Сходил за Кладом в Пещеру получил вылет , переиграл не повторился .
* Detected CPU: GenuineIntel Intel® Core i7-4510U CPU @ 2.00GHz, F6/M69/S1 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77839 files cached, 19226Kb memory used.
Init FileSystem 0.966400 sec
[31.01.19 10:35:52.417] 'xrCore' build 7277, Jan 8 2019
[31.01.19 10:35:52.417] OP 2.1 Engine ver 1.0f patch ver 0.4
[31.01.19 10:35:52.417]
[31.01.19 10:35:52.655] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[31.01.19 10:35:52.656] Initializing Engine...
[31.01.19 10:35:52.657] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[31.01.19 10:35:52.657] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[31.01.19 10:35:52.657] transparent_treasure user_name ]
[31.01.19 10:35:52.657] Loading config for renderer
[31.01.19 10:35:52.657] Executing config-script "user.ltx"...
[31.01.19 10:35:52.657] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[31.01.19 10:35:52.657] Starting INPUT device...
[31.01.19 10:35:52.665] Loading DLL: xrRender_R2.dll
[31.01.19 10:35:52.693] Loading DLL: xrGame.dll
[31.01.19 10:35:52.730] * [win32]: free[4001848 K], reserved[60012 K], committed[132380 K]
[31.01.19 10:35:52.730] * [ D3D ]: textures[0 K]
[31.01.19 10:35:52.730] * [x-ray]: crt heap[32349 K], process heap[32349 K], game lua[0 K], engine lua[0 K], render[0 K]
[31.01.19 10:35:52.730] * [x-ray]: economy: strings[count: 36909, lengths: 1012 K, overhead: 1153 K, saved: 14589 K]
[31.01.19 10:35:52.730] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[31.01.19 10:35:52.730] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[31.01.19 10:35:52.731] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[31.01.19 10:35:52.731] Executing config-script "user.ltx"...
[31.01.19 10:35:52.731] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[31.01.19 10:35:52.731] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[31.01.19 10:35:52.731] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[31.01.19 10:35:52.731] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[31.01.19 10:35:52.732] - Maximum allowed affinity mask: 0xF, current: 0xE
[31.01.19 10:35:52.732] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[31.01.19 10:35:52.732] SOUND: OpenAL: enumerate devices...
[31.01.19 10:35:52.732] SOUND: OpenAL: EnumerationExtension Present
[31.01.19 10:35:52.732] devices OpenAL Soft
[31.01.19 10:35:52.732] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[31.01.19 10:35:52.763] SOUND: OpenAL: All available devices:
[31.01.19 10:35:52.763] 1. OpenAL Soft, Spec Version 1.1 (default)
[31.01.19 10:35:52.763] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[31.01.19 10:35:52.772] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[31.01.19 10:35:52.778] * sound: EAX 2.0 extension: absent
[31.01.19 10:35:52.778] * sound: EAX 2.0 deferred: absent
[31.01.19 10:35:52.778] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[31.01.19 10:35:52.788] Starting RENDER device...
[31.01.19 10:35:52.867] * GPU [vendor:10DE]-[device:1341]: NVIDIA GeForce 840M
[31.01.19 10:35:52.867] * GPU driver: 25.21.14.1771
[31.01.19 10:35:53.066] * CREATE: DeviceREF: 1
[31.01.19 10:35:53.066] * Texture memory: 4076 M
[31.01.19 10:35:53.066] * DDI-level: 9.0
[31.01.19 10:35:53.213] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.01.19 10:35:53.214] * GPU vertex cache: unrecognized, 16
[31.01.19 10:35:53.215] * DVB created: 4096K
[31.01.19 10:35:53.215] * DIB created: 512K
[31.01.19 10:35:53.249] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.249] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.250] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.250] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.250] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.250] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.250] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.250] Renderer doesn't support blender 'effects\shadow_world'
[31.01.19 10:35:53.250] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[31.01.19 10:35:53.321] load time LTX=71 ms
[31.01.19 10:35:53.329] count of .thm files=3222
[31.01.19 10:35:53.385] load time THM=63 ms
[31.01.19 10:35:53.385] * NULLRT supported
[31.01.19 10:35:53.385] * ...and used
[31.01.19 10:35:53.385] * HWDST/PCF supported and used
[31.01.19 10:35:53.385] * NV-DBT supported and used
[31.01.19 10:35:53.814] - r__tf_aniso 4
[31.01.19 10:35:53.814] - r2_tf_mipbias 0.
[31.01.19 10:35:53.828] Script debugger succesfully restarted.
[31.01.19 10:35:55.298] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:35:55.392] Starting engine...
[31.01.19 10:35:55.471] GMLib loaded at 78 msec
[31.01.19 10:35:55.967] Game_Globals loaded at 496 msec
[31.01.19 10:35:56.088] App_Start loaded at 121 msec
[31.01.19 10:35:56.099] ui_core loaded at 10 msec
[31.01.19 10:35:56.129] Loading DLL: xrGameSpy.dll
[31.01.19 10:35:56.392] Main_Menu loaded at 292 msec
[31.01.19 10:36:05.463] * DVB created: 4096K
[31.01.19 10:36:05.463] * DIB created: 512K
[31.01.19 10:36:05.729] - r__tf_aniso 4
[31.01.19 10:36:05.729] - r2_tf_mipbias 0.
