* Detected CPU: GenuineIntel Intel® Core i5-4690 CPU @ 3.50GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op\fsgame.ltx
CLocatorAPI::_initialize, FS: 77562 files cached, 17258Kb memory used.
Init FileSystem 0.484434 sec
[30.12.18 21:49:32.229] 'xrCore' build 7264, Dec 26 2018
[30.12.18 21:49:32.229] OP 2.1 Engine ver 1.0f
[30.12.18 21:49:32.229]
[30.12.18 21:49:32.447] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[30.12.18 21:49:32.478] Initializing Engine...
[30.12.18 21:49:32.478] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[30.12.18 21:49:32.478] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[30.12.18 21:49:32.478] transparent_treasure user_name ]
[30.12.18 21:49:32.478] Loading config for renderer
[30.12.18 21:49:32.478] Executing config-script "user.ltx"...
[30.12.18 21:49:32.478] [c:\op\userdata\user.ltx] successfully loaded.
[30.12.18 21:49:32.478] Starting INPUT device...
[30.12.18 21:49:32.478] Loading DLL: xrRender_R1.dll
[30.12.18 21:49:32.525] Loading DLL: xrGame.dll
[30.12.18 21:49:32.665] * [win32]: free[4034976 K], reserved[50176 K], committed[109088 K]
[30.12.18 21:49:32.665] * [ D3D ]: textures[0 K]
[30.12.18 21:49:32.665] * [x-ray]: crt heap[28654 K], process heap[28654 K], game lua[0 K], engine lua[0 K], render[0 K]
[30.12.18 21:49:32.665] * [x-ray]: economy: strings[count: 36838, lengths: 1009 K, overhead: 1151 K, saved: 14588 K]
[30.12.18 21:49:32.665] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 21:49:32.681] Executing config-script "c:\op\gamedata\config\default_controls.ltx"...
[30.12.18 21:49:32.681] [c:\op\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 21:49:32.681] Executing config-script "user.ltx"...
[30.12.18 21:49:32.681] Executing config-script "c:\op\gamedata\config\rspec_extreme.ltx"...
[30.12.18 21:49:32.681] [c:\op\gamedata\config\rspec_extreme.ltx] successfully loaded.
[30.12.18 21:49:32.681] Executing config-script "c:\op\gamedata\config\default_controls.ltx"...
[30.12.18 21:49:32.681] [c:\op\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 21:49:32.681] - Maximum allowed affinity mask: 0xF, current: 0xE
[30.12.18 21:49:32.681] [c:\op\userdata\user.ltx] successfully loaded.
[30.12.18 21:49:32.681] SOUND: OpenAL: enumerate devices...
[30.12.18 21:49:32.681] SOUND: OpenAL: EnumerationExtension Present
[30.12.18 21:49:32.681] devices OpenAL Soft
[30.12.18 21:49:32.681] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[30.12.18 21:49:34.282] SOUND: OpenAL: All available devices:
[30.12.18 21:49:34.282] 1. OpenAL Soft, Spec Version 1.1 (default)
[30.12.18 21:49:34.282] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[30.12.18 21:49:34.290] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[30.12.18 21:49:34.292] * sound: EAX 2.0 extension: absent
[30.12.18 21:49:34.292] * sound: EAX 2.0 deferred: absent
[30.12.18 21:49:34.292] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[30.12.18 21:49:34.298] Starting RENDER device...
[30.12.18 21:49:34.312] * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
[30.12.18 21:49:34.312] * GPU driver: 24.21.13.9836
[30.12.18 21:49:34.540] * CREATE: DeviceREF: 1
[30.12.18 21:49:34.542] * Texture memory: 3662 M
[30.12.18 21:49:34.542] * DDI-level: 9.0
[30.12.18 21:49:34.561] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 21:49:34.562] * GPU vertex cache: unrecognized, 16
[30.12.18 21:49:34.564] * DVB created: 4096K
[30.12.18 21:49:34.564] * DIB created: 512K
[30.12.18 21:49:34.635] load time LTX=61 ms
[30.12.18 21:49:34.642] count of .thm files=3222
[30.12.18 21:49:35.314] load time THM=679 ms
[30.12.18 21:49:35.314] * distortion: used, dev(30),need(14)
[30.12.18 21:49:35.314] * SSample: 2048x2048
[30.12.18 21:49:35.377] * SSample: enabled
[30.12.18 21:49:35.534] - r__tf_aniso 16
[30.12.18 21:49:35.534] - r1_tf_mipbias 0.
[30.12.18 21:49:35.546] Script debugger succesfully restarted.
[30.12.18 21:49:36.877] - Gamedata version: [Сборка 2.1 final]
[30.12.18 21:49:36.966] Starting engine...
