* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 3248.00 mhz, 33-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 38932 files cached, 6588Kb memory used.
Init FileSystem 4.607324 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2027284 K], reserved[8372 K], committed[61432 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[14575 K], process heap[612 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[7546 K], smem[0 K]
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:605]: NVIDIA GeForce 9800 GT
* GPU driver: 6.14.11.9107
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 983 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=545
load time=310 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [256 ms]
"c:\program files\gsc world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 133831 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 14581 ms
* [prefetch] memory: 84754Kb
* phase time: 14626 ms
* phase cmem: 216052 K
Сервер: Старт...
* phase time: 146 ms
* phase cmem: 216297 K
Сервер: Загрузка симуляции жизни...
* phase time: 30 ms
* phase cmem: 216297 K
Загрузка игры "11111.sav"...
* Loading spawn registry...
* 14045 spawn points are successfully loaded
* Loading objects...
* 27972 objects are successfully loaded
* Game 11111 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\11111.sav' (6.161s)
* phase time: 6136 ms
* phase cmem: 306842 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 147 ms
* phase cmem: 306842 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 17 ms
* phase cmem: 306866 K
Открытие потока...
* phase time: 17 ms
* phase cmem: 306866 K
Загрузка формы объектов...
* phase time: 3350 ms
* phase cmem: 371861 K
Загрузка шейдеров...
* phase time: 406 ms
* phase cmem: 372689 K
Загрузка геометрии...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 24512 verts, 766 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65502 verts, 2046 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 51552 verts, 1611 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 62255 verts, 1945 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 438036 indices, 855 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65530 verts, 767 Kb
* [Loading VB] 42643 verts, 499 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 615231 indices, 1201 Kb
* phase time: 665 ms
* phase cmem: 372978 K
Загрузка базы пространств...
* phase time: 354 ms
* phase cmem: 376073 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 70 ms
* phase cmem: 376099 K
Загрузка секторов и порталов...
* Loading HOM: c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\levels\l02_garbage\level.hom
* phase time: 12 ms
* phase cmem: 376198 K
Загрузка ИИ объектов...
- Loading music tracks from 'l02_garbage_musics'...
* phase time: 60 ms
* phase cmem: 376224 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 371 ms
* phase cmem: 384790 K
Загрузка текстур...
* t-report - base: 1532, 692153 K
* t-report - lmap: 6, 6144 K
* phase time: 7043 ms
* phase cmem: 384792 K
Клиент: Синхронизация...
* phase time: 54 ms
* phase cmem: 384792 K
* [win32]: free[611172 K], reserved[122040 K], committed[1363876 K]
* [ D3D ]: textures[698297 K]
* [x-ray]: crt heap[384790 K], process heap[850762 K], game lua[43549 K], engine lua[202 K], render[0 K]
* [x-ray]: economy: strings[11505 K], smem[28243 K]
! Invalid ogg-comment version, file: c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\weapons\barret\m82_shoot.ogg
* Log file has been saved successfully!
* MEMORY USAGE: 376593 K
* Saving spawns...
* Saving objects...
* 27956 objects are successfully saved
* Game alex_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\alex_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [1280 ms]
"c:\program files\gsc world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 267808 K
Сервер: Старт...
* phase time: 751 ms
* phase cmem: 267419 K
Сервер: Загрузка симуляции жизни...
* phase time: 7 ms
* phase cmem: 267419 K
Загрузка игры "alex_autosave.sav"...
* Loading spawn registry...
* 14045 spawn points are successfully loaded
* Loading objects...
* 27956 objects are successfully loaded
* Game alex_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\alex_autosave.sav' (5.975s)
* phase time: 5974 ms
* phase cmem: 321086 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 35 ms
* phase cmem: 321086 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 15 ms
* phase cmem: 321110 K
Открытие потока...
* phase time: 13 ms
* phase cmem: 321110 K
Загрузка формы объектов...
* phase time: 2330 ms
* phase cmem: 373781 K
Загрузка шейдеров...
* phase time: 524 ms
* phase cmem: 374488 K
Загрузка геометрии...
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 65362 verts, 2042 Kb
* [Loading VB] 21425 verts, 669 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 50456 verts, 1576 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 7538 verts, 235 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048569 indices, 2047 Kb
* [Loading IB] 340623 indices, 665 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 56409 verts, 661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 205905 indices, 402 Kb
* phase time: 666 ms
* phase cmem: 374395 K
Загрузка базы пространств...
* phase time: 276 ms
* phase cmem: 375999 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 69 ms
* phase cmem: 376010 K
Загрузка секторов и порталов...
* Loading HOM: c:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\levels\l03_agroprom\level.hom
* phase time: 14 ms
* phase cmem: 376104 K
Загрузка ИИ объектов...
- Loading music tracks from 'l03_agroprom_musics'...
* phase time: 55 ms
* phase cmem: 376118 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 17 ms
* phase cmem: 380891 K
Загрузка текстур...
* t-report - base: 1610, 697421 K
* t-report - lmap: 8, 8193 K
* phase time: 6055 ms
* phase cmem: 380896 K
Клиент: Синхронизация...
* phase time: 11 ms
* phase cmem: 380896 K
* [win32]: free[606076 K], reserved[61996 K], committed[1429016 K]
* [ D3D ]: textures[705614 K]
* [x-ray]: crt heap[380893 K], process heap[890650 K], game lua[43267 K], engine lua[238 K], render[2108 K]
* [x-ray]: economy: strings[13131 K], smem[28420 K]