* Detected CPU: GenuineIntel Intel® Core i5-3230M CPU @ 2.60GHz, F6/M58/S9 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77853 files cached, 19173Kb memory used.
Init FileSystem 0.810465 sec
[21.01.19 18:03:16.811] 'xrCore' build 7277, Jan 8 2019
[21.01.19 18:03:16.811] OP 2.1 Engine ver 1.0f patch ver 0.3
[21.01.19 18:03:16.811]
[21.01.19 18:03:17.049] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[21.01.19 18:03:17.049] Initializing Engine...
[21.01.19 18:03:17.050] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[21.01.19 18:03:17.050] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[21.01.19 18:03:17.050] transparent_treasure user_name ]
[21.01.19 18:03:17.050] Loading config for renderer
[21.01.19 18:03:17.050] Executing config-script "user.ltx"...
[21.01.19 18:03:17.050] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[21.01.19 18:03:17.050] Starting INPUT device...
[21.01.19 18:03:17.056] Loading DLL: xrRender_R1.dll
[21.01.19 18:03:17.057] Loading DLL: xrGame.dll
[21.01.19 18:03:17.801] * [win32]: free[4038840 K], reserved[48044 K], committed[107356 K]
[21.01.19 18:03:17.801] * [ D3D ]: textures[0 K]
[21.01.19 18:03:17.801] * [x-ray]: crt heap[30637 K], process heap[30637 K], game lua[0 K], engine lua[0 K], render[0 K]
[21.01.19 18:03:17.801] * [x-ray]: economy: strings[count: 36896, lengths: 1011 K, overhead: 1153 K, saved: 14589 K]
[21.01.19 18:03:17.801] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[21.01.19 18:03:17.801] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[21.01.19 18:03:17.802] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[21.01.19 18:03:17.802] Executing config-script "user.ltx"...
[21.01.19 18:03:17.802] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_low.ltx"...
[21.01.19 18:03:17.802] [c:\program files (x86)\op-2.1\gamedata\config\rspec_low.ltx] successfully loaded.
[21.01.19 18:03:17.802] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[21.01.19 18:03:17.802] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[21.01.19 18:03:17.803] - Maximum allowed affinity mask: 0xF, current: 0xE
[21.01.19 18:03:17.803] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[21.01.19 18:03:17.803] SOUND: OpenAL: enumerate devices...
[21.01.19 18:03:17.803] SOUND: OpenAL: EnumerationExtension Present
[21.01.19 18:03:17.803] devices OpenAL Soft
[21.01.19 18:03:17.803] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[21.01.19 18:03:17.819] SOUND: OpenAL: All available devices:
[21.01.19 18:03:17.819] 1. OpenAL Soft, Spec Version 1.1 (default)
[21.01.19 18:03:17.819] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[21.01.19 18:03:17.826] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[21.01.19 18:03:17.828] * sound: EAX 2.0 extension: absent
[21.01.19 18:03:17.828] * sound: EAX 2.0 deferred: absent
[21.01.19 18:03:17.828] * sound : cache: 49155 kb, 5707 lines, 8820 bpl
[21.01.19 18:03:17.833] Starting RENDER device...
[21.01.19 18:03:18.009] * GPU [vendor:10DE]-[device:1292]: NVIDIA GeForce GT 740M
[21.01.19 18:03:18.009] * GPU driver: 24.21.14.1170
[21.01.19 18:03:18.156] * CREATE: DeviceREF: 1
[21.01.19 18:03:18.156] * Texture memory: 4018 M
[21.01.19 18:03:18.156] * DDI-level: 9.0
[21.01.19 18:03:18.332] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[21.01.19 18:03:18.333] * GPU vertex cache: unrecognized, 16
[21.01.19 18:03:18.333] * DVB created: 4096K
[21.01.19 18:03:18.334] * DIB created: 512K
[21.01.19 18:03:18.418] load time LTX=76 ms
[21.01.19 18:03:18.427] count of .thm files=3222
[21.01.19 18:03:18.481] load time THM=63 ms
[21.01.19 18:03:18.481] * distortion: used, dev(30),need(14)
[21.01.19 18:03:18.481] * SSample: 1600x900
[21.01.19 18:03:18.491] * SSample: enabled
[21.01.19 18:03:18.622] - r__tf_aniso 1
[21.01.19 18:03:18.622] - r1_tf_mipbias 0.5
[21.01.19 18:03:18.632] Script debugger succesfully restarted.
[21.01.19 18:03:20.171] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:03:20.256] Starting engine...
