Detected CPU: GenuineIntel Intel® Xeon® CPU E5450 @ 3.00GHz, F6/M23/S10 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78137 files cached, 19285Kb memory used.
Init FileSystem 0.973220 sec
[09.03.19 18:41:56.670] 'xrCore' build 7311, Feb 11 2019
[09.03.19 18:41:56.670] OP 2.1 Engine ver 1.0f patch ver 0.5
[09.03.19 18:41:56.670]
[09.03.19 18:41:56.982] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[09.03.19 18:41:56.998] Initializing Engine...
[09.03.19 18:41:56.998] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[09.03.19 18:41:56.998] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[09.03.19 18:41:56.998] transparent_treasure user_name ]
[09.03.19 18:41:56.998] Loading config for renderer
[09.03.19 18:41:56.998] Executing config-script "user.ltx"...
[09.03.19 18:41:56.998] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[09.03.19 18:41:56.998] Starting INPUT device...
[09.03.19 18:41:57.013] Loading DLL: xrRender_R2.dll
[09.03.19 18:41:57.044] Loading DLL: xrGame.dll
[09.03.19 18:41:57.102] * [win32]: free[4030192 K], reserved[48560 K], committed[115488 K]
[09.03.19 18:41:57.102] * [ D3D ]: textures[0 K]
[09.03.19 18:41:57.102] * [x-ray]: crt heap[31326 K], process heap[31326 K], game lua[0 K], engine lua[0 K], render[0 K]
[09.03.19 18:41:57.102] * [x-ray]: economy: strings[count: 36940, lengths: 1012 K, overhead: 1154 K, saved: 14591 K]
[09.03.19 18:41:57.102] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[09.03.19 18:41:57.103] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[09.03.19 18:41:57.105] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[09.03.19 18:41:57.105] Executing config-script "user.ltx"...
[09.03.19 18:41:57.105] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_high.ltx"...
[09.03.19 18:41:57.105] [c:\program files (x86)\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[09.03.19 18:41:57.105] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[09.03.19 18:41:57.106] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[09.03.19 18:41:57.106] - Maximum allowed affinity mask: 0xF, current: 0xE
[09.03.19 18:41:57.106] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[09.03.19 18:41:57.107] SOUND: OpenAL: enumerate devices...
[09.03.19 18:41:57.107] SOUND: OpenAL: EnumerationExtension Present
[09.03.19 18:41:57.107] devices OpenAL Soft
[09.03.19 18:41:57.107] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[09.03.19 18:41:57.142] SOUND: OpenAL: All available devices:
[09.03.19 18:41:57.143] 1. OpenAL Soft, Spec Version 1.1 (default)
[09.03.19 18:41:57.143] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[09.03.19 18:41:57.153] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[09.03.19 18:41:57.155] * sound: EAX 2.0 extension: absent
[09.03.19 18:41:57.155] * sound: EAX 2.0 deferred: absent
[09.03.19 18:41:57.156] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[09.03.19 18:41:57.163] Starting RENDER device...
[09.03.19 18:41:57.172] * GPU [vendor:10DE]-[device:1380]: NVIDIA GeForce GTX 750 Ti
[09.03.19 18:41:57.172] * GPU driver: 10.18.13.5362
[09.03.19 18:41:57.349] * CREATE: DeviceREF: 1
[09.03.19 18:41:57.349] * Texture memory: 4018 M
[09.03.19 18:41:57.349] * DDI-level: 9.0
[09.03.19 18:41:57.355] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[09.03.19 18:41:57.355] * GPU vertex cache: unrecognized, 16
[09.03.19 18:41:57.356] * DVB created: 4096K
[09.03.19 18:41:57.356] * DIB created: 512K
[09.03.19 18:41:57.369] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.369] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.370] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.370] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.370] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.370] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.370] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.370] Renderer doesn't support blender 'effects\shadow_world'
[09.03.19 18:41:57.370] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[09.03.19 18:41:57.452] load time LTX=81 ms
[09.03.19 18:41:57.462] count of .thm files=3222
[09.03.19 18:41:58.349] load time THM=896 ms
[09.03.19 18:41:58.349] * NULLRT supported
[09.03.19 18:41:58.349] * ...and used
[09.03.19 18:41:58.349] * HWDST/PCF supported and used
[09.03.19 18:41:58.349] * NV-DBT supported and used
[09.03.19 18:41:58.870] - r__tf_aniso 4
[09.03.19 18:41:58.870] - r2_tf_mipbias 0.
