лог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 79242 files cached, 18108Kb memory used.
Init FileSystem 0.686185 sec
[17.05.19 07:06:56.605] 'xrCore' build 7395, May 6 2019
[17.05.19 07:06:56.605] OP 2.1 Engine ver 1.0f patch ver 0.7.3
[17.05.19 07:06:56.605]
[17.05.19 07:06:56.861] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[17.05.19 07:06:56.863] Initializing Engine...
[17.05.19 07:06:56.864] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[17.05.19 07:06:56.864] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[17.05.19 07:06:56.864] respawn_type transparent_treasure user_name ]
[17.05.19 07:06:56.864] Loading config for renderer
[17.05.19 07:06:56.864] Executing config-script "user.ltx"...
[17.05.19 07:06:56.866] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[17.05.19 07:06:56.866] Starting INPUT device...
[17.05.19 07:06:56.874] Loading DLL: xrRender_R2.dll
[17.05.19 07:06:56.886] Loading DLL: xrGame.dll
[17.05.19 07:06:56.906] 'xrGame' build May 6 2019 10:58:35
[17.05.19 07:06:57.045] * [win32]: free[4039968 K], reserved[49228 K], committed[105044 K]
[17.05.19 07:06:57.045] * [ D3D ]: textures[0 K]
[17.05.19 07:06:57.045] * [x-ray]: crt heap[29606 K], process heap[29606 K], game lua[0 K], engine lua[0 K], render[0 K]
[17.05.19 07:06:57.045] * [x-ray]: economy: strings[count: 37134, lengths: 1016 K, overhead: 1160 K, saved: 14722 K]
[17.05.19 07:06:57.045] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[17.05.19 07:06:57.045] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[17.05.19 07:06:57.047] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[17.05.19 07:06:57.047] Executing config-script "user.ltx"...
[17.05.19 07:06:57.048] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[17.05.19 07:06:57.048] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[17.05.19 07:06:57.048] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[17.05.19 07:06:57.048] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[17.05.19 07:06:57.048] - Maximum allowed affinity mask: 0xF, current: 0xE
[17.05.19 07:06:57.049] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[17.05.19 07:06:57.049] SOUND: OpenAL: enumerate devices...
[17.05.19 07:06:57.049] SOUND: OpenAL: EnumerationExtension Present
[17.05.19 07:06:57.049] devices OpenAL Soft
[17.05.19 07:06:57.049] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[17.05.19 07:06:57.072] SOUND: OpenAL: All available devices:
[17.05.19 07:06:57.072] 1. OpenAL Soft, Spec Version 1.1 (default)
[17.05.19 07:06:57.073] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[17.05.19 07:06:57.079] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[17.05.19 07:06:57.080] * sound: EAX 2.0 extension: absent
[17.05.19 07:06:57.080] * sound: EAX 2.0 deferred: absent
[17.05.19 07:06:57.081] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[17.05.19 07:06:57.087] Starting RENDER device...
[17.05.19 07:06:57.092] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[17.05.19 07:06:57.092] * GPU driver: 25.21.14.1735
[17.05.19 07:06:57.640] * CREATE: DeviceREF: 1
[17.05.19 07:06:57.642] * Texture memory: 1676 M
[17.05.19 07:06:57.642] * DDI-level: 9.0
[17.05.19 07:06:57.706] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:06:57.707] * GPU vertex cache: unrecognized, 16
[17.05.19 07:06:57.709] * DVB created: 4096K
[17.05.19 07:06:57.709] * DIB created: 512K
[17.05.19 07:06:57.720] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.720] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.720] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.720] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.720] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.720] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.720] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.720] Renderer doesn't support blender 'effects\shadow_world'
[17.05.19 07:06:57.720] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[17.05.19 07:06:57.798] load time LTX=78 ms
[17.05.19 07:06:57.809] count of .thm files=3228
[17.05.19 07:06:58.638] load time THM=840 ms
[17.05.19 07:06:58.639] * NULLRT supported
[17.05.19 07:06:58.639] * ...and used
[17.05.19 07:06:58.639] * HWDST/PCF supported and used
[17.05.19 07:06:58.639] * NV-DBT supported and used
[17.05.19 07:06:59.031] - r__tf_aniso 4
[17.05.19 07:06:59.031] - r2_tf_mipbias 0.
[17.05.19 07:06:59.047] Script debugger succesfully restarted.
[17.05.19 07:07:00.926] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:07:01.035] Starting engine...
[17.05.19 07:07:01.130] GMLib loaded at 94 msec
[17.05.19 07:07:01.579] Game_Globals loaded at 449 msec
[17.05.19 07:07:01.773] App_Start loaded at 193 msec
[17.05.19 07:07:01.820] ui_core loaded at 47 msec
[17.05.19 07:07:01.851] Loading DLL: xrGameSpy.dll
[17.05.19 07:07:02.000] Main_Menu loaded at 180 msec
[17.05.19 07:07:06.924] * DVB created: 4096K
[17.05.19 07:07:06.924] * DIB created: 512K
[17.05.19 07:07:07.129] - r__tf_aniso 4
[17.05.19 07:07:07.129] - r2_tf_mipbias 0.
[17.05.19 07:07:07.129] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:07:07.129] * GPU vertex cache: recognized, 24
[17.05.19 07:07:07.129] *** RESET [326 ms]
[17.05.19 07:07:07.140] "c:\op-2.1\bin\xr_3da.exe" -nointro
[17.05.19 07:07:07.140] Begin load
[17.05.19 07:07:07.141] * phase time: 0 ms
[17.05.19 07:07:07.172] * phase cmem: 234473 K
[17.05.19 07:07:07.172] Prefetching objects...
[17.05.19 07:07:07.227] * Objects loaded in 0 ms
[17.05.19 07:07:11.086] * Models loaded in 3859 ms
[17.05.19 07:07:11.120] * Prefetch memory: 671084Kb
[17.05.19 07:07:11.122] * phase time: 3981 ms
[17.05.19 07:07:11.155] * phase cmem: 868630 K
[17.05.19 07:07:11.155] Starting server...
[17.05.19 07:07:11.190] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:07:11.240] * phase time: 117 ms
[17.05.19 07:07:11.273] * phase cmem: 866469 K
[17.05.19 07:07:11.273] Loading alife simulator...
[17.05.19 07:07:11.273] * phase time: 33 ms
[17.05.19 07:07:11.306] * phase cmem: 866462 K
[17.05.19 07:07:11.306] Loading savegame...
[17.05.19 07:07:11.374] * Loading key-value pairs...
[17.05.19 07:07:11.432] * 18 key-value pairs were successfully loaded (0.058s)
[17.05.19 07:07:11.432] * Loading spawn registry...
[17.05.19 07:07:13.556] * 25177 spawn points were successfully loaded (2.123s)
[17.05.19 07:07:13.557] * Loading objects...
