* Detected CPU: GenuineIntel Intel® Core i7-4510U CPU @ 2.00GHz, F6/M69/S1 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
Initializing File System...
using fs-ltx d:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 77511 files cached, 17606Kb memory used.
Init FileSystem 0.724447 sec
[30.12.18 18:04:42.545] 'xrCore' build 7264, Dec 26 2018
[30.12.18 18:04:42.545] OP 2.1 Engine ver 1.0f
[30.12.18 18:04:42.545]
[30.12.18 18:04:42.815] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[30.12.18 18:04:42.816] Initializing Engine...
[30.12.18 18:04:42.817] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[30.12.18 18:04:42.817] buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[30.12.18 18:04:42.817] transparent_treasure user_name ]
[30.12.18 18:04:42.817] Loading config for renderer
[30.12.18 18:04:42.817] Executing config-script "user.ltx"...
[30.12.18 18:04:42.818] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[30.12.18 18:04:42.818] Starting INPUT device...
[30.12.18 18:04:42.825] Loading DLL: xrRender_R2.dll
[30.12.18 18:04:43.046] Loading DLL: xrGame.dll
[30.12.18 18:04:43.549] * [win32]: free[4019024 K], reserved[45976 K], committed[129240 K]
[30.12.18 18:04:43.549] * [ D3D ]: textures[0 K]
[30.12.18 18:04:43.549] * [x-ray]: crt heap[30712 K], process heap[30712 K], game lua[0 K], engine lua[0 K], render[0 K]
[30.12.18 18:04:43.549] * [x-ray]: economy: strings[count: 36845, lengths: 1009 K, overhead: 1151 K, saved: 14588 K]
[30.12.18 18:04:43.549] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 18:04:43.549] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[30.12.18 18:04:43.550] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 18:04:43.550] Executing config-script "user.ltx"...
[30.12.18 18:04:43.551] Executing config-script "d:\op-2.1\gamedata\config\rspec_default.ltx"...
[30.12.18 18:04:43.551] [d:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[30.12.18 18:04:43.551] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[30.12.18 18:04:43.551] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[30.12.18 18:04:43.551] - Maximum allowed affinity mask: 0xF, current: 0xE
[30.12.18 18:04:43.552] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[30.12.18 18:04:43.552] SOUND: OpenAL: enumerate devices...
[30.12.18 18:04:43.552] SOUND: OpenAL: EnumerationExtension Present
[30.12.18 18:04:43.552] devices OpenAL Soft
[30.12.18 18:04:43.552] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[30.12.18 18:04:43.591] SOUND: OpenAL: All available devices:
[30.12.18 18:04:43.591] 1. OpenAL Soft, Spec Version 1.1 (default)
[30.12.18 18:04:43.591] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[30.12.18 18:04:43.601] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[30.12.18 18:04:43.609] * sound: EAX 2.0 extension: absent
[30.12.18 18:04:43.609] * sound: EAX 2.0 deferred: absent
[30.12.18 18:04:43.609] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[30.12.18 18:04:43.622] Starting RENDER device...
[30.12.18 18:04:43.673] * GPU [vendor:10DE]-[device:1341]: NVIDIA GeForce 840M
[30.12.18 18:04:43.673] * GPU driver: 25.21.14.1735
[30.12.18 18:04:43.874] * CREATE: DeviceREF: 1
[30.12.18 18:04:43.874] * Texture memory: 4076 M
[30.12.18 18:04:43.874] * DDI-level: 9.0
[30.12.18 18:04:43.926] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 18:04:43.927] * GPU vertex cache: unrecognized, 16
[30.12.18 18:04:43.927] * DVB created: 4096K
[30.12.18 18:04:43.927] * DIB created: 512K
[30.12.18 18:04:43.972] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:43.972] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:43.972] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:43.992] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:43.992] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:43.992] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:43.992] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:43.992] Renderer doesn't support blender 'effects\shadow_world'
[30.12.18 18:04:43.992] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[30.12.18 18:04:44.079] load time LTX=86 ms
[30.12.18 18:04:44.087] count of .thm files=3222
[30.12.18 18:04:44.152] load time THM=73 ms
[30.12.18 18:04:44.152] * NULLRT supported
[30.12.18 18:04:44.152] * ...and used
[30.12.18 18:04:44.152] * HWDST/PCF supported and used
[30.12.18 18:04:44.152] * NV-DBT supported and used
[30.12.18 18:04:44.619] - r__tf_aniso 4
[30.12.18 18:04:44.619] - r2_tf_mipbias 0.
[30.12.18 18:04:44.638] Script debugger succesfully restarted.
[30.12.18 18:04:46.307] - Gamedata version: [Сборка 2.1 final]
[30.12.18 18:04:46.433] Starting engine...
[30.12.18 18:04:46.538] GMLib loaded at 104 msec
[30.12.18 18:04:47.089] Game_Globals loaded at 552 msec
[30.12.18 18:04:47.253] App_Start loaded at 164 msec
[30.12.18 18:04:47.265] ui_core loaded at 11 msec
[30.12.18 18:04:47.298] Loading DLL: xrGameSpy.dll
[30.12.18 18:04:48.358] Main_Menu loaded at 1093 msec
[30.12.18 18:05:05.992] * DVB created: 4096K
[30.12.18 18:05:05.992] * DIB created: 512K
[30.12.18 18:05:06.270] - r__tf_aniso 4
[30.12.18 18:05:06.270] - r2_tf_mipbias 0.
[30.12.18 18:05:06.270] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.12.18 18:05:06.270] * GPU vertex cache: unrecognized, 16
[30.12.18 18:05:06.270] *** RESET [413 ms]
[30.12.18 18:05:06.281] "d:\op-2.1\bin\xr_3da.exe" -nointro
[30.12.18 18:05:06.282] Begin load
[30.12.18 18:05:06.282] * phase time: 0 ms
[30.12.18 18:05:06.326] * phase cmem: 195749 K
[30.12.18 18:05:06.326] Prefetching objects...
[30.12.18 18:05:06.381] * Objects loaded in 0 ms
[30.12.18 18:05:08.472] * Models loaded in 2091 ms
[30.12.18 18:05:08.517] * Prefetch memory: 680987Kb
[30.12.18 18:05:08.522] * phase time: 2239 ms
[30.12.18 18:05:08.569] * phase cmem: 839825 K
[30.12.18 18:05:08.569] Starting server...
[30.12.18 18:05:08.600] - Gamedata version: [Сборка 2.1 final]
[30.12.18 18:05:08.677] * phase time: 155 ms
[30.12.18 18:05:08.722] * phase cmem: 840125 K
[30.12.18 18:05:08.722] Loading alife simulator...
[30.12.18 18:05:08.723] * phase time: 46 ms
[30.12.18 18:05:08.768] * phase cmem: 840119 K
[30.12.18 18:05:08.768] Creating new game...
[30.12.18 18:05:08.769] * Creating new game...
[30.12.18 18:05:08.775] * Loading spawn registry...
[30.12.18 18:05:11.253] * 25156 spawn points were successfully loaded (2.477s)
[30.12.18 18:05:15.984] * Saving spawns...
[30.12.18 18:05:15.986] * Saving objects...
[30.12.18 18:05:16.126] * 37379 objects are successfully saved
[30.12.18 18:05:16.126] * Saving key-value pairs...
[30.12.18 18:05:16.155] * 3 key-value pairs were successfully saved
[30.12.18 18:05:16.197] * Game all.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\all.sav'
[30.12.18 18:05:16.197] * New game is successfully created!
[30.12.18 18:05:16.197] * phase time: 7473 ms
[30.12.18 18:05:16.275] * phase cmem: 971420 K
[30.12.18 18:05:16.275] Connecting...
[30.12.18 18:05:16.388] MaxPlayers = 32
[30.12.18 18:05:16.401] * phase time: 204 ms
[30.12.18 18:05:16.491] * phase cmem: 990414 K
[30.12.18 18:05:16.491] Connecting to...
[30.12.18 18:05:16.494] Player not found. New player created.
[30.12.18 18:05:16.494] * client : connection accepted - <>
[30.12.18 18:05:16.498] * phase time: 96 ms
[30.12.18 18:05:16.579] * phase cmem: 990439 K
[30.12.18 18:05:16.579] Reading level info...
