Загрузка геометрии...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 14030 verts, 164 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 718302 indices, 1402 Kb
* phase time: 1936 ms
* phase cmem: 390514 K
Загрузка базы пространств...
* phase time: 1396 ms
* phase cmem: 394952 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 148 ms
* phase cmem: 394963 K
Загрузка секторов и порталов...
* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l01_escape\level.hom
* phase time: 39 ms
* phase cmem: 395168 K
Загрузка ИИ объектов...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 137 ms
* phase cmem: 395202 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 528 ms
* phase cmem: 406829 K
Загрузка текстур...
* t-report - base: 1592, 756218 K
* t-report - lmap: 7, 7168 K
* phase time: 14343 ms
* phase cmem: 406831 K
Солянка: Синхронизация...
* phase time: 120 ms
* phase cmem: 406831 K
* [win32]: free[412508 K], reserved[56376 K], committed[1628204 K]
* [ D3D ]: textures[763387 K]
* [x-ray]: crt heap[406829 K], process heap[7991 K], game lua[48781 K], engine lua[208 K], render[0 K]
* [x-ray]: economy: strings[12629 K], smem[28220 K]
* Log file has been saved successfully!
FATAL ERROR
[error]Expression : data
[error]Function : CVirtualFileReader::CVirtualFileReader
[error]File : E:\stalker\patch_1_0004\xrCore\FS.cpp
[error]Line : 462
[error]Description : d:\games\s.t.a.l.k.e.r\gamedata\textures\aaz\akmod\priklad.dds
[error]Arguments : Not enough storage is available to process this command.
stack trace: