* Detected CPU: GenuineIntel Intel® Core i5-2500K CPU @ 3.30GHz, F6/M42/S7 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx l:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78054 files cached, 17722Kb memory used.
Init FileSystem 0.697633 sec
[23.01.19 10:59:40.026] 'xrCore' build 7277, Jan 8 2019
[23.01.19 10:59:40.026] OP 2.1 Engine ver 1.0f patch ver 0.3
[23.01.19 10:59:40.026]
[23.01.19 10:59:40.245] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[23.01.19 10:59:40.245] Initializing Engine...
[23.01.19 10:59:40.245] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[23.01.19 10:59:40.245] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[23.01.19 10:59:40.245] transparent_treasure user_name ]
[23.01.19 10:59:40.245] Loading config for renderer
[23.01.19 10:59:40.245] Executing config-script "user.ltx"...
[23.01.19 10:59:40.245] [l:\op-2.1\userdata\user.ltx] successfully loaded.
[23.01.19 10:59:40.245] Starting INPUT device...
[23.01.19 10:59:40.245] Loading DLL: xrRender_R1.dll
[23.01.19 10:59:40.245] Loading DLL: xrGame.dll
[23.01.19 10:59:40.401] * [win32]: free[4044548 K], reserved[49280 K], committed[100412 K]
[23.01.19 10:59:40.401] * [ D3D ]: textures[0 K]
[23.01.19 10:59:40.401] * [x-ray]: crt heap[29165 K], process heap[29165 K], game lua[0 K], engine lua[0 K], render[0 K]
[23.01.19 10:59:40.401] * [x-ray]: economy: strings[count: 36903, lengths: 1011 K, overhead: 1153 K, saved: 14589 K]
[23.01.19 10:59:40.401] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[23.01.19 10:59:40.401] Executing config-script "l:\op-2.1\gamedata\config\default_controls.ltx"...
[23.01.19 10:59:40.401] [l:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[23.01.19 10:59:40.401] Executing config-script "user.ltx"...
[23.01.19 10:59:40.401] Executing config-script "l:\op-2.1\gamedata\config\rspec_minimum.ltx"...
[23.01.19 10:59:40.401] [l:\op-2.1\gamedata\config\rspec_minimum.ltx] successfully loaded.
[23.01.19 10:59:40.401] Executing config-script "l:\op-2.1\gamedata\config\default_controls.ltx"...
[23.01.19 10:59:40.401] [l:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[23.01.19 10:59:40.401] - Maximum allowed affinity mask: 0xF, current: 0xE
[23.01.19 10:59:40.401] [l:\op-2.1\userdata\user.ltx] successfully loaded.
[23.01.19 10:59:40.401] SOUND: OpenAL: enumerate devices...
[23.01.19 10:59:40.401] SOUND: OpenAL: EnumerationExtension Present
[23.01.19 10:59:40.401] devices OpenAL Soft
[23.01.19 10:59:40.401] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[23.01.19 10:59:40.448] SOUND: OpenAL: All available devices:
[23.01.19 10:59:40.448] 1. OpenAL Soft, Spec Version 1.1 (default)
[23.01.19 10:59:40.448] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[23.01.19 10:59:40.465] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[23.01.19 10:59:40.467] * sound: EAX 2.0 extension: absent
[23.01.19 10:59:40.467] * sound: EAX 2.0 deferred: absent
[23.01.19 10:59:40.467] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[23.01.19 10:59:40.468] Starting RENDER device...
[23.01.19 10:59:40.473] * GPU [vendor:10DE]-[device:6CD]: NVIDIA GeForce GTX 470
[23.01.19 10:59:40.473] * GPU driver: 23.21.13.9135
[23.01.19 10:59:40.706] * CREATE: DeviceREF: 1
[23.01.19 10:59:40.706] * Texture memory: 4025 M
[23.01.19 10:59:40.706] * DDI-level: 9.0
[23.01.19 10:59:40.814] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.01.19 10:59:40.814] * GPU vertex cache: recognized, 24
[23.01.19 10:59:40.815] * DVB created: 4096K
[23.01.19 10:59:40.815] * DIB created: 512K
[23.01.19 10:59:40.892] load time LTX=71 ms
[23.01.19 10:59:40.900] count of .thm files=3222
[23.01.19 10:59:55.110] load time THM=14217 ms
[23.01.19 10:59:55.110] * distortion: used, dev(30),need(14)
[23.01.19 10:59:55.110] * SSample: 1280x1024
[23.01.19 10:59:55.119] * SSample: enabled
[23.01.19 10:59:55.238] - r__tf_aniso 1
[23.01.19 10:59:55.238] - r1_tf_mipbias 0.
[23.01.19 10:59:55.248] Script debugger succesfully restarted.
[23.01.19 10:59:56.581] - Gamedata version: [Сборка 2.1 final p.3k]
[23.01.19 10:59:56.855] Starting engine...