[17.05.19 07:07:14.558] * 45410 objects were successfully loaded (1.001s) 45410
[17.05.19 07:07:14.621] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:07:16.221] * Start objects on_register'ed...
[17.05.19 07:07:18.915] * 45410 objects on_register'ed (2.694s)
[17.05.19 07:07:18.916] * Game День 92. 06.15. Затон is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 92. 06.15. Затон.sav' (7.643s)
[17.05.19 07:07:18.916] * phase time: 7642 ms
[17.05.19 07:07:18.982] * phase cmem: 1026949 K
[17.05.19 07:07:18.982] Connecting...
[17.05.19 07:07:19.052] MaxPlayers = 32
[17.05.19 07:07:19.079] * phase time: 162 ms
[17.05.19 07:07:19.147] * phase cmem: 1039414 K
[17.05.19 07:07:19.147] Connecting to...
[17.05.19 07:07:19.148] Player not found. New player created.
[17.05.19 07:07:19.148] * client : connection accepted - <>
[17.05.19 07:07:19.152] * phase time: 72 ms
[17.05.19 07:07:19.218] * phase cmem: 1039440 K
[17.05.19 07:07:19.218] Reading level info...
[17.05.19 07:07:19.220] * phase time: 68 ms
[17.05.19 07:07:19.286] * phase cmem: 1039440 K
[17.05.19 07:07:19.286] Loading object space...
[17.05.19 07:07:20.054] * object space load: 767 ms
[17.05.19 07:07:20.054] * phase time: 834 ms
[17.05.19 07:07:20.120] * phase cmem: 1140216 K
[17.05.19 07:07:20.120] Loading shaders (R2)...
[17.05.19 07:07:20.460] * phase time: 406 ms
[17.05.19 07:07:20.527] * phase cmem: 1141782 K
[17.05.19 07:07:20.527] Loading geometry (R2)...
[17.05.19 07:07:21.200] * phase time: 739 ms
[17.05.19 07:07:21.266] * phase cmem: 1274536 K
[17.05.19 07:07:21.266] Loading visuals (R2)...
[17.05.19 07:07:21.370] * phase time: 170 ms
[17.05.19 07:07:21.439] * phase cmem: 1285409 K
[17.05.19 07:07:21.439] Loading details (R2)...
[17.05.19 07:07:21.462] * [DETAILS] VertexConsts(256), Batch(61)
[17.05.19 07:07:21.462] * [DETAILS] 10126 v(20), 5368 p
[17.05.19 07:07:21.463] * [DETAILS] Batch(61), VB(197K), IB(31K)
[17.05.19 07:07:21.463] * phase time: 92 ms
[17.05.19 07:07:21.532] * phase cmem: 1285693 K
[17.05.19 07:07:21.532] Loading sectors (R2)...
[17.05.19 07:07:21.538] * Loading HOM: c:\op-2.1\gamedata\levels\zaton\level.hom
[17.05.19 07:07:21.541] * Loading environment modificator: c:\op-2.1\gamedata\levels\zaton\level.env_mod
[17.05.19 07:07:21.541] ERROR CEnvironment::mods_load: c:\op-2.1\gamedata\levels\zaton\level.env_mod is malformed!
[17.05.19 07:07:21.541] * phase time: 77 ms
[17.05.19 07:07:21.609] * phase cmem: 1286073 K
[17.05.19 07:07:21.609] Loading AI objects...
[17.05.19 07:07:21.614] - Loading music tracks from 'zaton_musics'...
[17.05.19 07:07:21.617] * phase time: 76 ms
[17.05.19 07:07:21.687] * phase cmem: 1285851 K
[17.05.19 07:07:21.687] Loading PH world...
[17.05.19 07:07:21.711] - Game configuring : Started
[17.05.19 07:07:21.713] - Game configuring : Finished
[17.05.19 07:07:21.889] * phase time: 271 ms
[17.05.19 07:07:21.958] * phase cmem: 1295873 K
[17.05.19 07:07:21.958] Loading textures...
[17.05.19 07:07:25.266] * t-report - base: 1620, 923016 K
[17.05.19 07:07:25.266] * t-report - lmap: 16, 16386 K
[17.05.19 07:07:25.266] * phase time: 3377 ms
[17.05.19 07:07:25.338] * phase cmem: 1579620 K
[17.05.19 07:07:25.338] Synchronizing...
[17.05.19 07:07:25.338] Save created on [Engine 1.0f p 0.7.3]
[17.05.19 07:07:25.338] Save date and time [Thu May 16 15:47:16 2019]
[17.05.19 07:07:25.345] * phase time: 78 ms
[17.05.19 07:07:25.417] * phase cmem: 1579621 K
[17.05.19 07:07:25.662] * [win32]: free[1952352 K], reserved[94416 K], committed[2147472 K]
[17.05.19 07:07:25.662] * [ D3D ]: textures[939402 K]
[17.05.19 07:07:25.662] * [x-ray]: crt heap[495231 K], process heap[495231 K], game lua[277132 K], engine lua[180 K], render[0 K]
[17.05.19 07:07:25.662] * [x-ray]: economy: strings[count: 192761, lengths: 10608 K, overhead: 6023 K, saved: 26441 K]
[17.05.19 07:07:25.662] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[17.05.19 07:07:25.662] * Starting measure
[17.05.19 07:08:07.621] * MEMORY USAGE: 1971899 K
[17.05.19 07:11:45.432] ~ WARNING kamp[zat_stalki9_kamp_1] not has any suitable states for npc_id[8611].set idle state.
[17.05.19 07:11:50.584] ~ WARNING kamp[zat_stalki9_kamp_1] not has any suitable states for npc_id[8611].set idle state.
[17.05.19 07:12:30.807] ~ WARNING kamp[zat_stalki9_kamp_1] not has any suitable states for npc_id[8611].set idle state.
[17.05.19 07:12:41.724] * Saving spawns...
[17.05.19 07:12:41.726] * Saving objects...
[17.05.19 07:12:42.025] * 45487 objects are successfully saved
[17.05.19 07:12:42.041] * Saving key-value pairs...
[17.05.19 07:12:42.095] * 18 key-value pairs were successfully saved
[17.05.19 07:12:42.182] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[17.05.19 07:13:11.087] ~ WARNING kamp[zat_stalki9_kamp_1] not has any suitable states for npc_id[8611].set idle state.
[17.05.19 07:13:51.315] ~ WARNING kamp[zat_stalki9_kamp_1] not has any suitable states for npc_id[8611].set idle state.
[17.05.19 07:15:54.435] * Saving spawns...
[17.05.19 07:15:54.437] * Saving objects...
[17.05.19 07:15:54.718] * 45477 objects are successfully saved
[17.05.19 07:15:54.735] * Saving key-value pairs...
[17.05.19 07:15:54.789] * 18 key-value pairs were successfully saved
[17.05.19 07:15:54.874] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[17.05.19 07:16:47.731] ~ WARNING kamp[zat_stalki9_kamp_1] not has any suitable states for npc_id[8535].set idle state.
[17.05.19 07:16:51.060] ~ WARNING kamp[zat_stalki9_kamp_1] not has any suitable states for npc_id[8535].set idle state.
[17.05.19 07:19:59.298] Unable to find Hotkey entry in registry
[17.05.19 07:20:05.664] * DVB created: 4096K
[17.05.19 07:20:05.665] * DIB created: 512K
[17.05.19 07:20:05.853] - r__tf_aniso 4
[17.05.19 07:20:05.853] - r2_tf_mipbias 0.
[17.05.19 07:20:05.853] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:20:05.854] * GPU vertex cache: unrecognized, 16
[17.05.19 07:20:05.854] *** RESET [0 ms]
[17.05.19 07:20:06.833] * MEMORY USAGE: 2010761 K
[17.05.19 07:20:07.555] * DVB created: 4096K
[17.05.19 07:20:07.555] * DIB created: 512K
[17.05.19 07:20:07.742] - r__tf_aniso 4
[17.05.19 07:20:07.742] - r2_tf_mipbias 0.
[17.05.19 07:20:07.742] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:20:07.742] * GPU vertex cache: recognized, 24
[17.05.19 07:20:07.742] *** RESET [285 ms]
[17.05.19 07:20:08.243] * MEMORY USAGE: 1982540 K
[17.05.19 07:20:13.143] * Saving spawns...
[17.05.19 07:20:13.145] * Saving objects...
[17.05.19 07:20:13.427] * 45474 objects are successfully saved
[17.05.19 07:20:13.444] * Saving key-value pairs...
[17.05.19 07:20:13.498] * 18 key-value pairs were successfully saved
[17.05.19 07:20:13.586] * Game День 92. 07.19. Затон.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 92. 07.19. Затон.sav'
[17.05.19 07:22:02.581] * Saving spawns...
[17.05.19 07:22:02.583] * Saving objects...
[17.05.19 07:22:02.919] * 45509 objects are successfully saved
[17.05.19 07:22:02.936] * Saving key-value pairs...
[17.05.19 07:22:02.990] * 18 key-value pairs were successfully saved
[17.05.19 07:22:03.076] * Game Секунди до смерті.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Секунди до смерті.sav'
[17.05.19 07:22:47.284] * Saving spawns...
[17.05.19 07:22:47.285] * Saving objects...
[17.05.19 07:22:47.574] * 45509 objects are successfully saved
[17.05.19 07:22:47.591] * Saving key-value pairs...
[17.05.19 07:22:47.644] * 18 key-value pairs were successfully saved
[17.05.19 07:22:47.732] * Game День 92. 07.32. Затон.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 92. 07.32. Затон.sav'
[17.05.19 07:23:57.080] Begin load
[17.05.19 07:23:57.278] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:23:57.325] * phase time: 239 ms
[17.05.19 07:23:57.423] * phase cmem: 2006744 K
[17.05.19 07:23:57.424] Loading alife simulator...
[17.05.19 07:23:57.424] * phase time: 99 ms
[17.05.19 07:23:57.523] * phase cmem: 2006715 K
[17.05.19 07:23:57.523] Loading savegame...
[17.05.19 07:23:57.557] * Loading key-value pairs...
[17.05.19 07:23:57.613] * 18 key-value pairs were successfully loaded (0.056s)
[17.05.19 07:23:57.613] * Loading spawn registry...
[17.05.19 07:23:59.548] * 25177 spawn points were successfully loaded (1.935s)
[17.05.19 07:23:59.549] * Loading objects...
[17.05.19 07:24:00.515] * 45509 objects were successfully loaded (0.967s) 45509
[17.05.19 07:24:00.575] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:24:01.966] * Start objects on_register'ed...
[17.05.19 07:24:04.555] * 45509 objects on_register'ed (2.588s)
[17.05.19 07:24:04.556] * Game День 92. 07.32. Затон is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 92. 07.32. Затон.sav' (7.132s)
[17.05.19 07:24:04.556] * phase time: 7131 ms
[17.05.19 07:24:04.657] * phase cmem: 2081706 K
[17.05.19 07:24:04.657] Connecting...
[17.05.19 07:24:04.657] * phase time: 101 ms
[17.05.19 07:24:04.759] * phase cmem: 2081707 K
[17.05.19 07:24:04.759] Restart sim...
[17.05.19 07:24:04.759] * phase time: 101 ms
[17.05.19 07:24:04.860] * phase cmem: 2081707 K
[17.05.19 07:24:05.166] * [win32]: free[1252668 K], reserved[98788 K], committed[2842784 K]
[17.05.19 07:24:05.166] * [ D3D ]: textures[1205583 K]
[17.05.19 07:24:05.166] * [x-ray]: crt heap[643355 K], process heap[643355 K], game lua[277688 K], engine lua[178 K], render[5362 K]
[17.05.19 07:24:05.166] * [x-ray]: economy: strings[count: 200522, lengths: 10897 K, overhead: 6266 K, saved: 1544053 K]
[17.05.19 07:24:05.166] * [x-ray]: economy: smem[count: 60773, lengths: 33765 K, overhead: 949 K, saved: 20789 K]
[17.05.19 07:24:05.166] * Starting measure
[17.05.19 07:24:41.920] * MEMORY USAGE: 2089815 K
[17.05.19 07:25:12.590] * DVB created: 4096K
[17.05.19 07:25:12.590] * DIB created: 512K
[17.05.19 07:25:12.828] - r__tf_aniso 4
[17.05.19 07:25:12.828] - r2_tf_mipbias 0.
[17.05.19 07:25:12.828] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:25:12.828] * GPU vertex cache: unrecognized, 16
[17.05.19 07:25:12.828] *** RESET [0 ms]
[17.05.19 07:25:13.690] * MEMORY USAGE: 2094729 K
[17.05.19 07:25:14.945] * DVB created: 4096K
[17.05.19 07:25:14.945] * DIB created: 512K
[17.05.19 07:25:15.134] - r__tf_aniso 4
[17.05.19 07:25:15.134] - r2_tf_mipbias 0.
[17.05.19 07:25:15.134] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:25:15.134] * GPU vertex cache: recognized, 24
[17.05.19 07:25:15.134] *** RESET [280 ms]
[17.05.19 07:25:15.721] * MEMORY USAGE: 2067651 K
[17.05.19 07:26:19.322] * DVB created: 4096K
[17.05.19 07:26:19.322] * DIB created: 512K
[17.05.19 07:26:19.510] - r__tf_aniso 4
[17.05.19 07:26:19.510] - r2_tf_mipbias 0.
