лог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78942 files cached, 18150Kb memory used.
Init FileSystem 0.777723 sec
[19.03.19 05:51:18.448] 'xrCore' build 7311, Feb 11 2019
[19.03.19 05:51:18.448] OP 2.1 Engine ver 1.0f patch ver 0.5
[19.03.19 05:51:18.448]
[19.03.19 05:51:18.711] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[19.03.19 05:51:18.726] Initializing Engine...
[19.03.19 05:51:18.727] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[19.03.19 05:51:18.727] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[19.03.19 05:51:18.727] transparent_treasure user_name ]
[19.03.19 05:51:18.727] Loading config for renderer
[19.03.19 05:51:18.727] Executing config-script "user.ltx"...
[19.03.19 05:51:18.729] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.03.19 05:51:18.729] Starting INPUT device...
[19.03.19 05:51:18.738] Loading DLL: xrRender_R2.dll
[19.03.19 05:51:18.802] Loading DLL: xrGame.dll
[19.03.19 05:51:18.949] * [win32]: free[4040036 K], reserved[49296 K], committed[104908 K]
[19.03.19 05:51:18.950] * [ D3D ]: textures[0 K]
[19.03.19 05:51:18.950] * [x-ray]: crt heap[29621 K], process heap[29621 K], game lua[0 K], engine lua[0 K], render[0 K]
[19.03.19 05:51:18.950] * [x-ray]: economy: strings[count: 36933, lengths: 1011 K, overhead: 1154 K, saved: 14591 K]
[19.03.19 05:51:18.950] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.03.19 05:51:18.950] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.03.19 05:51:18.952] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.03.19 05:51:18.952] Executing config-script "user.ltx"...
[19.03.19 05:51:18.953] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[19.03.19 05:51:18.953] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[19.03.19 05:51:18.953] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.03.19 05:51:18.953] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.03.19 05:51:18.953] - Maximum allowed affinity mask: 0xF, current: 0xE
[19.03.19 05:51:18.954] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.03.19 05:51:18.954] SOUND: OpenAL: enumerate devices...
[19.03.19 05:51:18.954] SOUND: OpenAL: EnumerationExtension Present
[19.03.19 05:51:18.954] devices OpenAL Soft
[19.03.19 05:51:18.954] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[19.03.19 05:51:18.972] SOUND: OpenAL: All available devices:
[19.03.19 05:51:18.972] 1. OpenAL Soft, Spec Version 1.1 (default)
[19.03.19 05:51:18.972] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[19.03.19 05:51:18.979] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[19.03.19 05:51:18.981] * sound: EAX 2.0 extension: absent
[19.03.19 05:51:18.981] * sound: EAX 2.0 deferred: absent
[19.03.19 05:51:18.982] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.03.19 05:51:18.987] Starting RENDER device...
[19.03.19 05:51:18.995] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[19.03.19 05:51:18.995] * GPU driver: 25.21.14.1735
[19.03.19 05:51:19.552] * CREATE: DeviceREF: 1
[19.03.19 05:51:19.552] * Texture memory: 1676 M
[19.03.19 05:51:19.552] * DDI-level: 9.0
[19.03.19 05:51:19.617] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 05:51:19.620] * GPU vertex cache: unrecognized, 16
[19.03.19 05:51:19.622] * DVB created: 4096K
[19.03.19 05:51:19.622] * DIB created: 512K
[19.03.19 05:51:19.629] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.629] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.629] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.630] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.630] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.630] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.630] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.630] Renderer doesn't support blender 'effects\shadow_world'
[19.03.19 05:51:19.630] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.03.19 05:51:19.718] load time LTX=87 ms
[19.03.19 05:51:19.725] count of .thm files=3222
[19.03.19 05:51:20.699] load time THM=981 ms
[19.03.19 05:51:20.699] * NULLRT supported
[19.03.19 05:51:20.699] * ...and used
[19.03.19 05:51:20.699] * HWDST/PCF supported and used
[19.03.19 05:51:20.699] * NV-DBT supported and used
[19.03.19 05:51:21.092] - r__tf_aniso 4
[19.03.19 05:51:21.093] - r2_tf_mipbias 0.
[19.03.19 05:51:21.109] Script debugger succesfully restarted.
[19.03.19 05:51:22.949] - Gamedata version: [Збірка 2.1 final p.5.2]
[19.03.19 05:51:23.052] Starting engine...
