* Detected CPU: AuthenticAMD AMD FX-4300 Quad-Core Processor , F111/M2/S0 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx g:\game\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78281 files cached, 23695Kb memory used.
Init FileSystem 1.083064 sec
[29.03.19 18:58:33.617] 'xrCore' build 7354, Mar 26 2019
[29.03.19 18:58:33.617] OP 2.1 Engine ver 1.0f patch ver 0.6
[29.03.19 18:58:33.617]
[29.03.19 18:58:33.968] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[29.03.19 18:58:33.969] Initializing Engine...
[29.03.19 18:58:33.970] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[29.03.19 18:58:33.970] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[29.03.19 18:58:33.970] transparent_treasure user_name ]
[29.03.19 18:58:33.970] Loading config for renderer
[29.03.19 18:58:33.970] Executing config-script "user.ltx"...
[29.03.19 18:58:33.970] [g:\game\op-2.1\userdata\user.ltx] successfully loaded.
[29.03.19 18:58:33.970] Starting INPUT device...
[29.03.19 18:58:33.976] Loading DLL: xrRender_R2.dll
[29.03.19 18:58:33.987] Loading DLL: xrGame.dll
[29.03.19 18:58:33.994] 'xrGame' build Mar 26 2019 11:48:53
[29.03.19 18:58:34.161] * [win32]: free[4009608 K], reserved[56224 K], committed[128408 K]
[29.03.19 18:58:34.161] * [ D3D ]: textures[0 K]
[29.03.19 18:58:34.161] * [x-ray]: crt heap[38560 K], process heap[38560 K], game lua[0 K], engine lua[0 K], render[0 K]
[29.03.19 18:58:34.161] * [x-ray]: economy: strings[count: 36982, lengths: 1012 K, overhead: 1155 K, saved: 14615 K]
[29.03.19 18:58:34.161] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[29.03.19 18:58:34.161] Executing config-script "g:\game\op-2.1\gamedata\config\default_controls.ltx"...
[29.03.19 18:58:34.162] [g:\game\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[29.03.19 18:58:34.162] Executing config-script "user.ltx"...
[29.03.19 18:58:34.162] Executing config-script "g:\game\op-2.1\gamedata\config\rspec_extreme.ltx"...
[29.03.19 18:58:34.162] [g:\game\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded.
[29.03.19 18:58:34.162] Executing config-script "g:\game\op-2.1\gamedata\config\default_controls.ltx"...
[29.03.19 18:58:34.163] [g:\game\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[29.03.19 18:58:34.163] - Maximum allowed affinity mask: 0xF, current: 0xE
[29.03.19 18:58:34.163] [g:\game\op-2.1\userdata\user.ltx] successfully loaded.
[29.03.19 18:58:34.163] SOUND: OpenAL: enumerate devices...
[29.03.19 18:58:34.163] SOUND: OpenAL: EnumerationExtension Present
[29.03.19 18:58:34.163] devices OpenAL Soft
[29.03.19 18:58:34.163] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[29.03.19 18:58:34.196] SOUND: OpenAL: All available devices:
[29.03.19 18:58:34.196] 1. OpenAL Soft, Spec Version 1.1 (default)
[29.03.19 18:58:34.196] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[29.03.19 18:58:34.207] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[29.03.19 18:58:34.209] * sound: EAX 2.0 extension: absent
[29.03.19 18:58:34.209] * sound: EAX 2.0 deferred: absent
[29.03.19 18:58:34.209] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[29.03.19 18:58:34.215] Starting RENDER device...
[29.03.19 18:58:34.228] * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450
[29.03.19 18:58:34.228] * GPU driver: 23.21.13.8859
[29.03.19 18:58:34.321] * CREATE: DeviceREF: 1
[29.03.19 18:58:34.321] * Texture memory: 4036 M
[29.03.19 18:58:34.322] * DDI-level: 9.0
[29.03.19 18:58:34.467] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.03.19 18:58:34.468] * GPU vertex cache: unrecognized, 16
[29.03.19 18:58:34.469] * DVB created: 4096K
[29.03.19 18:58:34.469] * DIB created: 512K
[29.03.19 18:58:34.483] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.483] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.484] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.484] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.484] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.484] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.484] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.484] Renderer doesn't support blender 'effects\shadow_world'
[29.03.19 18:58:34.484] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[29.03.19 18:58:34.598] load time LTX=112 ms
[29.03.19 18:58:34.611] count of .thm files=3222
[29.03.19 18:58:34.694] load time THM=96 ms
[29.03.19 18:58:34.695] * NULLRT supported
[29.03.19 18:58:34.695] * ...and used
[29.03.19 18:58:34.695] * HWDST/PCF supported and used
[29.03.19 18:58:34.695] * NV-DBT supported and used
[29.03.19 18:58:35.247] - r__tf_aniso 16
[29.03.19 18:58:35.247] - r2_tf_mipbias 0.