[30.12.18 21:49:37.036] GMLib loaded at 68 msec
[30.12.18 21:49:37.444] Game_Globals loaded at 408 msec
[30.12.18 21:49:37.619] App_Start loaded at 174 msec
[30.12.18 21:49:37.629] ui_core loaded at 10 msec
[30.12.18 21:49:37.658] Loading DLL: xrGameSpy.dll
[30.12.18 21:49:38.260] Main_Menu loaded at 630 msec
[30.12.18 21:49:43.022] * DVB created: 4096K
[30.12.18 21:49:43.022] * DIB created: 512K
[30.12.18 21:49:43.022] - r__tf_aniso 16
[30.12.18 21:49:43.022] - r1_tf_mipbias 0.
[30.12.18 21:49:43.022] * SSample: 2048x2048
[30.12.18 21:49:43.029] * SSample: enabled
[30.12.18 21:49:43.029] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 21:49:43.029] * GPU vertex cache: unrecognized, 16
[30.12.18 21:49:43.029] *** RESET [159 ms]
[30.12.18 21:49:43.037] "c:\op\bin\xr_3da.exe" -nointro
[30.12.18 21:49:43.037] Begin load
[30.12.18 21:49:43.039] * phase time: 0 ms
[30.12.18 21:49:43.067] * phase cmem: 188727 K
[30.12.18 21:49:43.067] Prefetching objects...
[30.12.18 21:49:43.112] * Objects loaded in 0 ms
[30.12.18 21:49:45.648] * Models loaded in 2535 ms
[30.12.18 21:49:45.680] * Prefetch memory: 714817Kb
[30.12.18 21:49:45.683] * phase time: 2644 ms
[30.12.18 21:49:45.713] * phase cmem: 866748 K
[30.12.18 21:49:45.713] Starting server...
[30.12.18 21:49:45.743] - Gamedata version: [Сборка 2.1 final]
[30.12.18 21:49:45.789] * phase time: 106 ms
[30.12.18 21:49:45.820] * phase cmem: 866859 K
[30.12.18 21:49:45.820] Loading alife simulator...
[30.12.18 21:49:45.820] * phase time: 30 ms
[30.12.18 21:49:45.851] * phase cmem: 866859 K
[30.12.18 21:49:45.851] Creating new game...
[30.12.18 21:49:45.851] * Creating new game...
[30.12.18 21:49:45.857] * Loading spawn registry...
[30.12.18 21:49:47.731] * 25156 spawn points were successfully loaded (1.874s)
[30.12.18 21:49:51.256] * Saving spawns...
[30.12.18 21:49:51.257] * Saving objects...
[30.12.18 21:49:51.361] * 37236 objects are successfully saved
[30.12.18 21:49:51.361] * Saving key-value pairs...
[30.12.18 21:49:51.383] * 3 key-value pairs were successfully saved
[30.12.18 21:49:51.411] * Game all.sav is successfully saved to file 'c:\op\userdata\savedgames\all.sav'
[30.12.18 21:49:51.411] * New game is successfully created!
[30.12.18 21:49:51.411] * phase time: 5591 ms
[30.12.18 21:49:51.464] * phase cmem: 998892 K
[30.12.18 21:49:51.464] Connecting...
[30.12.18 21:49:51.534] MaxPlayers = 32
[30.12.18 21:49:51.544] * phase time: 132 ms
[30.12.18 21:49:51.599] * phase cmem: 1017795 K
[30.12.18 21:49:51.599] Connecting to...
[30.12.18 21:49:51.600] Player not found. New player created.
[30.12.18 21:49:51.600] * client : connection accepted - <>
[30.12.18 21:49:51.602] * phase time: 58 ms
[30.12.18 21:49:51.655] * phase cmem: 1017837 K
[30.12.18 21:49:51.655] Reading level info...
[30.12.18 21:49:51.655] * phase time: 53 ms
[30.12.18 21:49:51.708] * phase cmem: 1017837 K
[30.12.18 21:49:51.708] Loading object space...
[30.12.18 21:49:52.110] * object space load: 401 ms
[30.12.18 21:49:52.110] * phase time: 454 ms
[30.12.18 21:49:52.163] * phase cmem: 1090505 K
[30.12.18 21:49:52.163] Loading shaders (R1)...
[30.12.18 21:49:52.299] * phase time: 188 ms
[30.12.18 21:49:52.351] * phase cmem: 1092219 K
[30.12.18 21:49:52.351] Loading geometry (R1)...
[30.12.18 21:49:52.526] * phase time: 227 ms
[30.12.18 21:49:52.580] * phase cmem: 1147941 K
[30.12.18 21:49:52.580] Loading visuals (R1)...
[30.12.18 21:49:52.621] * phase time: 95 ms
[30.12.18 21:49:52.676] * phase cmem: 1152909 K
[30.12.18 21:49:52.676] Loading details (R1)...
[30.12.18 21:49:52.701] * [DETAILS] VertexConsts(256), Batch(61)
[30.12.18 21:49:52.701] * [DETAILS] 40687 v(20), 26352 p
[30.12.18 21:49:52.701] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.12.18 21:49:52.702] * phase time: 80 ms
[30.12.18 21:49:52.756] * phase cmem: 1153900 K
[30.12.18 21:49:52.756] Loading sectors (R1)...
