* Detected CPU: GenuineIntel Intel® Core i3 CPU 550 @ 3.20GHz, F6/M37/S5 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78671 files cached, 24999Kb memory used.
Init FileSystem 0.966248 sec
[10.06.19 21:14:51.017] 'xrCore' build 7395, May 6 2019
[10.06.19 21:14:51.017] OP 2.1 Engine ver 1.0f patch ver 0.7.3
[10.06.19 21:14:51.017]
[10.06.19 21:14:51.293] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[10.06.19 21:14:51.293] Initializing Engine...
[10.06.19 21:14:51.294] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[10.06.19 21:14:51.294] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[10.06.19 21:14:51.294] respawn_type transparent_treasure user_name ]
[10.06.19 21:14:51.294] Loading config for renderer
[10.06.19 21:14:51.294] Executing config-script "user.ltx"...
[10.06.19 21:14:51.294] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[10.06.19 21:14:51.294] Starting INPUT device...
[10.06.19 21:14:51.299] Loading DLL: xrRender_R1.dll
[10.06.19 21:14:51.301] Loading DLL: xrGame.dll
[10.06.19 21:14:51.306] 'xrGame' build May 6 2019 10:58:35
[10.06.19 21:14:51.423] * [win32]: free[4017472 K], reserved[53348 K], committed[123420 K]
[10.06.19 21:14:51.423] * [ D3D ]: textures[0 K]
[10.06.19 21:14:51.423] * [x-ray]: crt heap[39852 K], process heap[39852 K], game lua[0 K], engine lua[0 K], render[0 K]
[10.06.19 21:14:51.423] * [x-ray]: economy: strings[count: 37139, lengths: 1017 K, overhead: 1160 K, saved: 14722 K]
[10.06.19 21:14:51.423] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[10.06.19 21:14:51.423] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[10.06.19 21:14:51.424] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[10.06.19 21:14:51.424] Executing config-script "user.ltx"...
[10.06.19 21:14:51.424] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[10.06.19 21:14:51.424] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[10.06.19 21:14:51.424] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[10.06.19 21:14:51.425] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[10.06.19 21:14:51.425] - Maximum allowed affinity mask: 0xF, current: 0xE
[10.06.19 21:14:51.425] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[10.06.19 21:14:51.425] SOUND: OpenAL: enumerate devices...
[10.06.19 21:14:51.425] SOUND: OpenAL: EnumerationExtension Present
[10.06.19 21:14:51.425] devices OpenAL Soft
[10.06.19 21:14:51.425] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[10.06.19 21:14:51.448] SOUND: OpenAL: All available devices:
[10.06.19 21:14:51.448] 1. OpenAL Soft, Spec Version 1.1 (default)
[10.06.19 21:14:51.448] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[10.06.19 21:14:51.453] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[10.06.19 21:14:51.455] * sound: EAX 2.0 extension: absent
[10.06.19 21:14:51.455] * sound: EAX 2.0 deferred: absent
[10.06.19 21:14:51.456] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[10.06.19 21:14:51.459] Starting RENDER device...
[10.06.19 21:14:51.468] * GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT
[10.06.19 21:14:51.468] * GPU driver: 9.18.13.4144
[10.06.19 21:14:51.820] * CREATE: DeviceREF: 1
[10.06.19 21:14:51.820] * Texture memory: 3798 M
[10.06.19 21:14:51.820] * DDI-level: 9.0
[10.06.19 21:14:51.901] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[10.06.19 21:14:51.902] * GPU vertex cache: unrecognized, 16
[10.06.19 21:14:51.902] * DVB created: 4096K
[10.06.19 21:14:51.902] * DIB created: 512K
[10.06.19 21:14:52.020] load time LTX=101 ms
[10.06.19 21:14:52.032] count of .thm files=3228
[10.06.19 21:14:55.487] load time THM=3467 ms
[10.06.19 21:14:55.488] * distortion: used, dev(30),need(14)
[10.06.19 21:14:55.488] * SSample: 2036x1272
[10.06.19 21:14:55.510] * SSample: enabled
[10.06.19 21:14:55.849] - r__tf_aniso 4
[10.06.19 21:14:55.850] - r1_tf_mipbias 0.
[10.06.19 21:14:55.868] Script debugger succesfully restarted.
[10.06.19 21:14:58.794] - Gamedata version: [Сборка 2.1 final p.7.3]
[10.06.19 21:14:59.172] Starting engine...
[10.06.19 21:14:59.369] GMLib loaded at 195 msec
[10.06.19 21:15:00.338] Game_Globals loaded at 969 msec
[10.06.19 21:15:01.365] App_Start loaded at 1026 msec
[10.06.19 21:15:01.377] ui_core loaded at 12 msec
[10.06.19 21:15:01.484] Loading DLL: xrGameSpy.dll
[10.06.19 21:15:01.532] Main_Menu loaded at 153 msec
[10.06.19 21:16:57.317] * DVB created: 4096K
[10.06.19 21:16:57.318] * DIB created: 512K
[10.06.19 21:16:57.318] - r__tf_aniso 4
[10.06.19 21:16:57.318] - r1_tf_mipbias 0.
[10.06.19 21:16:57.318] * SSample: 2036x1272
[10.06.19 21:16:57.327] * SSample: enabled
[10.06.19 21:16:57.327] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[10.06.19 21:16:57.327] * GPU vertex cache: recognized, 24
[10.06.19 21:16:57.327] *** RESET [100 ms]
[10.06.19 21:16:57.338] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[10.06.19 21:16:57.338] Begin load
[10.06.19 21:16:57.339] * phase time: 0 ms
[10.06.19 21:16:57.393] * phase cmem: 257308 K
[10.06.19 21:16:57.393] Prefetching objects...
[10.06.19 21:16:57.447] * Objects loaded in 0 ms
[10.06.19 21:17:09.335] * Models loaded in 11888 ms
[10.06.19 21:17:09.410] * Prefetch memory: 670388Kb
[10.06.19 21:17:09.417] * phase time: 12078 ms
[10.06.19 21:17:09.466] * phase cmem: 890143 K
[10.06.19 21:17:09.466] Starting server...
[10.06.19 21:17:09.519] - Gamedata version: [Сборка 2.1 final p.7.3]
[10.06.19 21:17:09.594] * phase time: 175 ms
[10.06.19 21:17:09.641] * phase cmem: 887939 K
[10.06.19 21:17:09.641] Loading alife simulator...
[10.06.19 21:17:09.641] * phase time: 47 ms
[10.06.19 21:17:09.689] * phase cmem: 887932 K
[10.06.19 21:17:09.689] Loading savegame...
[10.06.19 21:17:09.852] * Loading key-value pairs...
[10.06.19 21:17:09.975] * 18 key-value pairs were successfully loaded (0.123s)
[10.06.19 21:17:09.975] * Loading spawn registry...
[10.06.19 21:17:12.650] * 25177 spawn points were successfully loaded (2.675s)
[10.06.19 21:17:12.651] * Loading objects...
[10.06.19 21:17:14.332] * 49802 objects were successfully loaded (1.681s) 49802
[10.06.19 21:17:14.410] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[10.06.19 21:17:17.583] * Start objects on_register'ed...
[10.06.19 21:17:22.557] * 49802 objects on_register'ed (4.973s)
[10.06.19 21:17:22.559] * Game Апгрейд гравикостюма - завершено is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Апгрейд гравикостюма - завершено.sav' (12.918s)
[10.06.19 21:17:22.559] * phase time: 12917 ms
[10.06.19 21:17:22.663] * phase cmem: 1112234 K
[10.06.19 21:17:22.663] Connecting...
[10.06.19 21:17:22.694] MaxPlayers = 32
[10.06.19 21:17:22.735] * phase time: 176 ms
[10.06.19 21:17:22.837] * phase cmem: 1125718 K
[10.06.19 21:17:22.837] Connecting to...
[10.06.19 21:17:22.838] Player not found. New player created.
[10.06.19 21:17:22.838] * client : connection accepted - <>
[10.06.19 21:17:22.839] * phase time: 104 ms
[10.06.19 21:17:22.944] * phase cmem: 1125743 K
[10.06.19 21:17:22.944] Reading level info...
[10.06.19 21:17:22.945] * phase time: 104 ms
[10.06.19 21:17:23.049] * phase cmem: 1125743 K
[10.06.19 21:17:23.049] Loading object space...
[10.06.19 21:17:24.319] * object space load: 1269 ms
[10.06.19 21:17:24.319] * phase time: 1374 ms
[10.06.19 21:17:24.433] * phase cmem: 1252299 K
[10.06.19 21:17:24.433] Loading shaders (R1)...
[10.06.19 21:17:24.668] * phase time: 349 ms
[10.06.19 21:17:24.782] * phase cmem: 1253821 K
[10.06.19 21:17:24.782] Loading geometry (R1)...
[10.06.19 21:17:25.976] * phase time: 1307 ms
[10.06.19 21:17:26.109] * phase cmem: 1352947 K
[10.06.19 21:17:26.109] Loading visuals (R1)...
[10.06.19 21:17:26.215] * phase time: 239 ms
[10.06.19 21:17:26.331] * phase cmem: 1366687 K
[10.06.19 21:17:26.331] Loading details (R1)...
[10.06.19 21:17:26.353] * [DETAILS] VertexConsts(256), Batch(61)
[10.06.19 21:17:26.353] * [DETAILS] 14640 v(20), 7808 p
[10.06.19 21:17:26.353] * [DETAILS] Batch(61), VB(285K), IB(45K)
[10.06.19 21:17:26.354] * phase time: 138 ms
[10.06.19 21:17:26.464] * phase cmem: 1367077 K
[10.06.19 21:17:26.464] Loading sectors (R1)...
[10.06.19 21:17:26.464] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\marsh\level.hom
[10.06.19 21:17:26.468] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\marsh\level.env_mod
[10.06.19 21:17:26.468] * phase time: 114 ms
[10.06.19 21:17:26.576] * phase cmem: 1367263 K
[10.06.19 21:17:26.576] Loading AI objects...
[10.06.19 21:17:26.603] - Loading music tracks from 'marsh_musics'...
[10.06.19 21:17:26.607] * phase time: 138 ms
[10.06.19 21:17:26.713] * phase cmem: 1367264 K
[10.06.19 21:17:26.713] Loading PH world...
[10.06.19 21:17:26.731] - Game configuring : Started
[10.06.19 21:17:26.735] - Game configuring : Finished
[10.06.19 21:17:27.055] * phase time: 448 ms
[10.06.19 21:17:27.162] * phase cmem: 1377968 K
[10.06.19 21:17:27.162] Loading textures...
[10.06.19 21:17:32.095] * t-report - base: 1149, 844600 K
[10.06.19 21:17:32.095] * t-report - lmap: 24, 24579 K
[10.06.19 21:17:32.095] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[10.06.19 21:17:32.095] Reduce pixel density (worse) or use more vertex lighting (better).
[10.06.19 21:17:32.095] * phase time: 5040 ms
[10.06.19 21:17:32.216] * phase cmem: 1581301 K
[10.06.19 21:17:32.216] Synchronizing...
[10.06.19 21:17:32.216] Save created on [Engine 1.0f p 0.7.3]
[10.06.19 21:17:32.216] Save date and time [Mon Jun 10 20:54:25 2019]
[10.06.19 21:17:32.223] * phase time: 127 ms
[10.06.19 21:17:32.332] * phase cmem: 1581302 K
[10.06.19 21:17:32.707] * [win32]: free[1857976 K], reserved[116292 K], committed[2219972 K]
[10.06.19 21:17:32.707] * [ D3D ]: textures[869179 K]
[10.06.19 21:17:32.707] * [x-ray]: crt heap[604686 K], process heap[604686 K], game lua[348844 K], engine lua[335 K], render[0 K]
[10.06.19 21:17:32.707] * [x-ray]: economy: strings[count: 199740, lengths: 11808 K, overhead: 6241 K, saved: 28290 K]
[10.06.19 21:17:32.707] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[10.06.19 21:17:32.707] * Starting measure
[10.06.19 21:18:06.588] * MEMORY USAGE: 2005896 K
[10.06.19 21:28:28.886] * Saving spawns...
[10.06.19 21:28:28.889] * Saving objects...
