* Detected CPU: GenuineIntel Intel® Core i3-6100 CPU @ 3.70GHz, F6/M94/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx d:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77962 files cached, 17698Kb memory used.
Init FileSystem 0.629568 sec
[07.01.19 16:49:31.086] 'xrCore' build 7273, Jan 4 2019
[07.01.19 16:49:31.086] OP 2.1 Engine ver 1.0f patch ver 0.1
[07.01.19 16:49:31.086]
[07.01.19 16:49:31.483] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[07.01.19 16:49:31.484] Initializing Engine...
[07.01.19 16:49:31.485] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[07.01.19 16:49:31.485] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[07.01.19 16:49:31.485] transparent_treasure user_name ]
[07.01.19 16:49:31.485] Loading config for renderer
[07.01.19 16:49:31.485] Executing config-script "user.ltx"...
[07.01.19 16:49:31.485] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[07.01.19 16:49:31.485] Starting INPUT device...
[07.01.19 16:49:31.505] Loading DLL: xrRender_R1.dll
[07.01.19 16:49:31.509] Loading DLL: xrGame.dll
[07.01.19 16:49:31.543] * [win32]: free[4012420 K], reserved[48128 K], committed[133692 K]
[07.01.19 16:49:31.543] * [ D3D ]: textures[0 K]
[07.01.19 16:49:31.543] * [x-ray]: crt heap[31560 K], process heap[31560 K], game lua[0 K], engine lua[0 K], render[0 K]
[07.01.19 16:49:31.543] * [x-ray]: economy: strings[count: 37235, lengths: 1016 K, overhead: 1163 K, saved: 15349 K]
[07.01.19 16:49:31.543] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[07.01.19 16:49:31.543] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[07.01.19 16:49:31.544] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[07.01.19 16:49:31.544] Executing config-script "user.ltx"...
[07.01.19 16:49:31.544] Executing config-script "d:\op-2.1\gamedata\config\rspec_high.ltx"...
[07.01.19 16:49:31.544] [d:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[07.01.19 16:49:31.544] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[07.01.19 16:49:31.544] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[07.01.19 16:49:31.544] - Maximum allowed affinity mask: 0xF, current: 0xE
[07.01.19 16:49:31.544] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[07.01.19 16:49:31.544] SOUND: OpenAL: enumerate devices...
[07.01.19 16:49:31.544] SOUND: OpenAL: EnumerationExtension Present
[07.01.19 16:49:31.544] devices OpenAL Soft
[07.01.19 16:49:31.544] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[07.01.19 16:49:31.578] SOUND: OpenAL: All available devices:
[07.01.19 16:49:31.578] 1. OpenAL Soft, Spec Version 1.1 (default)
[07.01.19 16:49:31.578] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[07.01.19 16:49:31.586] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[07.01.19 16:49:31.590] * sound: EAX 2.0 extension: absent
[07.01.19 16:49:31.590] * sound: EAX 2.0 deferred: absent
[07.01.19 16:49:31.592] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[07.01.19 16:49:31.604] Starting RENDER device...
[07.01.19 16:49:31.644] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[07.01.19 16:49:31.644] * GPU driver: 25.21.14.1735
[07.01.19 16:49:31.792] * CREATE: DeviceREF: 1
[07.01.19 16:49:31.792] * Texture memory: 4072 M
[07.01.19 16:49:31.792] * DDI-level: 9.0
[07.01.19 16:49:31.795] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[07.01.19 16:49:31.796] * GPU vertex cache: unrecognized, 16
[07.01.19 16:49:31.796] * DVB created: 4096K
[07.01.19 16:49:31.797] * DIB created: 512K
[07.01.19 16:49:31.906] load time LTX=97 ms
[07.01.19 16:49:31.914] count of .thm files=3222
[07.01.19 16:49:33.553] load time THM=1647 ms
[07.01.19 16:49:33.553] * distortion: used, dev(30),need(14)
[07.01.19 16:49:33.553] * SSample: 1920x1080
[07.01.19 16:49:33.572] * SSample: enabled
[07.01.19 16:49:33.720] - r__tf_aniso 6
[07.01.19 16:49:33.720] - r1_tf_mipbias 0.