[23.01.19 10:59:57.005] GMLib loaded at 149 msec
[23.01.19 10:59:57.431] Game_Globals loaded at 426 msec
[23.01.19 10:59:58.106] App_Start loaded at 674 msec
[23.01.19 10:59:58.115] ui_core loaded at 8 msec
[23.01.19 10:59:58.145] Loading DLL: xrGameSpy.dll
[23.01.19 10:59:58.254] Main_Menu loaded at 138 msec
[23.01.19 11:00:08.920] * DVB created: 4096K
[23.01.19 11:00:08.920] * DIB created: 512K
[23.01.19 11:00:08.921] - r__tf_aniso 1
[23.01.19 11:00:08.921] - r1_tf_mipbias 0.
[23.01.19 11:00:08.921] * SSample: 1280x1024
[23.01.19 11:00:08.927] * SSample: enabled
[23.01.19 11:00:08.927] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.01.19 11:00:08.927] * GPU vertex cache: recognized, 24
[23.01.19 11:00:08.927] *** RESET [96 ms]
[23.01.19 11:00:08.936] "l:\op-2.1\bin\xr_3da.exe" -nointro
[23.01.19 11:00:08.936] Begin load
[23.01.19 11:00:08.936] * phase time: 0 ms
[23.01.19 11:00:08.972] * phase cmem: 193503 K
[23.01.19 11:00:08.972] Prefetching objects...
[23.01.19 11:00:09.019] * Objects loaded in 0 ms
[23.01.19 11:00:17.487] * Models loaded in 8467 ms
[23.01.19 11:00:17.525] * Prefetch memory: 668691Kb
[23.01.19 11:00:17.528] * phase time: 8591 ms
[23.01.19 11:00:17.566] * phase cmem: 826166 K
[23.01.19 11:00:17.566] Starting server...
[23.01.19 11:00:17.602] - Gamedata version: [Сборка 2.1 final p.3k]
[23.01.19 11:00:17.671] * phase time: 142 ms
[23.01.19 11:00:17.707] * phase cmem: 823055 K
[23.01.19 11:00:17.707] Loading alife simulator...
[23.01.19 11:00:17.708] * phase time: 37 ms
[23.01.19 11:00:17.745] * phase cmem: 823041 K
[23.01.19 11:00:17.745] Loading savegame...
[23.01.19 11:00:17.845] * Loading key-value pairs...
[23.01.19 11:00:17.897] * 17 key-value pairs were successfully loaded (0.051s)
[23.01.19 11:00:17.897] * Loading spawn registry...
[23.01.19 11:00:20.070] * 25167 spawn points were successfully loaded (2.173s)
[23.01.19 11:00:20.071] * Loading objects...
[23.01.19 11:00:20.774] * 33929 objects were successfully loaded (0.702s) 33929
[23.01.19 11:00:21.382] * Start objects on_register'ed...
[23.01.19 11:00:23.060] * 33929 objects on_register'ed (1.678s)
[23.01.19 11:00:23.062] * Game День 25. Автосохранение Бар - Дикая Территория is successfully loaded from file 'l:\op-2.1\userdata\savedgames\День 25. Автосохранение Бар - Дикая Территория.sav' (5.354s)
[23.01.19 11:00:23.062] * phase time: 5353 ms
[23.01.19 11:00:23.129] * phase cmem: 964119 K
[23.01.19 11:00:23.129] Connecting...
[23.01.19 11:00:23.401] MaxPlayers = 32
[23.01.19 11:00:23.438] * phase time: 376 ms
[23.01.19 11:00:23.504] * phase cmem: 983758 K
[23.01.19 11:00:23.504] Connecting to...
[23.01.19 11:00:23.506] Player not found. New player created.
[23.01.19 11:00:23.506] * client : connection accepted - <>
[23.01.19 11:00:23.522] * phase time: 84 ms
[23.01.19 11:00:23.589] * phase cmem: 983783 K
[23.01.19 11:00:23.589] Reading level info...
[23.01.19 11:00:23.603] * phase time: 81 ms
[23.01.19 11:00:23.670] * phase cmem: 983783 K
[23.01.19 11:00:23.670] Loading object space...
[23.01.19 11:00:23.813] * object space load: 143 ms
[23.01.19 11:00:23.813] * phase time: 210 ms
[23.01.19 11:00:23.880] * phase cmem: 1026691 K
[23.01.19 11:00:23.880] Loading shaders (R1)...
[23.01.19 11:00:24.040] * phase time: 227 ms
[23.01.19 11:00:24.108] * phase cmem: 1028315 K
[23.01.19 11:00:24.108] Loading geometry (R1)...
[23.01.19 11:00:24.612] * phase time: 572 ms
[23.01.19 11:00:24.680] * phase cmem: 1071162 K
[23.01.19 11:00:24.680] Loading visuals (R1)...
[23.01.19 11:00:24.710] * phase time: 97 ms
[23.01.19 11:00:24.778] * phase cmem: 1073337 K
[23.01.19 11:00:24.778] Loading details (R1)...
[23.01.19 11:00:24.801] * [DETAILS] VertexConsts(256), Batch(61)
[23.01.19 11:00:24.801] * [DETAILS] 40687 v(20), 26352 p
[23.01.19 11:00:24.802] * [DETAILS] Batch(61), VB(794K), IB(154K)
[23.01.19 11:00:24.803] * phase time: 92 ms
[23.01.19 11:00:24.871] * phase cmem: 1074360 K
[23.01.19 11:00:24.871] Loading sectors (R1)...
