Вылет во время разговора с Кругловым, когда сопровождал его на замерах. После Выброса, когда спрашиваем его мол ты как , живой, нажимаю на эту строчку и вылетело.
лог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78202 files cached, 17882Kb memory used.
Init FileSystem 0.495776 sec
[19.01.19 16:01:19.722] 'xrCore' build 7277, Jan 8 2019
[19.01.19 16:01:19.722] OP 2.1 Engine ver 1.0f patch ver 0.3
[19.01.19 16:01:19.722]
[19.01.19 16:01:19.968] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[19.01.19 16:01:19.969] Initializing Engine...
[19.01.19 16:01:19.969] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[19.01.19 16:01:19.969] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[19.01.19 16:01:19.969] transparent_treasure user_name ]
[19.01.19 16:01:19.969] Loading config for renderer
[19.01.19 16:01:19.969] Executing config-script "user.ltx"...
[19.01.19 16:01:19.970] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.01.19 16:01:19.970] Starting INPUT device...
[19.01.19 16:01:19.977] Loading DLL: xrRender_R2.dll
[19.01.19 16:01:19.987] Loading DLL: xrGame.dll
[19.01.19 16:01:20.073] * [win32]: free[4040056 K], reserved[49412 K], committed[104772 K]
[19.01.19 16:01:20.073] * [ D3D ]: textures[0 K]
[19.01.19 16:01:20.073] * [x-ray]: crt heap[29352 K], process heap[29352 K], game lua[0 K], engine lua[0 K], render[0 K]
[19.01.19 16:01:20.073] * [x-ray]: economy: strings[count: 36897, lengths: 1011 K, overhead: 1153 K, saved: 14589 K]
[19.01.19 16:01:20.073] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.01.19 16:01:20.073] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.01.19 16:01:20.076] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.01.19 16:01:20.076] Executing config-script "user.ltx"...
[19.01.19 16:01:20.076] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[19.01.19 16:01:20.076] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[19.01.19 16:01:20.076] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.01.19 16:01:20.076] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.01.19 16:01:20.077] - Maximum allowed affinity mask: 0xF, current: 0xE
[19.01.19 16:01:20.077] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.01.19 16:01:20.077] SOUND: OpenAL: enumerate devices...
[19.01.19 16:01:20.077] SOUND: OpenAL: EnumerationExtension Present
[19.01.19 16:01:20.077] devices OpenAL Soft
[19.01.19 16:01:20.077] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[19.01.19 16:01:20.094] SOUND: OpenAL: All available devices:
[19.01.19 16:01:20.094] 1. OpenAL Soft, Spec Version 1.1 (default)
[19.01.19 16:01:20.094] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[19.01.19 16:01:20.100] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[19.01.19 16:01:20.101] * sound: EAX 2.0 extension: absent
[19.01.19 16:01:20.101] * sound: EAX 2.0 deferred: absent
[19.01.19 16:01:20.101] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.01.19 16:01:20.105] Starting RENDER device...
[19.01.19 16:01:20.112] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[19.01.19 16:01:20.112] * GPU driver: 25.21.14.1735
[19.01.19 16:01:20.608] * CREATE: DeviceREF: 1
[19.01.19 16:01:20.608] * Texture memory: 1676 M
[19.01.19 16:01:20.608] * DDI-level: 9.0
[19.01.19 16:01:20.673] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:01:20.673] * GPU vertex cache: unrecognized, 16
[19.01.19 16:01:20.674] * DVB created: 4096K
[19.01.19 16:01:20.674] * DIB created: 512K
[19.01.19 16:01:20.681] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.681] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.681] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.681] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.681] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.681] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.681] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.681] Renderer doesn't support blender 'effects\shadow_world'
[19.01.19 16:01:20.681] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.01.19 16:01:20.759] load time LTX=77 ms
[19.01.19 16:01:20.768] count of .thm files=3222
[19.01.19 16:01:21.630] load time THM=870 ms
[19.01.19 16:01:21.630] * NULLRT supported
[19.01.19 16:01:21.630] * ...and used
[19.01.19 16:01:21.630] * HWDST/PCF supported and used
[19.01.19 16:01:21.630] * NV-DBT supported and used
[19.01.19 16:01:22.007] - r__tf_aniso 4
[19.01.19 16:01:22.007] - r2_tf_mipbias 0.
[19.01.19 16:01:22.020] Script debugger succesfully restarted.
[19.01.19 16:01:23.483] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:01:23.581] Starting engine...
[19.01.19 16:01:23.657] GMLib loaded at 75 msec
[19.01.19 16:01:24.086] Game_Globals loaded at 429 msec
[19.01.19 16:01:24.261] App_Start loaded at 174 msec
[19.01.19 16:01:24.270] ui_core loaded at 9 msec
[19.01.19 16:01:24.299] Loading DLL: xrGameSpy.dll
[19.01.19 16:01:24.434] Main_Menu loaded at 164 msec
[19.01.19 16:01:29.483] * DVB created: 4096K
[19.01.19 16:01:29.483] * DIB created: 512K
[19.01.19 16:01:29.689] - r__tf_aniso 4
[19.01.19 16:01:29.689] - r2_tf_mipbias 0.
[19.01.19 16:01:29.689] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:01:29.689] * GPU vertex cache: recognized, 24
[19.01.19 16:01:29.689] *** RESET [298 ms]
[19.01.19 16:01:29.699] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.01.19 16:01:29.699] Begin load
[19.01.19 16:01:29.700] * phase time: 0 ms
[19.01.19 16:01:29.730] * phase cmem: 233508 K
[19.01.19 16:01:29.730] Prefetching objects...
[19.01.19 16:01:29.786] * Objects loaded in 0 ms
[19.01.19 16:01:33.553] * Models loaded in 3767 ms
[19.01.19 16:01:33.586] * Prefetch memory: 714005Kb
[19.01.19 16:01:33.588] * phase time: 3888 ms
[19.01.19 16:01:33.620] * phase cmem: 910585 K
[19.01.19 16:01:33.620] Starting server...
[19.01.19 16:01:33.653] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:01:33.702] * phase time: 114 ms
[19.01.19 16:01:33.735] * phase cmem: 908125 K
[19.01.19 16:01:33.735] Loading alife simulator...
[19.01.19 16:01:33.735] * phase time: 32 ms
[19.01.19 16:01:33.768] * phase cmem: 908118 K
[19.01.19 16:01:33.768] Loading savegame...
[19.01.19 16:01:33.796] * Loading key-value pairs...
[19.01.19 16:01:33.831] * 15 key-value pairs were successfully loaded (0.035s)
[19.01.19 16:01:33.831] * Loading spawn registry...
[19.01.19 16:01:35.946] * 25167 spawn points were successfully loaded (2.114s)
[19.01.19 16:01:35.946] * Loading objects...
[19.01.19 16:01:36.604] * 34241 objects were successfully loaded (0.658s) 34241
[19.01.19 16:01:37.034] * Start objects on_register'ed...
[19.01.19 16:01:38.543] * 34241 objects on_register'ed (1.510s)
[19.01.19 16:01:38.544] * Game День 8. 02.41. Бар is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 8. 02.41. Бар.sav' (4.809s)
[19.01.19 16:01:38.544] * phase time: 4808 ms
[19.01.19 16:01:38.601] * phase cmem: 1044737 K
[19.01.19 16:01:38.601] Connecting...
[19.01.19 16:01:38.679] MaxPlayers = 32
[19.01.19 16:01:38.691] * phase time: 146 ms
[19.01.19 16:01:38.750] * phase cmem: 1059009 K
[19.01.19 16:01:38.750] Connecting to...
[19.01.19 16:01:38.751] Player not found. New player created.
[19.01.19 16:01:38.751] * client : connection accepted - <>
[19.01.19 16:01:38.755] * phase time: 64 ms
[19.01.19 16:01:38.812] * phase cmem: 1059034 K
[19.01.19 16:01:38.812] Reading level info...
[19.01.19 16:01:38.813] * phase time: 58 ms
[19.01.19 16:01:38.871] * phase cmem: 1059034 K
[19.01.19 16:01:38.871] Loading object space...
[19.01.19 16:01:39.205] * object space load: 334 ms
[19.01.19 16:01:39.205] * phase time: 392 ms
[19.01.19 16:01:39.263] * phase cmem: 1103951 K
[19.01.19 16:01:39.263] Loading shaders (R2)...
[19.01.19 16:01:39.548] * phase time: 342 ms
[19.01.19 16:01:39.606] * phase cmem: 1105663 K
[19.01.19 16:01:39.606] Loading geometry (R2)...
[19.01.19 16:01:39.914] * phase time: 366 ms
[19.01.19 16:01:39.972] * phase cmem: 1169631 K
[19.01.19 16:01:39.972] Loading visuals (R2)...
[19.01.19 16:01:40.003] * phase time: 88 ms
[19.01.19 16:01:40.062] * phase cmem: 1172589 K
[19.01.19 16:01:40.062] Loading details (R2)...
[19.01.19 16:01:40.087] * [DETAILS] VertexConsts(256), Batch(61)
[19.01.19 16:01:40.087] * [DETAILS] 40687 v(20), 26352 p
[19.01.19 16:01:40.087] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.01.19 16:01:40.088] * phase time: 84 ms
[19.01.19 16:01:40.147] * phase cmem: 1173603 K
[19.01.19 16:01:40.147] Loading sectors (R2)...
[19.01.19 16:01:40.148] * Loading HOM: c:\op-2.1\gamedata\levels\l05_bar\level.hom
[19.01.19 16:01:40.152] * Loading environment modificator: c:\op-2.1\gamedata\levels\l05_bar\level.env_mod
[19.01.19 16:01:40.152] * phase time: 64 ms
[19.01.19 16:01:40.211] * phase cmem: 1173885 K
[19.01.19 16:01:40.211] Loading AI objects...
[19.01.19 16:01:40.217] * phase time: 65 ms
[19.01.19 16:01:40.276] * phase cmem: 1173938 K
[19.01.19 16:01:40.276] Loading PH world...
[19.01.19 16:01:40.292] - Game configuring : Started
[19.01.19 16:01:40.295] - Game configuring : Finished
[19.01.19 16:01:40.436] * phase time: 218 ms
[19.01.19 16:01:40.496] * phase cmem: 1184729 K
[19.01.19 16:01:40.496] Loading textures...
[19.01.19 16:01:43.491] * t-report - base: 1597, 1234592 K
[19.01.19 16:01:43.491] * t-report - lmap: 5, 5120 K
[19.01.19 16:01:43.491] * phase time: 3053 ms
[19.01.19 16:01:43.553] * phase cmem: 1727801 K
[19.01.19 16:01:43.553] Synchronizing...
[19.01.19 16:01:43.553] Save created on []
[19.01.19 16:01:43.559] * phase time: 68 ms
[19.01.19 16:01:43.621] * phase cmem: 1727802 K
[19.01.19 16:01:43.827] * [win32]: free[1965764 K], reserved[83836 K], committed[2144640 K]
[19.01.19 16:01:43.827] * [ D3D ]: textures[1239713 K]
[19.01.19 16:01:43.827] * [x-ray]: crt heap[408466 K], process heap[408466 K], game lua[183125 K], engine lua[265 K], render[0 K]
[19.01.19 16:01:43.827] * [x-ray]: economy: strings[count: 177654, lengths: 8929 K, overhead: 5551 K, saved: 22147 K]
[19.01.19 16:01:43.827] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.01.19 16:01:43.827] * Starting measure
[19.01.19 16:01:55.643] ALL_SPAWN_FIX release [bar_barman][21732]
[19.01.19 16:01:55.646] ALL_SPAWN_FIX release [bar_arena_door_0000][21734]
[19.01.19 16:01:55.817] - Critical: SMapLocation binded to non-existent object id=21732
[19.01.19 16:01:55.880] - Critical: CMapLocation::UpdateSpot binded to non-existent object id=21732
[19.01.19 16:01:56.872] * MEMORY USAGE: 2796011 K
[19.01.19 16:03:51.399] * Saving spawns...
[19.01.19 16:03:51.401] * Saving objects...
[19.01.19 16:03:51.565] * 34356 objects are successfully saved
[19.01.19 16:03:51.566] * Saving key-value pairs...
[19.01.19 16:03:51.596] * 15 key-value pairs were successfully saved
[19.01.19 16:03:51.632] * Game День 8. 02.52. Бар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 8. 02.52. Бар.sav'
[19.01.19 16:04:09.879] * Saving spawns...
[19.01.19 16:04:09.881] * Saving objects...
[19.01.19 16:04:10.045] * 34356 objects are successfully saved
[19.01.19 16:04:10.046] * Saving key-value pairs...
[19.01.19 16:04:10.075] * 15 key-value pairs were successfully saved
[19.01.19 16:04:10.114] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[19.01.19 16:04:10.116] - Disconnect
[19.01.19 16:04:11.854] - Destroying level
[19.01.19 16:04:12.141] * DVB created: 4096K
[19.01.19 16:04:12.141] * DIB created: 512K
[19.01.19 16:04:12.363] - r__tf_aniso 4
[19.01.19 16:04:12.363] - r2_tf_mipbias 0.
[19.01.19 16:04:12.363] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:04:12.363] * GPU vertex cache: recognized, 24
[19.01.19 16:04:12.363] *** RESET [364 ms]
[19.01.19 16:04:12.378] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.01.19 16:04:12.378] Begin load
[19.01.19 16:04:12.401] * phase time: 0 ms
[19.01.19 16:04:12.485] * phase cmem: 1206776 K
[19.01.19 16:04:12.485] Starting server...
[19.01.19 16:04:12.608] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:04:12.660] * phase time: 259 ms
[19.01.19 16:04:12.744] * phase cmem: 1202561 K
[19.01.19 16:04:12.744] Loading alife simulator...
[19.01.19 16:04:12.745] * phase time: 84 ms
[19.01.19 16:04:12.829] * phase cmem: 1202561 K
[19.01.19 16:04:12.829] Loading savegame...
[19.01.19 16:04:12.845] * Loading key-value pairs...
[19.01.19 16:04:12.877] * 15 key-value pairs were successfully loaded (0.032s)
[19.01.19 16:04:12.877] * Loading spawn registry...
[19.01.19 16:04:14.878] * 25167 spawn points were successfully loaded (2.000s)
[19.01.19 16:04:14.878] * Loading objects...
[19.01.19 16:04:15.494] * 34356 objects were successfully loaded (0.616s) 34356
[19.01.19 16:04:15.988] * Start objects on_register'ed...
[19.01.19 16:04:17.420] * 34356 objects on_register'ed (1.432s)
[19.01.19 16:04:17.420] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (4.676s)
[19.01.19 16:04:17.420] * phase time: 4675 ms
[19.01.19 16:04:17.507] * phase cmem: 1292749 K
[19.01.19 16:04:17.507] Connecting...
[19.01.19 16:04:17.507] MaxPlayers = 32
[19.01.19 16:04:17.520] * phase time: 99 ms
[19.01.19 16:04:17.608] * phase cmem: 1292782 K
[19.01.19 16:04:17.608] Connecting to...
[19.01.19 16:04:17.609] Player not found. New player created.
[19.01.19 16:04:17.609] * client : connection accepted - <>
[19.01.19 16:04:17.613] * phase time: 92 ms
[19.01.19 16:04:17.699] * phase cmem: 1292807 K
[19.01.19 16:04:17.699] Reading level info...
[19.01.19 16:04:17.701] * phase time: 87 ms
[19.01.19 16:04:17.787] * phase cmem: 1292807 K
[19.01.19 16:04:17.787] Loading object space...
[19.01.19 16:04:17.905] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\l06_rostok in files list (size = 78205)
[19.01.19 16:04:18.722] * object space load: 934 ms
[19.01.19 16:04:18.722] * phase time: 1021 ms
[19.01.19 16:04:18.809] * phase cmem: 1335703 K
[19.01.19 16:04:18.809] Loading shaders (R2)...
[19.01.19 16:04:19.095] * phase time: 372 ms
[19.01.19 16:04:19.181] * phase cmem: 1336845 K
[19.01.19 16:04:19.181] Loading geometry (R2)...
[19.01.19 16:04:19.443] * phase time: 347 ms
[19.01.19 16:04:19.529] * phase cmem: 1390172 K
[19.01.19 16:04:19.529] Loading visuals (R2)...
[19.01.19 16:04:19.554] * phase time: 111 ms
[19.01.19 16:04:19.642] * phase cmem: 1391156 K
[19.01.19 16:04:19.642] Loading details (R2)...
[19.01.19 16:04:19.670] * [DETAILS] VertexConsts(256), Batch(61)
[19.01.19 16:04:19.670] * [DETAILS] 40687 v(20), 26352 p
[19.01.19 16:04:19.670] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.01.19 16:04:19.671] * phase time: 116 ms
[19.01.19 16:04:19.758] * phase cmem: 1392149 K
[19.01.19 16:04:19.758] Loading sectors (R2)...
[19.01.19 16:04:19.758] * Loading HOM: c:\op-2.1\gamedata\levels\l06_rostok\level.hom
[19.01.19 16:04:19.762] * phase time: 90 ms
[19.01.19 16:04:19.848] * phase cmem: 1392270 K
[19.01.19 16:04:19.848] Loading AI objects...
[19.01.19 16:04:19.848] - Loading music tracks from 'l06_rostok_musics'...
[19.01.19 16:04:19.855] * phase time: 93 ms
[19.01.19 16:04:19.942] * phase cmem: 1392240 K
[19.01.19 16:04:19.942] Loading PH world...
[19.01.19 16:04:19.952] - Game configuring : Started
[19.01.19 16:04:19.953] - Game configuring : Finished
[19.01.19 16:04:19.958] * phase time: 102 ms
[19.01.19 16:04:20.044] * phase cmem: 1395705 K
[19.01.19 16:04:20.044] Loading textures...
[19.01.19 16:04:21.099] * t-report - base: 1591, 1260371 K
[19.01.19 16:04:21.099] * t-report - lmap: 6, 6144 K
[19.01.19 16:04:21.099] * phase time: 1141 ms
[19.01.19 16:04:21.187] * phase cmem: 1822769 K
[19.01.19 16:04:21.187] Synchronizing...
[19.01.19 16:04:21.187] Save created on []
[19.01.19 16:04:21.190] * phase time: 90 ms
[19.01.19 16:04:21.277] * phase cmem: 1822769 K
[19.01.19 16:04:21.543] * [win32]: free[1575864 K], reserved[291636 K], committed[2326740 K]
[19.01.19 16:04:21.543] * [ D3D ]: textures[1266516 K]
[19.01.19 16:04:21.543] * [x-ray]: crt heap[483479 K], process heap[483479 K], game lua[183487 K], engine lua[186 K], render[3611 K]
[19.01.19 16:04:21.543] * [x-ray]: economy: strings[count: 189065, lengths: 9542 K, overhead: 5908 K, saved: 52120 K]
[19.01.19 16:04:21.543] * [x-ray]: economy: smem[count: 68748, lengths: 39518 K, overhead: 1074 K, saved: 27002 K]
[19.01.19 16:04:21.543] * Starting measure
[19.01.19 16:04:25.330] * MEMORY USAGE: 2169503 K
[19.01.19 16:05:50.816] * Saving spawns...
[19.01.19 16:05:50.819] * Saving objects...
[19.01.19 16:05:50.979] * 34305 objects are successfully saved
[19.01.19 16:05:50.981] * Saving key-value pairs...
[19.01.19 16:05:51.010] * 15 key-value pairs were successfully saved
[19.01.19 16:05:51.203] * Game День 8. 03.02. Дика територія.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 8. 03.02. Дика територія.sav'
[19.01.19 16:08:28.786] * Saving spawns...
[19.01.19 16:08:28.789] * Saving objects...
[19.01.19 16:08:28.952] * 34312 objects are successfully saved
[19.01.19 16:08:28.953] * Saving key-value pairs...
[19.01.19 16:08:28.983] * 15 key-value pairs were successfully saved
[19.01.19 16:08:29.016] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[19.01.19 16:08:29.018] - Disconnect
[19.01.19 16:08:30.218] - Destroying level
[19.01.19 16:08:30.481] * DVB created: 4096K
[19.01.19 16:08:30.481] * DIB created: 512K
[19.01.19 16:08:30.695] - r__tf_aniso 4
[19.01.19 16:08:30.695] - r2_tf_mipbias 0.
[19.01.19 16:08:30.695] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:08:30.695] * GPU vertex cache: recognized, 24
[19.01.19 16:08:30.695] *** RESET [398 ms]
[19.01.19 16:08:30.707] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.01.19 16:08:30.707] Begin load
[19.01.19 16:08:30.711] * phase time: 0 ms
[19.01.19 16:08:30.797] * phase cmem: 1209912 K
[19.01.19 16:08:30.797] Starting server...
[19.01.19 16:08:30.891] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:08:30.938] * phase time: 226 ms
[19.01.19 16:08:31.024] * phase cmem: 1206379 K
[19.01.19 16:08:31.024] Loading alife simulator...
[19.01.19 16:08:31.024] * phase time: 85 ms
[19.01.19 16:08:31.110] * phase cmem: 1206379 K
[19.01.19 16:08:31.110] Loading savegame...
[19.01.19 16:08:31.127] * Loading key-value pairs...
[19.01.19 16:08:31.160] * 15 key-value pairs were successfully loaded (0.033s)
[19.01.19 16:08:31.160] * Loading spawn registry...
[19.01.19 16:08:33.124] * 25167 spawn points were successfully loaded (1.964s)
[19.01.19 16:08:33.124] * Loading objects...
[19.01.19 16:08:33.761] * 34312 objects were successfully loaded (0.637s) 34312
[19.01.19 16:08:34.227] * Start objects on_register'ed...
[19.01.19 16:08:35.710] * 34312 objects on_register'ed (1.483s)
[19.01.19 16:08:35.710] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (4.687s)
[19.01.19 16:08:35.711] * phase time: 4686 ms
[19.01.19 16:08:35.797] * phase cmem: 1290922 K
[19.01.19 16:08:35.797] Connecting...
[19.01.19 16:08:35.797] MaxPlayers = 32
[19.01.19 16:08:35.807] * phase time: 96 ms
[19.01.19 16:08:35.894] * phase cmem: 1290955 K
[19.01.19 16:08:35.894] Connecting to...
[19.01.19 16:08:35.895] Player not found. New player created.
[19.01.19 16:08:35.895] * client : connection accepted - <>
[19.01.19 16:08:35.903] * phase time: 96 ms
[19.01.19 16:08:35.990] * phase cmem: 1290980 K
[19.01.19 16:08:35.990] Reading level info...
[19.01.19 16:08:35.992] * phase time: 88 ms
[19.01.19 16:08:36.078] * phase cmem: 1290980 K
[19.01.19 16:08:36.078] Loading object space...
[19.01.19 16:08:36.419] * object space load: 341 ms
[19.01.19 16:08:36.419] * phase time: 427 ms
[19.01.19 16:08:36.506] * phase cmem: 1335884 K
[19.01.19 16:08:36.506] Loading shaders (R2)...
[19.01.19 16:08:36.801] * phase time: 381 ms
[19.01.19 16:08:36.887] * phase cmem: 1337027 K
[19.01.19 16:08:36.887] Loading geometry (R2)...
[19.01.19 16:08:37.205] * phase time: 404 ms
[19.01.19 16:08:37.292] * phase cmem: 1400772 K
[19.01.19 16:08:37.292] Loading visuals (R2)...
[19.01.19 16:08:37.333] * phase time: 127 ms
[19.01.19 16:08:37.420] * phase cmem: 1402113 K
[19.01.19 16:08:37.420] Loading details (R2)...
[19.01.19 16:08:37.448] * [DETAILS] VertexConsts(256), Batch(61)
[19.01.19 16:08:37.448] * [DETAILS] 40687 v(20), 26352 p
[19.01.19 16:08:37.448] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.01.19 16:08:37.449] * phase time: 115 ms
[19.01.19 16:08:37.535] * phase cmem: 1403106 K
[19.01.19 16:08:37.535] Loading sectors (R2)...
[19.01.19 16:08:37.536] * Loading HOM: c:\op-2.1\gamedata\levels\l05_bar\level.hom
[19.01.19 16:08:37.541] * Loading environment modificator: c:\op-2.1\gamedata\levels\l05_bar\level.env_mod
[19.01.19 16:08:37.541] * phase time: 92 ms
[19.01.19 16:08:37.628] * phase cmem: 1403287 K
[19.01.19 16:08:37.628] Loading AI objects...
[19.01.19 16:08:37.629] * phase time: 87 ms
[19.01.19 16:08:37.716] * phase cmem: 1403318 K
[19.01.19 16:08:37.716] Loading PH world...
[19.01.19 16:08:37.728] - Game configuring : Started
[19.01.19 16:08:37.730] - Game configuring : Finished
[19.01.19 16:08:37.735] * phase time: 105 ms
[19.01.19 16:08:37.821] * phase cmem: 1409196 K
[19.01.19 16:08:37.821] Loading textures...
[19.01.19 16:08:38.287] * t-report - base: 1610, 1253837 K
[19.01.19 16:08:38.287] * t-report - lmap: 5, 5120 K
[19.01.19 16:08:38.287] * phase time: 552 ms
[19.01.19 16:08:38.375] * phase cmem: 1834969 K
[19.01.19 16:08:38.375] Synchronizing...
[19.01.19 16:08:38.375] Save created on []
[19.01.19 16:08:38.377] * phase time: 90 ms
[19.01.19 16:08:38.465] * phase cmem: 1834969 K
[19.01.19 16:08:38.730] * [win32]: free[1552812 K], reserved[301464 K], committed[2339964 K]
[19.01.19 16:08:38.730] * [ D3D ]: textures[1258957 K]
[19.01.19 16:08:38.730] * [x-ray]: crt heap[489107 K], process heap[489107 K], game lua[182865 K], engine lua[207 K], render[4601 K]
[19.01.19 16:08:38.730] * [x-ray]: economy: strings[count: 190041, lengths: 9628 K, overhead: 5938 K, saved: 134121 K]
[19.01.19 16:08:38.730] * [x-ray]: economy: smem[count: 68841, lengths: 39538 K, overhead: 1075 K, saved: 27173 K]
[19.01.19 16:08:38.730] * Starting measure
[19.01.19 16:08:42.772] ALL_SPAWN_FIX release [bar_barman][1226]
[19.01.19 16:08:42.774] ALL_SPAWN_FIX release [bar_arena_door_0000][1172]
[19.01.19 16:08:43.761] * MEMORY USAGE: 2571836 K
[19.01.19 16:13:28.200] * Saving spawns...