[07.01.19 16:49:33.732] Script debugger succesfully restarted.
[07.01.19 16:49:35.165] - Gamedata version: [Сборка 2.1 final p.1]
[07.01.19 16:49:35.281] Starting engine...
[07.01.19 16:49:35.373] GMLib loaded at 91 msec
[07.01.19 16:49:35.833] Game_Globals loaded at 459 msec
[07.01.19 16:49:36.202] App_Start loaded at 369 msec
[07.01.19 16:49:36.209] ui_core loaded at 7 msec
[07.01.19 16:49:36.247] Loading DLL: xrGameSpy.dll
[07.01.19 16:49:36.503] Main_Menu loaded at 293 msec
[07.01.19 16:50:32.193] * DVB created: 4096K
[07.01.19 16:50:32.193] * DIB created: 512K
[07.01.19 16:50:32.193] - r__tf_aniso 6
[07.01.19 16:50:32.193] - r1_tf_mipbias 0.
[07.01.19 16:50:32.194] * SSample: 1920x1080
[07.01.19 16:50:32.199] * SSample: enabled
[07.01.19 16:50:32.199] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[07.01.19 16:50:32.199] * GPU vertex cache: recognized, 24
[07.01.19 16:50:32.199] *** RESET [53 ms]
[07.01.19 16:50:32.221] "d:\op-2.1\bin\xr_3da.exe" -nointro
[07.01.19 16:50:32.221] Begin load
[07.01.19 16:50:32.223] * phase time: 0 ms
[07.01.19 16:50:32.255] * phase cmem: 226033 K
[07.01.19 16:50:32.255] Prefetching objects...
[07.01.19 16:50:32.298] * Objects loaded in 0 ms
[07.01.19 16:50:36.907] * Models loaded in 4608 ms
[07.01.19 16:50:36.940] * Prefetch memory: 720926Kb
[07.01.19 16:50:36.945] * phase time: 4722 ms
[07.01.19 16:50:36.977] * phase cmem: 910181 K
[07.01.19 16:50:36.977] Starting server...
[07.01.19 16:50:37.001] - Gamedata version: [Сборка 2.1 final p.1]
[07.01.19 16:50:37.051] * phase time: 105 ms
[07.01.19 16:50:37.082] * phase cmem: 908006 K
[07.01.19 16:50:37.082] Loading alife simulator...
[07.01.19 16:50:37.082] * phase time: 30 ms
[07.01.19 16:50:37.112] * phase cmem: 907995 K
[07.01.19 16:50:37.112] Loading savegame...
[07.01.19 16:50:37.137] * Loading key-value pairs...
[07.01.19 16:50:37.167] * 17 key-value pairs were successfully loaded (0.030s)
[07.01.19 16:50:37.167] * Loading spawn registry...
[07.01.19 16:50:39.054] * 25156 spawn points were successfully loaded (1.887s)
[07.01.19 16:50:39.055] * Loading objects...
[07.01.19 16:50:39.689] * 35249 objects were successfully loaded (0.634s)
[07.01.19 16:50:40.326] * Start objects on_register'ed...
[07.01.19 16:50:41.710] * 35249 objects on_register'ed (1.383s)
[07.01.19 16:50:41.710] * Game doook is successfully loaded from file 'd:\op-2.1\userdata\savedgames\doook.sav' (4.629s)
[07.01.19 16:50:41.710] * phase time: 4628 ms
[07.01.19 16:50:41.768] * phase cmem: 1049287 K
[07.01.19 16:50:41.768] Connecting...
[07.01.19 16:50:41.917] MaxPlayers = 32
[07.01.19 16:50:41.964] * phase time: 252 ms
[07.01.19 16:50:42.020] * phase cmem: 1066171 K
[07.01.19 16:50:42.020] Connecting to...
[07.01.19 16:50:42.021] Player not found. New player created.
[07.01.19 16:50:42.023] * client : connection accepted - <>
[07.01.19 16:50:42.038] * phase time: 74 ms
[07.01.19 16:50:42.094] * phase cmem: 1066195 K
[07.01.19 16:50:42.094] Reading level info...