[09.03.19 18:41:58.892] Script debugger succesfully restarted.
[09.03.19 18:42:00.972] - Gamedata version: [Сборка 2.1 final p.5.2]
[09.03.19 18:42:01.110] Starting engine...
[09.03.19 18:42:01.221] GMLib loaded at 108 msec
[09.03.19 18:42:01.792] Game_Globals loaded at 571 msec
[09.03.19 18:42:02.046] App_Start loaded at 254 msec
[09.03.19 18:42:02.059] ui_core loaded at 12 msec
[09.03.19 18:42:02.099] Loading DLL: xrGameSpy.dll
[09.03.19 18:42:02.332] Main_Menu loaded at 272 msec
[09.03.19 18:42:16.122] * DVB created: 4096K
[09.03.19 18:42:16.122] * DIB created: 512K
[09.03.19 18:42:16.408] - r__tf_aniso 4
[09.03.19 18:42:16.408] - r2_tf_mipbias 0.
[09.03.19 18:42:16.408] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[09.03.19 18:42:16.408] * GPU vertex cache: unrecognized, 16
[09.03.19 18:42:16.408] *** RESET [412 ms]
[09.03.19 18:42:16.418] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[09.03.19 18:42:16.418] Begin load
[09.03.19 18:42:16.421] * phase time: 0 ms
[09.03.19 18:42:16.469] * phase cmem: 237958 K
[09.03.19 18:42:16.469] Prefetching objects...
[09.03.19 18:42:16.540] * Objects loaded in 0 ms
[09.03.19 18:42:21.489] * Models loaded in 4948 ms
[09.03.19 18:42:21.531] * Prefetch memory: 713112Kb
[09.03.19 18:42:21.534] * phase time: 5113 ms
[09.03.19 18:42:21.575] * phase cmem: 914272 K
[09.03.19 18:42:21.575] Starting server...
[09.03.19 18:42:21.616] - Gamedata version: [Сборка 2.1 final p.5.2]
[09.03.19 18:42:21.686] * phase time: 152 ms
[09.03.19 18:42:21.727] * phase cmem: 912064 K
[09.03.19 18:42:21.727] Loading alife simulator...
[09.03.19 18:42:21.728] * phase time: 41 ms
[09.03.19 18:42:21.768] * phase cmem: 912057 K
[09.03.19 18:42:21.768] Loading savegame...
[09.03.19 18:42:21.818] * Loading key-value pairs...
[09.03.19 18:42:21.877] * 17 key-value pairs were successfully loaded (0.059s)
[09.03.19 18:42:21.877] * Loading spawn registry...
[09.03.19 18:42:24.537] * 25171 spawn points were successfully loaded (2.660s)
[09.03.19 18:42:24.538] * Loading objects...
[09.03.19 18:42:25.397] * 34595 objects were successfully loaded (0.859s) 34595
[09.03.19 18:42:26.186] * Start objects on_register'ed...
[09.03.19 18:42:28.225] * 34595 objects on_register'ed (2.040s)
[09.03.19 18:42:28.226] * Game 722op2.1 is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\722op2.1.sav' (6.499s)
[09.03.19 18:42:28.226] * phase time: 6498 ms
[09.03.19 18:42:28.298] * phase cmem: 1053814 K
[09.03.19 18:42:28.298] Connecting...
[09.03.19 18:42:28.402] MaxPlayers = 32
[09.03.19 18:42:28.443] * phase time: 216 ms
[09.03.19 18:42:28.515] * phase cmem: 1068057 K
[09.03.19 18:42:28.515] Connecting to...
[09.03.19 18:42:28.515] Player not found. New player created.
