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* Detected CPU: GenuineIntel Intel® Core i5-4440 CPU @ 3.10GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx c:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78685 files cached, 18084Kb memory used.
Init FileSystem 0.665705 sec
[19.02.19 03:20:27.143] 'xrCore' build 7277, Jan 8 2019
[19.02.19 03:20:27.143] OP 2.1 Engine ver 1.0f patch ver 0.4
[19.02.19 03:20:27.143]
[19.02.19 03:20:27.394] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[19.02.19 03:20:27.406] Initializing Engine...
[19.02.19 03:20:27.406] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[19.02.19 03:20:27.406] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[19.02.19 03:20:27.406] transparent_treasure user_name ]
[19.02.19 03:20:27.406] Loading config for renderer
[19.02.19 03:20:27.406] Executing config-script "user.ltx"...
[19.02.19 03:20:27.408] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.02.19 03:20:27.408] Starting INPUT device...
[19.02.19 03:20:27.416] Loading DLL: xrRender_R2.dll
[19.02.19 03:20:27.478] Loading DLL: xrGame.dll
[19.02.19 03:20:27.612] * [win32]: free[4040056 K], reserved[49396 K], committed[104788 K]
[19.02.19 03:20:27.612] * [ D3D ]: textures[0 K]
[19.02.19 03:20:27.612] * [x-ray]: crt heap[29554 K], process heap[29554 K], game lua[0 K], engine lua[0 K], render[0 K]
[19.02.19 03:20:27.612] * [x-ray]: economy: strings[count: 36902, lengths: 1011 K, overhead: 1153 K, saved: 14589 K]
[19.02.19 03:20:27.612] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.02.19 03:20:27.613] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.02.19 03:20:27.615] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.02.19 03:20:27.615] Executing config-script "user.ltx"...
[19.02.19 03:20:27.615] Executing config-script "c:\op-2.1\gamedata\config\rspec_high.ltx"...
[19.02.19 03:20:27.615] [c:\op-2.1\gamedata\config\rspec_high.ltx] successfully loaded.
[19.02.19 03:20:27.615] Executing config-script "c:\op-2.1\gamedata\config\default_controls.ltx"...
[19.02.19 03:20:27.615] [c:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[19.02.19 03:20:27.616] - Maximum allowed affinity mask: 0xF, current: 0xE
[19.02.19 03:20:27.616] [c:\op-2.1\userdata\user.ltx] successfully loaded.
[19.02.19 03:20:27.616] SOUND: OpenAL: enumerate devices...
[19.02.19 03:20:27.616] SOUND: OpenAL: EnumerationExtension Present
[19.02.19 03:20:27.616] devices OpenAL Soft
[19.02.19 03:20:27.616] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[19.02.19 03:20:27.636] SOUND: OpenAL: cant open device OpenAL Soft
[19.02.19 03:20:27.636] OpenAL: Can't create sound device.
[19.02.19 03:20:27.638] Starting RENDER device...
[19.02.19 03:20:27.644] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[19.02.19 03:20:27.644] * GPU driver: 25.21.14.1735
[19.02.19 03:20:28.204] * CREATE: DeviceREF: 1
[19.02.19 03:20:28.205] * Texture memory: 1676 M
[19.02.19 03:20:28.205] * DDI-level: 9.0
[19.02.19 03:20:28.239] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.19 03:20:28.241] * GPU vertex cache: recognized, 24
[19.02.19 03:20:28.243] * DVB created: 4096K
[19.02.19 03:20:28.243] * DIB created: 512K
[19.02.19 03:20:28.250] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.250] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.250] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.250] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.250] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.250] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.250] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.250] Renderer doesn't support blender 'effects\shadow_world'
[19.02.19 03:20:28.250] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[19.02.19 03:20:28.330] load time LTX=79 ms
[19.02.19 03:20:28.339] count of .thm files=3222
[19.02.19 03:20:29.121] load time THM=790 ms
[19.02.19 03:20:29.121] * NULLRT supported
[19.02.19 03:20:29.121] * ...and used
[19.02.19 03:20:29.121] * HWDST/PCF supported and used
[19.02.19 03:20:29.121] * NV-DBT supported and used
[19.02.19 03:20:29.507] - r__tf_aniso 4
[19.02.19 03:20:29.507] - r2_tf_mipbias 0.
[19.02.19 03:20:29.525] Script debugger succesfully restarted.
[19.02.19 03:20:31.049] - Gamedata version: [Збірка 2.1 final p.4.2]
[19.02.19 03:20:31.116] Starting engine...