[07.01.19 16:50:42.096] * phase time: 57 ms
[07.01.19 16:50:42.151] * phase cmem: 1066195 K
[07.01.19 16:50:42.151] Loading object space...
[07.01.19 16:50:42.583] * object space load: 431 ms
[07.01.19 16:50:42.583] * phase time: 487 ms
[07.01.19 16:50:42.638] * phase cmem: 1118878 K
[07.01.19 16:50:42.638] Loading shaders (R1)...
[07.01.19 16:50:42.811] * phase time: 228 ms
[07.01.19 16:50:42.869] * phase cmem: 1120585 K
[07.01.19 16:50:42.869] Loading geometry (R1)...
[07.01.19 16:50:43.200] * phase time: 388 ms
[07.01.19 16:50:43.258] * phase cmem: 1162921 K
[07.01.19 16:50:43.258] Loading visuals (R1)...
[07.01.19 16:50:43.301] * phase time: 100 ms
[07.01.19 16:50:43.358] * phase cmem: 1165943 K
[07.01.19 16:50:43.358] Loading details (R1)...
[07.01.19 16:50:43.384] * [DETAILS] VertexConsts(256), Batch(61)
[07.01.19 16:50:43.384] * [DETAILS] 40687 v(20), 26352 p
[07.01.19 16:50:43.385] * [DETAILS] Batch(61), VB(794K), IB(154K)
[07.01.19 16:50:43.386] * phase time: 84 ms
[07.01.19 16:50:43.443] * phase cmem: 1166954 K
[07.01.19 16:50:43.443] Loading sectors (R1)...
[07.01.19 16:50:43.444] * Loading HOM: d:\op-2.1\gamedata\levels\l03_agroprom\level.hom
[07.01.19 16:50:43.446] * Loading environment modificator: d:\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[07.01.19 16:50:43.446] * phase time: 60 ms
[07.01.19 16:50:43.505] * phase cmem: 1167102 K
[07.01.19 16:50:43.505] Loading AI objects...
[07.01.19 16:50:43.509] - Loading music tracks from 'l03_agroprom_musics'...
[07.01.19 16:50:43.517] * phase time: 71 ms
[07.01.19 16:50:43.575] * phase cmem: 1167149 K
[07.01.19 16:50:43.575] Loading PH world...
[07.01.19 16:50:43.590] - Game configuring : Started
[07.01.19 16:50:43.592] - Game configuring : Finished
[07.01.19 16:50:43.739] * phase time: 221 ms
[07.01.19 16:50:43.797] * phase cmem: 1175767 K
[07.01.19 16:50:43.797] Loading textures...
[07.01.19 16:50:46.499] * t-report - base: 1149, 986716 K
[07.01.19 16:50:46.499] * t-report - lmap: 12, 12289 K
[07.01.19 16:50:46.499] * phase time: 2760 ms
[07.01.19 16:50:46.564] * phase cmem: 1471089 K
[07.01.19 16:50:46.564] Synchronizing...
[07.01.19 16:50:46.587] * phase time: 87 ms
[07.01.19 16:50:46.647] * phase cmem: 1471089 K
[07.01.19 16:50:46.842] * [win32]: free[2056084 K], reserved[231060 K], committed[1907096 K]
[07.01.19 16:50:46.842] * [ D3D ]: textures[999006 K]
[07.01.19 16:50:46.842] * [x-ray]: crt heap[1469497 K], process heap[1469497 K], game lua[177723 K], engine lua[303 K], render[0 K]
[07.01.19 16:50:46.842] * [x-ray]: economy: strings[count: 178260, lengths: 9070 K, overhead: 5570 K, saved: 22932 K]
[07.01.19 16:50:46.842] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[07.01.19 16:50:46.842] * Starting measure
[07.01.19 16:51:02.660] * MEMORY USAGE: 1954293 K
[07.01.19 16:51:46.943] * Saving spawns...
[07.01.19 16:51:46.944] * Saving objects...
