Лог:* Detected CPU: GenuineIntel Intel® Core i5 CPU 750 @ 2.67GHz, F6/M30/S5 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx e:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 79126 files cached, 18119Kb memory used.
Init FileSystem 0.900224 sec
[26.12.19 20:18:37.156] 'xrCore' build 7445, Jun 25 2019
[26.12.19 20:18:37.156] OP 2.1 Engine ver 1.0f patch ver 8.2
[26.12.19 20:18:37.156]
[26.12.19 20:18:37.467] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[26.12.19 20:18:37.468] Initializing Engine...
[26.12.19 20:18:37.468] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[26.12.19 20:18:37.468] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[26.12.19 20:18:37.468] respawn_type transparent_treasure user_name ]
[26.12.19 20:18:37.468] Loading config for renderer
[26.12.19 20:18:37.468] Executing config-script "user.ltx"...
[26.12.19 20:18:37.468] [e:\op-2.1\userdata\user.ltx] successfully loaded.
[26.12.19 20:18:37.468] Starting INPUT device...
[26.12.19 20:18:37.478] Loading DLL: xrRender_R1.dll
[26.12.19 20:18:37.479] Loading DLL: xrGame.dll
[26.12.19 20:18:37.481] 'xrGame' build Jun 25 2019 12:48:47
[26.12.19 20:18:37.520] * [win32]: free[4039012 K], reserved[49140 K], committed[106088 K]
[26.12.19 20:18:37.520] * [ D3D ]: textures[0 K]
[26.12.19 20:18:37.520] * [x-ray]: crt heap[29585 K], process heap[29585 K], game lua[0 K], engine lua[0 K], render[0 K]
[26.12.19 20:18:37.520] * [x-ray]: economy: strings[count: 37194, lengths: 1018 K, overhead: 1162 K, saved: 14734 K]
[26.12.19 20:18:37.520] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[26.12.19 20:18:37.520] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"...
[26.12.19 20:18:37.520] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[26.12.19 20:18:37.520] Executing config-script "user.ltx"...
[26.12.19 20:18:37.521] Executing config-script "e:\op-2.1\gamedata\config\rspec_default.ltx"...
[26.12.19 20:18:37.521] [e:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[26.12.19 20:18:37.521] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"...
[26.12.19 20:18:37.521] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[26.12.19 20:18:37.521] - Maximum allowed affinity mask: 0xF, current: 0xE
[26.12.19 20:18:37.522] [e:\op-2.1\userdata\user.ltx] successfully loaded.
[26.12.19 20:18:37.522] SOUND: OpenAL: enumerate devices...
[26.12.19 20:18:37.522] SOUND: OpenAL: EnumerationExtension Present
[26.12.19 20:18:37.522] devices OpenAL Soft
[26.12.19 20:18:37.522] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[26.12.19 20:18:37.550] SOUND: OpenAL: All available devices:
[26.12.19 20:18:37.550] 1. OpenAL Soft, Spec Version 1.1 (default)
[26.12.19 20:18:37.550] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[26.12.19 20:18:37.560] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[26.12.19 20:18:37.562] * sound: EAX 2.0 extension: absent
[26.12.19 20:18:37.562] * sound: EAX 2.0 deferred: absent
[26.12.19 20:18:37.562] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[26.12.19 20:18:37.566] Starting RENDER device...
[26.12.19 20:18:37.615] * GPU [vendor:10DE]-[device:F00]: NVIDIA GeForce GT 630
[26.12.19 20:18:37.615] * GPU driver: 23.21.13.8843
[26.12.19 20:18:37.861] * CREATE: DeviceREF: 1
[26.12.19 20:18:37.861] * Texture memory: 1702 M
[26.12.19 20:18:37.861] * DDI-level: 9.0
[26.12.19 20:18:37.869] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[26.12.19 20:18:37.869] * GPU vertex cache: recognized, 24
[26.12.19 20:18:37.870] * DVB created: 4096K
[26.12.19 20:18:37.870] * DIB created: 512K
[26.12.19 20:18:37.976] load time LTX=96 ms
[26.12.19 20:18:37.985] count of .thm files=3228
[26.12.19 20:18:43.528] load time THM=5552 ms
[26.12.19 20:18:43.528] * distortion: used, dev(30),need(14)
[26.12.19 20:18:43.543] * SSample: 1024x768
[26.12.19 20:18:43.668] * SSample: enabled
[26.12.19 20:18:44.002] - r__tf_aniso 4
[26.12.19 20:18:44.002] - r1_tf_mipbias 0.