[29.03.19 18:58:35.266] Script debugger succesfully restarted.
[29.03.19 18:58:37.551] - Gamedata version: [Сборка 2.1 final p.6.1k]
[29.03.19 18:58:37.685] Starting engine...
[29.03.19 18:58:37.821] GMLib loaded at 135 msec
[29.03.19 18:58:38.521] Game_Globals loaded at 700 msec
[29.03.19 18:58:38.762] App_Start loaded at 240 msec
[29.03.19 18:58:38.774] ui_core loaded at 12 msec
[29.03.19 18:58:38.819] Loading DLL: xrGameSpy.dll
[29.03.19 18:58:38.993] Main_Menu loaded at 219 msec
[29.03.19 18:58:42.161] * DVB created: 4096K
[29.03.19 18:58:42.162] * DIB created: 512K
[29.03.19 18:58:42.501] - r__tf_aniso 16
[29.03.19 18:58:42.501] - r2_tf_mipbias 0.
[29.03.19 18:58:42.501] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.03.19 18:58:42.501] * GPU vertex cache: recognized, 24
[29.03.19 18:58:42.501] *** RESET [362 ms]
[29.03.19 18:58:42.514] "g:\game\op-2.1\bin\xr_3da.exe" -nointro
[29.03.19 18:58:42.514] Begin load
[29.03.19 18:58:42.515] * phase time: 0 ms
[29.03.19 18:58:42.572] * phase cmem: 230220 K
[29.03.19 18:58:42.572] Prefetching objects...
[29.03.19 18:58:42.631] * Objects loaded in 0 ms
[29.03.19 18:58:43.787] * Models loaded in 1155 ms
[29.03.19 18:58:43.847] * Prefetch memory: 661581Kb
[29.03.19 18:58:43.860] * phase time: 1344 ms
[29.03.19 18:58:43.913] * phase cmem: 855724 K
[29.03.19 18:58:43.913] Starting server...
[29.03.19 18:58:43.953] - Gamedata version: [Сборка 2.1 final p.6.1k]
[29.03.19 18:58:44.022] * phase time: 162 ms
[29.03.19 18:58:44.073] * phase cmem: 855978 K
[29.03.19 18:58:44.073] Loading alife simulator...
[29.03.19 18:58:44.075] * phase time: 52 ms
[29.03.19 18:58:44.126] * phase cmem: 855978 K
[29.03.19 18:58:44.126] Loading savegame...
[29.03.19 18:58:44.191] * Loading key-value pairs...
[29.03.19 18:58:44.289] * 18 key-value pairs were successfully loaded (0.099s)
[29.03.19 18:58:44.289] * Loading spawn registry...
[29.03.19 18:58:47.181] * 25172 spawn points were successfully loaded (2.891s)
[29.03.19 18:58:47.182] * Loading objects...
[29.03.19 18:58:48.422] * 39784 objects were successfully loaded (1.240s) 39784
[29.03.19 18:58:51.092] * Start objects on_register'ed...
[29.03.19 18:58:54.442] * 39784 objects on_register'ed (3.350s)
[29.03.19 18:58:54.446] * Game 1111 is successfully loaded from file 'g:\game\op-2.1\userdata\savedgames\1111.sav' (10.372s)
[29.03.19 18:58:54.446] * phase time: 10371 ms
[29.03.19 18:58:54.558] * phase cmem: 998056 K
[29.03.19 18:58:54.558] Connecting...
[29.03.19 18:58:54.583] MaxPlayers = 32
[29.03.19 18:58:54.646] * phase time: 200 ms
[29.03.19 18:58:54.756] * phase cmem: 1012320 K
[29.03.19 18:58:54.756] Connecting to...
[29.03.19 18:58:54.773] Player not found. New player created.