[19.03.19 05:51:23.139] GMLib loaded at 85 msec
[19.03.19 05:51:23.584] Game_Globals loaded at 444 msec
[19.03.19 05:51:23.773] App_Start loaded at 189 msec
[19.03.19 05:51:23.785] ui_core loaded at 12 msec
[19.03.19 05:51:23.819] Loading DLL: xrGameSpy.dll
[19.03.19 05:51:24.030] Main_Menu loaded at 244 msec
[19.03.19 05:51:28.847] * DVB created: 4096K
[19.03.19 05:51:28.847] * DIB created: 512K
[19.03.19 05:51:29.054] - r__tf_aniso 4
[19.03.19 05:51:29.054] - r2_tf_mipbias 0.
[19.03.19 05:51:29.054] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 05:51:29.054] * GPU vertex cache: recognized, 24
[19.03.19 05:51:29.054] *** RESET [328 ms]
[19.03.19 05:51:29.064] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.03.19 05:51:29.064] Begin load
[19.03.19 05:51:29.066] * phase time: 0 ms
[19.03.19 05:51:29.098] * phase cmem: 234884 K
[19.03.19 05:51:29.098] Prefetching objects...
[19.03.19 05:51:29.199] * Objects loaded in 0 ms
[19.03.19 05:51:33.157] * Models loaded in 3957 ms
[19.03.19 05:51:33.190] * Prefetch memory: 714001Kb
[19.03.19 05:51:33.193] * phase time: 4127 ms
[19.03.19 05:51:33.226] * phase cmem: 911957 K
[19.03.19 05:51:33.226] Starting server...
[19.03.19 05:51:33.270] - Gamedata version: [Збірка 2.1 final p.5.2]
[19.03.19 05:51:33.319] * phase time: 126 ms
[19.03.19 05:51:33.352] * phase cmem: 909558 K
[19.03.19 05:51:33.352] Loading alife simulator...
[19.03.19 05:51:33.353] * phase time: 33 ms
[19.03.19 05:51:33.386] * phase cmem: 909551 K
[19.03.19 05:51:33.386] Loading savegame...
[19.03.19 05:51:33.437] * Loading key-value pairs...
[19.03.19 05:51:33.486] * 18 key-value pairs were successfully loaded (0.049s)
[19.03.19 05:51:33.486] * Loading spawn registry...
[19.03.19 05:51:35.618] * 25171 spawn points were successfully loaded (2.132s)
[19.03.19 05:51:35.619] * Loading objects...
[19.03.19 05:51:36.336] * 34791 objects were successfully loaded (0.717s) 34791
[19.03.19 05:51:37.329] * Start objects on_register'ed...
[19.03.19 05:51:39.046] * 34791 objects on_register'ed (1.716s)
[19.03.19 05:51:39.047] * Game День 58. 19.57. Центральна Припять is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 58. 19.57. Центральна Припять.sav' (5.694s)
[19.03.19 05:51:39.047] * phase time: 5693 ms
[19.03.19 05:51:39.110] * phase cmem: 1066774 K
[19.03.19 05:51:39.110] Connecting...
[19.03.19 05:51:39.225] MaxPlayers = 32
[19.03.19 05:51:39.245] * phase time: 198 ms
[19.03.19 05:51:39.308] * phase cmem: 1081303 K
[19.03.19 05:51:39.308] Connecting to...
[19.03.19 05:51:39.310] Player not found. New player created.
[19.03.19 05:51:39.310] * client : connection accepted - <>
[19.03.19 05:51:39.313] * phase time: 67 ms
[19.03.19 05:51:39.374] * phase cmem: 1081327 K
[19.03.19 05:51:39.374] Reading level info...
[19.03.19 05:51:39.376] * phase time: 63 ms
[19.03.19 05:51:39.438] * phase cmem: 1081328 K
[19.03.19 05:51:39.438] Loading object space...
[19.03.19 05:51:40.271] * object space load: 832 ms
[19.03.19 05:51:40.271] * phase time: 894 ms
[19.03.19 05:51:40.333] * phase cmem: 1189942 K
[19.03.19 05:51:40.333] Loading shaders (R2)...
[19.03.19 05:51:40.602] * phase time: 331 ms
[19.03.19 05:51:40.665] * phase cmem: 1191443 K
[19.03.19 05:51:40.665] Loading geometry (R2)...
