.266] * MEMORY USAGE: 2426016 K
[03.02.19 11:13:14.434] * DVB created: 4096K
[03.02.19 11:13:14.434] * DIB created: 512K
[03.02.19 11:13:14.632] - r__tf_aniso 4
[03.02.19 11:13:14.632] - r2_tf_mipbias 0.
[03.02.19 11:13:14.632] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:13:14.632] * GPU vertex cache: recognized, 24
[03.02.19 11:13:14.632] *** RESET [327 ms]
[03.02.19 11:13:15.419] * MEMORY USAGE: 2407074 K
[03.02.19 11:15:51.828] * Saving spawns...
[03.02.19 11:15:51.831] * Saving objects...
[03.02.19 11:15:52.027] * 34766 objects are successfully saved
[03.02.19 11:15:52.033] * Saving key-value pairs...
[03.02.19 11:15:52.065] * 17 key-value pairs were successfully saved
[03.02.19 11:15:52.108] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:19:43.465] * Saving spawns...
[03.02.19 11:19:43.468] * Saving objects...
[03.02.19 11:19:43.649] * 34749 objects are successfully saved
[03.02.19 11:19:43.656] * Saving key-value pairs...
[03.02.19 11:19:43.689] * 17 key-value pairs were successfully saved
[03.02.19 11:19:43.729] * Game День 18. 12.08. Звалище.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 12.08. Звалище.sav'
[03.02.19 11:20:39.759] * Saving spawns...
[03.02.19 11:20:39.762] * Saving objects...
[03.02.19 11:20:39.945] * 34760 objects are successfully saved
[03.02.19 11:20:39.952] * Saving key-value pairs...
[03.02.19 11:20:39.983] * 17 key-value pairs were successfully saved
[03.02.19 11:20:40.024] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:21:43.733] * Saving spawns...
[03.02.19 11:21:43.736] * Saving objects...
[03.02.19 11:21:43.940] * 34758 objects are successfully saved
[03.02.19 11:21:43.947] * Saving key-value pairs...
[03.02.19 11:21:43.978] * 17 key-value pairs were successfully saved
[03.02.19 11:21:44.020] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:22:03.228] * Saving spawns...
[03.02.19 11:22:03.231] * Saving objects...
[03.02.19 11:22:03.409] * 34758 objects are successfully saved
[03.02.19 11:22:03.416] * Saving key-value pairs...
[03.02.19 11:22:03.448] * 17 key-value pairs were successfully saved
[03.02.19 11:22:03.488] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:22:46.045] * Saving spawns...
[03.02.19 11:22:46.048] * Saving objects...
[03.02.19 11:22:46.225] * 34758 objects are successfully saved
[03.02.19 11:22:46.232] * Saving key-value pairs...
[03.02.19 11:22:46.263] * 17 key-value pairs were successfully saved
[03.02.19 11:22:46.303] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:24:21.038] Begin load
[03.02.19 11:24:21.177] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 11:24:21.223] * phase time: 179 ms
[03.02.19 11:24:21.314] * phase cmem: 2575570 K
[03.02.19 11:24:21.314] Loading alife simulator...
[03.02.19 11:24:21.315] * phase time: 91 ms
[03.02.19 11:24:21.407] * phase cmem: 2575574 K
[03.02.19 11:24:21.407] Loading savegame...
[03.02.19 11:24:21.427] * Loading key-value pairs...
[03.02.19 11:24:21.464] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 11:24:21.464] * Loading spawn registry...
[03.02.19 11:24:23.460] * 25167 spawn points were successfully loaded (1.995s)
[03.02.19 11:24:23.460] * Loading objects...
[03.02.19 11:24:24.136] * 34758 objects were successfully loaded (0.676s) 34758
[03.02.19 11:24:24.724] * Start objects on_register'ed...
[03.02.19 11:24:26.280] * 34758 objects on_register'ed (1.556s)
[03.02.19 11:24:26.280] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (4.965s)
[03.02.19 11:24:26.280] * phase time: 4964 ms
[03.02.19 11:24:26.374] * phase cmem: 2664261 K
[03.02.19 11:24:26.374] Connecting...
[03.02.19 11:24:26.374] * phase time: 93 ms
[03.02.19 11:24:26.468] * phase cmem: 2664261 K
[03.02.19 11:24:26.468] Restart sim...
[03.02.19 11:24:26.468] * phase time: 93 ms
[03.02.19 11:24:26.562] * phase cmem: 2664261 K
[03.02.19 11:24:26.849] * [win32]: free[902312 K], reserved[101144 K], committed[3190784 K]
[03.02.19 11:24:26.849] * [ D3D ]: textures[1896696 K]
[03.02.19 11:24:26.849] * [x-ray]: crt heap[605186 K], process heap[605186 K], game lua[193856 K], engine lua[164 K], render[10495 K]
[03.02.19 11:24:26.849] * [x-ray]: economy: strings[count: 192017, lengths: 9853 K, overhead: 6000 K, saved: 425467 K]
[03.02.19 11:24:26.849] * [x-ray]: economy: smem[count: 73388, lengths: 40695 K, overhead: 1146 K, saved: 14704 K]
[03.02.19 11:24:26.849] * Starting measure
[03.02.19 11:24:29.474] * MEMORY USAGE: 2657103 K
[03.02.19 11:24:53.736] * Saving spawns...
[03.02.19 11:24:53.739] * Saving objects...
[03.02.19 11:24:53.916] * 34759 objects are successfully saved
[03.02.19 11:24:53.923] * Saving key-value pairs...
[03.02.19 11:24:53.955] * 17 key-value pairs were successfully saved
[03.02.19 11:24:53.996] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:27:06.414] * Saving spawns...
[03.02.19 11:27:06.417] * Saving objects...
[03.02.19 11:27:06.593] * 34757 objects are successfully saved
[03.02.19 11:27:06.599] * Saving key-value pairs...
[03.02.19 11:27:06.631] * 17 key-value pairs were successfully saved
[03.02.19 11:27:06.672] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:29:15.068] * DVB created: 4096K
[03.02.19 11:29:15.068] * DIB created: 512K
[03.02.19 11:29:15.348] - r__tf_aniso 4
[03.02.19 11:29:15.348] - r2_tf_mipbias 0.
[03.02.19 11:29:15.348] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:29:15.348] * GPU vertex cache: recognized, 24
[03.02.19 11:29:15.348] *** RESET [0 ms]
[03.02.19 11:29:16.343] * MEMORY USAGE: 2572063 K
[03.02.19 11:29:17.846] * DVB created: 4096K
[03.02.19 11:29:17.846] * DIB created: 512K
[03.02.19 11:29:18.037] - r__tf_aniso 4
[03.02.19 11:29:18.037] - r2_tf_mipbias 0.
[03.02.19 11:29:18.037] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:29:18.037] * GPU vertex cache: recognized, 24
[03.02.19 11:29:18.037] *** RESET [295 ms]
[03.02.19 11:29:18.742] * MEMORY USAGE: 2553293 K
[03.02.19 11:31:21.981] * Saving spawns...
[03.02.19 11:31:21.984] * Saving objects...
[03.02.19 11:31:22.164] * 34756 objects are successfully saved
[03.02.19 11:31:22.171] * Saving key-value pairs...
[03.02.19 11:31:22.202] * 17 key-value pairs were successfully saved
[03.02.19 11:31:22.243] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 11:31:22.244] - Disconnect
[03.02.19 11:31:23.539] - Destroying level
[03.02.19 11:31:23.970] * DVB created: 4096K
[03.02.19 11:31:23.970] * DIB created: 512K
[03.02.19 11:31:24.183] - r__tf_aniso 4
[03.02.19 11:31:24.183] - r2_tf_mipbias 0.
[03.02.19 11:31:24.183] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:31:24.183] * GPU vertex cache: recognized, 24
[03.02.19 11:31:24.183] *** RESET [527 ms]
[03.02.19 11:31:24.195] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 11:31:24.195] Begin load
[03.02.19 11:31:24.200] * phase time: 0 ms
[03.02.19 11:31:24.286] * phase cmem: 1198184 K
[03.02.19 11:31:24.286] Starting server...
[03.02.19 11:31:24.388] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 11:31:24.434] * phase time: 234 ms
[03.02.19 11:31:24.520] * phase cmem: 1194499 K
[03.02.19 11:31:24.520] Loading alife simulator...
[03.02.19 11:31:24.520] * phase time: 85 ms
[03.02.19 11:31:24.606] * phase cmem: 1194499 K
[03.02.19 11:31:24.606] Loading savegame...
[03.02.19 11:31:24.629] * Loading key-value pairs...
[03.02.19 11:31:24.666] * 17 key-value pairs were successfully loaded (0.037s)
[03.02.19 11:31:24.666] * Loading spawn registry...
[03.02.19 11:31:26.708] * 25167 spawn points were successfully loaded (2.042s)
[03.02.19 11:31:26.708] * Loading objects...
[03.02.19 11:31:27.392] * 34756 objects were successfully loaded (0.683s) 34756
[03.02.19 11:31:28.003] * Start objects on_register'ed...
[03.02.19 11:31:29.585] * 34756 objects on_register'ed (1.582s)
[03.02.19 11:31:29.585] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.065s)
[03.02.19 11:31:29.585] * phase time: 5065 ms
[03.02.19 11:31:29.672] * phase cmem: 1285110 K
[03.02.19 11:31:29.672] Connecting...
[03.02.19 11:31:29.672] MaxPlayers = 32
[03.02.19 11:31:29.686] * phase time: 100 ms
[03.02.19 11:31:29.774] * phase cmem: 1285143 K
[03.02.19 11:31:29.774] Connecting to...
[03.02.19 11:31:29.775] Player not found. New player created.
[03.02.19 11:31:29.775] * client : connection accepted - <>
[03.02.19 11:31:29.778] * phase time: 92 ms
[03.02.19 11:31:29.866] * phase cmem: 1285167 K
[03.02.19 11:31:29.866] Reading level info...
[03.02.19 11:31:29.868] * phase time: 89 ms
[03.02.19 11:31:29.955] * phase cmem: 1285167 K
[03.02.19 11:31:29.955] Loading object space...
[03.02.19 11:31:30.078] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\l05_bar in files list (size = 78954)
[03.02.19 11:31:30.963] * object space load: 1007 ms
[03.02.19 11:31:30.963] * phase time: 1095 ms
[03.02.19 11:31:31.049] * phase cmem: 1330072 K
[03.02.19 11:31:31.049] Loading shaders (R2)...
[03.02.19 11:31:31.340] * phase time: 377 ms
[03.02.19 11:31:31.427] * phase cmem: 1331216 K
[03.02.19 11:31:31.427] Loading geometry (R2)...
[03.02.19 11:31:31.738] * phase time: 397 ms
[03.02.19 11:31:31.825] * phase cmem: 1394812 K
[03.02.19 11:31:31.825] Loading visuals (R2)...
[03.02.19 11:31:31.871] * phase time: 132 ms
[03.02.19 11:31:31.957] * phase cmem: 1396154 K
[03.02.19 11:31:31.957] Loading details (R2)...
[03.02.19 11:31:31.989] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 11:31:31.989] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 11:31:31.989] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 11:31:31.990] * phase time: 119 ms
[03.02.19 11:31:32.077] * phase cmem: 1397146 K
[03.02.19 11:31:32.077] Loading sectors (R2)...
[03.02.19 11:31:32.078] * Loading HOM: c:\op-2.1\gamedata\levels\l05_bar\level.hom
[03.02.19 11:31:32.082] * Loading environment modificator: c:\op-2.1\gamedata\levels\l05_bar\level.env_mod
[03.02.19 11:31:32.082] * phase time: 92 ms
[03.02.19 11:31:32.169] * phase cmem: 1397327 K
[03.02.19 11:31:32.169] Loading AI objects...
[03.02.19 11:31:32.176] * phase time: 93 ms
[03.02.19 11:31:32.263] * phase cmem: 1397325 K
[03.02.19 11:31:32.263] Loading PH world...
[03.02.19 11:31:32.273] - Game configuring : Started
[03.02.19 11:31:32.274] - Game configuring : Finished
[03.02.19 11:31:32.279] * phase time: 102 ms
[03.02.19 11:31:32.366] * phase cmem: 1401619 K
[03.02.19 11:31:32.366] Loading textures...
[03.02.19 11:31:34.132] * t-report - base: 1608, 1247692 K
[03.02.19 11:31:34.132] * t-report - lmap: 5, 5120 K
[03.02.19 11:31:34.132] * phase time: 1853 ms
[03.02.19 11:31:34.220] * phase cmem: 1827392 K
[03.02.19 11:31:34.220] Synchronizing...
[03.02.19 11:31:34.220] Save created on [Engine 1.0f p 0.4]
[03.02.19 11:31:34.220] Save date and time [Sun Feb 3 11:31:21 2019]
[03.02.19 11:31:34.223] * phase time: 91 ms
[03.02.19 11:31:34.311] * phase cmem: 1827392 K
[03.02.19 11:31:34.576] * [win32]: free[1617112 K], reserved[256144 K], committed[2320984 K]
[03.02.19 11:31:34.576] * [ D3D ]: textures[1252813 K]
[03.02.19 11:31:34.576] * [x-ray]: crt heap[487662 K], process heap[487662 K], game lua[193906 K], engine lua[178 K], render[11266 K]
[03.02.19 11:31:34.576] * [x-ray]: economy: strings[count: 191054, lengths: 9828 K, overhead: 5970 K, saved: 557473 K]
[03.02.19 11:31:34.576] * [x-ray]: economy: smem[count: 73183, lengths: 40689 K, overhead: 1143 K, saved: 14691 K]
[03.02.19 11:31:34.576] * Starting measure
[03.02.19 11:31:38.534] ALL_SPAWN_FIX release [bar_barman][481]
[03.02.19 11:31:38.537] ALL_SPAWN_FIX release [bar_arena_door_0000][483]
[03.02.19 11:31:39.166] * MEMORY USAGE: 2220709 K
[03.02.19 11:32:00.718] ERROR: CALifeObjectRegistry::object There is no object with id 16887!
[03.02.19 11:33:41.324] * Saving spawns...
[03.02.19 11:33:41.328] * Saving objects...
[03.02.19 11:33:41.506] * 34899 objects are successfully saved
[03.02.19 11:33:41.512] * Saving key-value pairs...
[03.02.19 11:33:41.544] * 17 key-value pairs were successfully saved
[03.02.19 11:33:41.585] * Game Схованка Кості - завершено.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Схованка Кості - завершено.sav'
[03.02.19 11:37:10.818] * Saving spawns...
[03.02.19 11:37:10.822] * Saving objects...
[03.02.19 11:37:11.001] * 34894 objects are successfully saved
[03.02.19 11:37:11.008] * Saving key-value pairs...
[03.02.19 11:37:11.039] * 17 key-value pairs were successfully saved
[03.02.19 11:37:11.081] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:38:52.486] * DVB created: 4096K
[03.02.19 11:38:52.486] * DIB created: 512K
[03.02.19 11:38:52.733] - r__tf_aniso 4
[03.02.19 11:38:52.733] - r2_tf_mipbias 0.
[03.02.19 11:38:52.733] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:38:52.733] * GPU vertex cache: recognized, 24
[03.02.19 11:38:52.733] *** RESET [0 ms]
[03.02.19 11:38:53.524] * MEMORY USAGE: 2745049 K
[03.02.19 11:38:57.531] * DVB created: 4096K
[03.02.19 11:38:57.531] * DIB created: 512K
[03.02.19 11:38:57.722] - r__tf_aniso 4
[03.02.19 11:38:57.722] - r2_tf_mipbias 0.
[03.02.19 11:38:57.722] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:38:57.722] * GPU vertex cache: recognized, 24
[03.02.19 11:38:57.722] *** RESET [281 ms]
[03.02.19 11:38:58.436] * MEMORY USAGE: 2726502 K
[03.02.19 11:41:48.910] * Saving spawns...
[03.02.19 11:41:48.914] * Saving objects...
[03.02.19 11:41:49.098] * 34896 objects are successfully saved
[03.02.19 11:41:49.105] * Saving key-value pairs...
[03.02.19 11:41:49.136] * 17 key-value pairs were successfully saved
[03.02.19 11:41:49.177] * Game День 18. 13.32. Бар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 13.32. Бар.sav'
[03.02.19 11:45:04.515] * Saving spawns...
[03.02.19 11:45:04.519] * Saving objects...
[03.02.19 11:45:04.697] * 34897 objects are successfully saved
[03.02.19 11:45:04.703] * Saving key-value pairs...
[03.02.19 11:45:04.735] * 17 key-value pairs were successfully saved
[03.02.19 11:45:04.777] * Game Розмова з Костьою.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Розмова з Костьою.sav'
[03.02.19 11:53:07.519] * Saving spawns...
[03.02.19 11:53:07.523] * Saving objects...
[03.02.19 11:53:07.703] * 34926 objects are successfully saved
[03.02.19 11:53:07.710] * Saving key-value pairs...
[03.02.19 11:53:07.742] * 17 key-value pairs were successfully saved
[03.02.19 11:53:07.783] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:53:55.386] * Saving spawns...
[03.02.19 11:53:55.390] * Saving objects...
[03.02.19 11:53:55.569] * 34926 objects are successfully saved
[03.02.19 11:53:55.577] * Saving key-value pairs...
[03.02.19 11:53:55.608] * 17 key-value pairs were successfully saved
[03.02.19 11:53:55.649] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 11:54:31.097] * Saving spawns...
[03.02.19 11:54:31.101] * Saving objects...
[03.02.19 11:54:31.278] * 34926 objects are successfully saved
[03.02.19 11:54:31.285] * Saving key-value pairs...
[03.02.19 11:54:31.317] * 17 key-value pairs were successfully saved
[03.02.19 11:54:31.358] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 11:54:31.361] - Disconnect
[03.02.19 11:54:32.835] - Destroying level
[03.02.19 11:54:33.140] * DVB created: 4096K
[03.02.19 11:54:33.140] * DIB created: 512K
[03.02.19 11:54:33.354] - r__tf_aniso 4
[03.02.19 11:54:33.354] - r2_tf_mipbias 0.
[03.02.19 11:54:33.354] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:54:33.354] * GPU vertex cache: recognized, 24
[03.02.19 11:54:33.354] *** RESET [377 ms]
[03.02.19 11:54:33.367] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 11:54:33.367] Begin load
[03.02.19 11:54:33.389] * phase time: 0 ms
[03.02.19 11:54:33.482] * phase cmem: 1251273 K
[03.02.19 11:54:33.482] Starting server...
[03.02.19 11:54:33.880] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 11:54:33.933] * phase time: 543 ms
[03.02.19 11:54:34.026] * phase cmem: 1246205 K
[03.02.19 11:54:34.026] Loading alife simulator...
[03.02.19 11:54:34.026] * phase time: 93 ms
[03.02.19 11:54:34.119] * phase cmem: 1246205 K
[03.02.19 11:54:34.119] Loading savegame...
[03.02.19 11:54:34.142] * Loading key-value pairs...
[03.02.19 11:54:34.179] * 17 key-value pairs were successfully loaded (0.037s)
[03.02.19 11:54:34.179] * Loading spawn registry...
[03.02.19 11:54:36.295] * 25167 spawn points were successfully loaded (2.116s)
[03.02.19 11:54:36.296] * Loading objects...
[03.02.19 11:54:37.018] * 34926 objects were successfully loaded (0.722s) 34926
[03.02.19 11:54:37.709] * Start objects on_register'ed...
[03.02.19 11:54:39.280] * 34926 objects on_register'ed (1.571s)
[03.02.19 11:54:39.280] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.255s)
[03.02.19 11:54:39.280] * phase time: 5254 ms
[03.02.19 11:54:39.374] * phase cmem: 1337858 K
[03.02.19 11:54:39.374] Connecting...
[03.02.19 11:54:39.374] MaxPlayers = 32
[03.02.19 11:54:39.388] * phase time: 107 ms
[03.02.19 11:54:39.483] * phase cmem: 1337891 K
[03.02.19 11:54:39.483] Connecting to...
[03.02.19 11:54:39.485] Player not found. New player created.
[03.02.19 11:54:39.485] * client : connection accepted - <>
[03.02.19 11:54:39.488] * phase time: 100 ms
[03.02.19 11:54:39.583] * phase cmem: 1337915 K
[03.02.19 11:54:39.583] Reading level info...
[03.02.19 11:54:39.584] * phase time: 95 ms
[03.02.19 11:54:39.679] * phase cmem: 1337915 K
[03.02.19 11:54:39.679] Loading object space...
[03.02.19 11:54:40.235] * object space load: 556 ms
[03.02.19 11:54:40.235] * phase time: 650 ms
[03.02.19 11:54:40.329] * phase cmem: 1410045 K
[03.02.19 11:54:40.329] Loading shaders (R2)...
[03.02.19 11:54:40.732] * phase time: 496 ms
[03.02.19 11:54:40.826] * phase cmem: 1411290 K
[03.02.19 11:54:40.826] Loading geometry (R2)...
[03.02.19 11:54:41.201] * phase time: 468 ms
[03.02.19 11:54:41.295] * phase cmem: 1486624 K
[03.02.19 11:54:41.295] Loading visuals (R2)...
[03.02.19 11:54:41.351] * phase time: 150 ms
[03.02.19 11:54:41.445] * phase cmem: 1488840 K
[03.02.19 11:54:41.445] Loading details (R2)...
[03.02.19 11:54:41.476] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 11:54:41.476] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 11:54:41.476] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 11:54:41.477] * phase time: 125 ms
[03.02.19 11:54:41.571] * phase cmem: 1489833 K
[03.02.19 11:54:41.571] Loading sectors (R2)...
[03.02.19 11:54:41.571] * Loading HOM: c:\op-2.1\gamedata\levels\l02_garbage\level.hom
[03.02.19 11:54:41.573] * Loading environment modificator: c:\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[03.02.19 11:54:41.573] * phase time: 95 ms
[03.02.19 11:54:41.667] * phase cmem: 1489917 K
[03.02.19 11:54:41.667] Loading AI objects...
[03.02.19 11:54:41.667] - Loading music tracks from 'l02_garbage_musics'...
[03.02.19 11:54:41.669] * phase time: 96 ms
[03.02.19 11:54:41.764] * phase cmem: 1489846 K
[03.02.19 11:54:41.764] Loading PH world...
[03.02.19 11:54:41.775] - Game configuring : Started
[03.02.19 11:54:41.776] - Game configuring : Finished
[03.02.19 11:54:41.781] * phase time: 110 ms
[03.02.19 11:54:41.875] * phase cmem: 1493917 K
[03.02.19 11:54:41.875] Loading textures...
[03.02.19 11:54:43.658] * t-report - base: 1770, 1396202 K
[03.02.19 11:54:43.658] * t-report - lmap: 14, 14337 K
[03.02.19 11:54:43.658] * phase time: 1877 ms
[03.02.19 11:54:43.754] * phase cmem: 2057715 K
[03.02.19 11:54:43.754] Synchronizing...
[03.02.19 11:54:43.754] Save created on [Engine 1.0f p 0.4]
[03.02.19 11:54:43.754] Save date and time [Sun Feb 3 11:54:31 2019]
[03.02.19 11:54:43.756] * phase time: 97 ms
[03.02.19 11:54:43.852] * phase cmem: 2057715 K
[03.02.19 11:54:44.134] * [win32]: free[1321684 K], reserved[304704 K], committed[2567852 K]
[03.02.19 11:54:44.134] * [ D3D ]: textures[1410540 K]
[03.02.19 11:54:44.134] * [x-ray]: crt heap[544923 K], process heap[544923 K], game lua[194017 K], engine lua[216 K], render[11495 K]
[03.02.19 11:54:44.134] * [x-ray]: economy: strings[count: 195448, lengths: 10035 K, overhead: 6107 K, saved: 1061319 K]
[03.02.19 11:54:44.134] * [x-ray]: economy: smem[count: 86579, lengths: 48253 K, overhead: 1352 K, saved: 31030 K]
[03.02.19 11:54:44.134] * Starting measure
[03.02.19 11:54:48.798] * MEMORY USAGE: 2428594 K
[03.02.19 11:56:42.606] * DVB created: 4096K
[03.02.19 11:56:42.606] * DIB created: 512K
[03.02.19 11:56:42.851] - r__tf_aniso 4
[03.02.19 11:56:42.851] - r2_tf_mipbias 0.
[03.02.19 11:56:42.851] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:56:42.851] * GPU vertex cache: recognized, 24
[03.02.19 11:56:42.851] *** RESET [0 ms]
[03.02.19 11:56:43.845] * MEMORY USAGE: 2419923 K
[03.02.19 11:56:45.132] * DVB created: 4096K
[03.02.19 11:56:45.133] * DIB created: 512K
[03.02.19 11:56:45.362] - r__tf_aniso 4
[03.02.19 11:56:45.362] - r2_tf_mipbias 0.
[03.02.19 11:56:45.362] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 11:56:45.362] * GPU vertex cache: recognized, 24
[03.02.19 11:56:45.362] *** RESET [333 ms]
[03.02.19 11:56:46.141] * MEMORY USAGE: 2396077 K
[03.02.19 12:00:28.155] * Saving spawns...
[03.02.19 12:00:28.159] * Saving objects...
[03.02.19 12:00:28.358] * 34868 objects are successfully saved
[03.02.19 12:00:28.366] * Saving key-value pairs...