[09.03.19 18:42:28.515] * client : connection accepted - <>
[09.03.19 18:42:28.533] * phase time: 90 ms
[09.03.19 18:42:28.605] * phase cmem: 1068099 K
[09.03.19 18:42:28.605] Reading level info...
[09.03.19 18:42:28.607] * phase time: 74 ms
[09.03.19 18:42:28.679] * phase cmem: 1068099 K
[09.03.19 18:42:28.679] Loading object space...
[09.03.19 18:42:29.097] * object space load: 417 ms
[09.03.19 18:42:29.097] * phase time: 489 ms
[09.03.19 18:42:29.169] * phase cmem: 1113016 K
[09.03.19 18:42:29.169] Loading shaders (R2)...
[09.03.19 18:42:29.529] * phase time: 431 ms
[09.03.19 18:42:29.602] * phase cmem: 1114667 K
[09.03.19 18:42:29.602] Loading geometry (R2)...
[09.03.19 18:42:29.989] * phase time: 459 ms
[09.03.19 18:42:30.061] * phase cmem: 1178634 K
[09.03.19 18:42:30.061] Loading visuals (R2)...
[09.03.19 18:42:30.108] * phase time: 119 ms
[09.03.19 18:42:30.182] * phase cmem: 1181559 K
[09.03.19 18:42:30.182] Loading details (R2)...
[09.03.19 18:42:30.220] * [DETAILS] VertexConsts(256), Batch(61)
[09.03.19 18:42:30.220] * [DETAILS] 40687 v(20), 26352 p
[09.03.19 18:42:30.220] * [DETAILS] Batch(61), VB(794K), IB(154K)
[09.03.19 18:42:30.222] * phase time: 113 ms
[09.03.19 18:42:30.296] * phase cmem: 1182556 K
[09.03.19 18:42:30.296] Loading sectors (R2)...
[09.03.19 18:42:30.298] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom
[09.03.19 18:42:30.303] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod
[09.03.19 18:42:30.303] * phase time: 80 ms
[09.03.19 18:42:30.376] * phase cmem: 1182855 K
[09.03.19 18:42:30.376] Loading AI objects...
[09.03.19 18:42:30.385] * phase time: 82 ms
[09.03.19 18:42:30.458] * phase cmem: 1182956 K
[09.03.19 18:42:30.458] Loading PH world...
[09.03.19 18:42:30.471] - Game configuring : Started
[09.03.19 18:42:30.473] - Game configuring : Finished
[09.03.19 18:42:30.648] * phase time: 262 ms
[09.03.19 18:42:30.722] * phase cmem: 1189213 K
[09.03.19 18:42:30.722] Loading textures...
[09.03.19 18:42:34.829] * t-report - base: 1595, 1218952 K
[09.03.19 18:42:34.829] * t-report - lmap: 5, 5120 K
[09.03.19 18:42:34.829] * phase time: 4181 ms
[09.03.19 18:42:34.907] * phase cmem: 1715544 K
[09.03.19 18:42:34.907] Synchronizing...
[09.03.19 18:42:34.907] Save created on [Engine 1.0f p 0.5]
[09.03.19 18:42:34.907] Save date and time [Sat Mar 9 11:59:14 2019]
[09.03.19 18:42:34.929] * phase time: 99 ms
[09.03.19 18:42:35.006] * phase cmem: 1715545 K
[09.03.19 18:42:35.292] * [win32]: free[1960968 K], reserved[82476 K], committed[2150796 K]
[09.03.19 18:42:35.292] * [ D3D ]: textures[1224073 K]
[09.03.19 18:42:35.292] * [x-ray]: crt heap[407189 K], process heap[407189 K], game lua[186407 K], engine lua[266 K], render[0 K]
[09.03.19 18:42:35.292] * [x-ray]: economy: strings[count: 182338, lengths: 9358 K, overhead: 5698 K, saved: 23211 K]
[09.03.19 18:42:35.292] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[09.03.19 18:42:35.292] * Starting measure
[09.03.19 18:42:41.927] ALL_SPAWN_FIX release [bar_barman][5510]
[09.03.19 18:42:41.931] ALL_SPAWN_FIX release [bar_arena_door_0000][5512]
[09.03.19 18:42:43.422] * MEMORY USAGE: 2115491 K
[09.03.19 18:47:27.985] * Saving spawns...