[31.01.19 10:36:05.729] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.01.19 10:36:05.729] * GPU vertex cache: unrecognized, 16
[31.01.19 10:36:05.729] *** RESET [384 ms]
[31.01.19 10:36:05.740] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[31.01.19 10:36:05.740] Begin load
[31.01.19 10:36:05.741] * phase time: 0 ms
[31.01.19 10:36:05.782] * phase cmem: 202119 K
[31.01.19 10:36:05.782] Prefetching objects...
[31.01.19 10:36:05.838] * Objects loaded in 0 ms
[31.01.19 10:36:06.884] * Models loaded in 1046 ms
[31.01.19 10:36:06.940] * Prefetch memory: 678934Kb
[31.01.19 10:36:06.946] * phase time: 1204 ms
[31.01.19 10:36:06.994] * phase cmem: 844143 K
[31.01.19 10:36:06.994] Starting server...
[31.01.19 10:36:07.027] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:36:07.080] * phase time: 134 ms
[31.01.19 10:36:07.123] * phase cmem: 842039 K
[31.01.19 10:36:07.123] Loading alife simulator...
[31.01.19 10:36:07.124] * phase time: 44 ms
[31.01.19 10:36:07.173] * phase cmem: 842031 K
[31.01.19 10:36:07.173] Loading savegame...
[31.01.19 10:36:07.196] * Loading key-value pairs...
[31.01.19 10:36:07.244] * 15 key-value pairs were successfully loaded (0.048s)
[31.01.19 10:36:07.245] * Loading spawn registry...
[31.01.19 10:36:09.504] * 25167 spawn points were successfully loaded (2.261s)
[31.01.19 10:36:09.505] * Loading objects...
[31.01.19 10:36:10.218] * 33901 objects were successfully loaded (0.713s) 33901
[31.01.19 10:36:10.646] * Start objects on_register'ed...
[31.01.19 10:36:12.360] * 33901 objects on_register'ed (1.714s)
[31.01.19 10:36:12.360] * Game День 7. 19.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.05. Пещера.sav' (5.236s)
[31.01.19 10:36:12.361] * phase time: 5236 ms
[31.01.19 10:36:12.437] * phase cmem: 977381 K
[31.01.19 10:36:12.437] Connecting...
[31.01.19 10:36:12.457] MaxPlayers = 32
[31.01.19 10:36:12.495] * phase time: 134 ms
[31.01.19 10:36:12.570] * phase cmem: 987755 K
[31.01.19 10:36:12.570] Connecting to...
[31.01.19 10:36:12.574] Player not found. New player created.
[31.01.19 10:36:12.574] * client : connection accepted - <>
[31.01.19 10:36:12.590] * phase time: 95 ms
[31.01.19 10:36:12.667] * phase cmem: 987781 K
[31.01.19 10:36:12.667] Reading level info...
[31.01.19 10:36:12.668] * phase time: 77 ms
[31.01.19 10:36:12.742] * phase cmem: 987781 K
[31.01.19 10:36:12.742] Loading object space...
[31.01.19 10:36:12.746] * object space load: 1 ms
[31.01.19 10:36:12.746] * phase time: 78 ms
[31.01.19 10:36:12.827] * phase cmem: 988322 K
[31.01.19 10:36:12.827] Loading shaders (R2)...
[31.01.19 10:36:12.935] * phase time: 189 ms
[31.01.19 10:36:13.011] * phase cmem: 989175 K
[31.01.19 10:36:13.011] Loading geometry (R2)...
[31.01.19 10:36:13.012] * phase time: 77 ms
[31.01.19 10:36:13.092] * phase cmem: 990161 K
[31.01.19 10:36:13.092] Loading visuals (R2)...
[31.01.19 10:36:13.093] * phase time: 81 ms
[31.01.19 10:36:13.169] * phase cmem: 990227 K
[31.01.19 10:36:13.169] Loading details (R2)...
[31.01.19 10:36:13.169] * phase time: 75 ms
[31.01.19 10:36:13.249] * phase cmem: 990227 K
[31.01.19 10:36:13.249] Loading sectors (R2)...
[31.01.19 10:36:13.250] WARNING: Occlusion map 'c:\program files (x86)\op-2.1\gamedata\levels\peshera\level.hom' not found.
[31.01.19 10:36:13.250] * phase time: 80 ms
[31.01.19 10:36:13.326] * phase cmem: 990227 K
[31.01.19 10:36:13.326] Loading AI objects...
[31.01.19 10:36:13.328] - Loading music tracks from 'peshera_musics'...
[31.01.19 10:36:13.329] * phase time: 79 ms
[31.01.19 10:36:13.408] * phase cmem: 990235 K
[31.01.19 10:36:13.408] Loading PH world...
[31.01.19 10:36:13.420] - Game configuring : Started
[31.01.19 10:36:13.422] - Game configuring : Finished
[31.01.19 10:36:13.533] * phase time: 204 ms
[31.01.19 10:36:13.610] * phase cmem: 996016 K
[31.01.19 10:36:13.610] Loading textures...
[31.01.19 10:36:13.818] * t-report - base: 880, 770479 K
[31.01.19 10:36:13.818] * t-report - lmap: 5, 5120 K
[31.01.19 10:36:13.819] * phase time: 285 ms
[31.01.19 10:36:13.898] * phase cmem: 1101572 K
[31.01.19 10:36:13.898] Synchronizing...
