Вылет на переходе Янтарь - ДТ, пишет шо какому то таймеру вылетело. сейв, ближайшый к переходу http://rgho.st/7wHqXHnwf
лог
* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78962 files cached, 18151Kb memory used.
Init FileSystem 0.626837 sec
[20.03.19 11:25:02.982] 'xrCore' build 7311, Feb 11 2019
[20.03.19 11:25:02.982] OP 2.1 Engine ver 1.0f patch ver 0.5
[20.03.19 11:25:02.982]
[20.03.19 11:25:03.240] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[20.03.19 11:25:03.242] Initializing Engine...
[20.03.19 11:25:03.243] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[20.03.19 11:25:03.243] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[20.03.19 11:25:03.243] transparent_treasure user_name ]
[20.03.19 11:25:03.243] Loading config for renderer
[20.03.19 11:25:03.243] Executing config-script "user.ltx"...
[20.03.19 11:25:03.244] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[20.03.19 11:25:03.244] Starting INPUT device...
[20.03.19 11:25:03.253] Loading DLL: xrRender_R2.dll
[20.03.19 11:25:03.263] Loading DLL: xrGame.dll
[20.03.19 11:25:03.376] * [win32]: free[4040036 K], reserved[49228 K], committed[104976 K]
[20.03.19 11:25:03.376] * [ D3D ]: textures[0 K]
[20.03.19 11:25:03.376] * [x-ray]: crt heap[29638 K], process heap[29638 K], game lua[0 K], engine lua[0 K], render[0 K]
[20.03.19 11:25:03.376] * [x-ray]: economy: strings[count: 36933, lengths: 1011 K, overhead: 1154 K, saved: 14591 K]
[20.03.19 11:25:03.376] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[20.03.19 11:25:03.378] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[20.03.19 11:25:03.381] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.19 11:25:03.381] Executing config-script "user.ltx"...
[20.03.19 11:25:03.382] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[20.03.19 11:25:03.382] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[20.03.19 11:25:03.382] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[20.03.19 11:25:03.382] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.19 11:25:03.383] - Maximum allowed affinity mask: 0xF, current: 0xE
[20.03.19 11:25:03.383] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[20.03.19 11:25:03.383] SOUND: OpenAL: enumerate devices...
[20.03.19 11:25:03.383] SOUND: OpenAL: EnumerationExtension Present
[20.03.19 11:25:03.383] devices OpenAL Soft
[20.03.19 11:25:03.383] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[20.03.19 11:25:03.411] SOUND: OpenAL: All available devices:
[20.03.19 11:25:03.411] 1. OpenAL Soft, Spec Version 1.1 (default)
[20.03.19 11:25:03.411] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[20.03.19 11:25:03.417] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[20.03.19 11:25:03.419] * sound: EAX 2.0 extension: absent
[20.03.19 11:25:03.419] * sound: EAX 2.0 deferred: absent
[20.03.19 11:25:03.420] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[20.03.19 11:25:03.427] Starting RENDER device...
[20.03.19 11:25:03.434] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[20.03.19 11:25:03.434] * GPU driver: 25.21.14.1735
[20.03.19 11:25:04.171] * CREATE: DeviceREF: 1
[20.03.19 11:25:04.172] * Texture memory: 1676 M
[20.03.19 11:25:04.172] * DDI-level: 9.0
[20.03.19 11:25:04.234] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 11:25:04.236] * GPU vertex cache: unrecognized, 16
[20.03.19 11:25:04.238] * DVB created: 4096K
[20.03.19 11:25:04.238] * DIB created: 512K
[20.03.19 11:25:04.245] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.245] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.245] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.245] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.245] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.245] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.245] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.245] Renderer doesn't support blender 'effects\shadow_world'
[20.03.19 11:25:04.245] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[20.03.19 11:25:04.349] load time LTX=103 ms
[20.03.19 11:25:04.361] count of .thm files=3222
[20.03.19 11:25:05.228] load time THM=878 ms
[20.03.19 11:25:05.228] * NULLRT supported
[20.03.19 11:25:05.228] * ...and used
[20.03.19 11:25:05.228] * HWDST/PCF supported and used
[20.03.19 11:25:05.228] * NV-DBT supported and used
[20.03.19 11:25:05.622] - r__tf_aniso 4
[20.03.19 11:25:05.622] - r2_tf_mipbias 0.
[20.03.19 11:25:05.639] Script debugger succesfully restarted.
[20.03.19 11:25:07.440] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 11:25:07.542] Starting engine...
[20.03.19 11:25:07.625] GMLib loaded at 82 msec
[20.03.19 11:25:08.069] Game_Globals loaded at 443 msec
[20.03.19 11:25:08.260] App_Start loaded at 191 msec
[20.03.19 11:25:08.273] ui_core loaded at 12 msec
[20.03.19 11:25:08.306] Loading DLL: xrGameSpy.dll
[20.03.19 11:25:08.443] Main_Menu loaded at 169 msec
[20.03.19 11:26:04.099] * DVB created: 4096K
[20.03.19 11:26:04.099] * DIB created: 512K
[20.03.19 11:26:04.308] - r__tf_aniso 4
[20.03.19 11:26:04.308] - r2_tf_mipbias 0.
[20.03.19 11:26:04.308] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 11:26:04.308] * GPU vertex cache: recognized, 24
[20.03.19 11:26:04.308] *** RESET [294 ms]
[20.03.19 11:26:04.318] "c:\op-2.1\bin\xr_3da.exe" -nointro
[20.03.19 11:26:04.318] Begin load
[20.03.19 11:26:04.319] * phase time: 0 ms
[20.03.19 11:26:04.351] * phase cmem: 234390 K
[20.03.19 11:26:04.351] Prefetching objects...
[20.03.19 11:26:04.408] * Objects loaded in 0 ms
[20.03.19 11:26:08.283] * Models loaded in 3875 ms
[20.03.19 11:26:08.317] * Prefetch memory: 714009Kb
[20.03.19 11:26:08.320] * phase time: 4000 ms
[20.03.19 11:26:08.353] * phase cmem: 911464 K
[20.03.19 11:26:08.353] Starting server...
[20.03.19 11:26:08.398] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 11:26:08.448] * phase time: 128 ms
[20.03.19 11:26:08.481] * phase cmem: 909057 K
[20.03.19 11:26:08.481] Loading alife simulator...
[20.03.19 11:26:08.482] * phase time: 33 ms
[20.03.19 11:26:08.515] * phase cmem: 909050 K
[20.03.19 11:26:08.515] Loading savegame...
[20.03.19 11:26:08.568] * Loading key-value pairs...
[20.03.19 11:26:08.619] * 18 key-value pairs were successfully loaded (0.051s)
[20.03.19 11:26:08.619] * Loading spawn registry...
[20.03.19 11:26:10.759] * 25171 spawn points were successfully loaded (2.140s)
[20.03.19 11:26:10.760] * Loading objects...
[20.03.19 11:26:11.460] * 34613 objects were successfully loaded (0.700s) 34613
[20.03.19 11:26:12.415] * Start objects on_register'ed...
[20.03.19 11:26:14.068] * 34613 objects on_register'ed (1.652s)
[20.03.19 11:26:14.068] * Game Флешка вченого - завершено is successfully loaded from file 'c:\op-2.1\userdata\savedgames\Флешка вченого - завершено.sav' (5.587s)
[20.03.19 11:26:14.068] * phase time: 5586 ms
[20.03.19 11:26:14.129] * phase cmem: 1059414 K
[20.03.19 11:26:14.129] Connecting...
[20.03.19 11:26:14.212] MaxPlayers = 32
[20.03.19 11:26:14.225] * phase time: 156 ms
[20.03.19 11:26:14.288] * phase cmem: 1073666 K
[20.03.19 11:26:14.288] Connecting to...
[20.03.19 11:26:14.289] Player not found. New player created.
[20.03.19 11:26:14.289] * client : connection accepted - <>
[20.03.19 11:26:14.293] * phase time: 67 ms
[20.03.19 11:26:14.354] * phase cmem: 1073691 K
[20.03.19 11:26:14.354] Reading level info...
[20.03.19 11:26:14.356] * phase time: 62 ms
[20.03.19 11:26:14.416] * phase cmem: 1073691 K
[20.03.19 11:26:14.416] Loading object space...