[10.06.19 21:28:29.332] * 49838 objects are successfully saved
[10.06.19 21:28:29.363] * Saving key-value pairs...
[10.06.19 21:28:29.481] * 18 key-value pairs were successfully saved
[10.06.19 21:28:29.626] * Game День 148. 13.57. Болота.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 148. 13.57. Болота.sav'
[10.06.19 21:28:42.821] * Saving spawns...
[10.06.19 21:28:42.824] * Saving objects...
[10.06.19 21:28:43.282] * 49900 objects are successfully saved
[10.06.19 21:28:43.312] * Saving key-value pairs...
[10.06.19 21:28:43.432] * 18 key-value pairs were successfully saved
[10.06.19 21:28:43.564] * Game Незваные гости.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Незваные гости.sav'
[10.06.19 21:30:09.921] * Saving spawns...
[10.06.19 21:30:09.924] * Saving objects...
[10.06.19 21:30:10.394] * 49972 objects are successfully saved
[10.06.19 21:30:10.423] * Saving key-value pairs...
[10.06.19 21:30:10.541] * 18 key-value pairs were successfully saved
[10.06.19 21:30:10.671] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:41:20.992] * Saving spawns...
[10.06.19 21:41:20.995] * Saving objects...
[10.06.19 21:41:21.568] * 50000 objects are successfully saved
[10.06.19 21:41:21.598] * Saving key-value pairs...
[10.06.19 21:41:21.716] * 18 key-value pairs were successfully saved
[10.06.19 21:41:21.847] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:43:27.288] * Saving spawns...
[10.06.19 21:43:27.291] * Saving objects...
[10.06.19 21:43:27.757] * 49993 objects are successfully saved
[10.06.19 21:43:27.787] * Saving key-value pairs...
[10.06.19 21:43:27.906] * 18 key-value pairs were successfully saved
[10.06.19 21:43:28.039] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:43:36.302] * Saving spawns...
[10.06.19 21:43:36.305] * Saving objects...
[10.06.19 21:43:36.787] * 49991 objects are successfully saved
[10.06.19 21:43:36.815] * Saving key-value pairs...
[10.06.19 21:43:36.933] * 18 key-value pairs were successfully saved
[10.06.19 21:43:37.065] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:43:51.070] * Saving spawns...
[10.06.19 21:43:51.073] * Saving objects...
[10.06.19 21:43:51.546] * 49990 objects are successfully saved
[10.06.19 21:43:51.575] * Saving key-value pairs...
[10.06.19 21:43:51.693] * 18 key-value pairs were successfully saved
[10.06.19 21:43:51.825] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:46:15.785] * Saving spawns...
[10.06.19 21:46:15.788] * Saving objects...
[10.06.19 21:46:16.319] * 49991 objects are successfully saved
[10.06.19 21:46:16.356] * Saving key-value pairs...
[10.06.19 21:46:16.478] * 18 key-value pairs were successfully saved
[10.06.19 21:46:16.615] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:48:15.832] * Saving spawns...
[10.06.19 21:48:15.834] * Saving objects...
[10.06.19 21:48:16.336] * 49990 objects are successfully saved
[10.06.19 21:48:16.373] * Saving key-value pairs...
[10.06.19 21:48:16.492] * 18 key-value pairs were successfully saved
[10.06.19 21:48:16.626] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:49:21.766] * Saving spawns...
[10.06.19 21:49:21.769] * Saving objects...
[10.06.19 21:49:22.261] * 49981 objects are successfully saved
[10.06.19 21:49:22.294] * Saving key-value pairs...
[10.06.19 21:49:22.414] * 18 key-value pairs were successfully saved
[10.06.19 21:49:22.546] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:50:04.103] * Saving spawns...
[10.06.19 21:50:04.106] * Saving objects...
[10.06.19 21:50:04.846] * 49995 objects are successfully saved
[10.06.19 21:50:04.874] * Saving key-value pairs...
[10.06.19 21:50:04.995] * 18 key-value pairs were successfully saved
[10.06.19 21:50:05.126] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:52:41.606] * Saving spawns...
[10.06.19 21:52:41.609] * Saving objects...
[10.06.19 21:52:42.120] * 50015 objects are successfully saved
[10.06.19 21:52:42.151] * Saving key-value pairs...
[10.06.19 21:52:42.270] * 18 key-value pairs were successfully saved
[10.06.19 21:52:42.402] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:54:07.531] * Saving spawns...
[10.06.19 21:54:07.534] * Saving objects...
[10.06.19 21:54:08.208] * 50013 objects are successfully saved
[10.06.19 21:54:08.237] * Saving key-value pairs...
[10.06.19 21:54:08.356] * 18 key-value pairs were successfully saved
[10.06.19 21:54:08.487] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 21:55:24.783] * Saving spawns...
[10.06.19 21:55:24.786] * Saving objects...
[10.06.19 21:55:25.283] * 50013 objects are successfully saved
[10.06.19 21:55:25.310] * Saving key-value pairs...
[10.06.19 21:55:25.430] * 18 key-value pairs were successfully saved
[10.06.19 21:55:25.563] * Game Незваные гости - завершено.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Незваные гости - завершено.sav'
[10.06.19 21:57:01.406] * Saving spawns...
[10.06.19 21:57:01.409] * Saving objects...
[10.06.19 21:57:01.899] * 50013 objects are successfully saved
[10.06.19 21:57:01.930] * Saving key-value pairs...
[10.06.19 21:57:02.048] * 18 key-value pairs were successfully saved
[10.06.19 21:57:02.185] * Game День 148. 15.39. Болота.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 148. 15.39. Болота.sav'
[10.06.19 21:57:16.082] * Saving spawns...
[10.06.19 21:57:16.084] * Saving objects...
[10.06.19 21:57:16.865] * 50013 objects are successfully saved
[10.06.19 21:57:16.894] * Saving key-value pairs...
[10.06.19 21:57:17.017] * 18 key-value pairs were successfully saved
[10.06.19 21:57:17.149] * Game День 148. Телепорт Болота - Агропром.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 148. Телепорт Болота - Агропром.sav'
[10.06.19 21:57:19.303] * Saving spawns...
[10.06.19 21:57:19.306] * Saving objects...