[30.12.18 21:49:52.757] * Loading HOM: c:\op\gamedata\levels\l01_escape\level.hom
[30.12.18 21:49:52.759] * Loading environment modificator: c:\op\gamedata\levels\l01_escape\level.env_mod
[30.12.18 21:49:52.759] * phase time: 57 ms
[30.12.18 21:49:52.813] * phase cmem: 1154061 K
[30.12.18 21:49:52.813] Loading AI objects...
[30.12.18 21:49:52.816] - Loading music tracks from 'l01_escape_musics'...
[30.12.18 21:49:52.820] * phase time: 61 ms
[30.12.18 21:49:52.875] * phase cmem: 1154025 K
[30.12.18 21:49:52.875] Loading PH world...
[30.12.18 21:49:52.885] - Game configuring : Started
[30.12.18 21:49:52.886] - Game configuring : Finished
[30.12.18 21:49:53.024] * phase time: 203 ms
[30.12.18 21:49:53.079] * phase cmem: 1161645 K
[30.12.18 21:49:53.079] Loading textures...
[30.12.18 21:49:54.190] * t-report - base: 1179, 995789 K
[30.12.18 21:49:54.190] * t-report - lmap: 10, 10241 K
[30.12.18 21:49:54.191] * phase time: 1166 ms
[30.12.18 21:49:54.249] * phase cmem: 1457990 K
[30.12.18 21:49:54.249] Synchronizing...
[30.12.18 21:49:54.256] * phase time: 65 ms
[30.12.18 21:49:54.312] * phase cmem: 1457991 K
[30.12.18 21:49:54.506] * [win32]: free[2215448 K], reserved[89752 K], committed[1889040 K]
[30.12.18 21:49:54.506] * [ D3D ]: textures[1006031 K]
[30.12.18 21:49:54.506] * [x-ray]: crt heap[385752 K], process heap[385752 K], game lua[164904 K], engine lua[303 K], render[0 K]
[30.12.18 21:49:54.506] * [x-ray]: economy: strings[count: 174256, lengths: 8571 K, overhead: 5445 K, saved: 22229 K]
[30.12.18 21:49:54.506] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 21:49:54.506] * Starting measure
[30.12.18 21:50:03.405] * MEMORY USAGE: 1843026 K
[30.12.18 21:50:41.732] * Saving spawns...
[30.12.18 21:50:41.733] * Saving objects...
[30.12.18 21:50:41.860] * 32931 objects are successfully saved
[30.12.18 21:50:41.860] * Saving key-value pairs...
[30.12.18 21:50:41.880] * 11 key-value pairs were successfully saved
[30.12.18 21:50:41.905] * Game Убить Стрелка.sav is successfully saved to file 'c:\op\userdata\savedgames\Убить Стрелка.sav'
[30.12.18 21:51:33.117] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 21:51:33.118] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 21:52:10.073] Begin load
[30.12.18 21:52:10.205] - Gamedata version: [Сборка 2.1 final]
[30.12.18 21:52:10.246] * phase time: 167 ms
[30.12.18 21:52:10.337] * phase cmem: 1902540 K
[30.12.18 21:52:10.337] Loading alife simulator...
[30.12.18 21:52:10.338] * phase time: 91 ms
[30.12.18 21:52:10.430] * phase cmem: 1902516 K
[30.12.18 21:52:10.430] Loading savegame...
[30.12.18 21:52:10.443] * Loading key-value pairs...
[30.12.18 21:52:10.469] * 11 key-value pairs were successfully loaded (0.026s)
[30.12.18 21:52:10.469] * Loading spawn registry...
[30.12.18 21:52:12.157] * 25156 spawn points were successfully loaded (1.688s)
[30.12.18 21:52:12.158] * Loading objects...
[30.12.18 21:52:12.660] * 32931 objects were successfully loaded (0.503s)
[30.12.18 21:52:12.879] * Start objects on_register'ed...
[30.12.18 21:52:14.104] * 32931 objects on_register'ed (1.225s)
[30.12.18 21:52:14.105] * Game Убить Стрелка is successfully loaded from file 'c:\op\userdata\savedgames\Убить Стрелка.sav' (3.767s)
[30.12.18 21:52:14.105] * phase time: 3766 ms
[30.12.18 21:52:14.198] * phase cmem: 1978023 K
[30.12.18 21:52:14.198] Connecting...
[30.12.18 21:52:14.198] * phase time: 93 ms
[30.12.18 21:52:14.291] * phase cmem: 1978023 K
[30.12.18 21:52:14.291] Restart sim...