[23.01.19 11:00:24.872] * Loading HOM: l:\op-2.1\gamedata\levels\l06_rostok\level.hom
[23.01.19 11:00:24.876] * phase time: 72 ms
[23.01.19 11:00:24.944] * phase cmem: 1074499 K
[23.01.19 11:00:24.944] Loading AI objects...
[23.01.19 11:00:24.944] - Loading music tracks from 'l06_rostok_musics'...
[23.01.19 11:00:24.947] * phase time: 71 ms
[23.01.19 11:00:25.015] * phase cmem: 1074480 K
[23.01.19 11:00:25.015] Loading PH world...
[23.01.19 11:00:25.024] - Game configuring : Started
[23.01.19 11:00:25.025] - Game configuring : Finished
[23.01.19 11:00:25.194] * phase time: 247 ms
[23.01.19 11:00:25.263] * phase cmem: 1078624 K
[23.01.19 11:00:25.263] Loading textures...
[23.01.19 11:00:27.563] * t-report - base: 1174, 833230 K
[23.01.19 11:00:27.563] * t-report - lmap: 10, 10241 K
[23.01.19 11:00:27.563] * phase time: 2368 ms
[23.01.19 11:00:27.635] * phase cmem: 1247634 K
[23.01.19 11:00:27.635] Synchronizing...
[23.01.19 11:00:27.635] Save created on []
[23.01.19 11:00:27.673] * phase time: 110 ms
[23.01.19 11:00:27.743] * phase cmem: 1247635 K
[23.01.19 11:00:27.975] * [win32]: free[2459448 K], reserved[84456 K], committed[1650336 K]
[23.01.19 11:00:27.975] * [ D3D ]: textures[843471 K]
[23.01.19 11:00:27.975] * [x-ray]: crt heap[353699 K], process heap[353699 K], game lua[188054 K], engine lua[292 K], render[0 K]
[23.01.19 11:00:27.975] * [x-ray]: economy: strings[count: 180053, lengths: 9329 K, overhead: 5626 K, saved: 23591 K]
[23.01.19 11:00:27.975] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[23.01.19 11:00:27.975] * Starting measure
[23.01.19 11:00:34.233] * MEMORY USAGE: 1430626 K
[23.01.19 11:01:42.661] Unable to find Hotkey entry in registry
[23.01.19 11:01:46.411] * Saving spawns...
[23.01.19 11:01:46.413] * Saving objects...
[23.01.19 11:01:46.589] * 33873 objects are successfully saved
[23.01.19 11:01:46.597] * Saving key-value pairs...
[23.01.19 11:01:46.643] * 17 key-value pairs were successfully saved
[23.01.19 11:01:46.690] * Game 313112.sav is successfully saved to file 'l:\op-2.1\userdata\savedgames\313112.sav'
[23.01.19 11:02:33.135] * Saving spawns...
[23.01.19 11:02:33.137] * Saving objects...
[23.01.19 11:02:33.306] * 33873 objects are successfully saved
[23.01.19 11:02:33.313] * Saving key-value pairs...
[23.01.19 11:02:33.361] * 17 key-value pairs were successfully saved
[23.01.19 11:02:33.409] * Game Илья_autosave.sav is successfully saved to file 'l:\op-2.1\userdata\savedgames\Илья_autosave.sav'
[23.01.19 11:02:33.414] - Disconnect
[23.01.19 11:02:35.058] - Destroying level
[23.01.19 11:02:35.209] * DVB created: 4096K
[23.01.19 11:02:35.209] * DIB created: 512K
[23.01.19 11:02:35.209] - r__tf_aniso 1
[23.01.19 11:02:35.209] - r1_tf_mipbias 0.
[23.01.19 11:02:35.209] * SSample: 1280x1024
[23.01.19 11:02:35.219] * SSample: enabled
[23.01.19 11:02:35.219] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.01.19 11:02:35.219] * GPU vertex cache: recognized, 24
[23.01.19 11:02:35.219] *** RESET [119 ms]
[23.01.19 11:02:35.229] "l:\op-2.1\bin\xr_3da.exe" -nointro
[23.01.19 11:02:35.229] Begin load
[23.01.19 11:02:35.237] * phase time: 1 ms
[23.01.19 11:02:35.318] * phase cmem: 1039092 K
[23.01.19 11:02:35.318] Starting server...
[23.01.19 11:02:35.462] - Gamedata version: [Сборка 2.1 final p.3k]
[23.01.19 11:02:35.513] * phase time: 275 ms
[23.01.19 11:02:35.591] * phase cmem: 1034751 K
[23.01.19 11:02:35.591] Loading alife simulator...
[23.01.19 11:02:35.592] * phase time: 79 ms
[23.01.19 11:02:35.670] * phase cmem: 1034751 K
[23.01.19 11:02:35.670] Loading savegame...
[23.01.19 11:02:35.691] * Loading key-value pairs...
[23.01.19 11:02:35.739] * 17 key-value pairs were successfully loaded (0.049s)
[23.01.19 11:02:35.739] * Loading spawn registry...