[10.06.19 21:57:19.853] * 50014 objects are successfully saved
[10.06.19 21:57:19.883] * Saving key-value pairs...
[10.06.19 21:57:20.002] * 18 key-value pairs were successfully saved
[10.06.19 21:57:20.154] * Game Руслан_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav'
[10.06.19 21:57:20.185] - Disconnect
[10.06.19 21:57:23.915] - Destroying level
[10.06.19 21:57:24.476] * DVB created: 4096K
[10.06.19 21:57:24.476] * DIB created: 512K
[10.06.19 21:57:24.477] - r__tf_aniso 4
[10.06.19 21:57:24.477] - r1_tf_mipbias 0.
[10.06.19 21:57:24.477] * SSample: 2036x1272
[10.06.19 21:57:24.494] * SSample: enabled
[10.06.19 21:57:24.495] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[10.06.19 21:57:24.495] * GPU vertex cache: recognized, 24
[10.06.19 21:57:24.495] *** RESET [255 ms]
[10.06.19 21:57:24.509] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[10.06.19 21:57:24.509] Begin load
[10.06.19 21:57:24.517] * phase time: 0 ms
[10.06.19 21:57:24.712] * phase cmem: 1350547 K
[10.06.19 21:57:24.712] Starting server...
[10.06.19 21:57:24.991] - Gamedata version: [Сборка 2.1 final p.7.3]
[10.06.19 21:57:25.056] * phase time: 539 ms
[10.06.19 21:57:25.229] * phase cmem: 1345419 K
[10.06.19 21:57:25.229] Loading alife simulator...
[10.06.19 21:57:25.238] * phase time: 181 ms
[10.06.19 21:57:25.411] * phase cmem: 1345419 K
[10.06.19 21:57:25.411] Loading savegame...
[10.06.19 21:57:25.474] * Loading key-value pairs...
[10.06.19 21:57:25.590] * 18 key-value pairs were successfully loaded (0.117s)
[10.06.19 21:57:25.590] * Loading spawn registry...
[10.06.19 21:57:28.243] * 25177 spawn points were successfully loaded (2.652s)
[10.06.19 21:57:28.244] * Loading objects...
[10.06.19 21:57:29.910] * 50014 objects were successfully loaded (1.666s) 50014
[10.06.19 21:57:29.988] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[10.06.19 21:57:33.471] * Start objects on_register'ed...
[10.06.19 21:57:38.390] * 50014 objects on_register'ed (4.919s)
[10.06.19 21:57:38.392] * Game Руслан_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav' (13.163s)
[10.06.19 21:57:38.392] * phase time: 13154 ms
[10.06.19 21:57:38.571] * phase cmem: 1453640 K
[10.06.19 21:57:38.571] Connecting...
[10.06.19 21:57:38.571] MaxPlayers = 32
[10.06.19 21:57:38.620] * phase time: 227 ms
[10.06.19 21:57:38.796] * phase cmem: 1453673 K
[10.06.19 21:57:38.796] Connecting to...
[10.06.19 21:57:38.797] Player not found. New player created.
[10.06.19 21:57:38.797] * client : connection accepted - <>
[10.06.19 21:57:38.804] * phase time: 184 ms
[10.06.19 21:57:38.985] * phase cmem: 1453697 K
[10.06.19 21:57:38.985] Reading level info...
[10.06.19 21:57:38.998] * phase time: 193 ms
[10.06.19 21:57:39.180] * phase cmem: 1453697 K
[10.06.19 21:57:39.180] Loading object space...
[10.06.19 21:57:40.080] * object space load: 898 ms
[10.06.19 21:57:40.080] * phase time: 1081 ms
[10.06.19 21:57:40.267] * phase cmem: 1506368 K
[10.06.19 21:57:40.267] Loading shaders (R1)...
[10.06.19 21:57:40.528] * phase time: 448 ms
[10.06.19 21:57:40.719] * phase cmem: 1507506 K
[10.06.19 21:57:40.719] Loading geometry (R1)...
[10.06.19 21:57:41.309] * phase time: 780 ms
[10.06.19 21:57:41.514] * phase cmem: 1549785 K
[10.06.19 21:57:41.514] Loading visuals (R1)...
[10.06.19 21:57:41.592] * phase time: 283 ms
[10.06.19 21:57:41.776] * phase cmem: 1551216 K
[10.06.19 21:57:41.776] Loading details (R1)...
[10.06.19 21:57:41.833] * [DETAILS] VertexConsts(256), Batch(61)
[10.06.19 21:57:41.833] * [DETAILS] 40687 v(20), 26352 p
[10.06.19 21:57:41.833] * [DETAILS] Batch(61), VB(794K), IB(154K)
[10.06.19 21:57:41.835] * phase time: 243 ms
[10.06.19 21:57:42.020] * phase cmem: 1552205 K
[10.06.19 21:57:42.020] Loading sectors (R1)...
[10.06.19 21:57:42.021] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.hom
[10.06.19 21:57:42.030] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[10.06.19 21:57:42.030] * phase time: 194 ms
[10.06.19 21:57:42.211] * phase cmem: 1552299 K
[10.06.19 21:57:42.211] Loading AI objects...
[10.06.19 21:57:42.241] - Loading music tracks from 'l03_agroprom_musics'...
[10.06.19 21:57:42.335] * phase time: 305 ms
[10.06.19 21:57:42.534] * phase cmem: 1552344 K
[10.06.19 21:57:42.534] Loading PH world...
[10.06.19 21:57:42.548] - Game configuring : Started
[10.06.19 21:57:42.551] - Game configuring : Finished
[10.06.19 21:57:42.557] * phase time: 221 ms
[10.06.19 21:57:42.735] * phase cmem: 1558906 K
[10.06.19 21:57:42.735] Loading textures...
[10.06.19 21:57:46.286] * t-report - base: 1187, 883033 K
[10.06.19 21:57:46.286] * t-report - lmap: 12, 12289 K
[10.06.19 21:57:46.286] * phase time: 3728 ms
[10.06.19 21:57:46.493] * phase cmem: 1625758 K
[10.06.19 21:57:46.493] Synchronizing...
