стрелял в репу зомбака возле Александрыча после взятия у него кв на груз с пистолета, вылет похожу нету анимацый (но почемуто калмыка)
лог
* Detected CPU: GenuineIntel Intel® Core i5-3570K CPU @ 3.40GHz, F6/M58/S9 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\games\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 81330 files cached, 19637Kb memory used.
Init FileSystem 0.874735 sec
[27.07.19 10:39:12.928] 'xrCore' build 7445, Jun 25 2019
[27.07.19 10:39:12.928] OP 2.1 Engine ver 1.0f patch ver 8.2
[27.07.19 10:39:12.928]
[27.07.19 10:39:13.154] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[27.07.19 10:39:13.154] Initializing Engine...
[27.07.19 10:39:13.156] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[27.07.19 10:39:13.156] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[27.07.19 10:39:13.156] respawn_type transparent_treasure user_name ]
[27.07.19 10:39:13.156] Loading config for renderer
[27.07.19 10:39:13.156] Executing config-script "user.ltx"...
[27.07.19 10:39:13.156] [c:\games\op-2.1\userdata\user.ltx] successfully loaded.
[27.07.19 10:39:13.156] Starting INPUT device...
[27.07.19 10:39:13.162] Loading DLL: xrRender_R2.dll
[27.07.19 10:39:13.190] Loading DLL: xrGame.dll
[27.07.19 10:39:13.193] 'xrGame' build Jun 25 2019 12:48:47
[27.07.19 10:39:13.224] * [win32]: free[4037692 K], reserved[29476 K], committed[127072 K]
[27.07.19 10:39:13.224] * [ D3D ]: textures[0 K]
[27.07.19 10:39:13.224] * [x-ray]: crt heap[31680 K], process heap[31680 K], game lua[0 K], engine lua[0 K], render[0 K]
[27.07.19 10:39:13.224] * [x-ray]: economy: strings[count: 37195, lengths: 1018 K, overhead: 1162 K, saved: 14734 K]
[27.07.19 10:39:13.224] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[27.07.19 10:39:13.224] Executing config-script "c:\games\op-2.1\gamedata\config\default_controls.ltx"...
[27.07.19 10:39:13.225] [c:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[27.07.19 10:39:13.225] Executing config-script "user.ltx"...
[27.07.19 10:39:13.225] Executing config-script "c:\games\op-2.1\gamedata\config\rspec_default.ltx"...
[27.07.19 10:39:13.225] [c:\games\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[27.07.19 10:39:13.225] Executing config-script "c:\games\op-2.1\gamedata\config\default_controls.ltx"...
[27.07.19 10:39:13.225] [c:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[27.07.19 10:39:13.225] - Maximum allowed affinity mask: 0xF, current: 0xE
[27.07.19 10:39:13.225] [c:\games\op-2.1\userdata\user.ltx] successfully loaded.
[27.07.19 10:39:13.225] SOUND: OpenAL: enumerate devices...
[27.07.19 10:39:13.225] SOUND: OpenAL: EnumerationExtension Present
[27.07.19 10:39:13.225] devices OpenAL Soft
[27.07.19 10:39:13.225] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[27.07.19 10:39:13.255] SOUND: OpenAL: All available devices:
[27.07.19 10:39:13.255] 1. OpenAL Soft, Spec Version 1.1 (default)
[27.07.19 10:39:13.255] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[27.07.19 10:39:13.262] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[27.07.19 10:39:13.265] * sound: EAX 2.0 extension: absent
[27.07.19 10:39:13.265] * sound: EAX 2.0 deferred: absent
[27.07.19 10:39:13.265] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[27.07.19 10:39:13.275] Starting RENDER device...