[30.12.18 21:52:14.291] * phase time: 92 ms
[30.12.18 21:52:14.384] * phase cmem: 1978023 K
[30.12.18 21:52:14.667] * [win32]: free[1557880 K], reserved[86444 K], committed[2549916 K]
[30.12.18 21:52:14.667] * [ D3D ]: textures[1311263 K]
[30.12.18 21:52:14.667] * [x-ray]: crt heap[546459 K], process heap[546459 K], game lua[168342 K], engine lua[396 K], render[1176 K]
[30.12.18 21:52:14.667] * [x-ray]: economy: strings[count: 185779, lengths: 9211 K, overhead: 5805 K, saved: 22904 K]
[30.12.18 21:52:14.667] * [x-ray]: economy: smem[count: 59519, lengths: 34321 K, overhead: 930 K, saved: 11736 K]
[30.12.18 21:52:14.667] * Starting measure
[30.12.18 21:52:18.539] * MEMORY USAGE: 1971806 K
[30.12.18 21:53:03.869] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 21:53:03.869] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 21:54:35.828] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 21:54:35.829] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 21:57:36.739] * Saving spawns...
[30.12.18 21:57:36.741] * Saving objects...
[30.12.18 21:57:36.894] * 33553 objects are successfully saved
[30.12.18 21:57:36.894] * Saving key-value pairs...
[30.12.18 21:57:36.914] * 12 key-value pairs were successfully saved
[30.12.18 21:57:36.943] * Game День 1. 08.02. Кордон.sav is successfully saved to file 'c:\op\userdata\savedgames\День 1. 08.02. Кордон.sav'
[30.12.18 21:58:25.303] cannot make saved game because actor is dead
[30.12.18 21:58:31.456] Begin load
[30.12.18 21:58:31.580] - Gamedata version: [Сборка 2.1 final]
[30.12.18 21:58:31.622] * phase time: 159 ms
[30.12.18 21:58:31.717] * phase cmem: 1991770 K
[30.12.18 21:58:31.717] Loading alife simulator...
[30.12.18 21:58:31.717] * phase time: 95 ms
[30.12.18 21:58:31.812] * phase cmem: 1991736 K
[30.12.18 21:58:31.812] Loading savegame...
[30.12.18 21:58:31.827] * Loading key-value pairs...
[30.12.18 21:58:31.853] * 12 key-value pairs were successfully loaded (0.026s)
[30.12.18 21:58:31.853] * Loading spawn registry...
[30.12.18 21:58:33.563] * 25156 spawn points were successfully loaded (1.710s)
[30.12.18 21:58:33.564] * Loading objects...
[30.12.18 21:58:34.107] * 33553 objects were successfully loaded (0.543s)
[30.12.18 21:58:34.344] * Start objects on_register'ed...
[30.12.18 21:58:35.717] * 33553 objects on_register'ed (1.373s)
[30.12.18 21:58:35.718] * Game День 1. 08.02. Кордон is successfully loaded from file 'c:\op\userdata\savedgames\День 1. 08.02. Кордон.sav' (4.001s)
[30.12.18 21:58:35.718] * phase time: 4000 ms
[30.12.18 21:58:35.815] * phase cmem: 2079434 K
[30.12.18 21:58:35.815] Connecting...
[30.12.18 21:58:35.816] * phase time: 97 ms
[30.12.18 21:58:35.912] * phase cmem: 2079434 K
[30.12.18 21:58:35.912] Restart sim...
[30.12.18 21:58:35.912] * phase time: 96 ms
[30.12.18 21:58:36.009] * phase cmem: 2079434 K
[30.12.18 21:58:36.305] * [win32]: free[1449084 K], reserved[86952 K], committed[2658204 K]
[30.12.18 21:58:36.305] * [ D3D ]: textures[1371861 K]
[30.12.18 21:58:36.305] * [x-ray]: crt heap[575489 K], process heap[575489 K], game lua[186850 K], engine lua[194 K], render[1635 K]
[30.12.18 21:58:36.305] * [x-ray]: economy: strings[count: 186225, lengths: 9235 K, overhead: 5819 K, saved: 25682 K]
[30.12.18 21:58:36.305] * [x-ray]: economy: smem[count: 65236, lengths: 37629 K, overhead: 1019 K, saved: 12966 K]
[30.12.18 21:58:36.305] * Starting measure
[30.12.18 21:58:40.573] * MEMORY USAGE: 2005231 K
[30.12.18 21:59:54.451] * Saving spawns...
[30.12.18 21:59:54.454] * Saving objects...
[30.12.18 21:59:54.607] * 33551 objects are successfully saved
[30.12.18 21:59:54.608] * Saving key-value pairs...
[30.12.18 21:59:54.628] * 13 key-value pairs were successfully saved
[30.12.18 21:59:54.654] * Game Подарок на юбилей.sav is successfully saved to file 'c:\op\userdata\savedgames\Подарок на юбилей.sav'
[30.12.18 22:00:12.947] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 22:00:37.724] Unable to find Hotkey entry in registry
[30.12.18 22:01:25.546] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 22:01:30.947] * Saving spawns...
[30.12.18 22:01:30.949] * Saving objects...