[07.01.19 16:51:47.076] * 35248 objects are successfully saved
[07.01.19 16:51:47.083] * Saving key-value pairs...
[07.01.19 16:51:47.104] * 17 key-value pairs were successfully saved
[07.01.19 16:51:47.142] * Game 111.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\111.sav'
[07.01.19 16:51:53.162] * Saving spawns...
[07.01.19 16:51:53.164] * Saving objects...
[07.01.19 16:51:53.321] * 35248 objects are successfully saved
[07.01.19 16:51:53.328] * Saving key-value pairs...
[07.01.19 16:51:53.350] * 17 key-value pairs were successfully saved
[07.01.19 16:51:53.385] * Game Digiholl_autosave.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\digiholl_autosave.sav'
[07.01.19 16:51:53.386] - Disconnect
[07.01.19 16:51:55.132] - Destroying level
[07.01.19 16:51:55.320] * DVB created: 4096K
[07.01.19 16:51:55.320] * DIB created: 512K
[07.01.19 16:51:55.320] - r__tf_aniso 6
[07.01.19 16:51:55.320] - r1_tf_mipbias 0.
[07.01.19 16:51:55.320] * SSample: 1920x1080
[07.01.19 16:51:55.331] * SSample: enabled
[07.01.19 16:51:55.331] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[07.01.19 16:51:55.331] * GPU vertex cache: recognized, 24
[07.01.19 16:51:55.331] *** RESET [93 ms]
[07.01.19 16:51:55.340] "d:\op-2.1\bin\xr_3da.exe" -nointro
[07.01.19 16:51:55.340] Begin load
[07.01.19 16:51:55.348] * phase time: 0 ms
[07.01.19 16:51:55.422] * phase cmem: 1168301 K
[07.01.19 16:51:55.422] Starting server...
[07.01.19 16:51:55.557] - Gamedata version: [Сборка 2.1 final p.1]
[07.01.19 16:51:55.601] * phase time: 253 ms
[07.01.19 16:51:55.671] * phase cmem: 1163736 K
[07.01.19 16:51:55.671] Loading alife simulator...
[07.01.19 16:51:55.671] * phase time: 70 ms
[07.01.19 16:51:55.743] * phase cmem: 1163732 K
[07.01.19 16:51:55.743] Loading savegame...
[07.01.19 16:51:55.762] * Loading key-value pairs...
[07.01.19 16:51:55.791] * 17 key-value pairs were successfully loaded (0.029s)
[07.01.19 16:51:55.791] * Loading spawn registry...
[07.01.19 16:51:57.475] * 25156 spawn points were successfully loaded (1.684s)
[07.01.19 16:51:57.476] * Loading objects...
[07.01.19 16:51:58.022] * 35248 objects were successfully loaded (0.546s)
[07.01.19 16:51:58.577] * Start objects on_register'ed...
[07.01.19 16:51:59.855] * 35248 objects on_register'ed (1.279s)
[07.01.19 16:51:59.856] * Game digiholl_autosave is successfully loaded from file 'd:\op-2.1\userdata\savedgames\digiholl_autosave.sav' (4.185s)
[07.01.19 16:51:59.856] * phase time: 4184 ms
[07.01.19 16:51:59.928] * phase cmem: 1242930 K
[07.01.19 16:51:59.928] Connecting...
[07.01.19 16:51:59.928] MaxPlayers = 32
[07.01.19 16:51:59.963] * phase time: 106 ms
[07.01.19 16:52:00.039] * phase cmem: 1242967 K
[07.01.19 16:52:00.039] Connecting to...
[07.01.19 16:52:00.040] Player not found. New player created.
[07.01.19 16:52:00.040] * client : connection accepted - <>
[07.01.19 16:52:00.058] * phase time: 94 ms
[07.01.19 16:52:00.130] * phase cmem: 1242992 K
[07.01.19 16:52:00.130] Reading level info...
[07.01.19 16:52:00.132] * phase time: 74 ms
[07.01.19 16:52:00.204] * phase cmem: 1242992 K
[07.01.19 16:52:00.204] Loading object space...