[31.01.19 10:36:13.899] Save created on [Engine 1.0f p 0.4]
[31.01.19 10:36:13.899] Save date and time [Thu Jan 31 01:00:41 2019]
[31.01.19 10:36:13.918] * phase time: 98 ms
[31.01.19 10:36:13.996] * phase cmem: 1101579 K
[31.01.19 10:36:14.232] * [win32]: free[2424244 K], reserved[192956 K], committed[1577040 K]
[31.01.19 10:36:14.232] * [ D3D ]: textures[775599 K]
[31.01.19 10:36:14.232] * [x-ray]: crt heap[1100020 K], process heap[1100020 K], game lua[183532 K], engine lua[243 K], render[0 K]
[31.01.19 10:36:14.232] * [x-ray]: economy: strings[count: 176987, lengths: 8954 K, overhead: 5530 K, saved: 22068 K]
[31.01.19 10:36:14.232] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[31.01.19 10:36:14.232] * Starting measure
[31.01.19 10:36:19.590] * MEMORY USAGE: 1309932 K
[31.01.19 10:40:53.944] Begin load
[31.01.19 10:40:54.140] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:40:54.191] * phase time: 239 ms
[31.01.19 10:40:54.295] * phase cmem: 1264599 K
[31.01.19 10:40:54.295] Loading alife simulator...
[31.01.19 10:40:54.297] * phase time: 105 ms
[31.01.19 10:40:54.398] * phase cmem: 1264550 K
[31.01.19 10:40:54.398] Loading savegame...
[31.01.19 10:40:54.418] * Loading key-value pairs...
[31.01.19 10:40:54.457] * 15 key-value pairs were successfully loaded (0.039s)
[31.01.19 10:40:54.457] * Loading spawn registry...
[31.01.19 10:40:56.545] * 25167 spawn points were successfully loaded (2.088s)
[31.01.19 10:40:56.546] * Loading objects...
[31.01.19 10:40:57.195] * 33901 objects were successfully loaded (0.649s) 33901
[31.01.19 10:40:57.593] * Start objects on_register'ed...
[31.01.19 10:40:59.229] * 33901 objects on_register'ed (1.636s)
[31.01.19 10:40:59.230] * Game День 7. 19.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.05. Пещера.sav' (4.933s)
[31.01.19 10:40:59.230] * phase time: 4933 ms
[31.01.19 10:40:59.330] * phase cmem: 1344246 K
[31.01.19 10:40:59.330] Connecting...
[31.01.19 10:40:59.331] * phase time: 100 ms
[31.01.19 10:40:59.435] * phase cmem: 1344246 K
[31.01.19 10:40:59.435] Restart sim...
[31.01.19 10:40:59.436] * phase time: 104 ms
[31.01.19 10:40:59.534] * phase cmem: 1344246 K
[31.01.19 10:40:59.811] * [win32]: free[2129260 K], reserved[181216 K], committed[1883764 K]
[31.01.19 10:40:59.811] * [ D3D ]: textures[876436 K]
[31.01.19 10:40:59.811] * [x-ray]: crt heap[1342699 K], process heap[1342699 K], game lua[183035 K], engine lua[199 K], render[1357 K]
[31.01.19 10:40:59.811] * [x-ray]: economy: strings[count: 182926, lengths: 9199 K, overhead: 5716 K, saved: 35129 K]
[31.01.19 10:40:59.811] * [x-ray]: economy: smem[count: 65532, lengths: 38422 K, overhead: 1023 K, saved: 15543 K]
[31.01.19 10:40:59.811] * Starting measure
[31.01.19 10:41:03.397] * MEMORY USAGE: 1334318 K
[31.01.19 10:43:32.688] Begin load
[31.01.19 10:43:32.915] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:43:32.967] * phase time: 270 ms
[31.01.19 10:43:33.072] * phase cmem: 1267929 K
[31.01.19 10:43:33.072] Loading alife simulator...
[31.01.19 10:43:33.074] * phase time: 106 ms
[31.01.19 10:43:33.174] * phase cmem: 1267876 K
[31.01.19 10:43:33.174] Loading savegame...
[31.01.19 10:43:33.195] * Loading key-value pairs...
[31.01.19 10:43:33.235] * 15 key-value pairs were successfully loaded (0.040s)
[31.01.19 10:43:33.235] * Loading spawn registry...
[31.01.19 10:43:35.340] * 25167 spawn points were successfully loaded (2.105s)
[31.01.19 10:43:35.341] * Loading objects...
[31.01.19 10:43:36.018] * 33901 objects were successfully loaded (0.676s) 33901
[31.01.19 10:43:36.420] * Start objects on_register'ed...
[31.01.19 10:43:38.026] * 33901 objects on_register'ed (1.606s)
[31.01.19 10:43:38.027] * Game День 7. 19.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.05. Пещера.sav' (4.953s)
[31.01.19 10:43:38.027] * phase time: 4952 ms
[31.01.19 10:43:38.125] * phase cmem: 1347563 K
[31.01.19 10:43:38.125] Connecting...
[31.01.19 10:43:38.126] * phase time: 99 ms
[31.01.19 10:43:38.227] * phase cmem: 1347564 K
[31.01.19 10:43:38.227] Restart sim...
