* Detected CPU: AuthenticAMD , F15/M3/S3, 2983.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 44943 files cached, 6428Kb memory used.
Init FileSystem 4.295678 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[1980248 K], reserved[38036 K], committed[78804 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[15151 K], process heap[1199 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[8729 K], smem[0 K]
Executing config-script "e:\games\s.t.a.l.k.e.r new\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\games\s.t.a.l.k.e.r new\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\games\s.t.a.l.k.e.r new\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[e:\games\s.t.a.l.k.e.r new\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\games\s.t.a.l.k.e.r new\gamedata\config\default_controls.ltx"...
[e:\games\s.t.a.l.k.e.r new\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:611]: NVIDIA GeForce 8800 GT
* GPU driver: 8.17.12.6658
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1762 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=329
load time=1049 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [324 ms]
"e:\games\s.t.a.l.k.e.r new\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 165315 K
Загрузка началась...
Loading objects...
Loading models...
! auto-generated bump map: act\act_green_stalker_bump1
! auto-generated bump map: act\act_green_stalker_bump1#
! auto-generated bump map: act\act_green_stalker_bump2
! auto-generated bump map: act\act_green_stalker_bump2#
! auto-generated bump map: act\act_green_stalker_bump3
! auto-generated bump map: act\act_green_stalker_bump3#
* [prefetch] time: 17985 ms
* [prefetch] memory: 87525Kb
* phase time: 18049 ms
* phase cmem: 249972 K
Солянка: Старт...
* phase time: 113 ms
* phase cmem: 250189 K
Солянка: Загрузка симуляции жизни...
* phase time: 11 ms
* phase cmem: 250189 K
Создание новой игры...
* Creating new game...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Saving spawns...
* Saving objects...
* 29723 objects are successfully saved
* Game all.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\all.sav'
* New game is successfully created!
* phase time: 15711 ms
* phase cmem: 314290 K
Солянка: Соединяемся...
MaxPlayers = 32
* phase time: 272 ms
* phase cmem: 314225 K
Солянка: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 15 ms
* phase cmem: 314250 K
Открытие потока...
* phase time: 13 ms
* phase cmem: 314250 K
Загрузка формы объектов...
* phase time: 4788 ms
* phase cmem: 386917 K
Загрузка шейдеров...
* phase time: 489 ms
* phase cmem: 387746 K
Загрузка геометрии...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 14030 verts, 164 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 718302 indices, 1402 Kb
* phase time: 675 ms
* phase cmem: 388105 K
Загрузка базы пространств...
* phase time: 1503 ms
* phase cmem: 392511 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 85 ms
* phase cmem: 392527 K
Загрузка секторов и порталов...
* Loading HOM: e:\games\s.t.a.l.k.e.r new\gamedata\levels\l01_escape\level.hom
* phase time: 21 ms
* phase cmem: 392700 K
Загрузка ИИ объектов...
- Loading music tracks from 'l01_escape_musics'...
! Invalid ogg-comment version, file: e:\games\s.t.a.l.k.e.r new\gamedata\sounds\music\amb01_l.ogg
! Invalid ogg-comment version, file: e:\games\s.t.a.l.k.e.r new\gamedata\sounds\music\amb01_r.ogg
* phase time: 38 ms
* phase cmem: 392730 K
Солянка: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 546 ms
* phase cmem: 400273 K
Загрузка текстур...
* t-report - base: 1647, 910645 K
* t-report - lmap: 7, 7168 K
* phase time: 11454 ms
* phase cmem: 400278 K
Приготовьтесь к игре...
* phase time: 28 ms
* phase cmem: 400278 K
* [win32]: free[159888 K], reserved[66100 K], committed[1871100 K]
* [ D3D ]: textures[917814 K]
* [x-ray]: crt heap[400278 K], process heap[8519 K], game lua[34699 K], engine lua[202 K], render[0 K]
* [x-ray]: economy: strings[12720 K], smem[25678 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: not enough memory
stack trace: