В опциях игры, есть три типа рендера - статичное, динамическое и полное динамическое. Идём в опции, там находим вкладку "Тип освещения" и меняем его на на другое. Далее дальше находим вкладку "Установки качества" - также меняем. Есть ещё одна вкладка - "расширенные". Это настройки видео, там меняем качество текстур, дальность видимости, качество теней и т.д volazar
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Тема | Форум | Написано | Дата |
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Вылеты Солянки-1
Створив:
RUS_D
, 13 гру 2009 14:38
Повідомлень у темі: 2284
#1061
Надіслано 11 вересень 2010 - 14:28
Уважаемый volazar. прошу простить, что задаю вопрос здесь, но подскажите, что значит поменять рендер и как это сделать, просто с этим еще не стыкался
#1062
Гость_romale_*
Надіслано 11 вересень 2010 - 14:49
sergostalk, поменять рендер - переключиться на статическое освещение, можно из меню игры, можно в файле user.ltx - находишь строку renderer renderer_r2 и вместо 2 ставишь 1
#1063
Надіслано 11 вересень 2010 - 22:14
Соль 19.04. Доп. 20.08 и патчи от 20.08 и 3.09.
Сейв сделан в 19.04. Доставил вишеупомянутые допы и при загрузке - вылет. Что делать?
Сейв сделан в 19.04. Доставил вишеупомянутые допы и при загрузке - вылет. Что делать?
FATAL ERROR
[error]Expression : !save_guid || (*save_guid == header().guid())
[error]Function : CALifeSpawnRegistry::load
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\alife_spawn_registry.cpp
[error]Line : 124
[error]Description : Saved game doesn't correspond to the spawn : DELETE SAVED GAME!
stack trace:
#1064
Надіслано 11 вересень 2010 - 23:26
Популярне повідомлення!
Всем привет
Я недавно скинул солянку, ставлю патчи (до версии 03.09.10), запускаю новую игру, она загружаеться минут 10-15, потом вылетает
Лог:
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Cannot find saved game ~#i#:netpacket_pda:Ге... Не надо паниковать. Вы всего лишь создали ПДА в СИДом: 30343
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Log file has been saved successfully!
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
Intro start 4219
* MEMORY USAGE: 444935 K
FATAL ERROR
[error]Expression : Ran out of memory
[error]Function : CRender::texture_load
[error]File : E:\stalker\patch_1_0004\xr_3da\xrRender\Texture.cpp
[error]Line : 356
[error]Description : D3DXCreateTextureFromFileInMemoryEx ( HW.pDevice,S->pointer(),S->length(), D3DX_DEFAULT,D3DX_DEFAULT, IMG.MipLevels,0, IMG.Format, D3DPOOL_SYSTEMMEM, D3DX_DEFAULT, D3DX_DEFAULT, 0,&IMG,0, &T_sysmem )
[error]Arguments : e:\game\s.t.a.l.k.e.r\gamedata\textures\wpn\wpn_crosshair_bino.dds
Заранее спасибо
Я недавно скинул солянку, ставлю патчи (до версии 03.09.10), запускаю новую игру, она загружаеться минут 10-15, потом вылетает
Лог:
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Cannot find saved game ~#i#:netpacket_pda:Ге... Не надо паниковать. Вы всего лишь создали ПДА в СИДом: 30343
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Log file has been saved successfully!
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
Intro start 4219
* MEMORY USAGE: 444935 K
FATAL ERROR
[error]Expression : Ran out of memory
[error]Function : CRender::texture_load
[error]File : E:\stalker\patch_1_0004\xr_3da\xrRender\Texture.cpp
[error]Line : 356
[error]Description : D3DXCreateTextureFromFileInMemoryEx ( HW.pDevice,S->pointer(),S->length(), D3DX_DEFAULT,D3DX_DEFAULT, IMG.MipLevels,0, IMG.Format, D3DPOOL_SYSTEMMEM, D3DX_DEFAULT, D3DX_DEFAULT, 0,&IMG,0, &T_sysmem )
[error]Arguments : e:\game\s.t.a.l.k.e.r\gamedata\textures\wpn\wpn_crosshair_bino.dds
stack trace:
Заранее спасибо
#1065
Надіслано 12 вересень 2010 - 06:03
Популярне повідомлення!