[30.12.18 22:01:31.117] * 33536 objects are successfully saved
[30.12.18 22:01:31.118] * Saving key-value pairs...
[30.12.18 22:01:31.137] * 13 key-value pairs were successfully saved
[30.12.18 22:01:31.163] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[30.12.18 22:01:44.537] * Saving spawns...
[30.12.18 22:01:44.540] * Saving objects...
[30.12.18 22:01:44.749] * 33542 objects are successfully saved
[30.12.18 22:01:44.750] * Saving key-value pairs...
[30.12.18 22:01:44.770] * 13 key-value pairs were successfully saved
[30.12.18 22:01:44.795] * Game ПДА военного.sav is successfully saved to file 'c:\op\userdata\savedgames\ПДА военного.sav'
[30.12.18 22:02:04.652] Begin load
[30.12.18 22:02:04.790] - Gamedata version: [Сборка 2.1 final]
[30.12.18 22:02:04.832] * phase time: 174 ms
[30.12.18 22:02:04.930] * phase cmem: 2063389 K
[30.12.18 22:02:04.930] Loading alife simulator...
[30.12.18 22:02:04.931] * phase time: 98 ms
[30.12.18 22:02:05.028] * phase cmem: 2063385 K
[30.12.18 22:02:05.028] Loading savegame...
[30.12.18 22:02:05.043] * Loading key-value pairs...
[30.12.18 22:02:05.069] * 13 key-value pairs were successfully loaded (0.026s)
[30.12.18 22:02:05.069] * Loading spawn registry...
[30.12.18 22:02:06.819] * 25156 spawn points were successfully loaded (1.750s)
[30.12.18 22:02:06.820] * Loading objects...
[30.12.18 22:02:07.376] * 33536 objects were successfully loaded (0.556s)
[30.12.18 22:02:07.621] * Start objects on_register'ed...
[30.12.18 22:02:08.992] * 33536 objects on_register'ed (1.370s)
[30.12.18 22:02:08.993] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.062s)
[30.12.18 22:02:08.993] * phase time: 4062 ms
[30.12.18 22:02:09.092] * phase cmem: 2153404 K
[30.12.18 22:02:09.092] Connecting...
[30.12.18 22:02:09.092] * phase time: 99 ms
[30.12.18 22:02:09.191] * phase cmem: 2153405 K
[30.12.18 22:02:09.191] Restart sim...
[30.12.18 22:02:09.191] * phase time: 99 ms
[30.12.18 22:02:09.290] * phase cmem: 2153405 K
[30.12.18 22:02:09.592] * [win32]: free[1361544 K], reserved[89072 K], committed[2743624 K]
[30.12.18 22:02:09.592] * [ D3D ]: textures[1422887 K]
[30.12.18 22:02:09.592] * [x-ray]: crt heap[586924 K], process heap[586924 K], game lua[187146 K], engine lua[198 K], render[2142 K]
[30.12.18 22:02:09.592] * [x-ray]: economy: strings[count: 188510, lengths: 9370 K, overhead: 5890 K, saved: 27750 K]
[30.12.18 22:02:09.592] * [x-ray]: economy: smem[count: 66126, lengths: 37944 K, overhead: 1033 K, saved: 13155 K]
[30.12.18 22:02:09.592] * Starting measure
[30.12.18 22:02:13.758] * MEMORY USAGE: 2077880 K
[30.12.18 22:03:19.508] * Saving spawns...
[30.12.18 22:03:19.511] * Saving objects...
[30.12.18 22:03:19.660] * 33567 objects are successfully saved
[30.12.18 22:03:19.660] * Saving key-value pairs...
[30.12.18 22:03:19.680] * 13 key-value pairs were successfully saved
[30.12.18 22:03:19.707] * Game ПДА военного.sav is successfully saved to file 'c:\op\userdata\savedgames\ПДА военного.sav'
[30.12.18 22:03:58.389] * Saving spawns...
[30.12.18 22:03:58.392] * Saving objects...
[30.12.18 22:03:58.547] * 33563 objects are successfully saved
[30.12.18 22:03:58.547] * Saving key-value pairs...
[30.12.18 22:03:58.567] * 13 key-value pairs were successfully saved
[30.12.18 22:03:58.593] * Game Снайпер Фенрир.sav is successfully saved to file 'c:\op\userdata\savedgames\Снайпер Фенрир.sav'
[30.12.18 22:04:47.552] * Saving spawns...
[30.12.18 22:04:47.555] * Saving objects...
[30.12.18 22:04:47.702] * 33670 objects are successfully saved
[30.12.18 22:04:47.702] * Saving key-value pairs...
[30.12.18 22:04:47.722] * 13 key-value pairs were successfully saved
[30.12.18 22:04:47.748] * Game ALEXEY_autosave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_autosave.sav'
[30.12.18 22:04:47.755] - Disconnect
[30.12.18 22:04:49.927] - Destroying level
[30.12.18 22:04:50.235] * DVB created: 4096K
[30.12.18 22:04:50.235] * DIB created: 512K
[30.12.18 22:04:50.235] - r__tf_aniso 16
[30.12.18 22:04:50.235] - r1_tf_mipbias 0.