[20.03.19 11:26:14.771] * object space load: 354 ms
[20.03.19 11:26:14.771] * phase time: 415 ms
[20.03.19 11:26:14.832] * phase cmem: 1118608 K
[20.03.19 11:26:14.832] Loading shaders (R2)...
[20.03.19 11:26:15.124] * phase time: 351 ms
[20.03.19 11:26:15.184] * phase cmem: 1120180 K
[20.03.19 11:26:15.184] Loading geometry (R2)...
[20.03.19 11:26:15.514] * phase time: 390 ms
[20.03.19 11:26:15.575] * phase cmem: 1184149 K
[20.03.19 11:26:15.575] Loading visuals (R2)...
[20.03.19 11:26:15.606] * phase time: 92 ms
[20.03.19 11:26:15.668] * phase cmem: 1187042 K
[20.03.19 11:26:15.668] Loading details (R2)...
[20.03.19 11:26:15.697] * [DETAILS] VertexConsts(256), Batch(61)
[20.03.19 11:26:15.697] * [DETAILS] 40687 v(20), 26352 p
[20.03.19 11:26:15.697] * [DETAILS] Batch(61), VB(794K), IB(154K)
[20.03.19 11:26:15.699] * phase time: 92 ms
[20.03.19 11:26:15.760] * phase cmem: 1188056 K
[20.03.19 11:26:15.760] Loading sectors (R2)...
[20.03.19 11:26:15.761] * Loading HOM: c:\op-2.1\gamedata\levels\l05_bar\level.hom
[20.03.19 11:26:15.765] * Loading environment modificator: c:\op-2.1\gamedata\levels\l05_bar\level.env_mod
[20.03.19 11:26:15.766] * phase time: 66 ms
[20.03.19 11:26:15.827] * phase cmem: 1188338 K
[20.03.19 11:26:15.827] Loading AI objects...
[20.03.19 11:26:15.834] * phase time: 68 ms
[20.03.19 11:26:15.896] * phase cmem: 1188423 K
[20.03.19 11:26:15.896] Loading PH world...
[20.03.19 11:26:15.916] - Game configuring : Started
[20.03.19 11:26:15.919] - Game configuring : Finished
[20.03.19 11:26:16.069] * phase time: 234 ms
[20.03.19 11:26:16.132] * phase cmem: 1201193 K
[20.03.19 11:26:16.132] Loading textures...
[20.03.19 11:26:19.196] * t-report - base: 1597, 1234592 K
[20.03.19 11:26:19.196] * t-report - lmap: 5, 5120 K
[20.03.19 11:26:19.196] * phase time: 3127 ms
[20.03.19 11:26:19.262] * phase cmem: 1744265 K
[20.03.19 11:26:19.262] Synchronizing...
[20.03.19 11:26:19.262] Save created on [Engine 1.0f p 0.5]
[20.03.19 11:26:19.262] Save date and time [Tue Mar 19 08:25:39 2019]
[20.03.19 11:26:19.269] * phase time: 72 ms
[20.03.19 11:26:19.334] * phase cmem: 1744266 K
[20.03.19 11:26:19.547] * [win32]: free[1937620 K], reserved[80688 K], committed[2175932 K]
[20.03.19 11:26:19.547] * [ D3D ]: textures[1239713 K]
[20.03.19 11:26:19.547] * [x-ray]: crt heap[424930 K], process heap[424930 K], game lua[196057 K], engine lua[160 K], render[0 K]
[20.03.19 11:26:19.547] * [x-ray]: economy: strings[count: 188125, lengths: 10018 K, overhead: 5878 K, saved: 24464 K]
[20.03.19 11:26:19.547] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[20.03.19 11:26:19.547] * Starting measure
[20.03.19 11:26:31.548] ALL_SPAWN_FIX release [bar_barman][9232]
[20.03.19 11:26:31.552] ALL_SPAWN_FIX release [bar_arena_door_0000][9264]
[20.03.19 11:26:31.671] - Critical: SMapLocation binded to non-existent object id=9232
[20.03.19 11:26:31.757] - Critical: CMapLocation::UpdateSpot binded to non-existent object id=9232
[20.03.19 11:26:32.372] * MEMORY USAGE: 2731997 K
[20.03.19 11:26:52.250] * DVB created: 4096K
[20.03.19 11:26:52.251] * DIB created: 512K
[20.03.19 11:26:52.494] - r__tf_aniso 4
[20.03.19 11:26:52.494] - r2_tf_mipbias 0.
[20.03.19 11:26:52.494] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 11:26:52.494] * GPU vertex cache: recognized, 24
[20.03.19 11:26:52.494] *** RESET [0 ms]
[20.03.19 11:26:53.286] * MEMORY USAGE: 2764390 K
[20.03.19 11:26:56.189] * DVB created: 4096K
[20.03.19 11:26:56.189] * DIB created: 512K
[20.03.19 11:26:56.376] - r__tf_aniso 4
[20.03.19 11:26:56.376] - r2_tf_mipbias 0.
[20.03.19 11:26:56.378] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 11:26:56.378] * GPU vertex cache: recognized, 24
[20.03.19 11:26:56.378] *** RESET [274 ms]
[20.03.19 11:26:57.076] * MEMORY USAGE: 2740648 K
[20.03.19 11:30:50.792] * Saving spawns...
[20.03.19 11:30:50.794] * Saving objects...
[20.03.19 11:30:50.982] * 34770 objects are successfully saved
[20.03.19 11:30:50.991] * Saving key-value pairs...
[20.03.19 11:30:51.035] * 18 key-value pairs were successfully saved
[20.03.19 11:30:51.099] * Game День 59. 05.24. Бар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 59. 05.24. Бар.sav'
[20.03.19 11:56:12.658] * DVB created: 4096K
[20.03.19 11:56:12.658] * DIB created: 512K
[20.03.19 11:56:12.900] - r__tf_aniso 4
[20.03.19 11:56:12.900] - r2_tf_mipbias 0.
[20.03.19 11:56:12.900] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 11:56:12.900] * GPU vertex cache: unrecognized, 16
[20.03.19 11:56:12.900] *** RESET [0 ms]
[20.03.19 11:56:13.903] * MEMORY USAGE: 2768700 K
[20.03.19 11:56:16.841] * DVB created: 4096K
[20.03.19 11:56:16.841] * DIB created: 512K
[20.03.19 11:56:17.028] - r__tf_aniso 4
[20.03.19 11:56:17.028] - r2_tf_mipbias 0.
[20.03.19 11:56:17.028] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 11:56:17.028] * GPU vertex cache: recognized, 24
[20.03.19 11:56:17.028] *** RESET [287 ms]
[20.03.19 11:56:17.659] * MEMORY USAGE: 2747595 K
[20.03.19 12:43:34.263] * DVB created: 4096K
[20.03.19 12:43:34.263] * DIB created: 512K
[20.03.19 12:43:34.489] - r__tf_aniso 4
[20.03.19 12:43:34.489] - r2_tf_mipbias 0.
[20.03.19 12:43:34.489] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 12:43:34.489] * GPU vertex cache: recognized, 24
[20.03.19 12:43:34.489] *** RESET [0 ms]
[20.03.19 12:43:35.365] * MEMORY USAGE: 2768641 K
[20.03.19 12:43:45.817] * DVB created: 4096K
[20.03.19 12:43:45.817] * DIB created: 512K
[20.03.19 12:43:46.012] - r__tf_aniso 4
[20.03.19 12:43:46.012] - r2_tf_mipbias 0.
[20.03.19 12:43:46.012] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 12:43:46.012] * GPU vertex cache: recognized, 24
[20.03.19 12:43:46.012] *** RESET [299 ms]
[20.03.19 12:43:46.790] * MEMORY USAGE: 2747566 K
[20.03.19 13:24:23.364] * DVB created: 4096K
[20.03.19 13:24:23.364] * DIB created: 512K
[20.03.19 13:24:23.633] - r__tf_aniso 4
[20.03.19 13:24:23.633] - r2_tf_mipbias 0.