[19.02.19 03:20:31.150] GMLib loaded at 33 msec
[19.02.19 03:20:31.583] Game_Globals loaded at 432 msec
[19.02.19 03:20:31.647] App_Start loaded at 63 msec
[19.02.19 03:20:31.660] ui_core loaded at 13 msec
[19.02.19 03:20:31.691] Loading DLL: xrGameSpy.dll
[19.02.19 03:20:31.870] Main_Menu loaded at 209 msec
[19.02.19 03:20:37.303] * DVB created: 4096K
[19.02.19 03:20:37.303] * DIB created: 512K
[19.02.19 03:20:37.507] - r__tf_aniso 4
[19.02.19 03:20:37.507] - r2_tf_mipbias 0.
[19.02.19 03:20:37.507] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.19 03:20:37.507] * GPU vertex cache: recognized, 24
[19.02.19 03:20:37.507] *** RESET [296 ms]
[19.02.19 03:20:37.518] "c:\op-2.1\bin\xr_3da.exe" -nointro
[19.02.19 03:20:37.518] Begin load
[19.02.19 03:20:37.519] * phase time: 0 ms
[19.02.19 03:20:37.549] * phase cmem: 162923 K
[19.02.19 03:20:37.549] Prefetching objects...
[19.02.19 03:20:37.603] * Objects loaded in 0 ms
[19.02.19 03:20:41.398] * Models loaded in 3794 ms
[19.02.19 03:20:41.430] * Prefetch memory: 714001Kb
[19.02.19 03:20:41.433] * phase time: 3914 ms
[19.02.19 03:20:41.465] * phase cmem: 839997 K
[19.02.19 03:20:41.465] Starting server...
[19.02.19 03:20:41.505] - Gamedata version: [Збірка 2.1 final p.4.2]
[19.02.19 03:20:41.554] * phase time: 121 ms
[19.02.19 03:20:41.586] * phase cmem: 837670 K
[19.02.19 03:20:41.586] Loading alife simulator...
[19.02.19 03:20:41.586] * phase time: 32 ms
[19.02.19 03:20:41.619] * phase cmem: 837663 K
[19.02.19 03:20:41.619] Loading savegame...
[19.02.19 03:20:41.660] * Loading key-value pairs...
[19.02.19 03:20:41.705] * 17 key-value pairs were successfully loaded (0.045s)
[19.02.19 03:20:41.705] * Loading spawn registry...
[19.02.19 03:20:43.809] * 25167 spawn points were successfully loaded (2.103s)
[19.02.19 03:20:43.810] * Loading objects...
[19.02.19 03:20:44.512] * 35283 objects were successfully loaded (0.703s) 35283
[19.02.19 03:20:45.378] * Start objects on_register'ed...
[19.02.19 03:20:47.062] * 35283 objects on_register'ed (1.684s)
[19.02.19 03:20:47.062] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.475s)
[19.02.19 03:20:47.062] * phase time: 5475 ms
[19.02.19 03:20:47.123] * phase cmem: 994993 K
[19.02.19 03:20:47.123] Connecting...
[19.02.19 03:20:47.201] MaxPlayers = 32
[19.02.19 03:20:47.219] * phase time: 156 ms
[19.02.19 03:20:47.281] * phase cmem: 1008486 K
[19.02.19 03:20:47.281] Connecting to...
[19.02.19 03:20:47.283] Player not found. New player created.
[19.02.19 03:20:47.283] * client : connection accepted - <>
[19.02.19 03:20:47.287] * phase time: 67 ms
[19.02.19 03:20:47.348] * phase cmem: 1008511 K
[19.02.19 03:20:47.348] Reading level info...
[19.02.19 03:20:47.349] * phase time: 62 ms
[19.02.19 03:20:47.410] * phase cmem: 1008511 K
[19.02.19 03:20:47.410] Loading object space...
[19.02.19 03:20:48.370] * object space load: 959 ms
[19.02.19 03:20:48.370] * phase time: 1020 ms
[19.02.19 03:20:48.431] * phase cmem: 1135066 K
[19.02.19 03:20:48.431] Loading shaders (R2)...
[19.02.19 03:20:48.756] * phase time: 385 ms
[19.02.19 03:20:48.817] * phase cmem: 1136711 K
[19.02.19 03:20:48.817] Loading geometry (R2)...
[19.02.19 03:20:49.481] * phase time: 725 ms
[19.02.19 03:20:49.543] * phase cmem: 1266658 K
[19.02.19 03:20:49.543] Loading visuals (R2)...