[30.12.18 22:04:50.235] * SSample: 2048x2048
[30.12.18 22:04:50.244] * SSample: enabled
[30.12.18 22:04:50.244] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 22:04:50.244] * GPU vertex cache: recognized, 24
[30.12.18 22:04:50.244] *** RESET [209 ms]
[30.12.18 22:04:50.254] "c:\op\bin\xr_3da.exe" -nointro
[30.12.18 22:04:50.254] Begin load
[30.12.18 22:04:50.259] * phase time: 0 ms
[30.12.18 22:04:50.351] * phase cmem: 1191881 K
[30.12.18 22:04:50.351] Starting server...
[30.12.18 22:04:50.470] - Gamedata version: [Сборка 2.1 final]
[30.12.18 22:04:50.513] * phase time: 253 ms
[30.12.18 22:04:50.605] * phase cmem: 1187484 K
[30.12.18 22:04:50.605] Loading alife simulator...
[30.12.18 22:04:50.605] * phase time: 92 ms
[30.12.18 22:04:50.699] * phase cmem: 1187484 K
[30.12.18 22:04:50.699] Loading savegame...
[30.12.18 22:04:50.714] * Loading key-value pairs...
[30.12.18 22:04:50.741] * 13 key-value pairs were successfully loaded (0.027s)
[30.12.18 22:04:50.741] * Loading spawn registry...
[30.12.18 22:04:52.530] * 25156 spawn points were successfully loaded (1.789s)
[30.12.18 22:04:52.531] * Loading objects...
[30.12.18 22:04:53.100] * 33670 objects were successfully loaded (0.569s)
[30.12.18 22:04:53.331] * Start objects on_register'ed...
[30.12.18 22:04:54.740] * 33670 objects on_register'ed (1.409s)
[30.12.18 22:04:54.741] * Game alexey_autosave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_autosave.sav' (4.137s)
[30.12.18 22:04:54.741] * phase time: 4136 ms
[30.12.18 22:04:54.835] * phase cmem: 1269286 K
[30.12.18 22:04:54.835] Connecting...
[30.12.18 22:04:54.835] MaxPlayers = 32
[30.12.18 22:04:54.845] * phase time: 103 ms
[30.12.18 22:04:54.940] * phase cmem: 1269321 K
[30.12.18 22:04:54.940] Connecting to...
[30.12.18 22:04:54.942] Player not found. New player created.
[30.12.18 22:04:54.942] * client : connection accepted - <>
[30.12.18 22:04:54.948] * phase time: 103 ms
[30.12.18 22:04:55.042] * phase cmem: 1269347 K
[30.12.18 22:04:55.042] Reading level info...
[30.12.18 22:04:55.042] * phase time: 94 ms
[30.12.18 22:04:55.136] * phase cmem: 1269347 K
[30.12.18 22:04:55.136] Loading object space...
[30.12.18 22:04:55.138] WARNING: CLocatorAPI::check_for_file file not found file c:\op\userdata\level_cache\peshera in files list (size = 77573)
[30.12.18 22:04:55.146] * object space load: 9 ms
[30.12.18 22:04:55.146] * phase time: 103 ms
[30.12.18 22:04:55.239] * phase cmem: 1269875 K
[30.12.18 22:04:55.239] Loading shaders (R1)...
[30.12.18 22:04:55.266] * phase time: 119 ms
[30.12.18 22:04:55.359] * phase cmem: 1270666 K
[30.12.18 22:04:55.359] Loading geometry (R1)...
[30.12.18 22:04:55.365] * phase time: 99 ms
[30.12.18 22:04:55.459] * phase cmem: 1271308 K
[30.12.18 22:04:55.459] Loading visuals (R1)...
[30.12.18 22:04:55.461] * phase time: 95 ms
[30.12.18 22:04:55.554] * phase cmem: 1271329 K
[30.12.18 22:04:55.554] Loading details (R1)...
[30.12.18 22:04:55.554] * phase time: 93 ms
[30.12.18 22:04:55.647] * phase cmem: 1271329 K
[30.12.18 22:04:55.647] Loading sectors (R1)...
[30.12.18 22:04:55.647] WARNING: Occlusion map 'c:\op\gamedata\levels\peshera\level.hom' not found.
[30.12.18 22:04:55.647] * phase time: 93 ms
[30.12.18 22:04:55.740] * phase cmem: 1271329 K
[30.12.18 22:04:55.740] Loading AI objects...
[30.12.18 22:04:55.745] - Loading music tracks from 'peshera_musics'...
[30.12.18 22:04:55.747] * phase time: 99 ms
[30.12.18 22:04:55.840] * phase cmem: 1271335 K
[30.12.18 22:04:55.840] Loading PH world...