[17.05.19 07:26:19.510] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:26:19.511] * GPU vertex cache: unrecognized, 16
[17.05.19 07:26:19.511] *** RESET [0 ms]
[17.05.19 07:26:20.463] * MEMORY USAGE: 2040432 K
[17.05.19 07:26:21.050] * DVB created: 4096K
[17.05.19 07:26:21.050] * DIB created: 512K
[17.05.19 07:26:21.240] - r__tf_aniso 4
[17.05.19 07:26:21.240] - r2_tf_mipbias 0.
[17.05.19 07:26:21.240] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:26:21.240] * GPU vertex cache: unrecognized, 16
[17.05.19 07:26:21.240] *** RESET [294 ms]
[17.05.19 07:26:21.846] * MEMORY USAGE: 2015150 K
[17.05.19 07:27:01.105] * Saving spawns...
[17.05.19 07:27:01.107] * Saving objects...
[17.05.19 07:27:01.490] * 45520 objects are successfully saved
[17.05.19 07:27:01.508] * Saving key-value pairs...
[17.05.19 07:27:01.563] * 18 key-value pairs were successfully saved
[17.05.19 07:27:01.649] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[17.05.19 07:27:51.786] * Saving spawns...
[17.05.19 07:27:51.788] * Saving objects...
[17.05.19 07:27:52.074] * 45541 objects are successfully saved
[17.05.19 07:27:52.092] * Saving key-value pairs...
[17.05.19 07:27:52.146] * 18 key-value pairs were successfully saved
[17.05.19 07:27:52.234] * Game День 92. 07.48. Затон.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 92. 07.48. Затон.sav'
[17.05.19 07:28:12.258] Begin load
[17.05.19 07:28:12.442] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:28:12.488] * phase time: 223 ms
[17.05.19 07:28:12.593] * phase cmem: 2046141 K
[17.05.19 07:28:12.593] Loading alife simulator...
[17.05.19 07:28:12.594] * phase time: 106 ms
[17.05.19 07:28:12.701] * phase cmem: 2046110 K
[17.05.19 07:28:12.701] Loading savegame...
[17.05.19 07:28:12.737] * Loading key-value pairs...
[17.05.19 07:28:12.793] * 18 key-value pairs were successfully loaded (0.057s)
[17.05.19 07:28:12.793] * Loading spawn registry...
[17.05.19 07:28:14.753] * 25177 spawn points were successfully loaded (1.960s)
[17.05.19 07:28:14.753] * Loading objects...
[17.05.19 07:28:15.717] * 45541 objects were successfully loaded (0.964s) 45541
[17.05.19 07:28:15.777] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:28:17.180] * Start objects on_register'ed...
[17.05.19 07:28:19.724] * 45541 objects on_register'ed (2.544s)
[17.05.19 07:28:19.725] * Game День 92. 07.48. Затон is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 92. 07.48. Затон.sav' (7.131s)
[17.05.19 07:28:19.725] * phase time: 7130 ms
[17.05.19 07:28:19.832] * phase cmem: 2121705 K
[17.05.19 07:28:19.832] Connecting...
[17.05.19 07:28:19.833] * phase time: 107 ms
[17.05.19 07:28:19.940] * phase cmem: 2121705 K
[17.05.19 07:28:19.940] Restart sim...
[17.05.19 07:28:19.940] * phase time: 107 ms
[17.05.19 07:28:20.048] * phase cmem: 2121705 K
[17.05.19 07:28:20.551] * [win32]: free[1200048 K], reserved[110256 K], committed[2883936 K]
[17.05.19 07:28:20.551] * [ D3D ]: textures[1224421 K]
[17.05.19 07:28:20.551] * [x-ray]: crt heap[656042 K], process heap[656042 K], game lua[278335 K], engine lua[187 K], render[5390 K]
[17.05.19 07:28:20.551] * [x-ray]: economy: strings[count: 201772, lengths: 10974 K, overhead: 6305 K, saved: 1791082 K]
[17.05.19 07:28:20.551] * [x-ray]: economy: smem[count: 73111, lengths: 39914 K, overhead: 1142 K, saved: 23078 K]
[17.05.19 07:28:20.551] * Starting measure
[17.05.19 07:28:57.738] * MEMORY USAGE: 2129545 K
[17.05.19 07:29:13.257] Begin load
[17.05.19 07:29:13.606] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:29:13.652] * phase time: 390 ms
[17.05.19 07:29:13.759] * phase cmem: 2048529 K
[17.05.19 07:29:13.759] Loading alife simulator...
[17.05.19 07:29:13.761] * phase time: 108 ms
[17.05.19 07:29:13.867] * phase cmem: 2048533 K
[17.05.19 07:29:13.867] Loading savegame...
[17.05.19 07:29:13.904] * Loading key-value pairs...
[17.05.19 07:29:13.961] * 18 key-value pairs were successfully loaded (0.057s)
[17.05.19 07:29:13.961] * Loading spawn registry...
[17.05.19 07:29:15.950] * 25177 spawn points were successfully loaded (1.989s)
[17.05.19 07:29:15.950] * Loading objects...
[17.05.19 07:29:16.940] * 45541 objects were successfully loaded (0.989s) 45541
[17.05.19 07:29:17.000] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:29:18.408] * Start objects on_register'ed...
[17.05.19 07:29:20.951] * 45541 objects on_register'ed (2.542s)
[17.05.19 07:29:20.952] * Game День 92. 07.48. Затон is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 92. 07.48. Затон.sav' (7.191s)
[17.05.19 07:29:20.952] * phase time: 7190 ms
[17.05.19 07:29:21.060] * phase cmem: 2124128 K
[17.05.19 07:29:21.060] Connecting...
[17.05.19 07:29:21.060] * phase time: 108 ms
[17.05.19 07:29:21.168] * phase cmem: 2124128 K
[17.05.19 07:29:21.168] Restart sim...
[17.05.19 07:29:21.168] * phase time: 107 ms
[17.05.19 07:29:21.276] * phase cmem: 2124128 K
[17.05.19 07:29:21.769] * [win32]: free[1196972 K], reserved[102508 K], committed[2894760 K]
[17.05.19 07:29:21.769] * [ D3D ]: textures[1224421 K]
[17.05.19 07:29:21.769] * [x-ray]: crt heap[658457 K], process heap[658457 K], game lua[278343 K], engine lua[187 K], render[5391 K]
[17.05.19 07:29:21.769] * [x-ray]: economy: strings[count: 201774, lengths: 10974 K, overhead: 6305 K, saved: 1808786 K]
[17.05.19 07:29:21.769] * [x-ray]: economy: smem[count: 73111, lengths: 39914 K, overhead: 1142 K, saved: 23078 K]
[17.05.19 07:29:21.769] * Starting measure
[17.05.19 07:29:59.360] * MEMORY USAGE: 2128541 K
[17.05.19 07:30:28.911] * Saving spawns...