[19.01.19 16:13:28.203] * Saving objects...
[19.01.19 16:13:28.371] * 34423 objects are successfully saved
[19.01.19 16:13:28.373] * Saving key-value pairs...
[19.01.19 16:13:28.402] * 15 key-value pairs were successfully saved
[19.01.19 16:13:28.441] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[19.01.19 16:13:28.450] - Disconnect
[19.01.19 16:13:30.160] - Destroying level
[19.01.19 16:13:30.443] * DVB created: 4096K
[19.01.19 16:13:30.443] * DIB created: 512K
[19.01.19 16:13:30.656] - r__tf_aniso 4
[19.01.19 16:13:30.656] - r2_tf_mipbias 0.
[19.01.19 16:13:30.656] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:13:30.656] * GPU vertex cache: recognized, 24
[19.01.19 16:13:30.656] *** RESET [345 ms]
[19.01.19 16:13:30.667] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.01.19 16:13:30.667] Begin load
[19.01.19 16:13:30.671] * phase time: 0 ms
[19.01.19 16:13:30.759] * phase cmem: 1218582 K
[19.01.19 16:13:30.759] Starting server...
[19.01.19 16:13:31.029] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:13:31.076] * phase time: 405 ms
[19.01.19 16:13:31.163] * phase cmem: 1214297 K
[19.01.19 16:13:31.163] Loading alife simulator...
[19.01.19 16:13:31.164] * phase time: 87 ms
[19.01.19 16:13:31.250] * phase cmem: 1214297 K
[19.01.19 16:13:31.250] Loading savegame...
[19.01.19 16:13:31.268] * Loading key-value pairs...
[19.01.19 16:13:31.301] * 15 key-value pairs were successfully loaded (0.033s)
[19.01.19 16:13:31.301] * Loading spawn registry...
[19.01.19 16:13:33.298] * 25167 spawn points were successfully loaded (1.997s)
[19.01.19 16:13:33.298] * Loading objects...
[19.01.19 16:13:33.950] * 34423 objects were successfully loaded (0.652s) 34423
[19.01.19 16:13:34.441] * Start objects on_register'ed...
[19.01.19 16:13:35.899] * 34423 objects on_register'ed (1.458s)
[19.01.19 16:13:35.900] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (4.737s)
[19.01.19 16:13:35.900] * phase time: 4736 ms
[19.01.19 16:13:35.988] * phase cmem: 1305120 K
[19.01.19 16:13:35.988] Connecting...
[19.01.19 16:13:35.989] MaxPlayers = 32
[19.01.19 16:13:35.998] * phase time: 97 ms
[19.01.19 16:13:36.087] * phase cmem: 1305153 K
[19.01.19 16:13:36.087] Connecting to...
[19.01.19 16:13:36.088] Player not found. New player created.
[19.01.19 16:13:36.088] * client : connection accepted - <>
[19.01.19 16:13:36.092] * phase time: 94 ms
[19.01.19 16:13:36.180] * phase cmem: 1305177 K
[19.01.19 16:13:36.180] Reading level info...
[19.01.19 16:13:36.182] * phase time: 89 ms
[19.01.19 16:13:36.269] * phase cmem: 1305177 K
[19.01.19 16:13:36.269] Loading object space...
[19.01.19 16:13:36.492] * object space load: 222 ms
[19.01.19 16:13:36.492] * phase time: 310 ms
[19.01.19 16:13:36.580] * phase cmem: 1348073 K
[19.01.19 16:13:36.580] Loading shaders (R2)...
[19.01.19 16:13:36.873] * phase time: 381 ms
[19.01.19 16:13:36.962] * phase cmem: 1349215 K
[19.01.19 16:13:36.962] Loading geometry (R2)...
[19.01.19 16:13:37.220] * phase time: 346 ms
[19.01.19 16:13:37.308] * phase cmem: 1402540 K
[19.01.19 16:13:37.309] Loading visuals (R2)...
[19.01.19 16:13:37.338] * phase time: 117 ms
[19.01.19 16:13:37.426] * phase cmem: 1403525 K
[19.01.19 16:13:37.426] Loading details (R2)...
[19.01.19 16:13:37.451] * [DETAILS] VertexConsts(256), Batch(61)
[19.01.19 16:13:37.451] * [DETAILS] 40687 v(20), 26352 p
[19.01.19 16:13:37.451] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.01.19 16:13:37.453] * phase time: 115 ms
[19.01.19 16:13:37.541] * phase cmem: 1404518 K
[19.01.19 16:13:37.541] Loading sectors (R2)...
[19.01.19 16:13:37.542] * Loading HOM: c:\op-2.1\gamedata\levels\l06_rostok\level.hom
[19.01.19 16:13:37.543] * phase time: 90 ms
[19.01.19 16:13:37.631] * phase cmem: 1404639 K
[19.01.19 16:13:37.631] Loading AI objects...
[19.01.19 16:13:37.631] - Loading music tracks from 'l06_rostok_musics'...
[19.01.19 16:13:37.633] * phase time: 89 ms
[19.01.19 16:13:37.720] * phase cmem: 1404565 K
[19.01.19 16:13:37.720] Loading PH world...
[19.01.19 16:13:37.730] - Game configuring : Started
[19.01.19 16:13:37.731] - Game configuring : Finished
[19.01.19 16:13:37.736] * phase time: 102 ms
[19.01.19 16:13:37.824] * phase cmem: 1408022 K
[19.01.19 16:13:37.824] Loading textures...
[19.01.19 16:13:38.533] * t-report - base: 1591, 1260371 K
[19.01.19 16:13:38.533] * t-report - lmap: 6, 6144 K
[19.01.19 16:13:38.533] * phase time: 797 ms
[19.01.19 16:13:38.622] * phase cmem: 1835604 K
[19.01.19 16:13:38.622] Synchronizing...
[19.01.19 16:13:38.622] Save created on []
[19.01.19 16:13:38.626] * phase time: 92 ms
[19.01.19 16:13:38.715] * phase cmem: 1835604 K
[19.01.19 16:13:39.029] * [win32]: free[1551744 K], reserved[296276 K], committed[2346220 K]
[19.01.19 16:13:39.029] * [ D3D ]: textures[1266516 K]
[19.01.19 16:13:39.029] * [x-ray]: crt heap[489069 K], process heap[489069 K], game lua[184331 K], engine lua[234 K], render[4715 K]
[19.01.19 16:13:39.029] * [x-ray]: economy: strings[count: 190374, lengths: 9635 K, overhead: 5949 K, saved: 178129 K]
[19.01.19 16:13:39.029] * [x-ray]: economy: smem[count: 68841, lengths: 39538 K, overhead: 1075 K, saved: 27292 K]
[19.01.19 16:13:39.029] * Starting measure
[19.01.19 16:13:42.474] * MEMORY USAGE: 2178140 K
[19.01.19 16:14:32.701] * Saving spawns...
[19.01.19 16:14:32.705] * Saving objects...
[19.01.19 16:14:32.868] * 34403 objects are successfully saved
[19.01.19 16:14:32.870] * Saving key-value pairs...
[19.01.19 16:14:32.899] * 15 key-value pairs were successfully saved
[19.01.19 16:14:32.934] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:15:45.751] * Saving spawns...
[19.01.19 16:15:45.754] * Saving objects...
[19.01.19 16:15:45.920] * 34399 objects are successfully saved
[19.01.19 16:15:45.922] * Saving key-value pairs...
[19.01.19 16:15:45.951] * 15 key-value pairs were successfully saved
[19.01.19 16:15:45.985] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:16:04.456] Begin load
[19.01.19 16:16:04.569] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:16:04.617] * phase time: 154 ms
[19.01.19 16:16:04.709] * phase cmem: 2211792 K
[19.01.19 16:16:04.709] Loading alife simulator...
[19.01.19 16:16:04.710] * phase time: 93 ms
[19.01.19 16:16:04.802] * phase cmem: 2211792 K
[19.01.19 16:16:04.802] Loading savegame...
[19.01.19 16:16:04.821] * Loading key-value pairs...
[19.01.19 16:16:04.853] * 15 key-value pairs were successfully loaded (0.032s)
[19.01.19 16:16:04.853] * Loading spawn registry...