[29.03.19 18:58:54.773] * client : connection accepted - <>
[29.03.19 18:58:54.796] * phase time: 150 ms
[29.03.19 18:58:54.907] * phase cmem: 1012345 K
[29.03.19 18:58:54.907] Reading level info...
[29.03.19 18:58:54.908] * phase time: 112 ms
[29.03.19 18:58:55.019] * phase cmem: 1012345 K
[29.03.19 18:58:55.019] Loading object space...
[29.03.19 18:58:55.203] * object space load: 182 ms
[29.03.19 18:58:55.203] * phase time: 294 ms
[29.03.19 18:58:55.313] * phase cmem: 1057262 K
[29.03.19 18:58:55.313] Loading shaders (R2)...
[29.03.19 18:58:55.787] * phase time: 584 ms
[29.03.19 18:58:55.904] * phase cmem: 1058804 K
[29.03.19 18:58:55.904] Loading geometry (R2)...
[29.03.19 18:58:55.958] * phase time: 170 ms
[29.03.19 18:58:56.069] * phase cmem: 1122783 K
[29.03.19 18:58:56.069] Loading visuals (R2)...
[29.03.19 18:58:56.106] * phase time: 147 ms
[29.03.19 18:58:56.217] * phase cmem: 1126088 K
[29.03.19 18:58:56.217] Loading details (R2)...
[29.03.19 18:58:56.254] * [DETAILS] VertexConsts(256), Batch(61)
[29.03.19 18:58:56.254] * [DETAILS] 40687 v(20), 26352 p
[29.03.19 18:58:56.254] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.03.19 18:58:56.256] * phase time: 150 ms
[29.03.19 18:58:56.368] * phase cmem: 1127108 K
[29.03.19 18:58:56.368] Loading sectors (R2)...
[29.03.19 18:58:56.370] * Loading HOM: g:\game\op-2.1\gamedata\levels\l05_bar\level.hom
[29.03.19 18:58:56.374] * Loading environment modificator: g:\game\op-2.1\gamedata\levels\l05_bar\level.env_mod
[29.03.19 18:58:56.375] * phase time: 118 ms
[29.03.19 18:58:56.486] * phase cmem: 1127433 K
[29.03.19 18:58:56.486] Loading AI objects...
[29.03.19 18:58:56.503] * phase time: 128 ms
[29.03.19 18:58:56.616] * phase cmem: 1127510 K
[29.03.19 18:58:56.616] Loading PH world...
[29.03.19 18:58:56.638] - Game configuring : Started
[29.03.19 18:58:56.645] - Game configuring : Finished
[29.03.19 18:58:56.855] * phase time: 350 ms
[29.03.19 18:58:56.969] * phase cmem: 1142304 K
[29.03.19 18:58:56.969] Loading textures...
[29.03.19 18:58:57.823] * t-report - base: 1594, 768975 K
[29.03.19 18:58:57.823] * t-report - lmap: 5, 5120 K
[29.03.19 18:58:57.825] * phase time: 969 ms
[29.03.19 18:58:57.949] * phase cmem: 1264697 K
[29.03.19 18:58:57.949] Synchronizing...
[29.03.19 18:58:57.950] Save created on [Engine 1.0f p 0.6]
[29.03.19 18:58:57.950] Save date and time [Fri Mar 29 16:00:30 2019]
[29.03.19 18:58:58.006] * phase time: 181 ms
[29.03.19 18:58:58.121] * phase cmem: 1264697 K
[29.03.19 18:58:58.466] * [win32]: free[2286884 K], reserved[154476 K], committed[1752880 K]
[29.03.19 18:58:58.466] * [ D3D ]: textures[774095 K]
[29.03.19 18:58:58.466] * [x-ray]: crt heap[411348 K], process heap[411348 K], game lua[213807 K], engine lua[265 K], render[0 K]
[29.03.19 18:58:58.466] * [x-ray]: economy: strings[count: 202604, lengths: 11914 K, overhead: 6331 K, saved: 31638 K]
[29.03.19 18:58:58.466] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[29.03.19 18:58:58.466] * Starting measure
[29.03.19 18:59:12.603] ALL_SPAWN_FIX release [bar_arena_door_0000][455]
[29.03.19 18:59:14.896] * MEMORY USAGE: 1806226 K
[29.03.19 18:59:32.559] - Disconnect
[29.03.19 18:59:35.902] - Destroying level
[29.03.19 18:59:36.346] * DVB created: 4096K
[29.03.19 18:59:36.346] * DIB created: 512K
[29.03.19 18:59:36.714] - r__tf_aniso 16
[29.03.19 18:59:36.714] - r2_tf_mipbias 0.
