* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78634 files cached, 17883Kb memory used.
Init FileSystem 0.524040 sec
[19.04.19 17:02:49.676] 'xrCore' build 7354, Mar 26 2019
[19.04.19 17:02:49.676] OP 2.1 Engine ver 1.0f patch ver 0.6
[19.04.19 17:02:49.676]
[19.04.19 17:02:49.931] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[19.04.19 17:02:49.932] Initializing Engine...
[19.04.19 17:02:49.932] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[19.04.19 17:02:49.932] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[19.04.19 17:02:49.932] transparent_treasure user_name ]
[19.04.19 17:02:49.932] Loading config for renderer
[19.04.19 17:02:49.932] Executing config-script "user.ltx"...
[19.04.19 17:02:49.933] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.04.19 17:02:49.933] Starting INPUT device...
[19.04.19 17:02:49.940] Loading DLL: xrRender_R2.dll
[19.04.19 17:02:49.948] Loading DLL: xrGame.dll
[19.04.19 17:02:49.956] 'xrGame' build Mar 26 2019 11:48:53
[19.04.19 17:02:50.037] * [win32]: free[4040024 K], reserved[49480 K], committed[104736 K]
[19.04.19 17:02:50.037] * [ D3D ]: textures[0 K]
[19.04.19 17:02:50.037] * [x-ray]: crt heap[29365 K], process heap[29365 K], game lua[0 K], engine lua[0 K], render[0 K]
[19.04.19 17:02:50.037] * [x-ray]: economy: strings[count: 36975, lengths: 1012 K, overhead: 1155 K, saved: 14615 K]
[19.04.19 17:02:50.037] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.04.19 17:02:50.037] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.04.19 17:02:50.038] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.04.19 17:02:50.038] Executing config-script "user.ltx"...
[19.04.19 17:02:50.038] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[19.04.19 17:02:50.038] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[19.04.19 17:02:50.038] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.04.19 17:02:50.038] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.04.19 17:02:50.038] - Maximum allowed affinity mask: 0xF, current: 0xE
[19.04.19 17:02:50.039] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.04.19 17:02:50.039] SOUND: OpenAL: enumerate devices...
[19.04.19 17:02:50.039] SOUND: OpenAL: EnumerationExtension Present
[19.04.19 17:02:50.039] devices OpenAL Soft
[19.04.19 17:02:50.039] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[19.04.19 17:02:50.059] SOUND: OpenAL: All available devices:
[19.04.19 17:02:50.059] 1. OpenAL Soft, Spec Version 1.1 (default)
[19.04.19 17:02:50.059] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[19.04.19 17:02:50.065] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[19.04.19 17:02:50.066] * sound: EAX 2.0 extension: absent
[19.04.19 17:02:50.066] * sound: EAX 2.0 deferred: absent
[19.04.19 17:02:50.066] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.04.19 17:02:50.070] Starting RENDER device...
[19.04.19 17:02:50.076] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[19.04.19 17:02:50.076] * GPU driver: 25.21.14.1735
[19.04.19 17:02:50.662] * CREATE: DeviceREF: 1
[19.04.19 17:02:50.662] * Texture memory: 1676 M
[19.04.19 17:02:50.662] * DDI-level: 9.0
[19.04.19 17:02:50.727] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.04.19 17:02:50.727] * GPU vertex cache: unrecognized, 16
[19.04.19 17:02:50.727] * DVB created: 4096K
[19.04.19 17:02:50.727] * DIB created: 512K
[19.04.19 17:02:50.747] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.747] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.747] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.747] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.747] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.747] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.747] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.747] Renderer doesn't support blender 'effects\shadow_world'
[19.04.19 17:02:50.747] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.04.19 17:02:50.867] load time LTX=119 ms
[19.04.19 17:02:50.874] count of .thm files=3222
[19.04.19 17:02:51.681] load time THM=814 ms
[19.04.19 17:02:51.681] * NULLRT supported
[19.04.19 17:02:51.681] * ...and used
[19.04.19 17:02:51.681] * HWDST/PCF supported and used
[19.04.19 17:02:51.681] * NV-DBT supported and used
[19.04.19 17:02:52.063] - r__tf_aniso 4
[19.04.19 17:02:52.063] - r2_tf_mipbias 0.
[19.04.19 17:02:52.077] Script debugger succesfully restarted.
[19.04.19 17:02:53.960] - Gamedata version: [Збірка 2.1 final p.6.2k]
[19.04.19 17:02:54.060] Starting engine...