[19.01.19 16:16:06.840] * 25167 spawn points were successfully loaded (1.987s)
[19.01.19 16:16:06.841] * Loading objects...
[19.01.19 16:16:07.503] * 34399 objects were successfully loaded (0.662s) 34399
[19.01.19 16:16:07.933] * Start objects on_register'ed...
[19.01.19 16:16:09.433] * 34399 objects on_register'ed (1.500s)
[19.01.19 16:16:09.433] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (4.724s)
[19.01.19 16:16:09.433] * phase time: 4723 ms
[19.01.19 16:16:09.526] * phase cmem: 2302796 K
[19.01.19 16:16:09.526] Connecting...
[19.01.19 16:16:09.527] * phase time: 93 ms
[19.01.19 16:16:09.620] * phase cmem: 2302796 K
[19.01.19 16:16:09.620] Restart sim...
[19.01.19 16:16:09.620] * phase time: 93 ms
[19.01.19 16:16:09.715] * phase cmem: 2302796 K
[19.01.19 16:16:09.995] * [win32]: free[1134492 K], reserved[227588 K], committed[2832160 K]
[19.01.19 16:16:09.995] * [ D3D ]: textures[1621743 K]
[19.01.19 16:16:09.995] * [x-ray]: crt heap[552207 K], process heap[552207 K], game lua[185258 K], engine lua[256 K], render[5244 K]
[19.01.19 16:16:09.995] * [x-ray]: economy: strings[count: 191184, lengths: 9668 K, overhead: 5974 K, saved: 214463 K]
[19.01.19 16:16:09.995] * [x-ray]: economy: smem[count: 74634, lengths: 41943 K, overhead: 1166 K, saved: 29385 K]
[19.01.19 16:16:09.995] * Starting measure
[19.01.19 16:16:12.229] * MEMORY USAGE: 2256736 K
[19.01.19 16:16:19.892] Begin load
[19.01.19 16:16:20.131] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:16:20.178] * phase time: 282 ms
[19.01.19 16:16:20.271] * phase cmem: 2214353 K
[19.01.19 16:16:20.271] Loading alife simulator...
[19.01.19 16:16:20.272] * phase time: 93 ms
[19.01.19 16:16:20.364] * phase cmem: 2214357 K
[19.01.19 16:16:20.364] Loading savegame...
[19.01.19 16:16:20.384] * Loading key-value pairs...
[19.01.19 16:16:20.416] * 15 key-value pairs were successfully loaded (0.032s)
[19.01.19 16:16:20.416] * Loading spawn registry...
[19.01.19 16:16:22.423] * 25167 spawn points were successfully loaded (2.008s)
[19.01.19 16:16:22.424] * Loading objects...
[19.01.19 16:16:23.103] * 34399 objects were successfully loaded (0.679s) 34399
[19.01.19 16:16:23.534] * Start objects on_register'ed...
[19.01.19 16:16:25.039] * 34399 objects on_register'ed (1.505s)
[19.01.19 16:16:25.040] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (4.769s)
[19.01.19 16:16:25.040] * phase time: 4768 ms
[19.01.19 16:16:25.133] * phase cmem: 2305360 K
[19.01.19 16:16:25.133] Connecting...
[19.01.19 16:16:25.134] * phase time: 93 ms
[19.01.19 16:16:25.227] * phase cmem: 2305360 K
[19.01.19 16:16:25.227] Restart sim...
[19.01.19 16:16:25.227] * phase time: 93 ms
[19.01.19 16:16:25.321] * phase cmem: 2305360 K
[19.01.19 16:16:25.602] * [win32]: free[1132108 K], reserved[223452 K], committed[2838680 K]
[19.01.19 16:16:25.602] * [ D3D ]: textures[1621743 K]
[19.01.19 16:16:25.602] * [x-ray]: crt heap[554747 K], process heap[554747 K], game lua[185258 K], engine lua[256 K], render[5266 K]
[19.01.19 16:16:25.602] * [x-ray]: economy: strings[count: 191198, lengths: 9669 K, overhead: 5974 K, saved: 215875 K]
[19.01.19 16:16:25.602] * [x-ray]: economy: smem[count: 74634, lengths: 41943 K, overhead: 1166 K, saved: 29385 K]
[19.01.19 16:16:25.602] * Starting measure
[19.01.19 16:16:27.820] * MEMORY USAGE: 2256752 K
[19.01.19 16:16:39.192] * Saving spawns...
[19.01.19 16:16:39.196] * Saving objects...
[19.01.19 16:16:39.363] * 34407 objects are successfully saved
[19.01.19 16:16:39.365] * Saving key-value pairs...
[19.01.19 16:16:39.395] * 15 key-value pairs were successfully saved
[19.01.19 16:16:39.429] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:18:47.768] * Saving spawns...
[19.01.19 16:18:47.772] * Saving objects...
[19.01.19 16:18:47.940] * 34402 objects are successfully saved
[19.01.19 16:18:47.941] * Saving key-value pairs...
[19.01.19 16:18:47.971] * 15 key-value pairs were successfully saved
[19.01.19 16:18:48.004] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:19:28.780] Begin load
[19.01.19 16:19:28.899] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:19:28.946] * phase time: 160 ms
[19.01.19 16:19:29.039] * phase cmem: 2287921 K
[19.01.19 16:19:29.039] Loading alife simulator...
[19.01.19 16:19:29.040] * phase time: 93 ms
[19.01.19 16:19:29.134] * phase cmem: 2287920 K
[19.01.19 16:19:29.134] Loading savegame...
[19.01.19 16:19:29.154] * Loading key-value pairs...
[19.01.19 16:19:29.187] * 15 key-value pairs were successfully loaded (0.033s)
[19.01.19 16:19:29.187] * Loading spawn registry...
[19.01.19 16:19:31.204] * 25167 spawn points were successfully loaded (2.016s)
[19.01.19 16:19:31.204] * Loading objects...
[19.01.19 16:19:31.879] * 34402 objects were successfully loaded (0.675s) 34402
[19.01.19 16:19:32.321] * Start objects on_register'ed...
[19.01.19 16:19:33.872] * 34402 objects on_register'ed (1.551s)
[19.01.19 16:19:33.872] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (4.832s)
[19.01.19 16:19:33.872] * phase time: 4832 ms
[19.01.19 16:19:33.967] * phase cmem: 2378917 K
[19.01.19 16:19:33.967] Connecting...
[19.01.19 16:19:33.967] * phase time: 95 ms
[19.01.19 16:19:34.062] * phase cmem: 2378918 K
[19.01.19 16:19:34.062] Restart sim...
[19.01.19 16:19:34.062] * phase time: 94 ms
[19.01.19 16:19:34.158] * phase cmem: 2378918 K
[19.01.19 16:19:34.442] * [win32]: free[1076612 K], reserved[210984 K], committed[2906644 K]
[19.01.19 16:19:34.442] * [ D3D ]: textures[1677494 K]
[19.01.19 16:19:34.442] * [x-ray]: crt heap[563044 K], process heap[563044 K], game lua[185171 K], engine lua[203 K], render[5391 K]
[19.01.19 16:19:34.442] * [x-ray]: economy: strings[count: 192173, lengths: 9728 K, overhead: 6005 K, saved: 266936 K]
[19.01.19 16:19:34.442] * [x-ray]: economy: smem[count: 76893, lengths: 42921 K, overhead: 1201 K, saved: 29772 K]
[19.01.19 16:19:34.442] * Starting measure
[19.01.19 16:19:36.782] * MEMORY USAGE: 2329906 K
[19.01.19 16:20:21.011] Begin load
[19.01.19 16:20:21.217] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:20:21.265] * phase time: 248 ms
[19.01.19 16:20:21.359] * phase cmem: 2288276 K
[19.01.19 16:20:21.359] Loading alife simulator...
[19.01.19 16:20:21.361] * phase time: 95 ms
[19.01.19 16:20:21.455] * phase cmem: 2288276 K
[19.01.19 16:20:21.455] Loading savegame...
[19.01.19 16:20:21.476] * Loading key-value pairs...
[19.01.19 16:20:21.508] * 15 key-value pairs were successfully loaded (0.032s)
[19.01.19 16:20:21.508] * Loading spawn registry...
[19.01.19 16:20:23.549] * 25167 spawn points were successfully loaded (2.041s)
[19.01.19 16:20:23.549] * Loading objects...
[19.01.19 16:20:24.241] * 34402 objects were successfully loaded (0.692s) 34402
[19.01.19 16:20:24.683] * Start objects on_register'ed...
[19.01.19 16:20:26.204] * 34402 objects on_register'ed (1.521s)
[19.01.19 16:20:26.204] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (4.844s)
[19.01.19 16:20:26.205] * phase time: 4843 ms
[19.01.19 16:20:26.299] * phase cmem: 2379256 K
[19.01.19 16:20:26.299] Connecting...