[03.02.19 12:00:28.398] * 17 key-value pairs were successfully saved
[03.02.19 12:00:28.440] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:00:51.991] * Saving spawns...
[03.02.19 12:00:51.995] * Saving objects...
[03.02.19 12:00:52.180] * 34849 objects are successfully saved
[03.02.19 12:00:52.187] * Saving key-value pairs...
[03.02.19 12:00:52.219] * 17 key-value pairs were successfully saved
[03.02.19 12:00:52.260] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 12:00:52.263] - Disconnect
[03.02.19 12:00:53.567] - Destroying level
[03.02.19 12:00:53.827] * DVB created: 4096K
[03.02.19 12:00:53.828] * DIB created: 512K
[03.02.19 12:00:54.045] - r__tf_aniso 4
[03.02.19 12:00:54.045] - r2_tf_mipbias 0.
[03.02.19 12:00:54.045] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:00:54.045] * GPU vertex cache: recognized, 24
[03.02.19 12:00:54.045] *** RESET [347 ms]
[03.02.19 12:00:54.056] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 12:00:54.056] Begin load
[03.02.19 12:00:54.060] * phase time: 0 ms
[03.02.19 12:00:54.155] * phase cmem: 1258625 K
[03.02.19 12:00:54.155] Starting server...
[03.02.19 12:00:54.264] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 12:00:54.313] * phase time: 253 ms
[03.02.19 12:00:54.409] * phase cmem: 1254838 K
[03.02.19 12:00:54.409] Loading alife simulator...
[03.02.19 12:00:54.409] * phase time: 96 ms
[03.02.19 12:00:54.507] * phase cmem: 1254838 K
[03.02.19 12:00:54.507] Loading savegame...
[03.02.19 12:00:54.530] * Loading key-value pairs...
[03.02.19 12:00:54.569] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 12:00:54.569] * Loading spawn registry...
[03.02.19 12:00:56.761] * 25167 spawn points were successfully loaded (2.192s)
[03.02.19 12:00:56.762] * Loading objects...
[03.02.19 12:00:57.511] * 34849 objects were successfully loaded (0.749s) 34849
[03.02.19 12:00:58.221] * Start objects on_register'ed...
[03.02.19 12:00:59.850] * 34849 objects on_register'ed (1.628s)
[03.02.19 12:00:59.850] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.441s)
[03.02.19 12:00:59.850] * phase time: 5440 ms
[03.02.19 12:00:59.946] * phase cmem: 1350900 K
[03.02.19 12:00:59.946] Connecting...
[03.02.19 12:00:59.946] MaxPlayers = 32
[03.02.19 12:00:59.963] * phase time: 113 ms
[03.02.19 12:01:00.060] * phase cmem: 1350933 K
[03.02.19 12:01:00.060] Connecting to...
[03.02.19 12:01:00.061] Player not found. New player created.
[03.02.19 12:01:00.061] * client : connection accepted - <>
[03.02.19 12:01:00.064] * phase time: 100 ms
[03.02.19 12:01:00.160] * phase cmem: 1350957 K
[03.02.19 12:01:00.160] Reading level info...
[03.02.19 12:01:00.162] * phase time: 97 ms
[03.02.19 12:01:00.257] * phase cmem: 1350957 K
[03.02.19 12:01:00.257] Loading object space...
[03.02.19 12:01:00.402] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\l03_agroprom in files list (size = 78964)
[03.02.19 12:01:01.400] * object space load: 1142 ms
[03.02.19 12:01:01.400] * phase time: 1238 ms
[03.02.19 12:01:01.496] * phase cmem: 1403628 K
[03.02.19 12:01:01.496] Loading shaders (R2)...
[03.02.19 12:01:01.820] * phase time: 420 ms
[03.02.19 12:01:01.916] * phase cmem: 1404819 K
[03.02.19 12:01:01.916] Loading geometry (R2)...
[03.02.19 12:01:02.183] * phase time: 362 ms
[03.02.19 12:01:02.279] * phase cmem: 1458550 K
[03.02.19 12:01:02.279] Loading visuals (R2)...
[03.02.19 12:01:02.322] * phase time: 138 ms
[03.02.19 12:01:02.416] * phase cmem: 1460210 K
[03.02.19 12:01:02.416] Loading details (R2)...
[03.02.19 12:01:02.448] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 12:01:02.448] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 12:01:02.448] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 12:01:02.450] * phase time: 128 ms
[03.02.19 12:01:02.545] * phase cmem: 1461203 K
[03.02.19 12:01:02.545] Loading sectors (R2)...
[03.02.19 12:01:02.546] * Loading HOM: c:\op-2.1\gamedata\levels\l03_agroprom\level.hom
[03.02.19 12:01:02.548] * Loading environment modificator: c:\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[03.02.19 12:01:02.548] * phase time: 98 ms
[03.02.19 12:01:02.644] * phase cmem: 1461297 K
[03.02.19 12:01:02.644] Loading AI objects...
[03.02.19 12:01:02.648] - Loading music tracks from 'l03_agroprom_musics'...
[03.02.19 12:01:02.654] * phase time: 105 ms
[03.02.19 12:01:02.749] * phase cmem: 1461308 K
[03.02.19 12:01:02.749] Loading PH world...
[03.02.19 12:01:02.760] - Game configuring : Started
[03.02.19 12:01:02.761] - Game configuring : Finished
[03.02.19 12:01:02.766] * phase time: 111 ms
[03.02.19 12:01:02.861] * phase cmem: 1464691 K
[03.02.19 12:01:02.861] Loading textures...
[03.02.19 12:01:03.717] * t-report - base: 1542, 1239209 K
[03.02.19 12:01:03.717] * t-report - lmap: 8, 8193 K
[03.02.19 12:01:03.717] * phase time: 951 ms
[03.02.19 12:01:03.817] * phase cmem: 1851855 K
[03.02.19 12:01:03.817] Synchronizing...
[03.02.19 12:01:03.817] Save created on [Engine 1.0f p 0.4]
[03.02.19 12:01:03.817] Save date and time [Sun Feb 3 12:00:51 2019]
[03.02.19 12:01:03.820] * phase time: 102 ms
[03.02.19 12:01:03.916] * phase cmem: 1851855 K
[03.02.19 12:01:04.204] * [win32]: free[1484764 K], reserved[334252 K], committed[2375224 K]
[03.02.19 12:01:04.204] * [ D3D ]: textures[1247402 K]
[03.02.19 12:01:04.204] * [x-ray]: crt heap[520291 K], process heap[520291 K], game lua[194093 K], engine lua[241 K], render[11633 K]
[03.02.19 12:01:04.204] * [x-ray]: economy: strings[count: 196628, lengths: 10100 K, overhead: 6144 K, saved: 1184479 K]
[03.02.19 12:01:04.204] * [x-ray]: economy: smem[count: 86579, lengths: 48253 K, overhead: 1352 K, saved: 31149 K]
[03.02.19 12:01:04.204] * Starting measure
[03.02.19 12:01:09.007] * MEMORY USAGE: 2122078 K
[03.02.19 12:02:19.796] * Saving spawns...
[03.02.19 12:02:19.800] * Saving objects...
[03.02.19 12:02:19.982] * 34820 objects are successfully saved
[03.02.19 12:02:19.989] * Saving key-value pairs...
[03.02.19 12:02:20.021] * 17 key-value pairs were successfully saved
[03.02.19 12:02:20.062] * Game День 18. 15.03. НДІ «Агропром».sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 15.03. НДІ «Агропром».sav'
[03.02.19 12:03:14.799] ERROR: CALifeObjectRegistry::object There is no object with id 17564!
[03.02.19 12:04:36.768] * Saving spawns...
[03.02.19 12:04:36.773] * Saving objects...
[03.02.19 12:04:36.979] * 34818 objects are successfully saved
[03.02.19 12:04:36.986] * Saving key-value pairs...
[03.02.19 12:04:37.018] * 17 key-value pairs were successfully saved
[03.02.19 12:04:37.060] * Game День 18. 15.14. НДІ «Агропром».sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 15.14. НДІ «Агропром».sav'
[03.02.19 12:09:17.286] * DVB created: 4096K
[03.02.19 12:09:17.286] * DIB created: 512K
[03.02.19 12:09:17.543] - r__tf_aniso 4
[03.02.19 12:09:17.543] - r2_tf_mipbias 0.
[03.02.19 12:09:17.543] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:09:17.543] * GPU vertex cache: unrecognized, 16
[03.02.19 12:09:17.543] *** RESET [0 ms]
[03.02.19 12:09:18.207] * MEMORY USAGE: 2323722 K
[03.02.19 12:09:19.618] * DVB created: 4096K
[03.02.19 12:09:19.618] * DIB created: 512K
[03.02.19 12:09:19.808] - r__tf_aniso 4
[03.02.19 12:09:19.808] - r2_tf_mipbias 0.
[03.02.19 12:09:19.808] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:09:19.808] * GPU vertex cache: recognized, 24
[03.02.19 12:09:19.808] *** RESET [277 ms]
[03.02.19 12:09:20.480] * MEMORY USAGE: 2299775 K
[03.02.19 12:11:42.623] Begin load
[03.02.19 12:11:42.741] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 12:11:42.789] * phase time: 161 ms
[03.02.19 12:11:42.888] * phase cmem: 2308169 K
[03.02.19 12:11:42.888] Loading alife simulator...
[03.02.19 12:11:42.889] * phase time: 100 ms
[03.02.19 12:11:42.990] * phase cmem: 2308138 K
[03.02.19 12:11:42.990] Loading savegame...
[03.02.19 12:11:43.014] * Loading key-value pairs...
[03.02.19 12:11:43.052] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 12:11:43.052] * Loading spawn registry...
[03.02.19 12:11:45.173] * 25167 spawn points were successfully loaded (2.121s)
[03.02.19 12:11:45.174] * Loading objects...
[03.02.19 12:11:45.919] * 34820 objects were successfully loaded (0.745s) 34820
[03.02.19 12:11:46.561] * Start objects on_register'ed...
[03.02.19 12:11:48.207] * 34820 objects on_register'ed (1.646s)
[03.02.19 12:11:48.208] * Game День 18. 15.03. НДІ «Агропром» is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 18. 15.03. НДІ «Агропром».sav' (5.319s)
[03.02.19 12:11:48.208] * phase time: 5318 ms
[03.02.19 12:11:48.309] * phase cmem: 2402790 K
[03.02.19 12:11:48.309] Connecting...
[03.02.19 12:11:48.310] * phase time: 102 ms
[03.02.19 12:11:48.411] * phase cmem: 2402791 K
[03.02.19 12:11:48.411] Restart sim...
[03.02.19 12:11:48.412] * phase time: 101 ms
[03.02.19 12:11:48.514] * phase cmem: 2402791 K
[03.02.19 12:11:48.987] * [win32]: free[1056776 K], reserved[208976 K], committed[2928488 K]
[03.02.19 12:11:48.987] * [ D3D ]: textures[1675967 K]
[03.02.19 12:11:48.987] * [x-ray]: crt heap[585217 K], process heap[585217 K], game lua[194102 K], engine lua[253 K], render[11724 K]
[03.02.19 12:11:48.987] * [x-ray]: economy: strings[count: 200847, lengths: 10350 K, overhead: 6276 K, saved: 1393783 K]
[03.02.19 12:11:48.987] * [x-ray]: economy: smem[count: 97472, lengths: 53964 K, overhead: 1523 K, saved: 37482 K]
[03.02.19 12:11:48.987] * Starting measure
[03.02.19 12:11:52.051] * MEMORY USAGE: 2316783 K
[03.02.19 12:12:10.475] * DVB created: 4096K
[03.02.19 12:12:10.475] * DIB created: 512K
[03.02.19 12:12:10.713] - r__tf_aniso 4
[03.02.19 12:12:10.713] - r2_tf_mipbias 0.
[03.02.19 12:12:10.713] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:12:10.713] * GPU vertex cache: recognized, 24
[03.02.19 12:12:10.713] *** RESET [0 ms]
[03.02.19 12:12:11.553] * MEMORY USAGE: 2329612 K
[03.02.19 12:12:12.859] * DVB created: 4096K
[03.02.19 12:12:12.860] * DIB created: 512K
[03.02.19 12:12:13.049] - r__tf_aniso 4
[03.02.19 12:12:13.049] - r2_tf_mipbias 0.
[03.02.19 12:12:13.049] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:12:13.049] * GPU vertex cache: recognized, 24
[03.02.19 12:12:13.049] *** RESET [285 ms]
[03.02.19 12:12:13.687] * MEMORY USAGE: 2304926 K
[03.02.19 12:17:04.650] * Saving spawns...
[03.02.19 12:17:04.654] * Saving objects...
[03.02.19 12:17:04.837] * 34801 objects are successfully saved
[03.02.19 12:17:04.844] * Saving key-value pairs...
[03.02.19 12:17:04.876] * 17 key-value pairs were successfully saved
[03.02.19 12:17:04.916] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:17:35.913] * Saving spawns...
[03.02.19 12:17:35.918] * Saving objects...
[03.02.19 12:17:36.103] * 34800 objects are successfully saved
[03.02.19 12:17:36.112] * Saving key-value pairs...
[03.02.19 12:17:36.144] * 17 key-value pairs were successfully saved
[03.02.19 12:17:36.185] * Game День 18. 15.30. НДІ «Агропром».sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 15.30. НДІ «Агропром».sav'
[03.02.19 12:24:34.878] * DVB created: 4096K
[03.02.19 12:24:34.878] * DIB created: 512K
[03.02.19 12:24:35.155] - r__tf_aniso 4
[03.02.19 12:24:35.155] - r2_tf_mipbias 0.
[03.02.19 12:24:35.155] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:24:35.155] * GPU vertex cache: recognized, 24
[03.02.19 12:24:35.155] *** RESET [0 ms]
[03.02.19 12:24:35.878] * MEMORY USAGE: 2420322 K
[03.02.19 12:24:37.467] * DVB created: 4096K
[03.02.19 12:24:37.467] * DIB created: 512K
[03.02.19 12:24:37.656] - r__tf_aniso 4
[03.02.19 12:24:37.656] - r2_tf_mipbias 0.
[03.02.19 12:24:37.656] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:24:37.656] * GPU vertex cache: recognized, 24
[03.02.19 12:24:37.656] *** RESET [286 ms]
[03.02.19 12:24:38.413] * MEMORY USAGE: 2404343 K
[03.02.19 12:25:25.165] * Saving spawns...
[03.02.19 12:25:25.169] * Saving objects...
[03.02.19 12:25:25.354] * 34791 objects are successfully saved
[03.02.19 12:25:25.361] * Saving key-value pairs...
[03.02.19 12:25:25.393] * 17 key-value pairs were successfully saved
[03.02.19 12:25:25.434] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:27:31.658] * Saving spawns...
[03.02.19 12:27:31.662] * Saving objects...
[03.02.19 12:27:31.870] * 34782 objects are successfully saved
[03.02.19 12:27:31.876] * Saving key-value pairs...
[03.02.19 12:27:31.908] * 17 key-value pairs were successfully saved
[03.02.19 12:27:31.950] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:28:14.148] * Saving spawns...
[03.02.19 12:28:14.152] * Saving objects...
[03.02.19 12:28:14.337] * 34775 objects are successfully saved
[03.02.19 12:28:14.344] * Saving key-value pairs...
[03.02.19 12:28:14.376] * 17 key-value pairs were successfully saved
[03.02.19 12:28:14.417] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:29:26.461] * DVB created: 4096K
[03.02.19 12:29:26.462] * DIB created: 512K
[03.02.19 12:29:26.725] - r__tf_aniso 4
[03.02.19 12:29:26.725] - r2_tf_mipbias 0.
[03.02.19 12:29:26.725] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:29:26.725] * GPU vertex cache: recognized, 24
[03.02.19 12:29:26.725] *** RESET [0 ms]
[03.02.19 12:29:27.547] * MEMORY USAGE: 2419890 K
[03.02.19 12:29:29.079] * DVB created: 4096K
[03.02.19 12:29:29.079] * DIB created: 512K
[03.02.19 12:29:29.269] - r__tf_aniso 4
[03.02.19 12:29:29.269] - r2_tf_mipbias 0.
[03.02.19 12:29:29.269] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:29:29.269] * GPU vertex cache: recognized, 24
[03.02.19 12:29:29.269] *** RESET [290 ms]
[03.02.19 12:29:29.995] * MEMORY USAGE: 2403126 K
[03.02.19 12:30:16.100] Begin load
[03.02.19 12:30:16.221] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 12:30:16.270] * phase time: 164 ms
[03.02.19 12:30:16.371] * phase cmem: 2409753 K
[03.02.19 12:30:16.371] Loading alife simulator...
[03.02.19 12:30:16.372] * phase time: 102 ms
[03.02.19 12:30:16.474] * phase cmem: 2409763 K
[03.02.19 12:30:16.474] Loading savegame...
[03.02.19 12:30:16.499] * Loading key-value pairs...
[03.02.19 12:30:16.537] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 12:30:16.537] * Loading spawn registry...
[03.02.19 12:30:18.666] * 25167 spawn points were successfully loaded (2.130s)
[03.02.19 12:30:18.667] * Loading objects...
[03.02.19 12:30:19.407] * 34775 objects were successfully loaded (0.740s) 34775
[03.02.19 12:30:20.070] * Start objects on_register'ed...
[03.02.19 12:30:21.717] * 34775 objects on_register'ed (1.647s)
[03.02.19 12:30:21.717] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.346s)
[03.02.19 12:30:21.717] * phase time: 5346 ms
[03.02.19 12:30:21.820] * phase cmem: 2504276 K
[03.02.19 12:30:21.820] Connecting...
[03.02.19 12:30:21.821] * phase time: 103 ms
[03.02.19 12:30:21.923] * phase cmem: 2504276 K
[03.02.19 12:30:21.923] Restart sim...
[03.02.19 12:30:21.923] * phase time: 102 ms
[03.02.19 12:30:22.028] * phase cmem: 2504276 K
[03.02.19 12:30:22.504] * [win32]: free[980180 K], reserved[190348 K], committed[3023712 K]
[03.02.19 12:30:22.504] * [ D3D ]: textures[1755304 K]
[03.02.19 12:30:22.504] * [x-ray]: crt heap[598393 K], process heap[598393 K], game lua[194053 K], engine lua[262 K], render[11744 K]
[03.02.19 12:30:22.504] * [x-ray]: economy: strings[count: 201075, lengths: 10358 K, overhead: 6283 K, saved: 1725390 K]
[03.02.19 12:30:22.504] * [x-ray]: economy: smem[count: 98411, lengths: 54357 K, overhead: 1537 K, saved: 37705 K]
[03.02.19 12:30:22.504] * Starting measure
[03.02.19 12:30:26.057] * MEMORY USAGE: 2422593 K
[03.02.19 12:30:58.554] * Saving spawns...
[03.02.19 12:30:58.558] * Saving objects...
[03.02.19 12:30:58.741] * 34771 objects are successfully saved
[03.02.19 12:30:58.748] * Saving key-value pairs...
[03.02.19 12:30:58.779] * 17 key-value pairs were successfully saved
[03.02.19 12:30:58.821] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:31:29.948] * Saving spawns...
[03.02.19 12:31:29.952] * Saving objects...
[03.02.19 12:31:30.142] * 34767 objects are successfully saved
[03.02.19 12:31:30.150] * Saving key-value pairs...
[03.02.19 12:31:30.182] * 17 key-value pairs were successfully saved
[03.02.19 12:31:30.222] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:32:31.283] * Saving spawns...
[03.02.19 12:32:31.287] * Saving objects...
[03.02.19 12:32:31.474] * 34765 objects are successfully saved
[03.02.19 12:32:31.483] * Saving key-value pairs...
[03.02.19 12:32:31.514] * 17 key-value pairs were successfully saved
[03.02.19 12:32:31.555] * Game День 18. 16.00. НДІ «Агропром».sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 16.00. НДІ «Агропром».sav'
[03.02.19 12:33:56.322] * Saving spawns...
[03.02.19 12:33:56.326] * Saving objects...
[03.02.19 12:33:56.516] * 34766 objects are successfully saved
[03.02.19 12:33:56.525] * Saving key-value pairs...
[03.02.19 12:33:56.556] * 17 key-value pairs were successfully saved
[03.02.19 12:33:56.597] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:36:13.147] * DVB created: 4096K
[03.02.19 12:36:13.148] * DIB created: 512K
[03.02.19 12:36:13.436] - r__tf_aniso 4
[03.02.19 12:36:13.436] - r2_tf_mipbias 0.
[03.02.19 12:36:13.436] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:36:13.436] * GPU vertex cache: recognized, 24
[03.02.19 12:36:13.436] *** RESET [0 ms]
[03.02.19 12:36:14.207] * MEMORY USAGE: 2425246 K
[03.02.19 12:36:16.628] * DVB created: 4096K
[03.02.19 12:36:16.628] * DIB created: 512K
[03.02.19 12:36:16.819] - r__tf_aniso 4
[03.02.19 12:36:16.819] - r2_tf_mipbias 0.
[03.02.19 12:36:16.819] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:36:16.819] * GPU vertex cache: recognized, 24
[03.02.19 12:36:16.819] *** RESET [292 ms]
[03.02.19 12:36:17.519] * MEMORY USAGE: 2406024 K
[03.02.19 12:38:03.299] * Saving spawns...
[03.02.19 12:38:03.303] * Saving objects...
[03.02.19 12:38:03.494] * 34754 objects are successfully saved
[03.02.19 12:38:03.501] * Saving key-value pairs...
[03.02.19 12:38:03.533] * 17 key-value pairs were successfully saved
[03.02.19 12:38:03.574] * Game День 18. 16.26. НДІ «Агропром».sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 16.26. НДІ «Агропром».sav'
[03.02.19 12:40:03.897] * Saving spawns...
[03.02.19 12:40:03.901] * Saving objects...
[03.02.19 12:40:04.089] * 34760 objects are successfully saved
[03.02.19 12:40:04.098] * Saving key-value pairs...
[03.02.19 12:40:04.129] * 17 key-value pairs were successfully saved
[03.02.19 12:40:04.171] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:42:52.585] ~ WARNING cannot remove restriction with id [8615][agr_zone_radioactive_average] to the entity with id [52480][flesh_normal52480], because it is not added
[03.02.19 12:43:33.626] * Saving spawns...
[03.02.19 12:43:33.630] * Saving objects...
[03.02.19 12:43:33.816] * 34749 objects are successfully saved
[03.02.19 12:43:33.824] * Saving key-value pairs...
[03.02.19 12:43:33.856] * 17 key-value pairs were successfully saved
[03.02.19 12:43:33.897] * Game День 18. 16.54. НДІ «Агропром».sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 16.54. НДІ «Агропром».sav'
[03.02.19 12:43:43.072] * Saving spawns...
[03.02.19 12:43:43.077] * Saving objects...
[03.02.19 12:43:43.264] * 34749 objects are successfully saved
[03.02.19 12:43:43.272] * Saving key-value pairs...
[03.02.19 12:43:43.303] * 17 key-value pairs were successfully saved
[03.02.19 12:43:43.345] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 12:43:43.346] - Disconnect
[03.02.19 12:43:44.737] - Destroying level
[03.02.19 12:43:45.049] * DVB created: 4096K
[03.02.19 12:43:45.049] * DIB created: 512K
[03.02.19 12:43:45.265] - r__tf_aniso 4
[03.02.19 12:43:45.265] - r2_tf_mipbias 0.
[03.02.19 12:43:45.265] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 12:43:45.265] * GPU vertex cache: recognized, 24
[03.02.19 12:43:45.265] *** RESET [397 ms]
[03.02.19 12:43:45.276] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 12:43:45.276] Begin load
[03.02.19 12:43:45.281] * phase time: 0 ms
[03.02.19 12:43:45.378] * phase cmem: 1275744 K
[03.02.19 12:43:45.378] Starting server...
[03.02.19 12:43:45.494] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 12:43:45.542] * phase time: 260 ms
[03.02.19 12:43:45.639] * phase cmem: 1271329 K
[03.02.19 12:43:45.639] Loading alife simulator...
[03.02.19 12:43:45.639] * phase time: 97 ms
[03.02.19 12:43:45.736] * phase cmem: 1271329 K
[03.02.19 12:43:45.736] Loading savegame...
[03.02.19 12:43:45.760] * Loading key-value pairs...
[03.02.19 12:43:45.799] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 12:43:45.799] * Loading spawn registry...
[03.02.19 12:43:47.990] * 25167 spawn points were successfully loaded (2.191s)
[03.02.19 12:43:47.990] * Loading objects...
[03.02.19 12:43:48.739] * 34749 objects were successfully loaded (0.749s) 34749
[03.02.19 12:43:49.420] * Start objects on_register'ed...
[03.02.19 12:43:51.024] * 34749 objects on_register'ed (1.605s)
[03.02.19 12:43:51.025] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.387s)
[03.02.19 12:43:51.025] * phase time: 5386 ms
[03.02.19 12:43:51.125] * phase cmem: 1369507 K
[03.02.19 12:43:51.125] Connecting...
[03.02.19 12:43:51.125] MaxPlayers = 32
[03.02.19 12:43:51.141] * phase time: 115 ms
[03.02.19 12:43:51.241] * phase cmem: 1369542 K
[03.02.19 12:43:51.241] Connecting to...
[03.02.19 12:43:51.242] Player not found. New player created.