[20.03.19 13:24:23.633] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 13:24:23.633] * GPU vertex cache: recognized, 24
[20.03.19 13:24:23.633] *** RESET [0 ms]
[20.03.19 13:24:24.682] * MEMORY USAGE: 2813122 K
[20.03.19 13:24:26.883] * DVB created: 4096K
[20.03.19 13:24:26.883] * DIB created: 512K
[20.03.19 13:24:27.069] - r__tf_aniso 4
[20.03.19 13:24:27.069] - r2_tf_mipbias 0.
[20.03.19 13:24:27.069] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 13:24:27.069] * GPU vertex cache: recognized, 24
[20.03.19 13:24:27.069] *** RESET [291 ms]
[20.03.19 13:24:27.761] * MEMORY USAGE: 2789717 K
[20.03.19 13:30:33.478] * DVB created: 4096K
[20.03.19 13:30:33.478] * DIB created: 512K
[20.03.19 13:30:33.730] - r__tf_aniso 4
[20.03.19 13:30:33.730] - r2_tf_mipbias 0.
[20.03.19 13:30:33.730] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 13:30:33.730] * GPU vertex cache: recognized, 24
[20.03.19 13:30:33.730] *** RESET [0 ms]
[20.03.19 13:30:34.430] * MEMORY USAGE: 2813195 K
[20.03.19 13:30:35.893] * DVB created: 4096K
[20.03.19 13:30:35.894] * DIB created: 512K
[20.03.19 13:30:36.079] - r__tf_aniso 4
[20.03.19 13:30:36.079] - r2_tf_mipbias 0.
[20.03.19 13:30:36.079] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 13:30:36.079] * GPU vertex cache: recognized, 24
[20.03.19 13:30:36.079] *** RESET [283 ms]
[20.03.19 13:30:36.711] * MEMORY USAGE: 2789778 K
[20.03.19 13:46:04.496] * Saving spawns...
[20.03.19 13:46:04.498] * Saving objects...
[20.03.19 13:46:04.694] * 34824 objects are successfully saved
[20.03.19 13:46:04.710] * Saving key-value pairs...
[20.03.19 13:46:04.754] * 18 key-value pairs were successfully saved
[20.03.19 13:46:04.817] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 13:51:45.303] * Saving spawns...
[20.03.19 13:51:45.304] * Saving objects...
[20.03.19 13:51:45.491] * 34841 objects are successfully saved
[20.03.19 13:51:45.501] * Saving key-value pairs...
[20.03.19 13:51:45.545] * 18 key-value pairs were successfully saved
[20.03.19 13:51:45.614] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 13:53:08.042] * Saving spawns...
[20.03.19 13:53:08.044] * Saving objects...
[20.03.19 13:53:08.232] * 34857 objects are successfully saved
[20.03.19 13:53:08.242] * Saving key-value pairs...
[20.03.19 13:53:08.286] * 18 key-value pairs were successfully saved
[20.03.19 13:53:08.349] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 13:54:05.444] * Saving spawns...
[20.03.19 13:54:05.445] * Saving objects...
[20.03.19 13:54:05.633] * 34858 objects are successfully saved
[20.03.19 13:54:05.643] * Saving key-value pairs...
[20.03.19 13:54:05.687] * 18 key-value pairs were successfully saved
[20.03.19 13:54:05.750] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 13:54:15.280] Begin load
[20.03.19 13:54:15.856] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 13:54:15.908] * phase time: 601 ms
[20.03.19 13:54:16.006] * phase cmem: 2933150 K
[20.03.19 13:54:16.006] Loading alife simulator...
[20.03.19 13:54:16.008] * phase time: 99 ms
[20.03.19 13:54:16.106] * phase cmem: 2933152 K
[20.03.19 13:54:16.106] Loading savegame...
[20.03.19 13:54:16.133] * Loading key-value pairs...
[20.03.19 13:54:16.181] * 18 key-value pairs were successfully loaded (0.047s)
[20.03.19 13:54:16.181] * Loading spawn registry...
[20.03.19 13:54:18.176] * 25171 spawn points were successfully loaded (1.995s)
[20.03.19 13:54:18.177] * Loading objects...
[20.03.19 13:54:18.817] * 34858 objects were successfully loaded (0.640s) 34858
[20.03.19 13:54:19.839] * Start objects on_register'ed...
[20.03.19 13:54:21.414] * 34858 objects on_register'ed (1.575s)
[20.03.19 13:54:21.415] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.406s)
[20.03.19 13:54:21.415] * phase time: 5406 ms
[20.03.19 13:54:21.515] * phase cmem: 3028399 K
[20.03.19 13:54:21.515] Connecting...
[20.03.19 13:54:21.515] * phase time: 100 ms
[20.03.19 13:54:21.616] * phase cmem: 3028399 K
[20.03.19 13:54:21.616] Restart sim...
[20.03.19 13:54:21.616] * phase time: 100 ms
[20.03.19 13:54:21.717] * phase cmem: 3028399 K
[20.03.19 13:54:22.016] * [win32]: free[534068 K], reserved[93572 K], committed[3566600 K]
[20.03.19 13:54:22.016] * [ D3D ]: textures[2199014 K]
[20.03.19 13:54:22.016] * [x-ray]: crt heap[633732 K], process heap[633732 K], game lua[198075 K], engine lua[159 K], render[3728 K]
[20.03.19 13:54:22.016] * [x-ray]: economy: strings[count: 201545, lengths: 10597 K, overhead: 6298 K, saved: 1222989 K]
[20.03.19 13:54:22.016] * [x-ray]: economy: smem[count: 68101, lengths: 38501 K, overhead: 1064 K, saved: 27962 K]
[20.03.19 13:54:22.016] * Starting measure
[20.03.19 13:54:24.854] ALL_SPAWN_FIX release [bar_barman][26840]
[20.03.19 13:54:24.857] ALL_SPAWN_FIX release [bar_arena_door_0000][26718]
[20.03.19 13:54:25.555] * MEMORY USAGE: 2954136 K
[20.03.19 13:54:37.589] * Saving spawns...
[20.03.19 13:54:37.592] * Saving objects...
[20.03.19 13:54:37.776] * 34843 objects are successfully saved
[20.03.19 13:54:37.786] * Saving key-value pairs...
[20.03.19 13:54:37.829] * 18 key-value pairs were successfully saved
[20.03.19 13:54:37.892] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 13:54:43.975] Begin load
[20.03.19 13:54:44.231] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 13:54:44.277] * phase time: 297 ms
[20.03.19 13:54:44.377] * phase cmem: 2935340 K
[20.03.19 13:54:44.377] Loading alife simulator...
[20.03.19 13:54:44.378] * phase time: 101 ms
[20.03.19 13:54:44.479] * phase cmem: 2935348 K
[20.03.19 13:54:44.479] Loading savegame...
[20.03.19 13:54:44.505] * Loading key-value pairs...
[20.03.19 13:54:44.552] * 18 key-value pairs were successfully loaded (0.047s)
[20.03.19 13:54:44.552] * Loading spawn registry...
[20.03.19 13:54:46.484] * 25171 spawn points were successfully loaded (1.932s)
[20.03.19 13:54:46.485] * Loading objects...
[20.03.19 13:54:47.133] * 34843 objects were successfully loaded (0.648s) 34843
[20.03.19 13:54:48.062] * Start objects on_register'ed...
[20.03.19 13:54:49.608] * 34843 objects on_register'ed (1.545s)
[20.03.19 13:54:49.608] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.231s)
[20.03.19 13:54:49.609] * phase time: 5231 ms
[20.03.19 13:54:49.710] * phase cmem: 3030513 K
[20.03.19 13:54:49.710] Connecting...
[20.03.19 13:54:49.711] * phase time: 102 ms
[20.03.19 13:54:49.812] * phase cmem: 3030513 K
[20.03.19 13:54:49.812] Restart sim...