[10.06.19 21:57:46.494] Save created on [Engine 1.0f p 0.7.3]
[10.06.19 21:57:46.494] Save date and time [Mon Jun 10 21:57:19 2019]
[10.06.19 21:57:46.495] * phase time: 209 ms
[10.06.19 21:57:46.673] * phase cmem: 1625750 K
[10.06.19 21:57:47.204] * [win32]: free[1407360 K], reserved[263064 K], committed[2523816 K]
[10.06.19 21:57:47.204] * [ D3D ]: textures[895323 K]
[10.06.19 21:57:47.204] * [x-ray]: crt heap[678499 K], process heap[678499 K], game lua[350729 K], engine lua[266 K], render[3113 K]
[10.06.19 21:57:47.204] * [x-ray]: economy: strings[count: 214286, lengths: 12717 K, overhead: 6696 K, saved: 979870 K]
[10.06.19 21:57:47.204] * [x-ray]: economy: smem[count: 76639, lengths: 42486 K, overhead: 1197 K, saved: 19115 K]
[10.06.19 21:57:47.204] * Starting measure
[10.06.19 21:58:11.548] * MEMORY USAGE: 1958490 K
[10.06.19 22:00:45.357] * Saving spawns...
[10.06.19 22:00:45.363] * Saving objects...
[10.06.19 22:00:45.845] * 49939 objects are successfully saved
[10.06.19 22:00:45.878] * Saving key-value pairs...
[10.06.19 22:00:45.998] * 18 key-value pairs were successfully saved
[10.06.19 22:00:46.135] * Game Аномальные гранаты.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Аномальные гранаты.sav'
[10.06.19 22:01:23.957] * Saving spawns...
[10.06.19 22:01:23.963] * Saving objects...
[10.06.19 22:01:24.466] * 49937 objects are successfully saved
[10.06.19 22:01:24.498] * Saving key-value pairs...
[10.06.19 22:01:24.620] * 18 key-value pairs were successfully saved
[10.06.19 22:01:24.798] * Game Руслан_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav'
[10.06.19 22:01:24.807] - Disconnect
[10.06.19 22:01:28.705] - Destroying level
[10.06.19 22:01:29.070] * DVB created: 4096K
[10.06.19 22:01:29.071] * DIB created: 512K
[10.06.19 22:01:29.071] - r__tf_aniso 4
[10.06.19 22:01:29.071] - r1_tf_mipbias 0.
[10.06.19 22:01:29.071] * SSample: 2036x1272
[10.06.19 22:01:29.086] * SSample: enabled
[10.06.19 22:01:29.086] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[10.06.19 22:01:29.086] * GPU vertex cache: recognized, 24
[10.06.19 22:01:29.086] *** RESET [177 ms]
[10.06.19 22:01:29.102] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[10.06.19 22:01:29.102] Begin load
[10.06.19 22:01:29.109] * phase time: 0 ms
[10.06.19 22:01:29.303] * phase cmem: 1355980 K
[10.06.19 22:01:29.303] Starting server...
[10.06.19 22:01:29.596] - Gamedata version: [Сборка 2.1 final p.7.3]
[10.06.19 22:01:29.662] * phase time: 553 ms
[10.06.19 22:01:29.840] * phase cmem: 1351657 K
[10.06.19 22:01:29.840] Loading alife simulator...
[10.06.19 22:01:29.840] * phase time: 178 ms
[10.06.19 22:01:30.019] * phase cmem: 1351657 K
[10.06.19 22:01:30.019] Loading savegame...
[10.06.19 22:01:30.082] * Loading key-value pairs...
[10.06.19 22:01:30.202] * 18 key-value pairs were successfully loaded (0.119s)
[10.06.19 22:01:30.202] * Loading spawn registry...
[10.06.19 22:01:32.871] * 25177 spawn points were successfully loaded (2.669s)
[10.06.19 22:01:32.872] * Loading objects...
[10.06.19 22:01:34.624] * 49937 objects were successfully loaded (1.753s) 49937
[10.06.19 22:01:34.705] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[10.06.19 22:01:38.202] * Start objects on_register'ed...
[10.06.19 22:01:43.236] * 49937 objects on_register'ed (5.034s)
[10.06.19 22:01:43.238] * Game Руслан_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav' (13.397s)
[10.06.19 22:01:43.238] * phase time: 13397 ms
[10.06.19 22:01:43.420] * phase cmem: 1454589 K
[10.06.19 22:01:43.420] Connecting...
[10.06.19 22:01:43.421] MaxPlayers = 32
[10.06.19 22:01:43.462] * phase time: 224 ms
[10.06.19 22:01:43.643] * phase cmem: 1454622 K
[10.06.19 22:01:43.643] Connecting to...
[10.06.19 22:01:43.644] Player not found. New player created.
[10.06.19 22:01:43.644] * client : connection accepted - <>
[10.06.19 22:01:43.664] * phase time: 201 ms
[10.06.19 22:01:43.848] * phase cmem: 1454647 K
[10.06.19 22:01:43.848] Reading level info...
[10.06.19 22:01:43.858] * phase time: 194 ms
[10.06.19 22:01:44.042] * phase cmem: 1454647 K
[10.06.19 22:01:44.042] Loading object space...
[10.06.19 22:01:45.175] * object space load: 1132 ms
[10.06.19 22:01:45.175] * phase time: 1316 ms
[10.06.19 22:01:45.368] * phase cmem: 1526776 K
[10.06.19 22:01:45.368] Loading shaders (R1)...
[10.06.19 22:01:45.797] * phase time: 622 ms
[10.06.19 22:01:45.992] * phase cmem: 1527926 K
[10.06.19 22:01:45.992] Loading geometry (R1)...
[10.06.19 22:01:47.047] * phase time: 1250 ms
[10.06.19 22:01:47.252] * phase cmem: 1589625 K
[10.06.19 22:01:47.252] Loading visuals (R1)...
[10.06.19 22:01:47.373] * phase time: 325 ms
[10.06.19 22:01:47.560] * phase cmem: 1591565 K
[10.06.19 22:01:47.560] Loading details (R1)...