[30.12.18 22:04:55.848] - Game configuring : Started
[30.12.18 22:04:55.848] - Game configuring : Finished
[30.12.18 22:04:55.853] * phase time: 105 ms
[30.12.18 22:04:55.947] * phase cmem: 1273260 K
[30.12.18 22:04:55.947] Loading textures...
[30.12.18 22:04:56.005] * t-report - base: 866, 864268 K
[30.12.18 22:04:56.005] * t-report - lmap: 10, 10241 K
[30.12.18 22:04:56.006] * phase time: 152 ms
[30.12.18 22:04:56.101] * phase cmem: 1294800 K
[30.12.18 22:04:56.101] Synchronizing...
[30.12.18 22:04:56.102] * phase time: 96 ms
[30.12.18 22:04:56.197] * phase cmem: 1294802 K
[30.12.18 22:04:56.472] * [win32]: free[2040356 K], reserved[313340 K], committed[1840544 K]
[30.12.18 22:04:56.472] * [ D3D ]: textures[874509 K]
[30.12.18 22:04:56.473] * [x-ray]: crt heap[406737 K], process heap[406737 K], game lua[187253 K], engine lua[202 K], render[2544 K]
[30.12.18 22:04:56.473] * [x-ray]: economy: strings[count: 188199, lengths: 9403 K, overhead: 5881 K, saved: 29601 K]
[30.12.18 22:04:56.473] * [x-ray]: economy: smem[count: 69214, lengths: 39810 K, overhead: 1081 K, saved: 14274 K]
[30.12.18 22:04:56.473] * Starting measure
[30.12.18 22:04:59.371] * MEMORY USAGE: 1409069 K
[30.12.18 22:05:46.282] * Saving spawns...
[30.12.18 22:05:46.286] * Saving objects...
[30.12.18 22:05:46.433] * 33617 objects are successfully saved
[30.12.18 22:05:46.433] * Saving key-value pairs...
[30.12.18 22:05:46.453] * 13 key-value pairs were successfully saved
[30.12.18 22:05:46.479] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[30.12.18 22:05:48.969]
[30.12.18 22:05:48.970] stack traceback:
[30.12.18 22:05:48.970] Scheduler tried to update object zombie_normal13067
[30.12.18 22:06:19.449] * Saving spawns...
[30.12.18 22:06:19.453] * Saving objects...
[30.12.18 22:06:19.617] * 33651 objects are successfully saved
[30.12.18 22:06:19.617] * Saving key-value pairs...
[30.12.18 22:06:19.638] * 13 key-value pairs were successfully saved
[30.12.18 22:06:19.664] * Game ALEXEY_quicksave.sav is successfully saved to file 'c:\op\userdata\savedgames\alexey_quicksave.sav'
[30.12.18 22:07:03.871] ERROR: CALifeObjectRegistry::object There is no object with id 5021!
[30.12.18 22:08:50.172] Begin load
[30.12.18 22:08:50.288] - Gamedata version: [Сборка 2.1 final]
[30.12.18 22:08:50.331] * phase time: 152 ms
[30.12.18 22:08:50.427] * phase cmem: 1417495 K
[30.12.18 22:08:50.427] Loading alife simulator...
[30.12.18 22:08:50.431] * phase time: 100 ms
[30.12.18 22:08:50.527] * phase cmem: 1417461 K
[30.12.18 22:08:50.527] Loading savegame...
[30.12.18 22:08:50.543] * Loading key-value pairs...
[30.12.18 22:08:50.570] * 13 key-value pairs were successfully loaded (0.027s)
[30.12.18 22:08:50.570] * Loading spawn registry...
[30.12.18 22:08:52.347] * 25156 spawn points were successfully loaded (1.778s)
[30.12.18 22:08:52.348] * Loading objects...
[30.12.18 22:08:52.925] * 33651 objects were successfully loaded (0.576s)
[30.12.18 22:08:53.134] * Start objects on_register'ed...
[30.12.18 22:08:54.547] * 33651 objects on_register'ed (1.414s)
[30.12.18 22:08:54.548] * Game alexey_quicksave is successfully loaded from file 'c:\op\userdata\savedgames\alexey_quicksave.sav' (4.117s)
[30.12.18 22:08:54.548] * phase time: 4116 ms
[30.12.18 22:08:54.646] * phase cmem: 1499231 K
[30.12.18 22:08:54.646] Connecting...
[30.12.18 22:08:54.646] * phase time: 97 ms
[30.12.18 22:08:54.744] * phase cmem: 1499232 K
[30.12.18 22:08:54.744] Restart sim...