[31.01.19 10:43:38.228] * phase time: 101 ms
[31.01.19 10:43:38.331] * phase cmem: 1347564 K
[31.01.19 10:43:38.613] * [win32]: free[2108324 K], reserved[199244 K], committed[1886672 K]
[31.01.19 10:43:38.613] * [ D3D ]: textures[877119 K]
[31.01.19 10:43:38.613] * [x-ray]: crt heap[1346016 K], process heap[1346016 K], game lua[183063 K], engine lua[200 K], render[1413 K]
[31.01.19 10:43:38.613] * [x-ray]: economy: strings[count: 182971, lengths: 9201 K, overhead: 5717 K, saved: 41843 K]
[31.01.19 10:43:38.613] * [x-ray]: economy: smem[count: 65642, lengths: 38429 K, overhead: 1025 K, saved: 15546 K]
[31.01.19 10:43:38.613] * Starting measure
[31.01.19 10:43:42.107] * MEMORY USAGE: 1336961 K
[31.01.19 10:45:29.930] Begin load
[31.01.19 10:45:30.366] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:45:30.441] * phase time: 499 ms
[31.01.19 10:45:30.588] * phase cmem: 1268357 K
[31.01.19 10:45:30.588] Loading alife simulator...
[31.01.19 10:45:30.591] * phase time: 150 ms
[31.01.19 10:45:30.707] * phase cmem: 1268302 K
[31.01.19 10:45:30.707] Loading savegame...
[31.01.19 10:45:30.729] * Loading key-value pairs...
[31.01.19 10:45:30.784] * 15 key-value pairs were successfully loaded (0.054s)
[31.01.19 10:45:30.784] * Loading spawn registry...
[31.01.19 10:45:33.112] * 25167 spawn points were successfully loaded (2.328s)
[31.01.19 10:45:33.112] * Loading objects...
[31.01.19 10:45:33.804] * 33901 objects were successfully loaded (0.691s) 33901
[31.01.19 10:45:34.216] * Start objects on_register'ed...
[31.01.19 10:45:35.851] * 33901 objects on_register'ed (1.636s)
[31.01.19 10:45:35.853] * Game День 7. 19.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.05. Пещера.sav' (5.262s)
[31.01.19 10:45:35.853] * phase time: 5262 ms
[31.01.19 10:45:35.957] * phase cmem: 1347973 K
[31.01.19 10:45:35.957] Connecting...
[31.01.19 10:45:35.958] * phase time: 105 ms
[31.01.19 10:45:36.059] * phase cmem: 1347973 K
[31.01.19 10:45:36.059] Restart sim...
[31.01.19 10:45:36.060] * phase time: 101 ms
[31.01.19 10:45:36.166] * phase cmem: 1347973 K
[31.01.19 10:45:36.456] * [win32]: free[2088816 K], reserved[211856 K], committed[1893568 K]
[31.01.19 10:45:36.456] * [ D3D ]: textures[877119 K]
[31.01.19 10:45:36.456] * [x-ray]: crt heap[1346425 K], process heap[1346425 K], game lua[183066 K], engine lua[201 K], render[1524 K]
[31.01.19 10:45:36.456] * [x-ray]: economy: strings[count: 182975, lengths: 9202 K, overhead: 5717 K, saved: 46651 K]
[31.01.19 10:45:36.456] * [x-ray]: economy: smem[count: 65642, lengths: 38429 K, overhead: 1025 K, saved: 15546 K]
[31.01.19 10:45:36.456] * Starting measure
[31.01.19 10:45:40.053] * MEMORY USAGE: 1337847 K
[31.01.19 10:47:07.768] Begin load
[31.01.19 10:47:08.045] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:47:08.097] * phase time: 322 ms
[31.01.19 10:47:08.203] * phase cmem: 1268379 K
[31.01.19 10:47:08.203] Loading alife simulator...
[31.01.19 10:47:08.205] * phase time: 107 ms
[31.01.19 10:47:08.304] * phase cmem: 1268333 K
[31.01.19 10:47:08.304] Loading savegame...
[31.01.19 10:47:08.327] * Loading key-value pairs...
[31.01.19 10:47:08.366] * 15 key-value pairs were successfully loaded (0.039s)
[31.01.19 10:47:08.366] * Loading spawn registry...
[31.01.19 10:47:10.512] * 25167 spawn points were successfully loaded (2.146s)
[31.01.19 10:47:10.513] * Loading objects...
[31.01.19 10:47:11.197] * 33901 objects were successfully loaded (0.684s) 33901
[31.01.19 10:47:11.610] * Start objects on_register'ed...
[31.01.19 10:47:13.233] * 33901 objects on_register'ed (1.623s)
[31.01.19 10:47:13.234] * Game День 7. 19.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.05. Пещера.sav' (5.029s)
[31.01.19 10:47:13.234] * phase time: 5028 ms
[31.01.19 10:47:13.335] * phase cmem: 1348003 K
[31.01.19 10:47:13.335] Connecting...
[31.01.19 10:47:13.336] * phase time: 101 ms
[31.01.19 10:47:13.437] * phase cmem: 1348003 K
[31.01.19 10:47:13.437] Restart sim...