[20.03.19 13:54:49.812] * phase time: 101 ms
[20.03.19 13:54:49.914] * phase cmem: 3030513 K
[20.03.19 13:54:50.213] * [win32]: free[524708 K], reserved[87792 K], committed[3581740 K]
[20.03.19 13:54:50.213] * [ D3D ]: textures[2199014 K]
[20.03.19 13:54:50.213] * [x-ray]: crt heap[635787 K], process heap[635787 K], game lua[198049 K], engine lua[159 K], render[3729 K]
[20.03.19 13:54:50.213] * [x-ray]: economy: strings[count: 201520, lengths: 10596 K, overhead: 6297 K, saved: 1232611 K]
[20.03.19 13:54:50.213] * [x-ray]: economy: smem[count: 68101, lengths: 38501 K, overhead: 1064 K, saved: 27962 K]
[20.03.19 13:54:50.213] * Starting measure
[20.03.19 13:54:52.955] ALL_SPAWN_FIX release [bar_barman][1068]
[20.03.19 13:54:52.957] ALL_SPAWN_FIX release [bar_arena_door_0000][1210]
[20.03.19 13:54:53.664] * MEMORY USAGE: 2956095 K
[20.03.19 13:55:12.287] * Saving spawns...
[20.03.19 13:55:12.290] * Saving objects...
[20.03.19 13:55:12.475] * 34857 objects are successfully saved
[20.03.19 13:55:12.484] * Saving key-value pairs...
[20.03.19 13:55:12.528] * 18 key-value pairs were successfully saved
[20.03.19 13:55:12.590] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 13:55:23.439] Begin load
[20.03.19 13:55:23.657] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 13:55:23.704] * phase time: 260 ms
[20.03.19 13:55:23.805] * phase cmem: 2936286 K
[20.03.19 13:55:23.805] Loading alife simulator...
[20.03.19 13:55:23.806] * phase time: 101 ms
[20.03.19 13:55:23.907] * phase cmem: 2936290 K
[20.03.19 13:55:23.907] Loading savegame...
[20.03.19 13:55:23.934] * Loading key-value pairs...
[20.03.19 13:55:23.981] * 18 key-value pairs were successfully loaded (0.047s)
[20.03.19 13:55:23.981] * Loading spawn registry...
[20.03.19 13:55:25.929] * 25171 spawn points were successfully loaded (1.947s)
[20.03.19 13:55:25.929] * Loading objects...
[20.03.19 13:55:26.598] * 34857 objects were successfully loaded (0.668s) 34857
[20.03.19 13:55:27.532] * Start objects on_register'ed...
[20.03.19 13:55:29.150] * 34857 objects on_register'ed (1.618s)
[20.03.19 13:55:29.150] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.344s)
[20.03.19 13:55:29.150] * phase time: 5344 ms
[20.03.19 13:55:29.253] * phase cmem: 3031537 K
[20.03.19 13:55:29.253] Connecting...
[20.03.19 13:55:29.253] * phase time: 102 ms
[20.03.19 13:55:29.355] * phase cmem: 3031537 K
[20.03.19 13:55:29.355] Restart sim...
[20.03.19 13:55:29.355] * phase time: 102 ms
[20.03.19 13:55:29.457] * phase cmem: 3031537 K
[20.03.19 13:55:29.763] * [win32]: free[493220 K], reserved[94944 K], committed[3606076 K]
[20.03.19 13:55:29.763] * [ D3D ]: textures[2199014 K]
[20.03.19 13:55:29.763] * [x-ray]: crt heap[636732 K], process heap[636732 K], game lua[198100 K], engine lua[159 K], render[3729 K]
[20.03.19 13:55:29.763] * [x-ray]: economy: strings[count: 201533, lengths: 10597 K, overhead: 6297 K, saved: 1249169 K]
[20.03.19 13:55:29.763] * [x-ray]: economy: smem[count: 68101, lengths: 38501 K, overhead: 1064 K, saved: 27962 K]
[20.03.19 13:55:29.763] * Starting measure
[20.03.19 13:55:32.537] ALL_SPAWN_FIX release [bar_barman][26840]
[20.03.19 13:55:32.541] ALL_SPAWN_FIX release [bar_arena_door_0000][26718]
[20.03.19 13:55:33.204] * MEMORY USAGE: 2957400 K
[20.03.19 13:56:53.883] * Saving spawns...
[20.03.19 13:56:53.886] * Saving objects...
[20.03.19 13:56:54.108] * 34870 objects are successfully saved
[20.03.19 13:56:54.118] * Saving key-value pairs...
[20.03.19 13:56:54.161] * 18 key-value pairs were successfully saved
[20.03.19 13:56:54.223] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:12:13.780] * DVB created: 4096K
[20.03.19 15:12:13.780] * DIB created: 512K
[20.03.19 15:12:14.049] - r__tf_aniso 4
[20.03.19 15:12:14.049] - r2_tf_mipbias 0.
[20.03.19 15:12:14.049] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:12:14.049] * GPU vertex cache: recognized, 24
[20.03.19 15:12:14.049] *** RESET [0 ms]
[20.03.19 15:12:14.633] * MEMORY USAGE: 2936983 K
[20.03.19 15:12:19.112] * DVB created: 4096K
[20.03.19 15:12:19.112] * DIB created: 512K
[20.03.19 15:12:19.300] - r__tf_aniso 4
[20.03.19 15:12:19.300] - r2_tf_mipbias 0.
[20.03.19 15:12:19.300] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:12:19.300] * GPU vertex cache: unrecognized, 16
[20.03.19 15:12:19.300] *** RESET [286 ms]
[20.03.19 15:12:19.925] * MEMORY USAGE: 2916177 K
[20.03.19 15:12:37.630] Unable to find Hotkey entry in registry
[20.03.19 15:12:43.847] * DVB created: 4096K
[20.03.19 15:12:43.847] * DIB created: 512K
[20.03.19 15:12:44.034] - r__tf_aniso 4
[20.03.19 15:12:44.034] - r2_tf_mipbias 0.
[20.03.19 15:12:44.034] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:12:44.034] * GPU vertex cache: unrecognized, 16
[20.03.19 15:12:44.034] *** RESET [0 ms]
[20.03.19 15:12:44.914] * MEMORY USAGE: 2943379 K
[20.03.19 15:12:46.446] * DVB created: 4096K
[20.03.19 15:12:46.446] * DIB created: 512K
[20.03.19 15:12:46.634] - r__tf_aniso 4
[20.03.19 15:12:46.634] - r2_tf_mipbias 0.
[20.03.19 15:12:46.634] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:12:46.634] * GPU vertex cache: recognized, 24
[20.03.19 15:12:46.634] *** RESET [290 ms]
[20.03.19 15:12:47.346] * MEMORY USAGE: 2916906 K
[20.03.19 15:14:13.347] * Saving spawns...
[20.03.19 15:14:13.351] * Saving objects...
[20.03.19 15:14:13.549] * 34870 objects are successfully saved
[20.03.19 15:14:13.560] * Saving key-value pairs...
[20.03.19 15:14:13.604] * 18 key-value pairs were successfully saved
[20.03.19 15:14:13.666] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[20.03.19 15:14:13.669] - Disconnect
[20.03.19 15:14:15.198] - Destroying level
[20.03.19 15:14:15.465] * DVB created: 4096K
[20.03.19 15:14:15.465] * DIB created: 512K
[20.03.19 15:14:15.680] - r__tf_aniso 4
[20.03.19 15:14:15.680] - r2_tf_mipbias 0.
[20.03.19 15:14:15.680] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:14:15.680] * GPU vertex cache: recognized, 24
[20.03.19 15:14:15.680] *** RESET [343 ms]
[20.03.19 15:14:15.693] "c:\op-2.1\bin\xr_3da.exe" -nointro
[20.03.19 15:14:15.693] Begin load
[20.03.19 15:14:15.698] * phase time: 0 ms
[20.03.19 15:14:15.792] * phase cmem: 1261964 K
[20.03.19 15:14:15.792] Starting server...
[20.03.19 15:14:15.930] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 15:14:15.977] * phase time: 279 ms
[20.03.19 15:14:16.070] * phase cmem: 1256725 K
[20.03.19 15:14:16.070] Loading alife simulator...
[20.03.19 15:14:16.071] * phase time: 93 ms
[20.03.19 15:14:16.164] * phase cmem: 1256723 K
[20.03.19 15:14:16.164] Loading savegame...
[20.03.19 15:14:16.195] * Loading key-value pairs...
[20.03.19 15:14:16.243] * 18 key-value pairs were successfully loaded (0.048s)
[20.03.19 15:14:16.243] * Loading spawn registry...
[20.03.19 15:14:18.270] * 25171 spawn points were successfully loaded (2.027s)
[20.03.19 15:14:18.270] * Loading objects...