[03.02.19 12:43:51.242] * client : connection accepted - <>
[03.02.19 12:43:51.246] * phase time: 104 ms
[03.02.19 12:43:51.344] * phase cmem: 1369566 K
[03.02.19 12:43:51.344] Reading level info...
[03.02.19 12:43:51.346] * phase time: 100 ms
[03.02.19 12:43:51.445] * phase cmem: 1369566 K
[03.02.19 12:43:51.445] Loading object space...
[03.02.19 12:43:51.553] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\l08_yantar in files list (size = 78980)
[03.02.19 12:43:52.290] * object space load: 844 ms
[03.02.19 12:43:52.290] * phase time: 943 ms
[03.02.19 12:43:52.388] * phase cmem: 1408103 K
[03.02.19 12:43:52.388] Loading shaders (R2)...
[03.02.19 12:43:52.723] * phase time: 433 ms
[03.02.19 12:43:52.822] * phase cmem: 1409318 K
[03.02.19 12:43:52.822] Loading geometry (R2)...
[03.02.19 12:43:53.132] * phase time: 409 ms
[03.02.19 12:43:53.230] * phase cmem: 1471258 K
[03.02.19 12:43:53.230] Loading visuals (R2)...
[03.02.19 12:43:53.269] * phase time: 136 ms
[03.02.19 12:43:53.367] * phase cmem: 1473163 K
[03.02.19 12:43:53.367] Loading details (R2)...
[03.02.19 12:43:53.399] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 12:43:53.399] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 12:43:53.400] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 12:43:53.401] * phase time: 131 ms
[03.02.19 12:43:53.500] * phase cmem: 1474156 K
[03.02.19 12:43:53.500] Loading sectors (R2)...
[03.02.19 12:43:53.501] * Loading HOM: c:\op-2.1\gamedata\levels\l08_yantar\level.hom
[03.02.19 12:43:53.505] * Loading environment modificator: c:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[03.02.19 12:43:53.505] * phase time: 104 ms
[03.02.19 12:43:53.603] * phase cmem: 1474360 K
[03.02.19 12:43:53.603] Loading AI objects...
[03.02.19 12:43:53.604] - Loading music tracks from 'l08_yantar_musics'...
[03.02.19 12:43:53.611] * phase time: 105 ms
[03.02.19 12:43:53.710] * phase cmem: 1474404 K
[03.02.19 12:43:53.710] Loading PH world...
[03.02.19 12:43:53.721] - Game configuring : Started
[03.02.19 12:43:53.722] - Game configuring : Finished
[03.02.19 12:43:53.727] * phase time: 115 ms
[03.02.19 12:43:53.825] * phase cmem: 1478748 K
[03.02.19 12:43:53.825] Loading textures...
[03.02.19 12:43:54.650] * t-report - base: 1558, 1274823 K
[03.02.19 12:43:54.650] * t-report - lmap: 6, 6144 K
[03.02.19 12:43:54.650] * phase time: 923 ms
[03.02.19 12:43:54.750] * phase cmem: 1893061 K
[03.02.19 12:43:54.750] Synchronizing...
[03.02.19 12:43:54.750] Save created on [Engine 1.0f p 0.4]
[03.02.19 12:43:54.750] Save date and time [Sun Feb 3 12:43:43 2019]
[03.02.19 12:43:54.752] * phase time: 102 ms
[03.02.19 12:43:54.852] * phase cmem: 1893061 K
[03.02.19 12:43:55.144] * [win32]: free[1435232 K], reserved[352360 K], committed[2406648 K]
[03.02.19 12:43:55.144] * [ D3D ]: textures[1280968 K]
[03.02.19 12:43:55.144] * [x-ray]: crt heap[516352 K], process heap[516352 K], game lua[194197 K], engine lua[272 K], render[11867 K]
[03.02.19 12:43:55.144] * [x-ray]: economy: strings[count: 200110, lengths: 10334 K, overhead: 6253 K, saved: 2217671 K]
[03.02.19 12:43:55.144] * [x-ray]: economy: smem[count: 99782, lengths: 54941 K, overhead: 1559 K, saved: 38377 K]
[03.02.19 12:43:55.144] * Starting measure
[03.02.19 12:43:57.608] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 12:43:57.608] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 12:44:00.061] * MEMORY USAGE: 2261712 K
[03.02.19 12:45:44.145] Begin load
[03.02.19 12:45:44.335] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 12:45:44.384] * phase time: 233 ms
[03.02.19 12:45:44.487] * phase cmem: 2455932 K
[03.02.19 12:45:44.487] Loading alife simulator...
[03.02.19 12:45:44.488] * phase time: 104 ms
[03.02.19 12:45:44.593] * phase cmem: 2455861 K
[03.02.19 12:45:44.593] Loading savegame...
[03.02.19 12:45:44.616] * Loading key-value pairs...
[03.02.19 12:45:44.655] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 12:45:44.655] * Loading spawn registry...
[03.02.19 12:45:46.819] * 25167 spawn points were successfully loaded (2.164s)
[03.02.19 12:45:46.820] * Loading objects...
[03.02.19 12:45:47.595] * 34749 objects were successfully loaded (0.776s) 34749
[03.02.19 12:45:48.223] * Start objects on_register'ed...
[03.02.19 12:45:49.855] * 34749 objects on_register'ed (1.632s)
[03.02.19 12:45:49.856] * Game День 18. Автозбереження НДІ «Агропром» - Янтар is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 18. Автозбереження НДІ «Агропром» - Янтар.sav' (5.368s)
[03.02.19 12:45:49.856] * phase time: 5367 ms
[03.02.19 12:45:49.961] * phase cmem: 2552987 K
[03.02.19 12:45:49.961] Connecting...
[03.02.19 12:45:49.961] * phase time: 105 ms
[03.02.19 12:45:50.066] * phase cmem: 2552986 K
[03.02.19 12:45:50.066] Restart sim...
[03.02.19 12:45:50.066] * phase time: 104 ms
[03.02.19 12:45:50.171] * phase cmem: 2552984 K
[03.02.19 12:45:50.481] * [win32]: free[859780 K], reserved[244964 K], committed[3089496 K]
[03.02.19 12:45:50.481] * [ D3D ]: textures[1799009 K]
[03.02.19 12:45:50.481] * [x-ray]: crt heap[584530 K], process heap[584530 K], game lua[193933 K], engine lua[303 K], render[11929 K]
[03.02.19 12:45:50.481] * [x-ray]: economy: strings[count: 202103, lengths: 10427 K, overhead: 6315 K, saved: 2244981 K]
[03.02.19 12:45:50.481] * [x-ray]: economy: smem[count: 107154, lengths: 59042 K, overhead: 1674 K, saved: 39312 K]
[03.02.19 12:45:50.481] * Starting measure
[03.02.19 12:45:52.032] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 12:45:52.032] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 12:45:53.142] * MEMORY USAGE: 2473711 K
[03.02.19 12:48:49.944] ERROR: CALifeObjectRegistry::object There is no object with id 14158!
[03.02.19 12:48:53.236] * Saving spawns...
[03.02.19 12:48:53.240] * Saving objects...
[03.02.19 12:48:53.426] * 34800 objects are successfully saved
[03.02.19 12:48:53.433] * Saving key-value pairs...
[03.02.19 12:48:53.465] * 17 key-value pairs were successfully saved
[03.02.19 12:48:53.507] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:49:32.589] * Saving spawns...
[03.02.19 12:49:32.594] * Saving objects...
[03.02.19 12:49:32.779] * 34799 objects are successfully saved
[03.02.19 12:49:32.787] * Saving key-value pairs...
[03.02.19 12:49:32.819] * 17 key-value pairs were successfully saved
[03.02.19 12:49:32.861] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:50:23.347] * Saving spawns...
[03.02.19 12:50:23.352] * Saving objects...
[03.02.19 12:50:23.544] * 34799 objects are successfully saved
[03.02.19 12:50:23.550] * Saving key-value pairs...
[03.02.19 12:50:23.582] * 17 key-value pairs were successfully saved
[03.02.19 12:50:23.625] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:51:29.251] * Saving spawns...
[03.02.19 12:51:29.256] * Saving objects...
[03.02.19 12:51:29.443] * 34794 objects are successfully saved
[03.02.19 12:51:29.450] * Saving key-value pairs...
[03.02.19 12:51:29.482] * 17 key-value pairs were successfully saved
[03.02.19 12:51:29.523] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:52:06.101] * Saving spawns...
[03.02.19 12:52:06.106] * Saving objects...
[03.02.19 12:52:06.288] * 34794 objects are successfully saved
[03.02.19 12:52:06.295] * Saving key-value pairs...
[03.02.19 12:52:06.326] * 17 key-value pairs were successfully saved
[03.02.19 12:52:06.368] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:53:08.509] * Saving spawns...
[03.02.19 12:53:08.514] * Saving objects...
[03.02.19 12:53:08.711] * 34793 objects are successfully saved
[03.02.19 12:53:08.718] * Saving key-value pairs...
[03.02.19 12:53:08.750] * 17 key-value pairs were successfully saved
[03.02.19 12:53:08.791] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:53:34.428] * Saving spawns...
[03.02.19 12:53:34.432] * Saving objects...
[03.02.19 12:53:34.619] * 34794 objects are successfully saved
[03.02.19 12:53:34.626] * Saving key-value pairs...
[03.02.19 12:53:34.657] * 17 key-value pairs were successfully saved
[03.02.19 12:53:34.699] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:54:42.832] Begin load
[03.02.19 12:54:42.957] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 12:54:43.006] * phase time: 169 ms
[03.02.19 12:54:43.113] * phase cmem: 2492415 K
[03.02.19 12:54:43.113] Loading alife simulator...
[03.02.19 12:54:43.113] * phase time: 107 ms
[03.02.19 12:54:43.221] * phase cmem: 2492419 K
[03.02.19 12:54:43.221] Loading savegame...
[03.02.19 12:54:43.246] * Loading key-value pairs...
[03.02.19 12:54:43.285] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 12:54:43.285] * Loading spawn registry...
[03.02.19 12:54:45.409] * 25167 spawn points were successfully loaded (2.123s)
[03.02.19 12:54:45.409] * Loading objects...
[03.02.19 12:54:46.164] * 34794 objects were successfully loaded (0.755s) 34794
[03.02.19 12:54:46.797] * Start objects on_register'ed...
[03.02.19 12:54:48.431] * 34794 objects on_register'ed (1.634s)
[03.02.19 12:54:48.432] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.318s)
[03.02.19 12:54:48.432] * phase time: 5317 ms
[03.02.19 12:54:48.540] * phase cmem: 2588428 K
[03.02.19 12:54:48.540] Connecting...
[03.02.19 12:54:48.541] * phase time: 108 ms
[03.02.19 12:54:48.649] * phase cmem: 2588428 K
[03.02.19 12:54:48.649] Restart sim...
[03.02.19 12:54:48.649] * phase time: 108 ms
[03.02.19 12:54:48.758] * phase cmem: 2588428 K
[03.02.19 12:54:49.248] * [win32]: free[833948 K], reserved[238004 K], committed[3122288 K]
[03.02.19 12:54:49.248] * [ D3D ]: textures[1811311 K]
[03.02.19 12:54:49.248] * [x-ray]: crt heap[601569 K], process heap[601569 K], game lua[192581 K], engine lua[303 K], render[12167 K]
[03.02.19 12:54:49.248] * [x-ray]: economy: strings[count: 202948, lengths: 10446 K, overhead: 6342 K, saved: 2472673 K]
[03.02.19 12:54:49.248] * [x-ray]: economy: smem[count: 107267, lengths: 59085 K, overhead: 1676 K, saved: 39505 K]
[03.02.19 12:54:49.248] * Starting measure
[03.02.19 12:54:52.322] * MEMORY USAGE: 2512579 K
[03.02.19 12:55:15.709] * Saving spawns...
[03.02.19 12:55:15.713] * Saving objects...
[03.02.19 12:55:15.949] * 34784 objects are successfully saved
[03.02.19 12:55:15.956] * Saving key-value pairs...
[03.02.19 12:55:15.988] * 17 key-value pairs were successfully saved
[03.02.19 12:55:16.030] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 12:58:13.316] * Saving spawns...
[03.02.19 12:58:13.320] * Saving objects...
[03.02.19 12:58:13.506] * 34834 objects are successfully saved
[03.02.19 12:58:13.513] * Saving key-value pairs...
[03.02.19 12:58:13.545] * 17 key-value pairs were successfully saved
[03.02.19 12:58:13.586] * Game День 18. 17.51. Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 17.51. Янтар.sav'
[03.02.19 12:58:51.807] Begin load
[03.02.19 12:58:51.945] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 12:58:51.993] * phase time: 180 ms
[03.02.19 12:58:52.105] * phase cmem: 2651935 K
[03.02.19 12:58:52.105] Loading alife simulator...
[03.02.19 12:58:52.106] * phase time: 112 ms
[03.02.19 12:58:52.218] * phase cmem: 2651900 K
[03.02.19 12:58:52.218] Loading savegame...
[03.02.19 12:58:52.245] * Loading key-value pairs...
[03.02.19 12:58:52.283] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 12:58:52.283] * Loading spawn registry...
[03.02.19 12:58:54.456] * 25167 spawn points were successfully loaded (2.172s)
[03.02.19 12:58:54.456] * Loading objects...
[03.02.19 12:58:55.208] * 34834 objects were successfully loaded (0.751s) 34834
[03.02.19 12:58:55.841] * Start objects on_register'ed...
[03.02.19 12:58:57.468] * 34834 objects on_register'ed (1.627s)
[03.02.19 12:58:57.469] * Game День 18. 17.51. Янтар is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 18. 17.51. Янтар.sav' (5.363s)
[03.02.19 12:58:57.469] * phase time: 5362 ms
[03.02.19 12:58:57.583] * phase cmem: 2746109 K
[03.02.19 12:58:57.583] Connecting...
[03.02.19 12:58:57.583] * phase time: 114 ms
[03.02.19 12:58:57.698] * phase cmem: 2746109 K
[03.02.19 12:58:57.698] Restart sim...
[03.02.19 12:58:57.698] * phase time: 115 ms
[03.02.19 12:58:57.811] * phase cmem: 2746109 K
[03.02.19 12:58:58.312] * [win32]: free[686516 K], reserved[219716 K], committed[3288008 K]
[03.02.19 12:58:58.312] * [ D3D ]: textures[1940449 K]
[03.02.19 12:58:58.312] * [x-ray]: crt heap[614251 K], process heap[614251 K], game lua[192531 K], engine lua[307 K], render[12181 K]
[03.02.19 12:58:58.312] * [x-ray]: economy: strings[count: 203397, lengths: 10463 K, overhead: 6356 K, saved: 2572948 K]
[03.02.19 12:58:58.312] * [x-ray]: economy: smem[count: 109545, lengths: 60399 K, overhead: 1711 K, saved: 40645 K]
[03.02.19 12:58:58.312] * Starting measure
[03.02.19 12:59:01.300] * MEMORY USAGE: 2670656 K
[03.02.19 12:59:15.347] ~ disabling anom [amk_zone_mosquito_bald_average1374] for npc lim_zombied_respawn_210498
[03.02.19 12:59:26.462] * Saving spawns...
[03.02.19 12:59:26.466] * Saving objects...
[03.02.19 12:59:26.712] * 34818 objects are successfully saved
[03.02.19 12:59:26.719] * Saving key-value pairs...
[03.02.19 12:59:26.751] * 17 key-value pairs were successfully saved
[03.02.19 12:59:26.793] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:00:00.158] * Saving spawns...
[03.02.19 13:00:00.163] * Saving objects...
[03.02.19 13:00:00.344] * 34817 objects are successfully saved
[03.02.19 13:00:00.351] * Saving key-value pairs...
[03.02.19 13:00:00.382] * 17 key-value pairs were successfully saved
[03.02.19 13:00:00.425] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:00:38.232] * Saving spawns...
[03.02.19 13:00:38.237] * Saving objects...
[03.02.19 13:00:38.424] * 34814 objects are successfully saved
[03.02.19 13:00:38.431] * Saving key-value pairs...
[03.02.19 13:00:38.463] * 17 key-value pairs were successfully saved
[03.02.19 13:00:38.505] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:02:06.686] * Saving spawns...
[03.02.19 13:02:06.691] * Saving objects...
[03.02.19 13:02:06.875] * 34812 objects are successfully saved
[03.02.19 13:02:06.881] * Saving key-value pairs...
[03.02.19 13:02:06.913] * 17 key-value pairs were successfully saved
[03.02.19 13:02:06.955] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:02:59.412] * Saving spawns...
[03.02.19 13:02:59.417] * Saving objects...
[03.02.19 13:02:59.603] * 34811 objects are successfully saved
[03.02.19 13:02:59.609] * Saving key-value pairs...
[03.02.19 13:02:59.641] * 17 key-value pairs were successfully saved
[03.02.19 13:02:59.682] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:03:58.367] Begin load
[03.02.19 13:03:58.504] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:03:58.552] * phase time: 180 ms
[03.02.19 13:03:58.665] * phase cmem: 2654726 K
[03.02.19 13:03:58.665] Loading alife simulator...
[03.02.19 13:03:58.666] * phase time: 114 ms
[03.02.19 13:03:58.781] * phase cmem: 2654691 K
[03.02.19 13:03:58.781] Loading savegame...
[03.02.19 13:03:58.807] * Loading key-value pairs...
[03.02.19 13:03:58.845] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 13:03:58.846] * Loading spawn registry...
[03.02.19 13:04:01.019] * 25167 spawn points were successfully loaded (2.173s)
[03.02.19 13:04:01.020] * Loading objects...
[03.02.19 13:04:01.776] * 34811 objects were successfully loaded (0.757s) 34811
[03.02.19 13:04:02.419] * Start objects on_register'ed...
[03.02.19 13:04:04.049] * 34811 objects on_register'ed (1.628s)
[03.02.19 13:04:04.049] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.382s)
[03.02.19 13:04:04.049] * phase time: 5382 ms
[03.02.19 13:04:04.163] * phase cmem: 2750625 K
[03.02.19 13:04:04.163] Connecting...
[03.02.19 13:04:04.163] * phase time: 114 ms
[03.02.19 13:04:04.278] * phase cmem: 2750626 K
[03.02.19 13:04:04.278] Restart sim...
[03.02.19 13:04:04.278] * phase time: 114 ms
[03.02.19 13:04:04.392] * phase cmem: 2750626 K
[03.02.19 13:04:04.898] * [win32]: free[661800 K], reserved[224720 K], committed[3307720 K]
[03.02.19 13:04:04.898] * [ D3D ]: textures[1939915 K]
[03.02.19 13:04:04.898] * [x-ray]: crt heap[618950 K], process heap[618950 K], game lua[192602 K], engine lua[307 K], render[12209 K]
[03.02.19 13:04:04.898] * [x-ray]: economy: strings[count: 203404, lengths: 10464 K, overhead: 6356 K, saved: 2686355 K]
[03.02.19 13:04:04.898] * [x-ray]: economy: smem[count: 109545, lengths: 60399 K, overhead: 1711 K, saved: 40645 K]
[03.02.19 13:04:04.898] * Starting measure
[03.02.19 13:04:08.193] * MEMORY USAGE: 2674811 K
[03.02.19 13:04:30.946] * Saving spawns...
[03.02.19 13:04:30.950] * Saving objects...
[03.02.19 13:04:31.134] * 34811 objects are successfully saved
[03.02.19 13:04:31.141] * Saving key-value pairs...
[03.02.19 13:04:31.173] * 17 key-value pairs were successfully saved
[03.02.19 13:04:31.215] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:07:15.247] * Saving spawns...
[03.02.19 13:07:15.252] * Saving objects...
[03.02.19 13:07:15.437] * 34843 objects are successfully saved
[03.02.19 13:07:15.444] * Saving key-value pairs...
[03.02.19 13:07:15.476] * 17 key-value pairs were successfully saved
[03.02.19 13:07:15.518] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:07:54.575] * Saving spawns...
[03.02.19 13:07:54.579] * Saving objects...
[03.02.19 13:07:54.764] * 34839 objects are successfully saved
[03.02.19 13:07:54.771] * Saving key-value pairs...
[03.02.19 13:07:54.803] * 17 key-value pairs were successfully saved
[03.02.19 13:07:54.845] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:09:21.122] * Saving spawns...
[03.02.19 13:09:21.126] * Saving objects...
[03.02.19 13:09:21.332] * 34838 objects are successfully saved
[03.02.19 13:09:21.339] * Saving key-value pairs...
[03.02.19 13:09:21.371] * 17 key-value pairs were successfully saved
[03.02.19 13:09:21.413] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:09:36.724] * Saving spawns...
[03.02.19 13:09:36.728] * Saving objects...
[03.02.19 13:09:36.914] * 34843 objects are successfully saved
[03.02.19 13:09:36.921] * Saving key-value pairs...
[03.02.19 13:09:36.952] * 17 key-value pairs were successfully saved
[03.02.19 13:09:36.995] * Game День 18. 18.40. Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 18.40. Янтар.sav'
[03.02.19 13:10:09.592] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 13:10:09.593] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 13:11:23.557] * Saving spawns...
[03.02.19 13:11:23.561] * Saving objects...
[03.02.19 13:11:23.746] * 34838 objects are successfully saved
[03.02.19 13:11:23.754] * Saving key-value pairs...
[03.02.19 13:11:23.785] * 17 key-value pairs were successfully saved
[03.02.19 13:11:23.828] * Game День 18. 18.49. Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 18.49. Янтар.sav'
[03.02.19 13:11:29.407] * Saving spawns...
[03.02.19 13:11:29.411] * Saving objects...
[03.02.19 13:11:29.600] * 34888 objects are successfully saved
[03.02.19 13:11:29.606] * Saving key-value pairs...
[03.02.19 13:11:29.638] * 17 key-value pairs were successfully saved
[03.02.19 13:11:29.684] * Game День 18. 18.50. Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 18.50. Янтар.sav'
[03.02.19 13:12:59.762] Begin load
[03.02.19 13:12:59.897] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:12:59.948] * phase time: 180 ms
[03.02.19 13:13:00.062] * phase cmem: 2663803 K
[03.02.19 13:13:00.062] Loading alife simulator...
[03.02.19 13:13:00.063] * phase time: 115 ms
[03.02.19 13:13:00.178] * phase cmem: 2663767 K
[03.02.19 13:13:00.178] Loading savegame...
[03.02.19 13:13:00.202] * Loading key-value pairs...
[03.02.19 13:13:00.241] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 13:13:00.241] * Loading spawn registry...
[03.02.19 13:13:02.377] * 25167 spawn points were successfully loaded (2.136s)
[03.02.19 13:13:02.377] * Loading objects...
[03.02.19 13:13:03.155] * 34888 objects were successfully loaded (0.778s) 34888
[03.02.19 13:13:03.793] * Start objects on_register'ed...
[03.02.19 13:13:05.406] * 34888 objects on_register'ed (1.613s)
[03.02.19 13:13:05.407] * Game День 18. 18.50. Янтар is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 18. 18.50. Янтар.sav' (5.344s)
[03.02.19 13:13:05.407] * phase time: 5343 ms
[03.02.19 13:13:05.522] * phase cmem: 2757819 K
[03.02.19 13:13:05.522] Connecting...
[03.02.19 13:13:05.522] * phase time: 114 ms
[03.02.19 13:13:05.636] * phase cmem: 2757820 K
[03.02.19 13:13:05.636] Restart sim...
[03.02.19 13:13:05.636] * phase time: 114 ms
[03.02.19 13:13:05.751] * phase cmem: 2757820 K
[03.02.19 13:13:06.260] * [win32]: free[654940 K], reserved[223148 K], committed[3316152 K]
[03.02.19 13:13:06.260] * [ D3D ]: textures[1944540 K]
[03.02.19 13:13:06.260] * [x-ray]: crt heap[620983 K], process heap[620983 K], game lua[192377 K], engine lua[308 K], render[12224 K]
[03.02.19 13:13:06.260] * [x-ray]: economy: strings[count: 203492, lengths: 10468 K, overhead: 6359 K, saved: 2927192 K]
[03.02.19 13:13:06.260] * [x-ray]: economy: smem[count: 110269, lengths: 60664 K, overhead: 1722 K, saved: 41589 K]
[03.02.19 13:13:06.260] * Starting measure
[03.02.19 13:13:09.422] * MEMORY USAGE: 2678861 K
[03.02.19 13:16:48.855] * DVB created: 4096K
[03.02.19 13:16:48.855] * DIB created: 512K
[03.02.19 13:16:49.120] - r__tf_aniso 4
[03.02.19 13:16:49.120] - r2_tf_mipbias 0.
[03.02.19 13:16:49.120] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 13:16:49.120] * GPU vertex cache: recognized, 24
[03.02.19 13:16:49.120] *** RESET [0 ms]
[03.02.19 13:16:49.941] * MEMORY USAGE: 2673366 K
[03.02.19 13:16:51.417] * DVB created: 4096K
[03.02.19 13:16:51.417] * DIB created: 512K
[03.02.19 13:16:51.606] - r__tf_aniso 4
[03.02.19 13:16:51.606] - r2_tf_mipbias 0.
[03.02.19 13:16:51.606] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 13:16:51.606] * GPU vertex cache: recognized, 24
[03.02.19 13:16:51.606] *** RESET [297 ms]
[03.02.19 13:16:52.218] * MEMORY USAGE: 2639222 K
[03.02.19 13:17:36.045] * Saving spawns...