[27.07.19 10:39:13.297] * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
[27.07.19 10:39:13.297] * GPU driver: 26.21.14.3064
[27.07.19 10:39:13.707] * CREATE: DeviceREF: 1
[27.07.19 10:39:13.707] * Texture memory: 4054 M
[27.07.19 10:39:13.707] * DDI-level: 9.0
[27.07.19 10:39:13.709] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.07.19 10:39:13.709] * GPU vertex cache: unrecognized, 16
[27.07.19 10:39:13.710] * DVB created: 4096K
[27.07.19 10:39:13.710] * DIB created: 512K
[27.07.19 10:39:13.714] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.714] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.715] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.715] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.715] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.715] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.715] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.715] Renderer doesn't support blender 'effects\shadow_world'
[27.07.19 10:39:13.715] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.07.19 10:39:13.794] load time LTX=78 ms
[27.07.19 10:39:13.802] count of .thm files=3228
[27.07.19 10:39:13.859] load time THM=64 ms
[27.07.19 10:39:13.859] * NULLRT supported
[27.07.19 10:39:13.859] * ...and used
[27.07.19 10:39:13.859] * HWDST/PCF supported and used
[27.07.19 10:39:13.859] * NV-DBT supported and used
[27.07.19 10:39:14.247] - r__tf_aniso 8
[27.07.19 10:39:14.247] - r2_tf_mipbias 0.
[27.07.19 10:39:14.260] Script debugger succesfully restarted.
[27.07.19 10:39:16.078] - Gamedata version: [Сборка 2.1 final p.8k.2]
[27.07.19 10:39:16.163] Starting engine...
[27.07.19 10:39:16.234] GMLib loaded at 70 msec
[27.07.19 10:39:16.694] Game_Globals loaded at 459 msec
[27.07.19 10:39:16.805] App_Start loaded at 110 msec
[27.07.19 10:39:16.813] ui_core loaded at 8 msec
[27.07.19 10:39:16.842] Loading DLL: xrGameSpy.dll
[27.07.19 10:39:16.951] Main_Menu loaded at 137 msec
[27.07.19 10:39:31.283] * DVB created: 4096K
[27.07.19 10:39:31.283] * DIB created: 512K
[27.07.19 10:39:31.520] - r__tf_aniso 8
[27.07.19 10:39:31.520] - r2_tf_mipbias 0.
[27.07.19 10:39:31.520] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.07.19 10:39:31.521] * GPU vertex cache: recognized, 24
[27.07.19 10:39:31.521] *** RESET [298 ms]
[27.07.19 10:39:31.530] "c:\games\op-2.1\bin\xr_3da.exe" -nointro -noshadows
[27.07.19 10:39:31.530] Begin load
[27.07.19 10:39:31.531] * phase time: 0 ms
[27.07.19 10:39:31.572] * phase cmem: 209504 K
[27.07.19 10:39:31.572] Prefetching objects...
[27.07.19 10:39:31.618] * Objects loaded in 0 ms
[27.07.19 10:39:32.340] * Models loaded in 722 ms
[27.07.19 10:39:32.385] * Prefetch memory: 721818Kb
[27.07.19 10:39:32.389] * phase time: 858 ms
[27.07.19 10:39:32.434] * phase cmem: 894889 K
[27.07.19 10:39:32.434] Starting server...
[27.07.19 10:39:32.527] - Gamedata version: [Сборка 2.1 final p.8k.2]
[27.07.19 10:39:32.574] * phase time: 185 ms
[27.07.19 10:39:32.617] * phase cmem: 891876 K
[27.07.19 10:39:32.617] Loading alife simulator...
[27.07.19 10:39:32.618] * phase time: 43 ms
[27.07.19 10:39:32.661] * phase cmem: 891864 K
[27.07.19 10:39:32.661] Loading savegame...
[27.07.19 10:39:32.682] * Loading key-value pairs...
[27.07.19 10:39:32.726] * 19 key-value pairs were successfully loaded (0.043s)
[27.07.19 10:39:32.726] * Loading spawn registry...
[27.07.19 10:39:34.808] * 25177 spawn points were successfully loaded (2.082s)
[27.07.19 10:39:34.808] * Loading objects...
[27.07.19 10:39:35.553] * 36115 objects were successfully loaded (0.744s) 36115
[27.07.19 10:39:36.434] * Loading quick slots data...
[27.07.19 10:39:36.434] * Start objects on_register'ed...
[27.07.19 10:39:38.250] * 36115 objects on_register'ed (1.816s)
[27.07.19 10:39:38.251] * Game День 18. 19.00. Болота is successfully loaded from file 'c:\games\op-2.1\userdata\savedgames\День 18. 19.00. Болота.sav' (5.633s)
[27.07.19 10:39:38.251] * phase time: 5633 ms
[27.07.19 10:39:38.334] * phase cmem: 1050800 K
[27.07.19 10:39:38.334] Connecting...