[20.03.19 15:14:18.973] * 34870 objects were successfully loaded (0.703s) 34870
[20.03.19 15:14:20.065] * Start objects on_register'ed...
[20.03.19 15:14:21.714] * 34870 objects on_register'ed (1.650s)
[20.03.19 15:14:21.716] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.645s)
[20.03.19 15:14:21.716] * phase time: 5645 ms
[20.03.19 15:14:21.811] * phase cmem: 1357582 K
[20.03.19 15:14:21.811] Connecting...
[20.03.19 15:14:21.811] MaxPlayers = 32
[20.03.19 15:14:21.824] * phase time: 108 ms
[20.03.19 15:14:21.921] * phase cmem: 1357617 K
[20.03.19 15:14:21.921] Connecting to...
[20.03.19 15:14:21.922] Player not found. New player created.
[20.03.19 15:14:21.922] * client : connection accepted - <>
[20.03.19 15:14:21.925] * phase time: 101 ms
[20.03.19 15:14:22.020] * phase cmem: 1357642 K
[20.03.19 15:14:22.020] Reading level info...
[20.03.19 15:14:22.022] * phase time: 96 ms
[20.03.19 15:14:22.116] * phase cmem: 1357642 K
[20.03.19 15:14:22.116] Loading object space...
[20.03.19 15:14:22.783] * object space load: 666 ms
[20.03.19 15:14:22.783] * phase time: 761 ms
[20.03.19 15:14:22.877] * phase cmem: 1443187 K
[20.03.19 15:14:22.877] Loading shaders (R2)...
[20.03.19 15:14:23.210] * phase time: 426 ms
[20.03.19 15:14:23.305] * phase cmem: 1444398 K
[20.03.19 15:14:23.305] Loading geometry (R2)...
[20.03.19 15:14:23.786] * phase time: 576 ms
[20.03.19 15:14:23.881] * phase cmem: 1542999 K
[20.03.19 15:14:23.881] Loading visuals (R2)...
[20.03.19 15:14:23.921] * phase time: 134 ms
[20.03.19 15:14:24.016] * phase cmem: 1544497 K
[20.03.19 15:14:24.016] Loading details (R2)...
[20.03.19 15:14:24.045] * [DETAILS] VertexConsts(256), Batch(61)
[20.03.19 15:14:24.045] * [DETAILS] 40687 v(20), 26352 p
[20.03.19 15:14:24.045] * [DETAILS] Batch(61), VB(794K), IB(154K)
[20.03.19 15:14:24.046] * phase time: 125 ms
[20.03.19 15:14:24.141] * phase cmem: 1545490 K
[20.03.19 15:14:24.141] Loading sectors (R2)...
[20.03.19 15:14:24.142] * Loading HOM: c:\op-2.1\gamedata\levels\l07_military\level.hom
[20.03.19 15:14:24.146] * phase time: 99 ms
[20.03.19 15:14:24.241] * phase cmem: 1545658 K
[20.03.19 15:14:24.241] Loading AI objects...
[20.03.19 15:14:24.244] - Loading music tracks from 'l07_military_musics'...
[20.03.19 15:14:24.250] * phase time: 103 ms
[20.03.19 15:14:24.345] * phase cmem: 1545666 K
[20.03.19 15:14:24.345] Loading PH world...
[20.03.19 15:14:24.358] - Game configuring : Started
[20.03.19 15:14:24.360] - Game configuring : Finished
[20.03.19 15:14:24.365] * phase time: 114 ms
[20.03.19 15:14:24.460] * phase cmem: 1553023 K
[20.03.19 15:14:24.460] Loading textures...
[20.03.19 15:14:27.165] * t-report - base: 1662, 1361819 K
[20.03.19 15:14:27.165] * t-report - lmap: 8, 8193 K
[20.03.19 15:14:27.165] * phase time: 2799 ms
[20.03.19 15:14:27.262] * phase cmem: 2049749 K
[20.03.19 15:14:27.262] Synchronizing...
[20.03.19 15:14:27.262] Save created on [Engine 1.0f p 0.5]
[20.03.19 15:14:27.262] Save date and time [Wed Mar 20 15:14:13 2019]
[20.03.19 15:14:27.264] * phase time: 99 ms
[20.03.19 15:14:27.361] * phase cmem: 2049749 K
[20.03.19 15:14:27.649] * [win32]: free[1225572 K], reserved[378044 K], committed[2590624 K]
[20.03.19 15:14:27.649] * [ D3D ]: textures[1370012 K]
[20.03.19 15:14:27.649] * [x-ray]: crt heap[561961 K], process heap[561961 K], game lua[198325 K], engine lua[192 K], render[4021 K]
[20.03.19 15:14:27.649] * [x-ray]: economy: strings[count: 199586, lengths: 10552 K, overhead: 6237 K, saved: 1409303 K]
[20.03.19 15:14:27.649] * [x-ray]: economy: smem[count: 74056, lengths: 41747 K, overhead: 1157 K, saved: 28855 K]
[20.03.19 15:14:27.649] * Starting measure
[20.03.19 15:14:38.873] * MEMORY USAGE: 2734284 K
[20.03.19 15:16:59.560] * Saving spawns...
[20.03.19 15:16:59.564] * Saving objects...
[20.03.19 15:16:59.766] * 34823 objects are successfully saved
[20.03.19 15:16:59.778] * Saving key-value pairs...
[20.03.19 15:16:59.823] * 18 key-value pairs were successfully saved
[20.03.19 15:16:59.887] * Game Цілевказівники - завершено.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Цілевказівники - завершено.sav'
[20.03.19 15:28:35.279] * Saving spawns...
[20.03.19 15:28:35.283] * Saving objects...
[20.03.19 15:28:35.481] * 34843 objects are successfully saved
[20.03.19 15:28:35.492] * Saving key-value pairs...
[20.03.19 15:28:35.536] * 18 key-value pairs were successfully saved
[20.03.19 15:28:35.602] * Game шуруп.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\шуруп.sav'
[20.03.19 15:30:06.139] * DVB created: 4096K
[20.03.19 15:30:06.139] * DIB created: 512K
[20.03.19 15:30:06.406] - r__tf_aniso 4
[20.03.19 15:30:06.406] - r2_tf_mipbias 0.
[20.03.19 15:30:06.406] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:30:06.406] * GPU vertex cache: recognized, 24
[20.03.19 15:30:06.406] *** RESET [0 ms]
[20.03.19 15:30:07.164] * MEMORY USAGE: 2972566 K
[20.03.19 15:30:10.811] * DVB created: 4096K
[20.03.19 15:30:10.811] * DIB created: 512K
[20.03.19 15:30:11.000] - r__tf_aniso 4
[20.03.19 15:30:11.000] - r2_tf_mipbias 0.
[20.03.19 15:30:11.000] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:30:11.000] * GPU vertex cache: recognized, 24
[20.03.19 15:30:11.000] *** RESET [289 ms]
[20.03.19 15:30:11.783] * MEMORY USAGE: 2952903 K
[20.03.19 15:38:49.275] * Saving spawns...
[20.03.19 15:38:49.279] * Saving objects...
[20.03.19 15:38:49.480] * 34984 objects are successfully saved
[20.03.19 15:38:49.492] * Saving key-value pairs...
[20.03.19 15:38:49.536] * 18 key-value pairs were successfully saved
[20.03.19 15:38:49.599] * Game Резервний схрон.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Резервний схрон.sav'
[20.03.19 15:43:09.759] * Saving spawns...
[20.03.19 15:43:09.762] * Saving objects...
[20.03.19 15:43:09.962] * 34986 objects are successfully saved
[20.03.19 15:43:09.974] * Saving key-value pairs...
[20.03.19 15:43:10.018] * 18 key-value pairs were successfully saved
[20.03.19 15:43:10.080] * Game День 59. Телепорт Армійські склади - Янтар.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\День 59. Телепорт Армійські склади - Янтар.sav'
[20.03.19 15:43:12.915] * Saving spawns...
[20.03.19 15:43:12.919] * Saving objects...
[20.03.19 15:43:13.122] * 34987 objects are successfully saved
[20.03.19 15:43:13.134] * Saving key-value pairs...