[19.03.19 05:51:41.153] * phase time: 550 ms
[19.03.19 05:51:41.216] * phase cmem: 1287631 K
[19.03.19 05:51:41.216] Loading visuals (R2)...
[19.03.19 05:51:41.285] * phase time: 131 ms
[19.03.19 05:51:41.349] * phase cmem: 1293911 K
[19.03.19 05:51:41.349] Loading details (R2)...
[19.03.19 05:51:41.376] * [DETAILS] VertexConsts(256), Batch(61)
[19.03.19 05:51:41.376] * [DETAILS] 40687 v(20), 26352 p
[19.03.19 05:51:41.376] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.03.19 05:51:41.378] * phase time: 92 ms
[19.03.19 05:51:41.442] * phase cmem: 1294941 K
[19.03.19 05:51:41.442] Loading sectors (R2)...
[19.03.19 05:51:41.445] * Loading HOM: c:\op-2.1\gamedata\levels\l11_pripyat\level.hom
[19.03.19 05:51:41.453] * Loading environment modificator: c:\op-2.1\gamedata\levels\l11_pripyat\level.env_mod
[19.03.19 05:51:41.453] * phase time: 75 ms
[19.03.19 05:51:41.517] * phase cmem: 1295470 K
[19.03.19 05:51:41.517] Loading AI objects...
[19.03.19 05:51:41.519] - Loading music tracks from 'l11_pripyat_musics'...
[19.03.19 05:51:41.524] * phase time: 70 ms
[19.03.19 05:51:41.587] * phase cmem: 1295437 K
[19.03.19 05:51:41.587] Loading PH world...
[19.03.19 05:51:41.608] - Game configuring : Started
[19.03.19 05:51:41.610] - Game configuring : Finished
[19.03.19 05:51:41.757] * phase time: 233 ms
[19.03.19 05:51:41.822] * phase cmem: 1304342 K
[19.03.19 05:51:41.822] Loading textures...
[19.03.19 05:51:44.931] * t-report - base: 1579, 1238800 K
[19.03.19 05:51:44.931] * t-report - lmap: 7, 7168 K
[19.03.19 05:51:44.931] * phase time: 3173 ms
[19.03.19 05:51:44.999] * phase cmem: 1853193 K
[19.03.19 05:51:44.999] Synchronizing...
[19.03.19 05:51:44.999] Save created on [Engine 1.0f p 0.5]
[19.03.19 05:51:44.999] Save date and time [Mon Mar 18 08:40:17 2019]
[19.03.19 05:51:45.012] * phase time: 81 ms
[19.03.19 05:51:45.079] * phase cmem: 1853193 K
[19.03.19 05:51:45.300] * [win32]: free[1811972 K], reserved[86904 K], committed[2295364 K]
[19.03.19 05:51:45.300] * [ D3D ]: textures[1245969 K]
[19.03.19 05:51:45.300] * [x-ray]: crt heap[495576 K], process heap[495576 K], game lua[201377 K], engine lua[252 K], render[0 K]
[19.03.19 05:51:45.300] * [x-ray]: economy: strings[count: 188095, lengths: 10015 K, overhead: 5877 K, saved: 24476 K]
[19.03.19 05:51:45.300] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.03.19 05:51:45.300] * Starting measure
[19.03.19 05:51:56.116] * MEMORY USAGE: 2308142 K
[19.03.19 05:58:39.415] * DVB created: 4096K
[19.03.19 05:58:39.415] * DIB created: 512K
[19.03.19 05:58:39.653] - r__tf_aniso 4
[19.03.19 05:58:39.653] - r2_tf_mipbias 0.
[19.03.19 05:58:39.653] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 05:58:39.653] * GPU vertex cache: recognized, 24
[19.03.19 05:58:39.653] *** RESET [0 ms]
[19.03.19 05:58:40.342] * MEMORY USAGE: 2354281 K
[19.03.19 05:58:42.069] * DVB created: 4096K
[19.03.19 05:58:42.069] * DIB created: 512K
[19.03.19 05:58:42.253] - r__tf_aniso 4
[19.03.19 05:58:42.253] - r2_tf_mipbias 0.