[26.12.19 20:18:44.173] Script debugger succesfully restarted.
[26.12.19 20:18:47.645] - Gamedata version: [Сборка 2.1 final p.8k.2]
[26.12.19 20:18:48.204] Starting engine...
[26.12.19 20:18:48.467] GMLib loaded at 225 msec
[26.12.19 20:18:49.434] Game_Globals loaded at 967 msec
[26.12.19 20:18:50.395] App_Start loaded at 961 msec
[26.12.19 20:18:50.525] ui_core loaded at 129 msec
[26.12.19 20:18:50.688] Loading DLL: xrGameSpy.dll
[26.12.19 20:18:50.891] Main_Menu loaded at 366 msec
[26.12.19 20:18:57.865] * DVB created: 4096K
[26.12.19 20:18:57.865] * DIB created: 512K
[26.12.19 20:18:57.865] - r__tf_aniso 4
[26.12.19 20:18:57.865] - r1_tf_mipbias 0.
[26.12.19 20:18:57.865] * SSample: 1024x768
[26.12.19 20:18:57.875] * SSample: enabled
[26.12.19 20:18:57.875] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[26.12.19 20:18:57.875] * GPU vertex cache: recognized, 24
[26.12.19 20:18:57.875] *** RESET [91 ms]
[26.12.19 20:18:57.929] "e:\op-2.1\bin\xr_3da.exe" -nointro
[26.12.19 20:18:57.929] Begin load
[26.12.19 20:18:57.930] * phase time: 0 ms
[26.12.19 20:18:57.970] * phase cmem: 192923 K
[26.12.19 20:18:57.971] Prefetching objects...
[26.12.19 20:18:58.104] * Objects loaded in 0 ms
[26.12.19 20:19:08.622] * Models loaded in 10516 ms
[26.12.19 20:19:08.666] * Prefetch memory: 711960Kb
[26.12.19 20:19:08.669] * phase time: 10737 ms
[26.12.19 20:19:08.710] * phase cmem: 867962 K
[26.12.19 20:19:08.710] Starting server...
[26.12.19 20:19:08.774] - Gamedata version: [Сборка 2.1 final p.8k.2]
[26.12.19 20:19:08.950] * phase time: 281 ms
[26.12.19 20:19:08.992] * phase cmem: 865792 K
[26.12.19 20:19:08.992] Loading alife simulator...
[26.12.19 20:19:08.993] * phase time: 42 ms
[26.12.19 20:19:09.035] * phase cmem: 865785 K
[26.12.19 20:19:09.035] Loading savegame...
[26.12.19 20:19:09.209] * Loading key-value pairs...
[26.12.19 20:19:09.331] * 20 key-value pairs were successfully loaded (0.122s)
[26.12.19 20:19:09.331] * Loading spawn registry...
[26.12.19 20:19:12.692] * 25177 spawn points were successfully loaded (3.361s)
[26.12.19 20:19:12.693] * Loading objects...
[26.12.19 20:19:14.321] * 47025 objects were successfully loaded (1.628s) 47025
[26.12.19 20:19:17.024] * Loading quick slots data...
[26.12.19 20:19:17.024] * Start objects on_register'ed...
[26.12.19 20:19:21.123] * 47025 objects on_register'ed (4.099s)
[26.12.19 20:19:21.124] * Game Администратор_quicksave is successfully loaded from file 'e:\op-2.1\userdata\savedgames\Администратор_quicksave.sav' (12.132s)
[26.12.19 20:19:21.124] * phase time: 12132 ms
[26.12.19 20:19:21.211] * phase cmem: 1044753 K
[26.12.19 20:19:21.211] Connecting...
[26.12.19 20:19:21.427] MaxPlayers = 32
[26.12.19 20:19:21.565] * phase time: 440 ms
[26.12.19 20:19:21.649] * phase cmem: 1057695 K
[26.12.19 20:19:21.649] Connecting to...
[26.12.19 20:19:21.651] Player not found. New player created.
[26.12.19 20:19:21.651] * client : connection accepted - <>
[26.12.19 20:19:21.674] * phase time: 109 ms
[26.12.19 20:19:21.759] * phase cmem: 1057721 K
[26.12.19 20:19:21.759] Reading level info...
[26.12.19 20:19:21.768] * phase time: 94 ms
[26.12.19 20:19:21.853] * phase cmem: 1057721 K
[26.12.19 20:19:21.853] Loading object space...