[20.03.19 15:43:13.178] * 18 key-value pairs were successfully saved
[20.03.19 15:43:13.241] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[20.03.19 15:43:13.255] - Disconnect
[20.03.19 15:43:15.299] - Destroying level
[20.03.19 15:43:15.610] * DVB created: 4096K
[20.03.19 15:43:15.610] * DIB created: 512K
[20.03.19 15:43:15.824] - r__tf_aniso 4
[20.03.19 15:43:15.824] - r2_tf_mipbias 0.
[20.03.19 15:43:15.824] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 15:43:15.824] * GPU vertex cache: recognized, 24
[20.03.19 15:43:15.824] *** RESET [366 ms]
[20.03.19 15:43:15.838] "c:\op-2.1\bin\xr_3da.exe" -nointro
[20.03.19 15:43:15.838] Begin load
[20.03.19 15:43:15.862] * phase time: 0 ms
[20.03.19 15:43:15.960] * phase cmem: 1278562 K
[20.03.19 15:43:15.960] Starting server...
[20.03.19 15:43:16.322] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 15:43:16.376] * phase time: 514 ms
[20.03.19 15:43:16.474] * phase cmem: 1272960 K
[20.03.19 15:43:16.474] Loading alife simulator...
[20.03.19 15:43:16.474] * phase time: 98 ms
[20.03.19 15:43:16.572] * phase cmem: 1272958 K
[20.03.19 15:43:16.572] Loading savegame...
[20.03.19 15:43:16.601] * Loading key-value pairs...
[20.03.19 15:43:16.649] * 18 key-value pairs were successfully loaded (0.047s)
[20.03.19 15:43:16.649] * Loading spawn registry...
[20.03.19 15:43:18.745] * 25171 spawn points were successfully loaded (2.096s)
[20.03.19 15:43:18.745] * Loading objects...
[20.03.19 15:43:19.467] * 34987 objects were successfully loaded (0.721s) 34987
[20.03.19 15:43:20.553] * Start objects on_register'ed...
[20.03.19 15:43:22.192] * 34987 objects on_register'ed (1.639s)
[20.03.19 15:43:22.193] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.719s)
[20.03.19 15:43:22.193] * phase time: 5719 ms
[20.03.19 15:43:22.292] * phase cmem: 1376027 K
[20.03.19 15:43:22.292] Connecting...
[20.03.19 15:43:22.292] MaxPlayers = 32
[20.03.19 15:43:22.309] * phase time: 115 ms
[20.03.19 15:43:22.410] * phase cmem: 1376061 K
[20.03.19 15:43:22.410] Connecting to...
[20.03.19 15:43:22.412] Player not found. New player created.
[20.03.19 15:43:22.412] * client : connection accepted - <>
[20.03.19 15:43:22.415] * phase time: 105 ms
[20.03.19 15:43:22.514] * phase cmem: 1376086 K
[20.03.19 15:43:22.514] Reading level info...
[20.03.19 15:43:22.516] * phase time: 101 ms
[20.03.19 15:43:22.615] * phase cmem: 1376086 K
[20.03.19 15:43:22.615] Loading object space...
[20.03.19 15:43:22.917] * object space load: 302 ms
[20.03.19 15:43:22.917] * phase time: 401 ms
[20.03.19 15:43:23.016] * phase cmem: 1414623 K
[20.03.19 15:43:23.016] Loading shaders (R2)...
[20.03.19 15:43:23.339] * phase time: 422 ms
[20.03.19 15:43:23.439] * phase cmem: 1415844 K
[20.03.19 15:43:23.439] Loading geometry (R2)...
[20.03.19 15:43:23.743] * phase time: 403 ms
[20.03.19 15:43:23.842] * phase cmem: 1477396 K
[20.03.19 15:43:23.842] Loading visuals (R2)...
[20.03.19 15:43:23.880] * phase time: 136 ms
[20.03.19 15:43:23.980] * phase cmem: 1479285 K
[20.03.19 15:43:23.980] Loading details (R2)...
[20.03.19 15:43:24.010] * [DETAILS] VertexConsts(256), Batch(61)
[20.03.19 15:43:24.010] * [DETAILS] 40687 v(20), 26352 p
[20.03.19 15:43:24.010] * [DETAILS] Batch(61), VB(794K), IB(154K)
[20.03.19 15:43:24.011] * phase time: 131 ms
[20.03.19 15:43:24.110] * phase cmem: 1480277 K
[20.03.19 15:43:24.110] Loading sectors (R2)...
[20.03.19 15:43:24.111] * Loading HOM: c:\op-2.1\gamedata\levels\l08_yantar\level.hom
[20.03.19 15:43:24.115] * Loading environment modificator: c:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[20.03.19 15:43:24.116] * phase time: 104 ms
[20.03.19 15:43:24.215] * phase cmem: 1480481 K
[20.03.19 15:43:24.215] Loading AI objects...
[20.03.19 15:43:24.215] - Loading music tracks from 'l08_yantar_musics'...
[20.03.19 15:43:24.222] * phase time: 106 ms
[20.03.19 15:43:24.322] * phase cmem: 1480480 K
[20.03.19 15:43:24.322] Loading PH world...
[20.03.19 15:43:24.334] - Game configuring : Started
[20.03.19 15:43:24.336] - Game configuring : Finished
[20.03.19 15:43:24.341] * phase time: 118 ms
[20.03.19 15:43:24.440] * phase cmem: 1485990 K
[20.03.19 15:43:24.440] Loading textures...
[20.03.19 15:43:26.701] * t-report - base: 1567, 1285641 K
[20.03.19 15:43:26.701] * t-report - lmap: 6, 6144 K
[20.03.19 15:43:26.701] * phase time: 2360 ms
[20.03.19 15:43:26.802] * phase cmem: 1900304 K
[20.03.19 15:43:26.802] Synchronizing...
[20.03.19 15:43:26.802] Save created on [Engine 1.0f p 0.5]
[20.03.19 15:43:26.802] Save date and time [Wed Mar 20 15:43:12 2019]
[20.03.19 15:43:26.805] * phase time: 104 ms
[20.03.19 15:43:26.906] * phase cmem: 1900304 K
[20.03.19 15:43:27.207] * [win32]: free[1369004 K], reserved[384816 K], committed[2440420 K]
[20.03.19 15:43:27.207] * [ D3D ]: textures[1291785 K]
[20.03.19 15:43:27.207] * [x-ray]: crt heap[523636 K], process heap[523636 K], game lua[200397 K], engine lua[235 K], render[7850 K]
[20.03.19 15:43:27.207] * [x-ray]: economy: strings[count: 203531, lengths: 10775 K, overhead: 6360 K, saved: 2266750 K]
[20.03.19 15:43:27.207] * [x-ray]: economy: smem[count: 79439, lengths: 44240 K, overhead: 1241 K, saved: 30430 K]
[20.03.19 15:43:27.207] * Starting measure
[20.03.19 15:43:31.789] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[20.03.19 15:43:31.789] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help'
[20.03.19 15:43:34.237] * MEMORY USAGE: 2457241 K
[20.03.19 15:47:23.527] * Saving spawns...
[20.03.19 15:47:23.531] * Saving objects...
[20.03.19 15:47:23.757] * 35042 objects are successfully saved
[20.03.19 15:47:23.770] * Saving key-value pairs...
[20.03.19 15:47:23.814] * 18 key-value pairs were successfully saved
[20.03.19 15:47:23.877] * Game Міграція.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\Міграція.sav'
[20.03.19 15:50:41.737] ~ disabling anom [amk_zone_smallrain_average5496] for npc rad_zombied_respawn_146594
[20.03.19 15:50:54.720] ~ disabling anom [amk_zone_witches_galantine_strong5516] for npc lim_zombied_respawn_148641
[20.03.19 15:50:54.720] ~ disabling anom [amk_zone_mincer_strong5473] for npc lim_zombied_respawn_148641
[20.03.19 15:50:54.720] ~ disabling anom [amk_zone_sphere_weak4723] for npc lim_zombied_respawn_148641
[20.03.19 15:50:54.721] ~ disabling anom [amk_zone_ice_weak5501] for npc lim_zombied_respawn_148641
[20.03.19 15:51:04.438] * Saving spawns...
[20.03.19 15:51:04.443] * Saving objects...