[19.04.19 17:02:54.142] GMLib loaded at 81 msec
[19.04.19 17:02:54.595] Game_Globals loaded at 452 msec
[19.04.19 17:02:54.782] App_Start loaded at 186 msec
[19.04.19 17:02:54.794] ui_core loaded at 11 msec
[19.04.19 17:02:54.825] Loading DLL: xrGameSpy.dll
[19.04.19 17:02:54.960] Main_Menu loaded at 166 msec
[19.04.19 17:03:00.598] * DVB created: 4096K
[19.04.19 17:03:00.598] * DIB created: 512K
[19.04.19 17:03:00.804] - r__tf_aniso 4
[19.04.19 17:03:00.804] - r2_tf_mipbias 0.
[19.04.19 17:03:00.804] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.04.19 17:03:00.804] * GPU vertex cache: recognized, 24
[19.04.19 17:03:00.804] *** RESET [295 ms]
[19.04.19 17:03:00.814] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.04.19 17:03:00.814] Begin load
[19.04.19 17:03:00.815] * phase time: 0 ms
[19.04.19 17:03:00.846] * phase cmem: 235105 K
[19.04.19 17:03:00.846] Prefetching objects...
[19.04.19 17:03:00.900] * Objects loaded in 0 ms
[19.04.19 17:03:04.811] * Models loaded in 3909 ms
[19.04.19 17:03:04.844] * Prefetch memory: 714001Kb
[19.04.19 17:03:04.846] * phase time: 4030 ms
[19.04.19 17:03:04.879] * phase cmem: 912179 K
[19.04.19 17:03:04.879] Starting server...
[19.04.19 17:03:04.909] - Gamedata version: [Збірка 2.1 final p.6.2k]
[19.04.19 17:03:04.961] * phase time: 114 ms
[19.04.19 17:03:04.994] * phase cmem: 908811 K
[19.04.19 17:03:04.994] Loading alife simulator...
[19.04.19 17:03:04.994] * phase time: 33 ms
[19.04.19 17:03:05.027] * phase cmem: 908781 K
[19.04.19 17:03:05.027] Loading savegame...
[19.04.19 17:03:05.080] * Loading key-value pairs...
[19.04.19 17:03:05.134] * 18 key-value pairs were successfully loaded (0.054s)
[19.04.19 17:03:05.134] * Loading spawn registry...
[19.04.19 17:03:07.344] * 25172 spawn points were successfully loaded (2.210s)
[19.04.19 17:03:07.344] * Loading objects...
[19.04.19 17:03:08.064] * 35246 objects were successfully loaded (0.720s) 35246
[19.04.19 17:03:09.156] * Start objects on_register'ed...
[19.04.19 17:03:10.837] * 35246 objects on_register'ed (1.680s)
[19.04.19 17:03:10.838] * Game День 74. Автозбереження Болота - Металургійний Завод is successfully loaded from file 'c:\op-2.1\userdata\savedgames\День 74. Автозбереження Болота - Металургійний Завод.sav' (5.844s)
[19.04.19 17:03:10.838] * phase time: 5843 ms
[19.04.19 17:03:10.899] * phase cmem: 1069043 K
[19.04.19 17:03:10.899] Connecting...
[19.04.19 17:03:11.041] MaxPlayers = 32
[19.04.19 17:03:11.055] * phase time: 217 ms
[19.04.19 17:03:11.118] * phase cmem: 1095099 K
[19.04.19 17:03:11.118] Connecting to...
[19.04.19 17:03:11.119] Player not found. New player created.
[19.04.19 17:03:11.119] * client : connection accepted - <>
[19.04.19 17:03:11.123] * phase time: 68 ms
[19.04.19 17:03:11.185] * phase cmem: 1095123 K
[19.04.19 17:03:11.185] Reading level info...
[19.04.19 17:03:11.187] * phase time: 63 ms
[19.04.19 17:03:11.249] * phase cmem: 1095123 K
[19.04.19 17:03:11.249] Loading object space...
[19.04.19 17:03:12.061] * object space load: 812 ms
[19.04.19 17:03:12.061] * phase time: 874 ms
[19.04.19 17:03:12.123] * phase cmem: 1205286 K
[19.04.19 17:03:12.123] Loading shaders (R2)...
[19.04.19 17:03:12.527] * phase time: 465 ms
[19.04.19 17:03:12.590] * phase cmem: 1207537 K
[19.04.19 17:03:12.590] Loading geometry (R2)...
[19.04.19 17:03:13.478] * phase time: 951 ms
[19.04.19 17:03:13.541] * phase cmem: 1376680 K
[19.04.19 17:03:13.541] Loading visuals (R2)...