[19.01.19 16:20:26.300] * phase time: 95 ms
[19.01.19 16:20:26.394] * phase cmem: 2379257 K
[19.01.19 16:20:26.394] Restart sim...
[19.01.19 16:20:26.394] * phase time: 94 ms
[19.01.19 16:20:26.490] * phase cmem: 2379257 K
[19.01.19 16:20:26.773] * [win32]: free[1078208 K], reserved[205564 K], committed[2910468 K]
[19.01.19 16:20:26.773] * [ D3D ]: textures[1677579 K]
[19.01.19 16:20:26.773] * [x-ray]: crt heap[563196 K], process heap[563196 K], game lua[185177 K], engine lua[203 K], render[5439 K]
[19.01.19 16:20:26.773] * [x-ray]: economy: strings[count: 192123, lengths: 9727 K, overhead: 6003 K, saved: 275739 K]
[19.01.19 16:20:26.773] * [x-ray]: economy: smem[count: 76893, lengths: 42921 K, overhead: 1201 K, saved: 29772 K]
[19.01.19 16:20:26.773] * Starting measure
[19.01.19 16:20:29.176] * MEMORY USAGE: 2328867 K
[19.01.19 16:20:49.890] * Saving spawns...
[19.01.19 16:20:49.894] * Saving objects...
[19.01.19 16:20:50.062] * 34381 objects are successfully saved
[19.01.19 16:20:50.063] * Saving key-value pairs...
[19.01.19 16:20:50.092] * 15 key-value pairs were successfully saved
[19.01.19 16:20:50.127] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:21:29.962] * Saving spawns...
[19.01.19 16:21:29.966] * Saving objects...
[19.01.19 16:21:30.136] * 34376 objects are successfully saved
[19.01.19 16:21:30.138] * Saving key-value pairs...
[19.01.19 16:21:30.167] * 15 key-value pairs were successfully saved
[19.01.19 16:21:30.201] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:21:51.598] * Saving spawns...
[19.01.19 16:21:51.602] * Saving objects...
[19.01.19 16:21:51.770] * 34367 objects are successfully saved
[19.01.19 16:21:51.771] * Saving key-value pairs...
[19.01.19 16:21:51.801] * 15 key-value pairs were successfully saved
[19.01.19 16:21:51.835] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:22:27.603] * Saving spawns...
[19.01.19 16:22:27.607] * Saving objects...
[19.01.19 16:22:27.780] * 34363 objects are successfully saved
[19.01.19 16:22:27.781] * Saving key-value pairs...
[19.01.19 16:22:27.811] * 15 key-value pairs were successfully saved
[19.01.19 16:22:27.845] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:22:54.499] * Saving spawns...
[19.01.19 16:22:54.502] * Saving objects...
[19.01.19 16:22:54.674] * 34359 objects are successfully saved
[19.01.19 16:22:54.675] * Saving key-value pairs...
[19.01.19 16:22:54.704] * 15 key-value pairs were successfully saved
[19.01.19 16:22:54.739] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:23:33.425] * Saving spawns...
[19.01.19 16:23:33.429] * Saving objects...
[19.01.19 16:23:33.616] * 34359 objects are successfully saved
[19.01.19 16:23:33.617] * Saving key-value pairs...
[19.01.19 16:23:33.647] * 15 key-value pairs were successfully saved
[19.01.19 16:23:33.681] * Game День 8. 07.27. Дика територія.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 8. 07.27. Дика територія.sav'
[19.01.19 16:24:51.710] * Saving spawns...
[19.01.19 16:24:51.713] * Saving objects...
[19.01.19 16:24:51.889] * 34359 objects are successfully saved
[19.01.19 16:24:51.891] * Saving key-value pairs...
[19.01.19 16:24:51.920] * 15 key-value pairs were successfully saved
[19.01.19 16:24:51.954] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:25:15.461] * Saving spawns...
[19.01.19 16:25:15.464] * Saving objects...
[19.01.19 16:25:15.635] * 34355 objects are successfully saved
[19.01.19 16:25:15.636] * Saving key-value pairs...
[19.01.19 16:25:15.666] * 15 key-value pairs were successfully saved
[19.01.19 16:25:15.700] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:28:02.672] ~ WARNING cannot remove restriction with id [12750][rostok_zone_witches_galantine_average] to the entity with id [51719][tushkano_normal51719], because it is not added
[19.01.19 16:28:33.137] ~ WARNING cannot remove restriction with id [12750][rostok_zone_witches_galantine_average] to the entity with id [51719][tushkano_normal51719], because it is not added
[19.01.19 16:28:40.001] * Saving spawns...
[19.01.19 16:28:40.005] * Saving objects...
[19.01.19 16:28:40.178] * 34329 objects are successfully saved
[19.01.19 16:28:40.179] * Saving key-value pairs...
[19.01.19 16:28:40.209] * 15 key-value pairs were successfully saved
[19.01.19 16:28:40.244] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:29:59.184] * Saving spawns...
[19.01.19 16:29:59.188] * Saving objects...
[19.01.19 16:29:59.360] * 34322 objects are successfully saved
[19.01.19 16:29:59.361] * Saving key-value pairs...
[19.01.19 16:29:59.390] * 15 key-value pairs were successfully saved
[19.01.19 16:29:59.425] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[19.01.19 16:29:59.426] - Disconnect
[19.01.19 16:30:00.719] - Destroying level
[19.01.19 16:30:00.958] * DVB created: 4096K
[19.01.19 16:30:00.958] * DIB created: 512K
[19.01.19 16:30:01.171] - r__tf_aniso 4
[19.01.19 16:30:01.171] - r2_tf_mipbias 0.
[19.01.19 16:30:01.171] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:30:01.171] * GPU vertex cache: recognized, 24
[19.01.19 16:30:01.171] *** RESET [348 ms]
[19.01.19 16:30:01.181] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.01.19 16:30:01.181] Begin load
[19.01.19 16:30:01.186] * phase time: 0 ms
[19.01.19 16:30:01.275] * phase cmem: 1238293 K
[19.01.19 16:30:01.275] Starting server...
[19.01.19 16:30:01.382] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:30:01.429] * phase time: 243 ms
[19.01.19 16:30:01.518] * phase cmem: 1234199 K
[19.01.19 16:30:01.518] Loading alife simulator...
[19.01.19 16:30:01.519] * phase time: 89 ms
[19.01.19 16:30:01.608] * phase cmem: 1234199 K
[19.01.19 16:30:01.608] Loading savegame...
[19.01.19 16:30:01.628] * Loading key-value pairs...
[19.01.19 16:30:01.661] * 15 key-value pairs were successfully loaded (0.033s)
[19.01.19 16:30:01.661] * Loading spawn registry...
[19.01.19 16:30:03.729] * 25167 spawn points were successfully loaded (2.068s)
[19.01.19 16:30:03.730] * Loading objects...
[19.01.19 16:30:04.429] * 34322 objects were successfully loaded (0.699s) 34322
[19.01.19 16:30:04.974] * Start objects on_register'ed...
[19.01.19 16:30:06.513] * 34322 objects on_register'ed (1.539s)
[19.01.19 16:30:06.514] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (4.995s)
[19.01.19 16:30:06.514] * phase time: 4995 ms
[19.01.19 16:30:06.604] * phase cmem: 1325134 K
[19.01.19 16:30:06.604] Connecting...
[19.01.19 16:30:06.604] MaxPlayers = 32
[19.01.19 16:30:06.619] * phase time: 105 ms
[19.01.19 16:30:06.711] * phase cmem: 1325167 K
[19.01.19 16:30:06.711] Connecting to...
[19.01.19 16:30:06.712] Player not found. New player created.
[19.01.19 16:30:06.712] * client : connection accepted - <>
[19.01.19 16:30:06.716] * phase time: 96 ms
[19.01.19 16:30:06.806] * phase cmem: 1325191 K
[19.01.19 16:30:06.806] Reading level info...
[19.01.19 16:30:06.807] * phase time: 91 ms
[19.01.19 16:30:06.897] * phase cmem: 1325191 K
[19.01.19 16:30:06.897] Loading object space...
[19.01.19 16:30:07.004] WARNING: CLocatorAPI::check_for_file file not found file c:\op-2.1\userdata\level_cache\l08_yantar in files list (size = 78212)
[19.01.19 16:30:07.721] * object space load: 824 ms
[19.01.19 16:30:07.721] * phase time: 913 ms
[19.01.19 16:30:07.811] * phase cmem: 1363728 K
[19.01.19 16:30:07.811] Loading shaders (R2)...
[19.01.19 16:30:08.138] * phase time: 416 ms
[19.01.19 16:30:08.228] * phase cmem: 1364950 K
[19.01.19 16:30:08.228] Loading geometry (R2)...