[19.03.19 05:58:42.253] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 05:58:42.253] * GPU vertex cache: recognized, 24
[19.03.19 05:58:42.253] *** RESET [283 ms]
[19.03.19 05:58:43.161] * MEMORY USAGE: 2334213 K
[19.03.19 05:59:03.843] * DVB created: 4096K
[19.03.19 05:59:03.843] * DIB created: 512K
[19.03.19 05:59:04.050] - r__tf_aniso 4
[19.03.19 05:59:04.050] - r2_tf_mipbias 0.
[19.03.19 05:59:04.050] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 05:59:04.050] * GPU vertex cache: recognized, 24
[19.03.19 05:59:04.050] *** RESET [0 ms]
[19.03.19 05:59:04.819] * MEMORY USAGE: 2365767 K
[19.03.19 05:59:06.302] * DVB created: 4096K
[19.03.19 05:59:06.302] * DIB created: 512K
[19.03.19 05:59:06.486] - r__tf_aniso 4
[19.03.19 05:59:06.486] - r2_tf_mipbias 0.
[19.03.19 05:59:06.486] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 05:59:06.486] * GPU vertex cache: recognized, 24
[19.03.19 05:59:06.486] *** RESET [328 ms]
[19.03.19 05:59:07.293] * MEMORY USAGE: 2346649 K
[19.03.19 06:00:06.323] * Saving spawns...
[19.03.19 06:00:06.324] * Saving objects...
[19.03.19 06:00:06.511] * 34775 objects are successfully saved
[19.03.19 06:00:06.521] * Saving key-value pairs...
[19.03.19 06:00:06.564] * 18 key-value pairs were successfully saved
[19.03.19 06:00:06.627] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:00:29.781] Unable to find Hotkey entry in registry
[19.03.19 06:00:36.146] * DVB created: 4096K
[19.03.19 06:00:36.147] * DIB created: 512K
[19.03.19 06:00:36.329] - r__tf_aniso 4
[19.03.19 06:00:36.329] - r2_tf_mipbias 0.
[19.03.19 06:00:36.329] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:00:36.329] * GPU vertex cache: recognized, 24
[19.03.19 06:00:36.329] *** RESET [0 ms]
[19.03.19 06:00:37.145] * MEMORY USAGE: 2384804 K
[19.03.19 06:00:37.640] * DVB created: 4096K
[19.03.19 06:00:37.640] * DIB created: 512K
[19.03.19 06:00:37.821] - r__tf_aniso 4
[19.03.19 06:00:37.821] - r2_tf_mipbias 0.
[19.03.19 06:00:37.821] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:00:37.821] * GPU vertex cache: unrecognized, 16
[19.03.19 06:00:37.821] *** RESET [275 ms]
[19.03.19 06:00:38.663] * MEMORY USAGE: 2369977 K
[19.03.19 06:06:26.777] * Saving spawns...
[19.03.19 06:06:26.779] * Saving objects...
[19.03.19 06:06:26.966] * 34753 objects are successfully saved
[19.03.19 06:06:26.976] * Saving key-value pairs...
[19.03.19 06:06:27.019] * 18 key-value pairs were successfully saved
[19.03.19 06:06:27.082] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:06:39.052] * Saving spawns...
[19.03.19 06:06:39.053] * Saving objects...
[19.03.19 06:06:39.241] * 34753 objects are successfully saved
[19.03.19 06:06:39.252] * Saving key-value pairs...
[19.03.19 06:06:39.295] * 18 key-value pairs were successfully saved
[19.03.19 06:06:39.358] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[19.03.19 06:06:39.360] - Disconnect
[19.03.19 06:06:41.351] - Destroying level
[19.03.19 06:06:41.584] * DVB created: 4096K
[19.03.19 06:06:41.584] * DIB created: 512K
[19.03.19 06:06:41.797] - r__tf_aniso 4
[19.03.19 06:06:41.797] - r2_tf_mipbias 0.
[19.03.19 06:06:41.797] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:06:41.797] * GPU vertex cache: recognized, 24
[19.03.19 06:06:41.797] *** RESET [350 ms]
[19.03.19 06:06:41.808] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.03.19 06:06:41.808] Begin load
[19.03.19 06:06:41.831] * phase time: 0 ms
[19.03.19 06:06:41.918] * phase cmem: 1215366 K
[19.03.19 06:06:41.918] Starting server...