[19.04.19 17:03:13.615] * phase time: 136 ms
[19.04.19 17:03:13.679] * phase cmem: 1382962 K
[19.04.19 17:03:13.679] Loading details (R2)...
[19.04.19 17:03:13.712] * [DETAILS] VertexConsts(256), Batch(61)
[19.04.19 17:03:13.712] * [DETAILS] 58621 v(20), 37759 p
[19.04.19 17:03:13.712] * [DETAILS] Batch(61), VB(1144K), IB(221K)
[19.04.19 17:03:13.714] * phase time: 99 ms
[19.04.19 17:03:13.778] * phase cmem: 1384405 K
[19.04.19 17:03:13.778] Loading sectors (R2)...
[19.04.19 17:03:13.780] * Loading HOM: c:\op-2.1\gamedata\levels\l56_rostok_factory\level.hom
[19.04.19 17:03:13.791] Invalid HOM triangle (-21.004688,1.100006,131.882202)-(-22.704689,1.100006,131.882202)-(-25.604689,1.100006,131.882202)
[19.04.19 17:03:13.791] Invalid HOM triangle (-17.904688,1.100006,131.882202)-(-21.004688,1.100006,131.882202)-(-25.604689,1.100006,131.882202)
[19.04.19 17:03:13.791] Invalid HOM triangle (-16.204689,1.100006,131.882233)-(-17.904688,1.100006,131.882202)-(-25.604689,1.100006,131.882202)
[19.04.19 17:03:13.791] Invalid HOM triangle (-158.904678,11.600230,-106.740128)-(-169.004684,11.600230,-106.740128)-(-177.672897,11.600230,-106.740128)
[19.04.19 17:03:13.791] Invalid HOM triangle (-157.604691,11.600230,-106.740128)-(-158.904678,11.600230,-106.740128)-(-177.672897,11.600230,-106.740128)
[19.04.19 17:03:13.794] * phase time: 79 ms
[19.04.19 17:03:13.858] * phase cmem: 1385012 K
[19.04.19 17:03:13.858] Loading AI objects...
[19.04.19 17:03:13.863] - Loading music tracks from 'l56_rostok_factory_musics'...
[19.04.19 17:03:13.867] * phase time: 73 ms
[19.04.19 17:03:13.931] * phase cmem: 1384955 K
[19.04.19 17:03:13.931] Loading PH world...
[19.04.19 17:03:13.946] - Game configuring : Started
[19.04.19 17:03:13.947] - Game configuring : Finished
[19.04.19 17:03:14.157] * phase time: 289 ms
[19.04.19 17:03:14.221] * phase cmem: 1392275 K
[19.04.19 17:03:14.221] Loading textures...
[19.04.19 17:03:19.030] * t-report - base: 2119, 1530036 K
[19.04.19 17:03:19.030] * t-report - lmap: 39, 39940 K
[19.04.19 17:03:19.030] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[19.04.19 17:03:19.030] Reduce pixel density (worse) or use more vertex lighting (better).
[19.04.19 17:03:19.030] * phase time: 4873 ms
[19.04.19 17:03:19.100] * phase cmem: 2268082 K
[19.04.19 17:03:19.100] Synchronizing...
[19.04.19 17:03:19.100] Save created on [Engine 1.0f p 0.6]
[19.04.19 17:03:19.100] Save date and time [Fri Apr 19 15:41:32 2019]
[19.04.19 17:03:19.109] * phase time: 79 ms
[19.04.19 17:03:19.179] * phase cmem: 2268098 K
[19.04.19 17:03:19.408] * [win32]: free[1394552 K], reserved[89072 K], committed[2710616 K]
[19.04.19 17:03:19.408] * [ D3D ]: textures[1569977 K]
[19.04.19 17:03:19.408] * [x-ray]: crt heap[511846 K], process heap[511846 K], game lua[202616 K], engine lua[274 K], render[0 K]
[19.04.19 17:03:19.408] * [x-ray]: economy: strings[count: 190090, lengths: 10254 K, overhead: 5940 K, saved: 25231 K]
[19.04.19 17:03:19.408] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.04.19 17:03:19.408] * Starting measure
[19.04.19 17:03:28.927] ~ WARNING kamp[rosf_swamp_zombied_kamp_1] not has any suitable states for npc_id[20829].set idle state.
[19.04.19 17:03:29.058] * MEMORY USAGE: 2956214 K
[19.04.19 17:03:32.158] ~ WARNING kamp[rosf_swamp_zombied_kamp_1] not has any suitable states for npc_id[20829].set idle state.
[19.04.19 17:04:12.377] ~ WARNING kamp[rosf_swamp_zombied_kamp_1] not has any suitable states for npc_id[20829].set idle state.