[03.02.19 13:17:36.050] * Saving objects...
[03.02.19 13:17:36.230] * 34872 objects are successfully saved
[03.02.19 13:17:36.237] * Saving key-value pairs...
[03.02.19 13:17:36.269] * 17 key-value pairs were successfully saved
[03.02.19 13:17:36.310] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:20:23.025] Begin load
[03.02.19 13:20:23.152] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:20:23.199] * phase time: 168 ms
[03.02.19 13:20:23.311] * phase cmem: 2649007 K
[03.02.19 13:20:23.311] Loading alife simulator...
[03.02.19 13:20:23.313] * phase time: 113 ms
[03.02.19 13:20:23.426] * phase cmem: 2649010 K
[03.02.19 13:20:23.426] Loading savegame...
[03.02.19 13:20:23.450] * Loading key-value pairs...
[03.02.19 13:20:23.488] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 13:20:23.488] * Loading spawn registry...
[03.02.19 13:20:25.576] * 25167 spawn points were successfully loaded (2.089s)
[03.02.19 13:20:25.577] * Loading objects...
[03.02.19 13:20:26.312] * 34872 objects were successfully loaded (0.735s) 34872
[03.02.19 13:20:26.939] * Start objects on_register'ed...
[03.02.19 13:20:28.533] * 34872 objects on_register'ed (1.595s)
[03.02.19 13:20:28.534] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.222s)
[03.02.19 13:20:28.534] * phase time: 5221 ms
[03.02.19 13:20:28.648] * phase cmem: 2743028 K
[03.02.19 13:20:28.648] Connecting...
[03.02.19 13:20:28.649] * phase time: 114 ms
[03.02.19 13:20:28.763] * phase cmem: 2743028 K
[03.02.19 13:20:28.763] Restart sim...
[03.02.19 13:20:28.763] * phase time: 114 ms
[03.02.19 13:20:28.878] * phase cmem: 2743028 K
[03.02.19 13:20:29.383] * [win32]: free[671456 K], reserved[226416 K], committed[3296368 K]
[03.02.19 13:20:29.383] * [ D3D ]: textures[1945565 K]
[03.02.19 13:20:29.383] * [x-ray]: crt heap[606983 K], process heap[606983 K], game lua[192296 K], engine lua[311 K], render[12251 K]
[03.02.19 13:20:29.383] * [x-ray]: economy: strings[count: 203482, lengths: 10468 K, overhead: 6358 K, saved: 3023606 K]
[03.02.19 13:20:29.383] * [x-ray]: economy: smem[count: 110269, lengths: 60664 K, overhead: 1722 K, saved: 41589 K]
[03.02.19 13:20:29.383] * Starting measure
[03.02.19 13:20:32.269] * MEMORY USAGE: 2663418 K
[03.02.19 13:21:45.165] Begin load
[03.02.19 13:21:45.341] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:21:45.389] * phase time: 218 ms
[03.02.19 13:21:45.502] * phase cmem: 2647974 K
[03.02.19 13:21:45.502] Loading alife simulator...
[03.02.19 13:21:45.502] * phase time: 113 ms
[03.02.19 13:21:45.616] * phase cmem: 2647982 K
[03.02.19 13:21:45.616] Loading savegame...
[03.02.19 13:21:45.642] * Loading key-value pairs...
[03.02.19 13:21:45.680] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 13:21:45.680] * Loading spawn registry...
[03.02.19 13:21:47.760] * 25167 spawn points were successfully loaded (2.080s)
[03.02.19 13:21:47.761] * Loading objects...
[03.02.19 13:21:48.502] * 34872 objects were successfully loaded (0.742s) 34872
[03.02.19 13:21:49.129] * Start objects on_register'ed...
[03.02.19 13:21:50.710] * 34872 objects on_register'ed (1.580s)
[03.02.19 13:21:50.711] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.208s)
[03.02.19 13:21:50.711] * phase time: 5207 ms
[03.02.19 13:21:50.825] * phase cmem: 2742000 K
[03.02.19 13:21:50.825] Connecting...
[03.02.19 13:21:50.825] * phase time: 114 ms
[03.02.19 13:21:50.940] * phase cmem: 2742000 K
[03.02.19 13:21:50.940] Restart sim...
[03.02.19 13:21:50.940] * phase time: 114 ms
[03.02.19 13:21:51.054] * phase cmem: 2742000 K
[03.02.19 13:21:51.556] * [win32]: free[672476 K], reserved[226436 K], committed[3295328 K]
[03.02.19 13:21:51.556] * [ D3D ]: textures[1944540 K]
[03.02.19 13:21:51.556] * [x-ray]: crt heap[606928 K], process heap[606928 K], game lua[192287 K], engine lua[311 K], render[12265 K]
[03.02.19 13:21:51.556] * [x-ray]: economy: strings[count: 203484, lengths: 10468 K, overhead: 6358 K, saved: 3057165 K]
[03.02.19 13:21:51.556] * [x-ray]: economy: smem[count: 110269, lengths: 60664 K, overhead: 1722 K, saved: 41589 K]
[03.02.19 13:21:51.556] * Starting measure
[03.02.19 13:21:54.493] * MEMORY USAGE: 2663623 K
[03.02.19 13:22:06.778] Begin load
[03.02.19 13:22:07.030] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:22:07.077] * phase time: 293 ms
[03.02.19 13:22:07.190] * phase cmem: 2648731 K
[03.02.19 13:22:07.190] Loading alife simulator...
[03.02.19 13:22:07.191] * phase time: 113 ms
[03.02.19 13:22:07.305] * phase cmem: 2648734 K
[03.02.19 13:22:07.305] Loading savegame...
[03.02.19 13:22:07.331] * Loading key-value pairs...
[03.02.19 13:22:07.369] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 13:22:07.369] * Loading spawn registry...
[03.02.19 13:22:09.458] * 25167 spawn points were successfully loaded (2.089s)
[03.02.19 13:22:09.458] * Loading objects...
[03.02.19 13:22:10.196] * 34872 objects were successfully loaded (0.738s) 34872
[03.02.19 13:22:10.825] * Start objects on_register'ed...
[03.02.19 13:22:12.405] * 34872 objects on_register'ed (1.580s)
[03.02.19 13:22:12.405] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.215s)
[03.02.19 13:22:12.405] * phase time: 5214 ms
[03.02.19 13:22:12.520] * phase cmem: 2742752 K
[03.02.19 13:22:12.520] Connecting...
[03.02.19 13:22:12.520] * phase time: 114 ms
[03.02.19 13:22:12.634] * phase cmem: 2742752 K
[03.02.19 13:22:12.634] Restart sim...
[03.02.19 13:22:12.634] * phase time: 114 ms
[03.02.19 13:22:12.749] * phase cmem: 2742752 K
[03.02.19 13:22:13.077] * [win32]: free[672476 K], reserved[225192 K], committed[3296572 K]
[03.02.19 13:22:13.077] * [ D3D ]: textures[1945223 K]
[03.02.19 13:22:13.077] * [x-ray]: crt heap[606994 K], process heap[606994 K], game lua[192298 K], engine lua[311 K], render[12265 K]
[03.02.19 13:22:13.077] * [x-ray]: economy: strings[count: 203493, lengths: 10469 K, overhead: 6359 K, saved: 3062248 K]
[03.02.19 13:22:13.077] * [x-ray]: economy: smem[count: 110269, lengths: 60664 K, overhead: 1722 K, saved: 41589 K]
[03.02.19 13:22:13.077] * Starting measure
[03.02.19 13:22:15.978] * MEMORY USAGE: 2662540 K
[03.02.19 13:22:58.965] * Saving spawns...
[03.02.19 13:22:58.969] * Saving objects...
[03.02.19 13:22:59.169] * 34883 objects are successfully saved
[03.02.19 13:22:59.176] * Saving key-value pairs...
[03.02.19 13:22:59.208] * 17 key-value pairs were successfully saved
[03.02.19 13:22:59.252] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:23:17.143] Begin load
[03.02.19 13:23:17.300] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:23:17.348] * phase time: 199 ms
[03.02.19 13:23:17.461] * phase cmem: 2648788 K
[03.02.19 13:23:17.461] Loading alife simulator...
[03.02.19 13:23:17.461] * phase time: 113 ms
[03.02.19 13:23:17.575] * phase cmem: 2648788 K
[03.02.19 13:23:17.575] Loading savegame...
[03.02.19 13:23:17.601] * Loading key-value pairs...
[03.02.19 13:23:17.640] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 13:23:17.640] * Loading spawn registry...
[03.02.19 13:23:19.733] * 25167 spawn points were successfully loaded (2.093s)
[03.02.19 13:23:19.733] * Loading objects...
[03.02.19 13:23:20.474] * 34883 objects were successfully loaded (0.741s) 34883
[03.02.19 13:23:21.108] * Start objects on_register'ed...
[03.02.19 13:23:22.697] * 34883 objects on_register'ed (1.589s)
[03.02.19 13:23:22.698] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.237s)
[03.02.19 13:23:22.698] * phase time: 5236 ms
[03.02.19 13:23:22.812] * phase cmem: 2742834 K
[03.02.19 13:23:22.812] Connecting...
[03.02.19 13:23:22.812] * phase time: 114 ms
[03.02.19 13:23:22.927] * phase cmem: 2742834 K
[03.02.19 13:23:22.927] Restart sim...
[03.02.19 13:23:22.927] * phase time: 114 ms
[03.02.19 13:23:23.041] * phase cmem: 2742834 K
[03.02.19 13:23:23.369] * [win32]: free[672408 K], reserved[226424 K], committed[3295408 K]
[03.02.19 13:23:23.369] * [ D3D ]: textures[1945565 K]
[03.02.19 13:23:23.369] * [x-ray]: crt heap[606710 K], process heap[606710 K], game lua[192398 K], engine lua[311 K], render[12268 K]
[03.02.19 13:23:23.369] * [x-ray]: economy: strings[count: 203468, lengths: 10468 K, overhead: 6358 K, saved: 3100520 K]
[03.02.19 13:23:23.369] * [x-ray]: economy: smem[count: 110269, lengths: 60664 K, overhead: 1722 K, saved: 41589 K]
[03.02.19 13:23:23.369] * Starting measure
[03.02.19 13:23:26.110] * MEMORY USAGE: 2661200 K
[03.02.19 13:25:57.339] * Saving spawns...
[03.02.19 13:25:57.343] * Saving objects...
[03.02.19 13:25:57.544] * 34871 objects are successfully saved
[03.02.19 13:25:57.552] * Saving key-value pairs...
[03.02.19 13:25:57.584] * 17 key-value pairs were successfully saved
[03.02.19 13:25:57.625] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:26:42.866] * Saving spawns...
[03.02.19 13:26:42.870] * Saving objects...
[03.02.19 13:26:43.077] * 34872 objects are successfully saved
[03.02.19 13:26:43.084] * Saving key-value pairs...
[03.02.19 13:26:43.115] * 17 key-value pairs were successfully saved
[03.02.19 13:26:43.157] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:27:08.787] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 13:27:08.787] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 13:28:11.820] * Saving spawns...
[03.02.19 13:28:11.825] * Saving objects...
[03.02.19 13:28:12.003] * 34873 objects are successfully saved
[03.02.19 13:28:12.010] * Saving key-value pairs...
[03.02.19 13:28:12.041] * 17 key-value pairs were successfully saved
[03.02.19 13:28:12.083] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:28:45.472] * Saving spawns...
[03.02.19 13:28:45.477] * Saving objects...
[03.02.19 13:28:45.659] * 34873 objects are successfully saved
[03.02.19 13:28:45.665] * Saving key-value pairs...
[03.02.19 13:28:45.697] * 17 key-value pairs were successfully saved
[03.02.19 13:28:45.738] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 13:28:45.740] - Disconnect
[03.02.19 13:28:47.240] - Destroying level
[03.02.19 13:28:47.523] * DVB created: 4096K
[03.02.19 13:28:47.524] * DIB created: 512K
[03.02.19 13:28:47.736] - r__tf_aniso 4
[03.02.19 13:28:47.736] - r2_tf_mipbias 0.
[03.02.19 13:28:47.736] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 13:28:47.736] * GPU vertex cache: recognized, 24
[03.02.19 13:28:47.736] *** RESET [356 ms]
[03.02.19 13:28:47.750] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 13:28:47.750] Begin load
[03.02.19 13:28:47.754] * phase time: 0 ms
[03.02.19 13:28:47.861] * phase cmem: 1298783 K
[03.02.19 13:28:47.861] Starting server...
[03.02.19 13:28:47.973] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:28:48.021] * phase time: 266 ms
[03.02.19 13:28:48.128] * phase cmem: 1294823 K
[03.02.19 13:28:48.128] Loading alife simulator...
[03.02.19 13:28:48.129] * phase time: 107 ms
[03.02.19 13:28:48.236] * phase cmem: 1294823 K
[03.02.19 13:28:48.236] Loading savegame...
[03.02.19 13:28:48.260] * Loading key-value pairs...
[03.02.19 13:28:48.297] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 13:28:48.297] * Loading spawn registry...
[03.02.19 13:28:50.399] * 25167 spawn points were successfully loaded (2.100s)
[03.02.19 13:28:50.399] * Loading objects...
[03.02.19 13:28:51.145] * 34873 objects were successfully loaded (0.746s) 34873
[03.02.19 13:28:51.866] * Start objects on_register'ed...
[03.02.19 13:28:53.449] * 34873 objects on_register'ed (1.583s)
[03.02.19 13:28:53.450] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.321s)
[03.02.19 13:28:53.450] * phase time: 5320 ms
[03.02.19 13:28:53.558] * phase cmem: 1389649 K
[03.02.19 13:28:53.558] Connecting...
[03.02.19 13:28:53.559] MaxPlayers = 32
[03.02.19 13:28:53.741] * phase time: 290 ms
[03.02.19 13:28:53.850] * phase cmem: 1389682 K
[03.02.19 13:28:53.850] Connecting to...
[03.02.19 13:28:53.852] Player not found. New player created.
[03.02.19 13:28:53.852] * client : connection accepted - <>
[03.02.19 13:28:53.855] * phase time: 114 ms
[03.02.19 13:28:53.964] * phase cmem: 1389707 K
[03.02.19 13:28:53.964] Reading level info...
[03.02.19 13:28:53.966] * phase time: 110 ms
[03.02.19 13:28:54.074] * phase cmem: 1389707 K
[03.02.19 13:28:54.074] Loading object space...
[03.02.19 13:28:54.534] * object space load: 459 ms
[03.02.19 13:28:54.534] * phase time: 568 ms
[03.02.19 13:28:54.643] * phase cmem: 1442378 K
[03.02.19 13:28:54.643] Loading shaders (R2)...
[03.02.19 13:28:54.975] * phase time: 441 ms
[03.02.19 13:28:55.084] * phase cmem: 1443568 K
[03.02.19 13:28:55.084] Loading geometry (R2)...
[03.02.19 13:28:55.348] * phase time: 372 ms
[03.02.19 13:28:55.456] * phase cmem: 1497362 K
[03.02.19 13:28:55.456] Loading visuals (R2)...
[03.02.19 13:28:55.501] * phase time: 153 ms
[03.02.19 13:28:55.610] * phase cmem: 1499022 K
[03.02.19 13:28:55.610] Loading details (R2)...
[03.02.19 13:28:55.644] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 13:28:55.644] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 13:28:55.644] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 13:28:55.645] * phase time: 143 ms
[03.02.19 13:28:55.754] * phase cmem: 1500015 K
[03.02.19 13:28:55.754] Loading sectors (R2)...
[03.02.19 13:28:55.755] * Loading HOM: c:\op-2.1\gamedata\levels\l03_agroprom\level.hom
[03.02.19 13:28:55.757] * Loading environment modificator: c:\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[03.02.19 13:28:55.757] * phase time: 112 ms
[03.02.19 13:28:55.866] * phase cmem: 1500109 K
[03.02.19 13:28:55.866] Loading AI objects...
[03.02.19 13:28:55.867] - Loading music tracks from 'l03_agroprom_musics'...
[03.02.19 13:28:55.868] * phase time: 110 ms
[03.02.19 13:28:55.976] * phase cmem: 1500039 K
[03.02.19 13:28:55.976] Loading PH world...
[03.02.19 13:28:55.987] - Game configuring : Started
[03.02.19 13:28:55.988] - Game configuring : Finished
[03.02.19 13:28:55.993] * phase time: 124 ms
[03.02.19 13:28:56.101] * phase cmem: 1503704 K
[03.02.19 13:28:56.101] Loading textures...
[03.02.19 13:28:57.242] * t-report - base: 1543, 1243305 K
[03.02.19 13:28:57.242] * t-report - lmap: 8, 8193 K
[03.02.19 13:28:57.242] * phase time: 1249 ms
[03.02.19 13:28:57.351] * phase cmem: 1890868 K
[03.02.19 13:28:57.351] Synchronizing...
[03.02.19 13:28:57.351] Save created on [Engine 1.0f p 0.4]
[03.02.19 13:28:57.351] Save date and time [Sun Feb 3 13:28:45 2019]
[03.02.19 13:28:57.355] * phase time: 112 ms
[03.02.19 13:28:57.464] * phase cmem: 1890868 K
[03.02.19 13:28:57.775] * [win32]: free[1382980 K], reserved[387216 K], committed[2424044 K]
[03.02.19 13:28:57.775] * [ D3D ]: textures[1251498 K]
[03.02.19 13:28:57.775] * [x-ray]: crt heap[547955 K], process heap[547955 K], game lua[192441 K], engine lua[316 K], render[12272 K]
[03.02.19 13:28:57.775] * [x-ray]: economy: strings[count: 202204, lengths: 10434 K, overhead: 6318 K, saved: 3282791 K]
[03.02.19 13:28:57.775] * [x-ray]: economy: smem[count: 110029, lengths: 60656 K, overhead: 1719 K, saved: 41574 K]
[03.02.19 13:28:57.775] * Starting measure
[03.02.19 13:29:02.654] * MEMORY USAGE: 2247722 K
[03.02.19 13:30:09.423] * Saving spawns...
[03.02.19 13:30:09.428] * Saving objects...
[03.02.19 13:30:09.672] * 34741 objects are successfully saved
[03.02.19 13:30:09.678] * Saving key-value pairs...
[03.02.19 13:30:09.710] * 17 key-value pairs were successfully saved
[03.02.19 13:30:09.751] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:30:27.381] ERROR: CALifeObjectRegistry::object There is no object with id 50696!
[03.02.19 13:30:43.228] * Saving spawns...
[03.02.19 13:30:43.233] * Saving objects...
[03.02.19 13:30:43.414] * 34741 objects are successfully saved
[03.02.19 13:30:43.421] * Saving key-value pairs...
[03.02.19 13:30:43.452] * 17 key-value pairs were successfully saved
[03.02.19 13:30:43.493] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:31:39.186] ~ WARNING cannot remove restriction with id [8615][agr_zone_radioactive_average] to the entity with id [52480][flesh_normal52480], because it is not added
[03.02.19 13:31:43.358] * Saving spawns...
[03.02.19 13:31:43.363] * Saving objects...
[03.02.19 13:31:43.545] * 34740 objects are successfully saved
[03.02.19 13:31:43.552] * Saving key-value pairs...
[03.02.19 13:31:43.584] * 17 key-value pairs were successfully saved
[03.02.19 13:31:43.624] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 13:31:43.626] - Disconnect
[03.02.19 13:31:44.889] - Destroying level
[03.02.19 13:31:45.167] * DVB created: 4096K
[03.02.19 13:31:45.168] * DIB created: 512K
[03.02.19 13:31:45.380] - r__tf_aniso 4
[03.02.19 13:31:45.380] - r2_tf_mipbias 0.
[03.02.19 13:31:45.380] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 13:31:45.380] * GPU vertex cache: recognized, 24
[03.02.19 13:31:45.380] *** RESET [380 ms]
[03.02.19 13:31:45.391] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 13:31:45.391] Begin load
[03.02.19 13:31:45.396] * phase time: 0 ms
[03.02.19 13:31:45.504] * phase cmem: 1303223 K
[03.02.19 13:31:45.504] Starting server...
[03.02.19 13:31:45.608] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:31:45.656] * phase time: 259 ms
[03.02.19 13:31:45.763] * phase cmem: 1299136 K
[03.02.19 13:31:45.763] Loading alife simulator...
[03.02.19 13:31:45.763] * phase time: 107 ms
[03.02.19 13:31:45.871] * phase cmem: 1299136 K
[03.02.19 13:31:45.871] Loading savegame...
[03.02.19 13:31:45.896] * Loading key-value pairs...
[03.02.19 13:31:45.934] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 13:31:45.934] * Loading spawn registry...
[03.02.19 13:31:48.051] * 25167 spawn points were successfully loaded (2.117s)
[03.02.19 13:31:48.051] * Loading objects...
[03.02.19 13:31:48.793] * 34740 objects were successfully loaded (0.742s) 34740
[03.02.19 13:31:49.380] * Start objects on_register'ed...
[03.02.19 13:31:50.979] * 34740 objects on_register'ed (1.599s)
[03.02.19 13:31:50.980] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.217s)
[03.02.19 13:31:50.980] * phase time: 5216 ms
[03.02.19 13:31:51.089] * phase cmem: 1395140 K
[03.02.19 13:31:51.089] Connecting...
[03.02.19 13:31:51.089] MaxPlayers = 32
[03.02.19 13:31:51.097] * phase time: 117 ms
[03.02.19 13:31:51.207] * phase cmem: 1395173 K
[03.02.19 13:31:51.207] Connecting to...
[03.02.19 13:31:51.208] Player not found. New player created.
[03.02.19 13:31:51.208] * client : connection accepted - <>
[03.02.19 13:31:51.211] * phase time: 113 ms
[03.02.19 13:31:51.319] * phase cmem: 1395198 K
[03.02.19 13:31:51.319] Reading level info...
[03.02.19 13:31:51.320] * phase time: 108 ms
[03.02.19 13:31:51.428] * phase cmem: 1395198 K
[03.02.19 13:31:51.428] Loading object space...
[03.02.19 13:31:51.787] * object space load: 358 ms
[03.02.19 13:31:51.787] * phase time: 467 ms
[03.02.19 13:31:51.895] * phase cmem: 1433735 K
[03.02.19 13:31:51.895] Loading shaders (R2)...
[03.02.19 13:31:52.232] * phase time: 445 ms
[03.02.19 13:31:52.341] * phase cmem: 1434950 K
[03.02.19 13:31:52.341] Loading geometry (R2)...
[03.02.19 13:31:52.449] * phase time: 216 ms
[03.02.19 13:31:52.558] * phase cmem: 1496890 K
[03.02.19 13:31:52.558] Loading visuals (R2)...
[03.02.19 13:31:52.584] * phase time: 134 ms
[03.02.19 13:31:52.692] * phase cmem: 1498778 K
[03.02.19 13:31:52.692] Loading details (R2)...
[03.02.19 13:31:52.722] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 13:31:52.722] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 13:31:52.723] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 13:31:52.724] * phase time: 140 ms
[03.02.19 13:31:52.833] * phase cmem: 1499771 K
[03.02.19 13:31:52.833] Loading sectors (R2)...
[03.02.19 13:31:52.834] * Loading HOM: c:\op-2.1\gamedata\levels\l08_yantar\level.hom
[03.02.19 13:31:52.837] * Loading environment modificator: c:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[03.02.19 13:31:52.837] * phase time: 113 ms
[03.02.19 13:31:52.946] * phase cmem: 1499975 K
[03.02.19 13:31:52.946] Loading AI objects...
[03.02.19 13:31:52.946] - Loading music tracks from 'l08_yantar_musics'...
[03.02.19 13:31:52.948] * phase time: 110 ms
[03.02.19 13:31:53.056] * phase cmem: 1499926 K
[03.02.19 13:31:53.056] Loading PH world...
[03.02.19 13:31:53.067] - Game configuring : Started
[03.02.19 13:31:53.068] - Game configuring : Finished
[03.02.19 13:31:53.073] * phase time: 124 ms
[03.02.19 13:31:53.181] * phase cmem: 1504261 K
[03.02.19 13:31:53.181] Loading textures...
[03.02.19 13:31:53.564] * t-report - base: 1558, 1274823 K
[03.02.19 13:31:53.564] * t-report - lmap: 6, 6144 K
[03.02.19 13:31:53.564] * phase time: 491 ms
[03.02.19 13:31:53.673] * phase cmem: 1918574 K
[03.02.19 13:31:53.673] Synchronizing...
[03.02.19 13:31:53.673] Save created on [Engine 1.0f p 0.4]
[03.02.19 13:31:53.673] Save date and time [Sun Feb 3 13:31:43 2019]
[03.02.19 13:31:53.677] * phase time: 112 ms
[03.02.19 13:31:53.786] * phase cmem: 1918574 K
[03.02.19 13:31:54.101] * [win32]: free[1355160 K], reserved[394964 K], committed[2444116 K]
[03.02.19 13:31:54.101] * [ D3D ]: textures[1280968 K]
[03.02.19 13:31:54.101] * [x-ray]: crt heap[534620 K], process heap[534620 K], game lua[191189 K], engine lua[340 K], render[12313 K]
[03.02.19 13:31:54.101] * [x-ray]: economy: strings[count: 202113, lengths: 10432 K, overhead: 6316 K, saved: 3375530 K]
[03.02.19 13:31:54.101] * [x-ray]: economy: smem[count: 110029, lengths: 60656 K, overhead: 1719 K, saved: 41574 K]
[03.02.19 13:31:54.101] * Starting measure
[03.02.19 13:31:55.849] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 13:31:55.849] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[03.02.19 13:31:57.914] * MEMORY USAGE: 2205224 K
[03.02.19 13:33:13.917] * Saving spawns...