[26.12.19 20:19:22.945] * object space load: 1091 ms
[26.12.19 20:19:22.946] * phase time: 1176 ms
[26.12.19 20:19:23.030] * phase cmem: 1124015 K
[26.12.19 20:19:23.030] Loading shaders (R1)...
[26.12.19 20:19:23.376] * phase time: 430 ms
[26.12.19 20:19:23.461] * phase cmem: 1125464 K
[26.12.19 20:19:23.461] Loading geometry (R1)...
[26.12.19 20:19:24.215] * phase time: 839 ms
[26.12.19 20:19:24.300] * phase cmem: 1180019 K
[26.12.19 20:19:24.300] Loading visuals (R1)...
[26.12.19 20:19:24.535] * phase time: 320 ms
[26.12.19 20:19:24.621] * phase cmem: 1186462 K
[26.12.19 20:19:24.622] Loading details (R1)...
[26.12.19 20:19:24.689] * [DETAILS] VertexConsts(256), Batch(61)
[26.12.19 20:19:24.689] * [DETAILS] 11590 v(20), 6100 p
[26.12.19 20:19:24.689] * [DETAILS] Batch(61), VB(226K), IB(35K)
[26.12.19 20:19:24.690] * phase time: 154 ms
[26.12.19 20:19:24.776] * phase cmem: 1186788 K
[26.12.19 20:19:24.776] Loading sectors (R1)...
[26.12.19 20:19:24.805] * Loading HOM: e:\op-2.1\gamedata\levels\red_forest\level.hom
[26.12.19 20:19:24.826] * phase time: 135 ms
[26.12.19 20:19:24.912] * phase cmem: 1186932 K
[26.12.19 20:19:24.912] Loading AI objects...
[26.12.19 20:19:25.031] - Loading music tracks from 'red_forest_musics'...
[26.12.19 20:19:25.109] * phase time: 282 ms
[26.12.19 20:19:25.195] * phase cmem: 1186863 K
[26.12.19 20:19:25.195] Loading PH world...
[26.12.19 20:19:25.275] - Game configuring : Started
[26.12.19 20:19:25.278] - Game configuring : Finished
[26.12.19 20:19:25.742] * phase time: 632 ms
[26.12.19 20:19:25.831] * phase cmem: 1193982 K
[26.12.19 20:19:25.831] Loading textures...
[26.12.19 20:19:32.265] * t-report - base: 1139, 1018592 K
[26.12.19 20:19:32.265] * t-report - lmap: 30, 30723 K
[26.12.19 20:19:32.265] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[26.12.19 20:19:32.265] Reduce pixel density (worse) or use more vertex lighting (better).
[26.12.19 20:19:32.265] * phase time: 6523 ms
[26.12.19 20:19:32.356] * phase cmem: 1540431 K
[26.12.19 20:19:32.356] Synchronizing...
[26.12.19 20:19:32.357] Save created on [Engine 1.0f p 8.2]
[26.12.19 20:19:32.357] Save date and time [Thu Dec 26 19:50:46 2019]
[26.12.19 20:19:32.410] * phase time: 144 ms
[26.12.19 20:19:32.499] * phase cmem: 1540432 K
[26.12.19 20:19:32.792] * [win32]: free[2041364 K], reserved[78228 K], committed[2074648 K]
[26.12.19 20:19:32.792] * [ D3D ]: textures[1049316 K]
[26.12.19 20:19:32.792] * [x-ray]: crt heap[425599 K], process heap[425599 K], game lua[314317 K], engine lua[315 K], render[0 K]
[26.12.19 20:19:32.792] * [x-ray]: economy: strings[count: 190844, lengths: 10562 K, overhead: 5963 K, saved: 24919 K]
[26.12.19 20:19:32.792] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[26.12.19 20:19:32.792] * Starting measure
[26.12.19 20:19:39.902] У объекта [mil_freedom_respawn_154292] повреждён нетпакет. Это сохранение необратимо повреждено - удалите его, и переиграйте с более раннего. Продолжать игру на этом сохранении категорически запрещено!