[31.01.19 10:47:13.438] * phase time: 102 ms
[31.01.19 10:47:13.542] * phase cmem: 1348003 K
[31.01.19 10:47:13.825] * [win32]: free[2088740 K], reserved[207704 K], committed[1897796 K]
[31.01.19 10:47:13.825] * [ D3D ]: textures[877119 K]
[31.01.19 10:47:13.825] * [x-ray]: crt heap[1346455 K], process heap[1346455 K], game lua[183075 K], engine lua[202 K], render[1558 K]
[31.01.19 10:47:13.825] * [x-ray]: economy: strings[count: 182982, lengths: 9202 K, overhead: 5718 K, saved: 50377 K]
[31.01.19 10:47:13.825] * [x-ray]: economy: smem[count: 65642, lengths: 38429 K, overhead: 1025 K, saved: 15546 K]
[31.01.19 10:47:13.825] * Starting measure
[31.01.19 10:47:17.442] * MEMORY USAGE: 1332857 K
[31.01.19 10:48:12.783] Begin load
[31.01.19 10:48:13.056] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:48:13.108] * phase time: 316 ms
[31.01.19 10:48:13.213] * phase cmem: 1268500 K
[31.01.19 10:48:13.213] Loading alife simulator...
[31.01.19 10:48:13.216] * phase time: 107 ms
[31.01.19 10:48:13.319] * phase cmem: 1268448 K
[31.01.19 10:48:13.319] Loading savegame...
[31.01.19 10:48:13.343] * Loading key-value pairs...
[31.01.19 10:48:13.382] * 15 key-value pairs were successfully loaded (0.039s)
[31.01.19 10:48:13.382] * Loading spawn registry...
[31.01.19 10:48:15.550] * 25167 spawn points were successfully loaded (2.168s)
[31.01.19 10:48:15.551] * Loading objects...
[31.01.19 10:48:16.244] * 33901 objects were successfully loaded (0.693s) 33901
[31.01.19 10:48:16.666] * Start objects on_register'ed...
[31.01.19 10:48:18.291] * 33901 objects on_register'ed (1.626s)
[31.01.19 10:48:18.292] * Game День 7. 19.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.05. Пещера.sav' (5.077s)
[31.01.19 10:48:18.292] * phase time: 5076 ms
[31.01.19 10:48:18.393] * phase cmem: 1348118 K
[31.01.19 10:48:18.393] Connecting...
[31.01.19 10:48:18.394] * phase time: 101 ms
[31.01.19 10:48:18.494] * phase cmem: 1348118 K
[31.01.19 10:48:18.494] Restart sim...
[31.01.19 10:48:18.495] * phase time: 100 ms
[31.01.19 10:48:18.598] * phase cmem: 1348118 K
[31.01.19 10:48:18.881] * [win32]: free[2088656 K], reserved[208620 K], committed[1896964 K]
[31.01.19 10:48:18.881] * [ D3D ]: textures[877119 K]
[31.01.19 10:48:18.881] * [x-ray]: crt heap[1346570 K], process heap[1346570 K], game lua[183067 K], engine lua[203 K], render[1567 K]
[31.01.19 10:48:18.881] * [x-ray]: economy: strings[count: 182988, lengths: 9203 K, overhead: 5718 K, saved: 52491 K]
[31.01.19 10:48:18.881] * [x-ray]: economy: smem[count: 65642, lengths: 38429 K, overhead: 1025 K, saved: 15546 K]
[31.01.19 10:48:18.881] * Starting measure
[31.01.19 10:48:22.411] * MEMORY USAGE: 1338068 K
[31.01.19 10:49:09.947] Begin load
[31.01.19 10:49:10.220] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:49:10.273] * phase time: 319 ms
[31.01.19 10:49:10.374] * phase cmem: 1268616 K
[31.01.19 10:49:10.374] Loading alife simulator...
[31.01.19 10:49:10.376] * phase time: 102 ms
[31.01.19 10:49:10.479] * phase cmem: 1268563 K
[31.01.19 10:49:10.479] Loading savegame...
[31.01.19 10:49:10.503] * Loading key-value pairs...
[31.01.19 10:49:10.543] * 15 key-value pairs were successfully loaded (0.039s)
[31.01.19 10:49:10.543] * Loading spawn registry...
[31.01.19 10:49:12.711] * 25167 spawn points were successfully loaded (2.168s)
[31.01.19 10:49:12.712] * Loading objects...
[31.01.19 10:49:13.421] * 33901 objects were successfully loaded (0.709s) 33901
[31.01.19 10:49:13.844] * Start objects on_register'ed...
[31.01.19 10:49:15.473] * 33901 objects on_register'ed (1.629s)
[31.01.19 10:49:15.474] * Game День 7. 19.05. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.05. Пещера.sav' (5.097s)
[31.01.19 10:49:15.474] * phase time: 5096 ms
[31.01.19 10:49:15.576] * phase cmem: 1348233 K
[31.01.19 10:49:15.576] Connecting...
[31.01.19 10:49:15.577] * phase time: 103 ms
[31.01.19 10:49:15.679] * phase cmem: 1348234 K
[31.01.19 10:49:15.679] Restart sim...
[31.01.19 10:49:15.679] * phase time: 102 ms
[31.01.19 10:49:15.783] * phase cmem: 1348234 K
[31.01.19 10:49:16.066] * [win32]: free[2088496 K], reserved[209236 K], committed[1896508 K]
[31.01.19 10:49:16.066] * [ D3D ]: textures[877119 K]
[31.01.19 10:49:16.066] * [x-ray]: crt heap[1346686 K], process heap[1346686 K], game lua[183065 K], engine lua[204 K], render[1568 K]
[31.01.19 10:49:16.066] * [x-ray]: economy: strings[count: 182998, lengths: 9204 K, overhead: 5718 K, saved: 54013 K]
[31.01.19 10:49:16.066] * [x-ray]: economy: smem[count: 65642, lengths: 38429 K, overhead: 1025 K, saved: 15546 K]
[31.01.19 10:49:16.066] * Starting measure
[31.01.19 10:49:19.599] * MEMORY USAGE: 1337277 K
[31.01.19 10:54:05.768] * Saving spawns...