[19.02.19 03:20:49.681] * phase time: 199 ms
[19.02.19 03:20:49.745] * phase cmem: 1280480 K
[19.02.19 03:20:49.745] Loading details (R2)...
[19.02.19 03:20:49.771] * [DETAILS] VertexConsts(256), Batch(61)
[19.02.19 03:20:49.771] * [DETAILS] 14640 v(20), 7808 p
[19.02.19 03:20:49.771] * [DETAILS] Batch(61), VB(285K), IB(45K)
[19.02.19 03:20:49.772] * phase time: 90 ms
[19.02.19 03:20:49.836] * phase cmem: 1280868 K
[19.02.19 03:20:49.836] Loading sectors (R2)...
[19.02.19 03:20:49.836] * Loading HOM: c:\op-2.1\gamedata\levels\marsh\level.hom
[19.02.19 03:20:49.840] * Loading environment modificator: c:\op-2.1\gamedata\levels\marsh\level.env_mod
[19.02.19 03:20:49.840] * phase time: 68 ms
[19.02.19 03:20:49.904] * phase cmem: 1281051 K
[19.02.19 03:20:49.904] Loading AI objects...
[19.02.19 03:20:49.905] - Loading music tracks from 'marsh_musics'...
[19.02.19 03:20:49.906] * phase time: 66 ms
[19.02.19 03:20:49.970] * phase cmem: 1280939 K
[19.02.19 03:20:49.970] Loading PH world...
[19.02.19 03:20:49.989] - Game configuring : Started
[19.02.19 03:20:49.992] - Game configuring : Finished
[19.02.19 03:20:50.137] * phase time: 230 ms
[19.02.19 03:20:50.201] * phase cmem: 1291570 K
[19.02.19 03:20:50.201] Loading textures...
[19.02.19 03:20:53.621] * t-report - base: 1496, 1303582 K
[19.02.19 03:20:53.621] * t-report - lmap: 12, 11265 K
[19.02.19 03:20:53.621] * phase time: 3484 ms
[19.02.19 03:20:53.689] * phase cmem: 1909733 K
[19.02.19 03:20:53.689] Synchronizing...
[19.02.19 03:20:53.689] Save created on [Engine 1.0f p 0.4]
[19.02.19 03:20:53.689] Save date and time [Mon Feb 18 17:41:16 2019]
[19.02.19 03:20:53.693] * phase time: 71 ms
[19.02.19 03:20:53.760] * phase cmem: 1909733 K
[19.02.19 03:20:53.981] * [win32]: free[1743428 K], reserved[90036 K], committed[2360776 K]
[19.02.19 03:20:53.981] * [ D3D ]: textures[1314847 K]
[19.02.19 03:20:53.981] * [x-ray]: crt heap[449079 K], process heap[449079 K], game lua[199212 K], engine lua[180 K], render[0 K]
[19.02.19 03:20:53.981] * [x-ray]: economy: strings[count: 181100, lengths: 9456 K, overhead: 5659 K, saved: 23236 K]
[19.02.19 03:20:53.981] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.02.19 03:20:53.981] * Starting measure
[19.02.19 03:21:03.718] * MEMORY USAGE: 2646302 K
[19.02.19 03:22:05.956] * Saving spawns...
[19.02.19 03:22:05.958] * Saving objects...
[19.02.19 03:22:06.134] * 35286 objects are successfully saved
[19.02.19 03:22:06.141] * Saving key-value pairs...
[19.02.19 03:22:06.178] * 17 key-value pairs were successfully saved
[19.02.19 03:22:06.234] * Game admin_quicksave.sav is successfully saved to file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav'
[19.02.19 03:22:13.349] Unable to find Hotkey entry in registry
[19.02.19 03:23:17.747] * DVB created: 4096K
[19.02.19 03:23:17.747] * DIB created: 512K
[19.02.19 03:23:17.934] - r__tf_aniso 4
[19.02.19 03:23:17.934] - r2_tf_mipbias 0.
[19.02.19 03:23:17.934] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.19 03:23:17.934] * GPU vertex cache: recognized, 24
[19.02.19 03:23:17.934] *** RESET [0 ms]
[19.02.19 03:23:18.819] * MEMORY USAGE: 2674824 K
[19.02.19 03:26:04.175] * DVB created: 4096K
[19.02.19 03:26:04.176] * DIB created: 512K
[19.02.19 03:26:04.359] - r__tf_aniso 4
[19.02.19 03:26:04.359] - r2_tf_mipbias 0.