[23.01.19 11:02:37.804] * 25167 spawn points were successfully loaded (2.064s)
[23.01.19 11:02:37.805] * Loading objects...
[23.01.19 11:02:38.464] * 33873 objects were successfully loaded (0.659s) 33873
[23.01.19 11:02:39.332] * Start objects on_register'ed...
[23.01.19 11:02:40.852] * 33873 objects on_register'ed (1.520s)
[23.01.19 11:02:40.853] * Game Илья_autosave is successfully loaded from file 'l:\op-2.1\userdata\savedgames\Илья_autosave.sav' (5.262s)
[23.01.19 11:02:40.854] * phase time: 5261 ms
[23.01.19 11:02:40.934] * phase cmem: 1127607 K
[23.01.19 11:02:40.934] Connecting...
[23.01.19 11:02:40.935] MaxPlayers = 32
[23.01.19 11:02:40.985] * phase time: 131 ms
[23.01.19 11:02:41.064] * phase cmem: 1127641 K
[23.01.19 11:02:41.064] Connecting to...
[23.01.19 11:02:41.072] Player not found. New player created.
[23.01.19 11:02:41.072] * client : connection accepted - <>
[23.01.19 11:02:41.088] * phase time: 103 ms
[23.01.19 11:02:41.167] * phase cmem: 1127667 K
[23.01.19 11:02:41.167] Reading level info...
[23.01.19 11:02:41.171] * phase time: 82 ms
[23.01.19 11:02:41.250] * phase cmem: 1127667 K
[23.01.19 11:02:41.250] Loading object space...
[23.01.19 11:02:41.605] * object space load: 355 ms
[23.01.19 11:02:41.605] * phase time: 434 ms
[23.01.19 11:02:41.685] * phase cmem: 1166204 K
[23.01.19 11:02:41.685] Loading shaders (R1)...
[23.01.19 11:02:41.868] * phase time: 262 ms
[23.01.19 11:02:41.947] * phase cmem: 1167305 K
[23.01.19 11:02:41.947] Loading geometry (R1)...
[23.01.19 11:02:42.453] * phase time: 584 ms
[23.01.19 11:02:42.532] * phase cmem: 1216000 K
[23.01.19 11:02:42.532] Loading visuals (R1)...
[23.01.19 11:02:42.569] * phase time: 116 ms
[23.01.19 11:02:42.649] * phase cmem: 1217627 K
[23.01.19 11:02:42.649] Loading details (R1)...
[23.01.19 11:02:42.677] * [DETAILS] VertexConsts(256), Batch(61)
[23.01.19 11:02:42.677] * [DETAILS] 40687 v(20), 26352 p
[23.01.19 11:02:42.677] * [DETAILS] Batch(61), VB(794K), IB(154K)
[23.01.19 11:02:42.679] * phase time: 109 ms
[23.01.19 11:02:42.758] * phase cmem: 1218613 K
[23.01.19 11:02:42.758] Loading sectors (R1)...
[23.01.19 11:02:42.760] * Loading HOM: l:\op-2.1\gamedata\levels\l08_yantar\level.hom
[23.01.19 11:02:42.763] * Loading environment modificator: l:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[23.01.19 11:02:42.763] * phase time: 84 ms
[23.01.19 11:02:42.843] * phase cmem: 1218818 K
[23.01.19 11:02:42.843] Loading AI objects...
[23.01.19 11:02:42.843] - Loading music tracks from 'l08_yantar_musics'...
[23.01.19 11:02:42.858] * phase time: 94 ms
[23.01.19 11:02:42.937] * phase cmem: 1218845 K
[23.01.19 11:02:42.937] Loading PH world...
[23.01.19 11:02:42.947] - Game configuring : Started
[23.01.19 11:02:42.948] - Game configuring : Finished
[23.01.19 11:02:42.953] * phase time: 95 ms
[23.01.19 11:02:43.032] * phase cmem: 1222155 K
[23.01.19 11:02:43.032] Loading textures...
[23.01.19 11:02:43.411] * t-report - base: 1166, 835408 K
[23.01.19 11:02:43.411] * t-report - lmap: 10, 10241 K
[23.01.19 11:02:43.411] * phase time: 458 ms
[23.01.19 11:02:43.491] * phase cmem: 1296052 K
[23.01.19 11:02:43.491] Synchronizing...
[23.01.19 11:02:43.491] Save created on []
[23.01.19 11:02:43.509] * phase time: 97 ms
[23.01.19 11:02:43.589] * phase cmem: 1296052 K
[23.01.19 11:02:43.846] * [win32]: free[2336560 K], reserved[112748 K], committed[1744932 K]
[23.01.19 11:02:43.847] * [ D3D ]: textures[845649 K]
[23.01.19 11:02:43.847] * [x-ray]: crt heap[393206 K], process heap[393206 K], game lua[187678 K], engine lua[393 K], render[2289 K]
[23.01.19 11:02:43.847] * [x-ray]: economy: strings[count: 185227, lengths: 9560 K, overhead: 5788 K, saved: 35097 K]
[23.01.19 11:02:43.847] * [x-ray]: economy: smem[count: 44692, lengths: 26208 K, overhead: 698 K, saved: 8186 K]
[23.01.19 11:02:43.847] * Starting measure
[23.01.19 11:02:47.847] * MEMORY USAGE: 1449585 K
[23.01.19 11:02:54.172] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_ucheniy_talk_walk] not accessible for npc 'yan_scientist_help'
[23.01.19 11:03:40.394] * Saving spawns...