[31.01.19 10:54:05.772] * Saving objects...
[31.01.19 10:54:05.957] * 33939 objects are successfully saved
[31.01.19 10:54:05.958] * Saving key-value pairs...
[31.01.19 10:54:05.997] * 15 key-value pairs were successfully saved
[31.01.19 10:54:06.043] * Game Книга Шахтёра.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Книга Шахтёра.sav'
[31.01.19 10:54:18.500] * Saving spawns...
[31.01.19 10:54:18.503] * Saving objects...
[31.01.19 10:54:18.688] * 33939 objects are successfully saved
[31.01.19 10:54:18.690] * Saving key-value pairs...
[31.01.19 10:54:18.729] * 15 key-value pairs were successfully saved
[31.01.19 10:54:18.773] * Game Загадка Зоны.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\Загадка Зоны.sav'
[31.01.19 10:55:42.262] * Saving spawns...
[31.01.19 10:55:42.266] * Saving objects...
[31.01.19 10:55:42.448] * 33967 objects are successfully saved
[31.01.19 10:55:42.450] * Saving key-value pairs...
[31.01.19 10:55:42.488] * 15 key-value pairs were successfully saved
[31.01.19 10:55:42.533] * Game День 7. 19.37. Пещера.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.37. Пещера.sav'
[31.01.19 10:57:21.162] Begin load
[31.01.19 10:57:21.299] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:57:21.353] * phase time: 182 ms
[31.01.19 10:57:21.461] * phase cmem: 1291087 K
[31.01.19 10:57:21.461] Loading alife simulator...
[31.01.19 10:57:21.463] * phase time: 110 ms
[31.01.19 10:57:21.567] * phase cmem: 1291033 K
[31.01.19 10:57:21.567] Loading savegame...
[31.01.19 10:57:21.591] * Loading key-value pairs...
[31.01.19 10:57:21.630] * 15 key-value pairs were successfully loaded (0.039s)
[31.01.19 10:57:21.630] * Loading spawn registry...
[31.01.19 10:57:23.829] * 25167 spawn points were successfully loaded (2.199s)
[31.01.19 10:57:23.830] * Loading objects...
[31.01.19 10:57:24.549] * 33967 objects were successfully loaded (0.720s) 33967
[31.01.19 10:57:24.994] * Start objects on_register'ed...
[31.01.19 10:57:26.685] * 33967 objects on_register'ed (1.690s)
[31.01.19 10:57:26.686] * Game День 7. 19.37. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.37. Пещера.sav' (5.223s)
[31.01.19 10:57:26.686] * phase time: 5222 ms
[31.01.19 10:57:26.790] * phase cmem: 1371253 K
[31.01.19 10:57:26.790] Connecting...
[31.01.19 10:57:26.792] * phase time: 105 ms
[31.01.19 10:57:26.897] * phase cmem: 1371253 K
[31.01.19 10:57:26.897] Restart sim...
[31.01.19 10:57:26.897] * phase time: 105 ms
[31.01.19 10:57:27.005] * phase cmem: 1371253 K
[31.01.19 10:57:27.300] * [win32]: free[2074200 K], reserved[194576 K], committed[1925464 K]
[31.01.19 10:57:27.300] * [ D3D ]: textures[881107 K]
[31.01.19 10:57:27.300] * [x-ray]: crt heap[1369703 K], process heap[1369703 K], game lua[183593 K], engine lua[216 K], render[3062 K]
[31.01.19 10:57:27.300] * [x-ray]: economy: strings[count: 183509, lengths: 9231 K, overhead: 5734 K, saved: 80146 K]
[31.01.19 10:57:27.300] * [x-ray]: economy: smem[count: 78092, lengths: 44894 K, overhead: 1220 K, saved: 20230 K]
[31.01.19 10:57:27.300] * Starting measure
[31.01.19 10:57:30.723] * MEMORY USAGE: 1352942 K
[31.01.19 10:58:53.296] Begin load
[31.01.19 10:58:53.575] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 10:58:53.628] * phase time: 323 ms
[31.01.19 10:58:53.739] * phase cmem: 1301269 K
[31.01.19 10:58:53.739] Loading alife simulator...
[31.01.19 10:58:53.740] * phase time: 112 ms
[31.01.19 10:58:53.845] * phase cmem: 1301213 K
[31.01.19 10:58:53.845] Loading savegame...
[31.01.19 10:58:53.870] * Loading key-value pairs...
[31.01.19 10:58:53.909] * 15 key-value pairs were successfully loaded (0.040s)
[31.01.19 10:58:53.909] * Loading spawn registry...
[31.01.19 10:58:56.100] * 25167 spawn points were successfully loaded (2.190s)
[31.01.19 10:58:56.101] * Loading objects...
[31.01.19 10:58:56.821] * 33967 objects were successfully loaded (0.720s) 33967
[31.01.19 10:58:57.266] * Start objects on_register'ed...