[20.03.19 15:51:04.648] * 35039 objects are successfully saved
[20.03.19 15:51:04.660] * Saving key-value pairs...
[20.03.19 15:51:04.703] * 18 key-value pairs were successfully saved
[20.03.19 15:51:04.768] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:52:45.812] * Saving spawns...
[20.03.19 15:52:45.816] * Saving objects...
[20.03.19 15:52:46.011] * 35025 objects are successfully saved
[20.03.19 15:52:46.023] * Saving key-value pairs...
[20.03.19 15:52:46.067] * 18 key-value pairs were successfully saved
[20.03.19 15:52:46.130] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:54:17.296] * Saving spawns...
[20.03.19 15:54:17.300] * Saving objects...
[20.03.19 15:54:17.551] * 35025 objects are successfully saved
[20.03.19 15:54:17.562] * Saving key-value pairs...
[20.03.19 15:54:17.606] * 18 key-value pairs were successfully saved
[20.03.19 15:54:17.669] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:54:42.879] * Saving spawns...
[20.03.19 15:54:42.883] * Saving objects...
[20.03.19 15:54:43.082] * 35026 objects are successfully saved
[20.03.19 15:54:43.094] * Saving key-value pairs...
[20.03.19 15:54:43.137] * 18 key-value pairs were successfully saved
[20.03.19 15:54:43.201] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:55:28.141] * Saving spawns...
[20.03.19 15:55:28.145] * Saving objects...
[20.03.19 15:55:28.345] * 35028 objects are successfully saved
[20.03.19 15:55:28.356] * Saving key-value pairs...
[20.03.19 15:55:28.400] * 18 key-value pairs were successfully saved
[20.03.19 15:55:28.463] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:55:39.651] * Saving spawns...
[20.03.19 15:55:39.655] * Saving objects...
[20.03.19 15:55:39.854] * 35029 objects are successfully saved
[20.03.19 15:55:39.866] * Saving key-value pairs...
[20.03.19 15:55:39.909] * 18 key-value pairs were successfully saved
[20.03.19 15:55:39.972] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:56:08.057] * Saving spawns...
[20.03.19 15:56:08.062] * Saving objects...
[20.03.19 15:56:08.262] * 35028 objects are successfully saved
[20.03.19 15:56:08.273] * Saving key-value pairs...
[20.03.19 15:56:08.317] * 18 key-value pairs were successfully saved
[20.03.19 15:56:08.380] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:58:04.110] * Saving spawns...
[20.03.19 15:58:04.114] * Saving objects...
[20.03.19 15:58:04.313] * 35038 objects are successfully saved
[20.03.19 15:58:04.324] * Saving key-value pairs...
[20.03.19 15:58:04.368] * 18 key-value pairs were successfully saved
[20.03.19 15:58:04.431] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 15:59:46.413] * Saving spawns...
[20.03.19 15:59:46.417] * Saving objects...
[20.03.19 15:59:46.627] * 35035 objects are successfully saved
[20.03.19 15:59:46.638] * Saving key-value pairs...
[20.03.19 15:59:46.682] * 18 key-value pairs were successfully saved
[20.03.19 15:59:46.745] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[20.03.19 16:02:50.328] * Saving spawns...
[20.03.19 16:02:50.332] * Saving objects...
[20.03.19 16:02:50.532] * 35047 objects are successfully saved
[20.03.19 16:02:50.544] * Saving key-value pairs...
[20.03.19 16:02:50.587] * 18 key-value pairs were successfully saved
[20.03.19 16:02:50.650] * Game admin_autosave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav'
[20.03.19 16:02:50.652] - Disconnect
[20.03.19 16:02:52.509] - Destroying level
[20.03.19 16:02:52.778] * DVB created: 4096K
[20.03.19 16:02:52.778] * DIB created: 512K
[20.03.19 16:02:53.003] - r__tf_aniso 4
[20.03.19 16:02:53.003] - r2_tf_mipbias 0.
[20.03.19 16:02:53.003] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.19 16:02:53.003] * GPU vertex cache: recognized, 24
[20.03.19 16:02:53.003] *** RESET [369 ms]
[20.03.19 16:02:53.018] "c:\op-2.1\bin\xr_3da.exe" -nointro
[20.03.19 16:02:53.018] Begin load
[20.03.19 16:02:53.041] * phase time: 0 ms
[20.03.19 16:02:53.147] * phase cmem: 1316631 K
[20.03.19 16:02:53.147] Starting server...
[20.03.19 16:02:53.279] - Gamedata version: [Збірка 2.1 final p.5.2]
[20.03.19 16:02:53.333] * phase time: 291 ms
[20.03.19 16:02:53.438] * phase cmem: 1312160 K
[20.03.19 16:02:53.438] Loading alife simulator...
[20.03.19 16:02:53.438] * phase time: 105 ms
[20.03.19 16:02:53.544] * phase cmem: 1312160 K
[20.03.19 16:02:53.544] Loading savegame...
[20.03.19 16:02:53.574] * Loading key-value pairs...
[20.03.19 16:02:53.621] * 18 key-value pairs were successfully loaded (0.047s)
[20.03.19 16:02:53.621] * Loading spawn registry...
[20.03.19 16:02:55.757] * 25171 spawn points were successfully loaded (2.136s)
[20.03.19 16:02:55.758] * Loading objects...
[20.03.19 16:02:56.504] * 35047 objects were successfully loaded (0.746s) 35047
[20.03.19 16:02:57.569] * Start objects on_register'ed...
[20.03.19 16:02:59.212] * 35047 objects on_register'ed (1.644s)
[20.03.19 16:02:59.213] * Game admin_autosave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_autosave.sav' (5.775s)
[20.03.19 16:02:59.213] * phase time: 5775 ms
[20.03.19 16:02:59.319] * phase cmem: 1414662 K
[20.03.19 16:02:59.319] Connecting...
[20.03.19 16:02:59.320] MaxPlayers = 32
[20.03.19 16:02:59.331] * phase time: 117 ms
[20.03.19 16:02:59.440] * phase cmem: 1414696 K
[20.03.19 16:02:59.440] Connecting to...
[20.03.19 16:02:59.441] Player not found. New player created.
[20.03.19 16:02:59.441] * client : connection accepted - <>
[20.03.19 16:02:59.445] * phase time: 114 ms
[20.03.19 16:02:59.551] * phase cmem: 1414720 K
[20.03.19 16:02:59.551] Reading level info...
[20.03.19 16:02:59.553] * phase time: 107 ms
[20.03.19 16:02:59.659] * phase cmem: 1414720 K
[20.03.19 16:02:59.659] Loading object space...
[20.03.19 16:02:59.987] * object space load: 327 ms
[20.03.19 16:02:59.987] * phase time: 434 ms
[20.03.19 16:03:00.093] * phase cmem: 1457616 K
[20.03.19 16:03:00.093] Loading shaders (R2)...
[20.03.19 16:03:00.398] * phase time: 411 ms
[20.03.19 16:03:00.504] * phase cmem: 1458758 K
[20.03.19 16:03:00.504] Loading geometry (R2)...
[20.03.19 16:03:00.771] * phase time: 372 ms
[20.03.19 16:03:00.877] * phase cmem: 1511965 K
[20.03.19 16:03:00.877] Loading visuals (R2)...
[20.03.19 16:03:00.911] * phase time: 140 ms
[20.03.19 16:03:01.017] * phase cmem: 1512949 K
[20.03.19 16:03:01.017] Loading details (R2)...
[20.03.19 16:03:01.050] * [DETAILS] VertexConsts(256), Batch(61)
[20.03.19 16:03:01.050] * [DETAILS] 40687 v(20), 26352 p
[20.03.19 16:03:01.050] * [DETAILS] Batch(61), VB(794K), IB(154K)
[20.03.19 16:03:01.051] * phase time: 140 ms
[20.03.19 16:03:01.158] * phase cmem: 1513942 K
[20.03.19 16:03:01.158] Loading sectors (R2)...
[20.03.19 16:03:01.158] * Loading HOM: c:\op-2.1\gamedata\levels\l06_rostok\level.hom
[20.03.19 16:03:01.161] * phase time: 110 ms
[20.03.19 16:03:01.268] * phase cmem: 1514063 K
[20.03.19 16:03:01.268] Loading AI objects...