[29.03.19 18:59:36.714] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.03.19 18:59:36.714] * GPU vertex cache: recognized, 24
[29.03.19 18:59:36.714] *** RESET [407 ms]
[29.03.19 18:59:36.727] "g:\game\op-2.1\bin\xr_3da.exe" -nointro
[29.03.19 18:59:36.727] Begin load
[29.03.19 18:59:36.759] * phase time: 24 ms
[29.03.19 18:59:36.928] * phase cmem: 1119392 K
[29.03.19 18:59:36.928] Starting server...
[29.03.19 18:59:37.198] - Gamedata version: [Сборка 2.1 final p.6.1k]
[29.03.19 18:59:37.273] * phase time: 514 ms
[29.03.19 18:59:37.423] * phase cmem: 1113613 K
[29.03.19 18:59:37.423] Loading alife simulator...
[29.03.19 18:59:37.424] * phase time: 150 ms
[29.03.19 18:59:37.574] * phase cmem: 1113613 K
[29.03.19 18:59:37.574] Loading savegame...
[29.03.19 18:59:37.638] * Loading key-value pairs...
[29.03.19 18:59:37.729] * 18 key-value pairs were successfully loaded (0.092s)
[29.03.19 18:59:37.729] * Loading spawn registry...
[29.03.19 18:59:40.438] * 25172 spawn points were successfully loaded (2.708s)
[29.03.19 18:59:40.439] * Loading objects...
[29.03.19 18:59:41.592] * 39791 objects were successfully loaded (1.153s) 39791
[29.03.19 18:59:44.238] * Start objects on_register'ed...
[29.03.19 18:59:47.394] * 39791 objects on_register'ed (3.157s)
[29.03.19 18:59:47.398] * Game День 161. 12.00. Агропром is successfully loaded from file 'g:\game\op-2.1\userdata\savedgames\День 161. 12.00. Агропром.sav' (9.975s)
[29.03.19 18:59:47.398] * phase time: 9974 ms
[29.03.19 18:59:47.552] * phase cmem: 1161382 K
[29.03.19 18:59:47.552] Connecting...
[29.03.19 18:59:47.554] MaxPlayers = 32
[29.03.19 18:59:47.579] * phase time: 180 ms
[29.03.19 18:59:47.732] * phase cmem: 1161416 K
[29.03.19 18:59:47.732] Connecting to...
[29.03.19 18:59:47.738] Player not found. New player created.
[29.03.19 18:59:47.738] * client : connection accepted - <>
[29.03.19 18:59:47.746] * phase time: 167 ms
[29.03.19 18:59:47.897] * phase cmem: 1161440 K
[29.03.19 18:59:47.897] Reading level info...
[29.03.19 18:59:47.898] * phase time: 152 ms
[29.03.19 18:59:48.051] * phase cmem: 1161440 K
[29.03.19 18:59:48.051] Loading object space...
[29.03.19 18:59:48.270] * object space load: 217 ms
[29.03.19 18:59:48.270] * phase time: 371 ms
[29.03.19 18:59:48.422] * phase cmem: 1214111 K
[29.03.19 18:59:48.422] Loading shaders (R2)...
[29.03.19 18:59:48.936] * phase time: 666 ms
[29.03.19 18:59:49.097] * phase cmem: 1215347 K
[29.03.19 18:59:49.097] Loading geometry (R2)...
[29.03.19 18:59:49.143] * phase time: 205 ms
[29.03.19 18:59:49.296] * phase cmem: 1269268 K
[29.03.19 18:59:49.296] Loading visuals (R2)...
[29.03.19 18:59:49.337] * phase time: 194 ms
[29.03.19 18:59:49.491] * phase cmem: 1271167 K
[29.03.19 18:59:49.491] Loading details (R2)...