[30.12.18 18:05:16.580] * phase time: 82 ms
[30.12.18 18:05:16.657] * phase cmem: 990440 K
[30.12.18 18:05:16.657] Loading object space...
[30.12.18 18:05:16.741] WARNING: CLocatorAPI::check_for_file file not found file d:\op-2.1\userdata\level_cache\l01_escape in files list (size = 77512)
[30.12.18 18:05:18.592] * object space load: 1934 ms
[30.12.18 18:05:18.593] * phase time: 2012 ms
[30.12.18 18:05:18.672] * phase cmem: 1063124 K
[30.12.18 18:05:18.672] Loading shaders (R2)...
[30.12.18 18:05:19.075] * phase time: 483 ms
[30.12.18 18:05:19.156] * phase cmem: 1064822 K
[30.12.18 18:05:19.156] Loading geometry (R2)...
[30.12.18 18:05:19.995] * phase time: 919 ms
[30.12.18 18:05:20.082] * phase cmem: 1133682 K
[30.12.18 18:05:20.082] Loading visuals (R2)...
[30.12.18 18:05:20.129] * phase time: 133 ms
[30.12.18 18:05:20.208] * phase cmem: 1139297 K
[30.12.18 18:05:20.208] Loading details (R2)...
[30.12.18 18:05:20.239] * [DETAILS] VertexConsts(256), Batch(61)
[30.12.18 18:05:20.239] * [DETAILS] 40687 v(20), 26352 p
[30.12.18 18:05:20.240] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.12.18 18:05:20.241] * phase time: 112 ms
[30.12.18 18:05:20.319] * phase cmem: 1140345 K
[30.12.18 18:05:20.319] Loading sectors (R2)...
[30.12.18 18:05:20.320] * Loading HOM: d:\op-2.1\gamedata\levels\l01_escape\level.hom
[30.12.18 18:05:20.322] * Loading environment modificator: d:\op-2.1\gamedata\levels\l01_escape\level.env_mod
[30.12.18 18:05:20.322] * phase time: 81 ms
[30.12.18 18:05:20.401] * phase cmem: 1140553 K
[30.12.18 18:05:20.401] Loading AI objects...
[30.12.18 18:05:20.403] - Loading music tracks from 'l01_escape_musics'...
[30.12.18 18:05:20.407] * phase time: 84 ms
[30.12.18 18:05:20.493] * phase cmem: 1140517 K
[30.12.18 18:05:20.493] Loading PH world...
[30.12.18 18:05:20.508] - Game configuring : Started
[30.12.18 18:05:20.510] - Game configuring : Finished
[30.12.18 18:05:20.758] * phase time: 350 ms
[30.12.18 18:05:20.838] * phase cmem: 1148283 K
[30.12.18 18:05:20.838] Loading textures...
[30.12.18 18:05:22.924] * t-report - base: 1546, 908678 K
[30.12.18 18:05:22.924] * t-report - lmap: 7, 7168 K
[30.12.18 18:05:22.925] * phase time: 2167 ms
[30.12.18 18:05:23.010] * phase cmem: 1409448 K
[30.12.18 18:05:23.010] Synchronizing...
[30.12.18 18:05:23.022] * phase time: 96 ms
[30.12.18 18:05:23.107] * phase cmem: 1409449 K
[30.12.18 18:05:23.432] * [win32]: free[2115216 K], reserved[187352 K], committed[1891672 K]
[30.12.18 18:05:23.432] * [ D3D ]: textures[915847 K]
[30.12.18 18:05:23.432] * [x-ray]: crt heap[1407947 K], process heap[1407947 K], game lua[164552 K], engine lua[159 K], render[0 K]
[30.12.18 18:05:23.432] * [x-ray]: economy: strings[count: 174515, lengths: 8581 K, overhead: 5453 K, saved: 22234 K]
[30.12.18 18:05:23.432] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[30.12.18 18:05:23.432] * Starting measure
[30.12.18 18:05:35.406] * MEMORY USAGE: 1725376 K
[30.12.18 18:06:58.897] * Saving spawns...
[30.12.18 18:06:58.899] * Saving objects...