[19.04.19 17:04:22.348] Unable to find Hotkey entry in registry
[19.04.19 17:04:29.350] * DVB created: 4096K
[19.04.19 17:04:29.350] * DIB created: 512K
[19.04.19 17:04:29.572] - r__tf_aniso 4
[19.04.19 17:04:29.572] - r2_tf_mipbias 0.
[19.04.19 17:04:29.572] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.04.19 17:04:29.572] * GPU vertex cache: recognized, 24
[19.04.19 17:04:29.572] *** RESET [0 ms]
[19.04.19 17:04:30.483] * MEMORY USAGE: 3115488 K
[19.04.19 17:04:31.091] * DVB created: 4096K
[19.04.19 17:04:31.092] * DIB created: 512K
[19.04.19 17:04:31.277] - r__tf_aniso 4
[19.04.19 17:04:31.277] - r2_tf_mipbias 0.
[19.04.19 17:04:31.277] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.04.19 17:04:31.277] * GPU vertex cache: recognized, 24
[19.04.19 17:04:31.277] *** RESET [281 ms]
[19.04.19 17:04:32.544] * MEMORY USAGE: 3115894 K
[19.04.19 17:05:02.668] ~ WARNING kamp[rosf_swamp_zombied_kamp_1] not has any suitable states for npc_id[20829].set idle state.
[19.04.19 17:05:42.775] ~ WARNING kamp[rosf_swamp_zombied_kamp_1] not has any suitable states for npc_id[20829].set idle state.
[19.04.19 17:08:53.569] * DVB created: 4096K
[19.04.19 17:08:53.569] * DIB created: 512K
[19.04.19 17:08:53.784] - r__tf_aniso 4
[19.04.19 17:08:53.784] - r2_tf_mipbias 0.
[19.04.19 17:08:53.784] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.04.19 17:08:53.784] * GPU vertex cache: recognized, 24
[19.04.19 17:08:53.784] *** RESET [0 ms]
[19.04.19 17:08:54.719] * MEMORY USAGE: 3310004 K
[19.04.19 17:08:55.216] * DVB created: 4096K
[19.04.19 17:08:55.216] * DIB created: 512K
[19.04.19 17:08:55.402] - r__tf_aniso 4
[19.04.19 17:08:55.402] - r2_tf_mipbias 0.
[19.04.19 17:08:55.402] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.04.19 17:08:55.402] * GPU vertex cache: recognized, 24
[19.04.19 17:08:55.402] *** RESET [283 ms]
[19.04.19 17:08:56.697] * MEMORY USAGE: 3300498 K
[19.04.19 17:09:19.753] * Saving spawns...
[19.04.19 17:09:19.755] * Saving objects...
[19.04.19 17:09:19.953] * 35240 objects are successfully saved
[19.04.19 17:09:19.965] * Saving key-value pairs...
[19.04.19 17:09:20.014] * 18 key-value pairs were successfully saved
[19.04.19 17:09:20.306] * [win32]: free[151708 K], reserved[74944 K], committed[3967588 K]
[19.04.19 17:09:20.306] * [x-ray]: crt heap[691019 K], process heap[691019 K]
[19.04.19 17:09:20.306] * [x-ray]: economy: strings[count: 204343, lengths: 10952 K, overhead: 6385 K, saved: 145841 K]
[19.04.19 17:09:20.306] * [x-ray]: economy: smem[count: 75452, lengths: 41528 K, overhead: 1178 K, saved: 18209 K]
[19.04.19 17:09:20.306]
[19.04.19 17:09:20.306] FATAL ERROR
[19.04.19 17:09:20.306]
[19.04.19 17:09:20.306] [error]Expression : error handler is invoked!