[29.03.19 18:59:49.529] * [DETAILS] VertexConsts(256), Batch(61)
[29.03.19 18:59:49.529] * [DETAILS] 40687 v(20), 26352 p
[29.03.19 18:59:49.529] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.03.19 18:59:49.531] * phase time: 193 ms
[29.03.19 18:59:49.684] * phase cmem: 1272163 K
[29.03.19 18:59:49.684] Loading sectors (R2)...
[29.03.19 18:59:49.686] * Loading HOM: g:\game\op-2.1\gamedata\levels\l03_agroprom\level.hom
[29.03.19 18:59:49.688] * Loading environment modificator: g:\game\op-2.1\gamedata\levels\l03_agroprom\level.env_mod
[29.03.19 18:59:49.688] * phase time: 157 ms
[29.03.19 18:59:49.841] * phase cmem: 1272257 K
[29.03.19 18:59:49.841] Loading AI objects...
[29.03.19 18:59:49.843] - Loading music tracks from 'l03_agroprom_musics'...
[29.03.19 18:59:49.848] * phase time: 160 ms
[29.03.19 18:59:50.002] * phase cmem: 1272293 K
[29.03.19 18:59:50.002] Loading PH world...
[29.03.19 18:59:50.017] - Game configuring : Started
[29.03.19 18:59:50.021] - Game configuring : Finished
[29.03.19 18:59:50.027] * phase time: 178 ms
[29.03.19 18:59:50.182] * phase cmem: 1280248 K
[29.03.19 18:59:50.182] Loading textures...
[29.03.19 18:59:50.785] * t-report - base: 1518, 765719 K
[29.03.19 18:59:50.785] * t-report - lmap: 8, 8193 K
[29.03.19 18:59:50.786] * phase time: 758 ms
[29.03.19 18:59:50.948] * phase cmem: 1345537 K
[29.03.19 18:59:50.948] Synchronizing...
[29.03.19 18:59:50.948] Save created on [Engine 1.0f p 0.6]
[29.03.19 18:59:50.948] Save date and time [Fri Mar 29 18:57:02 2019]
[29.03.19 18:59:50.966] * phase time: 180 ms
[29.03.19 18:59:51.119] * phase cmem: 1345537 K
[29.03.19 18:59:51.548] * [win32]: free[1875364 K], reserved[296772 K], committed[2022104 K]
[29.03.19 18:59:51.548] * [ D3D ]: textures[773912 K]
[29.03.19 18:59:51.548] * [x-ray]: crt heap[502121 K], process heap[502121 K], game lua[213250 K], engine lua[187 K], render[596 K]
[29.03.19 18:59:51.548] * [x-ray]: economy: strings[count: 213710, lengths: 12532 K, overhead: 6678 K, saved: 32584 K]
[29.03.19 18:59:51.548] * [x-ray]: economy: smem[count: 63690, lengths: 36275 K, overhead: 995 K, saved: 25939 K]
[29.03.19 18:59:51.548] * Starting measure
[29.03.19 19:00:06.894] * MEMORY USAGE: 1702923 K
[29.03.19 19:01:02.578] * Saving spawns...
[29.03.19 19:01:02.582] * Saving objects...
[29.03.19 19:01:02.917] * 39883 objects are successfully saved
[29.03.19 19:01:02.960] * Saving key-value pairs...