[27.07.19 10:39:38.348] MaxPlayers = 32
[27.07.19 10:39:38.394] * phase time: 143 ms
[27.07.19 10:39:38.474] * phase cmem: 1064344 K
[27.07.19 10:39:38.474] Connecting to...
[27.07.19 10:39:38.476] Player not found. New player created.
[27.07.19 10:39:38.476] * client : connection accepted - <>
[27.07.19 10:39:38.491] * phase time: 97 ms
[27.07.19 10:39:38.571] * phase cmem: 1064373 K
[27.07.19 10:39:38.571] Reading level info...
[27.07.19 10:39:38.572] * phase time: 80 ms
[27.07.19 10:39:38.652] * phase cmem: 1064373 K
[27.07.19 10:39:38.652] Loading object space...
[27.07.19 10:39:39.037] * object space load: 384 ms
[27.07.19 10:39:39.037] * phase time: 465 ms
[27.07.19 10:39:39.117] * phase cmem: 1190928 K
[27.07.19 10:39:39.117] Loading shaders (R2)...
[27.07.19 10:39:39.462] * phase time: 425 ms
[27.07.19 10:39:39.542] * phase cmem: 1192647 K
[27.07.19 10:39:39.542] Loading geometry (R2)...
[27.07.19 10:39:39.619] * phase time: 157 ms
[27.07.19 10:39:39.700] * phase cmem: 1322746 K
[27.07.19 10:39:39.700] Loading visuals (R2)...
[27.07.19 10:39:39.782] * phase time: 163 ms
[27.07.19 10:39:39.866] * phase cmem: 1336449 K
[27.07.19 10:39:39.866] Loading details (R2)...
[27.07.19 10:39:39.886] * [DETAILS] VertexConsts(256), Batch(61)
[27.07.19 10:39:39.886] * [DETAILS] 14640 v(20), 7808 p
[27.07.19 10:39:39.887] * [DETAILS] Batch(61), VB(285K), IB(45K)
[27.07.19 10:39:39.887] * phase time: 104 ms
[27.07.19 10:39:39.972] * phase cmem: 1336854 K
[27.07.19 10:39:39.972] Loading sectors (R2)...
[27.07.19 10:39:39.972] * Loading HOM: c:\games\op-2.1\gamedata\levels\marsh\level.hom
[27.07.19 10:39:39.975] * Loading environment modificator: c:\games\op-2.1\gamedata\levels\marsh\level.env_mod
[27.07.19 10:39:39.975] * phase time: 88 ms
[27.07.19 10:39:40.059] * phase cmem: 1337038 K
[27.07.19 10:39:40.059] Loading AI objects...
[27.07.19 10:39:40.064] - Loading music tracks from 'marsh_musics'...
[27.07.19 10:39:40.066] * phase time: 91 ms
[27.07.19 10:39:40.151] * phase cmem: 1337027 K
[27.07.19 10:39:40.151] Loading PH world...
[27.07.19 10:39:40.173] - Game configuring : Started
[27.07.19 10:39:40.177] - Game configuring : Finished
[27.07.19 10:39:40.320] * phase time: 253 ms
[27.07.19 10:39:40.405] * phase cmem: 1348785 K
[27.07.19 10:39:40.405] Loading textures...
[27.07.19 10:39:41.212] * t-report - base: 1495, 1296848 K
[27.07.19 10:39:41.212] * t-report - lmap: 12, 12289 K
[27.07.19 10:39:41.212] * phase time: 892 ms
[27.07.19 10:39:41.301] * phase cmem: 1972592 K
[27.07.19 10:39:41.301] Synchronizing...