[21.01.19 18:03:20.327] GMLib loaded at 70 msec
[21.01.19 18:03:20.808] Game_Globals loaded at 481 msec
[21.01.19 18:03:20.922] App_Start loaded at 113 msec
[21.01.19 18:03:20.933] ui_core loaded at 10 msec
[21.01.19 18:03:20.967] Loading DLL: xrGameSpy.dll
[21.01.19 18:03:21.050] Main_Menu loaded at 117 msec
[21.01.19 18:03:28.107] * DVB created: 4096K
[21.01.19 18:03:28.107] * DIB created: 512K
[21.01.19 18:03:28.107] - r__tf_aniso 1
[21.01.19 18:03:28.107] - r1_tf_mipbias 0.5
[21.01.19 18:03:28.107] * SSample: 1600x900
[21.01.19 18:03:28.116] * SSample: enabled
[21.01.19 18:03:28.116] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[21.01.19 18:03:28.116] * GPU vertex cache: recognized, 24
[21.01.19 18:03:28.116] *** RESET [471 ms]
[21.01.19 18:03:28.128] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[21.01.19 18:03:28.128] Begin load
[21.01.19 18:03:28.129] * phase time: 0 ms
[21.01.19 18:03:28.168] * phase cmem: 209122 K
[21.01.19 18:03:28.168] Prefetching objects...
[21.01.19 18:03:28.456] * Objects loaded in 0 ms
[21.01.19 18:03:41.271] * Models loaded in 12820 ms
[21.01.19 18:03:41.313] * Prefetch memory: 659915Kb
[21.01.19 18:03:41.475] * phase time: 13356 ms
[21.01.19 18:03:41.518] * phase cmem: 832111 K
[21.01.19 18:03:41.518] Starting server...
[21.01.19 18:03:41.558] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:03:41.645] * phase time: 174 ms
[21.01.19 18:03:41.685] * phase cmem: 830002 K
[21.01.19 18:03:41.685] Loading alife simulator...
[21.01.19 18:03:41.840] * phase time: 195 ms
[21.01.19 18:03:41.881] * phase cmem: 830002 K
[21.01.19 18:03:41.881] Loading savegame...
[21.01.19 18:03:41.947] * Loading key-value pairs...
[21.01.19 18:03:41.997] * 15 key-value pairs were successfully loaded (0.056s)
[21.01.19 18:03:41.997] * Loading spawn registry...
[21.01.19 18:03:44.482] * 25167 spawn points were successfully loaded (2.484s)
[21.01.19 18:03:44.482] * Loading objects...
[21.01.19 18:03:45.297] * 34520 objects were successfully loaded (0.815s) 34520
[21.01.19 18:03:46.003] * Start objects on_register'ed...
[21.01.19 18:03:48.030] * 34520 objects on_register'ed (2.027s)
[21.01.19 18:03:48.031] * Game dima_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\dima_quicksave.sav' (6.196s)
[21.01.19 18:03:48.031] * phase time: 6196 ms
[21.01.19 18:03:48.104] * phase cmem: 980864 K
[21.01.19 18:03:48.105] Connecting...
[21.01.19 18:03:48.671] MaxPlayers = 32
[21.01.19 18:03:48.735] * phase time: 703 ms
[21.01.19 18:03:48.815] * phase cmem: 1000519 K
[21.01.19 18:03:48.815] Connecting to...
[21.01.19 18:03:48.973] Player not found. New player created.
[21.01.19 18:03:48.973] * client : connection accepted - <>
[21.01.19 18:03:49.005] * phase time: 275 ms
[21.01.19 18:03:49.087] * phase cmem: 1000548 K
[21.01.19 18:03:49.087] Reading level info...
[21.01.19 18:03:49.280] * phase time: 278 ms
[21.01.19 18:03:49.361] * phase cmem: 1000548 K
[21.01.19 18:03:49.361] Loading object space...
[21.01.19 18:03:49.781] WARNING: CLocatorAPI::check_for_file file not found file c:\program files (x86)\op-2.1\userdata\level_cache\l06_rostok in files list (size = 77853)
[21.01.19 18:03:50.830] * object space load: 1314 ms
[21.01.19 18:03:50.830] * phase time: 1558 ms
[21.01.19 18:03:50.903] * phase cmem: 1043456 K
[21.01.19 18:03:50.903] Loading shaders (R1)...
[21.01.19 18:03:51.399] * phase time: 572 ms
[21.01.19 18:03:51.481] * phase cmem: 1045094 K
[21.01.19 18:03:51.481] Loading geometry (R1)...
[21.01.19 18:03:52.256] * phase time: 865 ms
[21.01.19 18:03:52.330] * phase cmem: 1087945 K
[21.01.19 18:03:52.330] Loading visuals (R1)...
[21.01.19 18:03:52.550] * phase time: 293 ms
[21.01.19 18:03:52.633] * phase cmem: 1090068 K
[21.01.19 18:03:52.633] Loading details (R1)...
[21.01.19 18:03:52.851] * [DETAILS] VertexConsts(256), Batch(61)
[21.01.19 18:03:52.851] * [DETAILS] 40687 v(20), 26352 p
[21.01.19 18:03:52.851] * [DETAILS] Batch(61), VB(794K), IB(154K)
[21.01.19 18:03:52.852] * phase time: 307 ms
[21.01.19 18:03:52.935] * phase cmem: 1091075 K
[21.01.19 18:03:52.935] Loading sectors (R1)...