[09.03.19 18:47:27.987] * Saving objects...
[09.03.19 18:47:28.206] * 34404 objects are successfully saved
[09.03.19 18:47:28.229] * Saving key-value pairs...
[09.03.19 18:47:28.273] * 17 key-value pairs were successfully saved
[09.03.19 18:47:28.324] * Game User_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\user_autosave.sav'
[09.03.19 18:47:28.331] - Disconnect
[09.03.19 18:47:30.606] - Destroying level
[09.03.19 18:47:30.903] * DVB created: 4096K
[09.03.19 18:47:30.903] * DIB created: 512K
[09.03.19 18:47:31.225] - r__tf_aniso 4
[09.03.19 18:47:31.225] - r2_tf_mipbias 0.
[09.03.19 18:47:31.225] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[09.03.19 18:47:31.225] * GPU vertex cache: recognized, 24
[09.03.19 18:47:31.225] *** RESET [501 ms]
[09.03.19 18:47:31.236] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[09.03.19 18:47:31.236] Begin load
[09.03.19 18:47:31.246] * phase time: 0 ms
[09.03.19 18:47:31.332] * phase cmem: 1161204 K
[09.03.19 18:47:31.332] Starting server...
[09.03.19 18:47:31.500] - Gamedata version: [Сборка 2.1 final p.5.2]
[09.03.19 18:47:31.565] * phase time: 319 ms
[09.03.19 18:47:31.651] * phase cmem: 1157860 K
[09.03.19 18:47:31.651] Loading alife simulator...
[09.03.19 18:47:31.652] * phase time: 86 ms
[09.03.19 18:47:31.737] * phase cmem: 1157860 K
[09.03.19 18:47:31.737] Loading savegame...
[09.03.19 18:47:31.777] * Loading key-value pairs...
[09.03.19 18:47:31.833] * 17 key-value pairs were successfully loaded (0.056s)
[09.03.19 18:47:31.833] * Loading spawn registry...
[09.03.19 18:47:34.334] * 25171 spawn points were successfully loaded (2.501s)
[09.03.19 18:47:34.335] * Loading objects...
[09.03.19 18:47:35.154] * 34404 objects were successfully loaded (0.819s) 34404
[09.03.19 18:47:36.044] * Start objects on_register'ed...
[09.03.19 18:47:37.986] * 34404 objects on_register'ed (1.942s)
[09.03.19 18:47:37.987] * Game user_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\user_autosave.sav' (6.336s)
[09.03.19 18:47:37.987] * phase time: 6335 ms
[09.03.19 18:47:38.075] * phase cmem: 1247988 K
[09.03.19 18:47:38.075] Connecting...
[09.03.19 18:47:38.075] MaxPlayers = 32
[09.03.19 18:47:38.119] * phase time: 131 ms
[09.03.19 18:47:38.206] * phase cmem: 1248020 K
[09.03.19 18:47:38.206] Connecting to...
[09.03.19 18:47:38.207] Player not found. New player created.
[09.03.19 18:47:38.207] * client : connection accepted - <>
[09.03.19 18:47:38.225] * phase time: 106 ms
[09.03.19 18:47:38.312] * phase cmem: 1248046 K
[09.03.19 18:47:38.312] Reading level info...
[09.03.19 18:47:38.314] * phase time: 89 ms
[09.03.19 18:47:38.401] * phase cmem: 1248046 K
[09.03.19 18:47:38.401] Loading object space...
[09.03.19 18:47:39.071] * object space load: 669 ms
[09.03.19 18:47:39.071] * phase time: 756 ms
[09.03.19 18:47:39.158] * phase cmem: 1320175 K
[09.03.19 18:47:39.158] Loading shaders (R2)...