[19.04.19 17:09:20.306] [error]Function : handler_base
[19.04.19 17:09:20.306] [error]File : xrDebugNew.cpp
[19.04.19 17:09:20.306] [error]Line : 870
[19.04.19 17:09:20.306] [error]Description : std: out of memory
[19.04.19 17:09:20.306]
[19.04.19 17:09:20.306]
[19.04.19 17:09:20.308] stack trace:
[19.04.19 17:09:20.308]
[19.04.19 17:09:20.676] *** break by StackWalk ***
[19.04.19 17:09:20.676] stack trace:
[19.04.19 17:09:20.676]
[19.04.19 17:09:20.676] 0023:73D9ED3B (0x73DB3BE0 0x73DB3C90 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[19.04.19 17:09:20.676] 0023:73D9E39E (0x6D35C480 0x6D2A8A29 0x00F0BD61 0x00F0BD61) xrCore.dll, std_out_of_memory_handler(), s:\xrcore\xrdebugnew.cpp, 965
[19.04.19 17:09:20.676] 0023:6D35C490 (0x00F0BD61 0x00F0BD4A 0x001D31B4 0x73D9DFC8) MSVCP140.dll, std::_MP_Rem()
[19.04.19 17:09:20.676] 0023:6D2B750F (0x00F0BD61 0x001DD464 0x6FFB1DB4 0x04CA6444) ucrtbase.DLL, _libm_sse2_tan()
[19.04.19 17:09:20.676] 0023:73D9DFC8 (0x00F0BD4A 0xFCEDE5C4 0x2E343720 0xF2E2C020) xrCore.dll, xrMemory::mem_alloc(), s:\xrcore\xrmemory_subst_msvc.cpp, 97
[19.04.19 17:09:20.676] 0023:6FAA57EE (0xF3C05EAC 0x00000000 0x1599EA78 0xF3C05EAC) xrGame.dll, CALifeStorageManager::save(), s:\xr_3da\xrgame\alife_storage_manager.cpp, 72
[19.04.19 17:09:20.676] 0023:6FAA50BD (0x001D9AB4 0x1599EA30 0x12FF6520 0x1599EA30) xrGame.dll, CALifeStorageManager::save(), s:\xr_3da\xrgame\alife_storage_manager.cpp, 204
[19.04.19 17:09:20.676] 0023:6FD0DA6F (0x001D9AB4 0x00000001 0x00000000 0x00000000) xrGame.dll, game_sv_Single::save_game(), s:\xr_3da\xrgame\game_sv_single.cpp, 220
[19.04.19 17:09:20.676] 0023:6FCE122B (0x001D9AB4 0x00000001 0x6FEA3491 0x6FFB1DB4) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 597
[19.04.19 17:09:20.676] 0023:6FBA581D (0x001D9AB4 0x00000008 0x00000000 0x001DD464) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252
[19.04.19 17:09:20.676] 0023:6F8B313D (0x001DC364 0x04CA63F0 0x001DD3B0 0x0000003F) xrGame.dll, CCC_ALifeSave::Execute(), s:\xr_3da\xrgame\console_commands.cpp, 527
[19.04.19 17:09:20.676] 0023:012F0638 (0x04CDA7E0 0x6FBA2FF7 0x6FEBCD9C 0x05C80018) XR_3DA.exe, CConsole::ExecuteCommand(), s:\xr_3da\xr_ioconsole.cpp, 526
[19.04.19 17:09:20.676] 0023:012F158E (0x6FEBCD9C 0x05C80018 0x40C60CF0 0x00000001) XR_3DA.exe, CConsole::Execute(), s:\xr_3da\xr_ioconsole.cpp, 579
[19.04.19 17:09:20.676] 0023:6FBA2FF7 (0x0000003F 0x04CDA7E0 0x04352B50 0x001DD964) xrGame.dll, CLevel::IR_OnKeyboardPress(), s:\xr_3da\xrgame\level_input.cpp, 161
[19.04.19 17:09:20.676] 0023:0129249F (0x00000003 0x0133E5D4 0x0127FB8C 0x71FC26E0) XR_3DA.exe, CInput::KeyUpdate(), s:\xr_3da\xr_input.cpp, 173
[19.04.19 17:09:20.676] 0023:01292D3D (0x71FC26E0 0x04352B50 0x012C63B4 0x002E31D4) XR_3DA.exe, CInput::OnFrame(), s:\xr_3da\xr_input.cpp, 396
[19.04.19 17:09:20.676] 0023:0127FB8C (0x002E31D4 0x00000000 0x0133E460 0x3CB8CA9D) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[19.04.19 17:09:20.676] 0023:012C63B4 (0x00000000 0x01341930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[19.04.19 17:09:20.676] 0023:012C6895 (0x01341930 0x00000063 0x01341930 0x001DFCC4) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[19.04.19 17:09:20.676] 0023:0129113A (0x00000000 0x01341930 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[19.04.19 17:09:20.676] 0023:01290D50 (0x01230000 0x00000000 0x00322F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[19.04.19 17:09:20.676] 0023:01290960 (0x01230000 0x00000000 0x00322F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[19.04.19 17:09:20.676] 0023:0128B6CB (0xFFFDE000 0x001DFDA0 0x77B49902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[19.04.19 17:09:20.676] 0023:770C336A (0xFFFDE000 0x767EF903 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[19.04.19 17:09:20.676] 0023:77B49902 (0x0128B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[19.04.19 17:09:20.676] 0023:77B498D5 (0x0128B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()