[19.01.19 16:30:08.536] * phase time: 397 ms
[19.01.19 16:30:08.626] * phase cmem: 1426863 K
[19.01.19 16:30:08.626] Loading visuals (R2)...
[19.01.19 16:30:08.664] * phase time: 128 ms
[19.01.19 16:30:08.754] * phase cmem: 1428770 K
[19.01.19 16:30:08.754] Loading details (R2)...
[19.01.19 16:30:08.784] * [DETAILS] VertexConsts(256), Batch(61)
[19.01.19 16:30:08.784] * [DETAILS] 40687 v(20), 26352 p
[19.01.19 16:30:08.785] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.01.19 16:30:08.786] * phase time: 122 ms
[19.01.19 16:30:08.876] * phase cmem: 1429763 K
[19.01.19 16:30:08.876] Loading sectors (R2)...
[19.01.19 16:30:08.877] * Loading HOM: c:\op-2.1\gamedata\levels\l08_yantar\level.hom
[19.01.19 16:30:08.881] * Loading environment modificator: c:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[19.01.19 16:30:08.881] * phase time: 95 ms
[19.01.19 16:30:08.971] * phase cmem: 1429967 K
[19.01.19 16:30:08.971] Loading AI objects...
[19.01.19 16:30:08.971] - Loading music tracks from 'l08_yantar_musics'...
[19.01.19 16:30:08.978] * phase time: 96 ms
[19.01.19 16:30:09.068] * phase cmem: 1429994 K
[19.01.19 16:30:09.068] Loading PH world...
[19.01.19 16:30:09.077] - Game configuring : Started
[19.01.19 16:30:09.078] - Game configuring : Finished
[19.01.19 16:30:09.083] * phase time: 104 ms
[19.01.19 16:30:09.173] * phase cmem: 1433956 K
[19.01.19 16:30:09.173] Loading textures...
[19.01.19 16:30:10.219] * t-report - base: 1549, 1258918 K
[19.01.19 16:30:10.219] * t-report - lmap: 6, 6144 K
[19.01.19 16:30:10.219] * phase time: 1136 ms
[19.01.19 16:30:10.310] * phase cmem: 1848270 K
[19.01.19 16:30:10.310] Synchronizing...
[19.01.19 16:30:10.310] Save created on []
[19.01.19 16:30:10.312] * phase time: 93 ms
[19.01.19 16:30:10.403] * phase cmem: 1848270 K
[19.01.19 16:30:10.677] * [win32]: free[1496004 K], reserved[340932 K], committed[2357304 K]
[19.01.19 16:30:10.677] * [ D3D ]: textures[1265063 K]
[19.01.19 16:30:10.677] * [x-ray]: crt heap[491109 K], process heap[491109 K], game lua[184350 K], engine lua[220 K], render[5805 K]
[19.01.19 16:30:10.677] * [x-ray]: economy: strings[count: 192151, lengths: 9770 K, overhead: 6004 K, saved: 432466 K]
[19.01.19 16:30:10.677] * [x-ray]: economy: smem[count: 76850, lengths: 42962 K, overhead: 1200 K, saved: 29771 K]
[19.01.19 16:30:10.677] * Starting measure
[19.01.19 16:30:15.183] * MEMORY USAGE: 2212469 K
[19.01.19 16:30:28.908] Begin load
[19.01.19 16:30:29.164] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:30:29.212] * phase time: 299 ms
[19.01.19 16:30:29.306] * phase cmem: 2186513 K
[19.01.19 16:30:29.306] Loading alife simulator...
[19.01.19 16:30:29.307] * phase time: 94 ms
[19.01.19 16:30:29.400] * phase cmem: 2186437 K
[19.01.19 16:30:29.400] Loading savegame...
[19.01.19 16:30:29.423] * Loading key-value pairs...
[19.01.19 16:30:29.455] * 15 key-value pairs were successfully loaded (0.032s)
[19.01.19 16:30:29.455] * Loading spawn registry...
[19.01.19 16:30:31.509] * 25167 spawn points were successfully loaded (2.054s)
[19.01.19 16:30:31.509] * Loading objects...
[19.01.19 16:30:32.212] * 34322 objects were successfully loaded (0.702s) 34322
[19.01.19 16:30:32.669] * Start objects on_register'ed...
[19.01.19 16:30:34.178] * 34322 objects on_register'ed (1.508s)
[19.01.19 16:30:34.179] * Game День 8. Автозбереження Дика територія - Янтар is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 8. Автозбереження Дика територія - Янтар.sav' (4.872s)
[19.01.19 16:30:34.179] * phase time: 4871 ms
[19.01.19 16:30:34.274] * phase cmem: 2276342 K
[19.01.19 16:30:34.274] Connecting...
[19.01.19 16:30:34.274] * phase time: 95 ms
[19.01.19 16:30:34.368] * phase cmem: 2276340 K
[19.01.19 16:30:34.368] Restart sim...
[19.01.19 16:30:34.368] * phase time: 94 ms
[19.01.19 16:30:34.464] * phase cmem: 2276340 K
[19.01.19 16:30:34.750] * [win32]: free[1133060 K], reserved[250680 K], committed[2810500 K]
[19.01.19 16:30:34.750] * [ D3D ]: textures[1600235 K]
[19.01.19 16:30:34.750] * [x-ray]: crt heap[537186 K], process heap[537186 K], game lua[184224 K], engine lua[250 K], render[6033 K]
[19.01.19 16:30:34.750] * [x-ray]: economy: strings[count: 193500, lengths: 9824 K, overhead: 6046 K, saved: 435716 K]
[19.01.19 16:30:34.750] * [x-ray]: economy: smem[count: 79667, lengths: 44186 K, overhead: 1244 K, saved: 32492 K]
[19.01.19 16:30:34.750] * Starting measure
[19.01.19 16:30:37.407] * MEMORY USAGE: 2231847 K
[19.01.19 16:30:51.741] * Saving spawns...
[19.01.19 16:30:51.745] * Saving objects...
[19.01.19 16:30:51.919] * 34370 objects are successfully saved
[19.01.19 16:30:51.920] * Saving key-value pairs...
[19.01.19 16:30:51.952] * 15 key-value pairs were successfully saved
[19.01.19 16:30:51.986] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:31:58.079] ~ disabling anom [amk_zone_mosquito_bald_weak0525] for npc yantar_stalker_zombied_0005
[19.01.19 16:31:58.622] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_ucheniy_talk_walk] not accessible for npc 'yan_scientist_help'
[19.01.19 16:32:03.879] ~ disabling anom [amk_zone_sphere_average0697] for npc yantar_stalker_zombied_0049
[19.01.19 16:32:03.879] ~ disabling anom [amk_zone_smallrain_strong0578] for npc yantar_stalker_zombied_0049
[19.01.19 16:32:17.908] ~ disabling anom [amk_zone_mincer_strong0596] for npc yantar_stalker_zombied_0023
[19.01.19 16:34:02.294] * Saving spawns...
[19.01.19 16:34:02.299] * Saving objects...
[19.01.19 16:34:02.471] * 34419 objects are successfully saved
[19.01.19 16:34:02.472] * Saving key-value pairs...
[19.01.19 16:34:02.502] * 15 key-value pairs were successfully saved
[19.01.19 16:34:02.537] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:34:52.433] * Saving spawns...
[19.01.19 16:34:52.437] * Saving objects...
[19.01.19 16:34:52.609] * 34415 objects are successfully saved
[19.01.19 16:34:52.611] * Saving key-value pairs...
[19.01.19 16:34:52.640] * 15 key-value pairs were successfully saved
[19.01.19 16:34:52.675] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:36:21.370] * Saving spawns...
[19.01.19 16:36:21.374] * Saving objects...
[19.01.19 16:36:21.547] * 34406 objects are successfully saved
[19.01.19 16:36:21.549] * Saving key-value pairs...
[19.01.19 16:36:21.578] * 15 key-value pairs were successfully saved
[19.01.19 16:36:21.614] * Game День 8. 08.28. Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 8. 08.28. Янтар.sav'
[19.01.19 16:39:33.715] * Saving spawns...
[19.01.19 16:39:33.720] * Saving objects...
[19.01.19 16:39:33.893] * 34390 objects are successfully saved
[19.01.19 16:39:33.895] * Saving key-value pairs...
[19.01.19 16:39:33.926] * 15 key-value pairs were successfully saved
[19.01.19 16:39:33.960] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:46:32.942] * Saving spawns...
[19.01.19 16:46:32.946] * Saving objects...
[19.01.19 16:46:33.139] * 34378 objects are successfully saved
[19.01.19 16:46:33.141] * Saving key-value pairs...
[19.01.19 16:46:33.170] * 15 key-value pairs were successfully saved
[19.01.19 16:46:33.205] * Game День 8. 09.19. Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 8. 09.19. Янтар.sav'
[19.01.19 16:49:48.799] * DVB created: 4096K
[19.01.19 16:49:48.799] * DIB created: 512K
[19.01.19 16:49:49.027] - r__tf_aniso 4
[19.01.19 16:49:49.027] - r2_tf_mipbias 0.