[09.03.19 18:47:39.623] * phase time: 552 ms
[09.03.19 18:47:39.711] * phase cmem: 1321433 K
[09.03.19 18:47:39.711] Loading geometry (R2)...
[09.03.19 18:47:40.159] * phase time: 536 ms
[09.03.19 18:47:40.247] * phase cmem: 1396772 K
[09.03.19 18:47:40.247] Loading visuals (R2)...
[09.03.19 18:47:40.325] * phase time: 165 ms
[09.03.19 18:47:40.413] * phase cmem: 1399634 K
[09.03.19 18:47:40.413] Loading details (R2)...
[09.03.19 18:47:40.452] * [DETAILS] VertexConsts(256), Batch(61)
[09.03.19 18:47:40.452] * [DETAILS] 40687 v(20), 26352 p
[09.03.19 18:47:40.452] * [DETAILS] Batch(61), VB(794K), IB(154K)
[09.03.19 18:47:40.454] * phase time: 128 ms
[09.03.19 18:47:40.542] * phase cmem: 1400642 K
[09.03.19 18:47:40.542] Loading sectors (R2)...
[09.03.19 18:47:40.543] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.hom
[09.03.19 18:47:40.544] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l02_garbage\level.env_mod
[09.03.19 18:47:40.544] * phase time: 90 ms
[09.03.19 18:47:40.632] * phase cmem: 1400728 K
[09.03.19 18:47:40.632] Loading AI objects...
[09.03.19 18:47:40.633] - Loading music tracks from 'l02_garbage_musics'...
[09.03.19 18:47:40.642] * phase time: 98 ms
[09.03.19 18:47:40.730] * phase cmem: 1400730 K
[09.03.19 18:47:40.730] Loading PH world...
[09.03.19 18:47:40.743] - Game configuring : Started
[09.03.19 18:47:40.744] - Game configuring : Finished
[09.03.19 18:47:40.749] * phase time: 106 ms
[09.03.19 18:47:40.837] * phase cmem: 1404525 K
[09.03.19 18:47:40.837] Loading textures...
[09.03.19 18:47:43.516] * t-report - base: 1750, 1352436 K
[09.03.19 18:47:43.516] * t-report - lmap: 14, 14337 K
[09.03.19 18:47:43.516] * phase time: 2767 ms
[09.03.19 18:47:43.608] * phase cmem: 1952339 K
[09.03.19 18:47:43.608] Synchronizing...
[09.03.19 18:47:43.608] Save created on [Engine 1.0f p 0.5]
[09.03.19 18:47:43.608] Save date and time [Sat Mar 9 18:47:27 2019]
[09.03.19 18:47:43.624] * phase time: 107 ms
[09.03.19 18:47:43.714] * phase cmem: 1952339 K
[09.03.19 18:47:44.043] * [win32]: free[1537280 K], reserved[175052 K], committed[2481908 K]
[09.03.19 18:47:44.043] * [ D3D ]: textures[1366774 K]
[09.03.19 18:47:44.043] * [x-ray]: crt heap[485912 K], process heap[485912 K], game lua[186235 K], engine lua[187 K], render[2563 K]
[09.03.19 18:47:44.043] * [x-ray]: economy: strings[count: 188248, lengths: 9668 K, overhead: 5882 K, saved: 33159 K]
[09.03.19 18:47:44.043] * [x-ray]: economy: smem[count: 42776, lengths: 26254 K, overhead: 668 K, saved: 9515 K]
[09.03.19 18:47:44.043] * Starting measure
[09.03.19 18:47:51.636] * MEMORY USAGE: 2339553 K
[09.03.19 18:49:49.889] Unable to find Hotkey entry in registry
[09.03.19 18:49:56.590] * Saving spawns...
[09.03.19 18:49:56.593] * Saving objects...
[09.03.19 18:49:56.832] * 34343 objects are successfully saved
[09.03.19 18:49:56.844] * Saving key-value pairs...
[09.03.19 18:49:56.888] * 17 key-value pairs were successfully saved
[09.03.19 18:49:56.936] * Game 723op2.1.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\723op2.1.sav'
[09.03.19 18:55:42.380] * Saving spawns...