[03.02.19 13:33:13.922] * Saving objects...
[03.02.19 13:33:14.102] * 34849 objects are successfully saved
[03.02.19 13:33:14.110] * Saving key-value pairs...
[03.02.19 13:33:14.141] * 17 key-value pairs were successfully saved
[03.02.19 13:33:14.182] * Game День 18. 19.49. Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 19.49. Янтар.sav'
[03.02.19 13:33:33.644] * Saving spawns...
[03.02.19 13:33:33.649] * Saving objects...
[03.02.19 13:33:33.831] * 34849 objects are successfully saved
[03.02.19 13:33:33.840] * Saving key-value pairs...
[03.02.19 13:33:33.871] * 17 key-value pairs were successfully saved
[03.02.19 13:33:33.912] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 13:33:33.913] - Disconnect
[03.02.19 13:33:35.362] - Destroying level
[03.02.19 13:33:35.596] * DVB created: 4096K
[03.02.19 13:33:35.597] * DIB created: 512K
[03.02.19 13:33:35.810] - r__tf_aniso 4
[03.02.19 13:33:35.810] - r2_tf_mipbias 0.
[03.02.19 13:33:35.810] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 13:33:35.810] * GPU vertex cache: recognized, 24
[03.02.19 13:33:35.810] *** RESET [331 ms]
[03.02.19 13:33:35.821] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 13:33:35.821] Begin load
[03.02.19 13:33:35.826] * phase time: 0 ms
[03.02.19 13:33:35.934] * phase cmem: 1306992 K
[03.02.19 13:33:35.934] Starting server...
[03.02.19 13:33:36.035] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 13:33:36.083] * phase time: 256 ms
[03.02.19 13:33:36.190] * phase cmem: 1303274 K
[03.02.19 13:33:36.190] Loading alife simulator...
[03.02.19 13:33:36.191] * phase time: 107 ms
[03.02.19 13:33:36.298] * phase cmem: 1303274 K
[03.02.19 13:33:36.298] Loading savegame...
[03.02.19 13:33:36.324] * Loading key-value pairs...
[03.02.19 13:33:36.361] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 13:33:36.362] * Loading spawn registry...
[03.02.19 13:33:38.478] * 25167 spawn points were successfully loaded (2.116s)
[03.02.19 13:33:38.478] * Loading objects...
[03.02.19 13:33:39.224] * 34849 objects were successfully loaded (0.746s) 34849
[03.02.19 13:33:39.904] * Start objects on_register'ed...
[03.02.19 13:33:41.505] * 34849 objects on_register'ed (1.602s)
[03.02.19 13:33:41.506] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.316s)
[03.02.19 13:33:41.506] * phase time: 5315 ms
[03.02.19 13:33:41.614] * phase cmem: 1398989 K
[03.02.19 13:33:41.614] Connecting...
[03.02.19 13:33:41.615] MaxPlayers = 32
[03.02.19 13:33:41.626] * phase time: 120 ms
[03.02.19 13:33:41.736] * phase cmem: 1399021 K
[03.02.19 13:33:41.736] Connecting to...
[03.02.19 13:33:41.737] Player not found. New player created.
[03.02.19 13:33:41.737] * client : connection accepted - <>
[03.02.19 13:33:41.741] * phase time: 114 ms
[03.02.19 13:33:41.850] * phase cmem: 1399046 K
[03.02.19 13:33:41.850] Reading level info...
[03.02.19 13:33:41.851] * phase time: 110 ms
[03.02.19 13:33:41.960] * phase cmem: 1399046 K
[03.02.19 13:33:41.960] Loading object space...
[03.02.19 13:33:42.079] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\l06_rostok in files list (size = 78994)
[03.02.19 13:33:42.908] * object space load: 947 ms
[03.02.19 13:33:42.908] * phase time: 1056 ms
[03.02.19 13:33:43.017] * phase cmem: 1441941 K
[03.02.19 13:33:43.017] Loading shaders (R2)...
[03.02.19 13:33:43.327] * phase time: 419 ms
[03.02.19 13:33:43.436] * phase cmem: 1443084 K
[03.02.19 13:33:43.436] Loading geometry (R2)...
[03.02.19 13:33:43.701] * phase time: 373 ms
[03.02.19 13:33:43.810] * phase cmem: 1496290 K
[03.02.19 13:33:43.810] Loading visuals (R2)...
[03.02.19 13:33:43.844] * phase time: 142 ms
[03.02.19 13:33:43.952] * phase cmem: 1497275 K
[03.02.19 13:33:43.952] Loading details (R2)...
[03.02.19 13:33:43.987] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 13:33:43.987] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 13:33:43.987] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 13:33:43.988] * phase time: 144 ms
[03.02.19 13:33:44.097] * phase cmem: 1498268 K
[03.02.19 13:33:44.097] Loading sectors (R2)...
[03.02.19 13:33:44.098] * Loading HOM: c:\op-2.1\gamedata\levels\l06_rostok\level.hom
[03.02.19 13:33:44.101] * phase time: 112 ms
[03.02.19 13:33:44.209] * phase cmem: 1498389 K
[03.02.19 13:33:44.209] Loading AI objects...
[03.02.19 13:33:44.209] - Loading music tracks from 'l06_rostok_musics'...
[03.02.19 13:33:44.217] * phase time: 116 ms
[03.02.19 13:33:44.326] * phase cmem: 1498362 K
[03.02.19 13:33:44.326] Loading PH world...
[03.02.19 13:33:44.336] - Game configuring : Started
[03.02.19 13:33:44.337] - Game configuring : Finished
[03.02.19 13:33:44.342] * phase time: 124 ms
[03.02.19 13:33:44.450] * phase cmem: 1501754 K
[03.02.19 13:33:44.450] Loading textures...
[03.02.19 13:33:45.427] * t-report - base: 1608, 1287038 K
[03.02.19 13:33:45.427] * t-report - lmap: 6, 6144 K
[03.02.19 13:33:45.427] * phase time: 1085 ms
[03.02.19 13:33:45.537] * phase cmem: 1929336 K
[03.02.19 13:33:45.537] Synchronizing...
[03.02.19 13:33:45.537] Save created on [Engine 1.0f p 0.4]
[03.02.19 13:33:45.537] Save date and time [Sun Feb 3 13:33:33 2019]
[03.02.19 13:33:45.539] * phase time: 112 ms
[03.02.19 13:33:45.649] * phase cmem: 1929336 K
[03.02.19 13:33:46.012] * [win32]: free[1359808 K], reserved[375800 K], committed[2458632 K]
[03.02.19 13:33:46.012] * [ D3D ]: textures[1293183 K]
[03.02.19 13:33:46.012] * [x-ray]: crt heap[537984 K], process heap[537984 K], game lua[191360 K], engine lua[228 K], render[12315 K]
[03.02.19 13:33:46.012] * [x-ray]: economy: strings[count: 202215, lengths: 10435 K, overhead: 6319 K, saved: 3426824 K]
[03.02.19 13:33:46.012] * [x-ray]: economy: smem[count: 110029, lengths: 60656 K, overhead: 1719 K, saved: 41736 K]
[03.02.19 13:33:46.012] * Starting measure
[03.02.19 13:33:50.783] * MEMORY USAGE: 2290072 K
[03.02.19 13:34:12.459] * Saving spawns...
[03.02.19 13:34:12.464] * Saving objects...
[03.02.19 13:34:12.645] * 34737 objects are successfully saved
[03.02.19 13:34:12.654] * Saving key-value pairs...
[03.02.19 13:34:12.685] * 17 key-value pairs were successfully saved
[03.02.19 13:34:12.727] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 13:34:46.660] * Saving spawns...
[03.02.19 13:34:46.665] * Saving objects...
[03.02.19 13:34:46.874] * 34735 objects are successfully saved
[03.02.19 13:34:46.883] * Saving key-value pairs...
[03.02.19 13:34:46.915] * 17 key-value pairs were successfully saved
[03.02.19 13:34:46.957] * Game День 18. 19.56. Дика територія.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 19.56. Дика територія.sav'
[03.02.19 13:35:37.874] * Saving spawns...
[03.02.19 13:35:37.879] * Saving objects...
[03.02.19 13:35:38.059] * 34761 objects are successfully saved
[03.02.19 13:35:38.067] * Saving key-value pairs...
[03.02.19 13:35:38.098] * 17 key-value pairs were successfully saved
[03.02.19 13:35:38.140] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:22:18.483] * DVB created: 4096K
[03.02.19 14:22:18.483] * DIB created: 512K
[03.02.19 14:22:18.789] - r__tf_aniso 4
[03.02.19 14:22:18.789] - r2_tf_mipbias 0.
[03.02.19 14:22:18.789] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 14:22:18.789] * GPU vertex cache: recognized, 24
[03.02.19 14:22:18.789] *** RESET [0 ms]
[03.02.19 14:22:19.365] * MEMORY USAGE: 2322197 K
[03.02.19 14:22:26.123] * DVB created: 4096K
[03.02.19 14:22:26.123] * DIB created: 512K
[03.02.19 14:22:26.314] - r__tf_aniso 4
[03.02.19 14:22:26.314] - r2_tf_mipbias 0.
[03.02.19 14:22:26.314] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 14:22:26.315] * GPU vertex cache: recognized, 24
[03.02.19 14:22:26.315] *** RESET [289 ms]
[03.02.19 14:22:27.667] Begin load
[03.02.19 14:22:27.791] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:22:27.841] * phase time: 170 ms
[03.02.19 14:22:27.953] * phase cmem: 2277811 K
[03.02.19 14:22:27.953] Loading alife simulator...
[03.02.19 14:22:27.954] * phase time: 112 ms
[03.02.19 14:22:28.068] * phase cmem: 2277775 K
[03.02.19 14:22:28.068] Loading savegame...
[03.02.19 14:22:28.097] * Loading key-value pairs...
[03.02.19 14:22:28.137] * 17 key-value pairs were successfully loaded (0.040s)
[03.02.19 14:22:28.137] * Loading spawn registry...
[03.02.19 14:22:30.330] * 25167 spawn points were successfully loaded (2.193s)
[03.02.19 14:22:30.330] * Loading objects...
[03.02.19 14:22:31.094] * 34761 objects were successfully loaded (0.763s) 34761
[03.02.19 14:22:31.719] * Start objects on_register'ed...
[03.02.19 14:22:33.386] * 34761 objects on_register'ed (1.668s)
[03.02.19 14:22:33.387] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.434s)
[03.02.19 14:22:33.387] * phase time: 5433 ms
[03.02.19 14:22:33.499] * phase cmem: 2373052 K
[03.02.19 14:22:33.499] Connecting...
[03.02.19 14:22:33.499] * phase time: 112 ms
[03.02.19 14:22:33.611] * phase cmem: 2373055 K
[03.02.19 14:22:33.611] Restart sim...
[03.02.19 14:22:33.611] * phase time: 111 ms
[03.02.19 14:22:33.723] * phase cmem: 2373055 K
[03.02.19 14:22:34.052] * [win32]: free[925236 K], reserved[289272 K], committed[2979732 K]
[03.02.19 14:22:34.052] * [ D3D ]: textures[1659906 K]
[03.02.19 14:22:34.052] * [x-ray]: crt heap[563916 K], process heap[563916 K], game lua[191228 K], engine lua[245 K], render[12861 K]
[03.02.19 14:22:34.052] * [x-ray]: economy: strings[count: 204682, lengths: 10584 K, overhead: 6396 K, saved: 3478075 K]
[03.02.19 14:22:34.052] * [x-ray]: economy: smem[count: 112509, lengths: 61433 K, overhead: 1757 K, saved: 41969 K]
[03.02.19 14:22:34.052] * Starting measure
[03.02.19 14:22:36.249] * MEMORY USAGE: 2306259 K
[03.02.19 14:22:58.199] Begin load
[03.02.19 14:22:58.451] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:22:58.500] * phase time: 296 ms
[03.02.19 14:22:58.612] * phase cmem: 2313301 K
[03.02.19 14:22:58.612] Loading alife simulator...
[03.02.19 14:22:58.613] * phase time: 112 ms
[03.02.19 14:22:58.726] * phase cmem: 2313308 K
[03.02.19 14:22:58.726] Loading savegame...
[03.02.19 14:22:58.750] * Loading key-value pairs...
[03.02.19 14:22:58.789] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 14:22:58.789] * Loading spawn registry...
[03.02.19 14:23:00.962] * 25167 spawn points were successfully loaded (2.173s)
[03.02.19 14:23:00.963] * Loading objects...
[03.02.19 14:23:01.736] * 34761 objects were successfully loaded (0.773s) 34761
[03.02.19 14:23:02.366] * Start objects on_register'ed...
[03.02.19 14:23:03.994] * 34761 objects on_register'ed (1.628s)
[03.02.19 14:23:03.995] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.382s)
[03.02.19 14:23:03.995] * phase time: 5381 ms
[03.02.19 14:23:04.108] * phase cmem: 2408550 K
[03.02.19 14:23:04.108] Connecting...
[03.02.19 14:23:04.109] * phase time: 113 ms
[03.02.19 14:23:04.222] * phase cmem: 2408550 K
[03.02.19 14:23:04.222] Restart sim...
[03.02.19 14:23:04.222] * phase time: 113 ms
[03.02.19 14:23:04.336] * phase cmem: 2408550 K
[03.02.19 14:23:04.662] * [win32]: free[972288 K], reserved[277636 K], committed[2944316 K]
[03.02.19 14:23:04.663] * [ D3D ]: textures[1660248 K]
[03.02.19 14:23:04.663] * [x-ray]: crt heap[597412 K], process heap[597412 K], game lua[191227 K], engine lua[245 K], render[12863 K]
[03.02.19 14:23:04.663] * [x-ray]: economy: strings[count: 204698, lengths: 10585 K, overhead: 6396 K, saved: 3490011 K]
[03.02.19 14:23:04.663] * [x-ray]: economy: smem[count: 112509, lengths: 61433 K, overhead: 1757 K, saved: 41969 K]
[03.02.19 14:23:04.663] * Starting measure
[03.02.19 14:23:06.696] * MEMORY USAGE: 2324318 K
[03.02.19 14:24:12.320] * Saving spawns...
[03.02.19 14:24:12.325] * Saving objects...
[03.02.19 14:24:12.511] * 34842 objects are successfully saved
[03.02.19 14:24:12.520] * Saving key-value pairs...
[03.02.19 14:24:12.552] * 17 key-value pairs were successfully saved
[03.02.19 14:24:12.593] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:24:19.188] Begin load
[03.02.19 14:24:19.340] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:24:19.389] * phase time: 196 ms
[03.02.19 14:24:19.502] * phase cmem: 2313489 K
[03.02.19 14:24:19.502] Loading alife simulator...
[03.02.19 14:24:19.503] * phase time: 113 ms
[03.02.19 14:24:19.616] * phase cmem: 2313488 K
[03.02.19 14:24:19.616] Loading savegame...
[03.02.19 14:24:19.642] * Loading key-value pairs...
[03.02.19 14:24:19.681] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:24:19.681] * Loading spawn registry...
[03.02.19 14:24:21.853] * 25167 spawn points were successfully loaded (2.173s)
[03.02.19 14:24:21.854] * Loading objects...
[03.02.19 14:24:22.629] * 34842 objects were successfully loaded (0.775s) 34842
[03.02.19 14:24:23.281] * Start objects on_register'ed...
[03.02.19 14:24:24.895] * 34842 objects on_register'ed (1.613s)
[03.02.19 14:24:24.895] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.393s)
[03.02.19 14:24:24.895] * phase time: 5392 ms
[03.02.19 14:24:25.009] * phase cmem: 2408942 K
[03.02.19 14:24:25.009] Connecting...
[03.02.19 14:24:25.010] * phase time: 114 ms
[03.02.19 14:24:25.123] * phase cmem: 2408942 K
[03.02.19 14:24:25.123] Restart sim...
[03.02.19 14:24:25.123] * phase time: 113 ms
[03.02.19 14:24:25.237] * phase cmem: 2408942 K
[03.02.19 14:24:25.563] * [win32]: free[972216 K], reserved[275860 K], committed[2946164 K]
[03.02.19 14:24:25.563] * [ D3D ]: textures[1659906 K]
[03.02.19 14:24:25.563] * [x-ray]: crt heap[598093 K], process heap[598093 K], game lua[191652 K], engine lua[245 K], render[12875 K]
[03.02.19 14:24:25.563] * [x-ray]: economy: strings[count: 204708, lengths: 10585 K, overhead: 6397 K, saved: 3525529 K]
[03.02.19 14:24:25.563] * [x-ray]: economy: smem[count: 112509, lengths: 61433 K, overhead: 1757 K, saved: 41969 K]
[03.02.19 14:24:25.563] * Starting measure
[03.02.19 14:24:27.631] * MEMORY USAGE: 2323815 K
[03.02.19 14:24:40.708] Begin load
[03.02.19 14:24:40.956] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:24:41.005] * phase time: 292 ms
[03.02.19 14:24:41.118] * phase cmem: 2315707 K
[03.02.19 14:24:41.118] Loading alife simulator...
[03.02.19 14:24:41.118] * phase time: 112 ms
[03.02.19 14:24:41.232] * phase cmem: 2315710 K
[03.02.19 14:24:41.232] Loading savegame...
[03.02.19 14:24:41.256] * Loading key-value pairs...
[03.02.19 14:24:41.295] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:24:41.295] * Loading spawn registry...
[03.02.19 14:24:43.533] * 25167 spawn points were successfully loaded (2.238s)
[03.02.19 14:24:43.533] * Loading objects...
[03.02.19 14:24:44.312] * 34842 objects were successfully loaded (0.778s) 34842
[03.02.19 14:24:44.937] * Start objects on_register'ed...
[03.02.19 14:24:46.551] * 34842 objects on_register'ed (1.613s)
[03.02.19 14:24:46.551] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.433s)
[03.02.19 14:24:46.552] * phase time: 5432 ms
[03.02.19 14:24:46.666] * phase cmem: 2411164 K
[03.02.19 14:24:46.666] Connecting...
[03.02.19 14:24:46.666] * phase time: 114 ms
[03.02.19 14:24:46.780] * phase cmem: 2411164 K
[03.02.19 14:24:46.780] Restart sim...
[03.02.19 14:24:46.780] * phase time: 113 ms
[03.02.19 14:24:46.894] * phase cmem: 2411164 K
[03.02.19 14:24:47.221] * [win32]: free[971532 K], reserved[275196 K], committed[2947512 K]
[03.02.19 14:24:47.221] * [ D3D ]: textures[1660461 K]
[03.02.19 14:24:47.221] * [x-ray]: crt heap[598862 K], process heap[598862 K], game lua[191594 K], engine lua[245 K], render[12879 K]
[03.02.19 14:24:47.221] * [x-ray]: economy: strings[count: 204818, lengths: 10592 K, overhead: 6400 K, saved: 3532461 K]
[03.02.19 14:24:47.221] * [x-ray]: economy: smem[count: 112512, lengths: 61433 K, overhead: 1758 K, saved: 41969 K]
[03.02.19 14:24:47.221] * Starting measure
[03.02.19 14:24:49.352] * MEMORY USAGE: 2326502 K
[03.02.19 14:24:57.727] Begin load
[03.02.19 14:24:57.977] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:24:58.028] * phase time: 296 ms
[03.02.19 14:24:58.142] * phase cmem: 2315722 K
[03.02.19 14:24:58.142] Loading alife simulator...
[03.02.19 14:24:58.142] * phase time: 114 ms
[03.02.19 14:24:58.257] * phase cmem: 2315725 K
[03.02.19 14:24:58.257] Loading savegame...
[03.02.19 14:24:58.281] * Loading key-value pairs...
[03.02.19 14:24:58.321] * 17 key-value pairs were successfully loaded (0.040s)
[03.02.19 14:24:58.321] * Loading spawn registry...
[03.02.19 14:25:00.519] * 25167 spawn points were successfully loaded (2.198s)
[03.02.19 14:25:00.520] * Loading objects...
[03.02.19 14:25:01.290] * 34842 objects were successfully loaded (0.770s) 34842
[03.02.19 14:25:01.924] * Start objects on_register'ed...
[03.02.19 14:25:03.543] * 34842 objects on_register'ed (1.619s)
[03.02.19 14:25:03.544] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.401s)
[03.02.19 14:25:03.544] * phase time: 5400 ms
[03.02.19 14:25:03.658] * phase cmem: 2411178 K
[03.02.19 14:25:03.658] Connecting...
[03.02.19 14:25:03.658] * phase time: 113 ms
[03.02.19 14:25:03.771] * phase cmem: 2411178 K
[03.02.19 14:25:03.771] Restart sim...
[03.02.19 14:25:03.771] * phase time: 113 ms
[03.02.19 14:25:03.886] * phase cmem: 2411178 K
[03.02.19 14:25:04.384] * [win32]: free[971532 K], reserved[274900 K], committed[2947808 K]
[03.02.19 14:25:04.385] * [ D3D ]: textures[1660461 K]
[03.02.19 14:25:04.385] * [x-ray]: crt heap[598874 K], process heap[598874 K], game lua[191653 K], engine lua[245 K], render[12879 K]
[03.02.19 14:25:04.385] * [x-ray]: economy: strings[count: 204815, lengths: 10592 K, overhead: 6400 K, saved: 3536341 K]
[03.02.19 14:25:04.385] * [x-ray]: economy: smem[count: 112512, lengths: 61433 K, overhead: 1758 K, saved: 41969 K]
[03.02.19 14:25:04.385] * Starting measure
[03.02.19 14:25:06.337] * MEMORY USAGE: 2326256 K
[03.02.19 14:25:11.152] Begin load
[03.02.19 14:25:11.399] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:25:11.448] * phase time: 290 ms
[03.02.19 14:25:11.561] * phase cmem: 2315722 K
[03.02.19 14:25:11.561] Loading alife simulator...
[03.02.19 14:25:11.561] * phase time: 112 ms
[03.02.19 14:25:11.674] * phase cmem: 2315725 K
[03.02.19 14:25:11.674] Loading savegame...
[03.02.19 14:25:11.698] * Loading key-value pairs...
[03.02.19 14:25:11.737] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:25:11.737] * Loading spawn registry...
[03.02.19 14:25:13.958] * 25167 spawn points were successfully loaded (2.220s)
[03.02.19 14:25:13.958] * Loading objects...
[03.02.19 14:25:14.731] * 34842 objects were successfully loaded (0.772s) 34842
[03.02.19 14:25:15.358] * Start objects on_register'ed...
[03.02.19 14:25:16.962] * 34842 objects on_register'ed (1.605s)
[03.02.19 14:25:16.963] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.402s)
[03.02.19 14:25:16.963] * phase time: 5402 ms
[03.02.19 14:25:17.078] * phase cmem: 2411178 K
[03.02.19 14:25:17.078] Connecting...
[03.02.19 14:25:17.078] * phase time: 115 ms
[03.02.19 14:25:17.192] * phase cmem: 2411179 K
[03.02.19 14:25:17.192] Restart sim...
[03.02.19 14:25:17.192] * phase time: 113 ms
[03.02.19 14:25:17.306] * phase cmem: 2411179 K
[03.02.19 14:25:17.633] * [win32]: free[971532 K], reserved[274628 K], committed[2948080 K]
[03.02.19 14:25:17.633] * [ D3D ]: textures[1660461 K]
[03.02.19 14:25:17.633] * [x-ray]: crt heap[598875 K], process heap[598875 K], game lua[191595 K], engine lua[245 K], render[12890 K]
[03.02.19 14:25:17.633] * [x-ray]: economy: strings[count: 204815, lengths: 10592 K, overhead: 6400 K, saved: 3538398 K]
[03.02.19 14:25:17.633] * [x-ray]: economy: smem[count: 112512, lengths: 61433 K, overhead: 1758 K, saved: 41969 K]
[03.02.19 14:25:17.633] * Starting measure
[03.02.19 14:25:19.877] * MEMORY USAGE: 2326585 K
[03.02.19 14:26:17.916] Begin load
[03.02.19 14:26:18.071] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:26:18.121] * phase time: 200 ms
[03.02.19 14:26:18.236] * phase cmem: 2316005 K
[03.02.19 14:26:18.236] Loading alife simulator...
[03.02.19 14:26:18.237] * phase time: 116 ms
[03.02.19 14:26:18.353] * phase cmem: 2316007 K
[03.02.19 14:26:18.353] Loading savegame...
[03.02.19 14:26:18.378] * Loading key-value pairs...
[03.02.19 14:26:18.417] * 17 key-value pairs were successfully loaded (0.040s)
[03.02.19 14:26:18.417] * Loading spawn registry...
[03.02.19 14:26:20.620] * 25167 spawn points were successfully loaded (2.202s)
[03.02.19 14:26:20.620] * Loading objects...
[03.02.19 14:26:21.399] * 34842 objects were successfully loaded (0.778s) 34842
[03.02.19 14:26:22.030] * Start objects on_register'ed...
[03.02.19 14:26:23.648] * 34842 objects on_register'ed (1.618s)
[03.02.19 14:26:23.649] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.412s)
[03.02.19 14:26:23.649] * phase time: 5411 ms
[03.02.19 14:26:23.763] * phase cmem: 2411460 K
[03.02.19 14:26:23.763] Connecting...