Перпекачал соль 19.04. доп. с МГ со всеми патчами по 3.09., при попытке первый раз поговорить с доктором на кордоне (получить лекарство) вылет:
FATAL ERROR
FATAL ERROR
[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CEncyclopediaArticle>::GetById
[error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\xml_str_id_loader.h
[error]Line : 112
[error]Description : item not found, id
[error]Arguments : zone_anomalies_smallrain1
#1066
Гость_romale_*
Надіслано 12 вересень 2010 - 06:35
Quote (rrianon)
Quote (Bart)
Quote (Bart)
#1067
Надіслано 12 вересень 2010 - 13:14
Gefore 8600 GTS (256 мб)
Athlon 4200+ x2 (2.20 GHz)
2 гб оперативной памяти
ОС Windows 7
Солянка: Синхронизация...
* phase time: 71 ms
* phase cmem: 387278 K
* [win32]: free[321240 K], reserved[76664 K], committed[1699184 K]
* [ D3D ]: textures[769131 K]
* [x-ray]: crt heap[387278 K], process heap[8492 K], game lua[47185 K], engine lua[209 K], render[0 K]
* [x-ray]: economy: strings[12485 K], smem[28220 K]
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Cannot find saved game ~#i#:netpacket_pda:Ге... Не надо паниковать. Вы всего лишь создали ПДА в СИДом: 30676
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Log file has been saved successfully!
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 443638 K
~ ERROR: can't detach independant object. entity[wpn_aks74m31519:31519], parent[wpn_aks74m31519:31519], section[wpn_aks74m]
~ ERROR: can't detach independant object. entity[wpn_aks74m31527:31527], parent[wpn_aks74m31527:31527], section[wpn_aks74m]
[16-9] get_xml_name for[grenade.xml] returns [grenade.xml]
~ ERROR: can't detach independant object. entity[wpn_aks74m39964:39964], parent[wpn_aks74m39964:39964], section[wpn_aks74m]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ save_pasha
! Unknown command: save_pasha
~ save pasha
* Saving spawns...
* Saving objects...
* [x-ray]: crt heap[453207 K], process heap[7976 K]
* [x-ray]: economy: strings[78160 K], smem[28405 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : _out_of_memory
[error]File : E:\stalker\patch_1_0004\xrCore\xrDebugNew.cpp
[error]Line : 359
[error]Description : <no expression>
[error]Arguments : Out of memory. Memory request: 4096 K
Athlon 4200+ x2 (2.20 GHz)
2 гб оперативной памяти
ОС Windows 7
Добавлено (12.09.2010, 15:14)
---------------------------------------------
Новая игра запустилась, но когда сохраняю через консоль или quicksave-ом то игра вылетает
Лог:
Солянка: Синхронизация...
* phase time: 71 ms
* phase cmem: 387278 K
* [win32]: free[321240 K], reserved[76664 K], committed[1699184 K]
* [ D3D ]: textures[769131 K]
* [x-ray]: crt heap[387278 K], process heap[8492 K], game lua[47185 K], engine lua[209 K], render[0 K]
* [x-ray]: economy: strings[12485 K], smem[28220 K]
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Cannot find saved game ~#i#:netpacket_pda:Ге... Не надо паниковать. Вы всего лишь создали ПДА в СИДом: 30676
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Log file has been saved successfully!
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 443638 K
~ ERROR: can't detach independant object. entity[wpn_aks74m31519:31519], parent[wpn_aks74m31519:31519], section[wpn_aks74m]
~ ERROR: can't detach independant object. entity[wpn_aks74m31527:31527], parent[wpn_aks74m31527:31527], section[wpn_aks74m]
[16-9] get_xml_name for[grenade.xml] returns [grenade.xml]
~ ERROR: can't detach independant object. entity[wpn_aks74m39964:39964], parent[wpn_aks74m39964:39964], section[wpn_aks74m]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ save_pasha
! Unknown command: save_pasha
~ save pasha
* Saving spawns...
* Saving objects...
* [x-ray]: crt heap[453207 K], process heap[7976 K]
* [x-ray]: economy: strings[78160 K], smem[28405 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : _out_of_memory
[error]File : E:\stalker\patch_1_0004\xrCore\xrDebugNew.cpp
[error]Line : 359
[error]Description : <no expression>
[error]Arguments : Out of memory. Memory request: 4096 K
stack trace:
Заранее благодарен
#1068
Гость_Черный_Доктор_*
Надіслано 12 вересень 2010 - 13:19
Quote (Bart)
Нельзя использовать быстрые сохранеия
#1069
Надіслано 12 вересень 2010 - 13:28
Quote (Bart)
Ну это по памяти, меня в последнее время тоже стали часто посещать при переходах с локи на локу(причем независимо сколько пробыл на локе-хоть просто пробежал её, хоть дня два-три торчишь на ней). Однако автосейвы прекрасно грузятся.