[19.01.19 16:49:49.027] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:49:49.027] * GPU vertex cache: unrecognized, 16
[19.01.19 16:49:49.027] *** RESET [0 ms]
[19.01.19 16:49:49.653] * MEMORY USAGE: 2523125 K
[19.01.19 16:49:51.237] * DVB created: 4096K
[19.01.19 16:49:51.237] * DIB created: 512K
[19.01.19 16:49:51.422] - r__tf_aniso 4
[19.01.19 16:49:51.422] - r2_tf_mipbias 0.
[19.01.19 16:49:51.422] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.01.19 16:49:51.422] * GPU vertex cache: recognized, 24
[19.01.19 16:49:51.422] *** RESET [273 ms]
[19.01.19 16:49:51.958] * MEMORY USAGE: 2489257 K
[19.01.19 16:50:20.075] * Saving spawns...
[19.01.19 16:50:20.079] * Saving objects...
[19.01.19 16:50:20.250] * 34377 objects are successfully saved
[19.01.19 16:50:20.252] * Saving key-value pairs...
[19.01.19 16:50:20.282] * 15 key-value pairs were successfully saved
[19.01.19 16:50:20.316] * Game Зробити виміри випромінювання.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Зробити виміри випромінювання.sav'
[19.01.19 16:50:56.646] * Saving spawns...
[19.01.19 16:50:56.650] * Saving objects...
[19.01.19 16:50:56.821] * 34376 objects are successfully saved
[19.01.19 16:50:56.823] * Saving key-value pairs...
[19.01.19 16:50:56.854] * 15 key-value pairs were successfully saved
[19.01.19 16:50:56.890] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:50:56.906] Не можна зберегти гру прямо зараз!
[19.01.19 16:52:18.253] * Saving spawns...
[19.01.19 16:52:18.257] * Saving objects...
[19.01.19 16:52:18.431] * 34364 objects are successfully saved
[19.01.19 16:52:18.432] * Saving key-value pairs...
[19.01.19 16:52:18.462] * 15 key-value pairs were successfully saved
[19.01.19 16:52:18.497] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:52:41.705] Begin load
[19.01.19 16:52:41.860] - Gamedata version: [Збірка 2.1 final p.3k]
[19.01.19 16:52:41.908] * phase time: 196 ms
[19.01.19 16:52:42.004] * phase cmem: 2503266 K
[19.01.19 16:52:42.004] Loading alife simulator...
[19.01.19 16:52:42.005] * phase time: 96 ms
[19.01.19 16:52:42.101] * phase cmem: 2503272 K
[19.01.19 16:52:42.101] Loading savegame...
[19.01.19 16:52:42.122] * Loading key-value pairs...
[19.01.19 16:52:42.154] * 15 key-value pairs were successfully loaded (0.032s)
[19.01.19 16:52:42.154] * Loading spawn registry...
[19.01.19 16:52:44.200] * 25167 spawn points were successfully loaded (2.046s)
[19.01.19 16:52:44.201] * Loading objects...
[19.01.19 16:52:44.894] * 34364 objects were successfully loaded (0.693s) 34364
[19.01.19 16:52:45.360] * Start objects on_register'ed...
[19.01.19 16:52:46.903] * 34364 objects on_register'ed (1.543s)
[19.01.19 16:52:46.904] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (4.899s)
[19.01.19 16:52:46.904] * phase time: 4898 ms
[19.01.19 16:52:47.001] * phase cmem: 2592488 K
[19.01.19 16:52:47.001] Connecting...
[19.01.19 16:52:47.001] * phase time: 97 ms
[19.01.19 16:52:47.098] * phase cmem: 2592489 K
[19.01.19 16:52:47.098] Restart sim...
[19.01.19 16:52:47.098] * phase time: 97 ms
[19.01.19 16:52:47.197] * phase cmem: 2592489 K
[19.01.19 16:52:47.651] * [win32]: free[831812 K], reserved[232100 K], committed[3130328 K]
[19.01.19 16:52:47.651] * [ D3D ]: textures[1872193 K]
[19.01.19 16:52:47.651] * [x-ray]: crt heap[559819 K], process heap[559819 K], game lua[183273 K], engine lua[256 K], render[6371 K]
[19.01.19 16:52:47.651] * [x-ray]: economy: strings[count: 195203, lengths: 9891 K, overhead: 6100 K, saved: 737493 K]
[19.01.19 16:52:47.651] * [x-ray]: economy: smem[count: 83942, lengths: 46814 K, overhead: 1311 K, saved: 33033 K]
[19.01.19 16:52:47.651] * Starting measure
[19.01.19 16:52:50.625] * MEMORY USAGE: 2517608 K
[19.01.19 16:52:53.437] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[19.01.19 16:53:04.854] * Saving spawns...
[19.01.19 16:53:04.858] * Saving objects...
[19.01.19 16:53:05.028] * 34358 objects are successfully saved
[19.01.19 16:53:05.030] * Saving key-value pairs...
[19.01.19 16:53:05.061] * 15 key-value pairs were successfully saved
[19.01.19 16:53:05.095] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.01.19 16:54:30.204] ERROR cannot get phrase graph for phrase_id[0]
[19.01.19 16:54:30.365]
[19.01.19 16:54:30.365] FATAL ERROR
[19.01.19 16:54:30.365]
[19.01.19 16:54:30.365] [error]Expression : fatal error
[19.01.19 16:54:30.365] [error]Function : CPhraseDialog::GetPhraseText
[19.01.19 16:54:30.365] [error]File : PhraseDialog.cpp
[19.01.19 16:54:30.365] [error]Line : 183
[19.01.19 16:54:30.365] [error]Description :
[19.01.19 16:54:30.365] [error]Arguments : ENGINE Crush. See log for details.
[19.01.19 16:54:30.365]
[19.01.19 16:54:30.365]
[19.01.19 16:54:30.365] stack trace:
[19.01.19 16:54:30.365]
[19.01.19 16:54:31.585] *** break by StackWalk ***
[19.01.19 16:54:31.585] stack trace:
[19.01.19 16:54:31.585]
[19.01.19 16:54:31.585] 0023:739AECDB (0x739C3928 0x739C3934 0x0026D5C8 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[19.01.19 16:54:31.585] 0023:739AF46F (0x739DC200 0x70686DA8 0x000000B7 0x70686DBC) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[19.01.19 16:54:31.585] 0023:703C637D (0x0026DA10 0x00000001 0x159B4224 0xBD21BFC8) xrGame.dll, CPhraseDialog::GetPhraseText(), s:\xr_3da\xrgame\phrasedialog.cpp, 183
[19.01.19 16:54:31.585] 0023:703C5853 (0x703D8301 0x0026DA58 0x705D1080 0x58713630) xrGame.dll, CPhraseDialog::DialogCaption(), s:\xr_3da\xrgame\phrasedialog.cpp, 191
[19.01.19 16:54:31.585] 0023:705ADB08 (0x0000003E 0xBF000000 0x0B80B484 0x00000000) xrGame.dll, CUITalkWnd::UpdateQuestions(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 139
[19.01.19 16:54:31.585] 0023:705AD917 (0x4DD8CD20 0x4DD8CD20 0x4DD8CD20 0x4DD8CD28) xrGame.dll, CUITalkWnd::Update(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 245
[19.01.19 16:54:31.585] 0023:70595E48 (0x728C26E0 0x0470B7B0 0x004157C4 0x002E31D4) xrGame.dll, CDialogHolder::OnFrame(), s:\xr_3da\xrgame\uidialogholder.cpp, 241
[19.01.19 16:54:31.585] 0023:003CF15C (0x002E31D4 0x00000000 0x0048C440 0x3B11BB2F) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[19.01.19 16:54:31.585] 0023:004157C4 (0x00000000 0x0048F8F0 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[19.01.19 16:54:31.585] 0023:00415CA5 (0x0048F8F0 0x00000063 0x0026FEE0 0x003E0070) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[19.01.19 16:54:31.585] 0023:003E045A (0x00000000 0x0048F8F0 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[19.01.19 16:54:31.585] 0023:003E0070 (0x00380000 0x00000000 0x00932F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[19.01.19 16:54:31.585] 0023:003DFC80 (0x00380000 0x00000000 0x00932F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[19.01.19 16:54:31.585] 0023:003DAC9B (0xFFFDE000 0x0026FFBC 0x77969902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[19.01.19 16:54:31.585] 0023:76E3336A (0xFFFDE000 0x76E8F75A 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[19.01.19 16:54:31.585] 0023:77969902 (0x003DAD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[19.01.19 16:54:31.585] 0023:779698D5 (0x003DAD0D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()