[19.03.19 06:06:42.063] - Gamedata version: [Збірка 2.1 final p.5.2]
[19.03.19 06:06:42.109] * phase time: 277 ms
[19.03.19 06:06:42.195] * phase cmem: 1210090 K
[19.03.19 06:06:42.195] Loading alife simulator...
[19.03.19 06:06:42.196] * phase time: 86 ms
[19.03.19 06:06:42.282] * phase cmem: 1210087 K
[19.03.19 06:06:42.282] Loading savegame...
[19.03.19 06:06:42.311] * Loading key-value pairs...
[19.03.19 06:06:42.358] * 18 key-value pairs were successfully loaded (0.048s)
[19.03.19 06:06:42.358] * Loading spawn registry...
[19.03.19 06:06:44.317] * 25171 spawn points were successfully loaded (1.959s)
[19.03.19 06:06:44.318] * Loading objects...
[19.03.19 06:06:44.970] * 34753 objects were successfully loaded (0.652s) 34753
[19.03.19 06:06:46.072] * Start objects on_register'ed...
[19.03.19 06:06:47.683] * 34753 objects on_register'ed (1.611s)
[19.03.19 06:06:47.684] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.489s)
[19.03.19 06:06:47.684] * phase time: 5488 ms
[19.03.19 06:06:47.772] * phase cmem: 1319876 K
[19.03.19 06:06:47.772] Connecting...
[19.03.19 06:06:47.773] MaxPlayers = 32
[19.03.19 06:06:47.787] * phase time: 102 ms
[19.03.19 06:06:47.876] * phase cmem: 1319910 K
[19.03.19 06:06:47.876] Connecting to...
[19.03.19 06:06:47.877] Player not found. New player created.
[19.03.19 06:06:47.877] * client : connection accepted - <>
[19.03.19 06:06:47.880] * phase time: 93 ms
[19.03.19 06:06:47.969] * phase cmem: 1319935 K
[19.03.19 06:06:47.969] Reading level info...
[19.03.19 06:06:47.971] * phase time: 90 ms
[19.03.19 06:06:48.060] * phase cmem: 1319935 K
[19.03.19 06:06:48.060] Loading object space...
[19.03.19 06:06:48.527] * object space load: 467 ms
[19.03.19 06:06:48.527] * phase time: 555 ms
[19.03.19 06:06:48.615] * phase cmem: 1381852 K
[19.03.19 06:06:48.615] Loading shaders (R2)...
[19.03.19 06:06:48.896] * phase time: 369 ms
[19.03.19 06:06:48.985] * phase cmem: 1383017 K
[19.03.19 06:06:48.985] Loading geometry (R2)...
[19.03.19 06:06:49.341] * phase time: 445 ms
[19.03.19 06:06:49.430] * phase cmem: 1455119 K
[19.03.19 06:06:49.430] Loading visuals (R2)...
[19.03.19 06:06:49.465] * phase time: 123 ms
[19.03.19 06:06:49.553] * phase cmem: 1456200 K
[19.03.19 06:06:49.553] Loading details (R2)...
[19.03.19 06:06:49.583] * [DETAILS] VertexConsts(256), Batch(61)
[19.03.19 06:06:49.583] * [DETAILS] 40687 v(20), 26352 p
[19.03.19 06:06:49.583] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.03.19 06:06:49.585] * phase time: 119 ms
[19.03.19 06:06:49.673] * phase cmem: 1457193 K
[19.03.19 06:06:49.673] Loading sectors (R2)...
[19.03.19 06:06:49.673] * Loading HOM: c:\op-2.1\gamedata\levels\l12_stancia\level.hom
[19.03.19 06:06:49.674] * phase time: 89 ms
[19.03.19 06:06:49.763] * phase cmem: 1457237 K
[19.03.19 06:06:49.763] Loading AI objects...
[19.03.19 06:06:49.764] - Loading music tracks from 'l12_stancia_musics'...
[19.03.19 06:06:49.768] * phase time: 94 ms
[19.03.19 06:06:49.857] * phase cmem: 1457314 K
[19.03.19 06:06:49.857] Loading PH world...
[19.03.19 06:06:49.867] - Game configuring : Started
[19.03.19 06:06:49.868] - Game configuring : Finished
[19.03.19 06:06:49.873] * phase time: 104 ms
[19.03.19 06:06:49.961] * phase cmem: 1460561 K
[19.03.19 06:06:49.961] Loading textures...