[23.01.19 11:03:40.398] * Saving objects...
[23.01.19 11:03:40.576] * 33999 objects are successfully saved
[23.01.19 11:03:40.584] * Saving key-value pairs...
[23.01.19 11:03:40.632] * 17 key-value pairs were successfully saved
[23.01.19 11:03:40.682] * Game 52352312.sav is successfully saved to file 'l:\op-2.1\userdata\savedgames\52352312.sav'
[23.01.19 11:05:12.238] ~ disabling anom [amk_zone_buzz_average6115] for npc yantar_stalker_zombied_0023
[23.01.19 11:05:12.239] ~ disabling anom [amk_zone_ice_strong6108] for npc yantar_stalker_zombied_0023
[23.01.19 11:05:39.918] - Disconnect
[23.01.19 11:05:41.875] - Destroying level
[23.01.19 11:05:43.597] * DVB created: 4096K
[23.01.19 11:05:43.597] * DIB created: 512K
[23.01.19 11:05:43.598] - r__tf_aniso 1
[23.01.19 11:05:43.598] - r1_tf_mipbias 0.
[23.01.19 11:05:43.598] * SSample: 1280x1024
[23.01.19 11:05:43.607] * SSample: enabled
[23.01.19 11:05:43.607] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.01.19 11:05:43.607] * GPU vertex cache: recognized, 24
[23.01.19 11:05:43.607] *** RESET [92 ms]
[23.01.19 11:05:43.618] "l:\op-2.1\bin\xr_3da.exe" -nointro
[23.01.19 11:05:43.618] Begin load
[23.01.19 11:05:43.629] * phase time: 3 ms
[23.01.19 11:05:43.721] * phase cmem: 1101445 K
[23.01.19 11:05:43.721] Starting server...
[23.01.19 11:05:43.863] - Gamedata version: [Сборка 2.1 final p.3k]
[23.01.19 11:05:43.914] * phase time: 284 ms
[23.01.19 11:05:44.002] * phase cmem: 1094869 K
[23.01.19 11:05:44.002] Loading alife simulator...
[23.01.19 11:05:44.013] * phase time: 99 ms
[23.01.19 11:05:44.101] * phase cmem: 1094869 K
[23.01.19 11:05:44.101] Loading savegame...
[23.01.19 11:05:44.149] * Loading key-value pairs...
[23.01.19 11:05:44.198] * 17 key-value pairs were successfully loaded (0.049s)
[23.01.19 11:05:44.198] * Loading spawn registry...
[23.01.19 11:05:46.293] * 25167 spawn points were successfully loaded (2.095s)
[23.01.19 11:05:46.294] * Loading objects...
[23.01.19 11:05:46.982] * 33999 objects were successfully loaded (0.688s) 33999
[23.01.19 11:05:47.583] * Start objects on_register'ed...
[23.01.19 11:05:49.148] * 33999 objects on_register'ed (1.565s)
[23.01.19 11:05:49.149] * Game 52352312 is successfully loaded from file 'l:\op-2.1\userdata\savedgames\52352312.sav' (5.148s)
[23.01.19 11:05:49.149] * phase time: 5136 ms
[23.01.19 11:05:49.239] * phase cmem: 1188382 K
[23.01.19 11:05:49.239] Connecting...
[23.01.19 11:05:49.239] MaxPlayers = 32
[23.01.19 11:05:49.279] * phase time: 129 ms
[23.01.19 11:05:49.368] * phase cmem: 1188414 K
[23.01.19 11:05:49.368] Connecting to...
[23.01.19 11:05:49.376] Player not found. New player created.
[23.01.19 11:05:49.376] * client : connection accepted - <>
[23.01.19 11:05:49.392] * phase time: 113 ms
[23.01.19 11:05:49.481] * phase cmem: 1188440 K
[23.01.19 11:05:49.481] Reading level info...
[23.01.19 11:05:49.481] * phase time: 89 ms
[23.01.19 11:05:49.570] * phase cmem: 1188440 K
[23.01.19 11:05:49.570] Loading object space...
[23.01.19 11:05:49.690] * object space load: 119 ms
[23.01.19 11:05:49.690] * phase time: 209 ms
[23.01.19 11:05:49.779] * phase cmem: 1226977 K
[23.01.19 11:05:49.779] Loading shaders (R1)...
[23.01.19 11:05:49.947] * phase time: 256 ms
[23.01.19 11:05:50.036] * phase cmem: 1228073 K
[23.01.19 11:05:50.036] Loading geometry (R1)...
[23.01.19 11:05:50.065] * phase time: 118 ms
[23.01.19 11:05:50.154] * phase cmem: 1276768 K
[23.01.19 11:05:50.154] Loading visuals (R1)...