[17.05.19 07:30:28.915] * Saving objects...
[17.05.19 07:30:29.202] * 45548 objects are successfully saved
[17.05.19 07:30:29.218] * Saving key-value pairs...
[17.05.19 07:30:29.272] * 18 key-value pairs were successfully saved
[17.05.19 07:30:29.357] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[17.05.19 07:32:20.735] * Saving spawns...
[17.05.19 07:32:20.738] * Saving objects...
[17.05.19 07:32:21.033] * 45548 objects are successfully saved
[17.05.19 07:32:21.050] * Saving key-value pairs...
[17.05.19 07:32:21.104] * 18 key-value pairs were successfully saved
[17.05.19 07:32:21.189] * Game День 92. 08.04. Затон.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 92. 08.04. Затон.sav'
[17.05.19 07:33:15.682] Begin load
[17.05.19 07:33:15.844] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:33:15.892] * phase time: 204 ms
[17.05.19 07:33:15.999] * phase cmem: 2058344 K
[17.05.19 07:33:15.999] Loading alife simulator...
[17.05.19 07:33:16.000] * phase time: 108 ms
[17.05.19 07:33:16.107] * phase cmem: 2058346 K
[17.05.19 07:33:16.107] Loading savegame...
[17.05.19 07:33:16.145] * Loading key-value pairs...
[17.05.19 07:33:16.203] * 18 key-value pairs were successfully loaded (0.057s)
[17.05.19 07:33:16.203] * Loading spawn registry...
[17.05.19 07:33:18.204] * 25177 spawn points were successfully loaded (2.001s)
[17.05.19 07:33:18.205] * Loading objects...
[17.05.19 07:33:19.212] * 45548 objects were successfully loaded (1.007s) 45548
[17.05.19 07:33:19.273] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:33:20.691] * Start objects on_register'ed...
[17.05.19 07:33:23.271] * 45548 objects on_register'ed (2.579s)
[17.05.19 07:33:23.272] * Game День 92. 08.04. Затон is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 92. 08.04. Затон.sav' (7.272s)
[17.05.19 07:33:23.272] * phase time: 7271 ms
[17.05.19 07:33:23.379] * phase cmem: 2134004 K
[17.05.19 07:33:23.379] Connecting...
[17.05.19 07:33:23.380] * phase time: 108 ms
[17.05.19 07:33:23.488] * phase cmem: 2134005 K
[17.05.19 07:33:23.488] Restart sim...
[17.05.19 07:33:23.488] * phase time: 107 ms
[17.05.19 07:33:23.596] * phase cmem: 2134005 K
[17.05.19 07:33:24.090] * [win32]: free[1162732 K], reserved[109808 K], committed[2921700 K]
[17.05.19 07:33:24.090] * [ D3D ]: textures[1222373 K]
[17.05.19 07:33:24.090] * [x-ray]: crt heap[670195 K], process heap[670195 K], game lua[278351 K], engine lua[187 K], render[6062 K]
[17.05.19 07:33:24.090] * [x-ray]: economy: strings[count: 201790, lengths: 10975 K, overhead: 6305 K, saved: 2136908 K]
[17.05.19 07:33:24.090] * [x-ray]: economy: smem[count: 73111, lengths: 39914 K, overhead: 1142 K, saved: 23078 K]
[17.05.19 07:33:24.090] * Starting measure
[17.05.19 07:34:02.091] * MEMORY USAGE: 2140149 K
[17.05.19 07:34:21.642] Begin load
[17.05.19 07:34:22.066] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:34:22.115] * phase time: 467 ms
[17.05.19 07:34:22.222] * phase cmem: 2044624 K
[17.05.19 07:34:22.222] Loading alife simulator...
[17.05.19 07:34:22.222] * phase time: 107 ms
[17.05.19 07:34:22.330] * phase cmem: 2044592 K
[17.05.19 07:34:22.330] Loading savegame...
[17.05.19 07:34:22.368] * Loading key-value pairs...
[17.05.19 07:34:22.425] * 18 key-value pairs were successfully loaded (0.057s)
[17.05.19 07:34:22.425] * Loading spawn registry...
[17.05.19 07:34:24.439] * 25177 spawn points were successfully loaded (2.015s)
[17.05.19 07:34:24.440] * Loading objects...
[17.05.19 07:34:25.471] * 45548 objects were successfully loaded (1.031s) 45548
[17.05.19 07:34:25.532] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:34:26.961] * Start objects on_register'ed...
[17.05.19 07:34:29.548] * 45548 objects on_register'ed (2.587s)
[17.05.19 07:34:29.549] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (7.327s)
[17.05.19 07:34:29.549] * phase time: 7327 ms
[17.05.19 07:34:29.657] * phase cmem: 2120250 K
[17.05.19 07:34:29.657] Connecting...
[17.05.19 07:34:29.657] * phase time: 107 ms
[17.05.19 07:34:29.765] * phase cmem: 2120251 K
[17.05.19 07:34:29.765] Restart sim...
[17.05.19 07:34:29.765] * phase time: 108 ms
[17.05.19 07:34:29.873] * phase cmem: 2120251 K
[17.05.19 07:34:30.198] * [win32]: free[1137324 K], reserved[131728 K], committed[2925188 K]
[17.05.19 07:34:30.198] * [ D3D ]: textures[1222373 K]
[17.05.19 07:34:30.198] * [x-ray]: crt heap[656440 K], process heap[656440 K], game lua[278345 K], engine lua[187 K], render[6062 K]
[17.05.19 07:34:30.198] * [x-ray]: economy: strings[count: 201777, lengths: 10975 K, overhead: 6305 K, saved: 2141678 K]
[17.05.19 07:34:30.198] * [x-ray]: economy: smem[count: 73111, lengths: 39914 K, overhead: 1142 K, saved: 23078 K]
[17.05.19 07:34:30.198] * Starting measure
[17.05.19 07:35:07.311] * MEMORY USAGE: 2136155 K
[17.05.19 07:36:50.978] * DVB created: 4096K
[17.05.19 07:36:50.978] * DIB created: 512K
[17.05.19 07:36:51.219] - r__tf_aniso 4
[17.05.19 07:36:51.219] - r2_tf_mipbias 0.
[17.05.19 07:36:51.219] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:36:51.219] * GPU vertex cache: unrecognized, 16
[17.05.19 07:36:51.219] *** RESET [0 ms]
[17.05.19 07:36:51.967] * MEMORY USAGE: 2129365 K
[17.05.19 07:36:53.319] * DVB created: 4096K
[17.05.19 07:36:53.319] * DIB created: 512K
[17.05.19 07:36:53.503] - r__tf_aniso 4
[17.05.19 07:36:53.503] - r2_tf_mipbias 0.