[09.03.19 18:55:42.383] * Saving objects...
[09.03.19 18:55:42.601] * 34360 objects are successfully saved
[09.03.19 18:55:42.613] * Saving key-value pairs...
[09.03.19 18:55:42.657] * 17 key-value pairs were successfully saved
[09.03.19 18:55:42.704] * Game 723op2.1.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\723op2.1.sav'
[09.03.19 19:03:13.826] * Saving spawns...
[09.03.19 19:03:13.829] * Saving objects...
[09.03.19 19:03:14.038] * 34356 objects are successfully saved
[09.03.19 19:03:14.050] * Saving key-value pairs...
[09.03.19 19:03:14.093] * 17 key-value pairs were successfully saved
[09.03.19 19:03:14.141] * Game 724op2.1.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\724op2.1.sav'
[09.03.19 19:05:40.383] *** break by StackWalk ***
[09.03.19 19:05:40.383] stack trace:
[09.03.19 19:05:40.383]
[09.03.19 19:05:40.383] 0023:75FF026A (0x00000000 0x00000001 0x4C858930 0x4F7F1110) SHELL32.dll, StrStrW()
[09.03.19 19:05:40.383] 0023:659D4316 (0x4C858A58 0x185B4FA8 0x185B4FA8 0x185B4C9C) xrGame.dll, CUIStatic::Draw(), s:\xr_3da\xrgame\ui\uistatic.cpp, 169
[09.03.19 19:05:40.383] 0023:659DB4F4 (0x6242F500 0x0037D6C0 0x6598940F 0x8E5C4150) xrGame.dll, CUIWindow::Draw(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 191
[09.03.19 19:05:40.383] 0023:6598A96F (0x8E5C4150 0x8E5C4150 0x8E5C4150 0x8E5C4160) xrGame.dll, CUIInventoryWnd::Draw(), s:\xr_3da\xrgame\ui\uiinventorywnd.cpp, 380
[09.03.19 19:05:40.383] 0023:6598940F (0x1425FCD0 0x013A4C55 0x4E8C6020 0x17062AB0) xrGame.dll, CDialogHolder::DoRenderDialogs(), s:\xr_3da\xrgame\uidialogholder.cpp, 178
[09.03.19 19:05:40.383] 0023:65985F00 (0x00000001 0x4B058CC0 0x00002000 0x65C99320) xrGame.dll, CUI::Render(), s:\xr_3da\xrgame\ui.cpp, 131
[09.03.19 19:05:40.383] 0023:65A09358 (0x0144E6F8 0x0144E460 0x0144E460 0x01370207) xrGame.dll, CHUDManager::RenderUI(), s:\xr_3da\xrgame\hudmanager.cpp, 273
[09.03.19 19:05:40.383] 0023:6574EA0C (0x0144E6F8 0x04C67C28 0x013D6DBB 0x0000007F) xrGame.dll, CLevel::OnRender(), s:\xr_3da\xrgame\level.cpp, 689
[09.03.19 19:05:40.383] 0023:0138FB7C (0x0000007F 0x00000000 0x01451918 0xFFFDE000) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[09.03.19 19:05:40.383] 0023:013D6DBB (0x01451918 0x00000063 0x0037FAE8 0x013A0D10) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 276
[09.03.19 19:05:40.383] 0023:013A10FA (0x00000000 0x01451918 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[09.03.19 19:05:40.383] 0023:013A0D10 (0x01340000 0x00000000 0x00702AC7 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[09.03.19 19:05:40.383] 0023:013A0920 (0x01340000 0x00000000 0x00702AC7 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[09.03.19 19:05:40.383] 0023:0139B6CB (0xFFFDE000 0x0037FBC4 0x770098F2 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[09.03.19 19:05:40.383] 0023:7512336A (0xFFFDE000 0x77840796 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[09.03.19 19:05:40.383] 0023:770098F2 (0x0139B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[09.03.19 19:05:40.383] 0023:770098C5 (0x0139B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()