[23.01.19 11:05:50.170] * phase time: 105 ms
[23.01.19 11:05:50.259] * phase cmem: 1278180 K
[23.01.19 11:05:50.259] Loading details (R1)...
[23.01.19 11:05:50.281] * [DETAILS] VertexConsts(256), Batch(61)
[23.01.19 11:05:50.281] * [DETAILS] 40687 v(20), 26352 p
[23.01.19 11:05:50.281] * [DETAILS] Batch(61), VB(794K), IB(154K)
[23.01.19 11:05:50.282] * phase time: 112 ms
[23.01.19 11:05:50.371] * phase cmem: 1279167 K
[23.01.19 11:05:50.371] Loading sectors (R1)...
[23.01.19 11:05:50.372] * Loading HOM: l:\op-2.1\gamedata\levels\l08_yantar\level.hom
[23.01.19 11:05:50.376] * Loading environment modificator: l:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[23.01.19 11:05:50.376] * phase time: 93 ms
[23.01.19 11:05:50.465] * phase cmem: 1279371 K
[23.01.19 11:05:50.465] Loading AI objects...
[23.01.19 11:05:50.465] - Loading music tracks from 'l08_yantar_musics'...
[23.01.19 11:05:50.467] * phase time: 90 ms
[23.01.19 11:05:50.556] * phase cmem: 1279314 K
[23.01.19 11:05:50.556] Loading PH world...
[23.01.19 11:05:50.568] - Game configuring : Started
[23.01.19 11:05:50.569] - Game configuring : Finished
[23.01.19 11:05:50.574] * phase time: 107 ms
[23.01.19 11:05:50.664] * phase cmem: 1284747 K
[23.01.19 11:05:50.664] Loading textures...
[23.01.19 11:05:50.818] * t-report - base: 1181, 876882 K
[23.01.19 11:05:50.818] * t-report - lmap: 10, 10241 K
[23.01.19 11:05:50.818] * phase time: 243 ms
[23.01.19 11:05:50.908] * phase cmem: 1358644 K
[23.01.19 11:05:50.908] Synchronizing...
[23.01.19 11:05:50.908] Save created on []
[23.01.19 11:05:50.924] * phase time: 105 ms
[23.01.19 11:05:51.013] * phase cmem: 1358644 K
[23.01.19 11:05:51.272] * [win32]: free[2201852 K], reserved[145308 K], committed[1847080 K]
[23.01.19 11:05:51.272] * [ D3D ]: textures[887123 K]
[23.01.19 11:05:51.272] * [x-ray]: crt heap[413381 K], process heap[413381 K], game lua[187806 K], engine lua[260 K], render[2608 K]
[23.01.19 11:05:51.272] * [x-ray]: economy: strings[count: 187206, lengths: 9632 K, overhead: 5850 K, saved: 52073 K]
[23.01.19 11:05:51.272] * [x-ray]: economy: smem[count: 54493, lengths: 30740 K, overhead: 851 K, saved: 11976 K]
[23.01.19 11:05:51.272] * Starting measure
[23.01.19 11:05:54.900] * MEMORY USAGE: 1529164 K
[23.01.19 11:06:56.696] ~ disabling anom [amk_zone_witches_galantine_average3671] for npc yantar_stalker_zombied_0031
[23.01.19 11:08:01.648] - Disconnect
[23.01.19 11:08:03.569] - Destroying level
[23.01.19 11:08:05.541] * DVB created: 4096K
[23.01.19 11:08:05.541] * DIB created: 512K
[23.01.19 11:08:05.541] - r__tf_aniso 1
[23.01.19 11:08:05.541] - r1_tf_mipbias 0.
[23.01.19 11:08:05.541] * SSample: 1280x1024
[23.01.19 11:08:05.551] * SSample: enabled
[23.01.19 11:08:05.551] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.01.19 11:08:05.551] * GPU vertex cache: recognized, 24
[23.01.19 11:08:05.551] *** RESET [95 ms]
[23.01.19 11:08:05.561] "l:\op-2.1\bin\xr_3da.exe" -nointro
[23.01.19 11:08:05.561] Begin load
[23.01.19 11:08:05.572] * phase time: 3 ms
[23.01.19 11:08:05.664] * phase cmem: 1103174 K
[23.01.19 11:08:05.664] Starting server...
[23.01.19 11:08:05.824] - Gamedata version: [Сборка 2.1 final p.3k]
[23.01.19 11:08:05.874] * phase time: 302 ms
[23.01.19 11:08:05.963] * phase cmem: 1096791 K
[23.01.19 11:08:05.963] Loading alife simulator...
[23.01.19 11:08:05.968] * phase time: 93 ms
[23.01.19 11:08:06.057] * phase cmem: 1096791 K
[23.01.19 11:08:06.057] Loading savegame...
[23.01.19 11:08:06.107] * Loading key-value pairs...
[23.01.19 11:08:06.156] * 17 key-value pairs were successfully loaded (0.049s)
[23.01.19 11:08:06.156] * Loading spawn registry...