[27.07.19 10:39:41.301] Save created on [Engine 1.0f p 8.2]
[27.07.19 10:39:41.302] Save date and time [Fri Jul 26 21:11:18 2019]
[27.07.19 10:39:41.321] * phase time: 108 ms
[27.07.19 10:39:41.410] * phase cmem: 1972592 K
[27.07.19 10:39:41.711] * [win32]: free[1660444 K], reserved[123080 K], committed[2410716 K]
[27.07.19 10:39:41.711] * [ D3D ]: textures[1309138 K]
[27.07.19 10:39:41.711] * [x-ray]: crt heap[1971046 K], process heap[1971046 K], game lua[200534 K], engine lua[162 K], render[0 K]
[27.07.19 10:39:41.711] * [x-ray]: economy: strings[count: 185385, lengths: 9681 K, overhead: 5793 K, saved: 23304 K]
[27.07.19 10:39:41.711] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[27.07.19 10:39:41.711] * Starting measure
[27.07.19 10:39:52.767] * MEMORY USAGE: 2932789 K
[27.07.19 10:40:10.208] Begin load
[27.07.19 10:40:10.569] - Gamedata version: [Сборка 2.1 final p.8k.2]
[27.07.19 10:40:10.616] * phase time: 403 ms
[27.07.19 10:40:10.745] * phase cmem: 2933971 K
[27.07.19 10:40:10.745] Loading alife simulator...
[27.07.19 10:40:10.746] * phase time: 129 ms
[27.07.19 10:40:10.871] * phase cmem: 2933914 K
[27.07.19 10:40:10.871] Loading savegame...
[27.07.19 10:40:10.892] * Loading key-value pairs...
[27.07.19 10:40:10.932] * 19 key-value pairs were successfully loaded (0.040s)
[27.07.19 10:40:10.932] * Loading spawn registry...
[27.07.19 10:40:12.876] * 25177 spawn points were successfully loaded (1.943s)
[27.07.19 10:40:12.876] * Loading objects...
[27.07.19 10:40:13.574] * 36110 objects were successfully loaded (0.697s) 36110
[27.07.19 10:40:14.494] * Loading quick slots data...
[27.07.19 10:40:14.494] * Start objects on_register'ed...
[27.07.19 10:40:16.068] * 36110 objects on_register'ed (1.574s)
[27.07.19 10:40:16.068] * Game День 18. 18.54. Болота is successfully loaded from file 'c:\games\op-2.1\userdata\savedgames\День 18. 18.54. Болота.sav' (5.323s)
[27.07.19 10:40:16.069] * phase time: 5322 ms
[27.07.19 10:40:16.198] * phase cmem: 3031014 K
[27.07.19 10:40:16.198] Connecting...
[27.07.19 10:40:16.199] * phase time: 130 ms
[27.07.19 10:40:16.327] * phase cmem: 3031015 K
[27.07.19 10:40:16.327] Restart sim...
[27.07.19 10:40:16.327] * phase time: 128 ms
[27.07.19 10:40:16.455] * phase cmem: 3031015 K
[27.07.19 10:40:16.885] * [win32]: free[387452 K], reserved[159600 K], committed[3647188 K]
[27.07.19 10:40:16.885] * [ D3D ]: textures[2062148 K]
[27.07.19 10:40:16.885] * [x-ray]: crt heap[3029470 K], process heap[3029470 K], game lua[199982 K], engine lua[151 K], render[2605 K]
[27.07.19 10:40:16.885] * [x-ray]: economy: strings[count: 200682, lengths: 10506 K, overhead: 6271 K, saved: 25318 K]
[27.07.19 10:40:16.885] * [x-ray]: economy: smem[count: 75794, lengths: 42409 K, overhead: 1184 K, saved: 14720 K]
[27.07.19 10:40:16.885] * Starting measure
[27.07.19 10:40:23.491] * MEMORY USAGE: 2971017 K
[27.07.19 10:40:49.263] * Saving spawns...
[27.07.19 10:40:49.265] * Saving objects...
[27.07.19 10:40:49.444] * 36116 objects are successfully saved
[27.07.19 10:40:49.452] * Saving key-value pairs...
[27.07.19 10:40:49.488] * 19 key-value pairs were successfully saved
[27.07.19 10:40:49.488] * Saving quick slots data...
[27.07.19 10:40:49.533] * Game День 18. 18.57. Болота.sav is successfully saved to file 'c:\games\op-2.1\userdata\savedgames\День 18. 18.57. Болота.sav'
[27.07.19 10:41:35.001] [LUA] There is no animation norm_facer_5_0 (object kalmyak)!