[30.12.18 18:06:59.061] * 33044 objects are successfully saved
[30.12.18 18:06:59.061] * Saving key-value pairs...
[30.12.18 18:06:59.088] * 11 key-value pairs were successfully saved
[30.12.18 18:06:59.188] * Game Убить Стрелка.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\Убить Стрелка.sav'
[30.12.18 18:07:52.701] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 18:07:52.702] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 18:12:20.198] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 18:12:20.199] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 18:14:08.788] * Saving spawns...
[30.12.18 18:14:08.791] * Saving objects...
[30.12.18 18:14:08.984] * 33486 objects are successfully saved
[30.12.18 18:14:08.984] * Saving key-value pairs...
[30.12.18 18:14:09.011] * 11 key-value pairs were successfully saved
[30.12.18 18:14:09.106] * Game День 1. 08.12. Кордон.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\День 1. 08.12. Кордон.sav'
[30.12.18 18:19:27.663] * Saving spawns...
[30.12.18 18:19:27.665] * Saving objects...
[30.12.18 18:19:27.856] * 33521 objects are successfully saved
[30.12.18 18:19:27.856] * Saving key-value pairs...
[30.12.18 18:19:27.883] * 13 key-value pairs were successfully saved
[30.12.18 18:19:27.978] * Game Подарок на юбилей.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\Подарок на юбилей.sav'
[30.12.18 18:20:29.028] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 18:20:39.139] * Saving spawns...
[30.12.18 18:20:39.141] * Saving objects...
[30.12.18 18:20:39.341] * 33515 objects are successfully saved
[30.12.18 18:20:39.341] * Saving key-value pairs...
[30.12.18 18:20:39.366] * 13 key-value pairs were successfully saved
[30.12.18 18:20:39.472] * Game День 1. 08.44. Кордон.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\День 1. 08.44. Кордон.sav'
[30.12.18 18:21:21.456] DATA LEFT IN PACKET [unknown] [cse_alife_inventory_item]!!!
[30.12.18 18:22:44.997] * Saving spawns...
[30.12.18 18:22:44.999] * Saving objects...
[30.12.18 18:22:45.205] * 33515 objects are successfully saved
[30.12.18 18:22:45.205] * Saving key-value pairs...
[30.12.18 18:22:45.233] * 13 key-value pairs were successfully saved
[30.12.18 18:22:45.373] * Game ПДА военного.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\ПДА военного.sav'
[30.12.18 18:23:08.608] * Saving spawns...
[30.12.18 18:23:08.611] * Saving objects...
[30.12.18 18:23:08.888] * 33515 objects are successfully saved
[30.12.18 18:23:08.888] * Saving key-value pairs...
[30.12.18 18:23:08.914] * 13 key-value pairs were successfully saved
[30.12.18 18:23:08.955] * Game День 1. 08.57. Кордон.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\День 1. 08.57. Кордон.sav'
[30.12.18 18:25:51.035] * Saving spawns...
[30.12.18 18:25:51.037] * Saving objects...
[30.12.18 18:25:51.239] * 33513 objects are successfully saved
[30.12.18 18:25:51.240] * Saving key-value pairs...
[30.12.18 18:25:51.267] * 13 key-value pairs were successfully saved
[30.12.18 18:25:51.309] * Game Снайпер Фенрир.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\Снайпер Фенрир.sav'
[30.12.18 18:28:21.173] * Saving spawns...
[30.12.18 18:28:21.177] * Saving objects...
[30.12.18 18:28:21.376] * 33612 objects are successfully saved
[30.12.18 18:28:21.377] * Saving key-value pairs...