[30.12.18 22:08:54.744] * phase time: 97 ms
[30.12.18 22:08:54.840] * phase cmem: 1499232 K
[30.12.18 22:08:55.129] * [win32]: free[1921036 K], reserved[244096 K], committed[2029108 K]
[30.12.18 22:08:55.129] * [ D3D ]: textures[995291 K]
[30.12.18 22:08:55.129] * [x-ray]: crt heap[454496 K], process heap[454496 K], game lua[187447 K], engine lua[244 K], render[4223 K]
[30.12.18 22:08:55.129] * [x-ray]: economy: strings[count: 189942, lengths: 9485 K, overhead: 5935 K, saved: 37843 K]
[30.12.18 22:08:55.129] * [x-ray]: economy: smem[count: 90683, lengths: 50997 K, overhead: 1416 K, saved: 21219 K]
[30.12.18 22:08:55.129] * Starting measure
[30.12.18 22:08:56.799] * MEMORY USAGE: 1490678 K
[30.12.18 22:09:07.801]
[30.12.18 22:09:07.801] stack traceback:
[30.12.18 22:09:07.801] Scheduler tried to update object zombie_normal13067
[30.12.18 22:09:13.028] *** break by StackWalk ***
[30.12.18 22:09:13.028] stack trace:
[30.12.18 22:09:13.028]
[30.12.18 22:09:13.028] 0023:5993476C (0x0F44438A 0x0018D2F4 0x0018D2FC 0x48F628A0) xrGame.dll, CLevelGraph::unpack_xz(), s:\xr_3da\xrgame\level_graph_inline.h, 68
[30.12.18 22:09:13.028] 0023:59934B76 (0x0018D330 0x0F44437A 0x00000000 0x0AED0018) xrGame.dll, CLevelGraph::vertex_position(), s:\xr_3da\xrgame\level_graph_inline.h, 119
[30.12.18 22:09:13.028] 0023:59D797B6 (0x49406844 0x00000010 0x97628B98 0x0018D420) xrGame.dll, CMonsterHome::at_home(), s:\xr_3da\xrgame\ai\monsters\monster_home.cpp, 125
[30.12.18 22:09:13.028] 0023:59D4FE5E (0x0018D404 0x4D05BF24 0x0018D470 0x599B616E) xrGame.dll, CMonsterEnemyMemory::find_best_enemy(), s:\xr_3da\xrgame\ai\monsters\monster_enemy_memory.cpp, 126
[30.12.18 22:09:13.028] 0023:59D50125 (0x9A40CE60 0x9A40CE60 0x5CC68A10 0x00000000) xrGame.dll, CMonsterEnemyMemory::get_enemy(), s:\xr_3da\xrgame\ai\monsters\monster_enemy_memory.cpp, 104
[30.12.18 22:09:13.028] 0023:59D4D3B1 (0x00000000 0x00000000 0x4D05B9B0 0x00000000) xrGame.dll, CMonsterEnemyManager::update(), s:\xr_3da\xrgame\ai\monsters\monster_enemy_manager.cpp, 44
[30.12.18 22:09:13.028] 0023:59D4493F (0x3F800000 0x00000001 0x4D05B9B0 0x15834728) xrGame.dll, CBaseMonster::UpdateMemory(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster_misc.cpp, 26
[30.12.18 22:09:13.028] 0023:59D4071C (0x4D05B9B0 0x158346C8 0x0133D64C 0x0018D630) xrGame.dll, CBaseMonster::net_Relcase(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 429
[30.12.18 22:09:13.028] 0023:0129843B (0x00000000 0x00000004 0x15830008 0x15834615) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 184
[30.12.18 22:09:13.028] 0023:01294C30 (0x19BAA3E8 0x00000001 0x09B68480 0x00000000) XR_3DA.exe, IGame_Level::OnFrame(), s:\xr_3da\igame_level.cpp, 142
[30.12.18 22:09:13.028] 0023:59E2B21E (0x55CDA3F0 0x55CDA3F0 0x55CDA4C8 0x62A37CD0) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 557
[30.12.18 22:09:13.028] 0023:4E459888 (0x55CDA3F0 0x55CDA4C8 0x62A37CD0 0x62A37CDC) XR_3DA.exe
[30.12.18 22:09:13.028] 0023:55CDA3F0 (0x55CDA4C8 0x62A37CD0 0x62A37CDC 0x62A37F04) XR_3DA.exe
[30.12.18 22:09:13.028] 0023:55CDA3F0 (0x62A37CD0 0x62A37CDC 0x62A37F04 0x00000001) XR_3DA.exe
[30.12.18 22:09:13.028] 0023:55CDA4C8 (0x62A37CDC 0x62A37F04 0x00000001 0x4AC2F890) XR_3DA.exe
[30.12.18 22:09:13.028] 0023:62A37CD0 (0x62A37F04 0x00000001 0x4AC2F890 0x4EAD84B0) XR_3DA.exe
[30.12.18 22:09:13.028] 0023:62A37CDC (0x00000001 0x4AC2F890 0x4EAD84B0 0x51FBE240) XR_3DA.exe
[30.12.18 22:09:13.028] 0023:62A37F04 (0x4AC2F890 0x4EAD84B0 0x51FBE240 0x51FBE240) XR_3DA.exe