[10.06.19 22:01:47.628] * [DETAILS] VertexConsts(256), Batch(61)
[10.06.19 22:01:47.628] * [DETAILS] 40687 v(20), 26352 p
[10.06.19 22:01:47.629] * [DETAILS] Batch(61), VB(794K), IB(154K)
[10.06.19 22:01:47.631] * phase time: 258 ms
[10.06.19 22:01:47.820] * phase cmem: 1592553 K
[10.06.19 22:01:47.820] Loading sectors (R1)...
[10.06.19 22:01:47.821] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[10.06.19 22:01:47.832] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[10.06.19 22:01:47.832] * phase time: 200 ms
[10.06.19 22:01:48.017] * phase cmem: 1592638 K
[10.06.19 22:01:48.017] Loading AI objects...
[10.06.19 22:01:48.018] - Loading music tracks from 'l02_garbage_musics'...
[10.06.19 22:01:48.071] * phase time: 238 ms
[10.06.19 22:01:48.271] * phase cmem: 1592651 K
[10.06.19 22:01:48.271] Loading PH world...
[10.06.19 22:01:48.286] - Game configuring : Started
[10.06.19 22:01:48.289] - Game configuring : Finished
[10.06.19 22:01:48.294] * phase time: 222 ms
[10.06.19 22:01:48.475] * phase cmem: 1598138 K
[10.06.19 22:01:48.475] Loading textures...
[10.06.19 22:01:51.772] * t-report - base: 1301, 893427 K
[10.06.19 22:01:51.772] * t-report - lmap: 18, 18434 K
[10.06.19 22:01:51.772] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[10.06.19 22:01:51.772] Reduce pixel density (worse) or use more vertex lighting (better).
[10.06.19 22:01:51.772] * phase time: 3477 ms
[10.06.19 22:01:51.974] * phase cmem: 1687978 K
[10.06.19 22:01:51.974] Synchronizing...
[10.06.19 22:01:51.974] Save created on [Engine 1.0f p 0.7.3]
[10.06.19 22:01:51.974] Save date and time [Mon Jun 10 22:01:23 2019]
[10.06.19 22:01:51.984] * phase time: 211 ms
[10.06.19 22:01:52.165] * phase cmem: 1687976 K
[10.06.19 22:01:52.728] * [win32]: free[1345952 K], reserved[254672 K], committed[2593616 K]
[10.06.19 22:01:52.728] * [ D3D ]: textures[911861 K]
[10.06.19 22:01:52.728] * [x-ray]: crt heap[703683 K], process heap[703683 K], game lua[349471 K], engine lua[356 K], render[3263 K]
[10.06.19 22:01:52.728] * [x-ray]: economy: strings[count: 217810, lengths: 13008 K, overhead: 6806 K, saved: 1137400 K]
[10.06.19 22:01:52.728] * [x-ray]: economy: smem[count: 85397, lengths: 46816 K, overhead: 1334 K, saved: 21719 K]
[10.06.19 22:01:52.728] * Starting measure
[10.06.19 22:02:06.711] * MEMORY USAGE: 1927681 K
[10.06.19 22:15:46.287] close done
[10.06.19 22:15:49.380] close done
[10.06.19 22:16:51.885] close done
[10.06.19 22:17:00.051] close done
[10.06.19 22:17:40.360] close done
[10.06.19 22:17:50.285] close done
[10.06.19 22:17:53.741] close done
[10.06.19 22:17:59.117] close done
[10.06.19 22:18:09.001] close done
[10.06.19 22:18:36.766] close done
[10.06.19 22:22:16.044] close done
[10.06.19 22:22:51.467] close done
[10.06.19 22:25:10.048] close done
[10.06.19 22:25:44.180] close done
[10.06.19 22:26:15.312] close done
[10.06.19 22:26:17.236] close done
[10.06.19 22:26:18.141] close done
[10.06.19 22:27:06.737] close done
[10.06.19 22:27:17.139] close done
[10.06.19 22:27:44.222] close done
[10.06.19 22:28:07.153] close done
[10.06.19 22:28:28.747] close done
[10.06.19 22:29:39.474] close done
[10.06.19 22:30:23.442] * Saving spawns...
[10.06.19 22:30:23.448] * Saving objects...
[10.06.19 22:30:24.107] * 49853 objects are successfully saved
[10.06.19 22:30:24.141] * Saving key-value pairs...
[10.06.19 22:30:24.259] * 18 key-value pairs were successfully saved
[10.06.19 22:30:24.390] * Game Руслан_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav'
[10.06.19 22:30:24.393] - Disconnect
[10.06.19 22:30:27.112] - Destroying level
[10.06.19 22:30:27.549] * DVB created: 4096K
[10.06.19 22:30:27.549] * DIB created: 512K
[10.06.19 22:30:27.549] - r__tf_aniso 4
[10.06.19 22:30:27.549] - r1_tf_mipbias 0.
[10.06.19 22:30:27.549] * SSample: 2036x1272
[10.06.19 22:30:27.565] * SSample: enabled
[10.06.19 22:30:27.565] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[10.06.19 22:30:27.565] * GPU vertex cache: recognized, 24
[10.06.19 22:30:27.565] *** RESET [209 ms]
[10.06.19 22:30:27.582] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[10.06.19 22:30:27.582] Begin load
[10.06.19 22:30:27.589] * phase time: 0 ms
[10.06.19 22:30:27.787] * phase cmem: 1379265 K
[10.06.19 22:30:27.787] Starting server...
[10.06.19 22:30:29.403] - Gamedata version: [Сборка 2.1 final p.7.3]
[10.06.19 22:30:29.470] * phase time: 1881 ms
[10.06.19 22:30:29.653] * phase cmem: 1373740 K
[10.06.19 22:30:29.653] Loading alife simulator...
[10.06.19 22:30:29.662] * phase time: 191 ms
[10.06.19 22:30:29.843] * phase cmem: 1373741 K
[10.06.19 22:30:29.843] Loading savegame...
[10.06.19 22:30:29.911] * Loading key-value pairs...
[10.06.19 22:30:30.029] * 18 key-value pairs were successfully loaded (0.117s)
[10.06.19 22:30:30.029] * Loading spawn registry...
[10.06.19 22:30:32.778] * 25177 spawn points were successfully loaded (2.749s)
[10.06.19 22:30:32.779] * Loading objects...