[19.03.19 06:06:50.858] * t-report - base: 1348, 1161484 K
[19.03.19 06:06:50.858] * t-report - lmap: 5, 5120 K
[19.03.19 06:06:50.859] * phase time: 985 ms
[19.03.19 06:06:50.947] * phase cmem: 1778153 K
[19.03.19 06:06:50.947] Synchronizing...
[19.03.19 06:06:50.947] Save created on [Engine 1.0f p 0.5]
[19.03.19 06:06:50.947] Save date and time [Tue Mar 19 06:06:39 2019]
[19.03.19 06:06:50.950] * phase time: 91 ms
[19.03.19 06:06:51.039] * phase cmem: 1778153 K
[19.03.19 06:06:51.307] * [win32]: free[1658724 K], reserved[253012 K], committed[2282504 K]
[19.03.19 06:06:51.307] * [ D3D ]: textures[1166605 K]
[19.03.19 06:06:51.307] * [x-ray]: crt heap[520637 K], process heap[520637 K], game lua[200342 K], engine lua[243 K], render[7855 K]
[19.03.19 06:06:51.307] * [x-ray]: economy: strings[count: 196222, lengths: 10418 K, overhead: 6131 K, saved: 691013 K]
[19.03.19 06:06:51.307] * [x-ray]: economy: smem[count: 67018, lengths: 37667 K, overhead: 1047 K, saved: 15041 K]
[19.03.19 06:06:51.307] * Starting measure
[19.03.19 06:06:56.819] * MEMORY USAGE: 2086761 K
[19.03.19 06:08:12.364] * Saving spawns...
[19.03.19 06:08:12.368] * Saving objects...
[19.03.19 06:08:12.661] * 34623 objects are successfully saved
[19.03.19 06:08:12.671] * Saving key-value pairs...
[19.03.19 06:08:12.714] * 18 key-value pairs were successfully saved
[19.03.19 06:08:12.777] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:10:12.404] * Saving spawns...
[19.03.19 06:10:12.407] * Saving objects...
[19.03.19 06:10:12.615] * 34623 objects are successfully saved
[19.03.19 06:10:12.626] * Saving key-value pairs...
[19.03.19 06:10:12.669] * 18 key-value pairs were successfully saved
[19.03.19 06:10:12.732] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:10:55.806] ERROR: CALifeObjectRegistry::object There is no object with id 47559!
[19.03.19 06:12:14.540] * Saving spawns...
[19.03.19 06:12:14.543] * Saving objects...
[19.03.19 06:12:14.732] * 34612 objects are successfully saved
[19.03.19 06:12:14.742] * Saving key-value pairs...
[19.03.19 06:12:14.785] * 18 key-value pairs were successfully saved
[19.03.19 06:12:14.847] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:13:05.513] * Saving spawns...
[19.03.19 06:13:05.516] * Saving objects...
[19.03.19 06:13:05.720] * 34612 objects are successfully saved
[19.03.19 06:13:05.731] * Saving key-value pairs...
[19.03.19 06:13:05.774] * 18 key-value pairs were successfully saved
[19.03.19 06:13:05.837] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:14:15.369] * DVB created: 4096K
[19.03.19 06:14:15.369] * DIB created: 512K
[19.03.19 06:14:15.550] - r__tf_aniso 4
[19.03.19 06:14:15.550] - r2_tf_mipbias 0.
[19.03.19 06:14:15.551] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:14:15.551] * GPU vertex cache: unrecognized, 16
[19.03.19 06:14:15.551] *** RESET [0 ms]
[19.03.19 06:14:16.260] * MEMORY USAGE: 2142126 K
[19.03.19 06:15:49.482] * DVB created: 4096K
[19.03.19 06:15:49.482] * DIB created: 512K
[19.03.19 06:15:49.723] - r__tf_aniso 4
[19.03.19 06:15:49.723] - r2_tf_mipbias 0.
[19.03.19 06:15:49.723] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:15:49.723] * GPU vertex cache: unrecognized, 16
[19.03.19 06:15:49.723] *** RESET [0 ms]
[19.03.19 06:15:50.593] * MEMORY USAGE: 2140457 K
[19.03.19 06:15:52.138] * DVB created: 4096K
[19.03.19 06:15:52.138] * DIB created: 512K
[19.03.19 06:15:52.322] - r__tf_aniso 4
[19.03.19 06:15:52.322] - r2_tf_mipbias 0.