[31.01.19 10:58:58.933] * 33967 objects on_register'ed (1.667s)
[31.01.19 10:58:58.934] * Game День 7. 19.37. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.37. Пещера.sav' (5.194s)
[31.01.19 10:58:58.934] * phase time: 5193 ms
[31.01.19 10:58:59.042] * phase cmem: 1381407 K
[31.01.19 10:58:59.042] Connecting...
[31.01.19 10:58:59.044] * phase time: 109 ms
[31.01.19 10:58:59.147] * phase cmem: 1381408 K
[31.01.19 10:58:59.147] Restart sim...
[31.01.19 10:58:59.148] * phase time: 104 ms
[31.01.19 10:58:59.254] * phase cmem: 1381408 K
[31.01.19 10:58:59.549] * [win32]: free[2048976 K], reserved[203224 K], committed[1942040 K]
[31.01.19 10:58:59.549] * [ D3D ]: textures[890324 K]
[31.01.19 10:58:59.549] * [x-ray]: crt heap[1379858 K], process heap[1379858 K], game lua[183590 K], engine lua[217 K], render[3387 K]
[31.01.19 10:58:59.549] * [x-ray]: economy: strings[count: 183522, lengths: 9232 K, overhead: 5735 K, saved: 83958 K]
[31.01.19 10:58:59.549] * [x-ray]: economy: smem[count: 78092, lengths: 44894 K, overhead: 1220 K, saved: 20230 K]
[31.01.19 10:58:59.549] * Starting measure
[31.01.19 10:59:02.866] * MEMORY USAGE: 1361619 K
[31.01.19 11:00:29.277] Begin load
[31.01.19 11:00:29.553] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 11:00:29.605] * phase time: 320 ms
[31.01.19 11:00:29.716] * phase cmem: 1302311 K
[31.01.19 11:00:29.716] Loading alife simulator...
[31.01.19 11:00:29.719] * phase time: 113 ms
[31.01.19 11:00:29.826] * phase cmem: 1302250 K
[31.01.19 11:00:29.826] Loading savegame...
[31.01.19 11:00:29.853] * Loading key-value pairs...
[31.01.19 11:00:29.893] * 15 key-value pairs were successfully loaded (0.040s)
[31.01.19 11:00:29.893] * Loading spawn registry...
[31.01.19 11:00:32.097] * 25167 spawn points were successfully loaded (2.204s)
[31.01.19 11:00:32.098] * Loading objects...
[31.01.19 11:00:32.837] * 33967 objects were successfully loaded (0.740s) 33967
[31.01.19 11:00:33.286] * Start objects on_register'ed...
[31.01.19 11:00:34.964] * 33967 objects on_register'ed (1.677s)
[31.01.19 11:00:34.965] * Game День 7. 19.37. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.37. Пещера.sav' (5.246s)
[31.01.19 11:00:34.965] * phase time: 5246 ms
[31.01.19 11:00:35.070] * phase cmem: 1382469 K
[31.01.19 11:00:35.070] Connecting...
[31.01.19 11:00:35.071] * phase time: 106 ms
[31.01.19 11:00:35.178] * phase cmem: 1382470 K
[31.01.19 11:00:35.178] Restart sim...
[31.01.19 11:00:35.178] * phase time: 107 ms
[31.01.19 11:00:35.287] * phase cmem: 1382470 K
[31.01.19 11:00:35.583] * [win32]: free[2048672 K], reserved[207588 K], committed[1937980 K]
[31.01.19 11:00:35.583] * [ D3D ]: textures[890324 K]
[31.01.19 11:00:35.583] * [x-ray]: crt heap[1380920 K], process heap[1380920 K], game lua[183594 K], engine lua[218 K], render[3451 K]
[31.01.19 11:00:35.583] * [x-ray]: economy: strings[count: 183528, lengths: 9232 K, overhead: 5735 K, saved: 88008 K]
[31.01.19 11:00:35.583] * [x-ray]: economy: smem[count: 78092, lengths: 44894 K, overhead: 1220 K, saved: 20230 K]
[31.01.19 11:00:35.583] * Starting measure
[31.01.19 11:00:39.071] * MEMORY USAGE: 1362532 K
[31.01.19 11:01:59.671] Begin load
[31.01.19 11:01:59.949] - Gamedata version: [Сборка 2.1 final p.4]
[31.01.19 11:02:00.008] * phase time: 328 ms
[31.01.19 11:02:00.133] * phase cmem: 1302860 K
[31.01.19 11:02:00.133] Loading alife simulator...
[31.01.19 11:02:00.135] * phase time: 126 ms
[31.01.19 11:02:00.243] * phase cmem: 1302806 K
[31.01.19 11:02:00.243] Loading savegame...
[31.01.19 11:02:00.270] * Loading key-value pairs...
[31.01.19 11:02:00.311] * 15 key-value pairs were successfully loaded (0.041s)
[31.01.19 11:02:00.311] * Loading spawn registry...
[31.01.19 11:02:02.746] * 25167 spawn points were successfully loaded (2.435s)
[31.01.19 11:02:02.747] * Loading objects...
[31.01.19 11:02:03.493] * 33967 objects were successfully loaded (0.746s) 33967
[31.01.19 11:02:03.941] * Start objects on_register'ed...
[31.01.19 11:02:05.599] * 33967 objects on_register'ed (1.657s)
[31.01.19 11:02:05.599] * Game День 7. 19.37. Пещера is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 19.37. Пещера.sav' (5.464s)
[31.01.19 11:02:05.599] * phase time: 5464 ms
[31.01.19 11:02:05.708] * phase cmem: 1383008 K
[31.01.19 11:02:05.708] Connecting...