[26.12.19 20:19:39.902] [LUA] 0 : [C ] execute
[26.12.19 20:19:39.902] [LUA] 1 : [Lua] e:\op-2.1\gamedata\scripts\_g.script(524) : abort
[26.12.19 20:19:39.902] [LUA] 2 : [Lua] e:\op-2.1\gamedata\scripts\remove_zavis.script(2) : remove_obj
[26.12.19 20:19:39.902] [LUA] 3 : [Lua] ...\op-2.1\gamedata\scripts\binders\bind_stalker.script(442) :
[26.12.19 20:19:39.930]
[26.12.19 20:19:39.930] FATAL ERROR
[26.12.19 20:19:39.930]
[26.12.19 20:19:39.930] [error]Expression : fatal error
[26.12.19 20:19:39.930] [error]Function : CCC_Crash::Execute
[26.12.19 20:19:39.930] [error]File : console_commands.cpp
[26.12.19 20:19:39.930] [error]Line : 625
[26.12.19 20:19:39.930] [error]Description : <no expression>
[26.12.19 20:19:39.930] [error]Arguments : ENGINE CRASH.See log file for detail!
[26.12.19 20:19:39.930]
[26.12.19 20:19:39.930]
[26.12.19 20:19:39.930] stack trace:
[26.12.19 20:19:39.930]
[26.12.19 20:20:03.408] *** break by StackWalk ***
[26.12.19 20:20:03.408] stack trace:
[26.12.19 20:20:03.408]
[26.12.19 20:20:03.408] 0023:74D5ED6B (0x74D73930 0x74D7393C 0x003D7D38 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[26.12.19 20:20:03.408] 0023:74D5F4FF (0x74D8C200 0x71A916B0 0x00000271 0x71A916C8) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[26.12.19 20:20:03.408] 0023:71456C65 (0x003D8280 0x04595220 0x003D8ED8 0x00000000) xrGame.dll, CCC_Crash::Execute(), s:\xr_3da\xrgame\console_commands.cpp, 625
[26.12.19 20:20:03.408] 0023:00F40638 (0x0B015C88 0x713CACFF 0x05DC9AE8 0x05DEEA68) XR_3DA.exe, CConsole::ExecuteCommand(), s:\xr_3da\xr_ioconsole.cpp, 526
[26.12.19 20:20:03.408] 0023:00F4158E (0x05DC9AE8 0x05DEEA68 0x0E100018 0x52ED8F50) XR_3DA.exe, CConsole::Execute(), s:\xr_3da\xr_ioconsole.cpp, 579
[26.12.19 20:20:03.408] 0023:713CACFF (0x00F41560 0x00000000 0x00000000 0x0E100018) xrGame.dll, luabind::detail::returns<void>::call<CConsole,CConsole,luabind::detail::null_type,char const *>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 286
[26.12.19 20:20:03.408] 0023:713CA747 (0x00F41560 0x00000000 0x00000000 0x0E100018) xrGame.dll, luabind::detail::call<CConsole,CConsole,luabind::detail::null_type,void,char const *>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 407
[26.12.19 20:20:03.408] 0023:713CA62C (0x0B0197D0 0x0E100018 0x003D8F4C 0x74686E8F) xrGame.dll, boost::detail::function::function_obj_invoker1<luabind::detail::mem_fn_callback<void (__thiscall CConsole::*)(char const *),CConsole,luabind::detail::null_type>,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[26.12.19 20:20:03.408] 0023:74653CE4 (0x0E100018 0x52ED8EB0 0x0E100018 0x52ED8E90) xrLua.dll, boost::function1<int,lua_State *,std::allocator<boost::function_base> >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[26.12.19 20:20:03.408] 0023:74689EAD (0x0E100018 0x52ED8E30 0xFFFFFFFF 0x52ED8E60) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[26.12.19 20:20:03.408] 0023:746719C7 (0xFFFFFFFF 0x0E100018 0x003D8FD0 0x00000110) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[26.12.19 20:20:03.408] 0023:74669175 (0x0E100018 0x52ED8DE0 0x00000000 0x0E100018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[26.12.19 20:20:03.408] 0023:74669480 (0x00000000 0x746690EC 0x0E100018 0x003D9120) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[26.12.19 20:20:03.409] 0023:7465EA02 (0x0E100018 0x003D9120 0x00000000 0x4B0AC498) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[26.12.19 20:20:03.409] 0023:746690EC (0x003D9120 0x0E100018 0x00000000 0x003D912C) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[26.12.19 20:20:03.409] 0023:746694F5 (0x003D9120 0x000000C0 0x00000000 0x00000004) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[26.12.19 