[19.03.19 06:15:52.322] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:15:52.322] * GPU vertex cache: recognized, 24
[19.03.19 06:15:52.322] *** RESET [279 ms]
[19.03.19 06:15:52.989] * MEMORY USAGE: 2114255 K
[19.03.19 06:20:52.434] * DVB created: 4096K
[19.03.19 06:20:52.435] * DIB created: 512K
[19.03.19 06:20:52.617] - r__tf_aniso 4
[19.03.19 06:20:52.617] - r2_tf_mipbias 0.
[19.03.19 06:20:52.617] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:20:52.617] * GPU vertex cache: recognized, 24
[19.03.19 06:20:52.617] *** RESET [0 ms]
[19.03.19 06:20:53.531] * MEMORY USAGE: 2203837 K
[19.03.19 06:20:55.347] * DVB created: 4096K
[19.03.19 06:20:55.347] * DIB created: 512K
[19.03.19 06:20:55.530] - r__tf_aniso 4
[19.03.19 06:20:55.530] - r2_tf_mipbias 0.
[19.03.19 06:20:55.530] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:20:55.530] * GPU vertex cache: recognized, 24
[19.03.19 06:20:55.530] *** RESET [286 ms]
[19.03.19 06:20:56.224] * MEMORY USAGE: 2182714 K
[19.03.19 06:21:38.350] * Saving spawns...
[19.03.19 06:21:38.353] * Saving objects...
[19.03.19 06:21:38.567] * 34584 objects are successfully saved
[19.03.19 06:21:38.577] * Saving key-value pairs...
[19.03.19 06:21:38.621] * 18 key-value pairs were successfully saved
[19.03.19 06:21:38.683] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:24:43.728] * Saving spawns...
[19.03.19 06:24:43.731] * Saving objects...
[19.03.19 06:24:43.922] * 34574 objects are successfully saved
[19.03.19 06:24:43.934] * Saving key-value pairs...
[19.03.19 06:24:43.977] * 18 key-value pairs were successfully saved
[19.03.19 06:24:44.040] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:26:05.414] * DVB created: 4096K
[19.03.19 06:26:05.414] * DIB created: 512K
[19.03.19 06:26:05.596] - r__tf_aniso 4
[19.03.19 06:26:05.596] - r2_tf_mipbias 0.
[19.03.19 06:26:05.596] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:26:05.596] * GPU vertex cache: recognized, 24
[19.03.19 06:26:05.596] *** RESET [0 ms]
[19.03.19 06:26:06.327] * MEMORY USAGE: 2228117 K
[19.03.19 06:26:21.455] * DVB created: 4096K
[19.03.19 06:26:21.455] * DIB created: 512K
[19.03.19 06:26:21.639] - r__tf_aniso 4
[19.03.19 06:26:21.639] - r2_tf_mipbias 0.
[19.03.19 06:26:21.639] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:26:21.639] * GPU vertex cache: recognized, 24
[19.03.19 06:26:21.639] *** RESET [461 ms]
[19.03.19 06:26:22.316] * MEMORY USAGE: 2204887 K
[19.03.19 06:31:56.631] * Saving spawns...
[19.03.19 06:31:56.634] * Saving objects...
[19.03.19 06:31:56.851] * 34567 objects are successfully saved
[19.03.19 06:31:56.862] * Saving key-value pairs...
[19.03.19 06:31:56.906] * 18 key-value pairs were successfully saved
[19.03.19 06:31:56.968] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.03.19 06:34:29.476] * DVB created: 4096K
[19.03.19 06:34:29.476] * DIB created: 512K
[19.03.19 06:34:29.660] - r__tf_aniso 4
[19.03.19 06:34:29.660] - r2_tf_mipbias 0.
[19.03.19 06:34:29.660] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:34:29.660] * GPU vertex cache: recognized, 24
[19.03.19 06:34:29.660] *** RESET [0 ms]
[19.03.19 06:34:30.444] * MEMORY USAGE: 2230966 K
[19.03.19 06:35:13.144] * DVB created: 4096K
[19.03.19 06:35:13.144] * DIB created: 512K
[19.03.19 06:35:13.333] - r__tf_aniso 4
[19.03.19 06:35:13.333] - r2_tf_mipbias 0.