[17.05.19 07:36:53.503] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:36:53.504] * GPU vertex cache: unrecognized, 16
[17.05.19 07:36:53.504] *** RESET [289 ms]
[17.05.19 07:36:54.151] * MEMORY USAGE: 2103495 K
[17.05.19 07:37:15.764] Begin load
[17.05.19 07:37:16.122] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:37:16.170] * phase time: 400 ms
[17.05.19 07:37:16.277] * phase cmem: 2033325 K
[17.05.19 07:37:16.277] Loading alife simulator...
[17.05.19 07:37:16.278] * phase time: 107 ms
[17.05.19 07:37:16.385] * phase cmem: 2033335 K
[17.05.19 07:37:16.385] Loading savegame...
[17.05.19 07:37:16.425] * Loading key-value pairs...
[17.05.19 07:37:16.481] * 18 key-value pairs were successfully loaded (0.057s)
[17.05.19 07:37:16.481] * Loading spawn registry...
[17.05.19 07:37:18.519] * 25177 spawn points were successfully loaded (2.038s)
[17.05.19 07:37:18.520] * Loading objects...
[17.05.19 07:37:19.554] * 45548 objects were successfully loaded (1.034s) 45548
[17.05.19 07:37:19.617] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:37:21.044] * Start objects on_register'ed...
[17.05.19 07:37:23.642] * 45548 objects on_register'ed (2.598s)
[17.05.19 07:37:23.643] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (7.366s)
[17.05.19 07:37:23.643] * phase time: 7365 ms
[17.05.19 07:37:23.752] * phase cmem: 2108475 K
[17.05.19 07:37:23.752] Connecting...
[17.05.19 07:37:23.752] * phase time: 108 ms
[17.05.19 07:37:23.860] * phase cmem: 2108475 K
[17.05.19 07:37:23.860] Restart sim...
[17.05.19 07:37:23.860] * phase time: 108 ms
[17.05.19 07:37:23.969] * phase cmem: 2108475 K
[17.05.19 07:37:24.289] * [win32]: free[1194808 K], reserved[115972 K], committed[2883460 K]
[17.05.19 07:37:24.289] * [ D3D ]: textures[1222373 K]
[17.05.19 07:37:24.289] * [x-ray]: crt heap[645068 K], process heap[645068 K], game lua[278361 K], engine lua[190 K], render[6062 K]
[17.05.19 07:37:24.289] * [x-ray]: economy: strings[count: 201772, lengths: 10975 K, overhead: 6305 K, saved: 2174098 K]
[17.05.19 07:37:24.289] * [x-ray]: economy: smem[count: 73111, lengths: 39914 K, overhead: 1142 K, saved: 23078 K]
[17.05.19 07:37:24.289] * Starting measure
[17.05.19 07:38:01.840] * MEMORY USAGE: 2119487 K
[17.05.19 07:38:12.056] * Saving spawns...
[17.05.19 07:38:12.060] * Saving objects...
[17.05.19 07:38:12.350] * 45553 objects are successfully saved
[17.05.19 07:38:12.367] * Saving key-value pairs...
[17.05.19 07:38:12.421] * 18 key-value pairs were successfully saved
[17.05.19 07:38:12.509] * Game День 92. 08.00. Затон.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 92. 08.00. Затон.sav'
[17.05.19 07:38:24.954] * DVB created: 4096K
[17.05.19 07:38:24.954] * DIB created: 512K
[17.05.19 07:38:25.138] - r__tf_aniso 4
[17.05.19 07:38:25.138] - r2_tf_mipbias 0.
[17.05.19 07:38:25.138] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:38:25.138] * GPU vertex cache: recognized, 24
[17.05.19 07:38:25.138] *** RESET [0 ms]
[17.05.19 07:38:26.222] * MEMORY USAGE: 2131418 K
[17.05.19 07:38:29.907] * DVB created: 4096K
[17.05.19 07:38:29.907] * DIB created: 512K
[17.05.19 07:38:30.093] - r__tf_aniso 4
[17.05.19 07:38:30.093] - r2_tf_mipbias 0.
[17.05.19 07:38:30.093] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:38:30.093] * GPU vertex cache: unrecognized, 16
[17.05.19 07:38:30.093] *** RESET [290 ms]
[17.05.19 07:38:30.659] * MEMORY USAGE: 2108515 K
[17.05.19 07:39:01.860] Begin load
[17.05.19 07:39:02.226] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:39:02.274] * phase time: 409 ms
[17.05.19 07:39:02.382] * phase cmem: 2043366 K
[17.05.19 07:39:02.382] Loading alife simulator...
[17.05.19 07:39:02.382] * phase time: 108 ms
[17.05.19 07:39:02.491] * phase cmem: 2043371 K
[17.05.19 07:39:02.491] Loading savegame...
[17.05.19 07:39:02.530] * Loading key-value pairs...
[17.05.19 07:39:02.586] * 18 key-value pairs were successfully loaded (0.057s)
[17.05.19 07:39:02.586] * Loading spawn registry...
[17.05.19 07:39:04.612] * 25177 spawn points were successfully loaded (2.026s)
[17.05.19 07:39:04.613] * Loading objects...
[17.05.19 07:39:05.652] * 45548 objects were successfully loaded (1.040s) 45548
[17.05.19 07:39:05.714] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:39:07.145] * Start objects on_register'ed...
[17.05.19 07:39:09.763] * 45548 objects on_register'ed (2.619s)
[17.05.19 07:39:09.765] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (7.383s)
[17.05.19 07:39:09.765] * phase time: 7382 ms
[17.05.19 07:39:09.874] * phase cmem: 2119029 K
[17.05.19 07:39:09.874] Connecting...
[17.05.19 07:39:09.874] * phase time: 109 ms
[17.05.19 07:39:09.983] * phase cmem: 2119029 K
[17.05.19 07:39:09.983] Restart sim...
[17.05.19 07:39:09.983] * phase time: 109 ms
[17.05.19 07:39:10.093] * phase cmem: 2119029 K
[17.05.19 07:39:10.484] * [win32]: free[1156404 K], reserved[120408 K], committed[2917428 K]
[17.05.19 07:39:10.484] * [ D3D ]: textures[1223661 K]
[17.05.19 07:39:10.484] * [x-ray]: crt heap[652801 K], process heap[652801 K], game lua[278350 K], engine lua[193 K], render[6087 K]
[17.05.19 07:39:10.484] * [x-ray]: economy: strings[count: 201850, lengths: 10977 K, overhead: 6307 K, saved: 2225276 K]
[17.05.19 07:39:10.484] * [x-ray]: economy: smem[count: 73620, lengths: 40277 K, overhead: 1150 K, saved: 23363 K]
[17.05.19 07:39:10.484] * Starting measure
[17.05.19 07:39:47.827] * MEMORY USAGE: 2124511 K
[17.05.19 07:40:51.619] Begin load
[17.05.19 07:40:51.913] - Gamedata version: [Збірка 2.1 final p.7.3]
[17.05.19 07:40:51.962] * phase time: 337 ms
[17.05.19 07:40:52.070] * phase cmem: 2048554 K
[17.05.19 07:40:52.070] Loading alife simulator...