[10.06.19 22:30:34.587] * 49853 objects were successfully loaded (1.808s) 49853
[10.06.19 22:30:34.669] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[10.06.19 22:30:37.795] * Start objects on_register'ed...
[10.06.19 22:30:42.840] * 49853 objects on_register'ed (5.046s)
[10.06.19 22:30:42.842] * Game Руслан_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav' (13.190s)
[10.06.19 22:30:42.842] * phase time: 13180 ms
[10.06.19 22:30:43.028] * phase cmem: 1480708 K
[10.06.19 22:30:43.028] Connecting...
[10.06.19 22:30:43.029] MaxPlayers = 32
[10.06.19 22:30:43.040] * phase time: 197 ms
[10.06.19 22:30:43.225] * phase cmem: 1480741 K
[10.06.19 22:30:43.225] Connecting to...
[10.06.19 22:30:43.226] Player not found. New player created.
[10.06.19 22:30:43.226] * client : connection accepted - <>
[10.06.19 22:30:43.227] * phase time: 187 ms
[10.06.19 22:30:43.415] * phase cmem: 1480765 K
[10.06.19 22:30:43.415] Reading level info...
[10.06.19 22:30:43.415] * phase time: 187 ms
[10.06.19 22:30:43.602] * phase cmem: 1480765 K
[10.06.19 22:30:43.602] Loading object space...
[10.06.19 22:30:43.794] * object space load: 192 ms
[10.06.19 22:30:43.794] * phase time: 379 ms
[10.06.19 22:30:43.984] * phase cmem: 1533436 K
[10.06.19 22:30:43.984] Loading shaders (R1)...
[10.06.19 22:30:44.273] * phase time: 478 ms
[10.06.19 22:30:44.470] * phase cmem: 1534573 K
[10.06.19 22:30:44.470] Loading geometry (R1)...
[10.06.19 22:30:44.967] * phase time: 693 ms
[10.06.19 22:30:45.178] * phase cmem: 1576852 K
[10.06.19 22:30:45.178] Loading visuals (R1)...
[10.06.19 22:30:45.218] * phase time: 251 ms
[10.06.19 22:30:45.408] * phase cmem: 1578283 K
[10.06.19 22:30:45.408] Loading details (R1)...
[10.06.19 22:30:45.444] * [DETAILS] VertexConsts(256), Batch(61)
[10.06.19 22:30:45.444] * [DETAILS] 40687 v(20), 26352 p
[10.06.19 22:30:45.444] * [DETAILS] Batch(61), VB(794K), IB(154K)
[10.06.19 22:30:45.446] * phase time: 227 ms
[10.06.19 22:30:45.636] * phase cmem: 1579272 K
[10.06.19 22:30:45.636] Loading sectors (R1)...
[10.06.19 22:30:45.638] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.hom
[10.06.19 22:30:45.640] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[10.06.19 22:30:45.640] * phase time: 193 ms
[10.06.19 22:30:45.827] * phase cmem: 1579366 K
[10.06.19 22:30:45.827] Loading AI objects...
[10.06.19 22:30:45.828] - Loading music tracks from 'l03_agroprom_musics'...
[10.06.19 22:30:45.830] * phase time: 189 ms
[10.06.19 22:30:46.012] * phase cmem: 1579269 K
[10.06.19 22:30:46.013] Loading PH world...
[10.06.19 22:30:46.025] - Game configuring : Started
[10.06.19 22:30:46.027] - Game configuring : Finished
[10.06.19 22:30:46.033] * phase time: 202 ms
[10.06.19 22:30:46.215] * phase cmem: 1583672 K
[10.06.19 22:30:46.215] Loading textures...
[10.06.19 22:30:48.685] * t-report - base: 1200, 889330 K
[10.06.19 22:30:48.685] * t-report - lmap: 12, 12289 K
[10.06.19 22:30:48.685] * phase time: 2652 ms
[10.06.19 22:30:48.885] * phase cmem: 1650525 K
[10.06.19 22:30:48.885] Synchronizing...
[10.06.19 22:30:48.885] Save created on [Engine 1.0f p 0.7.3]
[10.06.19 22:30:48.885] Save date and time [Mon Jun 10 22:30:23 2019]
[10.06.19 22:30:48.887] * phase time: 202 ms
[10.06.19 22:30:49.071] * phase cmem: 1650516 K
[10.06.19 22:30:49.612] * [win32]: free[1373144 K], reserved[253076 K], committed[2568020 K]
[10.06.19 22:30:49.612] * [ D3D ]: textures[901619 K]
[10.06.19 22:30:49.612] * [x-ray]: crt heap[695066 K], process heap[695066 K], game lua[348961 K], engine lua[318 K], render[3862 K]
[10.06.19 22:30:49.612] * [x-ray]: economy: strings[count: 219779, lengths: 13146 K, overhead: 6868 K, saved: 2103051 K]
[10.06.19 22:30:49.612] * [x-ray]: economy: smem[count: 92721, lengths: 50433 K, overhead: 1448 K, saved: 24874 K]
[10.06.19 22:30:49.612] * Starting measure
[10.06.19 22:31:00.005] * MEMORY USAGE: 1819189 K
[10.06.19 22:36:53.661] * Saving spawns...
[10.06.19 22:36:53.667] * Saving objects...
[10.06.19 22:36:54.157] * 49798 objects are successfully saved
[10.06.19 22:36:54.204] * Saving key-value pairs...
[10.06.19 22:36:54.338] * 18 key-value pairs were successfully saved
[10.06.19 22:36:54.472] * Game Руслан_quicksave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_quicksave.sav'
[10.06.19 22:37:00.217] * Saving spawns...
[10.06.19 22:37:00.224] * Saving objects...
[10.06.19 22:37:00.720] * 49798 objects are successfully saved
[10.06.19 22:37:00.755] * Saving key-value pairs...
[10.06.19 22:37:00.879] * 18 key-value pairs were successfully saved
[10.06.19 22:37:01.020] * Game Руслан_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav'
[10.06.19 22:37:01.029] - Disconnect
[10.06.19 22:37:04.896] - Destroying level
[10.06.19 22:37:05.253] * DVB created: 4096K
[10.06.19 22:37:05.253] * DIB created: 512K
[10.06.19 22:37:05.253] - r__tf_aniso 4
[10.06.19 22:37:05.253] - r1_tf_mipbias 0.
[10.06.19 22:37:05.253] * SSample: 2036x1272
[10.06.19 22:37:05.268] * SSample: enabled
[10.06.19 22:37:05.268] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[10.06.19 22:37:05.268] * GPU vertex cache: recognized, 24
[10.06.19 22:37:05.268] *** RESET [172 ms]
[10.06.19 22:37:05.285] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[10.06.19 22:37:05.285] Begin load
[10.06.19 22:37:05.292] * phase time: 0 ms
[10.06.19 22:37:05.494] * phase cmem: 1380684 K
[10.06.19 22:37:05.494] Starting server...
[10.06.19 22:37:05.781] - Gamedata version: [Сборка 2.1 final p.7.3]
[10.06.19 22:37:05.847] * phase time: 554 ms
[10.06.19 22:37:06.031] * phase cmem: 1376588 K
[10.06.19 22:37:06.031] Loading alife simulator...
[10.06.19 22:37:06.031] * phase time: 183 ms
[10.06.19 22:37:06.215] * phase cmem: 1376588 K
[10.06.19 22:37:06.215] Loading savegame...
[10.06.19 22:37:06.286] * Loading key-value pairs...
[10.06.19 22:37:06.403] * 18 key-value pairs were successfully loaded (0.118s)
[10.06.19 22:37:06.403] * Loading spawn registry...
[10.06.19 22:37:09.180] * 25177 spawn points were successfully loaded (2.777s)
[10.06.19 22:37:09.181] * Loading objects...
[10.06.19 22:37:11.019] * 49798 objects were successfully loaded (1.838s) 49798
[10.06.19 22:37:11.100] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[10.06.19 22:37:14.853] * Start objects on_register'ed...
[10.06.19 22:37:19.974] * 49798 objects on_register'ed (5.121s)
[10.06.19 22:37:19.976] * Game Руслан_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\Руслан_autosave.sav' (13.945s)
[10.06.19 22:37:19.976] * phase time: 13945 ms
[10.06.19 22:37:20.162] * phase cmem: 1485967 K
[10.06.19 22:37:20.162] Connecting...
[10.06.19 22:37:20.163] MaxPlayers = 32
[10.06.19 22:37:20.221] * phase time: 245 ms
[10.06.19 22:37:20.407] * phase cmem: 1486002 K
[10.06.19 22:37:20.407] Connecting to...
[10.06.19 22:37:20.407] Player not found. New player created.
[10.06.19 22:37:20.408] * client : connection accepted - <>
[10.06.19 22:37:20.423] * phase time: 201 ms
[10.06.19 22:37:20.614] * phase cmem: 1486028 K
[10.06.19 22:37:20.614] Reading level info...
[10.06.19 22:37:20.623] * phase time: 201 ms
[10.06.19 22:37:20.813] * phase cmem: 1486028 K
[10.06.19 22:37:20.813] Loading object space...
[10.06.19 22:37:24.413] *** break by StackWalk ***
[10.06.19 22:37:24.413] stack trace:
[10.06.19 22:37:24.413]
[10.06.19 22:37:24.413] 0023:73513090 (0xB83C0030 0x864C0012 0x029F9DA0 0x45591CB0) VCRUNTIME140.dll, memcpy()
[10.06.19 22:37:24.414] 0023:7359350C (0x736DD698 0xB83C0030 0x029F9DA0 0x7359DEB0) xrCore.dll, IReader::r(), s:\xrcore\fs.cpp, 386
[10.06.19 22:37:24.414] 0023:736DD687 (0x4FFCC7F0 0x000AA69D 0x6AA2B80C 0x736DA714) xrCDB.dll, Opcode::AABBNoLeafTree::Restore(), s:\xrcdb\opc_optimizedtree.cpp, 295
[10.06.19 22:37:24.414] 0023:736DD0F4 (0x4FFCC7F0 0x7359F4E0 0x6AA2B80C 0x000AA69D) xrCDB.dll, Opcode::OPCODE_Model::Restore(), s:\xrcdb\opc_model.cpp, 298
[10.06.19 22:37:24.414] 0023:736DA714 (0x847C3890 0x000AA69D 0x84FC07EC 0x0014FCEE) xrCDB.dll, CDB::MODEL::build_internal(), s:\xrcdb\xrcdb.cpp, 199
[10.06.19 22:37:24.414] 0023:736DAA15 (0x847C3890 0x000AA69D 0x84FC07EC 0x0014FCEE) xrCDB.dll, CDB::MODEL::build(), s:\xrcdb\xrcdb.cpp, 110
[10.06.19 22:37:24.414] 0023:00FD7995 (0x737A26E0 0x00000000 0x52EBC0A0 0x0001000E) XR_3DA.exe, CObjectSpace::Load(), s:\xr_3da\xr_area.cpp, 178
[10.06.19 22:37:24.414] 0023:00FC556A (0x00000008 0x0735E060 0x0735E064 0x0735E060) XR_3DA.exe, IGame_Level::Load(), s:\xr_3da\igame_level.cpp, 83
[10.06.19 22:37:24.414] 0023:6F24A425 (0x6AA2B760 0x00000000 0x01071930 0xFFFDE000) xrGame.dll, CLevel::net_start_client3(), s:\xr_3da\xrgame\level_network_start_client.cpp, 77
[10.06.19 22:37:24.414] 0023:00FF6851 (0x01071930 0x00000063 0x0039FEA8 0x00FC0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 236
[10.06.19 22:37:24.414] 0023:00FC113A (0x00000000 0x01071930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[10.06.19 22:37:24.414] 0023:00FC0D50 (0x00F60000 0x00000000 0x00681D07 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[10.06.19 22:37:24.414] 0023:00FC0960 (0x00F60000 0x00000000 0x00681D07 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[10.06.19 22:37:24.414] 0023:00FBB6CB (0xFFFDE000 0x0039FF84 0x77579ED2 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[10.06.19 22:37:24.414] 0023:770433CA (0xFFFDE000 0x761B2294 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[10.06.19 22:37:24.414] 0023:77579ED2 (0x00FBB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[10.06.19 22:37:24.414] 0023:77579EA5 (0x00FBB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()