[19.02.19 03:26:04.359] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.19 03:26:04.359] * GPU vertex cache: recognized, 24
[19.02.19 03:26:04.359] *** RESET [0 ms]
[19.02.19 03:26:05.382] * MEMORY USAGE: 2675596 K
[19.02.19 03:26:06.400] * DVB created: 4096K
[19.02.19 03:26:06.400] * DIB created: 512K
[19.02.19 03:26:06.581] - r__tf_aniso 4
[19.02.19 03:26:06.581] - r2_tf_mipbias 0.
[19.02.19 03:26:06.581] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.19 03:26:06.582] * GPU vertex cache: recognized, 24
[19.02.19 03:26:06.582] *** RESET [271 ms]
[19.02.19 03:26:07.412] * MEMORY USAGE: 2653743 K
[19.02.19 03:27:14.702] Empty sound handle detectors\geiger_1
[19.02.19 03:27:15.591] Empty sound handle detectors\geiger_1
[19.02.19 03:27:45.448] Empty sound handle detectors\geiger_5
[19.02.19 03:27:46.275] Empty sound handle detectors\geiger_6
[19.02.19 03:27:46.726] Empty sound handle detectors\geiger_5
[19.02.19 03:27:47.316] Empty sound handle detectors\geiger_1
[19.02.19 03:28:26.801] Empty sound handle detectors\geiger_1
[19.02.19 03:28:27.591] Empty sound handle detectors\geiger_2
[19.02.19 03:28:28.178] Empty sound handle detectors\geiger_6
[19.02.19 03:28:28.297] Empty sound handle detectors\geiger_2
[19.02.19 03:28:28.446] Empty sound handle detectors\geiger_5
[19.02.19 03:28:28.865] Empty sound handle detectors\geiger_2
[19.02.19 03:28:29.233] Empty sound handle detectors\geiger_1
[19.02.19 03:28:29.615] Empty sound handle detectors\geiger_1
[19.02.19 03:28:29.672] Empty sound handle detectors\geiger_1
[19.02.19 03:28:30.095] Empty sound handle detectors\geiger_2
[19.02.19 03:28:30.343] Empty sound handle detectors\geiger_1
[19.02.19 03:28:30.574] Empty sound handle detectors\geiger_1
[19.02.19 03:28:30.608] Empty sound handle detectors\geiger_1
[19.02.19 03:28:30.789] Empty sound handle detectors\geiger_2
[19.02.19 03:28:30.891] Empty sound handle detectors\geiger_1
[19.02.19 03:28:30.948] Empty sound handle detectors\geiger_4
[19.02.19 03:28:31.036] Empty sound handle detectors\geiger_2
[19.02.19 03:28:31.119] Empty sound handle detectors\geiger_5
[19.02.19 03:28:31.154] Empty sound handle detectors\geiger_1
[19.02.19 03:28:31.246] Empty sound handle detectors\geiger_2
[19.02.19 03:28:31.375] Empty sound handle detectors\geiger_2
[19.02.19 03:28:31.460] Empty sound handle detectors\geiger_1
[19.02.19 03:28:31.535] Empty sound handle detectors\geiger_1
[19.02.19 03:28:31.593] Empty sound handle detectors\geiger_2
[19.02.19 03:28:31.611] Empty sound handle detectors\geiger_1
[19.02.19 03:28:31.624] Empty sound handle detectors\geiger_1
[19.02.19 03:28:31.678] Empty sound handle detectors\geiger_1
[19.02.19 03:28:31.775] Empty sound handle detectors\geiger_5
[19.02.19 03:29:18.280] Begin load
[19.02.19 03:29:18.620] - Gamedata version: [Збірка 2.1 final p.4.2]
[19.02.19 03:29:18.667] * phase time: 191 ms
[19.02.19 03:29:18.760] * phase cmem: 2696126 K
[19.02.19 03:29:18.760] Loading alife simulator...
[19.02.19 03:29:18.761] * phase time: 94 ms
[19.02.19 03:29:18.855] * phase cmem: 2696131 K
[19.02.19 03:29:18.855] Loading savegame...
[19.02.19 03:29:18.879] * Loading key-value pairs...
[19.02.19 03:29:18.920] * 17 key-value pairs were successfully loaded (0.042s)
[19.02.19 03:29:18.920] * Loading spawn registry...
[19.02.19 03:29:20.827] * 25167 spawn points were successfully loaded (1.907s)
[19.02.19 03:29:20.827] * Loading objects...