[03.02.19 14:26:23.764] * phase time: 114 ms
[03.02.19 14:26:23.878] * phase cmem: 2411461 K
[03.02.19 14:26:23.878] Restart sim...
[03.02.19 14:26:23.878] * phase time: 113 ms
[03.02.19 14:26:23.993] * phase cmem: 2411461 K
[03.02.19 14:26:24.494] * [win32]: free[965388 K], reserved[274604 K], committed[2954248 K]
[03.02.19 14:26:24.494] * [ D3D ]: textures[1660461 K]
[03.02.19 14:26:24.494] * [x-ray]: crt heap[599131 K], process heap[599131 K], game lua[191653 K], engine lua[245 K], render[12891 K]
[03.02.19 14:26:24.494] * [x-ray]: economy: strings[count: 204828, lengths: 10593 K, overhead: 6400 K, saved: 3574468 K]
[03.02.19 14:26:24.494] * [x-ray]: economy: smem[count: 112512, lengths: 61433 K, overhead: 1758 K, saved: 41969 K]
[03.02.19 14:26:24.494] * Starting measure
[03.02.19 14:26:26.576] * MEMORY USAGE: 2327033 K
[03.02.19 14:26:48.536] * Saving spawns...
[03.02.19 14:26:48.541] * Saving objects...
[03.02.19 14:26:48.732] * 34897 objects are successfully saved
[03.02.19 14:26:48.739] * Saving key-value pairs...
[03.02.19 14:26:48.772] * 17 key-value pairs were successfully saved
[03.02.19 14:26:48.813] * Game День 18. 20.10. Дика територія.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 20.10. Дика територія.sav'
[03.02.19 14:27:11.767] * Saving spawns...
[03.02.19 14:27:11.772] * Saving objects...
[03.02.19 14:27:11.960] * 34893 objects are successfully saved
[03.02.19 14:27:11.966] * Saving key-value pairs...
[03.02.19 14:27:11.999] * 17 key-value pairs were successfully saved
[03.02.19 14:27:12.041] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:27:43.387] Begin load
[03.02.19 14:27:43.545] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:27:43.594] * phase time: 202 ms
[03.02.19 14:27:43.707] * phase cmem: 2316340 K
[03.02.19 14:27:43.707] Loading alife simulator...
[03.02.19 14:27:43.708] * phase time: 113 ms
[03.02.19 14:27:43.822] * phase cmem: 2316305 K
[03.02.19 14:27:43.822] Loading savegame...
[03.02.19 14:27:43.847] * Loading key-value pairs...
[03.02.19 14:27:43.886] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:27:43.886] * Loading spawn registry...
[03.02.19 14:27:46.091] * 25167 spawn points were successfully loaded (2.205s)
[03.02.19 14:27:46.092] * Loading objects...
[03.02.19 14:27:46.865] * 34893 objects were successfully loaded (0.774s) 34893
[03.02.19 14:27:47.491] * Start objects on_register'ed...
[03.02.19 14:27:49.136] * 34893 objects on_register'ed (1.645s)
[03.02.19 14:27:49.136] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.429s)
[03.02.19 14:27:49.136] * phase time: 5428 ms
[03.02.19 14:27:49.251] * phase cmem: 2412112 K
[03.02.19 14:27:49.251] Connecting...
[03.02.19 14:27:49.251] * phase time: 114 ms
[03.02.19 14:27:49.365] * phase cmem: 2412112 K
[03.02.19 14:27:49.365] Restart sim...
[03.02.19 14:27:49.365] * phase time: 114 ms
[03.02.19 14:27:49.480] * phase cmem: 2412112 K
[03.02.19 14:27:49.810] * [win32]: free[969404 K], reserved[273144 K], committed[2951692 K]
[03.02.19 14:27:49.810] * [ D3D ]: textures[1660461 K]
[03.02.19 14:27:49.810] * [x-ray]: crt heap[599689 K], process heap[599689 K], game lua[192161 K], engine lua[246 K], render[12926 K]
[03.02.19 14:27:49.810] * [x-ray]: economy: strings[count: 204834, lengths: 10595 K, overhead: 6401 K, saved: 3616399 K]
[03.02.19 14:27:49.810] * [x-ray]: economy: smem[count: 112512, lengths: 61433 K, overhead: 1758 K, saved: 41969 K]
[03.02.19 14:27:49.810] * Starting measure
[03.02.19 14:27:51.908] * MEMORY USAGE: 2327163 K
[03.02.19 14:28:23.051] * Saving spawns...
[03.02.19 14:28:23.056] * Saving objects...
[03.02.19 14:28:23.245] * 34882 objects are successfully saved
[03.02.19 14:28:23.252] * Saving key-value pairs...
[03.02.19 14:28:23.285] * 17 key-value pairs were successfully saved
[03.02.19 14:28:23.327] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:29:43.896] * Saving spawns...
[03.02.19 14:29:43.901] * Saving objects...
[03.02.19 14:29:44.089] * 34881 objects are successfully saved
[03.02.19 14:29:44.096] * Saving key-value pairs...
[03.02.19 14:29:44.128] * 17 key-value pairs were successfully saved
[03.02.19 14:29:44.170] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:30:43.479] * Saving spawns...
[03.02.19 14:30:43.485] * Saving objects...
[03.02.19 14:30:43.682] * 34880 objects are successfully saved
[03.02.19 14:30:43.689] * Saving key-value pairs...
[03.02.19 14:30:43.721] * 17 key-value pairs were successfully saved
[03.02.19 14:30:43.762] * Game День 18. 20.27. Дика територія.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 20.27. Дика територія.sav'
[03.02.19 14:32:08.324] Begin load
[03.02.19 14:32:08.446] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:32:08.496] * phase time: 166 ms
[03.02.19 14:32:08.610] * phase cmem: 2344134 K
[03.02.19 14:32:08.610] Loading alife simulator...
[03.02.19 14:32:08.611] * phase time: 115 ms
[03.02.19 14:32:08.727] * phase cmem: 2344100 K
[03.02.19 14:32:08.727] Loading savegame...
[03.02.19 14:32:08.752] * Loading key-value pairs...
[03.02.19 14:32:08.791] * 17 key-value pairs were successfully loaded (0.040s)
[03.02.19 14:32:08.791] * Loading spawn registry...
[03.02.19 14:32:10.998] * 25167 spawn points were successfully loaded (2.207s)
[03.02.19 14:32:10.999] * Loading objects...
[03.02.19 14:32:11.769] * 34880 objects were successfully loaded (0.770s) 34880
[03.02.19 14:32:12.399] * Start objects on_register'ed...
[03.02.19 14:32:14.055] * 34880 objects on_register'ed (1.656s)
[03.02.19 14:32:14.056] * Game День 18. 20.27. Дика територія is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 18. 20.27. Дика територія.sav' (5.446s)
[03.02.19 14:32:14.056] * phase time: 5445 ms
[03.02.19 14:32:14.171] * phase cmem: 2439927 K
[03.02.19 14:32:14.171] Connecting...
[03.02.19 14:32:14.172] * phase time: 115 ms
[03.02.19 14:32:14.286] * phase cmem: 2439927 K
[03.02.19 14:32:14.286] Restart sim...
[03.02.19 14:32:14.286] * phase time: 114 ms
[03.02.19 14:32:14.401] * phase cmem: 2439927 K
[03.02.19 14:32:14.729] * [win32]: free[950604 K], reserved[268336 K], committed[2975300 K]
[03.02.19 14:32:14.729] * [ D3D ]: textures[1683249 K]
[03.02.19 14:32:14.729] * [x-ray]: crt heap[601689 K], process heap[601689 K], game lua[192218 K], engine lua[246 K], render[12957 K]
[03.02.19 14:32:14.729] * [x-ray]: economy: strings[count: 204878, lengths: 10596 K, overhead: 6402 K, saved: 3774187 K]
[03.02.19 14:32:14.729] * [x-ray]: economy: smem[count: 112522, lengths: 61433 K, overhead: 1758 K, saved: 41969 K]
[03.02.19 14:32:14.729] * Starting measure
[03.02.19 14:32:16.842] * MEMORY USAGE: 2354541 K
[03.02.19 14:33:07.569] * Saving spawns...
[03.02.19 14:33:07.574] * Saving objects...
[03.02.19 14:33:07.781] * 34893 objects are successfully saved
[03.02.19 14:33:07.788] * Saving key-value pairs...
[03.02.19 14:33:07.821] * 17 key-value pairs were successfully saved
[03.02.19 14:33:07.863] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:34:06.636] Begin load
[03.02.19 14:34:06.759] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:34:06.808] * phase time: 167 ms
[03.02.19 14:34:06.923] * phase cmem: 2402641 K
[03.02.19 14:34:06.923] Loading alife simulator...
[03.02.19 14:34:06.924] * phase time: 115 ms
[03.02.19 14:34:07.039] * phase cmem: 2402604 K
[03.02.19 14:34:07.039] Loading savegame...
[03.02.19 14:34:07.064] * Loading key-value pairs...
[03.02.19 14:34:07.103] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:34:07.103] * Loading spawn registry...
[03.02.19 14:34:09.300] * 25167 spawn points were successfully loaded (2.197s)
[03.02.19 14:34:09.301] * Loading objects...
[03.02.19 14:34:10.083] * 34893 objects were successfully loaded (0.783s) 34893
[03.02.19 14:34:10.719] * Start objects on_register'ed...
[03.02.19 14:34:12.328] * 34893 objects on_register'ed (1.609s)
[03.02.19 14:34:12.329] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.406s)
[03.02.19 14:34:12.329] * phase time: 5405 ms
[03.02.19 14:34:12.444] * phase cmem: 2496437 K
[03.02.19 14:34:12.444] Connecting...
[03.02.19 14:34:12.445] * phase time: 116 ms
[03.02.19 14:34:12.560] * phase cmem: 2496437 K
[03.02.19 14:34:12.560] Restart sim...
[03.02.19 14:34:12.561] * phase time: 115 ms
[03.02.19 14:34:12.676] * phase cmem: 2496437 K
[03.02.19 14:34:13.009] * [win32]: free[902932 K], reserved[260212 K], committed[3031096 K]
[03.02.19 14:34:13.009] * [ D3D ]: textures[1731898 K]
[03.02.19 14:34:13.009] * [x-ray]: crt heap[605553 K], process heap[605553 K], game lua[191719 K], engine lua[248 K], render[12971 K]
[03.02.19 14:34:13.009] * [x-ray]: economy: strings[count: 204995, lengths: 10599 K, overhead: 6406 K, saved: 3830517 K]
[03.02.19 14:34:13.009] * [x-ray]: economy: smem[count: 112532, lengths: 61434 K, overhead: 1758 K, saved: 41970 K]
[03.02.19 14:34:13.009] * Starting measure
[03.02.19 14:34:15.229] * MEMORY USAGE: 2483949 K
[03.02.19 14:35:03.635] * Saving spawns...
[03.02.19 14:35:03.640] * Saving objects...
[03.02.19 14:35:03.830] * 34893 objects are successfully saved
[03.02.19 14:35:03.837] * Saving key-value pairs...
[03.02.19 14:35:03.868] * 17 key-value pairs were successfully saved
[03.02.19 14:35:03.910] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:37:05.226] * Saving spawns...
[03.02.19 14:37:05.231] * Saving objects...
[03.02.19 14:37:05.417] * 34888 objects are successfully saved
[03.02.19 14:37:05.424] * Saving key-value pairs...
[03.02.19 14:37:05.455] * 17 key-value pairs were successfully saved
[03.02.19 14:37:05.498] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:37:29.497] * Saving spawns...
[03.02.19 14:37:29.502] * Saving objects...
[03.02.19 14:37:29.740] * 34883 objects are successfully saved
[03.02.19 14:37:29.758] * Saving key-value pairs...
[03.02.19 14:37:29.791] * 17 key-value pairs were successfully saved
[03.02.19 14:37:29.835] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:38:44.542] * Saving spawns...
[03.02.19 14:38:44.547] * Saving objects...
[03.02.19 14:38:44.734] * 34887 objects are successfully saved
[03.02.19 14:38:44.742] * Saving key-value pairs...
[03.02.19 14:38:44.774] * 17 key-value pairs were successfully saved
[03.02.19 14:38:44.815] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:39:40.344] * Saving spawns...
[03.02.19 14:39:40.349] * Saving objects...
[03.02.19 14:39:40.556] * 34894 objects are successfully saved
[03.02.19 14:39:40.564] * Saving key-value pairs...
[03.02.19 14:39:40.596] * 17 key-value pairs were successfully saved
[03.02.19 14:39:40.639] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:39:54.880] Begin load
[03.02.19 14:39:55.000] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:39:55.051] * phase time: 166 ms
[03.02.19 14:39:55.165] * phase cmem: 2410732 K
[03.02.19 14:39:55.165] Loading alife simulator...
[03.02.19 14:39:55.166] * phase time: 115 ms
[03.02.19 14:39:55.282] * phase cmem: 2410736 K
[03.02.19 14:39:55.282] Loading savegame...
[03.02.19 14:39:55.307] * Loading key-value pairs...
[03.02.19 14:39:55.346] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:39:55.346] * Loading spawn registry...
[03.02.19 14:39:57.524] * 25167 spawn points were successfully loaded (2.178s)
[03.02.19 14:39:57.525] * Loading objects...
[03.02.19 14:39:58.310] * 34894 objects were successfully loaded (0.785s) 34894
[03.02.19 14:39:58.953] * Start objects on_register'ed...
[03.02.19 14:40:00.576] * 34894 objects on_register'ed (1.624s)
[03.02.19 14:40:00.577] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.412s)
[03.02.19 14:40:00.577] * phase time: 5411 ms
[03.02.19 14:40:00.692] * phase cmem: 2504991 K
[03.02.19 14:40:00.692] Connecting...
[03.02.19 14:40:00.692] * phase time: 115 ms
[03.02.19 14:40:00.808] * phase cmem: 2504992 K
[03.02.19 14:40:00.808] Restart sim...
[03.02.19 14:40:00.808] * phase time: 115 ms
[03.02.19 14:40:00.924] * phase cmem: 2504992 K
[03.02.19 14:40:01.259] * [win32]: free[894796 K], reserved[255108 K], committed[3044336 K]
[03.02.19 14:40:01.259] * [ D3D ]: textures[1733605 K]
[03.02.19 14:40:01.259] * [x-ray]: crt heap[610682 K], process heap[610682 K], game lua[192159 K], engine lua[248 K], render[13371 K]
[03.02.19 14:40:01.259] * [x-ray]: economy: strings[count: 205052, lengths: 10601 K, overhead: 6407 K, saved: 3998628 K]
[03.02.19 14:40:01.259] * [x-ray]: economy: smem[count: 112541, lengths: 61434 K, overhead: 1758 K, saved: 41971 K]
[03.02.19 14:40:01.259] * Starting measure
[03.02.19 14:40:03.780] * MEMORY USAGE: 2472038 K
[03.02.19 14:40:51.164] * Saving spawns...
[03.02.19 14:40:51.168] * Saving objects...
[03.02.19 14:40:51.356] * 34885 objects are successfully saved
[03.02.19 14:40:51.364] * Saving key-value pairs...
[03.02.19 14:40:51.396] * 17 key-value pairs were successfully saved
[03.02.19 14:40:51.438] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:41:46.004] * Saving spawns...
[03.02.19 14:41:46.008] * Saving objects...
[03.02.19 14:41:46.204] * 34889 objects are successfully saved
[03.02.19 14:41:46.211] * Saving key-value pairs...
[03.02.19 14:41:46.243] * 17 key-value pairs were successfully saved
[03.02.19 14:41:46.285] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:42:21.989] Begin load
[03.02.19 14:42:22.115] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:42:22.164] * phase time: 169 ms
[03.02.19 14:42:22.278] * phase cmem: 2451540 K
[03.02.19 14:42:22.278] Loading alife simulator...
[03.02.19 14:42:22.280] * phase time: 116 ms
[03.02.19 14:42:22.395] * phase cmem: 2451540 K
[03.02.19 14:42:22.395] Loading savegame...
[03.02.19 14:42:22.419] * Loading key-value pairs...
[03.02.19 14:42:22.458] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:42:22.458] * Loading spawn registry...
[03.02.19 14:42:24.644] * 25167 spawn points were successfully loaded (2.186s)
[03.02.19 14:42:24.645] * Loading objects...
[03.02.19 14:42:25.425] * 34889 objects were successfully loaded (0.780s) 34889
[03.02.19 14:42:26.065] * Start objects on_register'ed...
[03.02.19 14:42:27.692] * 34889 objects on_register'ed (1.627s)
[03.02.19 14:42:27.693] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.413s)
[03.02.19 14:42:27.693] * phase time: 5413 ms
[03.02.19 14:42:27.809] * phase cmem: 2545997 K
[03.02.19 14:42:27.809] Connecting...
[03.02.19 14:42:27.809] * phase time: 116 ms
[03.02.19 14:42:27.925] * phase cmem: 2545998 K
[03.02.19 14:42:27.925] Restart sim...
[03.02.19 14:42:27.925] * phase time: 115 ms
[03.02.19 14:42:28.042] * phase cmem: 2545998 K
[03.02.19 14:42:28.551] * [win32]: free[864376 K], reserved[246388 K], committed[3083476 K]
[03.02.19 14:42:28.551] * [ D3D ]: textures[1762667 K]
[03.02.19 14:42:28.551] * [x-ray]: crt heap[616073 K], process heap[616073 K], game lua[192364 K], engine lua[250 K], render[13383 K]
[03.02.19 14:42:28.551] * [x-ray]: economy: strings[count: 205264, lengths: 10608 K, overhead: 6414 K, saved: 4059939 K]
[03.02.19 14:42:28.551] * [x-ray]: economy: smem[count: 114057, lengths: 61877 K, overhead: 1782 K, saved: 42080 K]
[03.02.19 14:42:28.551] * Starting measure
[03.02.19 14:42:30.957] * MEMORY USAGE: 2518116 K
[03.02.19 14:43:40.261] Begin load
[03.02.19 14:43:40.478] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:43:40.527] * phase time: 261 ms
[03.02.19 14:43:40.642] * phase cmem: 2451542 K
[03.02.19 14:43:40.642] Loading alife simulator...
[03.02.19 14:43:40.643] * phase time: 115 ms
[03.02.19 14:43:40.759] * phase cmem: 2451540 K
[03.02.19 14:43:40.759] Loading savegame...
[03.02.19 14:43:40.784] * Loading key-value pairs...
[03.02.19 14:43:40.823] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:43:40.823] * Loading spawn registry...
[03.02.19 14:43:43.003] * 25167 spawn points were successfully loaded (2.179s)
[03.02.19 14:43:43.003] * Loading objects...
[03.02.19 14:43:43.793] * 34889 objects were successfully loaded (0.789s) 34889
[03.02.19 14:43:44.430] * Start objects on_register'ed...
[03.02.19 14:43:46.049] * 34889 objects on_register'ed (1.619s)
[03.02.19 14:43:46.050] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.406s)
[03.02.19 14:43:46.050] * phase time: 5406 ms
[03.02.19 14:43:46.166] * phase cmem: 2545997 K
[03.02.19 14:43:46.166] Connecting...
[03.02.19 14:43:46.166] * phase time: 116 ms
[03.02.19 14:43:46.282] * phase cmem: 2545997 K
[03.02.19 14:43:46.282] Restart sim...
[03.02.19 14:43:46.282] * phase time: 115 ms
[03.02.19 14:43:46.398] * phase cmem: 2545997 K
[03.02.19 14:43:46.745] * [win32]: free[850232 K], reserved[260276 K], committed[3083732 K]
[03.02.19 14:43:46.745] * [ D3D ]: textures[1762667 K]
[03.02.19 14:43:46.745] * [x-ray]: crt heap[616054 K], process heap[616054 K], game lua[192395 K], engine lua[250 K], render[13383 K]
[03.02.19 14:43:46.745] * [x-ray]: economy: strings[count: 205248, lengths: 10608 K, overhead: 6414 K, saved: 4081529 K]
[03.02.19 14:43:46.745] * [x-ray]: economy: smem[count: 114057, lengths: 61877 K, overhead: 1782 K, saved: 42080 K]
[03.02.19 14:43:46.745] * Starting measure
[03.02.19 14:43:49.326] * MEMORY USAGE: 2516524 K
[03.02.19 14:44:56.414] * Saving spawns...
[03.02.19 14:44:56.419] * Saving objects...
[03.02.19 14:44:56.632] * 34874 objects are successfully saved
[03.02.19 14:44:56.639] * Saving key-value pairs...
[03.02.19 14:44:56.671] * 17 key-value pairs were successfully saved
[03.02.19 14:44:56.713] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:45:37.736] Begin load
[03.02.19 14:45:37.898] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:45:37.948] * phase time: 207 ms
[03.02.19 14:45:38.065] * phase cmem: 2453528 K
[03.02.19 14:45:38.065] Loading alife simulator...
[03.02.19 14:45:38.066] * phase time: 117 ms
[03.02.19 14:45:38.182] * phase cmem: 2453527 K
[03.02.19 14:45:38.182] Loading savegame...
[03.02.19 14:45:38.206] * Loading key-value pairs...
[03.02.19 14:45:38.246] * 17 key-value pairs were successfully loaded (0.040s)
[03.02.19 14:45:38.246] * Loading spawn registry...
[03.02.19 14:45:40.432] * 25167 spawn points were successfully loaded (2.186s)
[03.02.19 14:45:40.433] * Loading objects...
[03.02.19 14:45:41.220] * 34874 objects were successfully loaded (0.787s) 34874
[03.02.19 14:45:41.858] * Start objects on_register'ed...
[03.02.19 14:45:43.490] * 34874 objects on_register'ed (1.632s)
[03.02.19 14:45:43.491] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.426s)
[03.02.19 14:45:43.491] * phase time: 5425 ms
[03.02.19 14:45:43.609] * phase cmem: 2547910 K
[03.02.19 14:45:43.609] Connecting...
[03.02.19 14:45:43.609] * phase time: 117 ms
[03.02.19 14:45:43.726] * phase cmem: 2547910 K
[03.02.19 14:45:43.726] Restart sim...
[03.02.19 14:45:43.726] * phase time: 117 ms
[03.02.19 14:45:43.845] * phase cmem: 2547910 K
[03.02.19 14:45:44.230] * [win32]: free[850104 K], reserved[259192 K], committed[3084944 K]
[03.02.19 14:45:44.230] * [ D3D ]: textures[1763691 K]
[03.02.19 14:45:44.230] * [x-ray]: crt heap[616931 K], process heap[616931 K], game lua[192417 K], engine lua[250 K], render[13434 K]
[03.02.19 14:45:44.230] * [x-ray]: economy: strings[count: 205247, lengths: 10608 K, overhead: 6413 K, saved: 4116564 K]
[03.02.19 14:45:44.230] * [x-ray]: economy: smem[count: 114057, lengths: 61877 K, overhead: 1782 K, saved: 42080 K]
[03.02.19 14:45:44.230] * Starting measure
[03.02.19 14:45:46.858] * MEMORY USAGE: 2522298 K
[03.02.19 14:46:02.353] * Saving spawns...
[03.02.19 14:46:02.358] * Saving objects...
[03.02.19 14:46:02.545] * 34867 objects are successfully saved
[03.02.19 14:46:02.552] * Saving key-value pairs...
[03.02.19 14:46:02.585] * 17 key-value pairs were successfully saved
[03.02.19 14:46:02.626] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:46:47.632] * Saving spawns...
[03.02.19 14:46:47.637] * Saving objects...
[03.02.19 14:46:47.822] * 34866 objects are successfully saved
[03.02.19 14:46:47.830] * Saving key-value pairs...
[03.02.19 14:46:47.862] * 17 key-value pairs were successfully saved
[03.02.19 14:46:47.904] * Game День 18. 21.21. Дика територія.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 21.21. Дика територія.sav'
[03.02.19 14:47:29.021] * Saving spawns...
[03.02.19 14:47:29.025] * Saving objects...
[03.02.19 14:47:29.217] * 34863 objects are successfully saved
[03.02.19 14:47:29.225] * Saving key-value pairs...
[03.02.19 14:47:29.257] * 17 key-value pairs were successfully saved
[03.02.19 14:47:29.299] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:48:52.698] * Saving spawns...
[03.02.19 14:48:52.703] * Saving objects...
[03.02.19 14:48:52.918] * 34868 objects are successfully saved
[03.02.19 14:48:52.926] * Saving key-value pairs...
[03.02.19 14:48:52.959] * 17 key-value pairs were successfully saved
[03.02.19 14:48:53.001] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:49:37.738] * Saving spawns...
[03.02.19 14:49:37.743] * Saving objects...
[03.02.19 14:49:37.931] * 34871 objects are successfully saved
[03.02.19 14:49:37.939] * Saving key-value pairs...
[03.02.19 14:49:37.971] * 17 key-value pairs were successfully saved
[03.02.19 14:49:38.014] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:50:08.682] Begin load
[03.02.19 14:50:08.814] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:50:08.864] * phase time: 176 ms
[03.02.19 14:50:08.981] * phase cmem: 2531233 K
[03.02.19 14:50:08.981] Loading alife simulator...
[03.02.19 14:50:08.982] * phase time: 117 ms
[03.02.19 14:50:09.100] * phase cmem: 2531231 K
[03.02.19 14:50:09.100] Loading savegame...