[17.05.19 07:40:52.071] * phase time: 108 ms
[17.05.19 07:40:52.180] * phase cmem: 2048557 K
[17.05.19 07:40:52.180] Loading savegame...
[17.05.19 07:40:52.222] * Loading key-value pairs...
[17.05.19 07:40:52.279] * 18 key-value pairs were successfully loaded (0.057s)
[17.05.19 07:40:52.279] * Loading spawn registry...
[17.05.19 07:40:54.331] * 25177 spawn points were successfully loaded (2.052s)
[17.05.19 07:40:54.332] * Loading objects...
[17.05.19 07:40:55.384] * 45548 objects were successfully loaded (1.052s) 45548
[17.05.19 07:40:55.445] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[17.05.19 07:40:56.887] * Start objects on_register'ed...
[17.05.19 07:40:59.508] * 45548 objects on_register'ed (2.621s)
[17.05.19 07:40:59.510] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (7.439s)
[17.05.19 07:40:59.510] * phase time: 7439 ms
[17.05.19 07:40:59.619] * phase cmem: 2124215 K
[17.05.19 07:40:59.619] Connecting...
[17.05.19 07:40:59.619] * phase time: 109 ms
[17.05.19 07:40:59.729] * phase cmem: 2124215 K
[17.05.19 07:40:59.729] Restart sim...
[17.05.19 07:40:59.729] * phase time: 109 ms
[17.05.19 07:40:59.839] * phase cmem: 2124215 K
[17.05.19 07:41:00.163] * [win32]: free[1147160 K], reserved[116560 K], committed[2930520 K]
[17.05.19 07:41:00.163] * [ D3D ]: textures[1223661 K]
[17.05.19 07:41:00.163] * [x-ray]: crt heap[657831 K], process heap[657831 K], game lua[278359 K], engine lua[193 K], render[6102 K]
[17.05.19 07:41:00.163] * [x-ray]: economy: strings[count: 201844, lengths: 10977 K, overhead: 6307 K, saved: 2317602 K]
[17.05.19 07:41:00.163] * [x-ray]: economy: smem[count: 73620, lengths: 40277 K, overhead: 1150 K, saved: 23363 K]
[17.05.19 07:41:00.163] * Starting measure
[17.05.19 07:41:37.417] * MEMORY USAGE: 2126133 K
[17.05.19 07:42:04.372] * Saving spawns...
[17.05.19 07:42:04.376] * Saving objects...
[17.05.19 07:42:04.676] * 45537 objects are successfully saved
[17.05.19 07:42:04.698] * Saving key-value pairs...
[17.05.19 07:42:04.752] * 18 key-value pairs were successfully saved
[17.05.19 07:42:04.839] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[17.05.19 07:42:46.136] * Saving spawns...
[17.05.19 07:42:46.140] * Saving objects...
[17.05.19 07:42:46.438] * 45538 objects are successfully saved
[17.05.19 07:42:46.459] * Saving key-value pairs...
[17.05.19 07:42:46.513] * 18 key-value pairs were successfully saved
[17.05.19 07:42:46.762] * Game День 92. 08.05. Затон.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 92. 08.05. Затон.sav'
[17.05.19 07:44:13.429] * Saving spawns...
[17.05.19 07:44:13.433] * Saving objects...
[17.05.19 07:44:13.732] * 45540 objects are successfully saved
[17.05.19 07:44:13.748] * Saving key-value pairs...
[17.05.19 07:44:13.803] * 18 key-value pairs were successfully saved
[17.05.19 07:44:13.888] * Game Секунди до смерті - завершено.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Секунди до смерті - завершено.sav'
[17.05.19 07:46:18.865] * DVB created: 4096K
[17.05.19 07:46:18.865] * DIB created: 512K
[17.05.19 07:46:19.050] - r__tf_aniso 4
[17.05.19 07:46:19.050] - r2_tf_mipbias 0.
[17.05.19 07:46:19.050] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:46:19.050] * GPU vertex cache: recognized, 24
[17.05.19 07:46:19.050] *** RESET [0 ms]
[17.05.19 07:46:19.945] * MEMORY USAGE: 2079096 K
[17.05.19 07:46:20.469] * DVB created: 4096K
[17.05.19 07:46:20.469] * DIB created: 512K
[17.05.19 07:46:20.657] - r__tf_aniso 4
[17.05.19 07:46:20.657] - r2_tf_mipbias 0.
[17.05.19 07:46:20.657] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[17.05.19 07:46:20.657] * GPU vertex cache: recognized, 24
[17.05.19 07:46:20.657] *** RESET [278 ms]
[17.05.19 07:46:21.379] * MEMORY USAGE: 2055189 K
[17.05.19 07:46:27.478] m_inventory_box16934
[17.05.19 07:46:27.478] [LUA] 0 : [C ] execute
[17.05.19 07:46:27.479] [LUA] 1 : [Lua] c:\op-2.1\gamedata\scripts\_g.script(524) : abort
[17.05.19 07:46:27.479] [LUA] 2 : [Lua] ...-2.1\gamedata\scripts\nsafe\safe_stealmanager.script(325) : StealStorage
[17.05.19 07:46:27.479] [LUA] 3 : [Lua] ...op-2.1\gamedata\scripts\amk\amk_offline_alife.script(375) : generate
[17.05.19 07:46:27.479] [LUA] 4 : [Lua] c:\op-2.1\gamedata\scripts\news_main.script(2317) : on_news
[17.05.19 07:46:27.479] [LUA] 5 : [Lua] c:\op-2.1\gamedata\scripts\amk\amk_mod.script(207) : show_news
[17.05.19 07:46:27.479] [LUA] 6 : [main] [string "amk_mod.show_news()"](1) : f
[17.05.19 07:46:27.479] [LUA] 7 : [Lua] c:\op-2.1\gamedata\scripts\timers.script(351) : trigger
[17.05.19 07:46:27.479] [LUA] 8 : [Lua] c:\op-2.1\gamedata\scripts\timers.script(338) : update
[17.05.19 07:46:27.479] [LUA] 9 : [Lua] c:\op-2.1\gamedata\scripts\binders\bind_actor.script(265) : update250
[17.05.19 07:46:27.479] [LUA] 10 : [Lua] c:\op-2.1\gamedata\scripts\binders\bind_actor.script(211) :
[17.05.19 07:46:27.479]
[17.05.19 07:46:27.479] FATAL ERROR
[17.05.19 07:46:27.479]
[17.05.19 07:46:27.479] [error]Expression : fatal error
[17.05.19 07:46:27.479] [error]Function : CCC_Crash::Execute
[17.05.19 07:46:27.479] [error]File : console_commands.cpp
[17.05.19 07:46:27.479] [error]Line : 625
[17.05.19 07:46:27.479] [error]Description :
[17.05.19 07:46:27.479] [error]Arguments : ENGINE CRASH.See log file for detail!