[31.01.19 11:02:05.709] * phase time: 110 ms
[31.01.19 11:02:05.816] * phase cmem: 1383009 K
[31.01.19 11:02:05.816] Restart sim...
[31.01.19 11:02:05.817] * phase time: 107 ms
[31.01.19 11:02:05.922] * phase cmem: 1383009 K
[31.01.19 11:02:06.219] * [win32]: free[2032720 K], reserved[225080 K], committed[1936440 K]
[31.01.19 11:02:06.219] * [ D3D ]: textures[889556 K]
[31.01.19 11:02:06.219] * [x-ray]: crt heap[1381459 K], process heap[1381459 K], game lua[183587 K], engine lua[219 K], render[3499 K]
[31.01.19 11:02:06.219] * [x-ray]: economy: strings[count: 183535, lengths: 9232 K, overhead: 5735 K, saved: 91686 K]
[31.01.19 11:02:06.219] * [x-ray]: economy: smem[count: 78092, lengths: 44894 K, overhead: 1220 K, saved: 20230 K]
[31.01.19 11:02:06.219] * Starting measure
[31.01.19 11:02:09.560] * MEMORY USAGE: 1364032 K
[31.01.19 11:02:24.285]
[31.01.19 11:02:24.285] stack traceback:
[31.01.19 11:02:24.285] Scheduler tried to update object m_controller_normal13136
[31.01.19 11:02:56.386] *** break by StackWalk ***
[31.01.19 11:02:56.386] stack trace:
[31.01.19 11:02:56.386]
[31.01.19 11:02:56.386] 0023:600648CC (0x00283649 0x00F6D57C 0x00F6D584 0x4D28A3A0) xrGame.dll, CLevelGraph::unpack_xz(), s:\xr_3da\xrgame\level_graph_inline.h, 68
[31.01.19 11:02:56.386] 0023:60064CD6 (0x00F6D5B8 0x00283639 0x00F6D600 0x62639FB5) xrGame.dll, CLevelGraph::vertex_position(), s:\xr_3da\xrgame\level_graph_inline.h, 119
[31.01.19 11:02:56.386] 0023:604AADB6 (0x80A460F4 0x600E5CC0 0x00F6D628 0x00000001) xrGame.dll, CMonsterHome::at_home(), s:\xr_3da\xrgame\ai\monsters\monster_home.cpp, 125
[31.01.19 11:02:56.386] 0023:6048146E (0x00F6D68C 0x821988B4 0x00F6D6F8 0x600E68DE) xrGame.dll, CMonsterEnemyMemory::find_best_enemy(), s:\xr_3da\xrgame\ai\monsters\monster_enemy_memory.cpp, 126
[31.01.19 11:02:56.386] 0023:60481735 (0x983C6530 0x00F6D720 0x6041C899 0x00000000) xrGame.dll, CMonsterEnemyMemory::get_enemy(), s:\xr_3da\xrgame\ai\monsters\monster_enemy_memory.cpp, 104
[31.01.19 11:02:56.386] 0023:6047E9D1 (0x00000000 0x00000000 0x81287EF0 0x00000000) xrGame.dll, CMonsterEnemyManager::update(), s:\xr_3da\xrgame\ai\monsters\monster_enemy_manager.cpp, 44
[31.01.19 11:02:56.386] 0023:60475F4F (0x3F800000 0x00000001 0x82198340 0x00F6D7E4) xrGame.dll, CBaseMonster::UpdateMemory(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster_misc.cpp, 26
[31.01.19 11:02:56.386] 0023:60471D0C (0x81287EF0 0x82198340 0x070B07C4 0x0097829B) xrGame.dll, CBaseMonster::net_Relcase(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 429
[31.01.19 11:02:56.386] 0023:604CA723 (0x81287EF0 0x070B0758 0x00A1C5B4 0x00F6D8C8) xrGame.dll, CController::net_Relcase(), s:\xr_3da\xrgame\ai\monsters\controller\controller.cpp, 451
[31.01.19 11:02:56.386] 0023:0097829B (0x00000000 0x00000004 0x070B0008 0x070B0707) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 184
[31.01.19 11:02:56.386] 0023:00974AC0 (0x418F9202 0x418F9202 0x43A108E4 0x00000001) XR_3DA.exe, IGame_Level::OnFrame(), s:\xr_3da\igame_level.cpp, 142
[31.01.19 11:02:56.386] 0023:6055CDBE (0x6ECA46C0 0x6ECA46C8 0x6ECA4A0C 0x00000001) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 558
[31.01.19 11:02:56.386] 0023:7C15AC90 (0x6ECA46C8 0x6ECA4A0C 0x00000001 0x4F088F60) XR_3DA.exe
[31.01.19 11:02:56.387] 0023:6ECA46C0 (0x6ECA4A0C 0x00000001 0x4F088F60 0x4F12FB80) XR_3DA.exe
[31.01.19 11:02:56.387] 0023:6ECA46C8 (0x00000001 0x4F088F60 0x4F12FB80 0x70446AE0) XR_3DA.exe
[31.01.19 11:02:56.387] 0023:6ECA4A0C (0x4F088F60 0x4F12FB80 0x70446AE0 0x70446AE0) XR_3DA.exe