[07.01.19 16:52:00.292]
[07.01.19 16:52:00.292] FATAL ERROR
[07.01.19 16:52:00.292]
[07.01.19 16:52:00.292] [error]Expression : assertion failed
[07.01.19 16:52:00.292] [error]Function : IReader::r
[07.01.19 16:52:00.292] [error]File : FS.cpp
[07.01.19 16:52:00.292] [error]Line : 384
[07.01.19 16:52:00.292] [error]Description : Pos+cnt<=Size
[07.01.19 16:52:00.292]
[07.01.19 16:52:00.292]
[07.01.19 16:52:00.292] stack trace:
[07.01.19 16:52:00.292]
[07.01.19 16:52:01.159] *** break by StackWalk ***
[07.01.19 16:52:01.159] stack trace:
[07.01.19 16:52:01.159]
[07.01.19 16:52:01.159] 0023:59CBEBFB (0x59CD290C 0x59CD13C4 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[07.01.19 16:52:01.159] 0023:59CB344A (0x65D7E030 0x00A95DA0 0x00054AEE 0x59CBDD70) xrCore.dll, IReader::r(), s:\xrcore\fs.cpp, 385
[07.01.19 16:52:01.159] 0023:625CD67A (0x0AD26410 0x0002FF37 0x99C99A2C 0x625CA714) xrCDB.dll, Opcode::AABBNoLeafTree::Restore(), s:\xrcdb\opc_optimizedtree.cpp, 285
[07.01.19 16:52:01.159] 0023:625CD0F4 (0x0AD26410 0x59CBF3A0 0x99C99A2C 0x0002FF37) xrCDB.dll, Opcode::OPCODE_Model::Restore(), s:\xrcdb\opc_model.cpp, 298
[07.01.19 16:52:01.159] 0023:625CA714 (0x65085A5A 0x0002FF37 0x652C50EE 0x00054AEE) xrCDB.dll, CDB::MODEL::build_internal(), s:\xrcdb\xrcdb.cpp, 199
[07.01.19 16:52:01.159] 0023:625CAA15 (0x65085A5A 0x0002FF37 0x652C50EE 0x00054AEE) xrCDB.dll, CDB::MODEL::build(), s:\xrcdb\xrcdb.cpp, 110
[07.01.19 16:52:01.159] 0023:012C6F30 (0x00D81B5C 0x0000003C 0x0ADD8300 0x0001000E) XR_3DA.exe, CObjectSpace::Load(), s:\xr_3da\xr_area.cpp, 172
[07.01.19 16:52:01.159] 0023:012B49CA (0x0000000B 0x0135D500 0x00000000 0x00000000) XR_3DA.exe, IGame_Level::Load(), s:\xr_3da\igame_level.cpp, 83
[07.01.19 16:52:01.159] 0023:58EA4AF5 (0x99C99980 0x00000000 0x013609C8 0x00F9C000) xrGame.dll, CLevel::net_start_client3(), s:\xr_3da\xrgame\level_network_start_client.cpp, 76
[07.01.19 16:52:01.159] 0023:012E5DC1 (0x013609C8 0xFFFFFFFF 0x013609C8 0x010FF774) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 236
[07.01.19 16:52:01.159] 0023:012B058A (0x00000000 0x013609C8 0x00000000 0x00000002) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[07.01.19 16:52:01.159] 0023:012B01A0 (0x01250000 0x00000000 0x000F376B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[07.01.19 16:52:01.159] 0023:012AFDB0 (0x01250000 0x00000000 0x000F376B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[07.01.19 16:52:01.159] 0023:012AADBB (0x00F9C000 0x76278460 0x8DAF6B2E 0x010FF860) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[07.01.19 16:52:01.159] 0023:76278484 (0x00F9C000 0xF1ABF63D 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[07.01.19 16:52:01.159] 0023:77BA3AB8 (0xFFFFFFFF 0x77BBF326 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()
[07.01.19 16:52:01.159] 0023:77BA3A88 (0x012AAE2D 0x00F9C000 0x00000000 0x00000000) ntdll.dll, RtlAreBitsSet()