[23.01.19 11:08:08.263] * 25167 spawn points were successfully loaded (2.107s)
[23.01.19 11:08:08.264] * Loading objects...
[23.01.19 11:08:08.969] * 33999 objects were successfully loaded (0.705s) 33999
[23.01.19 11:08:09.584] * Start objects on_register'ed...
[23.01.19 11:08:11.154] * 33999 objects on_register'ed (1.571s)
[23.01.19 11:08:11.156] * Game 52352312 is successfully loaded from file 'l:\op-2.1\userdata\savedgames\52352312.sav' (5.192s)
[23.01.19 11:08:11.156] * phase time: 5187 ms
[23.01.19 11:08:11.246] * phase cmem: 1190247 K
[23.01.19 11:08:11.246] Connecting...
[23.01.19 11:08:11.248] MaxPlayers = 32
[23.01.19 11:08:11.287] * phase time: 131 ms
[23.01.19 11:08:11.377] * phase cmem: 1190279 K
[23.01.19 11:08:11.377] Connecting to...
[23.01.19 11:08:11.385] Player not found. New player created.
[23.01.19 11:08:11.385] * client : connection accepted - <>
[23.01.19 11:08:11.401] * phase time: 114 ms
[23.01.19 11:08:11.491] * phase cmem: 1190305 K
[23.01.19 11:08:11.491] Reading level info...
[23.01.19 11:08:11.491] * phase time: 90 ms
[23.01.19 11:08:11.582] * phase cmem: 1190305 K
[23.01.19 11:08:11.582] Loading object space...
[23.01.19 11:08:11.701] * object space load: 118 ms
[23.01.19 11:08:11.701] * phase time: 209 ms
[23.01.19 11:08:11.791] * phase cmem: 1228842 K
[23.01.19 11:08:11.791] Loading shaders (R1)...
[23.01.19 11:08:11.966] * phase time: 264 ms
[23.01.19 11:08:12.056] * phase cmem: 1229938 K
[23.01.19 11:08:12.056] Loading geometry (R1)...
[23.01.19 11:08:12.082] * phase time: 116 ms
[23.01.19 11:08:12.172] * phase cmem: 1278633 K
[23.01.19 11:08:12.172] Loading visuals (R1)...
[23.01.19 11:08:12.190] * phase time: 107 ms
[23.01.19 11:08:12.279] * phase cmem: 1280045 K
[23.01.19 11:08:12.279] Loading details (R1)...
[23.01.19 11:08:12.302] * [DETAILS] VertexConsts(256), Batch(61)
[23.01.19 11:08:12.302] * [DETAILS] 40687 v(20), 26352 p
[23.01.19 11:08:12.303] * [DETAILS] Batch(61), VB(794K), IB(154K)
[23.01.19 11:08:12.304] * phase time: 114 ms
[23.01.19 11:08:12.395] * phase cmem: 1281031 K
[23.01.19 11:08:12.395] Loading sectors (R1)...
[23.01.19 11:08:12.396] * Loading HOM: l:\op-2.1\gamedata\levels\l08_yantar\level.hom
[23.01.19 11:08:12.399] * Loading environment modificator: l:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[23.01.19 11:08:12.399] * phase time: 95 ms
[23.01.19 11:08:12.489] * phase cmem: 1281235 K
[23.01.19 11:08:12.489] Loading AI objects...
[23.01.19 11:08:12.489] - Loading music tracks from 'l08_yantar_musics'...
[23.01.19 11:08:12.491] * phase time: 91 ms
[23.01.19 11:08:12.582] * phase cmem: 1281178 K
[23.01.19 11:08:12.582] Loading PH world...
[23.01.19 11:08:12.593] - Game configuring : Started
[23.01.19 11:08:12.595] - Game configuring : Finished
[23.01.19 11:08:12.600] * phase time: 109 ms
[23.01.19 11:08:12.690] * phase cmem: 1286593 K
[23.01.19 11:08:12.690] Loading textures...
[23.01.19 11:08:12.846] * t-report - base: 1181, 876882 K
[23.01.19 11:08:12.846] * t-report - lmap: 10, 10241 K
[23.01.19 11:08:12.846] * phase time: 246 ms
[23.01.19 11:08:12.937] * phase cmem: 1360490 K
[23.01.19 11:08:12.937] Synchronizing...
[23.01.19 11:08:12.937] Save created on []
[23.01.19 11:08:12.954] * phase time: 107 ms
[23.01.19 11:08:13.044] * phase cmem: 1360490 K
[23.01.19 11:08:13.306] * [win32]: free[2193980 K], reserved[142604 K], committed[1857656 K]
[23.01.19 11:08:13.306] * [ D3D ]: textures[887123 K]
[23.01.19 11:08:13.306] * [x-ray]: crt heap[414296 K], process heap[414296 K], game lua[187810 K], engine lua[300 K], render[2654 K]
[23.01.19 11:08:13.306] * [x-ray]: economy: strings[count: 187196, lengths: 9632 K, overhead: 5849 K, saved: 64901 K]
[23.01.19 11:08:13.306] * [x-ray]: economy: smem[count: 54493, lengths: 30740 K, overhead: 851 K, saved: 11976 K]
[23.01.19 11:08:13.306] * Starting measure
[23.01.19 11:08:16.992] * MEMORY USAGE: 1533104 K
[23.01.19 11:08:57.163] ~ disabling anom [amk_zone_mosquito_bald_weak0832] for npc yantar_stalker_zombied_0009
[23.01.19 11:09:10.510] ~ disabling anom [amk_zone_zharka_static_average3671] for npc yantar_stalker_zombied_0023
[23.01.19 11:10:38.186] * Saving spawns...