[21.01.19 18:03:53.092] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l06_rostok\level.hom
[21.01.19 18:03:53.107] * phase time: 258 ms
[21.01.19 18:03:53.191] * phase cmem: 1091198 K
[21.01.19 18:03:53.191] Loading AI objects...
[21.01.19 18:03:53.347] - Loading music tracks from 'l06_rostok_musics'...
[21.01.19 18:03:53.655] * phase time: 555 ms
[21.01.19 18:03:53.740] * phase cmem: 1091179 K
[21.01.19 18:03:53.740] Loading PH world...
[21.01.19 18:03:53.909] - Game configuring : Started
[21.01.19 18:03:53.911] - Game configuring : Finished
[21.01.19 18:03:54.143] * phase time: 495 ms
[21.01.19 18:03:54.218] * phase cmem: 1096802 K
[21.01.19 18:03:54.218] Loading textures...
[21.01.19 18:04:00.910] * t-report - base: 1174, 780624 K
[21.01.19 18:04:00.910] * t-report - lmap: 10, 10241 K
[21.01.19 18:04:01.067] * phase time: 6928 ms
[21.01.19 18:04:01.154] * phase cmem: 1222314 K
[21.01.19 18:04:01.154] Synchronizing...
[21.01.19 18:04:01.311] Save created on []
[21.01.19 18:04:01.353] * phase time: 291 ms
[21.01.19 18:04:01.438] * phase cmem: 1222314 K
[21.01.19 18:04:01.664] * [win32]: free[2405108 K], reserved[82144 K], committed[1706988 K]
[21.01.19 18:04:01.664] * [ D3D ]: textures[790865 K]
[21.01.19 18:04:01.664] * [x-ray]: crt heap[383078 K], process heap[383078 K], game lua[199694 K], engine lua[303 K], render[0 K]
[21.01.19 18:04:01.664] * [x-ray]: economy: strings[count: 178349, lengths: 9140 K, overhead: 5573 K, saved: 22416 K]
[21.01.19 18:04:01.664] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[21.01.19 18:04:01.664] * Starting measure
[21.01.19 18:04:21.280] * MEMORY USAGE: 1329618 K
[21.01.19 18:04:23.385] ERROR CPhraseDialog::SayPhrase: No available phrase to say in [bar_ecolog_crush_professor_start] , after [0], context:
[21.01.19 18:04:23.385]
[21.01.19 18:04:40.107] Begin load
[21.01.19 18:04:40.412] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:04:40.470] * phase time: 356 ms
[21.01.19 18:04:40.559] * phase cmem: 1261696 K
[21.01.19 18:04:40.559] Loading alife simulator...
[21.01.19 18:04:40.561] * phase time: 91 ms
[21.01.19 18:04:40.650] * phase cmem: 1261668 K
[21.01.19 18:04:40.650] Loading savegame...
[21.01.19 18:04:40.671] * Loading key-value pairs...
[21.01.19 18:04:40.709] * 15 key-value pairs were successfully loaded (0.039s)
[21.01.19 18:04:40.709] * Loading spawn registry...
[21.01.19 18:04:42.968] * 25167 spawn points were successfully loaded (2.259s)
[21.01.19 18:04:42.969] * Loading objects...
[21.01.19 18:04:43.737] * 34544 objects were successfully loaded (0.768s) 34544
[21.01.19 18:04:44.375] * Start objects on_register'ed...
[21.01.19 18:04:46.259] * 34544 objects on_register'ed (1.884s)
[21.01.19 18:04:46.259] * Game День 7. 10.38. Дикая Территория is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 10.38. Дикая Территория.sav' (5.699s)
[21.01.19 18:04:46.259] * phase time: 5698 ms
[21.01.19 18:04:46.350] * phase cmem: 1365123 K
[21.01.19 18:04:46.350] Connecting...
[21.01.19 18:04:46.351] * phase time: 91 ms
[21.01.19 18:04:46.444] * phase cmem: 1365123 K
[21.01.19 18:04:46.444] Restart sim...
[21.01.19 18:04:46.444] * phase time: 92 ms
[21.01.19 18:04:46.535] * phase cmem: 1365123 K
[21.01.19 18:04:46.807] * [win32]: free[2197576 K], reserved[91112 K], committed[1905552 K]
[21.01.19 18:04:46.807] * [ D3D ]: textures[827268 K]
[21.01.19 18:04:46.807] * [x-ray]: crt heap[455258 K], process heap[455258 K], game lua[199158 K], engine lua[376 K], render[508 K]
[21.01.19 18:04:46.807] * [x-ray]: economy: strings[count: 184457, lengths: 9445 K, overhead: 5764 K, saved: 23482 K]
[21.01.19 18:04:46.807] * [x-ray]: economy: smem[count: 43598, lengths: 25875 K, overhead: 681 K, saved: 10276 K]
[21.01.19 18:04:46.807] * Starting measure
[21.01.19 18:04:53.791] * MEMORY USAGE: 1365323 K
[21.01.19 18:05:08.939] Begin load
[21.01.19 18:05:09.240] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:05:09.298] * phase time: 352 ms
[21.01.19 18:05:09.390] * phase cmem: 1296071 K
[21.01.19 18:05:09.390] Loading alife simulator...