20:20:03.409] 0023:7468F4BA (0x0E100018 0x00000002 0x00000000 0x71A44B3C) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[26.12.19 20:20:03.409] 0023:71348FB0 (0x0E100018 0x003D9184 0x88D5DD01 0x88D03FA8) xrGame.dll, luabind::detail::proxy_member_void_caller<boost::tuples::tuple<IReader * const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >::~proxy_member_void_caller<boost::tuples::tuple<IReader * const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[26.12.19 20:20:03.409] 0023:716FCD54 (0x003D9204 0x00000004 0x00F8E5D4 0x00F8E460) xrGame.dll, CScriptBinderObjectWrapper::load(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 107
[26.12.19 20:20:03.409] 0023:716531AA (0x003D9204 0x88CDF5E0 0x003D9300 0x71791F9F) xrGame.dll, CScriptBinder::load(), s:\xr_3da\xrgame\script_binder.cpp, 208
[26.12.19 20:20:03.409] 0023:71793864 (0x003D9204 0x74D72150 0x0000007C 0x3F800000) xrGame.dll, CGameObject::net_Load(), s:\xr_3da\xrgame\gameobject.cpp, 549
[26.12.19 20:20:03.409] 0023:71791F9F (0x88313AB8 0x74CBE5F0 0xE26DA027 0xFFFFFFFE) xrGame.dll, CGameObject::net_Spawn(), s:\xr_3da\xrgame\gameobject.cpp, 414
[26.12.19 20:20:03.409] 0023:7179AF34 (0x88313AB8 0x74C3C0DB 0x74C3C0F8 0xBF800000) xrGame.dll, CPhysicsShellHolder::net_Spawn(), s:\xr_3da\xrgame\physicsshellholder.cpp, 48
[26.12.19 20:20:03.409] 0023:7178ACA1 (0x88313AB8 0x0050EC8D 0x0050EC8D 0x88313AB8) xrGame.dll, CEntity::net_Spawn(), s:\xr_3da\xrgame\entity.cpp, 218
[26.12.19 20:20:03.409] 0023:7178C6B8 (0x88313AB8 0x0B3D5100 0x0B3D5100 0x003D9468) xrGame.dll, CEntityAlive::net_Spawn(), s:\xr_3da\xrgame\entity_alive.cpp, 238
[26.12.19 20:20:03.409] 0023:7164B55A (0x88313AB8 0x88D010E8 0x003D95E8 0x003D9624) xrGame.dll, CCustomMonster::net_Spawn(), s:\xr_3da\xrgame\custommonster.cpp, 628
[26.12.19 20:20:03.409] 0023:716C2845 (0x88313AB8 0x80000E1C 0x00680062 0x00000060) xrGame.dll, CAI_Stalker::net_Spawn(), s:\xr_3da\xrgame\ai\stalker\ai_stalker.cpp, 348
[26.12.19 20:20:03.409] 0023:7174CC49 (0x88313AB8 0x158C6290 0x158C6290 0x71218E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 117
[26.12.19 20:20:03.409] 0023:7174D022 (0x003DB87C 0x696D0001 0x72665F6C 0x6F646565) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46
[26.12.19 20:20:03.409] 0023:71744FE3 (0x00000000 0x093C4690 0x094647B0 0x09464838) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[26.12.19 20:20:03.409] 0023:717447BE (0x000515D1 0x04ED8120 0x00F163B4 0x0027A349) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[26.12.19 20:20:03.409] 0023:00ECFB8C (0x0027A349 0x0000003C 0x00F8E460 0x420C6A6E) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[26.12.19 20:20:03.409] 0023:00F163B4 (0x00000000 0x00F91930 0xFFFDE000 0x0000000B) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[26.12.19 20:20:03.409] 0023:00F16895 (0x00F91930 0x00000063 0x00F91930 0x003DFD34) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[26.12.19 20:20:03.409] 0023:00EE113A (0x00000000 0x00F91930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[26.12.19 20:20:03.409] 0023:00EE0D50 (0x00E80000 0x00000000 0x004C270B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[26.12.19 20:20:03.409] 0023:00EE0960 (0x00E80000 0x00000000 0x004C270B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[26.12.19 20:20:03.409] 0023:00EDB6CB (0xFFFDE000 0x003DFE10 0x77E29802 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[26.12.19 20:20:03.409] 0023:7600344D (0xFFFDE000 0x77D6EA7C 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[26.12.19 20:20:03.409] 0023:77E29802 (0x00EDB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[26.12.19 20:20:03.409] 0023:77E297D5 (0x00EDB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()