[23.01.19 11:10:38.190] * Saving objects...
[23.01.19 11:10:38.375] * 34021 objects are successfully saved
[23.01.19 11:10:38.384] * Saving key-value pairs...
[23.01.19 11:10:38.432] * 17 key-value pairs were successfully saved
[23.01.19 11:10:38.482] * Game 6236236231212.sav is successfully saved to file 'l:\op-2.1\userdata\savedgames\6236236231212.sav'
[23.01.19 11:12:22.666] * Saving spawns...
[23.01.19 11:12:22.670] * Saving objects...
[23.01.19 11:12:22.849] * 34018 objects are successfully saved
[23.01.19 11:12:22.858] * Saving key-value pairs...
[23.01.19 11:12:22.904] * 17 key-value pairs were successfully saved
[23.01.19 11:12:22.952] * Game 46364634373.sav is successfully saved to file 'l:\op-2.1\userdata\savedgames\46364634373.sav'
[23.01.19 11:12:45.668] ERROR cannot get phrase graph for phrase_id[0]
[23.01.19 11:12:45.668]
[23.01.19 11:12:45.668] FATAL ERROR
[23.01.19 11:12:45.668]
[23.01.19 11:12:45.668] [error]Expression : fatal error
[23.01.19 11:12:45.668] [error]Function : CPhraseDialog::GetPhraseText
[23.01.19 11:12:45.668] [error]File : PhraseDialog.cpp
[23.01.19 11:12:45.668] [error]Line : 183
[23.01.19 11:12:45.668] [error]Description : <no expression>
[23.01.19 11:12:45.668] [error]Arguments : ENGINE Crush. See log for details.
[23.01.19 11:12:45.668]
[23.01.19 11:12:45.668]
[23.01.19 11:12:45.668] stack trace:
[23.01.19 11:12:45.668]
[23.01.19 11:12:45.945] *** break by StackWalk ***
[23.01.19 11:12:45.945] stack trace:
[23.01.19 11:12:45.945]
[23.01.19 11:12:45.945] 0023:643BECDB (0x643D3928 0x643D3934 0x0017D270 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[23.01.19 11:12:45.945] 0023:643BF46F (0x643EC200 0x631A6DA8 0x000000B7 0x631A6DBC) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[23.01.19 11:12:45.945] 0023:62EE637D (0x0017D6B8 0x00000001 0x11DA8034 0x15196198) xrGame.dll, CPhraseDialog::GetPhraseText(), s:\xr_3da\xrgame\phrasedialog.cpp, 183
[23.01.19 11:12:45.945] 0023:62EE5853 (0x62EF8301 0x0017D700 0x630F1080 0x5187D8C0) xrGame.dll, CPhraseDialog::DialogCaption(), s:\xr_3da\xrgame\phrasedialog.cpp, 191
[23.01.19 11:12:45.945] 0023:630CDB08 (0x77D2F901 0x77D5EBF6 0x00000464 0x975C5D52) xrGame.dll, CUITalkWnd::UpdateQuestions(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 139
[23.01.19 11:12:45.945] 0023:630CD917 (0x6FCF9150 0x6FCF9150 0x6FCF9150 0x6FCF9158) xrGame.dll, CUITalkWnd::Update(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 245
[23.01.19 11:12:45.945] 0023:630B5E48 (0x00A66F95 0x03F5DF50 0x00EE57C4 0x003155DA) xrGame.dll, CDialogHolder::OnFrame(), s:\xr_3da\xrgame\uidialogholder.cpp, 241
[23.01.19 11:12:45.945] 0023:00E9F15C (0x003155DA 0x0000003C 0x00F5C440 0x3C83151C) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[23.01.19 11:12:45.945] 0023:00EE57C4 (0x00000000 0x00F5F8F0 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[23.01.19 11:12:45.945] 0023:00EE5CA5 (0x00F5F8F0 0x00000063 0x0017FB88 0x00EB0070) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[23.01.19 11:12:45.945] 0023:00EB045A (0x00000000 0x00F5F8F0 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[23.01.19 11:12:45.945] 0023:00EB0070 (0x00E50000 0x00000000 0x0027249B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[23.01.19 11:12:45.945] 0023:00EAFC80 (0x00E50000 0x00000000 0x0027249B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[23.01.19 11:12:45.945] 0023:00EAAC9B (0xFFFDE000 0x0017FC64 0x77D49832 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[23.01.19 11:12:45.945] 0023:7738343D (0xFFFDE000 0x776CB702 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[23.01.19 11:12:45.945] 0023:77D49832 (0x00EAAD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[23.01.19 11:12:45.945] 0023:77D49805 (0x00EAAD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()