[21.01.19 18:05:09.419] * phase time: 121 ms
[21.01.19 18:05:09.510] * phase cmem: 1296039 K
[21.01.19 18:05:09.510] Loading savegame...
[21.01.19 18:05:09.555] * Loading key-value pairs...
[21.01.19 18:05:09.594] * 15 key-value pairs were successfully loaded (0.039s)
[21.01.19 18:05:09.594] * Loading spawn registry...
[21.01.19 18:05:11.912] * 25167 spawn points were successfully loaded (2.321s)
[21.01.19 18:05:11.913] * Loading objects...
[21.01.19 18:05:12.691] * 34560 objects were successfully loaded (0.778s) 34560
[21.01.19 18:05:13.344] * Start objects on_register'ed...
[21.01.19 18:05:15.238] * 34560 objects on_register'ed (1.894s)
[21.01.19 18:05:15.239] * Game День 7. 10.27. Дикая Территория is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 10.27. Дикая Территория.sav' (5.851s)
[21.01.19 18:05:15.239] * phase time: 5822 ms
[21.01.19 18:05:15.332] * phase cmem: 1399551 K
[21.01.19 18:05:15.332] Connecting...
[21.01.19 18:05:15.488] * phase time: 249 ms
[21.01.19 18:05:15.589] * phase cmem: 1399552 K
[21.01.19 18:05:15.589] Restart sim...
[21.01.19 18:05:15.744] * phase time: 260 ms
[21.01.19 18:05:15.849] * phase cmem: 1399552 K
[21.01.19 18:05:16.113] * [win32]: free[2158716 K], reserved[84616 K], committed[1950908 K]
[21.01.19 18:05:16.113] * [ D3D ]: textures[838364 K]
[21.01.19 18:05:16.113] * [x-ray]: crt heap[469723 K], process heap[469723 K], game lua[199185 K], engine lua[191 K], render[1408 K]
[21.01.19 18:05:16.113] * [x-ray]: economy: strings[count: 184799, lengths: 9458 K, overhead: 5774 K, saved: 24122 K]
[21.01.19 18:05:16.113] * [x-ray]: economy: smem[count: 49175, lengths: 28116 K, overhead: 768 K, saved: 10777 K]
[21.01.19 18:05:16.113] * Starting measure
[21.01.19 18:05:23.660] * MEMORY USAGE: 1396155 K
[21.01.19 18:06:18.096] Begin load
[21.01.19 18:06:18.398] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:06:18.455] * phase time: 352 ms
[21.01.19 18:06:18.554] * phase cmem: 1318609 K
[21.01.19 18:06:18.554] Loading alife simulator...
[21.01.19 18:06:18.556] * phase time: 100 ms
[21.01.19 18:06:18.650] * phase cmem: 1318577 K
[21.01.19 18:06:18.650] Loading savegame...
[21.01.19 18:06:18.674] * Loading key-value pairs...
[21.01.19 18:06:18.713] * 15 key-value pairs were successfully loaded (0.039s)
[21.01.19 18:06:18.713] * Loading spawn registry...
[21.01.19 18:06:21.033] * 25167 spawn points were successfully loaded (2.323s)
[21.01.19 18:06:21.033] * Loading objects...
[21.01.19 18:06:21.836] * 34520 objects were successfully loaded (0.802s) 34520
[21.01.19 18:06:22.491] * Start objects on_register'ed...
[21.01.19 18:06:24.400] * 34520 objects on_register'ed (1.909s)
[21.01.19 18:06:24.401] * Game dima_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\dima_quicksave.sav' (5.850s)
[21.01.19 18:06:24.402] * phase time: 5849 ms
[21.01.19 18:06:24.497] * phase cmem: 1422017 K
[21.01.19 18:06:24.497] Connecting...
[21.01.19 18:06:24.654] * phase time: 252 ms
[21.01.19 18:06:24.764] * phase cmem: 1422017 K
[21.01.19 18:06:24.764] Restart sim...