[03.02.19 14:50:09.127] * Loading key-value pairs...
[03.02.19 14:50:09.167] * 17 key-value pairs were successfully loaded (0.040s)
[03.02.19 14:50:09.167] * Loading spawn registry...
[03.02.19 14:50:11.355] * 25167 spawn points were successfully loaded (2.188s)
[03.02.19 14:50:11.355] * Loading objects...
[03.02.19 14:50:12.141] * 34871 objects were successfully loaded (0.785s) 34871
[03.02.19 14:50:12.776] * Start objects on_register'ed...
[03.02.19 14:50:14.421] * 34871 objects on_register'ed (1.645s)
[03.02.19 14:50:14.422] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.440s)
[03.02.19 14:50:14.422] * phase time: 5439 ms
[03.02.19 14:50:14.539] * phase cmem: 2625831 K
[03.02.19 14:50:14.539] Connecting...
[03.02.19 14:50:14.539] * phase time: 117 ms
[03.02.19 14:50:14.656] * phase cmem: 2625831 K
[03.02.19 14:50:14.656] Restart sim...
[03.02.19 14:50:14.656] * phase time: 116 ms
[03.02.19 14:50:14.773] * phase cmem: 2625831 K
[03.02.19 14:50:15.112] * [win32]: free[788556 K], reserved[246492 K], committed[3159192 K]
[03.02.19 14:50:15.112] * [ D3D ]: textures[1823224 K]
[03.02.19 14:50:15.112] * [x-ray]: crt heap[627593 K], process heap[627593 K], game lua[192694 K], engine lua[250 K], render[13455 K]
[03.02.19 14:50:15.112] * [x-ray]: economy: strings[count: 205375, lengths: 10612 K, overhead: 6417 K, saved: 14526 K]
[03.02.19 14:50:15.112] * [x-ray]: economy: smem[count: 114530, lengths: 61996 K, overhead: 1789 K, saved: 42511 K]
[03.02.19 14:50:15.112] * Starting measure
[03.02.19 14:50:18.281] * MEMORY USAGE: 2542225 K
[03.02.19 14:51:11.931] * Saving spawns...
[03.02.19 14:51:11.936] * Saving objects...
[03.02.19 14:51:12.121] * 34864 objects are successfully saved
[03.02.19 14:51:12.129] * Saving key-value pairs...
[03.02.19 14:51:12.161] * 17 key-value pairs were successfully saved
[03.02.19 14:51:12.203] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:52:09.821] * Saving spawns...
[03.02.19 14:52:09.826] * Saving objects...
[03.02.19 14:52:10.056] * 34856 objects are successfully saved
[03.02.19 14:52:10.064] * Saving key-value pairs...
[03.02.19 14:52:10.096] * 17 key-value pairs were successfully saved
[03.02.19 14:52:10.138] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:52:51.562] * Saving spawns...
[03.02.19 14:52:51.567] * Saving objects...
[03.02.19 14:52:51.755] * 34853 objects are successfully saved
[03.02.19 14:52:51.762] * Saving key-value pairs...
[03.02.19 14:52:51.795] * 17 key-value pairs were successfully saved
[03.02.19 14:52:51.837] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:53:15.750] * Saving spawns...
[03.02.19 14:53:15.756] * Saving objects...
[03.02.19 14:53:15.941] * 34872 objects are successfully saved
[03.02.19 14:53:15.948] * Saving key-value pairs...
[03.02.19 14:53:15.980] * 17 key-value pairs were successfully saved
[03.02.19 14:53:16.023] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:54:04.507] Begin load
[03.02.19 14:54:04.633] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:54:04.683] * phase time: 170 ms
[03.02.19 14:54:04.799] * phase cmem: 2531766 K
[03.02.19 14:54:04.799] Loading alife simulator...
[03.02.19 14:54:04.800] * phase time: 117 ms
[03.02.19 14:54:04.916] * phase cmem: 2531766 K
[03.02.19 14:54:04.916] Loading savegame...
[03.02.19 14:54:04.941] * Loading key-value pairs...
[03.02.19 14:54:04.980] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:54:04.980] * Loading spawn registry...
[03.02.19 14:54:07.157] * 25167 spawn points were successfully loaded (2.177s)
[03.02.19 14:54:07.157] * Loading objects...
[03.02.19 14:54:07.940] * 34872 objects were successfully loaded (0.783s) 34872
[03.02.19 14:54:08.573] * Start objects on_register'ed...
[03.02.19 14:54:10.230] * 34872 objects on_register'ed (1.658s)
[03.02.19 14:54:10.231] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.432s)
[03.02.19 14:54:10.231] * phase time: 5431 ms
[03.02.19 14:54:10.348] * phase cmem: 2626458 K
[03.02.19 14:54:10.348] Connecting...
[03.02.19 14:54:10.348] * phase time: 117 ms
[03.02.19 14:54:10.465] * phase cmem: 2626458 K
[03.02.19 14:54:10.465] Restart sim...
[03.02.19 14:54:10.465] * phase time: 116 ms
[03.02.19 14:54:10.583] * phase cmem: 2626458 K
[03.02.19 14:54:10.919] * [win32]: free[788040 K], reserved[244208 K], committed[3161992 K]
[03.02.19 14:54:10.919] * [ D3D ]: textures[1823907 K]
[03.02.19 14:54:10.919] * [x-ray]: crt heap[627328 K], process heap[627328 K], game lua[192861 K], engine lua[250 K], render[13459 K]
[03.02.19 14:54:10.919] * [x-ray]: economy: strings[count: 205339, lengths: 10612 K, overhead: 6416 K, saved: 107958 K]
[03.02.19 14:54:10.919] * [x-ray]: economy: smem[count: 114530, lengths: 61996 K, overhead: 1789 K, saved: 42511 K]
[03.02.19 14:54:10.919] * Starting measure
[03.02.19 14:54:14.647] * MEMORY USAGE: 2586816 K
[03.02.19 14:55:04.242] * Saving spawns...
[03.02.19 14:55:04.247] * Saving objects...
[03.02.19 14:55:04.434] * 34872 objects are successfully saved
[03.02.19 14:55:04.441] * Saving key-value pairs...
[03.02.19 14:55:04.474] * 17 key-value pairs were successfully saved
[03.02.19 14:55:04.515] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:55:40.630] Begin load
[03.02.19 14:55:40.790] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:55:40.839] * phase time: 203 ms
[03.02.19 14:55:40.955] * phase cmem: 2527580 K
[03.02.19 14:55:40.955] Loading alife simulator...
[03.02.19 14:55:40.956] * phase time: 116 ms
[03.02.19 14:55:41.073] * phase cmem: 2527581 K
[03.02.19 14:55:41.073] Loading savegame...
[03.02.19 14:55:41.097] * Loading key-value pairs...
[03.02.19 14:55:41.137] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:55:41.137] * Loading spawn registry...
[03.02.19 14:55:43.326] * 25167 spawn points were successfully loaded (2.189s)
[03.02.19 14:55:43.326] * Loading objects...
[03.02.19 14:55:44.122] * 34872 objects were successfully loaded (0.796s) 34872
[03.02.19 14:55:44.755] * Start objects on_register'ed...
[03.02.19 14:55:46.386] * 34872 objects on_register'ed (1.631s)
[03.02.19 14:55:46.386] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.431s)
[03.02.19 14:55:46.387] * phase time: 5431 ms
[03.02.19 14:55:46.504] * phase cmem: 2622055 K
[03.02.19 14:55:46.504] Connecting...
[03.02.19 14:55:46.504] * phase time: 117 ms
[03.02.19 14:55:46.621] * phase cmem: 2622055 K
[03.02.19 14:55:46.621] Restart sim...
[03.02.19 14:55:46.621] * phase time: 117 ms
[03.02.19 14:55:46.739] * phase cmem: 2622055 K
[03.02.19 14:55:47.073] * [win32]: free[793160 K], reserved[244164 K], committed[3156916 K]
[03.02.19 14:55:47.073] * [ D3D ]: textures[1819811 K]
[03.02.19 14:55:47.073] * [x-ray]: crt heap[627022 K], process heap[627022 K], game lua[192484 K], engine lua[250 K], render[13468 K]
[03.02.19 14:55:47.073] * [x-ray]: economy: strings[count: 205333, lengths: 10613 K, overhead: 6416 K, saved: 147397 K]
[03.02.19 14:55:47.073] * [x-ray]: economy: smem[count: 114530, lengths: 61996 K, overhead: 1789 K, saved: 42511 K]
[03.02.19 14:55:47.073] * Starting measure
[03.02.19 14:55:50.082] * MEMORY USAGE: 2606910 K
[03.02.19 14:56:10.558] Begin load
[03.02.19 14:56:10.814] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 14:56:10.863] * phase time: 300 ms
[03.02.19 14:56:10.979] * phase cmem: 2529309 K
[03.02.19 14:56:10.979] Loading alife simulator...
[03.02.19 14:56:10.979] * phase time: 116 ms
[03.02.19 14:56:11.096] * phase cmem: 2529312 K
[03.02.19 14:56:11.096] Loading savegame...
[03.02.19 14:56:11.121] * Loading key-value pairs...
[03.02.19 14:56:11.160] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 14:56:11.160] * Loading spawn registry...
[03.02.19 14:56:13.348] * 25167 spawn points were successfully loaded (2.188s)
[03.02.19 14:56:13.348] * Loading objects...
[03.02.19 14:56:14.145] * 34872 objects were successfully loaded (0.796s) 34872
[03.02.19 14:56:14.778] * Start objects on_register'ed...
[03.02.19 14:56:16.408] * 34872 objects on_register'ed (1.630s)
[03.02.19 14:56:16.409] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.429s)
[03.02.19 14:56:16.409] * phase time: 5428 ms
[03.02.19 14:56:16.526] * phase cmem: 2623786 K
[03.02.19 14:56:16.526] Connecting...
[03.02.19 14:56:16.526] * phase time: 117 ms
[03.02.19 14:56:16.643] * phase cmem: 2623786 K
[03.02.19 14:56:16.643] Restart sim...
[03.02.19 14:56:16.643] * phase time: 116 ms
[03.02.19 14:56:16.760] * phase cmem: 2623786 K
[03.02.19 14:56:17.097] * [win32]: free[793160 K], reserved[241760 K], committed[3159320 K]
[03.02.19 14:56:17.097] * [ D3D ]: textures[1820665 K]
[03.02.19 14:56:17.097] * [x-ray]: crt heap[627320 K], process heap[627320 K], game lua[192532 K], engine lua[250 K], render[13470 K]
[03.02.19 14:56:17.097] * [x-ray]: economy: strings[count: 205346, lengths: 10613 K, overhead: 6417 K, saved: 155557 K]
[03.02.19 14:56:17.097] * [x-ray]: economy: smem[count: 114535, lengths: 61996 K, overhead: 1789 K, saved: 42511 K]
[03.02.19 14:56:17.097] * Starting measure
[03.02.19 14:56:20.384] * MEMORY USAGE: 2603461 K
[03.02.19 14:56:49.125] * Saving spawns...
[03.02.19 14:56:49.129] * Saving objects...
[03.02.19 14:56:49.321] * 34857 objects are successfully saved
[03.02.19 14:56:49.328] * Saving key-value pairs...
[03.02.19 14:56:49.360] * 17 key-value pairs were successfully saved
[03.02.19 14:56:49.403] * Game День 18. 22.00. Дика територія.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 18. 22.00. Дика територія.sav'
[03.02.19 14:57:51.924] * Saving spawns...
[03.02.19 14:57:51.929] * Saving objects...
[03.02.19 14:57:52.117] * 34859 objects are successfully saved
[03.02.19 14:57:52.124] * Saving key-value pairs...
[03.02.19 14:57:52.156] * 17 key-value pairs were successfully saved
[03.02.19 14:57:52.198] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:58:40.421] * Saving spawns...
[03.02.19 14:58:40.426] * Saving objects...
[03.02.19 14:58:40.614] * 34874 objects are successfully saved
[03.02.19 14:58:40.621] * Saving key-value pairs...
[03.02.19 14:58:40.654] * 17 key-value pairs were successfully saved
[03.02.19 14:58:40.696] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 14:59:42.363] * Saving spawns...
[03.02.19 14:59:42.368] * Saving objects...
[03.02.19 14:59:42.555] * 34869 objects are successfully saved
[03.02.19 14:59:42.563] * Saving key-value pairs...
[03.02.19 14:59:42.595] * 17 key-value pairs were successfully saved
[03.02.19 14:59:42.637] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:00:53.715] * Saving spawns...
[03.02.19 15:00:53.720] * Saving objects...
[03.02.19 15:00:53.913] * 34858 objects are successfully saved
[03.02.19 15:00:53.920] * Saving key-value pairs...
[03.02.19 15:00:53.953] * 17 key-value pairs were successfully saved
[03.02.19 15:00:53.996] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:01:34.048] * Saving spawns...
[03.02.19 15:01:34.053] * Saving objects...
[03.02.19 15:01:34.246] * 34858 objects are successfully saved
[03.02.19 15:01:34.253] * Saving key-value pairs...
[03.02.19 15:01:34.285] * 17 key-value pairs were successfully saved
[03.02.19 15:01:34.328] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:02:57.773] * Saving spawns...
[03.02.19 15:02:57.778] * Saving objects...
[03.02.19 15:02:57.967] * 34855 objects are successfully saved
[03.02.19 15:02:57.974] * Saving key-value pairs...
[03.02.19 15:02:58.008] * 17 key-value pairs were successfully saved
[03.02.19 15:02:58.050] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:03:45.729] * Saving spawns...
[03.02.19 15:03:45.734] * Saving objects...
[03.02.19 15:03:45.927] * 34855 objects are successfully saved
[03.02.19 15:03:45.934] * Saving key-value pairs...
[03.02.19 15:03:45.967] * 17 key-value pairs were successfully saved
[03.02.19 15:03:46.010] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:05:09.411] ~ WARNING cannot remove restriction with id [12750][rostok_zone_witches_galantine_average] to the entity with id [55049][tushkano_strong55049], because it is not added
[03.02.19 15:06:31.035] * Saving spawns...
[03.02.19 15:06:31.040] * Saving objects...
[03.02.19 15:06:31.228] * 34851 objects are successfully saved
[03.02.19 15:06:31.236] * Saving key-value pairs...
[03.02.19 15:06:31.268] * 17 key-value pairs were successfully saved
[03.02.19 15:06:31.310] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:07:50.691] Begin load
[03.02.19 15:07:50.815] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 15:07:50.864] * phase time: 167 ms
[03.02.19 15:07:50.980] * phase cmem: 2545848 K
[03.02.19 15:07:50.980] Loading alife simulator...
[03.02.19 15:07:50.981] * phase time: 116 ms
[03.02.19 15:07:51.098] * phase cmem: 2545851 K
[03.02.19 15:07:51.098] Loading savegame...
[03.02.19 15:07:51.123] * Loading key-value pairs...
[03.02.19 15:07:51.162] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 15:07:51.162] * Loading spawn registry...
[03.02.19 15:07:53.334] * 25167 spawn points were successfully loaded (2.171s)
[03.02.19 15:07:53.335] * Loading objects...
[03.02.19 15:07:54.123] * 34851 objects were successfully loaded (0.788s) 34851
[03.02.19 15:07:54.766] * Start objects on_register'ed...
[03.02.19 15:07:56.401] * 34851 objects on_register'ed (1.635s)
[03.02.19 15:07:56.402] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.421s)
[03.02.19 15:07:56.402] * phase time: 5420 ms
[03.02.19 15:07:56.520] * phase cmem: 2642022 K
[03.02.19 15:07:56.520] Connecting...
[03.02.19 15:07:56.521] * phase time: 118 ms
[03.02.19 15:07:56.638] * phase cmem: 2642022 K
[03.02.19 15:07:56.638] Restart sim...
[03.02.19 15:07:56.638] * phase time: 117 ms
[03.02.19 15:07:56.756] * phase cmem: 2642022 K
[03.02.19 15:07:57.266] * [win32]: free[784444 K], reserved[231520 K], committed[3178276 K]
[03.02.19 15:07:57.266] * [ D3D ]: textures[1830353 K]
[03.02.19 15:07:57.266] * [x-ray]: crt heap[632740 K], process heap[632740 K], game lua[192638 K], engine lua[251 K], render[13490 K]
[03.02.19 15:07:57.266] * [x-ray]: economy: strings[count: 205458, lengths: 10616 K, overhead: 6420 K, saved: 549570 K]
[03.02.19 15:07:57.266] * [x-ray]: economy: smem[count: 114997, lengths: 62115 K, overhead: 1796 K, saved: 42555 K]
[03.02.19 15:07:57.266] * Starting measure
[03.02.19 15:08:00.322] * MEMORY USAGE: 2557256 K
[03.02.19 15:08:30.930] * Saving spawns...
[03.02.19 15:08:30.935] * Saving objects...
[03.02.19 15:08:31.120] * 34845 objects are successfully saved
[03.02.19 15:08:31.127] * Saving key-value pairs...
[03.02.19 15:08:31.159] * 17 key-value pairs were successfully saved
[03.02.19 15:08:31.201] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:08:41.334] * Saving spawns...
[03.02.19 15:08:41.339] * Saving objects...
[03.02.19 15:08:41.526] * 34845 objects are successfully saved
[03.02.19 15:08:41.533] * Saving key-value pairs...
[03.02.19 15:08:41.565] * 17 key-value pairs were successfully saved
[03.02.19 15:08:41.611] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:09:16.880] * Saving spawns...
[03.02.19 15:09:16.885] * Saving objects...
[03.02.19 15:09:17.072] * 34838 objects are successfully saved
[03.02.19 15:09:17.079] * Saving key-value pairs...
[03.02.19 15:09:17.111] * 17 key-value pairs were successfully saved
[03.02.19 15:09:17.153] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:09:33.387] * Saving spawns...
[03.02.19 15:09:33.392] * Saving objects...
[03.02.19 15:09:33.580] * 34837 objects are successfully saved
[03.02.19 15:09:33.588] * Saving key-value pairs...
[03.02.19 15:09:33.620] * 17 key-value pairs were successfully saved
[03.02.19 15:09:33.662] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 15:09:33.664] - Disconnect
[03.02.19 15:09:35.086] - Destroying level
[03.02.19 15:09:35.354] * DVB created: 4096K
[03.02.19 15:09:35.354] * DIB created: 512K
[03.02.19 15:09:35.570] - r__tf_aniso 4
[03.02.19 15:09:35.570] - r2_tf_mipbias 0.
[03.02.19 15:09:35.570] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 15:09:35.570] * GPU vertex cache: recognized, 24
[03.02.19 15:09:35.570] *** RESET [350 ms]
[03.02.19 15:09:35.581] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 15:09:35.581] Begin load
[03.02.19 15:09:35.585] * phase time: 0 ms
[03.02.19 15:09:35.696] * phase cmem: 1308538 K
[03.02.19 15:09:35.696] Starting server...
[03.02.19 15:09:35.804] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 15:09:35.854] * phase time: 268 ms
[03.02.19 15:09:35.965] * phase cmem: 1306154 K
[03.02.19 15:09:35.965] Loading alife simulator...
[03.02.19 15:09:35.966] * phase time: 111 ms
[03.02.19 15:09:36.078] * phase cmem: 1306154 K
[03.02.19 15:09:36.078] Loading savegame...
[03.02.19 15:09:36.103] * Loading key-value pairs...
[03.02.19 15:09:36.142] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 15:09:36.142] * Loading spawn registry...
[03.02.19 15:09:38.349] * 25167 spawn points were successfully loaded (2.206s)
[03.02.19 15:09:38.349] * Loading objects...
[03.02.19 15:09:39.133] * 34837 objects were successfully loaded (0.784s) 34837
[03.02.19 15:09:39.799] * Start objects on_register'ed...
[03.02.19 15:09:41.444] * 34837 objects on_register'ed (1.645s)
[03.02.19 15:09:41.445] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.479s)
[03.02.19 15:09:41.445] * phase time: 5477 ms
[03.02.19 15:09:41.557] * phase cmem: 1397576 K
[03.02.19 15:09:41.557] Connecting...
[03.02.19 15:09:41.557] MaxPlayers = 32
[03.02.19 15:09:41.571] * phase time: 125 ms
[03.02.19 15:09:41.683] * phase cmem: 1397608 K
[03.02.19 15:09:41.683] Connecting to...
[03.02.19 15:09:41.684] Player not found. New player created.
[03.02.19 15:09:41.684] * client : connection accepted - <>
[03.02.19 15:09:41.691] * phase time: 119 ms
[03.02.19 15:09:41.803] * phase cmem: 1397633 K
[03.02.19 15:09:41.803] Reading level info...
[03.02.19 15:09:41.805] * phase time: 114 ms
[03.02.19 15:09:41.916] * phase cmem: 1397633 K
[03.02.19 15:09:41.916] Loading object space...
[03.02.19 15:09:42.279] * object space load: 363 ms
[03.02.19 15:09:42.279] * phase time: 474 ms
[03.02.19 15:09:42.391] * phase cmem: 1442538 K
[03.02.19 15:09:42.391] Loading shaders (R2)...
[03.02.19 15:09:42.705] * phase time: 425 ms
[03.02.19 15:09:42.816] * phase cmem: 1443680 K
[03.02.19 15:09:42.817] Loading geometry (R2)...
[03.02.19 15:09:43.127] * phase time: 422 ms
[03.02.19 15:09:43.239] * phase cmem: 1507426 K
[03.02.19 15:09:43.239] Loading visuals (R2)...
[03.02.19 15:09:43.278] * phase time: 150 ms
[03.02.19 15:09:43.390] * phase cmem: 1508767 K
[03.02.19 15:09:43.390] Loading details (R2)...
[03.02.19 15:09:43.426] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 15:09:43.426] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 15:09:43.426] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 15:09:43.427] * phase time: 149 ms
[03.02.19 15:09:43.539] * phase cmem: 1509760 K
[03.02.19 15:09:43.539] Loading sectors (R2)...
[03.02.19 15:09:43.540] * Loading HOM: c:\op-2.1\gamedata\levels\l05_bar\level.hom
[03.02.19 15:09:43.544] * Loading environment modificator: c:\op-2.1\gamedata\levels\l05_bar\level.env_mod
[03.02.19 15:09:43.544] * phase time: 116 ms
[03.02.19 15:09:43.655] * phase cmem: 1509940 K
[03.02.19 15:09:43.655] Loading AI objects...
[03.02.19 15:09:43.657] * phase time: 113 ms
[03.02.19 15:09:43.770] * phase cmem: 1509971 K
[03.02.19 15:09:43.770] Loading PH world...
[03.02.19 15:09:43.782] - Game configuring : Started
[03.02.19 15:09:43.785] - Game configuring : Finished
[03.02.19 15:09:43.790] * phase time: 132 ms
[03.02.19 15:09:43.902] * phase cmem: 1516948 K
[03.02.19 15:09:43.902] Loading textures...
[03.02.19 15:09:44.876] * t-report - base: 1626, 1276408 K
[03.02.19 15:09:44.876] * t-report - lmap: 5, 5120 K
[03.02.19 15:09:44.876] * phase time: 1086 ms
[03.02.19 15:09:44.989] * phase cmem: 1942721 K
[03.02.19 15:09:44.989] Synchronizing...
[03.02.19 15:09:44.989] Save created on [Engine 1.0f p 0.4]
[03.02.19 15:09:44.989] Save date and time [Sun Feb 3 15:09:33 2019]
[03.02.19 15:09:44.992] * phase time: 115 ms
[03.02.19 15:09:45.104] * phase cmem: 1942721 K
[03.02.19 15:09:45.472] * [win32]: free[1340824 K], reserved[374876 K], committed[2478540 K]
[03.02.19 15:09:45.472] * [ D3D ]: textures[1281528 K]
[03.02.19 15:09:45.472] * [x-ray]: crt heap[548893 K], process heap[548893 K], game lua[192607 K], engine lua[257 K], render[13516 K]
[03.02.19 15:09:45.472] * [x-ray]: economy: strings[count: 204321, lengths: 10587 K, overhead: 6385 K, saved: 601230 K]
[03.02.19 15:09:45.472] * [x-ray]: economy: smem[count: 114788, lengths: 62108 K, overhead: 1793 K, saved: 42540 K]
[03.02.19 15:09:45.472] * Starting measure
[03.02.19 15:09:51.953] ALL_SPAWN_FIX release [bar_barman][6658]
[03.02.19 15:09:51.955] ALL_SPAWN_FIX release [bar_arena_door_0000][6807]
[03.02.19 15:09:52.879] * MEMORY USAGE: 2722404 K
[03.02.19 15:13:46.731] * Saving spawns...
[03.02.19 15:13:46.736] * Saving objects...
[03.02.19 15:13:46.926] * 34795 objects are successfully saved
[03.02.19 15:13:46.933] * Saving key-value pairs...
[03.02.19 15:13:46.965] * 17 key-value pairs were successfully saved
[03.02.19 15:13:47.006] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:16:54.605] * Saving spawns...
[03.02.19 15:16:54.611] * Saving objects...
[03.02.19 15:16:54.804] * 34787 objects are successfully saved
[03.02.19 15:16:54.812] * Saving key-value pairs...