[29.03.19 19:01:03.052] * 18 key-value pairs were successfully saved
[29.03.19 19:01:03.212] * Game Оборона комплекса.sav is successfully saved to file 'g:\game\op-2.1\userdata\savedgames\Оборона комплекса.sav'
[29.03.19 19:01:03.799] DEFAULT OUT RESTRICTIONS :
[29.03.19 19:01:03.799] DEFAULT IN RESTRICTIONS :
[29.03.19 19:01:03.799] agr_space_restrictor_0002
[29.03.19 19:01:03.799] camp_fire_0001
[29.03.19 19:01:03.799] OUT RESTRICTIONS :
[29.03.19 19:01:03.799] IN RESTRICTIONS :
[29.03.19 19:01:03.799] agr_space_restrictor_0002
[29.03.19 19:01:03.799] camp_fire_0001
[29.03.19 19:01:03.799]
[29.03.19 19:01:03.799] FATAL ERROR
[29.03.19 19:01:03.799]
[29.03.19 19:01:03.799] [error]Expression : vertex || show_restrictions(m_object)
[29.03.19 19:01:03.799] [error]Function : CPatrolPathManager::select_point
[29.03.19 19:01:03.799] [error]File : patrol_path_manager.cpp
[29.03.19 19:01:03.799] [error]Line : 155
[29.03.19 19:01:03.799] [error]Description : any vertex in patrol path [agro_elite_sniper2_walk] in inaccessible for object [agro_elite_sniper214511]
[29.03.19 19:01:03.799]
[29.03.19 19:01:03.799]
[29.03.19 19:01:03.799] stack trace:
[29.03.19 19:01:03.799]
[29.03.19 19:01:04.124] *** break by StackWalk ***
[29.03.19 19:01:04.124] stack trace:
[29.03.19 19:01:04.124]
[29.03.19 19:01:04.124] 0023:6B8DED3B (0x682AED48 0x60D2FCD0 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[29.03.19 19:01:04.124] 0023:6B8DF3EB (0x682AED48 0x0032CD74 0x682AED0C 0x0000009B) xrCore.dll, xrDebug::fail(), s:\xrcore\xrdebugnew.cpp, 392
[29.03.19 19:01:04.124] 0023:67E7DED7 (0x5AB17230 0x60A569C4 0x524C5A38 0x0032CF28) xrGame.dll, CPatrolPathManager::select_point(), s:\xr_3da\xrgame\patrol_path_manager.cpp, 148
[29.03.19 19:01:04.124] 0023:67E7579B (0x01000000 0x00000000 0x00000000 0x6A7DAF7A) xrGame.dll, CMovementManager::process_patrol_path(), s:\xr_3da\xrgame\movement_manager_patrol.cpp, 31
[29.03.19 19:01:04.125] 0023:67E737A6 (0x004E0D40 0x5AB171F4 0x00000000 0x00000000) xrGame.dll, CMovementManager::update_path(), s:\xr_3da\xrgame\movement_manager.cpp, 220
[29.03.19 19:01:04.125] 0023:67F558E7 (0x00000127 0x3F800000 0x536697E0 0x3F800000) xrGame.dll, CStalkerMovementManager::update(), s:\xr_3da\xrgame\stalker_movement_manager.cpp, 546
[29.03.19 19:01:04.125] 0023:67F2E017 (0x00000000 0x6A7AA4F0 0x48260018 0x0032D150) xrGame.dll, CAI_Stalker::Think(), s:\xr_3da\xrgame\ai\stalker\ai_stalker.cpp, 939
[29.03.19 19:01:04.125] 0023:67F2E3D4 (0x00000127 0x004E0D40 0x00000001 0x00000014) xrGame.dll, CAI_Stalker::shedule_Update(), s:\xr_3da\xrgame\ai\stalker\ai_stalker.cpp, 803
[29.03.19 19:01:04.125] 0023:004335C3 (0x00000002 0x004DE5D4 0x0032D870 0x004DE460) XR_3DA.exe, CSheduler::ProcessStep(), s:\xr_3da\xrsheduler.cpp, 368
[29.03.19 19:01:04.125] 0023:00433228 (0x0032D348 0x67264EF5 0x67264F02 0x1739F040) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 475
[29.03.19 19:01:04.125] 0023:67FADC49 (0x01914A22 0x05484900 0x004663B4 0x0039019E) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[29.03.19 19:01:04.125] 0023:0041FB8C (0x0039019E 0x00000078 0x004DE460 0x3D8A7800) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[29.03.19 19:01:04.125] 0023:004663B4 (0x00000000 0x004E1930 0xFFFDE000 0x00000010) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[29.03.19 19:01:04.125] 0023:00466895 (0x004E1930 0x00000063 0x004E1930 0x0032FBC4) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[29.03.19 19:01:04.125] 0023:0043113A (0x00000000 0x004E1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[29.03.19 19:01:04.125] 0023:00430D50 (0x003D0000 0x00000000 0x00A02A50 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[29.03.19 19:01:04.125] 0023:00430960 (0x003D0000 0x00000000 0x00A02A50 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[29.03.19 19:01:04.125] 0023:0042B6CB (0xFFFDE000 0x0032FCA0 0x77829832 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[29.03.19 19:01:04.125] 0023:74FE343D (0xFFFDE000 0x76332B19 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[29.03.19 19:01:04.125] 0023:77829832 (0x0042B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[29.03.19 19:01:04.125] 0023:77829805 (0x0042B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()