[30.12.18 18:28:21.404] * 13 key-value pairs were successfully saved
[30.12.18 18:28:21.446] * Game Romka_autosave.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\romka_autosave.sav'
[30.12.18 18:28:21.478] - Disconnect
[30.12.18 18:28:49.525] *** break by StackWalk ***
[30.12.18 18:28:49.525] stack trace:
[30.12.18 18:28:49.525]
[30.12.18 18:28:49.526] 0023:5F476606 (0x0133D488 0x00000000 0x95317290 0x95317280) xrGame.dll, std::_Tree,xalloc >,0> >::_Insert_nohint &,std::_Tree_node,void *> *>(), c:\program files (x86)\microsoft visual studio 14.0\vc\include\xtree, 1777
[30.12.18 18:28:49.526] 0023:5F81BEC4 (0x95313400 0x0DA4D8F0 0x1BA32410 0x0E0E6E10) xrGame.dll, CSpaceRestrictionHolder::unregister_restrictor(), s:\xr_3da\xrgame\space_restriction_holder.cpp, 247
[30.12.18 18:28:49.526] 0023:5FA32FD0 (0x952F4D20 0x000003F8 0x62EDDE48 0x0151EC80) xrGame.dll, CSpaceRestrictor::net_Destroy(), s:\xr_3da\xrgame\space_restrictor.cpp, 93
[30.12.18 18:28:49.526] 0023:5FA28AF9 (0x00000000 0x0E1495F0 0x0133D5A0 0x00000000) xrGame.dll, CCustomZone::net_Destroy(), s:\xr_3da\xrgame\customzone.cpp, 405
[30.12.18 18:28:49.526] 0023:00128415 (0x00000001 0x0D73BA04 0x6FD4A5B0 0x1B4190D0) XR_3DA.exe, CObjectList::Update(), s:\xr_3da\xr_object_list.cpp, 213
[30.12.18 18:28:49.526] 0023:5F94024D (0x75BC0E6E 0x7735B8D0 0x1BA32410 0x0133D5CC) xrGame.dll, CLevel::remove_objects(), s:\xr_3da\xrgame\level_network.cpp, 46
[30.12.18 18:28:49.526] 0023:5F93FC16 (0x001CD4D0 0x2EFFF364 0x7735B8D0 0x0D8A0B64) xrGame.dll, CLevel::net_Stop(), s:\xr_3da\xrgame\level_network.cpp, 107
[30.12.18 18:28:49.526] 0023:00120FD0 (0x0E1495F0 0x00000000 0x00000000 0x00000000) XR_3DA.exe, CApplication::OnEvent(), s:\xr_3da\x_ray.cpp, 937
[30.12.18 18:28:49.527] 0023:001821AB (0x0D8A0B60 0x0133D680 0x0010F1CC 0x001CD7F8) XR_3DA.exe, CEventAPI::OnFrame(), s:\xr_3da\eventapi.cpp, 174
[30.12.18 18:28:49.527] 0023:00120DA1 (0x001CD7F8 0x05A950A0 0x00155954 0x00989680) XR_3DA.exe, CApplication::OnFrame(), s:\xr_3da\x_ray.cpp, 1054
[30.12.18 18:28:49.527] 0023:0010F1CC (0x00989680 0x749B14A0 0x001CD4A0 0x3EA86FD8) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77
[30.12.18 18:28:49.527] 0023:00155954 (0x00000000 0x001D09A0 0x01018000 0x001CD4A0) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 399
[30.12.18 18:28:49.527] 0023:00155E23 (0x001D09A0 0xFFFFFFFF 0x001D09A0 0x0133F97C) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 249
[30.12.18 18:28:49.527] 0023:001205CA (0x00000000 0x001D09A0 0x0133D788 0x00FF1EE0) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[30.12.18 18:28:49.527] 0023:001201E0 (0x000C0000 0x00000000 0x014F26AB 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[30.12.18 18:28:49.527] 0023:0011FDF0 (0x000C0000 0x00000000 0x014F26AB 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[30.12.18 18:28:49.527] 0023:0011AE1B (0x01018000 0x749AFDF0 0x0133FA78 0x7736662D) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[30.12.18 18:28:49.527] 0023:749AFE09 (0x01018000 0xE522A0F6 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[30.12.18 18:28:49.527] 0023:7736662D (0xFFFFFFFF 0x773851AF 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[30.12.18 18:28:49.527] 0023:773665FD (0x0011AE8D 0x01018000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[30.12.18 18:28:49.527]
[30.12.18 18:28:49.527] [error][ 8] : Р“¤[error][ 8] :
Выпел лекарство Доктора вылет , помогает переигровка так же как и с загрузкой сохранений и с выходом из игры .