[03.02.19 15:16:54.844] * 17 key-value pairs were successfully saved
[03.02.19 15:16:54.886] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:30:49.482] * DVB created: 4096K
[03.02.19 15:30:49.483] * DIB created: 512K
[03.02.19 15:30:49.775] - r__tf_aniso 4
[03.02.19 15:30:49.775] - r2_tf_mipbias 0.
[03.02.19 15:30:49.775] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 15:30:49.775] * GPU vertex cache: recognized, 24
[03.02.19 15:30:49.776] *** RESET [0 ms]
[03.02.19 15:30:50.524] * MEMORY USAGE: 2989641 K
[03.02.19 15:30:52.202] * DVB created: 4096K
[03.02.19 15:30:52.202] * DIB created: 512K
[03.02.19 15:30:52.395] - r__tf_aniso 4
[03.02.19 15:30:52.395] - r2_tf_mipbias 0.
[03.02.19 15:30:52.395] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 15:30:52.395] * GPU vertex cache: unrecognized, 16
[03.02.19 15:30:52.395] *** RESET [287 ms]
[03.02.19 15:30:52.978] * MEMORY USAGE: 2962282 K
[03.02.19 15:34:33.962] * Saving spawns...
[03.02.19 15:34:33.966] * Saving objects...
[03.02.19 15:34:34.152] * 34743 objects are successfully saved
[03.02.19 15:34:34.159] * Saving key-value pairs...
[03.02.19 15:34:34.191] * 17 key-value pairs were successfully saved
[03.02.19 15:34:34.232] * Game День 19. Викид. Бар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 19. Викид. Бар.sav'
[03.02.19 15:39:42.799] * Saving spawns...
[03.02.19 15:39:42.804] * Saving objects...
[03.02.19 15:39:42.988] * 34742 objects are successfully saved
[03.02.19 15:39:42.996] * Saving key-value pairs...
[03.02.19 15:39:43.028] * 17 key-value pairs were successfully saved
[03.02.19 15:39:43.069] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 15:42:23.894] * Saving spawns...
[03.02.19 15:42:23.899] * Saving objects...
[03.02.19 15:42:24.084] * 34747 objects are successfully saved
[03.02.19 15:42:24.092] * Saving key-value pairs...
[03.02.19 15:42:24.125] * 17 key-value pairs were successfully saved
[03.02.19 15:42:24.170] * Game День 19. 01.19. Бар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 19. 01.19. Бар.sav'
[03.02.19 15:44:45.846] * Saving spawns...
[03.02.19 15:44:45.851] * Saving objects...
[03.02.19 15:44:46.038] * 34735 objects are successfully saved
[03.02.19 15:44:46.046] * Saving key-value pairs...
[03.02.19 15:44:46.078] * 17 key-value pairs were successfully saved
[03.02.19 15:44:46.119] * Game День 19. 01.31. Бар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 19. 01.31. Бар.sav'
[03.02.19 15:58:17.563] * DVB created: 4096K
[03.02.19 15:58:17.563] * DIB created: 512K
[03.02.19 15:58:17.815] - r__tf_aniso 4
[03.02.19 15:58:17.815] - r2_tf_mipbias 0.
[03.02.19 15:58:17.815] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 15:58:17.815] * GPU vertex cache: recognized, 24
[03.02.19 15:58:17.815] *** RESET [0 ms]
[03.02.19 15:58:18.467] * MEMORY USAGE: 2995693 K
[03.02.19 15:58:20.973] * DVB created: 4096K
[03.02.19 15:58:20.973] * DIB created: 512K
[03.02.19 15:58:21.163] - r__tf_aniso 4
[03.02.19 15:58:21.163] - r2_tf_mipbias 0.
[03.02.19 15:58:21.163] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 15:58:21.163] * GPU vertex cache: recognized, 24
[03.02.19 15:58:21.163] *** RESET [287 ms]
[03.02.19 15:58:21.889] * MEMORY USAGE: 2979239 K
[03.02.19 16:04:19.055] * Saving spawns...
[03.02.19 16:04:19.060] * Saving objects...
[03.02.19 16:04:19.247] * 34789 objects are successfully saved
[03.02.19 16:04:19.255] * Saving key-value pairs...
[03.02.19 16:04:19.287] * 17 key-value pairs were successfully saved
[03.02.19 16:04:19.328] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 16:08:09.148] * Saving spawns...
[03.02.19 16:08:09.153] * Saving objects...
[03.02.19 16:08:09.340] * 34888 objects are successfully saved
[03.02.19 16:08:09.348] * Saving key-value pairs...
[03.02.19 16:08:09.380] * 17 key-value pairs were successfully saved
[03.02.19 16:08:09.422] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 16:08:43.348] * Saving spawns...
[03.02.19 16:08:43.353] * Saving objects...
[03.02.19 16:08:43.560] * 34888 objects are successfully saved
[03.02.19 16:08:43.568] * Saving key-value pairs...
[03.02.19 16:08:43.600] * 17 key-value pairs were successfully saved
[03.02.19 16:08:43.641] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 16:08:43.648] - Disconnect
[03.02.19 16:08:45.284] - Destroying level
[03.02.19 16:08:45.602] * DVB created: 4096K
[03.02.19 16:08:45.602] * DIB created: 512K
[03.02.19 16:08:45.815] - r__tf_aniso 4
[03.02.19 16:08:45.815] - r2_tf_mipbias 0.
[03.02.19 16:08:45.815] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 16:08:45.815] * GPU vertex cache: recognized, 24
[03.02.19 16:08:45.815] *** RESET [362 ms]
[03.02.19 16:08:45.829] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 16:08:45.829] Begin load
[03.02.19 16:08:45.852] * phase time: 0 ms
[03.02.19 16:08:45.966] * phase cmem: 1321536 K
[03.02.19 16:08:45.966] Starting server...
[03.02.19 16:08:46.626] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 16:08:46.681] * phase time: 829 ms
[03.02.19 16:08:46.795] * phase cmem: 1316445 K
[03.02.19 16:08:46.795] Loading alife simulator...
[03.02.19 16:08:46.795] * phase time: 114 ms
[03.02.19 16:08:46.909] * phase cmem: 1316445 K
[03.02.19 16:08:46.909] Loading savegame...
[03.02.19 16:08:46.934] * Loading key-value pairs...
[03.02.19 16:08:46.973] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 16:08:46.973] * Loading spawn registry...
[03.02.19 16:08:49.149] * 25167 spawn points were successfully loaded (2.176s)
[03.02.19 16:08:49.150] * Loading objects...
[03.02.19 16:08:49.913] * 34888 objects were successfully loaded (0.764s) 34888
[03.02.19 16:08:50.629] * Start objects on_register'ed...
[03.02.19 16:08:52.228] * 34888 objects on_register'ed (1.599s)
[03.02.19 16:08:52.229] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.433s)
[03.02.19 16:08:52.229] * phase time: 5432 ms
[03.02.19 16:08:52.344] * phase cmem: 1407582 K
[03.02.19 16:08:52.344] Connecting...
[03.02.19 16:08:52.344] MaxPlayers = 32
[03.02.19 16:08:52.360] * phase time: 131 ms
[03.02.19 16:08:52.477] * phase cmem: 1407615 K
[03.02.19 16:08:52.477] Connecting to...
[03.02.19 16:08:52.478] Player not found. New player created.
[03.02.19 16:08:52.478] * client : connection accepted - <>
[03.02.19 16:08:52.483] * phase time: 122 ms
[03.02.19 16:08:52.598] * phase cmem: 1407640 K
[03.02.19 16:08:52.598] Reading level info...
[03.02.19 16:08:52.600] * phase time: 117 ms
[03.02.19 16:08:52.715] * phase cmem: 1407640 K
[03.02.19 16:08:52.715] Loading object space...
[03.02.19 16:08:53.276] * object space load: 560 ms
[03.02.19 16:08:53.276] * phase time: 675 ms
[03.02.19 16:08:53.391] * phase cmem: 1479769 K
[03.02.19 16:08:53.391] Loading shaders (R2)...
[03.02.19 16:08:53.823] * phase time: 546 ms
[03.02.19 16:08:53.937] * phase cmem: 1481014 K
[03.02.19 16:08:53.937] Loading geometry (R2)...
[03.02.19 16:08:54.326] * phase time: 503 ms
[03.02.19 16:08:54.441] * phase cmem: 1556348 K
[03.02.19 16:08:54.441] Loading visuals (R2)...
[03.02.19 16:08:54.507] * phase time: 180 ms
[03.02.19 16:08:54.623] * phase cmem: 1558895 K
[03.02.19 16:08:54.623] Loading details (R2)...
[03.02.19 16:08:54.659] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 16:08:54.659] * [DETAILS] 40687 v(20), 26352 p
[03.02.19 16:08:54.659] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.02.19 16:08:54.660] * phase time: 153 ms
[03.02.19 16:08:54.776] * phase cmem: 1559888 K
[03.02.19 16:08:54.776] Loading sectors (R2)...
[03.02.19 16:08:54.777] * Loading HOM: c:\op-2.1\gamedata\levels\l02_garbage\level.hom
[03.02.19 16:08:54.778] * Loading environment modificator: c:\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[03.02.19 16:08:54.778] * phase time: 117 ms
[03.02.19 16:08:54.894] * phase cmem: 1559972 K
[03.02.19 16:08:54.894] Loading AI objects...
[03.02.19 16:08:54.895] - Loading music tracks from 'l02_garbage_musics'...
[03.02.19 16:08:54.896] * phase time: 118 ms
[03.02.19 16:08:55.012] * phase cmem: 1559901 K
[03.02.19 16:08:55.012] Loading PH world...
[03.02.19 16:08:55.024] - Game configuring : Started
[03.02.19 16:08:55.025] - Game configuring : Finished
[03.02.19 16:08:55.030] * phase time: 133 ms
[03.02.19 16:08:55.145] * phase cmem: 1563883 K
[03.02.19 16:08:55.145] Loading textures...
[03.02.19 16:08:58.226] * t-report - base: 1771, 1400299 K
[03.02.19 16:08:58.226] * t-report - lmap: 14, 14337 K
[03.02.19 16:08:58.226] * phase time: 3196 ms
[03.02.19 16:08:58.342] * phase cmem: 2127682 K
[03.02.19 16:08:58.342] Synchronizing...
[03.02.19 16:08:58.342] Save created on [Engine 1.0f p 0.4]
[03.02.19 16:08:58.342] Save date and time [Sun Feb 3 16:08:43 2019]
[03.02.19 16:08:58.345] * phase time: 119 ms
[03.02.19 16:08:58.461] * phase cmem: 2127682 K
[03.02.19 16:08:58.791] * [win32]: free[1150532 K], reserved[378628 K], committed[2665080 K]
[03.02.19 16:08:58.791] * [ D3D ]: textures[1414636 K]
[03.02.19 16:08:58.791] * [x-ray]: crt heap[585428 K], process heap[585428 K], game lua[193035 K], engine lua[209 K], render[13517 K]
[03.02.19 16:08:58.791] * [x-ray]: economy: strings[count: 204852, lengths: 10599 K, overhead: 6401 K, saved: 1365115 K]
[03.02.19 16:08:58.791] * [x-ray]: economy: smem[count: 114945, lengths: 62137 K, overhead: 1796 K, saved: 42543 K]
[03.02.19 16:08:58.791] * Starting measure
[03.02.19 16:09:04.842] * MEMORY USAGE: 2525127 K
[03.02.19 16:10:28.799] * Saving spawns...
[03.02.19 16:10:28.804] * Saving objects...
[03.02.19 16:10:28.988] * 34834 objects are successfully saved
[03.02.19 16:10:28.996] * Saving key-value pairs...
[03.02.19 16:10:29.028] * 17 key-value pairs were successfully saved
[03.02.19 16:10:29.069] * Game День 19. 05.20. Звалище.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 19. 05.20. Звалище.sav'
[03.02.19 16:11:50.100] * Saving spawns...
[03.02.19 16:11:50.105] * Saving objects...
[03.02.19 16:11:50.288] * 34817 objects are successfully saved
[03.02.19 16:11:50.296] * Saving key-value pairs...
[03.02.19 16:11:50.327] * 17 key-value pairs were successfully saved
[03.02.19 16:11:50.369] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 16:12:05.063] * Saving spawns...
[03.02.19 16:12:05.068] * Saving objects...
[03.02.19 16:12:05.250] * 34817 objects are successfully saved
[03.02.19 16:12:05.258] * Saving key-value pairs...
[03.02.19 16:12:05.290] * 17 key-value pairs were successfully saved
[03.02.19 16:12:05.332] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[03.02.19 16:12:05.333] - Disconnect
[03.02.19 16:12:06.744] - Destroying level
[03.02.19 16:12:07.027] * DVB created: 4096K
[03.02.19 16:12:07.027] * DIB created: 512K
[03.02.19 16:12:07.240] - r__tf_aniso 4
[03.02.19 16:12:07.240] - r2_tf_mipbias 0.
[03.02.19 16:12:07.240] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.02.19 16:12:07.240] * GPU vertex cache: recognized, 24
[03.02.19 16:12:07.240] *** RESET [354 ms]
[03.02.19 16:12:07.251] "c:\op-2.1\bin\xr_3da.exe" -nointro
[03.02.19 16:12:07.251] Begin load
[03.02.19 16:12:07.256] * phase time: 0 ms
[03.02.19 16:12:07.370] * phase cmem: 1325704 K
[03.02.19 16:12:07.370] Starting server...
[03.02.19 16:12:07.492] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 16:12:07.540] * phase time: 284 ms
[03.02.19 16:12:07.655] * phase cmem: 1321598 K
[03.02.19 16:12:07.655] Loading alife simulator...
[03.02.19 16:12:07.655] * phase time: 114 ms
[03.02.19 16:12:07.769] * phase cmem: 1321598 K
[03.02.19 16:12:07.769] Loading savegame...
[03.02.19 16:12:07.793] * Loading key-value pairs...
[03.02.19 16:12:07.831] * 17 key-value pairs were successfully loaded (0.038s)
[03.02.19 16:12:07.831] * Loading spawn registry...
[03.02.19 16:12:09.985] * 25167 spawn points were successfully loaded (2.154s)
[03.02.19 16:12:09.985] * Loading objects...
[03.02.19 16:12:10.734] * 34817 objects were successfully loaded (0.749s) 34817
[03.02.19 16:12:11.465] * Start objects on_register'ed...
[03.02.19 16:12:13.074] * 34817 objects on_register'ed (1.609s)
[03.02.19 16:12:13.075] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.420s)
[03.02.19 16:12:13.075] * phase time: 5420 ms
[03.02.19 16:12:13.190] * phase cmem: 1407236 K
[03.02.19 16:12:13.190] Connecting...
[03.02.19 16:12:13.190] MaxPlayers = 32
[03.02.19 16:12:13.366] * phase time: 291 ms
[03.02.19 16:12:13.483] * phase cmem: 1407260 K
[03.02.19 16:12:13.483] Connecting to...
[03.02.19 16:12:13.484] Player not found. New player created.
[03.02.19 16:12:13.484] * client : connection accepted - <>
[03.02.19 16:12:13.488] * phase time: 121 ms
[03.02.19 16:12:13.603] * phase cmem: 1407285 K
[03.02.19 16:12:13.603] Reading level info...
[03.02.19 16:12:13.605] * phase time: 116 ms
[03.02.19 16:12:13.720] * phase cmem: 1407285 K
[03.02.19 16:12:13.720] Loading object space...
[03.02.19 16:12:14.072] * object space load: 352 ms
[03.02.19 16:12:14.073] * phase time: 467 ms
[03.02.19 16:12:14.187] * phase cmem: 1453868 K
[03.02.19 16:12:14.187] Loading shaders (R2)...
[03.02.19 16:12:14.263] * phase time: 190 ms
[03.02.19 16:12:14.378] * phase cmem: 1454745 K
[03.02.19 16:12:14.378] Loading geometry (R2)...
[03.02.19 16:12:14.411] * phase time: 147 ms
[03.02.19 16:12:14.525] * phase cmem: 1460668 K
[03.02.19 16:12:14.525] Loading visuals (R2)...
[03.02.19 16:12:14.590] * phase time: 179 ms
[03.02.19 16:12:14.705] * phase cmem: 1464368 K
[03.02.19 16:12:14.705] Loading details (R2)...
[03.02.19 16:12:14.731] * [DETAILS] VertexConsts(256), Batch(61)
[03.02.19 16:12:14.731] * [DETAILS] 24400 v(20), 15860 p
[03.02.19 16:12:14.731] * [DETAILS] Batch(61), VB(476K), IB(92K)
[03.02.19 16:12:14.732] * phase time: 142 ms
[03.02.19 16:12:14.847] * phase cmem: 1464978 K
[03.02.19 16:12:14.847] Loading sectors (R2)...
[03.02.19 16:12:14.847] WARNING: Occlusion map 'c:\op-2.1\gamedata\levels\puzir\level.hom' not found.
[03.02.19 16:12:14.848] * phase time: 115 ms
[03.02.19 16:12:14.963] * phase cmem: 1464978 K
[03.02.19 16:12:14.963] Loading AI objects...
[03.02.19 16:12:14.963] - Loading music tracks from 'puzir_musics'...
[03.02.19 16:12:14.965] * phase time: 116 ms
[03.02.19 16:12:15.080] * phase cmem: 1464850 K
[03.02.19 16:12:15.080] Loading PH world...
[03.02.19 16:12:15.089] - Game configuring : Started
[03.02.19 16:12:15.090] - Game configuring : Finished
[03.02.19 16:12:15.095] * phase time: 130 ms
[03.02.19 16:12:15.210] * phase cmem: 1468130 K
[03.02.19 16:12:15.210] Loading textures...
[03.02.19 16:12:15.443] * t-report - base: 934, 966380 K
[03.02.19 16:12:15.443] * t-report - lmap: 0, 0 K
[03.02.19 16:12:15.443] * phase time: 348 ms
[03.02.19 16:12:15.559] * phase cmem: 1569007 K
[03.02.19 16:12:15.559] Synchronizing...
[03.02.19 16:12:15.559] Save created on [Engine 1.0f p 0.4]
[03.02.19 16:12:15.559] Save date and time [Sun Feb 3 16:12:05 2019]
[03.02.19 16:12:15.562] * phase time: 118 ms
[03.02.19 16:12:15.678] * phase cmem: 1569007 K
[03.02.19 16:12:16.000] * [win32]: free[1562156 K], reserved[503084 K], committed[2129000 K]
[03.02.19 16:12:16.000] * [ D3D ]: textures[966380 K]
[03.02.19 16:12:16.000] * [x-ray]: crt heap[542555 K], process heap[542555 K], game lua[193076 K], engine lua[229 K], render[13578 K]
[03.02.19 16:12:16.000] * [x-ray]: economy: strings[count: 205448, lengths: 10656 K, overhead: 6420 K, saved: 1439192 K]
[03.02.19 16:12:16.000] * [x-ray]: economy: smem[count: 115078, lengths: 62232 K, overhead: 1798 K, saved: 42554 K]
[03.02.19 16:12:16.000] * Starting measure
[03.02.19 16:12:19.763] * MEMORY USAGE: 1765456 K
[03.02.19 16:12:42.907] * Saving spawns...
[03.02.19 16:12:42.912] * Saving objects...
[03.02.19 16:12:43.093] * 34884 objects are successfully saved
[03.02.19 16:12:43.100] * Saving key-value pairs...
[03.02.19 16:12:43.132] * 17 key-value pairs were successfully saved
[03.02.19 16:12:43.174] * Game День 19. 05.31. Забутий Ліс.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 19. 05.31. Забутий Ліс.sav'
[03.02.19 16:14:07.555] ERROR: CALifeObjectRegistry::object There is no object with id 57122!
[03.02.19 16:14:35.486] * Saving spawns...
[03.02.19 16:14:35.491] * Saving objects...
[03.02.19 16:14:35.674] * 34883 objects are successfully saved
[03.02.19 16:14:35.682] * Saving key-value pairs...
[03.02.19 16:14:35.714] * 17 key-value pairs were successfully saved
[03.02.19 16:14:35.755] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[03.02.19 16:14:46.837] Begin load
[03.02.19 16:14:46.944] - Gamedata version: [Збірка 2.1 final p.4.2]
[03.02.19 16:14:46.992] * phase time: 150 ms
[03.02.19 16:14:47.107] * phase cmem: 1690621 K
[03.02.19 16:14:47.107] Loading alife simulator...
[03.02.19 16:14:47.108] * phase time: 115 ms
[03.02.19 16:14:47.224] * phase cmem: 1690622 K
[03.02.19 16:14:47.224] Loading savegame...
[03.02.19 16:14:47.247] * Loading key-value pairs...
[03.02.19 16:14:47.287] * 17 key-value pairs were successfully loaded (0.039s)
[03.02.19 16:14:47.287] * Loading spawn registry...
[03.02.19 16:14:49.401] * 25167 spawn points were successfully loaded (2.115s)
[03.02.19 16:14:49.402] * Loading objects...
[03.02.19 16:14:50.148] * 34883 objects were successfully loaded (0.746s) 34883
[03.02.19 16:14:50.762] * Start objects on_register'ed...
[03.02.19 16:14:52.342] * 34883 objects on_register'ed (1.580s)
[03.02.19 16:14:52.342] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.235s)
[03.02.19 16:14:52.342] * phase time: 5234 ms
[03.02.19 16:14:52.458] * phase cmem: 1774169 K
[03.02.19 16:14:52.458] Connecting...
[03.02.19 16:14:52.458] * phase time: 115 ms
[03.02.19 16:14:52.574] * phase cmem: 1774169 K
[03.02.19 16:14:52.574] Restart sim...
[03.02.19 16:14:52.574] * phase time: 115 ms
[03.02.19 16:14:52.690] * phase cmem: 1774169 K
[03.02.19 16:14:53.017] * [win32]: free[1418116 K], reserved[457716 K], committed[2318408 K]
[03.02.19 16:14:53.017] * [ D3D ]: textures[1119121 K]
[03.02.19 16:14:53.017] * [x-ray]: crt heap[566472 K], process heap[566472 K], game lua[193258 K], engine lua[246 K], render[13622 K]
[03.02.19 16:14:53.017] * [x-ray]: economy: strings[count: 205866, lengths: 10666 K, overhead: 6433 K, saved: 1500085 K]
[03.02.19 16:14:53.017] * [x-ray]: economy: smem[count: 115136, lengths: 62234 K, overhead: 1799 K, saved: 44718 K]
[03.02.19 16:14:53.017] * Starting measure
[03.02.19 16:14:55.673] * MEMORY USAGE: 1754577 K
[03.02.19 16:15:36.639] *** break by StackWalk ***
[03.02.19 16:15:36.639] stack trace:
[03.02.19 16:15:36.639]
[03.02.19 16:15:36.640] 0023:6B9CD8CC (0x006893D0 0x00000000 0x006893E4 0x6BE27FF2) xrGame.dll, std::vector >::push_back(), c:\program files (x86)\microsoft visual studio 14.0\vc\include\vector, 1277
[03.02.19 16:15:36.640] 0023:6BE29019 (0x55CDCEC0 0xD1170010 0x00000000 0x5A8F4490) xrGame.dll, CPsyDog::register_phantom(), s:\xr_3da\xrgame\ai\monsters\pseudodog\psy_dog.cpp, 67
[03.02.19 16:15:36.640] 0023:6BE27FF2 (0x50832DD0 0x50832DD0 0x50832DD0 0x50832DD0) xrGame.dll, CPsyDogPhantom::try_to_register_to_parent(), s:\xr_3da\xrgame\ai\monsters\pseudodog\psy_dog.cpp, 289
[03.02.19 16:15:36.640] 0023:6BE28778 (0x4B9C72E0 0x40000000 0x6C2DABBC 0x00000001) xrGame.dll, CPsyDogPhantom::net_Spawn(), s:\xr_3da\xrgame\ai\monsters\pseudodog\psy_dog.cpp, 176
[03.02.19 16:15:36.640] 0023:6BED5229 (0x4B9C72E0 0xD1170010 0xD1170010 0x6B9A88B5) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 117
[03.02.19 16:15:36.640] 0023:6BED5602 (0x0068B4CC 0x73700001 0x6F645F79 0x68705F67) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46
[03.02.19 16:15:36.640] 0023:6BECD5A3 (0x0B9D4910 0x00000001 0x0B940420 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[03.02.19 16:15:36.640] 0023:6BECCD7E (0x71E026E0 0x04ABB950 0x001157C4 0x002E31CA) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[03.02.19 16:15:36.640] 0023:000CF15C (0x002E31CA 0x00000000 0x0018C440 0x3D1228C2) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[03.02.19 16:15:36.640] 0023:001157C4 (0x00000000 0x0018F8F0 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[03.02.19 16:15:36.640] 0023:00115CA5 (0x0018F8F0 0x00000063 0x0018F8F0 0x0068F984) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[03.02.19 16:15:36.640] 0023:000E045A (0x00000000 0x0018F8F0 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[03.02.19 16:15:36.640] 0023:000E0070 (0x00080000 0x00000000 0x00A72F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[03.02.19 16:15:36.640] 0023:000DFC80 (0x00080000 0x00000000 0x00A72F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[03.02.19 16:15:36.640] 0023:000DAC9B (0xFFFDE000 0x0068FA60 0x77889902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[03.02.19 16:15:36.640] 0023:7655336A (0xFFFDE000 0x779605B0 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[03.02.19 16:15:36.640] 0023:77889902 (0x000DAD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[03.02.19 16:15:36.640] 0023:778898D5 (0x000DAD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()