[21.01.19 18:06:24.919] * phase time: 268 ms
[21.01.19 18:06:25.023] * phase cmem: 1422017 K
[21.01.19 18:06:25.336] * [win32]: free[2109904 K], reserved[89108 K], committed[1995228 K]
[21.01.19 18:06:25.336] * [ D3D ]: textures[839870 K]
[21.01.19 18:06:25.336] * [x-ray]: crt heap[487206 K], process heap[487206 K], game lua[199232 K], engine lua[192 K], render[1779 K]
[21.01.19 18:06:25.336] * [x-ray]: economy: strings[count: 186269, lengths: 9576 K, overhead: 5820 K, saved: 28351 K]
[21.01.19 18:06:25.336] * [x-ray]: economy: smem[count: 51163, lengths: 28829 K, overhead: 799 K, saved: 10885 K]
[21.01.19 18:06:25.336] * Starting measure
[21.01.19 18:06:30.315] * MEMORY USAGE: 1393549 K
[21.01.19 18:13:12.895] * Saving spawns...
[21.01.19 18:13:12.899] * Saving objects...
[21.01.19 18:13:13.108] * 34547 objects are successfully saved
[21.01.19 18:13:13.115] * Saving key-value pairs...
[21.01.19 18:13:13.146] * 15 key-value pairs were successfully saved
[21.01.19 18:13:13.187] * Game Dima_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\dima_autosave.sav'
[21.01.19 18:13:13.203] - Disconnect
[21.01.19 18:13:14.896] - Destroying level
[21.01.19 18:13:15.136] * DVB created: 4096K
[21.01.19 18:13:15.137] * DIB created: 512K
[21.01.19 18:13:15.137] - r__tf_aniso 1
[21.01.19 18:13:15.137] - r1_tf_mipbias 0.5
[21.01.19 18:13:15.137] * SSample: 1600x900
[21.01.19 18:13:15.148] * SSample: enabled
[21.01.19 18:13:15.148] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[21.01.19 18:13:15.148] * GPU vertex cache: recognized, 24
[21.01.19 18:13:15.148] *** RESET [204 ms]
[21.01.19 18:13:15.162] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[21.01.19 18:13:15.162] Begin load
[21.01.19 18:13:15.168] * phase time: 0 ms
[21.01.19 18:13:15.267] * phase cmem: 1058411 K
[21.01.19 18:13:15.267] Starting server...
[21.01.19 18:13:15.406] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:13:15.465] * phase time: 297 ms
[21.01.19 18:13:15.558] * phase cmem: 1054649 K
[21.01.19 18:13:15.558] Loading alife simulator...
[21.01.19 18:13:15.558] * phase time: 93 ms
[21.01.19 18:13:15.652] * phase cmem: 1054649 K
[21.01.19 18:13:15.652] Loading savegame...
[21.01.19 18:13:15.674] * Loading key-value pairs...
[21.01.19 18:13:15.714] * 15 key-value pairs were successfully loaded (0.040s)
[21.01.19 18:13:15.714] * Loading spawn registry...
[21.01.19 18:13:19.343] * 25167 spawn points were successfully loaded (3.635s)
[21.01.19 18:13:19.344] * Loading objects...
[21.01.19 18:13:20.154] * 34547 objects were successfully loaded (0.809s) 34547
[21.01.19 18:13:21.372] * Start objects on_register'ed...
[21.01.19 18:13:23.946] * 34547 objects on_register'ed (2.574s)
[21.01.19 18:13:23.947] * Game dima_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\dima_autosave.sav' (8.394s)
[21.01.19 18:13:23.947] * phase time: 8393 ms
[21.01.19 18:13:24.079] * phase cmem: 1159117 K
[21.01.19 18:13:24.079] Connecting...
[21.01.19 18:13:24.238] MaxPlayers = 32
[21.01.19 18:13:24.323] * phase time: 375 ms
[21.01.19 18:13:24.461] * phase cmem: 1159149 K
[21.01.19 18:13:24.461] Connecting to...
[21.01.19 18:13:24.622] Player not found. New player created.
[21.01.19 18:13:24.622] * client : connection accepted - <>
[21.01.19 18:13:24.650] * phase time: 333 ms
[21.01.19 18:13:24.787] * phase cmem: 1159174 K
[21.01.19 18:13:24.787] Reading level info...
[21.01.19 18:13:24.965] * phase time: 319 ms
[21.01.19 18:13:25.102] * phase cmem: 1159174 K
[21.01.19 18:13:25.102] Loading object space...
[21.01.19 18:13:25.484] WARNING: CLocatorAPI::check_for_file file not found file c:\program files (x86)\op-2.1\userdata\level_cache\l08_yantar in files list (size = 77855)
[21.01.19 18:13:26.771] * object space load: 1517 ms
[21.01.19 18:13:26.771] * phase time: 1816 ms
[21.01.19 18:13:26.904] * phase cmem: 1197712 K
[21.01.19 18:13:26.904] Loading shaders (R1)...
[21.01.19 18:13:27.493] * phase time: 727 ms
[21.01.19 18:13:27.634] * phase cmem: 1198814 K
[21.01.19 18:13:27.634] Loading geometry (R1)...