[27.07.19 10:41:35.001] [LUA] 0 : [C ] add_animation
[27.07.19 10:41:35.001] [LUA] 1 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_utils.script(273) : add_anim
[27.07.19 10:41:35.001] [LUA] 2 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(385) : add_anims
[27.07.19 10:41:35.001] [LUA] 3 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[27.07.19 10:41:35.001] [LUA] There is no animation norm_facer_5_1 (object kalmyak)!
[27.07.19 10:41:35.001] [LUA] 0 : [C ] add_animation
[27.07.19 10:41:35.001] [LUA] 1 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_utils.script(273) : add_anim
[27.07.19 10:41:35.001] [LUA] 2 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(386) : add_anims
[27.07.19 10:41:35.001] [LUA] 3 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[27.07.19 10:41:37.664] [LUA] There is no animation norm_facer_5_0 (object kalmyak)!
[27.07.19 10:41:37.664] [LUA] 0 : [C ] add_animation
[27.07.19 10:41:37.664] [LUA] 1 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_utils.script(273) : add_anim
[27.07.19 10:41:37.664] [LUA] 2 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(385) : add_anims
[27.07.19 10:41:37.664] [LUA] 3 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[27.07.19 10:41:37.664] [LUA] There is no animation norm_facer_5_1 (object kalmyak)!
[27.07.19 10:41:37.664] [LUA] 0 : [C ] add_animation
[27.07.19 10:41:37.664] [LUA] 1 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_utils.script(273) : add_anim
[27.07.19 10:41:37.664] [LUA] 2 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(386) : add_anims
[27.07.19 10:41:37.664] [LUA] 3 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[27.07.19 10:41:40.382] [LUA] There is no animation norm_facer_5_0 (object kalmyak)!
[27.07.19 10:41:40.382] [LUA] 0 : [C ] add_animation
[27.07.19 10:41:40.382] [LUA] 1 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_utils.script(273) : add_anim
[27.07.19 10:41:40.383] [LUA] 2 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(385) : add_anims
[27.07.19 10:41:40.383] [LUA] 3 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[27.07.19 10:41:40.383] [LUA] There is no animation norm_facer_5_1 (object kalmyak)!
[27.07.19 10:41:40.383] [LUA] 0 : [C ] add_animation
[27.07.19 10:41:40.383] [LUA] 1 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_utils.script(273) : add_anim
[27.07.19 10:41:40.383] [LUA] 2 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(386) : add_anims
[27.07.19 10:41:40.383] [LUA] 3 : [Lua] c:\games\op-2.1\gamedata\scripts\ai\rx_facer.script(152) :
[27.07.19 10:41:46.312] * Saving spawns...
[27.07.19 10:41:46.314] * Saving objects...
[27.07.19 10:41:46.499] * 36120 objects are successfully saved
[27.07.19 10:41:46.508] * Saving key-value pairs...
[27.07.19 10:41:46.544] * 19 key-value pairs were successfully saved
[27.07.19 10:41:46.544] * Saving quick slots data...
[27.07.19 10:41:46.590] * Game День 18. 19.02. Болота.sav is successfully saved to file 'c:\games\op-2.1\userdata\savedgames\День 18. 19.02. Болота.sav'
[27.07.19 10:42:38.233] * Saving spawns...
[27.07.19 10:42:38.235] * Saving objects...
[27.07.19 10:42:38.416] * 36128 objects are successfully saved
[27.07.19 10:42:38.424] * Saving key-value pairs...
[27.07.19 10:42:38.460] * 19 key-value pairs were successfully saved
[27.07.19 10:42:38.460] * Saving quick slots data...
[27.07.19 10:42:38.506] * Game Поиск Александрыча - завершено.sav is successfully saved to file 'c:\games\op-2.1\userdata\savedgames\Поиск Александрыча - завершено.sav'
[27.07.19 10:43:19.321] * Saving spawns...
[27.07.19 10:43:19.323] * Saving objects...
[27.07.19 10:43:19.507] * 36151 objects are successfully saved
[27.07.19 10:43:19.515] * Saving key-value pairs...
[27.07.19 10:43:19.550] * 19 key-value pairs were successfully saved
[27.07.19 10:43:19.550] * Saving quick slots data...