[19.02.19 03:29:21.473] * 35286 objects were successfully loaded (0.645s) 35286
[19.02.19 03:29:22.263] * Start objects on_register'ed...
[19.02.19 03:29:23.861] * 35286 objects on_register'ed (1.599s)
[19.02.19 03:29:23.862] * Game admin_quicksave is successfully loaded from file 'c:\op-2.1\userdata\savedgames\admin_quicksave.sav' (5.101s)
[19.02.19 03:29:23.862] * phase time: 5101 ms
[19.02.19 03:29:23.959] * phase cmem: 2790414 K
[19.02.19 03:29:23.959] Connecting...
[19.02.19 03:29:23.959] * phase time: 97 ms
[19.02.19 03:29:24.056] * phase cmem: 2790414 K
[19.02.19 03:29:24.056] Restart sim...
[19.02.19 03:29:24.056] * phase time: 96 ms
[19.02.19 03:29:24.153] * phase cmem: 2790414 K
[19.02.19 03:29:24.441] * [win32]: free[741872 K], reserved[88908 K], committed[3363460 K]
[19.02.19 03:29:24.441] * [ D3D ]: textures[1951067 K]
[19.02.19 03:29:24.441] * [x-ray]: crt heap[605698 K], process heap[605698 K], game lua[198599 K], engine lua[172 K], render[3234 K]
[19.02.19 03:29:24.441] * [x-ray]: economy: strings[count: 185989, lengths: 9557 K, overhead: 5812 K, saved: 184854 K]
[19.02.19 03:29:24.441] * [x-ray]: economy: smem[count: 66612, lengths: 37845 K, overhead: 1040 K, saved: 14217 K]
[19.02.19 03:29:24.441] * Starting measure
[19.02.19 03:29:27.761] * MEMORY USAGE: 2711891 K
[19.02.19 03:29:57.065] * DVB created: 4096K
[19.02.19 03:29:57.065] * DIB created: 512K
[19.02.19 03:29:57.248] - r__tf_aniso 4
[19.02.19 03:29:57.248] - r2_tf_mipbias 0.
[19.02.19 03:29:57.248] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.19 03:29:57.249] * GPU vertex cache: recognized, 24
[19.02.19 03:29:57.249] *** RESET [0 ms]
[19.02.19 03:29:57.995] * MEMORY USAGE: 2713541 K
[19.02.19 03:29:58.840] * DVB created: 4096K
[19.02.19 03:29:58.840] * DIB created: 512K
[19.02.19 03:29:59.023] - r__tf_aniso 4
[19.02.19 03:29:59.023] - r2_tf_mipbias 0.
[19.02.19 03:29:59.023] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.19 03:29:59.023] * GPU vertex cache: recognized, 24
[19.02.19 03:29:59.023] *** RESET [277 ms]
[19.02.19 03:29:59.845] * MEMORY USAGE: 2694057 K
[19.02.19 03:30:01.038] *** break by StackWalk ***
[19.02.19 03:30:01.038] stack trace:
[19.02.19 03:30:01.038]
[19.02.19 03:30:01.038] 0023:6E1B11AA (0x03B98142 0x0004B965 0x00000040 0x80000000) xrGame.dll, SStaticSound::Update(), s:\xr_3da\xrgame\level_sounds.cpp, 53
[19.02.19 03:30:01.038] 0023:6E1B1842 (0x083E3720 0x00000000 0x08A09B10 0x013557F0) xrGame.dll, CLevelSoundManager::Update(), s:\xr_3da\xrgame\level_sounds.cpp, 202
[19.02.19 03:30:01.038] 0023:01355839 (0x00000000 0x0E04CDF8 0x73FFE740 0x0E04CDF8) XR_3DA.exe, mt_Thread(), s:\xr_3da\device.cpp, 132
[19.02.19 03:30:01.038] 0023:73FFE76A (0x08A09B10 0x4EE8C8CA 0x00000000 0x00000000) xrCore.dll, thread_entry(), s:\xrcore\_math.cpp, 337
[19.02.19 03:30:01.038] 0023:7198F704 (0x0E04CDF8 0x0C95FAB4 0x778D9902 0x0E04CDF8) ucrtbase.DLL, crt_at_quick_exit()
[19.02.19 03:30:01.038] 0023:75EE336A (0x0E04CDF8 0x7B19B24F 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[19.02.19 03:30:01.038] 0023:778D9902 (0x7198F6B0 0x0E04CDF8 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[19.02.19 03:30:01.038] 0023:778D98D5 (0x7198F6B0 0x0E04CDF8 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()