[20.03.19 16:03:01.268] - Loading music tracks from 'l06_rostok_musics'...
[20.03.19 16:03:01.276] * phase time: 114 ms
[20.03.19 16:03:01.383] * phase cmem: 1514036 K
[20.03.19 16:03:01.383] Loading PH world...
[20.03.19 16:03:01.393] - Game configuring : Started
[20.03.19 16:03:01.394] - Game configuring : Finished
[20.03.19 16:03:01.399] * phase time: 122 ms
[20.03.19 16:03:01.505] * phase cmem: 1517396 K
[20.03.19 16:03:01.505] Loading textures...
[20.03.19 16:03:02.842] * t-report - base: 1616, 1295808 K
[20.03.19 16:03:02.842] * t-report - lmap: 6, 6144 K
[20.03.19 16:03:02.842] * phase time: 1443 ms
[20.03.19 16:03:02.949] * phase cmem: 1944978 K
[20.03.19 16:03:02.949] Synchronizing...
[20.03.19 16:03:02.950] Save created on [Engine 1.0f p 0.5]
[20.03.19 16:03:02.950] Save date and time [Wed Mar 20 16:02:50 2019]
[20.03.19 16:03:02.952] * phase time: 110 ms
[20.03.19 16:03:03.060] * phase cmem: 1944978 K
[20.03.19 16:03:03.372] * [win32]: free[1358644 K], reserved[343512 K], committed[2492084 K]
[20.03.19 16:03:03.372] * [ D3D ]: textures[1301952 K]
[20.03.19 16:03:03.372] * [x-ray]: crt heap[562959 K], process heap[562959 K], game lua[200033 K], engine lua[211 K], render[8237 K]
[20.03.19 16:03:03.372] * [x-ray]: economy: strings[count: 205450, lengths: 10875 K, overhead: 6420 K, saved: 3174547 K]
[20.03.19 16:03:03.372] * [x-ray]: economy: smem[count: 98830, lengths: 54387 K, overhead: 1544 K, saved: 37523 K]
[20.03.19 16:03:03.372] * Starting measure
[20.03.19 16:03:04.251] * MEMORY USAGE: 1962526 K
[20.03.19 16:03:10.184] [LUA] SCRIPT RUNTIME ERROR
[20.03.19 16:03:10.184] [LUA] c:\op-2.1\gamedata\scripts\_g.script:285: attempt to index global 'Timer' (a nil value)
[20.03.19 16:03:10.186]
[20.03.19 16:03:10.186] FATAL ERROR
[20.03.19 16:03:10.186]
[20.03.19 16:03:10.186] [error]Expression : fatal error
[20.03.19 16:03:10.186] [error]Function : CScriptEngine::lua_error
[20.03.19 16:03:10.186] [error]File : script_engine.cpp
[20.03.19 16:03:10.186] [error]Line : 79
[20.03.19 16:03:10.186] [error]Description :
[20.03.19 16:03:10.186] [error]Arguments : LUA error: c:\op-2.1\gamedata\scripts\_g.script:285: attempt to index global 'Timer' (a nil value)
[20.03.19 16:03:10.186]
[20.03.19 16:03:10.186] stack traceback:
[20.03.19 16:03:10.186]
[20.03.19 16:03:10.186]
[20.03.19 16:03:10.186] stack trace:
[20.03.19 16:03:10.186]
[20.03.19 16:03:11.393] *** break by StackWalk ***
[20.03.19 16:03:11.393] stack trace:
[20.03.19 16:03:11.393]
[20.03.19 16:03:11.393] 0023:7411ED3B (0x74133928 0x74133934 0x007FC978 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[20.03.19 16:03:11.393] 0023:7411F4CF (0x7414C200 0x71200EA4 0x0000004F 0x71200E88) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[20.03.19 16:03:11.393] 0023:70EC11B9 (0xAD960018 0xAD960018 0x00021283 0x70EC1140) xrGame.dll, CScriptEngine::lua_error(), s:\xr_3da\xrgame\script_engine.cpp, 79
[20.03.19 16:03:11.393] 0023:70AB2257 (0x007FD0C4 0x04455040 0x00000000 0xB0660684) xrGame.dll, luabind::detail::proxy_functor_void_caller >::~proxy_functor_void_caller >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 290
[20.03.19 16:03:11.393] 0023:70AB20A8 (0x4AF06D70 0x007F0010 0x4AF06D70 0x007F0010) xrGame.dll, CScriptCallbackEx::operator()(), s:\xr_3da\xrgame\script_callback_ex_generators.h, 13
[20.03.19 16:03:11.393] 0023:711752C1 (0x4BB4E1A0 0x00000010 0x00000000 0xFFFFFFFF) xrGame.dll, CUIDialogWndEx::SendMessageA(), s:\xr_3da\xrgame\ui\uiscriptwnd.cpp, 49
[20.03.19 16:03:11.393] 0023:7114C108 (0x42A60000 0x43AB0070 0x438E8000 0x43B90070) xrGame.dll, CUIMMShniaga::OnBtnClick(), s:\xr_3da\xrgame\ui\uimmshniaga.cpp, 320
[20.03.19 16:03:11.393] 0023:7114C198 (0x4351999A 0x417DDE00 0x00000000 0x00000000) xrGame.dll, CUIMMShniaga::OnMouse(), s:\xr_3da\xrgame\ui\uimmshniaga.cpp, 301
[20.03.19 16:03:11.393] 0023:7116BFD5 (0x4351999A 0x43AEEEF0 0x00000000 0x4351999A) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367
[20.03.19 16:03:11.393] 0023:711699E4 (0x00000151 0xE5196880 0x12B46024 0x007FD098) xrGame.dll, CUIDialogWnd::IR_OnKeyboardPress(), s:\xr_3da\xrgame\ui\uidialogwnd.cpp, 74
[20.03.19 16:03:11.393] 0023:71113A5F (0x00000151 0x12B46024 0x00000000 0x003E229A) xrGame.dll, CMainMenu::IR_OnKeyboardPress(), s:\xr_3da\xrgame\mainmenu.cpp, 344
[20.03.19 16:03:11.393] 0023:71113B99 (0x00000000 0x04455040 0x007FD620 0x0048E460) xrGame.dll, CMainMenu::IR_OnMousePress(), s:\xr_3da\xrgame\mainmenu.cpp, 297
[20.03.19 16:03:11.393] 0023:003E229A (0x00000003 0x0048E5D4 0x003CFB7C 0x018846BA) XR_3DA.exe, CInput::MouseUpdate(), s:\xr_3da\xr_input.cpp, 254
[20.03.19 16:03:11.393] 0023:003E2D0A (0x018846BA 0x04E01A00 0x00416344 0x002E31CA) XR_3DA.exe, CInput::OnFrame(), s:\xr_3da\xr_input.cpp, 397
[20.03.19 16:03:11.393] 0023:003CFB7C (0x002E31CA 0x0000003C 0x0048E460 0x3E878410) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[20.03.19 16:03:11.393] 0023:00416344 (0x00000000 0x00491918 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[20.03.19 16:03:11.393] 0023:00416825 (0x00491918 0x00000063 0x007FF918 0x003E0D10) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[20.03.19 16:03:11.393] 0023:003E10FA (0x00000000 0x00491918 0x0000174C 0x00001EEC) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[20.03.19 16:03:11.393] 0023:003E0D10 (0x00380000 0x00000000 0x00932F4B 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[20.03.19 16:03:11.393] 0023:003E0920 (0x00380000 0x00000000 0x00932F4B 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[20.03.19 16:03:11.393] 0023:003DB6CB (0xFFFDE000 0x007FF9F4 0x77BB9902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[20.03.19 16:03:11.393] 0023:772B336A (0xFFFDE000 0x773E792A 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[20.03.19 16:03:11.393] 0023:77BB9902 (0x003DB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[20.03.19 16:03:11.393] 0023:77BB98D5 (0x003DB73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
Андрей, я не совсем уверен, но кажется когда грузился переход я случайно на клаве задел пальцем кнопку Esc. Не уверен потому, я повернулся к окну и лишь тактильные ощущения пальцев подсказывают , что скорее всего задел эту кнопку. Больше версий нет.