[27.07.19 10:43:19.595] * Game День 18. 19.10. Болота.sav is successfully saved to file 'c:\games\op-2.1\userdata\savedgames\День 18. 19.10. Болота.sav'
[27.07.19 10:43:34.649] *** break by StackWalk ***
[27.07.19 10:43:34.649] stack trace:
[27.07.19 10:43:34.649]
[27.07.19 10:43:34.649] 0023:691CEF2B (0x0000027E 0x0000027E 0x691D602C 0x691CF5F6) xrParticles.dll, PAPI::CParticleManager::CheckActionList(), s:\xrparticles\particle_manager.cpp, 278
[27.07.19 10:43:34.649] 0023:691CFBCC (0x0000027E 0x00000001 0xE4833B70 0x691CFDA0) xrParticles.dll, PAPI::CParticleManager::GetActionListPtr(), s:\xrparticles\particle_manager.cpp, 34
[27.07.19 10:43:34.649] 0023:691CF5F6 (0x0000027E 0x0000027E 0x3D072B02 0x00BCD6F0) xrParticles.dll, PAPI::CParticleManager::Update(), s:\xrparticles\particle_manager.cpp, 136
[27.07.19 10:43:34.649] 0023:650E09BA (0x00000010 0x711F6250 0x5534CCD0 0x00BCD70C) xrRender_R2.dll, PS::CParticleEffect::OnFrame(), s:\xr_3da\xrrender\particleeffect.cpp, 112
[27.07.19 10:43:34.649] 0023:650E2615 (0x00000010 0x08ED1C70 0x00000000 0x00BCD6E7) xrRender_R2.dll, PS::CParticleGroup::SItem::OnFrame(), s:\xr_3da\xrrender\particlegroup.cpp, 320
[27.07.19 10:43:34.649] 0023:650E1FA3 (0x00000010 0x00000010 0x711F6250 0x711F6250) xrRender_R2.dll, PS::CParticleGroup::OnFrame(), s:\xr_3da\xrrender\particlegroup.cpp, 404
[27.07.19 10:43:34.649] 0023:632C4B5F (0x65109320 0x04B2E1A0 0x00BCD758 0x4C347A30) xrGame.dll, CParticlesObject::renderable_Render(), s:\xr_3da\xrgame\particlesobject.cpp, 243
[27.07.19 10:43:34.649] 0023:650B3488 (0x014DE6F8 0x6510985C 0x00000000 0x014DE584) xrRender_R2.dll, CRender::render_main(), s:\xr_3da\xrrender_r2\r2_r_render.cpp, 129
[27.07.19 10:43:34.649] 0023:650B3D6F (0x014DE460 0x014DE460 0x6F74A710 0x01400227) xrRender_R2.dll, CRender::Render(), s:\xr_3da\xrrender_r2\r2_r_render.cpp, 269
[27.07.19 10:43:34.649] 0023:631943E2 (0x014DE6F8 0x04B2E158 0x01466E2B 0x0000007F) xrGame.dll, CLevel::OnRender(), s:\xr_3da\xrgame\level.cpp, 681
[27.07.19 10:43:34.649] 0023:0141FB8C (0x0000007F 0x00000000 0x014E1930 0x00DDF000) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[27.07.19 10:43:34.649] 0023:01466E2B (0x014E1930 0xFFFFFFFF 0x014E1930 0x00BCFBFC) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 276
[27.07.19 10:43:34.649] 0023:0143113A (0x00000000 0x014E1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[27.07.19 10:43:34.649] 0023:01430D50 (0x013D0000 0x00000000 0x01019D21 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[27.07.19 10:43:34.649] 0023:01430960 (0x013D0000 0x00000000 0x01019D21 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[27.07.19 10:43:34.649] 0023:0142B6CB (0x00DDF000 0x768A62A0 0xC6864D9C 0x00BCFCE8) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[27.07.19 10:43:34.649] 0023:768A62C4 (0x00DDF000 0xE96393A0 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[27.07.19 10:43:34.649] 0023:77100FA9 (0xFFFFFFFF 0x77122ED5 0x00000000 0x00000000) ntdll.dll, RtlSubscribeWnfStateChangeNotification()
[27.07.19 10:43:34.649] 0023:77100F74 (0x0142B73D 0x00DDF000 0x00000000 0x00000000) ntdll.dll, RtlSubscribeWnfStateChangeNotification()