[21.01.19 18:13:28.424] * phase time: 940 ms
[21.01.19 18:13:28.558] * phase cmem: 1247513 K
[21.01.19 18:13:28.558] Loading visuals (R1)...
[21.01.19 18:13:28.786] * phase time: 361 ms
[21.01.19 18:13:28.924] * phase cmem: 1248945 K
[21.01.19 18:13:28.924] Loading details (R1)...
[21.01.19 18:13:29.147] * [DETAILS] VertexConsts(256), Batch(61)
[21.01.19 18:13:29.147] * [DETAILS] 40687 v(20), 26352 p
[21.01.19 18:13:29.148] * [DETAILS] Batch(61), VB(794K), IB(154K)
[21.01.19 18:13:29.150] * phase time: 368 ms
[21.01.19 18:13:29.287] * phase cmem: 1249932 K
[21.01.19 18:13:29.287] Loading sectors (R1)...
[21.01.19 18:13:29.444] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.hom
[21.01.19 18:13:29.460] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[21.01.19 18:13:29.460] * phase time: 315 ms
[21.01.19 18:13:29.598] * phase cmem: 1250136 K
[21.01.19 18:13:29.598] Loading AI objects...
[21.01.19 18:13:29.755] - Loading music tracks from 'l08_yantar_musics'...
[21.01.19 18:13:30.009] * phase time: 558 ms
[21.01.19 18:13:30.147] * phase cmem: 1250163 K
[21.01.19 18:13:30.147] Loading PH world...
[21.01.19 18:13:30.315] - Game configuring : Started
[21.01.19 18:13:30.317] - Game configuring : Finished
[21.01.19 18:13:30.322] * phase time: 318 ms
[21.01.19 18:13:30.467] * phase cmem: 1253442 K
[21.01.19 18:13:30.467] Loading textures...
[21.01.19 18:13:33.242] * t-report - base: 1167, 784025 K
[21.01.19 18:13:33.242] * t-report - lmap: 10, 10241 K
[21.01.19 18:13:33.401] * phase time: 3087 ms
[21.01.19 18:13:33.504] * phase cmem: 1288907 K
[21.01.19 18:13:33.504] Synchronizing...
[21.01.19 18:13:33.663] Save created on []
[21.01.19 18:13:33.681] * phase time: 284 ms
[21.01.19 18:13:33.785] * phase cmem: 1288907 K
[21.01.19 18:13:34.084] * [win32]: free[2185296 K], reserved[165572 K], committed[1843372 K]
[21.01.19 18:13:34.084] * [ D3D ]: textures[794267 K]
[21.01.19 18:13:34.084] * [x-ray]: crt heap[440216 K], process heap[440216 K], game lua[199752 K], engine lua[217 K], render[2886 K]
[21.01.19 18:13:34.084] * [x-ray]: economy: strings[count: 186937, lengths: 9658 K, overhead: 5841 K, saved: 66271 K]
[21.01.19 18:13:34.084] * [x-ray]: economy: smem[count: 59068, lengths: 33036 K, overhead: 922 K, saved: 13503 K]
[21.01.19 18:13:34.084] * Starting measure
[21.01.19 18:13:42.683] * MEMORY USAGE: 1355422 K
[21.01.19 18:13:46.568] - Disconnect
[21.01.19 18:13:48.460] - Destroying level
[21.01.19 18:13:48.787] * DVB created: 4096K
[21.01.19 18:13:48.787] * DIB created: 512K
[21.01.19 18:13:48.787] - r__tf_aniso 1
[21.01.19 18:13:48.787] - r1_tf_mipbias 0.5
[21.01.19 18:13:48.787] * SSample: 1600x900
[21.01.19 18:13:48.799] * SSample: enabled
[21.01.19 18:13:48.799] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[21.01.19 18:13:48.799] * GPU vertex cache: recognized, 24
[21.01.19 18:13:48.799] *** RESET [299 ms]
[21.01.19 18:13:48.812] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[21.01.19 18:13:48.812] Begin load
[21.01.19 18:13:48.841] * phase time: 22 ms
[21.01.19 18:13:48.938] * phase cmem: 1057714 K
[21.01.19 18:13:48.938] Starting server...
[21.01.19 18:13:49.144] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:13:49.202] * phase time: 361 ms
[21.01.19 18:13:49.296] * phase cmem: 1054492 K
[21.01.19 18:13:49.296] Loading alife simulator...
[21.01.19 18:13:49.296] * phase time: 94 ms
[21.01.19 18:13:49.388] * phase cmem: 1054492 K
[21.01.19 18:13:49.388] Loading savegame...
[21.01.19 18:13:49.412] * Loading key-value pairs...
[21.01.19 18:13:49.452] * 15 key-value pairs were successfully loaded (0.040s)
[21.01.19 18:13:49.452] * Loading spawn registry...
[21.01.19 18:13:52.527] * 25167 spawn points were successfully loaded (3.075s)
[21.01.19 18:13:52.528] * Loading objects...
