* Detected CPU: AuthenticAMD , F15/M11/S2, 2311.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 41800 files cached, 5851Kb memory used.
Init FileSystem 1.651637 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2023016 K], reserved[10200 K], committed[63872 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[14520 K], process heap[1125 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[9074 K], smem[0 K]
Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_high.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_high.ltx] successfully loaded.
Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:9505]: ASUS EAH3850 Series
* GPU driver: 6.14.10.6734
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 486 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=319
load time=1930 ms
* distortion: used, dev(30),need(14)
* SSample: 1280x1024
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1280x1024
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [61 ms]
"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 136309 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 15659 ms
* [prefetch] memory: 84771Kb
* phase time: 15725 ms
* phase cmem: 218547 K
Сервер: Старт...
* phase time: 259 ms
* phase cmem: 218776 K
Сервер: Загрузка симуляции жизни...
* phase time: 10 ms
* phase cmem: 218776 K
Загрузка игры "911 2.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31310 objects are successfully loaded
* Game 911 2 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\911 2.sav' (15.631s)
* phase time: 15630 ms
* phase cmem: 320554 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 945 ms
* phase cmem: 320361 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 25 ms
* phase cmem: 320385 K
Открытие потока...
* phase time: 21 ms
* phase cmem: 320385 K
Загрузка формы объектов...
* phase time: 5987 ms
* phase cmem: 385380 K
Загрузка шейдеров...
* phase time: 816 ms
* phase cmem: 386193 K
Загрузка геометрии...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 24512 verts, 766 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65502 verts, 2046 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 51552 verts, 1611 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 62255 verts, 1945 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 438036 indices, 855 Kb
* phase time: 692 ms
* phase cmem: 386496 K
Загрузка базы пространств...
* phase time: 1131 ms
* phase cmem: 389296 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 118 ms
* phase cmem: 389306 K
Загрузка секторов и порталов...
* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l02_garbage\level.hom
* phase time: 25 ms
* phase cmem: 389388 K
Загрузка ИИ объектов...
- Loading music tracks from 'l02_garbage_musics'...
* phase time: 63 ms
* phase cmem: 389414 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 1133 ms
* phase cmem: 396003 K
Загрузка текстур...
* t-report - base: 961, 365884 K
* t-report - lmap: 6, 6144 K
* phase time: 5108 ms
* phase cmem: 396005 K
Солянка: Синхронизация...
* phase time: 45 ms
* phase cmem: 396005 K
* [win32]: free[905792 K], reserved[113848 K], committed[1077448 K]
* [ D3D ]: textures[372029 K]
* [x-ray]: crt heap[396003 K], process heap[504532 K], game lua[33940 K], engine lua[264 K], render[0 K]
* [x-ray]: economy: strings[13347 K], smem[28220 K]
* Log file has been saved successfully!
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
* MEMORY USAGE: 408180 K
* phase time: 470 ms
* phase cmem: 403028 K
Сервер: Загрузка симуляции жизни...
* phase time: 15 ms
* phase cmem: 403028 K
Загрузка игры "911 2.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31310 objects are successfully loaded
* Game 911 2 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\911 2.sav' (15.696s)
* phase time: 15695 ms
* phase cmem: 461367 K
Сервер: Соединяемся...
* phase time: 18 ms
* phase cmem: 461367 K
Солянка: Синхронизация...
* phase time: 16 ms
* phase cmem: 461367 K
* [win32]: free[720232 K], reserved[158140 K], committed[1218716 K]
* [ D3D ]: textures[394316 K]
* [x-ray]: crt heap[461364 K], process heap[531870 K], game lua[33590 K], engine lua[170 K], render[1679 K]
* [x-ray]: economy: strings[31007 K], smem[28434 K]
* Log file has been saved successfully!
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
* MEMORY USAGE: 421686 K
* phase time: 249 ms
* phase cmem: 405509 K
Сервер: Загрузка симуляции жизни...
* phase time: 16 ms
* phase cmem: 405509 K
Загрузка игры "911 2.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31310 objects are successfully loaded
* Game 911 2 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\911 2.sav' (15.340s)
* phase time: 15339 ms
* phase cmem: 463721 K
Сервер: Соединяемся...
* phase time: 17 ms
* phase cmem: 463721 K
Солянка: Синхронизация...
* phase time: 18 ms
* phase cmem: 463721 K
* [win32]: free[719784 K], reserved[155308 K], committed[1221996 K]
* [ D3D ]: textures[394316 K]
* [x-ray]: crt heap[463719 K], process heap[531870 K], game lua[33590 K], engine lua[170 K], render[1689 K]
* [x-ray]: economy: strings[31664 K], smem[28434 K]
* Log file has been saved successfully!
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
* MEMORY USAGE: 419248 K
- Disconnect
- Destroying level
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Config-file [c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: rtargetsc : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matriceз : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 1