[17.05.19 07:46:27.479]
[17.05.19 07:46:27.479]
[17.05.19 07:46:27.479] stack trace:
[17.05.19 07:46:27.479]
[17.05.19 07:46:28.724] *** break by StackWalk ***
[17.05.19 07:46:28.724] stack trace:
[17.05.19 07:46:28.724]
[17.05.19 07:46:28.724] 0023:73E7ED3B (0x73E93928 0x73E93934 0x00769AB0 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[17.05.19 07:46:28.724] 0023:73E7F4CF (0x73EAC200 0x6C2BD0EC 0x00000271 0x6C2BCFDC) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[17.05.19 07:46:28.724] 0023:6BC837D5 (0x00769FF4 0x046D30D0 0x0076AC4C 0x00000000) xrGame.dll, CCC_Crash::Execute(), s:\xr_3da\xrgame\console_commands.cpp, 625
[17.05.19 07:46:28.724] 0023:00350638 (0x0DD3F458 0x6BBF7972 0x5505D3D0 0x747C6D89) XR_3DA.exe, CConsole::ExecuteCommand(), s:\xr_3da\xr_ioconsole.cpp, 526
[17.05.19 07:46:28.724] 0023:0035158E (0x5505D3D0 0x747C6D89 0x55067540 0x05FD0018) XR_3DA.exe, CConsole::Execute(), s:\xr_3da\xr_ioconsole.cpp, 579
[17.05.19 07:46:28.724] 0023:6BBF7972 (0x00351560 0x00000000 0x00000000 0x05FD0018) xrGame.dll, luabind::detail::returns::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 286
[17.05.19 07:46:28.724] 0023:6BBF73BA (0x00351560 0x00000000 0x00000000 0x05FD0018) xrGame.dll, luabind::detail::call(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 407
[17.05.19 07:46:28.724] 0023:6BBF729F (0x0DD7AB30 0x05FD0018 0x73E79C60 0x0076ACC0) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[17.05.19 07:46:28.724] 0023:74793CE4 (0x05FD0018 0x8B294480 0x05FD0018 0x8B294460) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[17.05.19 07:46:28.724] 0023:747C9EAD (0x05FD0018 0x8B294410 0xFFFFFFFF 0x8B294430) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[17.05.19 07:46:28.724] 0023:747B19C7 (0xFFFFFFFF 0x05FD0018 0x0076AD44 0x00000360) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[17.05.19 07:46:28.724] 0023:747A9175 (0x05FD0018 0x8B2943C0 0xFFFFFFFF 0x8B294400) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[17.05.19 07:46:28.724] 0023:747B19C7 (0xFFFFFFFF 0x05FD0018 0x0076ADA4 0x00000310) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[17.05.19 07:46:28.724] 0023:747A9175 (0x05FD0018 0x8B294280 0xFFFFFFFF 0x8B294290) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[17.05.19 07:46:28.724] 0023:747B19C7 (0xFFFFFFFF 0x05FD0018 0x0076ADFC 0x000001D0) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[17.05.19 07:46:28.724] 0023:747A9175 (0x05FD0018 0x8B294170 0x00000000 0x05FD0018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[17.05.19 07:46:28.724] 0023:747A9480 (0x00000000 0x747A90EC 0x05FD0018 0x0076AF58) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[17.05.19 07:46:28.724] 0023:7479EA02 (0x05FD0018 0x0076AF58 0x00000000 0x0076AF10) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[17.05.19 07:46:28.724] 0023:747A90EC (0x0076AF58 0x05FD0018 0x00000000 0x0076AF64) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[17.05.19 07:46:28.724] 0023:747A94F5 (0x0076AF58 0x000000C0 0x00000000 0x003A0D40) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[17.05.19 07:46:28.724] 0023:747CF4BA (0x05FD0018 0x00000002 0x00000000 0x6C26C5A0) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[17.05.19 07:46:28.724] 0023:6BB75FE0 (0x05FD0018 0x0076AFBC 0x3FD26301 0x50F1ECC8) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[17.05.19 07:46:28.724] 0023:6BF2A0D4 (0x00000005 0x003A0D40 0x90868FE0 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87
[17.05.19 07:46:28.724] 0023:6BE8099A (0x00000005 0x00000150 0x15D42B44 0x0076D024) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184
[17.05.19 07:46:28.724] 0023:6BFC09EA (0x00000005 0x0076B024 0x05FD0018 0x747A9480) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920
[17.05.19 07:46:28.724] 0023:6BFB760C (0x00000005 0x00000000 0x5A495D60 0x0076D060) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329
[17.05.19 07:46:28.724] 0023:6BFB8A55 (0x00000005 0x3E430000 0x41280000 0x4331F000) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205
[17.05.19 07:46:28.724] 0023:6BF9459B (0x00000005 0x00000002 0x0039E5D4 0x0076D850) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1115
[17.05.19 07:46:28.724] 0023:002F31F4 (0x5ED8BB00 0xB7DB5D00 0xA2FD49F0 0x04FB96A0) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 466
[17.05.19 07:46:28.724] 0023:6BF6E189 (0x71BD26E0 0x04701990 0x003263B4 0x002E31C0) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[17.05.19 07:46:28.724] 0023:002DFB8C (0x002E31C0 0x00000000 0x0039E460 0x3B9756C2) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[17.05.19 07:46:28.724] 0023:003263B4 (0x00000000 0x003A1930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[17.05.19 07:46:28.724] 0023:00326895 (0x003A1930 0x00000063 0x0076FBA0 0x002F0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[17.05.19 07:46:28.724] 0023:002F113A (0x00000000 0x003A1930 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[17.05.19 07:46:28.724] 0023:002F0D50 (0x00290000 0x00000000 0x00AF2F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[17.05.19 07:46:28.724] 0023:002F0960 (0x00290000 0x00000000 0x00AF2F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[17.05.19 07:46:28.724] 0023:002EB6CB (0xFFFDE000 0x0076FC7C 0x77519902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[17.05.19 07:46:28.724] 0023:750D336A (0xFFFDE000 0x772C46BF 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[17.05.19 07:46:28.724] 0023:77519902 (0x002EB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[17.05.19 07:46:28.724] 0023:775198D5 (0x002EB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
,lua_state>,cconsole,luabind::detail::null_type,void,char>,cconsole,luabind::detail::null_type,char>