[21.01.19 18:13:53.646] * 34520 objects were successfully loaded (1.118s) 34520
[21.01.19 18:13:54.502] * Start objects on_register'ed...
[21.01.19 18:13:57.030] * 34520 objects on_register'ed (2.527s)
[21.01.19 18:13:57.031] * Game dima_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\dima_quicksave.sav' (7.734s)
[21.01.19 18:13:57.031] * phase time: 7734 ms
[21.01.19 18:13:57.158] * phase cmem: 1159524 K
[21.01.19 18:13:57.158] Connecting...
[21.01.19 18:13:57.159] MaxPlayers = 32
[21.01.19 18:13:57.204] * phase time: 172 ms
[21.01.19 18:13:57.330] * phase cmem: 1159550 K
[21.01.19 18:13:57.330] Connecting to...
[21.01.19 18:13:57.332] Player not found. New player created.
[21.01.19 18:13:57.332] * client : connection accepted - <>
[21.01.19 18:13:57.355] * phase time: 151 ms
[21.01.19 18:13:57.481] * phase cmem: 1159579 K
[21.01.19 18:13:57.481] Reading level info...
[21.01.19 18:13:57.482] * phase time: 126 ms
[21.01.19 18:13:57.609] * phase cmem: 1159579 K
[21.01.19 18:13:57.609] Loading object space...
[21.01.19 18:13:57.812] * object space load: 203 ms
[21.01.19 18:13:57.812] * phase time: 330 ms
[21.01.19 18:13:57.938] * phase cmem: 1202475 K
[21.01.19 18:13:57.938] Loading shaders (R1)...
[21.01.19 18:13:58.211] * phase time: 398 ms
[21.01.19 18:13:58.337] * phase cmem: 1203532 K
[21.01.19 18:13:58.337] Loading geometry (R1)...
[21.01.19 18:13:58.935] * phase time: 724 ms
[21.01.19 18:13:59.066] * phase cmem: 1246356 K
[21.01.19 18:13:59.066] Loading visuals (R1)...
[21.01.19 18:13:59.093] * phase time: 157 ms
[21.01.19 18:13:59.219] * phase cmem: 1247192 K
[21.01.19 18:13:59.219] Loading details (R1)...
[21.01.19 18:13:59.260] * [DETAILS] VertexConsts(256), Batch(61)
[21.01.19 18:13:59.260] * [DETAILS] 40687 v(20), 26352 p
[21.01.19 18:13:59.260] * [DETAILS] Batch(61), VB(794K), IB(154K)
[21.01.19 18:13:59.262] * phase time: 169 ms
[21.01.19 18:13:59.389] * phase cmem: 1248179 K
[21.01.19 18:13:59.389] Loading sectors (R1)...
[21.01.19 18:13:59.390] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l06_rostok\level.hom
[21.01.19 18:13:59.393] * phase time: 131 ms
[21.01.19 18:13:59.521] * phase cmem: 1248316 K
[21.01.19 18:13:59.521] Loading AI objects...
[21.01.19 18:13:59.521] - Loading music tracks from 'l06_rostok_musics'...
[21.01.19 18:13:59.523] * phase time: 129 ms
[21.01.19 18:13:59.651] * phase cmem: 1248246 K
[21.01.19 18:13:59.651] Loading PH world...
[21.01.19 18:13:59.669] - Game configuring : Started
[21.01.19 18:13:59.671] - Game configuring : Finished
[21.01.19 18:13:59.676] * phase time: 153 ms
[21.01.19 18:13:59.776] * phase cmem: 1252478 K
[21.01.19 18:13:59.776] Loading textures...
[21.01.19 18:14:00.478] * t-report - base: 1185, 785016 K
[21.01.19 18:14:00.478] * t-report - lmap: 10, 10241 K
[21.01.19 18:14:00.478] * phase time: 802 ms
[21.01.19 18:14:00.574] * phase cmem: 1289050 K
[21.01.19 18:14:00.574] Synchronizing...
[21.01.19 18:14:00.575] Save created on []
[21.01.19 18:14:00.592] * phase time: 113 ms
[21.01.19 18:14:00.687] * phase cmem: 1289050 K
[21.01.19 18:14:00.983] * [win32]: free[2191728 K], reserved[165624 K], committed[1836888 K]
[21.01.19 18:14:00.983] * [ D3D ]: textures[795257 K]
[21.01.19 18:14:00.983] * [x-ray]: crt heap[444870 K], process heap[444870 K], game lua[199360 K], engine lua[280 K], render[2927 K]
[21.01.19 18:14:00.983] * [x-ray]: economy: strings[count: 187965, lengths: 9738 K, overhead: 5873 K, saved: 66618 K]
[21.01.19 18:14:00.983] * [x-ray]: economy: smem[count: 62305, lengths: 34633 K, overhead: 973 K, saved: 13958 K]
[21.01.19 18:14:00.983] * Starting measure
[21.01.19 18:14:06.916] * MEMORY USAGE: 1348314 K
[21.01.19 18:15:51.475] Begin load
[21.01.19 18:15:51.747] - Gamedata version: [Сборка 2.1 final p.3k]
[21.01.19 18:15:51.806] * phase time: 323 ms
[21.01.19 18:15:51.908] * phase cmem: 1282563 K
[21.01.19 18:15:51.908] Loading alife simulator...