[19.03.19 06:35:13.333] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.03.19 06:35:13.333] * GPU vertex cache: unrecognized, 16
[19.03.19 06:35:13.334] *** RESET [297 ms]
[19.03.19 06:35:14.092] * MEMORY USAGE: 2207887 K
[19.03.19 06:36:29.074] *** break by StackWalk ***
[19.03.19 06:36:29.074] stack trace:
[19.03.19 06:36:29.074]
[19.03.19 06:36:29.074] 0023:740FEFA6 (0x0D710970 0x0D3E9A44 0xACE02D80 0x7410602C) xrParticles.dll, PAPI::CParticleManager::CheckActionsList(), s:\xrparticles\particle_manager.cpp, 254
[19.03.19 06:36:29.074] 0023:741610F7 (0x0D710970 0x0D81C530 0x5AB5E9E0 0x0D356AEC) xrRender_R2.dll, PS::CParticleEffect::Compile(), s:\xr_3da\xrrender\particleeffect.cpp, 156
[19.03.19 06:36:29.074] 0023:74163841 (0x0D81C530 0x00000004 0x00000001 0x00B3E460) xrRender_R2.dll, PS::CParticleGroup::Compile(), s:\xr_3da\xrrender\particlegroup.cpp, 440
[19.03.19 06:36:29.074] 0023:7412EDED (0x0D43BF68 0x0036FAE4 0x00AF5810 0x00000000) xrRender_R2.dll, CRender::model_CreateParticles(), s:\xr_3da\xrrender_r2\r2.cpp, 338
[19.03.19 06:36:29.074] 0023:6F2BE5AB (0x0D356AEC 0x00000000 0x00000001 0x9F054650) xrGame.dll, CParticlesObject::Init(), s:\xr_3da\xrgame\particlesobject.cpp, 32
[19.03.19 06:36:29.074] 0023:6F2BF034 (0x0D356AEC 0x00000001 0x00000001 0x00B3E5D4) xrGame.dll, CParticlesObject::CParticlesObject(), s:\xr_3da\xrgame\particlesobject.cpp, 20
[19.03.19 06:36:29.074] 0023:6F19F582 (0x78E8818C 0x78E881A0 0x78E88200 0x78E8820C) xrGame.dll, CBulletManager::FireShotmark(), s:\xr_3da\xrgame\level_bullet_manager_firetrace.cpp, 266
[19.03.19 06:36:29.074] 0023:6F1A0844 (0x78E88178 0x00B3E5D4 0xAC514630 0xAC514630) xrGame.dll, CBulletManager::StaticObjectHit(), s:\xr_3da\xrgame\level_bullet_manager_firetrace.cpp, 282
[19.03.19 06:36:29.074] 0023:6F19E271 (0x3FCB47CC 0x3FCB47CC 0x40216AF1 0x00000001) xrGame.dll, CBulletManager::CommitEvents(), s:\xr_3da\xrgame\level_bullet_manager.cpp, 446
[19.03.19 06:36:29.074] 0023:6F18EC04 (0x72E426E0 0x04E05850 0x00AC6344 0x002E31CA) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 528
[19.03.19 06:36:29.074] 0023:00A7FB7C (0x002E31CA 0x00000000 0x00B3E460 0x3B8829D7) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[19.03.19 06:36:29.074] 0023:00AC6344 (0x00000000 0x00B41918 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[19.03.19 06:36:29.074] 0023:00AC6825 (0x00B41918 0x00000063 0x0036FAB0 0x00A90D10) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[19.03.19 06:36:29.074] 0023:00A910FA (0x00000000 0x00B41918 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[19.03.19 06:36:29.074] 0023:00A90D10 (0x00A30000 0x00000000 0x005D2F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[19.03.19 06:36:29.074] 0023:00A90920 (0x00A30000 0x00000000 0x005D2F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[19.03.19 06:36:29.074] 0023:00A8B6CB (0xFFFDE000 0x0036FB8C 0x77C19902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[19.03.19 06:36:29.074] 0023:75F4336A (0xFFFDE000 0x77CCC1A6 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[19.03.19 06:36:29.074] 0023:77C19902 (0x00A8B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[19.03.19 06:36:29.074] 0023:77C198D5 (0x00A8B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()