[21.01.19 18:15:51.909] * phase time: 103 ms
[21.01.19 18:15:52.007] * phase cmem: 1282529 K
[21.01.19 18:15:52.007] Loading savegame...
[21.01.19 18:15:52.032] * Loading key-value pairs...
[21.01.19 18:15:52.072] * 15 key-value pairs were successfully loaded (0.040s)
[21.01.19 18:15:52.072] * Loading spawn registry...
[21.01.19 18:15:55.928] * 25167 spawn points were successfully loaded (3.856s)
[21.01.19 18:15:55.930] * Loading objects...
[21.01.19 18:15:58.087] * 34596 objects were successfully loaded (2.156s) 34596
[21.01.19 18:15:59.836] * Start objects on_register'ed...
[21.01.19 18:16:02.435] * 34596 objects on_register'ed (2.599s)
[21.01.19 18:16:02.436] * Game День 7. 10.16. Дикая Территория is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\День 7. 10.16. Дикая Территория.sav' (10.526s)
[21.01.19 18:16:02.436] * phase time: 10526 ms
[21.01.19 18:16:02.567] * phase cmem: 1385956 K
[21.01.19 18:16:02.567] Connecting...
[21.01.19 18:16:02.569] * phase time: 132 ms
[21.01.19 18:16:02.699] * phase cmem: 1385956 K
[21.01.19 18:16:02.699] Restart sim...
[21.01.19 18:16:02.699] * phase time: 130 ms
[21.01.19 18:16:02.831] * phase cmem: 1385956 K
[21.01.19 18:16:03.211] * [win32]: free[2113016 K], reserved[129872 K], committed[1951352 K]
[21.01.19 18:16:03.211] * [ D3D ]: textures[827268 K]
[21.01.19 18:16:03.211] * [x-ray]: crt heap[475191 K], process heap[475191 K], game lua[199166 K], engine lua[297 K], render[3006 K]
[21.01.19 18:16:03.211] * [x-ray]: economy: strings[count: 188483, lengths: 9750 K, overhead: 5890 K, saved: 75192 K]
[21.01.19 18:16:03.211] * [x-ray]: economy: smem[count: 62389, lengths: 34636 K, overhead: 974 K, saved: 13966 K]
[21.01.19 18:16:03.211] * Starting measure
[21.01.19 18:16:08.270] * MEMORY USAGE: 1378792 K
[21.01.19 18:16:59.043] ~ disabling anom [amk_zone_mosquito_bald_strong1774] for npc bar_freedom_attacker_8
[21.01.19 18:17:32.859] - Disconnect
[21.01.19 18:17:34.893] - Destroying level
[21.01.19 18:17:35.211] DestroySingleton::RefCounter: 0
[21.01.19 18:17:35.213] DestroySingleton::RefCounter: 0
[21.01.19 18:17:35.214] DestroySingleton::RefCounter: 0
[21.01.19 18:17:35.224] DestroySingleton::RefCounter: 0
[21.01.19 18:17:35.225] DestroySingleton::RefCounter: 0
[21.01.19 18:17:35.277] Input: 1
[21.01.19 18:17:35.282] Destroying Direct3D...
[21.01.19 18:17:35.539] * RM_Dump: textures : 0
[21.01.19 18:17:35.539] * RM_Dump: textures : 0 K
[21.01.19 18:17:35.539] * RM_Dump: rtargets : 0
[21.01.19 18:17:35.539] * RM_Dump: rtargetsc : 0
[21.01.19 18:17:35.539] * RM_Dump: vs : 0
[21.01.19 18:17:35.539] * RM_Dump: ps : 0
[21.01.19 18:17:35.539] * RM_Dump: dcl : 0
[21.01.19 18:17:35.539] * RM_Dump: states : 0
[21.01.19 18:17:35.539] * RM_Dump: tex_list : 0
[21.01.19 18:17:35.539] * RM_Dump: matrices : 0
[21.01.19 18:17:35.539] * RM_Dump: lst_constants: 0
[21.01.19 18:17:35.539] * RM_Dump: v_passes : 0
[21.01.19 18:17:35.539] * RM_Dump: v_elements: 0
[21.01.19 18:17:35.539] * RM_Dump: v_shaders : 0
[21.01.19 18:17:35.539] refCount:pBaseZB 1
[21.01.19 18:17:35.539] refCount:pBaseRT 1
[21.01.19 18:17:35.539] DeviceREF: 1